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00:03:17 <coopserver> *** Stagurn has left the game (connection lost) 00:03:19 *** Djanxy has quit IRC 00:17:22 <coopserver> <fair> we would if we could 00:17:29 <BiG_MEECH> :( 00:17:32 <BiG_MEECH> Why can't you? 00:17:41 <BiG_MEECH> mouse broken? 00:18:11 <coopserver> <fair> no .. pure incompetence 00:18:23 <BiG_MEECH> lol, if i can attempt an slh, so can you :D 00:18:52 <coopserver> <fair> I can attempt a SLH, but the end result will not be a SLH 00:19:08 <BiG_MEECH> well the good news is we can always fix the error 00:19:18 <BiG_MEECH> but there would be no error, b/c it would be very good :D 00:19:19 <coopserver> <fair> thats true 00:19:29 <coopserver> <fair> haha 00:19:32 <coopserver> <fair> not really 00:19:51 <BiG_MEECH> have you ever just done a LR to LR slh ? 00:20:00 <BiG_MEECH> I know looking at LLRR to LR is kinda crazy at the start 00:20:35 <coopserver> <fair> yes I can do simple 3-way junctions in this game 00:20:44 <BiG_MEECH> cool 00:20:50 <BiG_MEECH> I'm not sure if you know Mark or not 00:21:15 <BiG_MEECH> but he gave good advice, if you're going to do LLRR to LR as a new player just start with the tracks far apart 00:21:26 <BiG_MEECH> so LL ( 10 tiles apart or so ) RR 00:21:34 <BiG_MEECH> makes it loads simpler 00:21:45 <coopserver> <fair> :D 00:22:15 <BiG_MEECH> and the only way you can build better is to do it :D 00:22:40 <coopserver> <fair> thats true yes 00:22:57 <coopserver> <fair> but i can do that in single player as well 00:23:27 <BiG_MEECH> so why dont you want to try here? :) 00:24:18 <fair_> show me a spot and I can try, but don't sue me afterwards 00:24:50 <BiG_MEECH> I think there's one called SLH here to FARMS IV or something like that 00:24:55 <BiG_MEECH> right side of the map 00:25:00 *** liq3 has joined #openttdcoop 00:25:04 <BiG_MEECH> yo 00:25:28 <coopserver> <fair> hmm 00:25:50 <coopserver> <fair> there is one "to FARMS II" 00:26:21 <BiG_MEECH> ya 00:50:33 *** LadyHawk has quit IRC 00:51:05 *** LadyHawk has joined #openttdcoop 00:55:40 <BiG_MEECH> !date 00:55:40 <coopserver> Jul 15 2277 00:55:42 <BiG_MEECH> !date 00:55:42 <coopserver> Jul 15 2277 01:24:07 <BiG_MEECH> !date 01:24:07 <coopserver> Jul 15 2277 01:24:14 <BiG_MEECH> I don't see any building :( 01:24:20 <BiG_MEECH> You're all fired 01:33:54 <coopserver> *** fair has left the game (Leaving) 01:34:01 *** fair_ has quit IRC 01:42:45 <BiG_MEECH> LMAO 02:01:23 *** tycoondemon2 has joined #openttdcoop 02:06:48 *** tycoondemon has quit IRC 02:47:04 <glevans2> !password 02:47:04 <coopserver> glevans2: office 02:47:43 <coopserver> *** Game still paused (connecting clients, number of players) 02:47:47 <coopserver> *** glevans2 has joined 02:47:49 <coopserver> *** Game still paused (number of players) 03:02:41 <BiG_MEECH> yo 03:02:41 <coopserver> *** glevans2 has joined company #1 03:02:42 <coopserver> *** Game unpaused (number of players) 03:03:46 <BiG_MEECH> yo 03:04:01 <Hazzard> yo0 03:04:14 <glevans2> yo-yo? 03:04:38 <Hazzard> yo-yo-yo 03:04:47 <Hazzard> !password 03:04:47 <coopserver> Hazzard: losing 03:04:51 <glevans2> yo-yo-ma? 03:05:17 <coopserver> *** Game paused (connecting clients) 03:05:18 <BiG_MEECH> yep 03:05:19 <Hazzard> yo yo ma ma 03:05:23 <coopserver> *** Hazzard has joined 03:05:24 <coopserver> *** Game unpaused (connecting clients) 03:05:53 <BiG_MEECH> ~pw 03:05:57 <BiG_MEECH> !pw 03:05:57 <coopserver> BiG_MEECH: losing 03:06:01 <coopserver> *** Game paused (connecting clients) 03:06:10 <coopserver> *** BiG_MEECH has joined 03:06:11 <coopserver> *** Game unpaused (connecting clients) 03:06:19 <coopserver> <BiG_MEECH> yoooooooooooooooooooooooooo 03:06:38 <coopserver> <Hazzard> Still no trains at the nice eyecandy station? 03:06:45 <coopserver> <BiG_MEECH> no food drop 03:06:57 <coopserver> <Hazzard> Alright, I'll build the hub 03:07:03 <coopserver> <Hazzard> Banbury, rigth? 03:07:12 <coopserver> <BiG_MEECH> da 03:07:32 <coopserver> <BiG_MEECH> den we will pwn all da food 03:09:55 <coopserver> *** BiG_MEECH has joined company #1 03:15:14 <coopserver> <Hazzard> :) 03:15:21 <coopserver> <BiG_MEECH> that's happy style 03:23:44 <coopserver> *** glevans2 has left the game (Leaving) 03:23:57 <glevans2> g'night all. 03:24:03 <coopserver> <Hazzard> Goodnight :) 03:26:52 <coopserver> <Hazzard> that's a bad place for a bauxite mine XD 03:45:09 <coopserver> <Hazzard> Okay 03:49:33 <coopserver> <Hazzard> Adding food trains... 03:51:56 <Hazzard> !rcon yapf.two_way_eol 03:51:57 <coopserver> ERROR: command not found 03:52:04 <Hazzard> !rcon set yapf.two_way_eol 03:52:04 <coopserver> 'yapf.two_way_eol' is an unknown setting. 03:52:30 <Hazzard> !rcon set rail_firstred_twoway_eol 03:52:31 <coopserver> 'rail_firstred_twoway_eol' is an unknown setting. 