Config
Log for #openttdcoop on 18th April 2015:
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00:00:06  <Sylf> !rcon !pw
00:00:07  <coopserver> ERROR: command not found
00:00:08  <Sylf> !pw
00:00:08  <coopserver> Sylf: larger
00:00:17  <coopserver> *** Game still paused (connecting clients, number of players)
00:00:21  <coopserver> *** Sylf has joined
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00:00:23  <coopserver> *** Game unpaused (number of players)
00:00:34  <Sylf> !rcon scrollto 0x10D78
00:00:39  <coopserver> *** Sylf has left the game (Leaving)
00:00:40  <coopserver> *** Game paused (number of players)
00:00:48  <coopserver> *** Game still paused (connecting clients, number of players)
00:00:52  <coopserver> *** Sylf has joined
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00:00:54  <coopserver> *** Game unpaused (number of players)
00:00:58  <coopserver> <Sylf> ah, better.
00:01:09  <coopserver> <Mark> :D
00:01:19  <coopserver> *** Mark has joined company #1
00:06:22  <coopserver> *** Sylf has joined spectators
00:06:27  <coopserver> <Sylf> I need dinner first
00:06:35  <coopserver> <Mark> :)
00:06:36  <coopserver> *** Sylf has joined company #1
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06:44:54  <V453000> !dl win64
06:44:54  <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r27221/openttd-trunk-r27221-windows-win64.zip
06:48:39  <V453000> omfg fucking ancient PGS stations
06:48:42  <V453000> Mark :D obsolete shit
06:49:03  <V453000> !grf
06:49:03  <coopserver> V453000: http://wiki.openttdcoop.org/GRF
06:52:16  <V453000> !password
06:52:16  <coopserver> V453000: parsed
06:52:21  <coopserver> *** Game still paused (connecting clients, number of players)
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07:14:37  <Mark> V453000: are they not on bananas?
07:14:41  <Mark> i can reload the game
07:14:55  <V453000> idk because ancient newgrf and author is already way gone
07:15:05  <Mark> ill throw them out
07:15:18  <V453000> well I dont mind that much but I prefer to keep things bananas only :) the PGS stations arent even nice anyway
07:15:19  <coopserver> *** Mark has left the game (Leaving)
07:15:39  <V453000> it is just so much more convenient when people dont have to download the grfpack
07:15:46  <V453000> unless there is a good reason, DB set is a good reason
07:15:52  <V453000> Mars replacement is a good reason
07:15:53  <Mark> true true
07:16:06  <Mark> i havent got a clue which newgrfs are on bananas and which arent tbh
07:16:18  <V453000> and most of the reasonably good things are on bananas anyway
07:16:58  <V453000> bullshit from mb (author of DB set) isnt, and bullshit from simuscape people isnt
07:17:20  <V453000> both not being a huge deal, I think mbs shit isnt even compatible with openttd as he develops for ttdpatch
07:17:27  <V453000> which alone is ridiculous :D
07:17:40  <Mark> yeah hes a funny person i think
07:17:43  <Mark> from what ive heard
07:17:58  <V453000> answer is yes.
07:18:13  <Mark> !getsave https://dl.dropboxusercontent.com/u/55719170/psg_295_start_8.sav
07:18:13  <coopserver> Starting download...
07:18:16  <coopserver> Savegame successfully downloaded
07:18:17  <Mark> version 8
07:18:20  <V453000> XD
07:18:21  <Mark> i added ships btw
07:18:25  <Mark> !rcon ls
07:18:26  <coopserver> 0) .. (Parent directory)
07:18:27  <coopserver> 1) psg_295_start_8.sav
07:18:27  <V453000> maximum nubage
07:18:28  <coopserver> 2) psg_295_start_7.sav
07:18:29  <coopserver> 3) psg_295_start_6.sav
07:18:30  <coopserver> 4) psg_295_start_5.sav
07:18:31  <coopserver> Mark: You have 70 more messages. Type !less to view them
07:18:34  <Mark> !rcon load 1
07:18:35  <coopserver> Starting new game
07:18:39  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27221)
07:18:40  <coopserver> *** Game paused (number of players)
07:18:50  <Mark> !pw
