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00:18:43 <coopserver> *** CartesianBear has left the game (Leaving) 00:19:15 <CartesianBear> !password 00:19:16 <coopserver> CartesianBear: voodoo 00:19:32 <coopserver> *** Game still paused (connecting clients, number of players) 00:19:35 <coopserver> *** CartesianBear has joined 00:19:36 <coopserver> *** Game still paused (number of players) 00:21:27 <coopserver> *** CartesianBear has joined company #1 00:21:28 <coopserver> *** Game unpaused (number of players) 00:35:45 *** [1]Mark has joined #openttdcoop 00:40:18 <coopserver> *** CartesianBear has joined spectators 00:40:19 <coopserver> *** Game paused (number of players) 00:42:43 *** Mark has quit IRC 00:42:43 *** [1]Mark is now known as Mark 00:44:49 <CartesianBear> How terraforming-averse is public server right now? 00:48:46 *** [1]Mark has joined #openttdcoop 00:55:28 *** Mark has quit IRC 00:55:28 *** [1]Mark is now known as Mark 01:06:14 <coopserver> *** CartesianBear has joined company #1 01:06:15 <coopserver> *** Game unpaused (number of players) 01:06:32 <Hazzard> Terraforming is fine afaik as long as it isn't ugly 01:06:44 <CartesianBear> Ok, thanks. 01:12:48 <coopserver> *** CartesianBear has joined spectators 01:12:49 <coopserver> *** Game paused (number of players) 01:21:47 <coopserver> *** CartesianBear has joined company #1 01:21:48 <coopserver> *** Game unpaused (number of players) 01:35:53 *** [1]Mark has joined #openttdcoop 01:42:38 *** Mark has quit IRC 01:42:38 *** [1]Mark is now known as Mark 02:14:31 *** liq3 has joined #openttdcoop 02:36:02 *** [1]Mark has joined #openttdcoop 02:42:58 *** Mark has quit IRC 02:42:58 *** [1]Mark is now known as Mark 03:04:43 <coopserver> *** CartesianBear has joined spectators 03:04:44 <coopserver> *** Game paused (number of players) 03:12:01 <coopserver> *** CartesianBear has joined company #1 03:12:02 <coopserver> *** Game unpaused (number of players) 03:36:10 *** [1]Mark has joined #openttdcoop 03:43:03 *** Mark has quit IRC 03:43:03 *** [1]Mark is now known as Mark 03:47:28 <coopserver> *** CartesianBear has left the game (Leaving) 03:47:29 <coopserver> *** Game paused (number of players) 03:47:42 *** CartesianBear has quit IRC 04:13:43 *** anderson has joined #openttdcoop 04:23:07 *** cornjuliox has joined #openttdcoop 04:36:18 *** [1]Mark has joined #openttdcoop 04:43:15 *** Mark has quit IRC 04:43:15 *** [1]Mark is now known as Mark 05:27:38 *** LSky` has joined #openttdcoop 05:36:26 *** [1]Mark has joined #openttdcoop 05:43:23 *** Mark has quit IRC 05:43:23 *** [1]Mark is now known as Mark 06:15:10 *** LSky` has quit IRC 06:19:51 *** efess has quit IRC 06:27:17 *** wicope has joined #openttdcoop 06:36:32 *** [1]Mark has joined #openttdcoop 06:43:27 *** Mark has quit IRC 06:43:27 *** [1]Mark is now known as Mark 06:54:35 <Mark> hello 06:54:55 <Mark> !password 06:54:55 <coopserver> Mark: scheme 06:55:02 <coopserver> *** Game still paused (connecting clients, number of players) 06:55:07 <coopserver> *** Mark has joined 06:55:08 <coopserver> *** Game still paused (number of players) 06:55:09 <coopserver> *** Game unpaused (number of players) 06:56:41 <V453000> yonube 06:56:45 <V453000> watup 06:56:57 <coopserver> <Mark> ugh 06:56:58 <coopserver> <Mark> tired 06:57:00 <coopserver> <Mark> how are you 