03:52:43 <Hazzard> !rcon set yapf.rail_firstred_twoway_eol 03:52:44 <coopserver> Current value for 'yapf.rail_firstred_twoway_eol' is: 'on' (min: 0, max: 1) 03:56:29 <coopserver> <Hazzard> why doesn't this overflow work.... 04:01:35 <coopserver> <BiG_MEECH> we need a better station than ronninghall industrial park for more foodz 04:09:17 <coopserver> *** BiG_MEECH has left the game (general timeout) 04:09:59 <BiG_MEECH> =\ 04:10:06 <BiG_MEECH> That;s what i get for looking at the new nasa image :D 04:13:33 <BiG_MEECH> I also started a food pick up near the stockyard and dairy 04:18:11 <Sylf> !password 04:18:11 <coopserver> Sylf: airtid 04:18:25 <Sylf> !dl 04:18:25 <coopserver> Sylf: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 04:18:26 <BiG_MEECH> yo! 04:18:27 <coopserver> Sylf: http://www.openttd.org/en/download-trunk/r27122 04:18:40 <Sylf> o/ 04:19:29 <coopserver> *** Game paused (connecting clients) 04:19:41 <coopserver> *** (HYKW)A has joined 04:19:42 <coopserver> *** Game unpaused (connecting clients) 04:20:16 <BiG_MEECH> O_o 04:20:22 <coopserver> <(HYKW)A> yes? 04:20:24 <coopserver> <Hazzard> :o 04:20:29 <BiG_MEECH> hacker! 04:20:42 <coopserver> <(HYKW)A> I know 04:20:56 <coopserver> <(HYKW)A> I refactored my own name 04:21:17 <BiG_MEECH> :o 04:24:52 <coopserver> *** (HYKW)A has joined company #1 04:25:00 <BiG_MEECH> Watch that guy ;) 04:25:23 <coopserver> <(HYKW)A> hrm 04:25:39 <coopserver> <(HYKW)A> hudwood woods area isn't connected to the ML... 04:25:52 <coopserver> <Hazzard> Oh, yeah 04:27:01 <coopserver> *** Hazzard has joined spectators 04:44:27 <BiG_MEECH> !pw 04:44:27 <coopserver> BiG_MEECH: direct 04:44:32 <coopserver> *** Game paused (connecting clients) 04:44:41 <coopserver> *** BiG_MEECH has joined 04:44:41 <coopserver> *** Game unpaused (connecting clients) 04:45:19 <coopserver> <BiG_MEECH> hi 04:45:24 <coopserver> <Hazzard> hello 04:45:44 <coopserver> <BiG_MEECH> gay town isnt accepting 04:46:27 <coopserver> *** BiG_MEECH has joined company #1 04:48:47 <coopserver> *** Hazzard has joined company #1 04:49:25 <coopserver> *** Hazzard has joined spectators 04:50:26 <coopserver> <(HYKW)A> aluminum MSH. 04:50:32 <coopserver> <(HYKW)A> now 50 minutes past bed time 04:50:34 <coopserver> *** (HYKW)A has left the game (Leaving) 04:50:38 <coopserver> <BiG_MEECH> :o 04:51:31 <BiG_MEECH> (HYKW)A= SYLF??????????????????? :O :O :O 04:53:05 <Hazzard> !players 04:53:05 <coopserver> Hazzard: Client 75 (Orange) is BiG_MEECH, in company 1 (Baller Transport) 04:53:06 <coopserver> Hazzard: Spectators: Client 67 (Hazzard) 04:53:14 <Sylf> yes 04:53:18 <coopserver> <BiG_MEECH> :o 04:53:27 <coopserver> <BiG_MEECH> HAX 04:56:12 <coopserver> *** Hazzard has joined company #1 04:56:34 <coopserver> *** Hazzard has left the game (Leaving) 04:56:44 <coopserver> <BiG_MEECH> :o 05:16:55 *** liq3 has quit IRC 05:22:08 <coopserver> *** BiG_MEECH has joined spectators 05:22:09 <coopserver> *** Game paused (number of players) 05:22:14 <coopserver> *** BiG_MEECH has left the game (Leaving) 05:37:49 *** liq3 has joined #openttdcoop 06:05:39 *** Djanxy has joined #openttdcoop 06:55:43 *** Djanxy has quit IRC 10:39:40 *** liq3 has quit IRC 10:43:02 *** liq3 has joined #openttdcoop 10:45:17 *** StarLite has joined #openttdcoop 10:45:17 *** ChanServ sets mode: +o StarLite 11:09:14 *** glubothemad has joined #openttdcoop 11:42:26 *** Djanxy has joined #openttdcoop 11:46:26 *** fair_ has joined #openttdcoop 13:00:29 *** liq3 has quit IRC 13:17:42 *** Suicyder has joined #openttdcoop 14:22:55 <V453000> !dl win64 14:22:55 <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r27122/openttd-trunk-r27122-windows-win64.zip 14:23:47 <V453000> !password 14:23:47 <coopserver> V453000: sprite 14:23:56 <coopserver> *** Game still paused (connecting clients, number of players) 14:24:00 <coopserver> *** V453000 has joined 14:24:01 <coopserver> *** Game still paused (number of players) 14:24:02 <coopserver> *** Game unpaused (number of players) 14:24:03 <coopserver> <V453000> yoooo 14:26:54 <fair_> !password 14:26:54 <coopserver> fair_: negate 14:27:00 <coopserver> *** Game paused (connecting clients) 14:27:05 <coopserver> *** fair has joined 14:27:06 <coopserver> *** Game unpaused (connecting clients) 14:27:08 <coopserver> <V453000> what up 14:27:29 <coopserver> <fair> hey there =) 14:38:13 <coopserver> *** fair has left the game (Leaving) 14:45:00 <coopserver> <V453000> back later :) 14:45:01 <coopserver> *** V453000 has left the game (Leaving) 14:45:02 <coopserver> *** Game paused (number of players) 14:50:29 <V453000> !password 14:50:29 <coopserver> V453000: modulo 14:50:35 <coopserver> *** Game still paused (connecting clients, number of players) 14:50:39 <coopserver> *** V453000 has joined 14:50:40 <coopserver> *** Game still paused (number of players) 14:50:41 <coopserver> *** Game unpaused (number of players) 15:02:57 <coopserver> *** V453000 has left the game (Leaving) 15:02:58 <coopserver> *** Game