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Log for #openttdcoop on 30th March 2015:
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00:20:42  *** mk9 has joined #openttdcoop
00:21:00  <mk9> @quickstart
00:21:01  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
00:57:53  <mk9> !password
00:57:53  <coopserver> mk9: struct
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16:38:10  <Jam35> !pw
16:38:11  <coopserver> Jam35: statfs
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16:56:34  <happpy_> !password
16:56:34  <coopserver> happpy_: search
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17:00:19  <coopserver> <happy  train sport> hi
17:00:22  <coopserver> <Jam35> hi
17:02:00  <coopserver> <happy  train sport> so  a  bbh  and  2  msh
17:02:58  <coopserver> <Jam35> yeah but do you know what is needed there?
17:03:34  <coopserver> <happy  train sport> heem  i  mite  can doo   the  bbh  not the msh
17:03:48  <Jam35> stat
17:03:58  <coopserver> <Jam35> what is the difference
17:04:12  <coopserver> <Jam35> idk where stat came from :D
17:05:19  <coopserver> *** happy  train sport has joined company #1
17:05:28  <Jam35> I was mostly asking plonka because how he builds, fits better here
17:05:39  <coopserver> <happy  train sport> tl ?
17:05:46  <coopserver> <happy  train sport> yer
17:05:56  <coopserver> <happy  train sport> he  still  doing  my  net werk
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17:43:47  <V453000> +1 on that Jam35
17:44:14  <happpy_> hi v
17:44:19  <happpy_> how   things
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17:44:50  <Jam35> maybe you can send some encouragement that way :)
17:45:08  <Jam35> not sure he wants to
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18:40:24  <Jam35> so every time flash player crashes I lose IRC?
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19:42:40  <Annabail> !help
19:42:40  <coopserver> Annabail: http://wiki.openttdcoop.org/Soap
19:43:35  <Annabail> !dl osx
19:43:35  <coopserver> Annabail: http://binaries.openttd.org/nightlies/trunk/r27122/openttd-trunk-r27122-macosx-universal.zip
19:44:33  <Annabail> interesting
19:59:17  <Annabail> so how does one get started once the downloading is done.
19:59:58  <Jam35> how do you mean? get in the game?
20:00:06  <Annabail> well the setup portion atm
20:00:23  <Annabail> ive only downloaded the nightly and the grfpack
20:00:35  <Jam35> that should be enough
20:00:47  <Annabail> how to import / move the gfpack so its used?
20:00:56  <Jam35> put the grfpack in the right folder unzipped
20:01:12  <Jam35> don't think it's even used for this game
20:01:54  <Jam35> in windows it is openttd/grf
20:03:06  <Jam35> *newgrf
20:04:08  <Annabail> newgrf it is.
20:04:11  <Annabail> works
20:04:27  <Jam35> it is found when you scan grf files?
20:04:38  <Annabail> yes
20:04:48  <Annabail> all inactive atm
20:05:00  <Jam35> join the server if that's what you want
20:05:24  <Jam35> should be visible in multiplayer
20:05:30  <Jam35> if not
20:05:31  <Jam35> !ip
20:05:32  <coopserver> Jam35: publicserver-new.openttdcoop.org:3983
20:05:43  <Jam35> type that in add server
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20:07:45  <Annabail> downloading more content.
20:07:46  <Annabail> brb
20:08:21  <Jam35> hm you need NUTS & RAWR :)
20:08:34  <Jam35> could be some time depending on your internet speed
20:08:48  <Annabail> not long. almost done
20:08:55  <Jam35> k
20:09:15  <Annabail> !password
20:09:15  <coopserver> Annabail: deeper
20:09:21  <coopserver> *** Game still paused (connecting clients, number of players)
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20:09:49  <coopserver> <Jam35> welcome etc :)
20:10:02  <coopserver> <Jam35> change name
20:10:08  <coopserver> <Jam35> !name ...
20:10:09  <coopserver> *** Jam35 has changed his/her name to ...
20:10:17  <coopserver> <...> !name Jam35
20:10:18  <Annabail> !name annabail
20:10:19  <coopserver> *** ... has changed his/her name to Jam35
20:10:30  <coopserver> <Jam35> in game
20:10:37  <coopserver> <Player> !name annabail
20:10:38  <coopserver> *** Player has changed his/her name to annabail
20:10:40  <coopserver> <annabail> there we go
20:10:52  <coopserver> <Jam35> easy :)
20:11:11  <Annabail> brb again... kids.