06:57:24 <V453000> tired? dont tell me you were working 06:57:39 <V453000> am ok, but quite bored with rawr, moar trucks 06:57:42 <V453000> !password 06:57:42 <coopserver> V453000: middle 06:57:47 <coopserver> <Mark> yeah been dragging rocks around all day 06:57:51 <coopserver> *** Game paused (connecting clients) 06:57:52 <coopserver> <Mark> hmm 06:57:53 <V453000> xd 06:57:56 <coopserver> *** V453000 has joined 06:57:57 <coopserver> *** Game unpaused (connecting clients) 06:57:58 <coopserver> <Mark> surely you'll finish it sometime 06:58:02 <coopserver> <V453000> yeah, but not now :) 07:02:50 <coopserver> <V453000> BBH 01 is the shit 07:03:22 <coopserver> <Mark> :D 07:03:35 <coopserver> <Mark> what a piece of crap 07:03:41 <coopserver> <V453000> now to make it work :> 07:03:42 <coopserver> <Mark> will be interesting to see how long it lasts 07:03:55 <coopserver> <V453000> me haz a plan 07:05:48 <coopserver> <V453000> I think this might just do it :D 07:06:41 <coopserver> <Mark> that'll help 07:08:31 <coopserver> <V453000> I like it. 07:09:46 <coopserver> <Mark> worst bbh ever 07:09:52 <coopserver> <V453000> you mean best 07:10:04 <coopserver> <V453000> ultimately awesome 07:10:16 <coopserver> <Mark> cant wait to see it fail 07:10:31 <coopserver> <V453000> I am actually afraid it wont fail :D 07:11:12 <coopserver> <V453000> :D dutch TF happening at BBH 11 07:11:43 <coopserver> <Mark> yeah someone got the leveler out 07:12:03 <Mark> [12:44] <CartesianBear> How terraforming-averse is public server right now? 07:12:07 <Mark> [13:06] <@Hazzard> Terraforming is fine afaik as long as it isn't ugly 07:12:14 <Mark> think he took that the wrong way 07:12:20 <coopserver> <V453000> you know what, I will at least try to code tracks :) those should be ready 07:12:22 <coopserver> <V453000> XD yeah 07:12:34 <coopserver> <V453000> haha refinery feared BBH 01 so it left 07:12:39 <coopserver> <V453000> the awesomeness is real 07:12:45 <coopserver> <Mark> :D 07:13:51 <coopserver> <V453000> hm still need oil dorp 07:13:57 <coopserver> <V453000> might as well do it 07:14:04 <coopserver> <V453000> thinking of something tremendously shitty to pull off 07:14:16 <coopserver> <V453000> too bad there is no cloverleaf station 07:14:21 <coopserver> <Mark> go signal MSH05 07:14:25 <coopserver> <Mark> make yourself usefull 07:14:29 <coopserver> <V453000> fuck off I am not a signal slave 07:14:32 <coopserver> <V453000> I dont understand signals 07:14:34 <coopserver> <Mark> :D 07:15:14 <coopserver> <V453000> getting some inspiration at oil drop 07:15:36 <coopserver> <V453000> awesome 07:16:48 <coopserver> <V453000> hm how about a maze 07:19:39 <coopserver> <V453000> k 07:23:54 <coopserver> <V453000> hm 07:23:55 <coopserver> <V453000> idk 07:27:37 <coopserver> <V453000> perfect 07:27:44 <coopserver> <V453000> it cant get much shittier 07:27:57 <coopserver> <Mark> :D 07:28:53 <coopserver> <V453000> the amount of shit on this station is a beauty 07:32:20 <coopserver> <V453000> yeah 07:32:37 <coopserver> <Mark> why is that town called Y 07:32:41 <coopserver> <V453000> idk 07:32:52 <coopserver> <V453000> they agree with the station construction probably 07:32:56 <coopserver> <V453000> Y for Yes 07:32:58 <coopserver> <Mark> :D 07:33:05 <coopserver> <Mark> Y for Y the fuck 07:34:26 <coopserver> <V453000> fuck