paused (number of players) 15:03:03 <V453000> k I gtfo, back later 15:57:49 *** Progman has joined #openttdcoop 16:05:09 *** glubothemad has quit IRC 16:40:40 *** Jam35_ is now known as Jam35 17:00:06 <Stagurn> !pw 17:00:06 <coopserver> Stagurn: course 17:00:14 <coopserver> *** Game still paused (connecting clients, number of players) 17:00:16 <coopserver> *** Stagurn has joined 17:00:17 <coopserver> *** Game still paused (number of players) 17:04:30 *** luaduck_zzz is now known as luaduck 17:07:43 <Jam35> !password 17:07:43 <coopserver> Jam35: course 17:07:50 <coopserver> *** Game still paused (connecting clients, number of players) 17:07:53 <coopserver> *** Jam35 has joined 17:07:54 <coopserver> *** Game still paused (number of players) 17:08:00 <coopserver> <Jam35> hi 17:08:08 <coopserver> <Stagurn> hi 17:12:17 <V453000> !dl win64 17:12:17 <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r27122/openttd-trunk-r27122-windows-win64.zip 17:16:01 <V453000> !password 17:16:01 <coopserver> V453000: collar 17:16:49 <coopserver> *** Game still paused (connecting clients, number of players) 17:16:54 <coopserver> *** V453000 has joined 17:16:55 <coopserver> *** Game still paused (number of players) 17:16:56 <coopserver> *** Game unpaused (number of players) 17:16:57 <coopserver> <V453000> RAWR 17:17:10 <coopserver> <Jam35> ey 17:17:13 <coopserver> <V453000> hi 17:17:20 <coopserver> <Stagurn> hi 17:17:24 <coopserver> <V453000> want rawr copy to load it as a static newgrf? :P 17:17:30 <coopserver> <V453000> not bananizing it atm, next week 17:17:49 <coopserver> <V453000> but I can send you a testing copy so you could put it to your static newgrf list :) 17:18:02 <coopserver> <Jam35> sure, can take a look 17:18:07 <V453000> https://dl.dropboxusercontent.com/u/20419525/RAWR/RAWR_landscape.grf 17:18:11 <coopserver> <Jam35> :))) 17:18:38 <Jam35> 94mb :) 17:18:45 <coopserver> <V453000> only temperate 17:18:52 <coopserver> <V453000> there will be 4 climates :P 17:18:52 <Jam35> not so bad 17:18:59 <coopserver> <V453000> but a lot of it is farms 17:19:06 <coopserver> <V453000> so like 300MB is possible 17:19:33 <coopserver> <V453000> it fits nicely with original graphics but zbase is ok too 17:19:40 <coopserver> <V453000> since it replaces most of the zbase uglyness 17:19:50 <coopserver> <V453000> still no roads, buildings or rail bridges 17:20:07 <coopserver> <V453000> and many tracks dont quite align or have other bugs :) but it is something 17:20:13 <coopserver> <V453000> and the farms 17:20:19 <coopserver> <V453000> the farms are fabulous as fuck 17:20:32 <coopserver> <Jam35> mhm I shall investigate shortly 17:20:34 <coopserver> <V453000> you know how to add a newgrf to static list? 17:20:38 <coopserver> <V453000> I found out today :D 17:20:46 <coopserver> <V453000> well, was told how rather :P 17:21:03 <coopserver> <Jam35> err, I just threw it in grf folder 17:21:13 <coopserver> <Jam35> is that not enough? 17:21:25 <coopserver> <V453000> guide: 17:21:29 <coopserver> <V453000> 1. put it into newgrf folder 17:21:38 <coopserver> <V453000> 2. open openttd, add the newgrf to your newgrf list 17:21:41 <coopserver> <V453000> 3. close openttd 17:21:44 <coopserver> <V453000> 4. open config file 17:21:58 <coopserver> <V453000> 5. move the line from grf list to grf-static list 17:22:25 <coopserver> <V453000> 6. start openttd, if you removed the line from the grf list, it works already, if not, remove the newgrf from grf list 17:22:28 <coopserver> <V453000> and done 17:23:39 <Jam35> ok so 17:23:58 <Jam35> that means what exactly? :) it is always loaded? 17:24:14 <V453000> yes 17:24:20 <Jam35> mhm good 17:24:25 <V453000> only works for visual-only newgrfs of course 17:24:29 <Jam35> right 17:24:32 <V453000> end of my cfg looks like this [newgrf] [newgrf-static] 56420404|A414FD990220F308709BACEBAD097975|RAWR_landscape.grf = 17:24:45 <V453000> but better create your own, idk what numbers will it throw at you :P 17:24:49 <V453000> some of it is probably grfid 17:24:55 <Jam35> kewl 17:24:59 <V453000> and the first one might be some decoded folder orwat 17:25:26 <coopserver> *** Jam35 has left the game (Leaving) 17:28:05 <Jam35> !password 17:28:05 <coopserver> Jam35: issues 17:28:12 <coopserver> *** Game paused (connecting clients) 17:28:15 <coopserver> *** Jam35 has joined 17:28:16 <coopserver> *** Game unpaused (connecting clients) 17:28:23 <coopserver> <V453000> workd? 