20:11:59  <V453000> sell them to the circus
20:12:02  <V453000> anyway, hi :)
20:13:58  <V453000> !password
20:13:58  <coopserver> V453000: status
20:14:03  <coopserver> *** Game paused (connecting clients)
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20:14:09  <coopserver> <V453000> yoyo
20:14:20  <coopserver> <Jam35> hihi
20:15:42  <coopserver> <V453000> only 2 lonely slugs :(
20:16:54  <coopserver> <Jam35> people are too lazy :)
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20:18:25  <Annabail> circus would be cool
20:23:37  <Annabail> doing some reading here...
20:24:06  <coopserver> <V453000> why isnt 3A 3B and 3C drop combined? :D
20:24:30  <coopserver> <Jam35> er
20:25:04  <coopserver> <Jam35> didn't contemplate it :)
20:25:09  <coopserver> <V453000> :)
20:25:47  <coopserver> <Jam35> well
20:25:51  <coopserver> <Jam35> let's do it
20:26:03  <coopserver> <V453000> omg let it live :D
20:26:07  <coopserver> <V453000> :(
20:26:26  <coopserver> <Jam35> it's done :D
20:26:31  <coopserver> <V453000> gg
20:26:37  <coopserver> <Jam35> I wasn't happy tbh anyway
20:26:46  <coopserver> <V453000> ._.
20:27:34  <coopserver> <Jam35> it was too much
20:27:45  <coopserver> <Jam35> was my main thought
20:28:16  <coopserver> <V453000> 11 platforms will probably never be full with just 2 lines of slugs but let that live at least :P
20:28:52  <coopserver> <Jam35> easy and better to expand
20:28:57  <coopserver> <V453000> y
20:28:58  <coopserver> <Jam35> not that it will ever be :)
20:29:37  <coopserver> <V453000> btw I just looked at the archive and noticed there has not been a single PZG in 2014 :(
20:30:14  <Annabail> so hows this all work
20:30:48  <coopserver> <Jam35> open the sign list
20:30:59  <coopserver> <Jam35> look at !!NETWORK PLAN!!
20:31:23  <coopserver> <Jam35> all is revealed there :)
20:32:21  <coopserver> <Jam35> anything in particular you don't understand?
20:32:26  <coopserver> <Jam35> just ask
20:33:30  <Annabail> new to openttd so theres a bunch
20:33:51  <coopserver> <Jam35> oh, that new huh? :)
20:34:20  <coopserver> <Jam35> most people get here from being around the game already
20:34:29  <coopserver> <annabail> well somehow i got here without it
20:34:31  <coopserver> <annabail> hehe
20:34:37  <coopserver> <Jam35> np :)
20:34:42  <coopserver> <V453000> not to worry :) you learn here the fastest
20:36:45  <coopserver> <annabail> breakdown this network plan for me if you can
20:38:28  <coopserver> <Jam35> it's a boost game
20:38:53  <coopserver> <Jam35> which means we want to produce as much as possible stuff at a particular industry
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20:39:04  <coopserver> <Jam35> in this case the port
20:39:20  <coopserver> <Jam35> which will be far right corner of the map
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20:39:48  <coopserver> <Jam35> there is no port industry there yet
20:39:58  <coopserver> <annabail> just a bunch of rails i see
20:40:04  <coopserver> <Jam35> but if you click on the slug guy under the plan
20:40:10  <coopserver> <Jam35> that is a port
20:40:18  <coopserver> <Jam35> or exchange merchant
20:40:30  <coopserver> <V453000> (:
20:41:03  <coopserver> <Jam35> the window shows you what stuff you need to produce, or in this case exchange, other stuff
20:42:18  <coopserver> <Jam35> so
20:42:30  <coopserver> <Jam35> we take building materials there (BM)
20:42:36  <coopserver> <Jam35> to get food
20:42:42  <coopserver> <Jam35> food makes more workers
20:42:48  <coopserver> <Jam35> workers make stuff
20:42:56  <coopserver> <Jam35> stuff makes building materials
20:43:00  <coopserver> <Jam35> and so on...