yes. 07:36:13 <coopserver> *** Mark has left the game (general timeout) 07:36:19 *** [1]Mark has joined #openttdcoop 07:36:23 <[1]Mark> wtf 07:36:25 <coopserver> <V453000> watanube 07:36:33 <coopserver> <V453000> unbelievable 07:36:56 <[1]Mark> !password 07:36:56 <coopserver> [1]Mark: safely 07:37:00 <coopserver> *** Game paused (connecting clients) 07:37:05 <coopserver> *** Mark has joined 07:37:06 <coopserver> *** Game unpaused (connecting clients) 07:43:36 *** Mark has quit IRC 07:43:36 *** [1]Mark is now known as Mark 07:50:31 <coopserver> <V453000> :> 07:55:06 <coopserver> <Mark> doesnt look too terrible 07:55:11 <coopserver> <V453000> <3 07:57:01 <coopserver> <V453000> done 07:57:02 <coopserver> <V453000> =D 08:00:11 *** cornjuliox has quit IRC 08:00:34 *** cornjuliox has joined #openttdcoop 08:12:03 *** efess has joined #openttdcoop 08:19:31 <coopserver> <Mark> how the hell does that oil maze work 08:19:41 <coopserver> <Mark> wp for pickup? 08:27:47 <coopserver> <V453000> it is just to make sure that first platforms are reserved only for drop 08:27:52 <coopserver> <V453000> so pickup can happen only inside 08:27:58 <coopserver> <Mark> k 08:28:25 <coopserver> <V453000> waiting for your shitty oil to arrive 08:28:31 <coopserver> <Mark> on its way 08:28:42 <coopserver> <V453000> I know :) 08:30:08 <coopserver> <V453000> no refinery :D 08:30:29 <coopserver> <V453000> done 08:36:21 <coopserver> *** Mark has left the game (general timeout) 08:36:48 *** [1]Mark has joined #openttdcoop 08:36:51 <argoneus> V453000 are you creating one of yer monstrosities again 08:37:06 <coopserver> <V453000> wat 08:43:21 *** Mark has quit IRC 08:43:21 *** [1]Mark is now known as Mark 08:49:30 <MDGrein> I might be somewhat retarded but I can't seem to find the server, where does it live? :) 08:50:12 <MDGrein> hi agan btw :) 08:52:14 *** cornjuliox has quit IRC 08:52:36 *** cornjuliox has joined #openttdcoop 08:52:37 <MDGrein> @quickstart 08:52:38 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 08:52:39 <MDGrein> !help 08:52:39 <coopserver> MDGrein: http://wiki.openttdcoop.org/Soap 08:53:30 <V453000> !ip 08:53:30 <coopserver> V453000: publicserver-new.openttdcoop.org:3983 08:53:38 <V453000> try that MDGrein 08:53:59 <V453000> also welcome :) 08:54:37 <MDGrein> seems to be correct, now just to get the game in english instead of silly swedish >:< 08:54:50 <V453000> :D 08:56:26 <MDGrein> dangit, version mismatch :/ 08:56:37 <MDGrein> To teh versionarchive brave heroes! 08:57:51 <V453000> nayz 08:57:52 <V453000> !dl 08:57:52 <coopserver> V453000: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 08:57:53 <coopserver> V453000: http://www.openttd.org/en/download-trunk/r27221 08:57:54 <V453000> get that 08:59:43 <planetmaker> wow... MDGrein ... that must be AGES ago! 09:00:09 <planetmaker> welcome (back?) 09:01:19 <V453000> indeed :) 09:01:37 <planetmaker> I would say like PSG around 100 or so :) 09:01:50 <MDGrein> It sure has been ages 09:02:10 <MDGrein> Atleast 4 years 09:03:09 <MDGrein> !password 09:03:09 <coopserver> MDGrein: routes 09:03:17 <coopserver> *** Game paused (connecting clients) 09:03:21 <coopserver> *** Player has joined 09:03:22 <coopserver> *** Game unpaused (connecting clients) 09:04:44 <coopserver> <Player> U sure made a maze V :) 09:05:16 <coopserver> <V453000> :) 09:36:55 *** [1]Mark has joined #openttdcoop 09:40:42 <coopserver> <Player> I could swear there was an option under the newspaper where you could set what kind of news you wanted 09:40:48 <coopserver> <Player> where's it gone? 09:41:42 <coopserver> <Player> aha!, found it! 09:43:50 *** Mark has quit IRC 09:43:50 *** [1]Mark is now known as Mark 09:48:41 <coopserver> *** Player has left the game (Leaving) 09:48:59 <MDGrein> !password 09:48:59 <coopserver> MDGrein: weight 09:49:05 <coopserver> *** Game paused (connecting clients) 09:49:09 <coopserver> *** MDGrein has joined 09:49:10 <coopserver> *** Game unpaused (connecting clients) 10:14:42 <Mark> !password 10:14:42 <coopserver> Mark: boring 10:14:46 <coopserver> *** Game paused (connecting clients) 10:14:51 <coopserver> *** Mark has joined 10:14:52 <coopserver> *** Game unpaused (connecting clients) 10:14:57 <coopserver> <Mark> hello 10:15:13 <coopserver> <MDGrein> hi 10:15:21 <coopserver> <Mark> wow havent seen you in a while 10:15:34 <coopserver> <MDGrein> Likewise :) 10:15:38 <coopserver> <Mark> :D 10:15:40 <coopserver> <Mark> how are you 10:16:27 <coopserver> <MDGrein> Except in pain from surgery to remove wisdometooth, all is very well. How are you? 10:16:44 <coopserver> <Mark> ouch 10:16:47 <coopserver> <Mark> great thanks 10:17:11 *** Klanticus has joined #openttdcoop 10:17:49 <coopserver> <MDGrein> what's been happening in the community during my absence? 10:18:18 <coopserver> <Mark> quite a lot 10:18:24 <coopserver> <Mark> and a lot more of the same :P 10:18:31 <coopserver> <Mark> i havent been overly active myself 10:18:48 <coopserver> <MDGrein> Game sure looks more or less just like before 10:19:09 <coopserver> <Mark> V453000 here has done a lot of awesome work 10:19:14 <coopserver> <Mark> yeah bunch of new features though 10:19:16 <coopserver> <Mark> loads of newgrfs 10:19:46 <coopserver> <Mark> getting close to psg 300... 10:19:58 <coopserver> <MDGrein> Have the mythical passenger destinations thingy come to life? 10:20:09 <coopserver> <Mark> i think so 10:20:13 <coopserver> <Mark> we never use it though 10:20:31 <coopserver> <MDGrein> oh, the irony :) 10:21:29 <coopserver> <Mark> i think we did do a cargodist game 10:21:32 <coopserver> <Mark> i didnt play it though 10:21:45 <coopserver> <Mark> someone might be able to tell you the number 10:22:15 <coopserver> <Mark> check out SRNW 10:22:31 <coopserver> <V453000> 261 10:23:11 <coopserver> <V453000> cargodist is just wrong 10:23:13 <coopserver> <V453000> on all levels 10:23:22 <coopserver> <MDGrein> really? :) 10:23:38 <coopserver> <V453000> very much yes 10:23:46 <coopserver> <Mark> omg 5 trains on the map and you manage to crash them 10:23:50 <coopserver> <V453000> yay 10:23:58 <coopserver> <MDGrein> kudos! 10:23:59 <coopserver> <V453000> they were defective 10:24:16 <coopserver> <V453000> should have used slugs anyway 10:24:51 <coopserver> <MDGrein> the train sprites have a much higher resolution than all the other stuff :) 10:25:00 <coopserver> <MDGrein> looks kinda, funny 10:25:18 <coopserver> <V453000> yeah I started 32bpp-izing some of them 10:25:36 <coopserver> <V453000> you can load RAWR as a static newGRF to make tracks/land work with extra zoom as well 10:26:13 <coopserver> <MDGrein> confused train is confused :) 10:27:30 <coopserver> <Mark> right im off to bed 10:27:44 <coopserver> <MDGrein> nite nite 10:27:57 <coopserver> *** Mark has left the game (Leaving) 10:28:02 <Mark> goodnight :) 10:28:10 <coopserver> <V453000> gn 10:43:38 <coopserver> <MDGrein> MSH are supposed to connect everything to everything, right? 