17:28:27 <coopserver> <Jam35> yeah 17:28:31 <coopserver> <V453000> (: 17:28:41 <coopserver> <V453000> welcome to the rawr snailworld :D 17:28:54 <coopserver> <Jam35> they're awesome 17:29:10 <coopserver> <Jam35> I love it :))) 17:29:29 <coopserver> <V453000> still lots of bugs but yeah, already nice to have :) 17:30:00 <coopserver> <Jam35> looks real nice 17:30:20 <coopserver> <V453000> :) 17:31:28 <coopserver> <Jam35> AND I can actually tell where the tiles are unlike some other 32bpp stuff I have seen 17:31:45 <coopserver> <V453000> :) yes I even do some special postproduction hax to make it even more clear 17:32:03 <coopserver> <V453000> functionality ++ 17:32:13 <coopserver> <Jam35> indeed 17:32:32 <coopserver> <V453000> so yeah thats my stuff :) 17:33:21 <coopserver> <Jam35> The textures and colours are right 17:33:43 <coopserver> <V453000> yeah looks quite happy and lively 17:33:54 <coopserver> <Jam35> not too bright or plain :) 17:34:10 <coopserver> <V453000> :) 17:35:12 <coopserver> <V453000> and wait for PURR :P 17:35:30 <coopserver> <V453000> will be nicest 17:35:36 <coopserver> <Jam35> I would say you have excelled yourself but I know you plan more 17:35:42 <coopserver> <V453000> :) 17:35:46 <coopserver> <Jam35> so not yet :) 17:35:48 <coopserver> <V453000> it is a good start. 17:35:54 <coopserver> <Jam35> very nice 17:36:43 <coopserver> <Stagurn> could someone explain whats going on over at FARMS II, i dont understand x) 17:36:56 <coopserver> <V453000> a timed srnw 17:37:12 <coopserver> <V453000> trains have timer which lets one train with 56supplies arrive only once per 3 months 17:37:20 <coopserver> <V453000> which is the max growth requirement 17:37:31 <coopserver> <V453000> other supplies are excess and are transfered to the station 17:37:39 <coopserver> <V453000> from which they can be brought to other farms 17:37:47 <coopserver> <Stagurn> aha smart 17:37:52 <coopserver> <V453000> so the area takes maximum from the supplies, and shares it elsewhere 17:38:16 <coopserver> <Stagurn> but it seems 1 station is not getting stuff 17:38:26 <coopserver> <Stagurn> as the train wants to go to gending north and not west =) 17:38:35 <coopserver> <Stagurn> even if west is free 17:38:50 <coopserver> <V453000> probably just because there isnt enough trains and throughput yet 17:39:08 <coopserver> <Stagurn> nvm it shows red all the time :P 17:39:31 <coopserver> <V453000> see :) 17:39:32 <coopserver> <Stagurn> oh right it supposed to, right 17:39:35 <coopserver> <V453000> yeah 17:39:40 <coopserver> <Stagurn> well last train wanted to go north tho 17:39:43 <coopserver> <V453000> otherwise it would keep supplying it excessively 17:40:00 <coopserver> <Stagurn> yep i see 17:40:01 <coopserver> <V453000> it is possible, the arrows I just added might change stuff 17:40:54 <coopserver> <V453000> it is probably the most efficient way of handling current firs :P 17:42:01 <coopserver> <V453000> if you want to help, send more recyclables my way :P 17:42:14 <coopserver> <Stagurn> so you trick the trains into going to the stations, right? 17:42:22 <coopserver> <Stagurn> since they dont have an order to go to any of them 17:42:27 <coopserver> <V453000> yes because they see it as the only way to the transfer 17:42:34 <coopserver> <V453000> which they have an order to 17:42:51 <coopserver> <V453000> the transfer can only be reached through the stations, everything else is dead end or diversion by pathfinder traps 17:43:12 <coopserver> <Stagurn> but the longest route goes directly 17:43:31 <coopserver> <V453000> the pathfinder traps are creating the path so the tarin thinks it can go there, but when it arrives at the block, the 2way signal is always red so they must go to the unload station instead 17:43:37 <coopserver> <V453000> the longest route has a reverser 17:43:45 <coopserver> <V453000> so it is a dead end -> trains dont see it as a path 17:43:58 <coopserver> <V453000> actually yaeh XD that is a mistake 17:44:07 <coopserver> <V453000> it should be a dead end, atm it is just longer 17:44:09 <coopserver> <Stagurn> i dont see the reverser :P 17:44:13 <coopserver> <V453000> yeah 17:44:25 <coopserver> <V453000> just longer now :) which technically works but it is 100% reliable with the reverser 17:44:44 <coopserver> <Stagurn> okey, so they try to take the shortest route, but cant. so they go to the station 17:44:45 <coopserver> <Stagurn> righto 17:44:48 <coopserver> <V453000> if I made some longer route to a station now, it would not work, with the reverser it always would 17:44:49 <coopserver> <V453000> yeah 17:44:50 <coopserver> <V453000> atm 17:45:00 <coopserver> <V453000> I will add the reverser to the track later :) 17:45:05 <coopserver> <Stagurn> but where would you put the reverser? 