07:18:51  <coopserver> Mark: alikes
07:18:55  <coopserver> *** Game still paused (connecting clients, number of players)
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07:19:13  <V453000> yayz
07:19:14  <V453000> thanks :P
07:19:17  <V453000> @depots
07:19:18  <Webster> Train Servicing and Autoreplace at #openttdcoop - http://blog.openttdcoop.org/2012/11/18/train-servicing-settings/
07:19:31  <Mark> whats that mean
07:19:38  <V453000> just needed the link for forums
07:19:43  <Mark> oh
07:19:59  <V453000> yknow, the place where people are idiots
07:20:11  <Mark> yeah thats why i dont read them
07:20:36  <V453000> yeah I just read the graphics development, there it is a little bit better
07:20:45  <V453000> I also post some picturz of my work there so yeah
07:21:42  <V453000> !password
07:21:42  <coopserver> V453000: anyone
07:21:57  <coopserver> *** Game paused (connecting clients)
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07:23:17  <coopserver> <Mark> look i made a super compact unexpandable bbh too
07:23:20  <coopserver> <Mark> bbh10
07:23:34  <coopserver> <Player> yay
07:23:37  <coopserver> <Player> o
07:23:41  <coopserver> *** Player has changed his/her name to V453000
07:30:59  <coopserver> <V453000> I think I finished bridges yesterday :) like 100%
07:31:22  <coopserver> <V453000> almost have tracks done
07:31:41  <coopserver> <V453000> but there it is a bit more problematic, with all the tunnel stuff and other things which are quite wtf
07:31:44  <coopserver> <Mark> oooh nice
07:31:49  <coopserver> <Mark> yea
07:32:45  <coopserver> <V453000> though ... I started messing with the recolour masks, I have them working, but they make it look a lot worse :)
07:32:52  <coopserver> <V453000> still figuring out a way how to make it nicer
07:33:31  <coopserver> <V453000> ... the bridge is in 32bpp colours, so like normal image ... and then over it is a 8bpp mask which handles the different colours of bridges
07:33:42  <coopserver> <V453000> the 8bpp mask has only 10 colours so of course it looks shitty
07:44:23  *** Maraxus has joined #openttdcoop
07:44:23  *** ChanServ sets mode: +o Maraxus
07:45:46  <Maraxus> !password
07:45:46  <coopserver> Maraxus: cached
07:45:53  <coopserver> *** Game paused (connecting clients)
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07:48:09  <coopserver> <Mark> oh crap
07:48:15  <coopserver> <Mark> chami is too fast for 3 tile bridge isnt it
07:49:06  <coopserver> *** Maraxus has joined company #1
07:51:56  <coopserver> <V453000> xd
07:51:58  <coopserver> <V453000> might be
07:52:09  <coopserver> <V453000> its like 280kmh?
07:52:22  <coopserver> <Mark> the bridge is 257
07:52:23  <coopserver> <V453000> orsomething
07:52:27  <coopserver> <V453000> idk test the trains
07:52:58  <coopserver> <Mark> ive never understood why default bridges dont have a fast 3 tile one
07:55:29  <coopserver> <V453000> yeah, well :)
07:55:47  <coopserver> <V453000> it isnt a huge deal, I like how it makes 3 tile tunnels bettor even when they are harder to place
07:55:53  <coopserver> <V453000> but yeah, it is just strange
07:56:08  <coopserver> <Mark> i guess
07:57:40  <coopserver> <V453000> what the fuck are these ships doing even
07:57:43  <coopserver> <V453000> ah transfer of ore
07:57:47  <coopserver> <Mark> :D
07:57:50  <coopserver> <Mark> and oil and rubber
07:57:54  <coopserver> <V453000> nice nuf
07:58:22  <coopserver> <V453000> I quite honestly think we should be more liberal about other-than-train stuff for stuff like this
07:58:32  <coopserver> <V453000> sure the network is trains only but these small edge pieces are nice with other shit
07:58:34  <coopserver> <Mark> absolutely
07:58:52  <coopserver> <V453000> ... I started work on a RV set btw :P
07:58:54  <coopserver> <Mark> i love ship/rv/tram transfers
07:59:02  <coopserver> <Mark> WOOHOO
07:59:06  <coopserver> <Mark> serious?
