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00:43:19 <coopserver> *** Mark has left the game (general timeout) 00:47:01 *** [1]Mark has joined #openttdcoop 00:50:50 *** Mark has quit IRC 00:50:50 *** [1]Mark is now known as Mark 00:53:33 *** chester_ has quit IRC 01:04:36 *** [1]Mark has joined #openttdcoop 01:10:03 *** Mark has quit IRC 01:10:04 *** [1]Mark is now known as Mark 02:10:48 *** liq3 has joined #openttdcoop 02:22:40 *** [1]Mark has joined #openttdcoop 02:28:37 *** Mark has quit IRC 02:29:04 *** Mark has joined #openttdcoop 02:29:04 *** Webster sets mode: +o Mark 02:34:45 *** [1]Mark has quit IRC 03:29:31 *** Rane has joined #openttdcoop 03:37:23 *** Rane has quit IRC 06:44:47 *** LSky` has joined #openttdcoop 09:14:56 *** plonka has joined #openttdcoop 09:15:04 <plonka> !Dl 09:15:04 <coopserver> plonka: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 09:15:05 <coopserver> plonka: http://www.openttd.org/en/download-trunk/r27221 09:15:38 <plonka> !PW 09:15:38 <coopserver> plonka: ground 09:15:59 <coopserver> *** Game still paused (connecting clients, number of players) 09:16:00 <coopserver> *** plonka has joined 09:16:01 <coopserver> *** Game still paused (number of players) 09:16:02 <coopserver> *** Game unpaused (number of players) 09:16:14 <coopserver> <plonka> oh a new game :D 09:17:17 <coopserver> <plonka> sweet ill build a few hubs 09:23:53 <V453000> :) 09:24:25 <V453000> !password 09:24:25 <coopserver> V453000: ground 09:24:33 <coopserver> *** Game paused (connecting clients) 09:24:40 <coopserver> *** V453000 has joined 09:24:41 <coopserver> *** Game unpaused (connecting clients) 09:24:55 <coopserver> <V453000> heyoo 09:25:06 <coopserver> <plonka> howdy :) 09:25:25 <coopserver> <V453000> making rawr, insane amount of stuff to be done :d 09:25:31 <coopserver> <V453000> but cutting through it slowly 09:25:49 <coopserver> <plonka> nice one 09:29:29 <coopserver> <V453000> am hoping that this stuff I am reworking will be good enough already 09:29:40 <coopserver> <V453000> because it is a lot of stuff done at the same time, cant do it in parts 09:30:38 <coopserver> <plonka> why's that? 09:30:57 <coopserver> <V453000> it all depends on each other 09:31:22 <coopserver> <V453000> first off, originally I had different render settings, I rendered completely different images systematically 09:31:56 <coopserver> <V453000> second, to further improve the consistency and quality, I now use only one terrain everywhere, meaning the same terrain tiles are used in roads, and in tracks 09:32:21 <coopserver> <V453000> and tracks and roads are reused in bridges 09:32:36 <coopserver> <V453000> it is like one huge clutter knotted to itself XD 09:33:03 <coopserver> <plonka> heh i see 09:33:56 <coopserver> <V453000> but yeah, it should make things fit together a lot better 09:34:41 <coopserver> <plonka> sweet 09:37:28 <coopserver> <V453000> best stuff is when I forget something and need to change things 09:37:33 <coopserver> <V453000> which just happened for example XD 09:38:18 <coopserver> <plonka> and makes you undo a lot of work? 09:38:51 <coopserver> <V453000> in this case just re-render things, but it adds up :) 09:39:03 <coopserver> <V453000> for examlpe 09:39:06 <coopserver> <V453000> I have bridges 09:39:09 <coopserver> <V453000> on bridges I have roads 09:39:26 <coopserver> <V453000> to put roads on bridges, I render a separate pass of road-less bridges, and put it on there later 09:39:40 <coopserver> <V453000> but that removes the shadow that the bridge casts on the road 09:39:51 <coopserver> <V453000> so, now I need to figure out how to bring the shadow back XD 09:40:33 <coopserver> <plonka> :( 09:40:50 <coopserver> <V453000> I think I know how but yeah, testing, trying, ... :) 09:41:34 <coopserver> <plonka> good luck with it :D 09:41:41 <coopserver> <V453000> thanks :) 09:44:48 <coopserver> <V453000> hm and I think I deleted road tunnels somewhere in the process XD 09:45:33 <coopserver> <plonka> that can't be good :( 09:46:07 <coopserver> <V453000> I might be able to bring them back from some other scene, or even redo them :D 09:46:21 <coopserver> <V453000> redoing the actual model is not really that much work, in compare to getting it all work 09:47:36 <coopserver> <plonka> alright 09:48:08 <coopserver> <V453000> it isnt a huge deal, it just shows what sort of chaos I am at now XD 09:48:28 <coopserver> <plonka> lol 09:49:08 <Mark> !pw 09:49:08 <coopserver> Mark: evenly 09:49:11 <Mark> hello 09:49:16 <coopserver> <V453000> hy 09:49:25 <coopserver> *** Game paused (connecting clients) 09:49:30 <coopserver> *** Mark has joined 09:49:31 <coopserver> *** Game unpaused (connecting clients) 09:49:36 <coopserver> <plonka> hey 09:50:45 <coopserver> <Mark> 3 tile bridges are slow... 09:51:14 <coopserver> <plonka> thx 09:51:23 <coopserver> <Mark> just terraform it 09:51:26 <coopserver> <Mark> no one will know :P 09:51:28 <coopserver> <V453000> I am starting to think about creating a RAWR function-only newGRF which changes some things slightly here and there 09:51:31 <coopserver> <V453000> like bridge speeds 09:51:40 <coopserver> <Mark> do it 09:52:04 <coopserver> <V453000> rawr bridges are cute now but adjusted speeds would benefit variety 09:52:24 <coopserver> <V453000> for logic bullshit you could always just not use it and keep that slowdown bridges if you need them 09:54:00 <coopserver> <Mark> hmm few more hubs to build 09:54:07 <coopserver> <V453000> though I guess there already are some other bridge speed newgrfs around 09:54:17 <coopserver> <V453000> you could check for those 09:55:02 <coopserver> <Mark> i wouldnt worry about changing bridge speeds for now if i were you 09:55:11 <coopserver> <Mark> you can always do a nice dedicated bridge set 09:55:14 <coopserver> <V453000> sure, but 3 tile bridges could be nicer 09:55:16 <coopserver> <V453000> yes. 09:55:18 <coopserver> <Mark> yes 09:55:50 <coopserver> <V453000> I might do that, eventually, but it is totally not a priority now so it doesnt look like it will happen anytime soon :D 09:57:43 <coopserver> <V453000> btw I made another TWO trucks for RIDE during weekend :P 09:58:00 <coopserver> <Mark> nice 09:58:12 <coopserver> <Mark> lemme see one? :D 09:58:31 <coopserver> <V453000> I dont have them with me here :) 09:58:37 <coopserver> <Mark> meh 09:58:59 <coopserver> <V453000> but I now have one 1920-ish truck, 1950-ish truck, and 1990/2000-ish truck 09:59:37 <coopserver> <Mark> need a few really fast ones too 09:59:57 <coopserver> <V453000> worry not my lady 10:00:01 <coopserver> <Mark> :D 10:02:23 <coopserver> <V453000> ha I could put the bridge shadow inside of the overlay 10:02:25 <coopserver> <V453000> haha 10:02:39 <coopserver> <Mark> what does that even mean 10:02:54 <coopserver> <V453000> every bridge consists of 2 sprites 10:02:57 <coopserver> <V453000> underlay 10:02:59 <coopserver> <V453000> and overlay 10:03:13 <coopserver> <V453000> the overlay makes sure that it is drawn above vehicles 10:03:17 <coopserver> <V453000> underlay is drawn under vehicles 10:03:55 <coopserver> <V453000> then there is the magic with railtypes - underlay, above it the tracks, above it vehicles, and finally overlay 10:04:14 <coopserver> <V453000> so, if currently shadow is in underlay, tracks and vehicles overdraw it 10:04:23 <coopserver> <V453000> which is sub optimal 10:04:46 <coopserver> <Mark> yes i see 10:29:47 <coopserver> *** Mark has left the game (general timeout) 10:30:15 *** [1]Mark has joined #openttdcoop 10:37:06 *** Mark has quit IRC 10:37:06 *** [1]Mark is now known as Mark 11:30:22 *** [1]Mark has joined #openttdcoop 11:37:20 *** Mark has quit IRC 11:37:20 *** [1]Mark is now known as Mark 11:50:09 <coopserver> *** V453000 has left