17:45:12 <coopserver> <V453000> ok lets add it now :) 17:45:15 <coopserver> <Stagurn> :P 17:45:20 <coopserver> <Stagurn> aha 17:45:24 <coopserver> <V453000> there 17:45:30 <coopserver> <V453000> at the point where no trains will split to any stations anymore 17:45:42 <coopserver> <Stagurn> yes i understand 17:45:43 <coopserver> <V453000> and now I can connect the farms at the bottom this way 17:45:56 <coopserver> <Stagurn> yes 17:46:00 <coopserver> <Stagurn> cool 17:46:35 <coopserver> <V453000> you got rawr as well? :P 17:46:42 <coopserver> <Stagurn> noes! 17:46:47 <coopserver> <V453000> gogetit! :D 17:46:52 <coopserver> <Stagurn> arait :P 17:47:19 <coopserver> *** Stagurn has left the game (Leaving) 17:48:12 <fair_> !password 17:48:12 <coopserver> fair_: nparam 17:48:18 <coopserver> *** Game paused (connecting clients) 17:48:21 <coopserver> <V453000> you drooling yet Jam35? :P 17:48:22 <coopserver> *** fair has joined 17:48:23 <coopserver> *** Game unpaused (connecting clients) 17:48:24 <coopserver> *** Game paused (connecting clients) 17:48:28 <coopserver> *** Stagurn has joined 17:48:29 <coopserver> *** Game unpaused (connecting clients) 17:48:58 <coopserver> <Stagurn> snail world :P 17:49:04 <coopserver> <V453000> :) 17:49:05 <coopserver> <Jam35> in anticipation :P 17:49:17 <coopserver> <Jam35> I see what you mean 17:49:18 <coopserver> <V453000> XD 17:49:24 <coopserver> <Jam35> a few alignment issues 17:49:30 <coopserver> <V453000> yeah 17:49:35 <coopserver> <V453000> esp diagonal curves 17:49:47 <coopserver> <V453000> those are very hard to get done 17:50:07 <coopserver> <fair> hi there 17:50:10 <coopserver> <V453000> hi 17:50:12 <coopserver> <Jam35> I only just noticed the rails 17:50:13 <coopserver> <Jam35> hi 17:50:27 <coopserver> <Stagurn> hello 17:50:28 <coopserver> *** Jam35 has joined company #1 17:51:45 <coopserver> <Jam35> rail seems almost there. mono is worse? 17:51:54 <coopserver> <V453000> yeah 17:52:16 <coopserver> <V453000> kind of 17:52:22 <coopserver> <Jam35> only certain zoom levels though 17:52:30 <coopserver> <V453000> yes because I define both x4 and x1 17:52:40 <coopserver> <Jam35> right 17:54:11 <coopserver> *** Stagurn has joined company #1 17:54:23 <coopserver> <Jam35> so how do you deal with the field edges? :) 17:54:29 <coopserver> <V453000> fences? 17:54:37 <coopserver> <Jam35> as they are still pixelated 17:54:39 <coopserver> <Jam35> yeah 17:54:44 <coopserver> <V453000> I dont define them yet 17:55:00 <coopserver> <V453000> you can use zbase to have some extra zoom ones ... though I dont like that much either 17:55:05 <coopserver> <V453000> I will replacethem at some point :) 17:55:12 <coopserver> <V453000> tracks are top priority atm 17:55:17 <coopserver> <Jam35> hm so stone walls, hedges etc 17:55:18 <coopserver> <V453000> after that track bridges 17:55:18 <BiG_MEECH> yo 17:55:21 <coopserver> <V453000> yeah 17:55:24 <coopserver> <V453000> hi meech 17:55:27 <BiG_MEECH> yoyo 17:55:30 <coopserver> <Jam35> hi 17:55:31 <coopserver> <fair> =) 17:55:39 <coopserver> <Jam35> seems a lot of work 17:55:46 <coopserver> <Jam35> (as usual) 17:55:48 <V453000> meeh 17:55:48 <V453000> [18:18] <@V453000> https://dl.dropboxusercontent.com/u/20419525/RAWR/RAWR_landscape.grf 17:55:56 <V453000> [18:22] <@coopserver> <V453000> guide: [18:22] <@coopserver> <V453000> 1. put it into newgrf folder [18:22] <@coopserver> <V453000> 2. open openttd, add the newgrf to your newgrf list [18:22] <@coopserver> <V453000> 3. close openttd [18:22] <@coopserver> <V453000> 4. open config file [18:22] <@coopserver> <V453000> 5. move the line from grf list to grf-static list [18:23] <@coopserver> <V453000> 6. start openttd, if you removed the line 17:56:09 <BiG_MEECH> lol will have to get that later xD 17:56:16 <coopserver> <V453000> F 17:56:17 <coopserver> <V453000> G 17:56:18 <coopserver> <V453000> A 17:56:23 <BiG_MEECH> Y 17:56:27 <coopserver> <V453000> :D 17:56:43 <coopserver> <V453000> also I am poisoning your game with recyclables 17:56:46 <coopserver> <V453000> deal with it 17:57:23 <BiG_MEECH> I did want a facility, thanks! 17:57:50 <BiG_MEECH> You're a big help! 17:57:56 <BiG_MEECH> XOXOXOXOXOX 17:57:57 <coopserver> <V453000> :( 17:58:40 <Jam35> they are pretty OP :P 17:59:37 <Jam35> V strats :D 18:00:08 <BiG_MEECH> MF torture? 18:00:16 <coopserver> <V453000> MF Torture. 18:01:28 <BiG_MEECH> MF Tortilla? 18:02:14 <BiG_MEECH> I'm gonna make a fun set for NUTS 18:02:20 <BiG_MEECH> gonna start with MF Tortilla 18:02:34 <coopserver> <fair> that sounds more like a ship 18:03:07 <BiG_MEECH> one of the trains can look like a taco 18:03:16 <BiG_MEECH> Mexican NUTS xD 18:03:26 <coopserver> <fair> ^^ 18:03:37 <BiG_MEECH> !pw 18:03:37 <coopserver> BiG_MEECH: toread 18:03:45 <coopserver> *** Game paused (connecting clients) 18:03:53 <coopserver> *** BiG_MEECH has joined 18:03:54 <coopserver> *** Game unpaused (connecting clients) 18:05:55 <coopserver> <BiG_MEECH> hm 18:06:04 <coopserver> <BiG_MEECH> different recycle plants make different shit? 18:07:35 <coopserver> <Jam35> yeah but output is linked to population 18:08:00 <coopserver> <BiG_MEECH> so a more rural one not close to town would make other stuff like FS and ES then? 18:08:14 <coopserver> <Jam35> that part is random 18:08:23 <coopserver> <BiG_MEECH> oh 18:08:32 <coopserver> <BiG_MEECH> the industry chain chart is broken then 18:08:45 <coopserver> <BiG_MEECH> recycle