10:43:49 <coopserver> <MDGrein> with prio to mainline 10:54:11 <coopserver> <V453000> depends, if it is to a goods drop, you know one direction is not needed 10:54:23 <coopserver> <V453000> prio does not matter, depends on merger logic 10:55:22 <coopserver> <MDGrein> Was thinking of doing MSH02 but starting to have second thoughts, was a long time ago I laid rails 10:56:17 <coopserver> <V453000> just give it a try :) 11:25:24 <coopserver> <MDGrein> Yeah, I hardly know where to start >.< 11:46:05 *** LadyHawk has quit IRC 11:52:29 <coopserver> *** MDGrein has left the game (Leaving) 12:12:17 *** StarLite has joined #openttdcoop 12:12:17 *** ChanServ sets mode: +o StarLite 12:24:09 <coopserver> *** V453000 has left the game (Leaving) 12:24:10 <coopserver> *** Game paused (number of players) 12:40:12 *** tycoondemon has quit IRC 13:00:48 *** LSky` has joined #openttdcoop 13:14:39 *** anderson has quit IRC 13:44:54 *** tycoondemon has joined #openttdcoop 15:25:00 <tyteen4a03> !pw 15:25:00 <coopserver> tyteen4a03: window 15:25:05 <coopserver> *** Game still paused (connecting clients, number of players) 15:25:12 <coopserver> *** tyteen4a03 has joined 15:25:13 <coopserver> *** Game still paused (number of players) 15:25:14 <coopserver> *** Game unpaused (number of players) 15:30:07 <coopserver> <tyteen4a03> did somebody block the trains at tanacross woods depot on purpose? 15:34:04 <Ammler> !help 15:34:04 <coopserver> Ammler: http://wiki.openttdcoop.org/Soap 15:34:31 <Ammler> !dl 15:34:31 <coopserver> Ammler: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 15:34:32 <coopserver> Ammler: http://www.openttd.org/en/download-trunk/r27221 15:34:43 <Ammler> !dl win64 15:34:43 <coopserver> Ammler: http://binaries.openttd.org/nightlies/trunk/r27221/openttd-trunk-r27221-windows-win64.zip 15:38:16 <Ammler> !pw 15:38:16 <coopserver> Ammler: octave 15:38:29 <coopserver> *** Game paused (connecting clients) 15:38:33 <coopserver> *** Player has joined 15:38:34 <coopserver> *** Game unpaused (connecting clients) 15:38:54 <coopserver> <Player> \o 15:38:59 <coopserver> <tyteen4a03> ello 15:39:27 <coopserver> <Player> !name Ammler 15:39:28 <coopserver> *** Player has changed his/her name to Ammler 15:39:36 <coopserver> <Ammler> !AmmIer 15:39:47 <coopserver> <Ammler> !name AmmIer 15:39:48 <coopserver> *** Ammler has changed his/her name to AmmIer 15:42:06 <coopserver> <AmmIer> tyteen4a03: are you building something or is this map finished? 15:42:24 <coopserver> <tyteen4a03> nah, not building right now 15:42:44 <coopserver> <AmmIer> doesn't look finished, not many trains :-) 15:43:12 <coopserver> <tyteen4a03> it's a new map I think, the mainlines were not finished 2 days ago 15:43:41 <Ammler> !status 15:43:41 <coopserver> Ammler: I am connected to oftc as coopserver. 