20:43:04  <coopserver> <V453000> what and awesome industry mechanism
20:43:09  <coopserver> <Jam35> :)
20:43:13  <coopserver> <V453000> an :)
20:43:17  <coopserver> <V453000> a?
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20:43:22  <coopserver> <Jam35> ^his
20:43:31  <Djanxy> Who could have come up with that though?
20:44:02  <coopserver> <V453000> must have been some awesome person
20:44:12  <Djanxy> or some freak
20:44:27  <coopserver> <V453000> impossible
20:44:43  <Djanxy> who has slugz and yetis speaking to him in his dreams
20:44:57  <coopserver> <V453000> and that isnt true at all either :P
20:45:33  <Djanxy> :D
20:46:58  <coopserver> <annabail> what are you building there on the left hand side.
20:46:59  <Djanxy> oh wow, just changed my IRC chat font to comic sans - what a flashback to 90's Wordart
20:47:07  <coopserver> <annabail> painful
20:47:16  <Djanxy> indeed
20:47:29  <coopserver> <Jam35> steel pickup station
20:47:40  <Djanxy> not sure whether to change it back or scratch my eyes out
20:48:05  <coopserver> <V453000> I vote for option 2
20:48:23  <Djanxy> I changed it..
20:48:39  <coopserver> <annabail> where does the steel come from
20:48:47  <coopserver> <annabail> this here steel mill.... hah
20:49:00  <coopserver> <annabail> and why did my trees and buildings go all ghosty, did i hit something
20:49:05  <coopserver> <V453000> x
20:49:08  <coopserver> <Jam35> x maybe
20:49:18  <coopserver> <annabail> it was x. thanks
20:49:28  <coopserver> <annabail> so where is this steel going
20:49:31  <coopserver> <annabail> if were picking it up here
20:49:46  <coopserver> <V453000> 3X machinery factory
20:49:48  <coopserver> <V453000> bottom of the map
20:49:49  <Djanxy> !dl win64
20:49:50  <coopserver> Djanxy: http://binaries.openttd.org/nightlies/trunk/r27122/openttd-trunk-r27122-windows-win64.zip
20:49:55  <coopserver> <V453000> also it aint no steel, iz BALLS OF STEEL
20:50:23  <coopserver> <annabail> 3x machinery pickup?
20:50:28  <coopserver> <annabail> damn thats a long way man
20:50:36  <coopserver> <V453000> that is the pickup for the product - machinery
20:50:43  <coopserver> <V453000> sure, our network is global :)
20:50:45  <coopserver> <V453000> or well, will be
20:51:06  <coopserver> <annabail> what does this machinery pickup do with the steel
20:51:26  <coopserver> <V453000> process it into machinery :)
20:52:24  <coopserver> <annabail> what is machinery used for
20:52:33  <coopserver> <V453000> delivered to primary industries
20:52:36  <coopserver> <V453000> for more production per worker
20:52:46  <coopserver> <V453000> https://dev.openttdcoop.org/projects/yeti
20:52:57  <coopserver> <V453000> scheme :)
20:53:12  <Annabail> lemme read this
20:53:17  <Annabail> was wondering what a yeti was
20:54:02  <Annabail> a vicious cycle
20:54:10  <coopserver> <V453000> functional :)
20:55:24  <Annabail> are workers yeti dudes
20:55:30  <coopserver> <V453000> yes
20:55:45  <coopserver> <V453000> you can find their huts near towns :)
20:56:20  <Annabail> and they need to get to the industries
20:56:26  <coopserver> <V453000> exactly
20:56:33  <coopserver> <V453000> that they never get back is so far unanswered :D
20:57:20  <Annabail> can you use any method of transportation to connect a worker yard to an industry?
20:57:27  <coopserver> <V453000> yes
20:57:35  <coopserver> <annabail> sorr
20:57:39  <coopserver> <V453000> provided you have a vehicle NewGRF that supports it for that method
20:57:42  <coopserver> <annabail> sorry i'm going to be apia for a few here...
20:57:55  <coopserver> <V453000> all fine
20:58:06  <coopserver> <annabail> so certain industries need certain transportation methods
20:58:15  <coopserver> <V453000> n0
20:58:16  <Djanxy> !password
20:58:17  <coopserver> Djanxy: across
20:58:18  <coopserver> <V453000> :)
20:58:28  <coopserver> *** Game paused (connecting clients)
20:58:30  <coopserver> <annabail> kk some being better than others of course.