plant says it only makes Scrap and MS 18:08:51 <coopserver> <Jam35> but, I mean, how easy is it to grow a town? 18:09:01 <coopserver> <BiG_MEECH> probably easy 18:09:06 <coopserver> <BiG_MEECH> they're growin by themselves 18:09:09 <coopserver> <Jam35> exactly 18:10:10 <coopserver> <Stagurn> added some recyclables :P 18:11:03 <coopserver> <BiG_MEECH> can you have more than one recycle plant per town? 18:11:07 <coopserver> *** BiG_MEECH has left the game (general timeout) 18:11:40 <coopserver> <Jam35> only with that setting on for all industries 18:11:56 <BiG_MEECH> ah, and it's off here? 18:12:03 <coopserver> <Jam35> idk 18:12:11 <coopserver> <Jam35> usually 18:12:29 <coopserver> <Jam35> it's on :P 18:14:46 <BiG_MEECH> you could rig it to make multiple recycle centers side by side with all different output 18:15:29 <coopserver> <Jam35> might take some time esp if you get the wrong type 18:15:37 <BiG_MEECH> just bulldoze it 18:15:43 <BiG_MEECH> granted you have magic bulldozer on 18:15:53 <coopserver> <Jam35> well yeah 18:17:04 <coopserver> *** Jam35 has joined spectators 18:20:13 <BiG_MEECH> Fair, if Stagurn is building, so can you :D 18:20:45 <coopserver> <Stagurn> uuh, why are we dropping food at the town drop? no accepto x) 18:20:53 <coopserver> <V453000> the industry chart is unable to have some extra text which would say that the outputs are random 18:21:05 <coopserver> <V453000> just one of the wtf features FIRS has :) 18:21:10 <coopserver> <V453000> not necessarily bad, just wtf 18:21:14 <coopserver> <fair> hmm 18:21:16 <BiG_MEECH> I guess we'd have to make a hotel then at the town 18:21:31 <BiG_MEECH> if it 's still not accepting food after like anothet 10 years 18:21:38 <coopserver> <Stagurn> :P 18:21:41 <BiG_MEECH> or grochery store 18:22:12 <coopserver> <V453000> doesnt FIRS have shops? 18:22:23 <coopserver> <V453000> temperate buildings probably dont accept food 18:22:31 <coopserver> <V453000> fund a shop :) 18:22:48 <coopserver> <V453000> Grocery Store is the exact name 18:22:52 <coopserver> <Stagurn> arait 18:23:08 <coopserver> <fair> won't the town build the shop by itself some time in the future ? 18:23:16 <coopserver> <V453000> no it is an industry 18:23:21 <coopserver> <fair> or is that highly unlikely ? 18:23:26 <coopserver> <fair> hmm true 18:23:34 <coopserver> <V453000> towns just dont build industries :) industries can spawn anywhere 18:23:44 <coopserver> <V453000> this one with restriction to towns, but any town :) 18:28:02 <BiG_MEECH> Grochery store will hire unskilled yeti laborers 18:28:20 <coopserver> <V453000> different set :P 18:28:33 <BiG_MEECH> nah 18:30:40 <BiG_MEECH> Y3+1 MEECH 18:33:41 <BiG_MEECH> I will edit V453000 Yeti to make them go to community college before they go to farms. They deserve higher education! 18:33:49 <coopserver> <V453000> xd 18:33:54 <coopserver> <V453000> they are dumb as a meech 18:33:58 <coopserver> <V453000> they cant get education 18:34:10 <BiG_MEECH> <-- edjewkated 18:34:17 <coopserver> <V453000> xd 18:35:53 <coopserver> <V453000> farmz gettin fed like m4d 18:36:55 <BiG_MEECH> :D 18:37:09 <BiG_MEECH> Was the one train the Chamelon headless one? 18:37:17 <coopserver> <V453000> sure 18:37:35 <coopserver> <V453000> for some wtf reason chameleon 5 seems to have some graphical bug 18:37:37 <coopserver> <V453000> idk why 18:37:42 <BiG_MEECH> the gap 18:37:47 <coopserver> <V453000> yes 18:37:59 <BiG_MEECH> its the right length but drawn .5 tiles too long 18:38:01 <coopserver> <V453000> will look into fixing that later 18:38:19 <BiG_MEECH> maybe .25 tiles can't remember 18:38:26 <coopserver> <V453000> I know what it does meech. :) 18:38:33 <BiG_MEECH> Nope, I just had to tell you 18:38:37 <coopserver> <V453000> xd 18:38:55 <coopserver> <V453000> burn in hell bug reporter 18:39:02 <BiG_MEECH> :P 18:39:16 <coopserver> *** Stagurn has joined spectators 18:39:34 <coopserver> <V453000> note to rest: everybody else can report anything :P 18:39:53 <coopserver> <Stagurn> ^^ 18:39:55 <coopserver> <fair> you mean nobody ? 18:40:01 <coopserver> <V453000> everybody except meech 18:40:15 <coopserver> <V453000> it is simple really :P 18:40:16 <coopserver> <fair> =) 18:40:22 <BiG_MEECH> Well I am glad there is no user here named meech 18:40:26 <coopserver> <V453000> XD 18:40:48 *** fair_ is now known as meech 18:40:53 <meech> you're talking about me ? 18:40:57 *** meech is now known as fair 18:41:19 <V453000> aww before I managed to kick meech 18:41:46 <coopserver> <fair> do you want another chance ? 18:41:51 <coopserver> <V453000> no ty 18:42:04 <BiG_MEECH> lol 18:42:14 <BiG_MEECH> I miss my son, Small Meech 18:42:51 <Jam35> he don't miss you :P 18:42:56 <BiG_MEECH> :( 18:43:10 <coopserver> <V453000> EVER 18:43:41 <Jam35> you shouldnta done what you did :D 18:44:21 <BiG_MEECH> `fortune V453000 18:44:21 <BiG_FISHBOT> V453000: You will be awarded the Nobel Peace Prize... posthumously. 