15:43:49 <Ammler> !server 15:43:49 <coopserver> Ammler: reticulum.oftc.net 15:44:06 <Ammler> !help 15:44:06 <coopserver> Ammler: http://wiki.openttdcoop.org/Soap 15:44:40 <Ammler> !info 15:44:41 <coopserver> Ammler: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27221, date: Aug 05 2283, clients connected: 2, map size: 512x512, address: publicserver-new.openttdcoop.org:3983 15:45:18 <tyteen4a03> also lol oil maze 15:49:27 <coopserver> <AmmIer> building style didn't change much :-) 15:49:41 <coopserver> <AmmIer> so, I will leave again, bye 15:49:48 <coopserver> *** AmmIer has left the game (Leaving) 15:49:50 <coopserver> <tyteen4a03> bye 15:52:47 <tyteen4a03> !players 15:52:47 <coopserver> tyteen4a03: There are currently 1 players and 0 spectators, making a total of 1 clients connected 15:53:10 <tyteen4a03> oh, the server no longer pauses when only 1 client is present 15:56:14 <V453000> !players 15:56:14 <coopserver> V453000: Client 60 (Orange) is tyteen4a03, in company 1 (OTTDC ltd) 15:56:15 <V453000> yeah :) 15:56:41 <V453000> !password 15:56:41 <coopserver> V453000: always 15:56:46 <coopserver> *** Game paused (connecting clients) 15:56:48 <coopserver> *** V453000 has joined 15:56:49 <coopserver> *** Game unpaused (connecting clients) 15:56:57 <coopserver> <V453000> heyo 15:57:04 *** Progman has joined #openttdcoop 15:58:08 *** Jam35_ is now known as Jam35 15:58:44 <Jam35> !pw 15:58:44 <coopserver> Jam35: marker 15:58:52 <coopserver> *** Game paused (connecting clients) 15:58:55 <coopserver> *** Jam35 has joined 15:58:56 <coopserver> *** Game unpaused (connecting clients) 15:59:13 <coopserver> <V453000> yo 15:59:16 <coopserver> <Jam35> yes 16:03:54 <coopserver> *** Jam35 has joined company #1 16:25:08 <coopserver> <Jam35> I had a really weird dream last nigh 16:25:09 <coopserver> <Jam35> +t 16:25:28 <coopserver> <Jam35> some guy calling himself Maraxus blew up a building 16:25:36 <coopserver> <Jam35> or something like that 16:25:37 <coopserver> <Jam35> :) 16:26:06 <coopserver> <Jam35> analysis:too much ottd 16:31:13 <coopserver> *** Jam35 has joined spectators 16:42:59 <coopserver> <V453000> NO 16:43:05 <coopserver> <V453000> specialist analysis: not enough openttd 16:44:13 <coopserver> *** tyteen4a03 has left the game (Leaving) 16:44:35 <tyteen4a03> !pw 16:44:35 <coopserver> tyteen4a03: butten 16:44:39 <coopserver> *** Game paused (connecting clients) 16:44:45 <coopserver> *** tyteen4a03 has joined 16:44:46 <coopserver> *** Game unpaused (connecting clients) 16:47:44 <coopserver> *** tyteen4a03 has joined spectators 16:55:53 <coopserver> *** tyteen4a03 has left the game (Leaving) 17:08:07 <coopserver> *** V453000 has joined spectators 17:08:08 <coopserver> *** Game paused (number of players) 17:43:31 *** Hyppy has joined #openttdcoop 17:48:17 *** liq3 has quit IRC 17:57:42 <Hyppy> I've been out for quite a while... am I correct in understanding that 4-way BBHs are pretty much a thing of the past? 18:00:05 <V453000> I wouldnt say that, but in the form you mena, yes 18:00:32 <V453000> http://wiki.openttdcoop.org/File:PSG268.png 18:00:48 <V453000> just like 30 games ago 18:01:34 <hylje> if the plan has a 4-way in it, then the network will get a 4-way 18:04:17 *** Maraxus has joined #openttdcoop 18:04:17 *** ChanServ sets mode: +o Maraxus 18:05:26 <V453000> that, 18:05:28 <V453000> . 