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20:58:34  <coopserver> <V453000> you just need to transport the correct cargo, doesnt matter how
20:58:45  <coopserver> <V453000> trains rule, first thing at openttd :P
20:59:20  <Annabail> i see that everythign you guys are building is rail
20:59:27  <coopserver> <V453000> Jam35 why do we even go through the network with the steel/batteries/refined products? :D
20:59:38  <coopserver> <V453000> like, it is a fucking boost plan, just go straight to 3X? :D
20:59:53  <coopserver> <V453000> oh wait me blind
20:59:56  <coopserver> <V453000> it kind of is straight
21:00:17  <coopserver> <V453000> trains are most interesting in the game
21:00:40  <coopserver> <V453000> road vehicles, ships and aircraft do not really have any complexity and thus depth
21:00:52  <Annabail> do we need to do anythin with these random towns and yeti huts
21:01:20  <coopserver> <annabail> atm that is
21:01:28  <coopserver> <V453000> not really :)
21:02:31  <coopserver> <annabail> where do you plan on getting dudes for the 3aa steel pick
21:02:36  <coopserver> <annabail> errr mill
21:03:16  <coopserver> <annabail> OR are you building out the rails first then going to pump in the workers...
21:03:29  <coopserver> <annabail> cuz i see they die off by ultimi montes
21:03:34  <coopserver> <Jam35> yeah so they are all over the place
21:03:46  <coopserver> <Jam35> we do that last almost
21:03:55  <coopserver> <annabail> gotcha
21:04:17  <coopserver> *** Djanxy has left the game (Leaving)
21:04:24  <coopserver> <Jam35> they don't require such huge stuff around the huts
21:05:13  <coopserver> <annabail> yeah obviously you know how to get maximum production out of that mill... hence teh crazy rail setup
21:06:14  <coopserver> <Jam35> not really but it should last a while
21:06:25  <coopserver> <Jam35> we will gradually increase trains
21:06:32  <coopserver> <Jam35> until jams start
21:06:38  <coopserver> <Jam35> then expand
21:06:48  <coopserver> <V453000> nyway me go sleep
21:06:50  <coopserver> <V453000> gnight
21:06:52  <coopserver> *** V453000 has left the game (Leaving)
21:06:57  <coopserver> <Jam35> gn
21:07:06  <coopserver> <annabail> ttyl man
21:08:57  <Annabail> well i have a larger understanding now
21:09:33  <coopserver> <Jam35> ok cya
21:09:46  <coopserver> <Jam35> come back soon :)
21:09:54  <coopserver> <annabail> yeah ill be here a while
21:10:01  <coopserver> <annabail> can i flatten out some of this ground near the end of the rail?
21:10:06  <coopserver> <Jam35> oh :)
21:10:11  <coopserver> <annabail> with me knowing jack i dont want to fuck anything up
21:10:13  <coopserver> <Jam35> misunderstanding
21:10:34  <coopserver> <annabail> ahhhh yeah i'm not going anywhere yet
21:10:47  <coopserver> <Jam35> ok yeah sure raise it up a bit
21:11:46  <coopserver> <annabail> would you raise or lower it where that lower sign is?
21:12:04  <coopserver> <Jam35> you wont be able to lower the tunels
21:12:07  <coopserver> <Jam35> so raise
21:12:40  <coopserver> <annabail> ooo i see where your at  now
21:14:04  <coopserver> <annabail> eh?
21:14:54  <coopserver> <annabail> how come my track looks different
21:15:09  <coopserver> <Jam35> press and hold the rail button
21:15:16  <coopserver> <Jam35> Im using maglev
21:15:40  <coopserver> <Jam35> auto rail is A key
21:15:48  <coopserver> <Jam35> R toggles remove
21:21:38  <coopserver> <annabail> hows that
21:21:57  <coopserver> <Jam35> well what we will need there is more choice
21:22:16  <coopserver> <Jam35> we have 2 lines in each direction
21:22:31  <coopserver> <Jam35> both go to any destination
21:23:01  <coopserver> <Jam35> all of those 4 lines just join to one
21:23:45  <coopserver> <annabail> can you bridge over one line and make two connect to the other rail that has 0 atm?