18:44:27 <coopserver> <V453000> xd 18:44:33 <coopserver> <V453000> I WANT IT NOW 18:44:41 <BiG_MEECH> nope, you die first 18:44:42 <V453000> For peace and newgrf development 18:44:58 <V453000> which is obviously related 18:45:53 <BiG_MEECH> Die now and get it quicker 18:45:58 <V453000> world peace is reached by everybody praising me after playing RAWR+YETI+NUTS+CATS 18:46:07 <coopserver> <fair> please dont die V 18:46:09 <V453000> clearly 18:46:11 <V453000> ok 18:55:33 <coopserver> *** V453000 has joined spectators 18:55:34 <coopserver> *** Game paused (number of players) 18:55:37 <coopserver> <V453000> farms operating :) 18:55:41 <coopserver> <fair> yep 18:56:19 <coopserver> <fair> looks good :D 18:56:31 <coopserver> <fair> though i dont understand what the reverser thingies are for 18:56:50 <coopserver> <V453000> just to make trains not see paths where I dont want them to 18:56:55 <coopserver> <V453000> so they have to choose what I tell them to 18:57:13 <coopserver> <fair> ah ok 19:13:19 *** liq3 has joined #openttdcoop 20:02:29 <coopserver> *** Stagurn has joined company #1 20:02:30 <coopserver> *** Game unpaused (number of players) 20:15:29 <coopserver> *** Stagurn has joined spectators 20:15:30 <coopserver> *** Game paused (number of players) 20:21:18 <coopserver> *** fair has left the game (Leaving) 20:27:28 *** efess has quit IRC 20:40:40 *** zxbiohazardzx has joined #openttdcoop 20:40:45 <zxbiohazardzx> !info 20:40:45 <coopserver> zxbiohazardzx: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27122, date: Jun 18 2298, clients connected: 3, map size: 512x512, address: publicserver-new.openttdcoop.org:3983 20:41:04 <zxbiohazardzx> !dl win64 20:41:04 <coopserver> zxbiohazardzx: http://binaries.openttd.org/nightlies/trunk/r27122/openttd-trunk-r27122-windows-win64.zip 20:42:25 <V453000> heyoo 20:42:34 <coopserver> *** V453000 has joined company #1 20:42:35 <coopserver> *** Game unpaused (number of players) 20:43:30 <zxbiohazardzx> eya V how are you 20:43:32 <zxbiohazardzx> !players 20:43:32 <coopserver> zxbiohazardzx: There are currently 1 players and 2 spectators, making a total of 3 clients connected 20:44:02 <zxbiohazardzx> !password 20:44:02 <coopserver> zxbiohazardzx: cursor 20:44:33 <V453000> like this http://www.tt-forums.net/viewtopic.php?f=26&t=72488 20:44:34 <Webster> Title: Transport Tycoon Forums View topic - [32bpp/EZ] RAWR Absolute World Replacement (at www.tt-forums.net) 20:45:00 <V453000> https://dev.openttdcoop.org/projects/rawr/wiki/Wiki 20:45:06 <V453000> if you like some early stuff 20:45:11 <zxbiohazardzx> omg 20:45:12 <zxbiohazardzx> haha 20:45:15 <zxbiohazardzx> RAWR 20:45:41 <zxbiohazardzx> i just hate how high res trains look stupidly short 20:45:53 <V453000> myeah nothing to do about that 20:45:53 <zxbiohazardzx> that was my biggest stop for 32bpp work 20:46:29 <V453000> but maybe that is just because everybody uses them to be too fat and too tall :)) 20:46:38 <zxbiohazardzx> i know 20:46:43 <V453000> of course it would look strange just as well, but ... :) 20:46:47 <zxbiohazardzx> but thats limitations by tracks 20:46:56 <zxbiohazardzx> offset meh 20:46:56 <V453000> you can redo tracks :) 20:47:00 <zxbiohazardzx> i know 20:47:05 <zxbiohazardzx> anasthasios suggested it 20:47:20 <V453000> nothing says to make fat and tall trains, in fact it is a LOT better to make them smaller - tunnels are hacked already, making them less hacked is nice, etc 20:47:23 <zxbiohazardzx> and i believe Ben Robbins even had some good sprites 20:47:23 <V453000> no glitches, ... 20:47:36 <V453000> but yeah big stuff is just OMG PIXELZ 20:47:44 <zxbiohazardzx> again. Ben Robbins had downsized trains i believe 20:47:48 <V453000> also nobody really is making 32bpp graphics so meh :P 20:47:51 <V453000> sure 20:47:57 <coopserver> *** Game paused (connecting clients) 20:47:57 <V453000> didnt see them, cant tell 20:48:04 <coopserver> *** ZxBiohazardZx has joined 20:48:05 <coopserver> *** Game unpaused (connecting clients) 20:48:12 <V453000> also this is landscape for now so :P 20:48:22 <coopserver> <ZxBiohazardZx> fair enough 20:48:28 <coopserver> <ZxBiohazardZx> ok trainwise, let me find the plan 20:48:48 <coopserver> <ZxBiohazardZx> ah great no plan? 20:49:03 <coopserver> <V453000> apparently 20:49:06 <coopserver> <V453000> just do stuff :) 20:49:10 <coopserver> <ZxBiohazardZx> hehe 20:49:12 <coopserver> <ZxBiohazardZx> k 20:49:16 <coopserver> <ZxBiohazardZx> firs hmmz 20:49:17 <coopserver> <V453000> I am feeding some farms 20:49:22 <coopserver> <V453000> need them connected 20:49:41 <coopserver> <ZxBiohazardZx> aka collect and distribute networks right 20:49:55 <coopserver> <ZxBiohazardZx> dat TL haha 20:50:39 <coopserver> <ZxBiohazardZx> no sand/wood yet 20:50:40 <coopserver> <ZxBiohazardZx> hmm 20:54:25 <coopserver> <ZxBiohazardZx> farms seem weirdly timed for me 20:54:26 <coopserver> <ZxBiohazardZx> meh 20:54:34 <coopserver> <V453000> ? 