the game (connection lost) 12:06:56 *** StarLite has joined #openttdcoop 12:06:56 *** ChanServ sets mode: +o StarLite 12:08:04 *** StarLite has quit IRC 12:11:32 *** StarLite has joined #openttdcoop 12:11:32 *** ChanServ sets mode: +o StarLite 12:30:01 <plonka> https://www.youtube.com/watch?v=hU9PM4LRgJc 12:30:01 <Webster> Title: 1hr Old Skool Piano House / 90's Rave Classics DJ Mix, Length: 57m 33s, Views: 1256709, Likes: 5031 12:30:28 *** [1]Mark has joined #openttdcoop 12:34:33 <coopserver> *** plonka has joined spectators 12:34:34 <coopserver> *** Game paused (number of players) 12:34:45 <planetmaker> ehm... random links? 12:35:16 <V453000> my brain bleeds 12:35:23 <V453000> linking to music isnt that random :P 12:37:23 *** Mark has quit IRC 12:37:23 *** [1]Mark is now known as Mark 12:43:05 <planetmaker> yes, maybe. But it really came out of the blue. I was alreadly looking for the ban hammer when I saw that nick also join the server :P 12:47:52 <V453000> ,,, 13:30:38 *** [1]Mark has joined #openttdcoop 13:37:31 *** Mark has quit IRC 13:37:31 *** [1]Mark is now known as Mark 14:25:39 <coopserver> *** plonka has joined company #1 14:25:40 <coopserver> *** Game unpaused (number of players) 14:30:52 *** [1]Mark has joined #openttdcoop 14:37:40 *** Mark has quit IRC 14:37:40 *** [1]Mark is now known as Mark 14:43:22 *** Goddesen has quit IRC 14:43:34 *** Goddesen has joined #openttdcoop 15:27:33 *** Progman has joined #openttdcoop 15:31:03 *** [1]Mark has joined #openttdcoop 15:37:55 *** Mark has quit IRC 15:37:55 *** [1]Mark is now known as Mark 16:31:11 *** [1]Mark has joined #openttdcoop 16:33:27 *** Jam35_ is now known as Jam35 16:35:36 *** ChanServ sets mode: +o Jam35 16:38:05 *** Mark has quit IRC 16:38:05 *** [1]Mark is now known as Mark 17:01:08 <coopserver> *** Game paused (connecting clients) 17:01:11 <coopserver> *** Jam35 has joined 17:01:12 <coopserver> *** Game unpaused (connecting clients) 17:01:21 <coopserver> <plonka> hi jam 17:01:24 <coopserver> <Jam35> hihi 17:02:35 <coopserver> <Jam35> been busy ? :D 17:02:48 <coopserver> <plonka> yeah heh 17:03:09 <coopserver> <plonka> been building on and off since 10 am 17:05:59 <coopserver> <Jam35> I like 06 17:06:07 <coopserver> <Jam35> 05 has merge then split btw 17:13:20 <coopserver> <plonka> oh 17:13:55 <coopserver> <plonka> yeah i should prolly redo 05 altogether 17:14:02 <coopserver> <plonka> it's a mess :P 17:14:10 <coopserver> <Jam35> nah just change the merge 17:14:31 <coopserver> <Jam35> take it over and split the west line before that 17:15:06 <coopserver> *** Jam35 has joined company #1 17:15:31 <coopserver> <Jam35> ish 17:16:37 *** wicope has joined #openttdcoop 17:21:26 <coopserver> <plonka> afk for food 17:30:45 <V453000> !password 17:30:45 <coopserver> V453000: relies 17:30:57 <coopserver> *** Game paused (connecting clients) 17:30:59 <coopserver> *** V453000 has joined 17:31:00 <coopserver> *** Game unpaused (connecting clients) 17:31:02 <coopserver> <V453000> yooo 17:31:21 *** [1]Mark has joined #openttdcoop 17:38:15 *** Mark has quit IRC 17:38:15 *** [1]Mark is now known as Mark 17:38:47 *** araki has joined #openttdcoop 17:41:06 *** araki has quit IRC 17:43:59 <coopserver> <V453000> nice work plonka 17:53:08 <coopserver> <V453000> also, I am getting increasingly frustrated by RAWR 17:54:05 <coopserver> <V453000> tedious and endless, fine, that is one thing 17:54:17 <coopserver> <V453000> but when I come home and open the game with original ttd graphics, it is just way too good 18:00:21 <coopserver> <plonka> thx :) 18:00:29 <coopserver> <plonka> 5 is a mess though 18:00:46 <coopserver> <plonka> 6 and 9 are pretty 18:01:54 <coopserver> <V453000> 5 is "creative" :P 18:02:05 <coopserver> <V453000> it kind of fits the land, I like it 18:02:13 *** zwamkat has quit IRC 18:02:24 <coopserver> <plonka> lol good description 18:02:46 <coopserver> <plonka> yeah the mines, factories and cities made it awkward 18:04:43 <coopserver> <V453000> you have the bridge PBS wrongly there though 18:05:16 <coopserver> <plonka> oh the prio u mean? 18:05:44 <coopserver> <V453000> yes 18:05:56 <coopserver> <plonka> how shoul it go i forget 18:06:07 <coopserver> <plonka> oh wait 18:06:08 <coopserver> <V453000> isnt about forget is about understand signals :P 18:06:17 <coopserver> <V453000> I would suggest this as final solution 18:06:31 <coopserver> <V453000> for what you wanted to do though 18:06:57 <coopserver> <plonka> ah then blame jam 18:07:05 <coopserver> <plonka> he taught methat prio 18:07:12 <coopserver> <V453000> watanub 18:07:22 <coopserver> <plonka> that prio was needed when i built it 18:07:28 <coopserver> <plonka> but nolonger needed now 18:07:30 <coopserver> <V453000> what is it for anyway :D 18:07:31 <coopserver> <V453000> yeah 18:07:51 <coopserver> <plonka> jam saw i merged before split 18:08:02 <coopserver> <plonka> so i changed it all but forgot prio 18:08:48 <coopserver> <V453000> :) 18:09:15 *** liq3 has quit IRC 18:09:28 <coopserver> <plonka> right im going out 30 mins or so 18:09:29 <coopserver> <plonka> bbs 18:09:33 <coopserver> *** plonka has joined spectators 18:12:29 <coopserver> <Jam35> wat pbs? :D 18:12:35 <coopserver> *** Jam35 has joined spectators 18:12:50 <coopserver> *** Jam35 has joined company #1 18:13:28 <coopserver> <V453000> !that PBS 18:13:36 <coopserver> <Jam35> nevar 18:13:48 <coopserver> <Jam35> :) 18:13:50 <coopserver> <V453000> guilty of noobdom 18:14:02 <coopserver> <V453000> =S 18:14:03 <coopserver> <V453000> =D 18:14:22 <coopserver> <Jam35> that maybe 18:14:57 <coopserver> *** Jam35 has joined spectators 18:31:28 *** [1]Mark has joined #openttdcoop 18:35:41 *** zwamkat has joined #openttdcoop 18:38:25 *** Mark has quit IRC 18:38:25 *** [1]Mark is now known as Mark 19:14:23 <coopserver> *** plonka has joined company #1 19:14:30 *** zwamkat has quit IRC 19:20:46 *** Maraxus has joined #openttdcoop 19:20:46 *** ChanServ sets mode: +o Maraxus 19:22:10 *** zwamkat has joined #openttdcoop 19:24:05 <Maraxus> !password 19:24:05 <coopserver> Maraxus: ndebug 19:24:17 <coopserver> *** Game paused (connecting clients) 19:24:21 <coopserver> *** Maraxus has joined 19:24:22 <coopserver> *** Game unpaused (connecting clients) 19:31:35 *** [1]Mark has joined #openttdcoop 19:34:32 <coopserver> <V453000> I like how you build Maraxus :) 19:34:44 <coopserver> <Maraxus> thanks :) 19:38:30 *** Mark has quit IRC 19:38:30 *** [1]Mark is now known as Mark 19:41:47 <coopserver> <V453000> new style XD 19:43:01 <coopserver> <Maraxus> non-traditional is challenging and fun 19:49:12 <coopserver> <V453000> will finish tomorrow 19:49:23 <coopserver> <V453000> gtg 19:49:24 <coopserver> <V453000> laterz 19:49:26 <coopserver> *** V453000 has left the game (Leaving) 19:49:28 <coopserver> <Maraxus> cu 20:31:43 *** [1]Mark has joined #openttdcoop 20:38:38 *** Mark has quit IRC 20:38:38 *** [1]Mark is now known as Mark 20:46:53 <coopserver> *** Maraxus has left the game (Leaving) 20:47:18 *** Maraxus has quit IRC 20:50:08 *** LSky` has quit IRC 21:08:08 <coopserver> *** Jam35 has left the game (Leaving) 21:16:27 <coopserver> *** plonka has left the game (Leaving) 21:16:28 <coopserver> *** Game paused (number of players) 21:16:29 *** Progman has quit IRC 21:21:33 *** Jam35 is now known as Jam35_ 21:31:52 *** [1]Mark has joined #openttdcoop 21:32:25 *** wicope has quit IRC 21:38:45 *** Mark has quit IRC 21:38:45 *** [1]Mark is now known as Mark 22:17:55 *** plonka has quit IRC 22:31:59 *** [1]Mark has joined #openttdcoop 22:38:53 *** Mark has quit IRC 22:38:53 *** [1]Mark is now known as Mark 22:42:06 *** StarLite has quit IRC 23:32:06 *** [1]Mark has joined #openttdcoop 23:39:00 *** Mark has quit IRC 23:39:00 *** [1]Mark is now known as Mark