21:23:56  <coopserver> <Jam35> yeah
21:24:05  <coopserver> <annabail> or would that be the way to do it
21:24:08  <coopserver> <annabail> 2 each then
21:24:25  <coopserver> <Jam35> more choice is best
21:24:55  <coopserver> <Jam35> so abcd can all choose between x and y
21:25:27  <coopserver> <Jam35> it's tricky :)
21:25:32  <coopserver> <Jam35> but possible
21:25:34  <coopserver> <annabail> indeed
21:25:39  <coopserver> <annabail> how do you ake a bridge over a rail
21:25:47  <coopserver> <Jam35> A
21:25:49  <coopserver> <Jam35> B
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21:27:07  <coopserver> <Jam35> what we have here is a 2+2+2->2
21:27:11  <coopserver> <Jam35> :)
21:27:18  <coopserver> <Jam35> what we call merge
21:28:07  <coopserver> <Jam35> raise /lower is q /w
21:29:42  <coopserver> <annabail> hows that
21:29:44  <coopserver> <annabail> better?
21:30:05  <coopserver> <Jam35> they get there but still not quite
21:30:07  <coopserver> <Jam35> sorry :)
21:30:22  <coopserver> <Jam35> ok signal gap
21:30:31  <coopserver> <Jam35> we use signal gap of 2
21:30:35  <coopserver> <Jam35> which means
21:30:43  <coopserver> <Jam35> signal space signal space etc
21:31:04  <coopserver> <Jam35> here is 2 spaces
21:31:10  <coopserver> <Jam35> or a gap
21:31:22  <coopserver> <Jam35> this will cause problems
21:31:31  <coopserver> <Jam35> slowing trains down
21:31:51  <coopserver> <annabail> kk cant do that then
21:32:03  <coopserver> <annabail> yo put signals every two all the time
21:32:05  <coopserver> <annabail> ?
21:32:09  <coopserver> <Jam35> yep
21:32:21  <coopserver> <Jam35> it keeps the network flowing
21:32:27  <coopserver> <Jam35> our main objecrive
21:32:30  <coopserver> <annabail> ah okay i see the little number clicker on the signal selection
21:32:34  <coopserver> <Jam35> yep
21:32:35  <coopserver> <Jam35> 2
21:32:37  <coopserver> <annabail> mine was 4
21:32:43  <coopserver> <Jam35> default crap
21:33:26  <coopserver> <Jam35> how the rails join should always take that into account
21:34:59  <coopserver> <annabail> well thats not right
21:35:02  <coopserver> <annabail> how do you remove signals?
21:35:06  <coopserver> <Jam35> those are path signals
21:35:13  <coopserver> <Jam35> A S R
21:35:14  <coopserver> <annabail> and which do you use
21:35:18  <coopserver> <Jam35> block here
21:35:24  <coopserver> <Jam35> the first ones
21:36:10  <coopserver> <Jam35> sorry bottom row on the left :)
21:36:25  <coopserver> <Jam35> press again to cycle direction
21:36:37  <coopserver> <Jam35> you see those are 2 way
21:36:54  <coopserver> <Jam35> yep :)
21:37:23  <coopserver> <annabail> i see i break the signal rule on X
21:37:33  <coopserver> <annabail> well xx
21:37:37  <coopserver> <Jam35> not now
21:38:04  <coopserver> <Jam35> one tile gap between is fine
21:38:40  <coopserver> <Jam35> right
21:41:32  <coopserver> <Jam35> quick trick here
21:41:48  <coopserver> <Jam35> you see the red rail?
21:41:54  <coopserver> <Jam35> with one signal
21:41:55  <coopserver> <annabail> yes
21:42:08  <coopserver> <Jam35> if I click and hold the button on that signal
21:42:21  <coopserver> <Jam35> then drag the direction and release
21:42:27  <coopserver> <Jam35> auto fill
21:42:31  <coopserver> <annabail> ooo
21:42:35  <coopserver> <annabail> thats useful
21:42:36  <coopserver> <Jam35> to your spacing
21:42:40  <coopserver> <Jam35> try :)
21:42:59  <coopserver> <Jam35> change the direction first
21:43:03  <coopserver> <Jam35> remove same way
21:43:07  <coopserver> <Jam35> A S R
21:43:13  <coopserver> <Jam35> cool
21:44:03  <coopserver> <Jam35> the spacing is like 1.5 on the diagonals
21:44:09  <coopserver> <Jam35> but don't worry
21:44:27  <coopserver> <Jam35> when autofilling that is
21:45:02  <coopserver> <annabail> is that any better
21:45:50  <coopserver> <Jam35> the spacing is fine
21:46:12  <coopserver> <Jam35> there is a few things
21:46:19  <coopserver> <Jam35> but I don't have much time
21:46:28  <coopserver> <Jam35> I will mention curve length
21:46:53  <coopserver> <Jam35> that part will slow down trains
21:47:06  <coopserver> <Jam35> the curve is too short
21:47:17  <Annabail> how long do curves have to be
21:47:31  <coopserver> <Jam35> we need 3 half tiles there
21:47:37  <Annabail> kk
21:47:40  <Annabail> min 3 on a 45.