20:54:41 <coopserver> <V453000> well 90 would be precise, 80 is just to make sure 20:54:46 <coopserver> <ZxBiohazardZx> your suppling them but not grabbing stuff 20:54:53 <coopserver> <ZxBiohazardZx> and yes 20:54:54 <coopserver> <ZxBiohazardZx> but k 20:54:55 <coopserver> <V453000> sure, nobody did that yet 20:56:04 <coopserver> <ZxBiohazardZx> getting a station there feels like a challenge 20:56:16 <coopserver> <V453000> nah plenty of space :) 20:56:30 <coopserver> <V453000> TL2 is nice and small 21:01:09 <coopserver> <ZxBiohazardZx> how bad is station walking if i do it like that 21:03:43 <coopserver> <V453000> dont even bother if you do it like that 21:03:48 <coopserver> <ZxBiohazardZx> k 21:38:46 <coopserver> *** ZxBiohazardZx has left the game (Leaving) 21:38:51 <zxbiohazardzx> im off cya 21:38:55 *** zxbiohazardzx has quit IRC 21:52:38 <Hazzard> 'different". (politically correct expression)' XD 21:53:57 <V453000> :) 21:54:55 <Hazzard> !pw 21:54:55 <coopserver> Hazzard: addlen 21:55:18 <coopserver> *** Game paused (connecting clients) 21:55:26 <coopserver> *** Hazzard has joined 21:55:27 <coopserver> *** Game unpaused (connecting clients) 21:55:40 <coopserver> <V453000> heyo :) 21:55:42 <coopserver> <V453000> got the stuff? 21:56:10 <coopserver> <Hazzard> Stuff? 21:56:28 <coopserver> <V453000> ugot the link to rawr wiki? :P 21:57:45 <Hazzard> yeah 21:58:15 <coopserver> *** Jam35 has left the game (Leaving) 21:59:00 <coopserver> *** Hazzard has joined company #1 21:59:47 <coopserver> <V453000> you got it loaded? :P 21:59:56 <coopserver> <Hazzard> I'll try 22:00:04 <coopserver> <Hazzard> weird instructions 22:00:34 <coopserver> <V453000> just instructions to get static newgrf loaded :) 22:00:35 <coopserver> *** Hazzard has left the game (Leaving) 22:03:47 <Hazzard> !pw 22:03:47 <coopserver> Hazzard: deltay 22:03:56 <coopserver> *** Game paused (connecting clients) 22:04:05 <coopserver> *** Hazzard has joined 22:04:06 <coopserver> *** Game unpaused (connecting clients) 22:04:10 <coopserver> <V453000> rawrrawr 22:04:29 <coopserver> <V453000> it worky? 22:04:53 <coopserver> <Hazzard> yeah, but I have the 8bpp blitter set atm 22:04:55 <coopserver> *** Hazzard has left the game (Leaving) 22:05:46 <coopserver> *** Game paused (connecting clients) 22:05:55 <coopserver> *** Hazzard has joined 22:05:56 <coopserver> *** Game unpaused (connecting clients) 22:05:57 <coopserver> <V453000> XD 22:06:03 <coopserver> <V453000> that could probably look very wtf indeed 22:06:09 <coopserver> <Hazzard> It looks completely different in 32bpp 22:06:50 <coopserver> <V453000> probably 22:07:03 <coopserver> <V453000> I dont even know if the 8bpp is updated, I havent even checked 22:07:18 *** interlude has joined #openttdcoop 22:07:21 <interlude> !password 22:07:21 <coopserver> interlude: deltay 22:07:33 <coopserver> *** Game paused (connecting clients) 22:07:37 <coopserver> *** Player has joined 22:07:38 <coopserver> *** Game unpaused (connecting clients) 22:07:51 <coopserver> <Hazzard> everything was sub-artic color grey ground 22:08:01 <coopserver> <Hazzard> also the ground on the sides of the tracks wasn't being drawn 22:08:52 <coopserver> <V453000> hm :) I will have a look later 22:09:03 <coopserver> <V453000> but yeah the current version doesnt really support 8bpp at all 22:12:41 <fair> !password 22:12:41 <coopserver> fair: casted 22:12:44 <coopserver> *** Game paused (connecting clients) 22:12:48 <coopserver> *** fair has joined 22:12:49 <coopserver> *** Game unpaused (connecting clients) 22:12:58 <coopserver> <fair> =) 22:16:22 <coopserver> <fair> guys ? the trains waiting at Frendhattan Inbdustrial Part regularly jam the sideline 22:17:07 <coopserver> <Hazzard> yup 22:20:31 <coopserver> <fair> yep 22:21:44 *** efess has joined #openttdcoop 22:22:17 *** StarLite has quit IRC 22:23:19 <coopserver> *** Player has left the game (Leaving) 22:30:39 *** Progman has quit IRC 22:31:43 *** interlude has quit IRC 22:32:16 <coopserver> <Hazzard> It's possible to animate 32bpp, right? 22:32:21 <coopserver> *** Hazzard has joined spectators 22:33:03 <coopserver> *** Hazzard has joined company #1 22:33:25 <coopserver> <Stagurn> hudwood aluminium pick not in range it seems 22:33:41 <coopserver> <Hazzard> XD 22:34:39 <coopserver> <Stagurn> =) 22:35:11 <coopserver> <fair> now it even gets proper cosmetics 22:38:11 <coopserver> *** Hazzard has left the game (Leaving) 22:41:01 <coopserver> *** V453000 has joined spectators 22:41:02 <coopserver> *** Game paused (number of players) 22:42:16 <coopserver> *** V453000 has left the game (Leaving) 22:56:07 <coopserver> *** Stagurn has left the game (connection lost) 23:34:55 <coopserver> *** fair has left the game (Leaving) 23:44:04 *** Jam35 is now known as Jam35_