07:59:20  <coopserver> <V453000> RIDE Intense Driving Experince
07:59:25  <coopserver> <V453000> got 1 model done :)
07:59:26  <coopserver> <Mark> :D
08:00:39  <coopserver> <V453000> this time I am actually making stuff mainly from reference images
08:00:51  <coopserver> <V453000> so it will be fairly realistic in compare to my other things
08:01:11  <coopserver> <V453000> https://dl.dropboxusercontent.com/u/20419525/RIDE/RIDE_X.png
08:01:12  <coopserver> <V453000> :)
08:01:34  <Mark> oooh nice
08:01:50  <Mark> need big massive dump trucks
08:02:09  <V453000> those are unlikely but idk, everything can happen
08:03:05  <V453000> I just work on it during weekends when I am not home nor at work, with laptop :)
08:03:10  <V453000> sooo will take time :)
08:03:42  <coopserver> <Mark> oh well
08:03:46  <coopserver> <Mark> sure you'll get it done sometime
08:05:17  <coopserver> <V453000> yeah, it will probably take priority over doom
08:05:50  <coopserver> <V453000> and if I do around one truck per 1-2 weeks, it isnt that slow :)
08:06:13  <coopserver> <Mark> surely there'll be road trains
08:07:19  <coopserver> <V453000> yeah
08:07:28  <coopserver> <V453000> currently I am thinking two classes
08:07:35  <coopserver> <V453000> short, and long
08:07:55  <coopserver> <V453000> obviously cause long only fits in drive-through things
08:08:04  <coopserver> <Mark> i like how the trams in heqs sacrifice power for capacity
08:08:31  <coopserver> <V453000> idk about trams, might leave those out
08:08:33  <coopserver> <V453000> at least for now
08:08:40  <coopserver> <Mark> yeah i meant for trucks
08:08:47  <coopserver> <V453000> hm
08:09:02  <coopserver> <Mark> like an extra trailer could be a refit option or something
08:09:09  <coopserver> <Mark> heavier but with the same power
08:09:59  <coopserver> <V453000> idk about such details yet but I will probably have 1 tile long trucks - with long/multiple trailers
08:10:04  <coopserver> <V453000> and short half-tile trucks
08:10:16  <coopserver> <V453000> the short ones obviously have no trailer, others do
08:10:25  <coopserver> <V453000> means you can autoreplace, refit option is not autoreplace-able
08:10:31  <coopserver> <V453000> I think refit should be only type of cargo
08:10:59  <coopserver> <Mark> yeah probably
08:11:37  <coopserver> <V453000> I will just get stuff done, and then think about coding
08:14:59  <coopserver> <V453000> it is just nice to do something else for a change
08:15:09  <coopserver> <V453000> it is very tedious and forever-taking with rawr
08:15:17  <coopserver> <V453000> it is still good, just long
08:15:26  <coopserver> <V453000> nice, 3 lines started with it is
08:15:28  <coopserver> <V453000> bravo me
08:27:19  *** Jam35_ is now known as Jam35
08:42:13  <Jam35> !pw
08:42:13  <coopserver> Jam35: ceased
08:42:19  <coopserver> *** Game paused (connecting clients)
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08:42:31  <Jam35> morning
08:42:41  <coopserver> <Mark> howdy
08:42:42  <coopserver> <Maraxus> morning
08:43:32  <coopserver> <V453000> heyooo
08:50:04  <coopserver> <V453000> yoooo
08:50:19  <coopserver> <V453000> how r u doin
08:51:11  <Jam35> fine, not woken up yet
08:51:21  <Jam35> if you mean me :)
08:51:30  <coopserver> <V453000> yass
08:51:40  <coopserver> <V453000> I mean everybody
08:51:45  <coopserver> <V453000> especially not Mark
08:57:54  <Mark> ive not woken up yet either
08:57:58  <Mark> and im about to go to bed again
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09:00:37  <coopserver> <Mark> Maraxus: move that MSH south if you want
09:00:51  <coopserver> <Mark> its pretty tight now
09:01:11  <coopserver> <Maraxus> I'll do that - makes it a bit easier
09:01:26  <coopserver> <Mark> yeah and allows for expansion at some point
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10:42:19  <coopserver> <V453000> xd
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11:50:53  <Mark> goodnight
11:51:02  <coopserver> <V453000> gn
11:51:05  <Maraxus> gn
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15:31:57  <tyteen4a03> !win64
15:32:10  <tyteen4a03> !64
15:32:14  <tyteen4a03> eh, I forgot the command
15:32:19  <tyteen4a03> !help
15:32:19  <coopserver> tyteen4a03: http://wiki.openttdcoop.org/Soap
15:38:19  <Taede> !dl win64
15:38:19  <coopserver> Taede: http://binaries.openttd.org/nightlies/trunk/r27221/openttd-trunk-r27221-windows-win64.zip
15:38:22  <Taede> ^
15:38:26  <tyteen4a03> danke
15:40:12  <tyteen4a03> !pw
15:40:12  <coopserver> tyteen4a03: screen
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15:57:07  <tyteen4a03> !pw
15:57:07  <coopserver> tyteen4a03: retire
15:58:23  <tyteen4a03> !pw
15:58:23  <coopserver> tyteen4a03: atomic
15:58:29  <coopserver> *** Game still paused (connecting clients, number of players)
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16:00:59  <Sylf> !pw
16:00:59  <coopserver> Sylf: atomic
16:01:08  <coopserver> *** Game paused (connecting clients)
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16:01:17  <coopserver> <Sylf> lo
16:02:51  <coopserver> <Player> hi
16:05:00  <coopserver> *** Player has changed his/her name to tyteen4a03
16:07:33  <coopserver> *** tyteen4a03 has left the game (Leaving)
16:07:51  <tyteen4a03> eh, it's been a while since I last played
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21:27:52  <coopserver> <Mark> morning
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