21:47:50  <coopserver> <Jam35> yeah
21:48:27  <coopserver> <Jam35> one solution
21:50:05  <Annabail> is D long enough now?
21:50:12  <coopserver> <Jam35> that's it
21:50:22  <coopserver> <Jam35> now
21:50:34  <Annabail> gotcha
21:50:39  <coopserver> <Jam35> a and b want choice to x
21:50:45  <coopserver> <Jam35> c and d want choice to y
21:51:06  <coopserver> <Jam35> :)
21:51:14  <coopserver> <annabail> well now a  & b cant choose X they are forced to Y
21:51:22  <coopserver> <Jam35> mhm
21:51:23  <coopserver> <annabail> but the
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21:52:34  <coopserver> <annabail> why are these trains going in circles?
21:52:51  <coopserver> <Jam35> that is some logic stuff
21:53:18  <coopserver> <Jam35> makes trains go where we want them to
21:55:40  <coopserver> <annabail> damn your quick
21:56:01  <coopserver> <Jam35> borderline sad levels of practice :)
21:56:09  <coopserver> <annabail> haha
21:58:27  <coopserver> <Jam35> ok the important part is that we fit a whole train between signals at each choice
21:58:43  <coopserver> <Jam35> there
21:59:01  <coopserver> <Jam35> 5 tiles at least between start and end signal
22:00:04  <coopserver> <Jam35> the signals before the choice make the train at X wait until either side gets free
22:00:56  <coopserver> <Jam35> so if one line is busy
22:00:58  <coopserver> <Jam35> take the other
22:01:15  <coopserver> <Jam35> or wait until one is free
22:02:00  <coopserver> <annabail> i see
22:02:25  <coopserver> <Jam35> I don't like what I built
22:02:30  <coopserver> <Jam35> it's just an example
22:02:34  <coopserver> <annabail> kk
22:02:35  <coopserver> <annabail> makes sense
22:05:04  <Jam35> I really should go
22:05:13  *** fair_ has joined #openttdcoop
22:05:39  <Jam35> if you're determined to play on you should join welcome server, they can help too
22:05:43  <Jam35> http://www.openttd.org/en/download-stable/1.5.0-RC1
22:05:48  <Annabail> kk np man
22:05:54  <Jam35> that version
22:05:58  <Jam35> when I leave game will pause
22:06:10  <Jam35> sorry, hope you come back :)
22:06:20  <Annabail> yea dont worry about it
22:06:21  <Annabail> ill be here
22:06:27  <Jam35> sure gn
22:06:31  <coopserver> *** Jam35 has left the game (Leaving)
22:06:40  <coopserver> *** annabail has left the game (Leaving)
22:06:41  <coopserver> *** Game paused (number of players)
22:07:30  *** Jam35 is now known as Jam35_
22:08:48  <fair_> !password
22:08:48  <coopserver> fair_: endlen
22:08:57  <coopserver> *** Game still paused (connecting clients, number of players)
22:09:13  <coopserver> *** fair has joined
22:09:14  <coopserver> *** Game still paused (number of players)
22:13:56  <coopserver> <happy  train sport> hi  fair
22:14:52  <coopserver> <fair> hello
22:16:20  <coopserver> <happy  train sport> how  things
22:16:43  <coopserver> <fair> qutie good =)
22:16:46  <coopserver> <fair> *quite
22:16:56  <coopserver> <fair> and how are things with you ?
22:17:25  <coopserver> <happy  train sport> good  thanks  the  weather is  bad   but all good
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22:53:12  <coopserver> <happy  train sport> k  bb  have  fun
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