18:05:58 <V453000> OR when 2 3-way hubs grow too close together so it is simpler to rebuild them into a 4-way instead 18:06:01 <V453000> rare though 18:06:07 <V453000> pro zone game 21 for example 18:08:28 <tyteen4a03> 4 way sounds like hell 18:08:30 <Hyppy> Wow, that's an impressive junction 18:09:08 <Hyppy> Can't even imagine how one would go about planning that 18:17:14 <Maraxus> !password 18:17:14 <coopserver> Maraxus: reopen 18:17:27 <coopserver> *** Game still paused (connecting clients, number of players) 18:17:30 <coopserver> *** Maraxus has joined 18:17:31 <coopserver> *** Game still paused (number of players) 18:27:26 <coopserver> *** Maraxus has joined company #1 18:27:27 <coopserver> *** Game unpaused (number of players) 18:30:30 <Jam35> Maraxus 18:30:32 <Jam35> hi 18:30:38 <coopserver> <V453000> hyhyh 18:30:38 <Maraxus> hi 18:30:44 <coopserver> <V453000> Jam35 wants to abuse uranus 18:30:53 <Jam35> do you have a demolition company? 18:30:53 <coopserver> *** V453000 has joined company #1 18:31:06 <coopserver> <V453000> see, I called it 18:31:11 <Maraxus> not that I know of 18:31:16 <coopserver> <V453000> XD 18:31:20 <coopserver> <V453000> BUT HE MIGHT 18:31:36 <Jam35> I dreamt you or someone called Maraxus bombed a building 18:32:04 <coopserver> <V453000> pure evil right there 18:32:08 <Jam35> It was on TV and I was there as well kind of weird shit 18:32:17 <Maraxus> I might have bombed a lego building in my younger years 18:32:25 <Jam35> awesome me too 18:34:18 <coopserver> <V453000> SLH time? 18:34:58 <coopserver> <Jam35> mhm can't right now 18:35:07 <coopserver> <V453000> f4g 18:35:09 <coopserver> <Maraxus> yeah -BBH 11 is not finished yet, but we can manage without it for a bit 18:35:44 <coopserver> <V453000> yarr 18:42:28 <coopserver> <V453000> yayz SLH 02 lives 18:42:41 <coopserver> <V453000> no oil wells :( 18:42:46 <coopserver> <V453000> no rigz 19:06:01 *** Plonka has joined #openttdcoop 19:07:57 <Plonka> !pw 19:07:57 <coopserver> Plonka: reuses 19:08:12 <coopserver> *** Game paused (connecting clients) 19:08:14 <coopserver> *** plonka has joined 19:08:15 <coopserver> *** Game unpaused (connecting clients) 19:10:23 <coopserver> <plonka> hello all 19:10:29 <coopserver> <Maraxus> hi 19:22:12 <coopserver> <V453000> hyhy 19:22:38 <coopserver> <plonka> o/ 19:28:21 <coopserver> <plonka> ok v so how do i give prio !here to the mainline? 19:28:42 <coopserver> <V453000> well 19:28:54 <coopserver> <V453000> in general it isnt a good idea to bridge the ML anyway 19:29:01 <coopserver> <V453000> but you can make PBS bridges 19:29:40 <coopserver> <plonka> ok ill switch the bridge 19:31:26 <coopserver> *** Jam35 has joined company #1 19:31:29 <coopserver> <Jam35> eyo 19:32:25 <coopserver> <V453000> in this case a tunnel would be better for speed :P 19:32:55 <coopserver> <plonka> thx :) 19:33:17 <coopserver> <V453000> eazy :) 19:40:10 <coopserver> <V453000> o 19:40:13 <coopserver> <V453000> there is no grain 19:43:14 <coopserver> <V453000> pigcows ftw 19:45:56 <coopserver> <Jam35> any drops not connected yet cargo wise 19:46:10 <coopserver> <Jam35> or non acceptance 19:46:18 <coopserver> <Jam35> I see coal 19:46:53 <coopserver> <V453000> uninstall the game and run 19:47:48 <coopserver> <Jam35> wha? :) 19:47:53 <coopserver> <V453000> solution? :D 19:49:31 <coopserver> <V453000> O 19:49:33 <coopserver> <V453000> fukin mazers 19:49:39 <coopserver> <V453000> forgot I need the wp first for depot XD 19:51:36 *** Hyppy has quit IRC 19:57:21 <coopserver> <V453000> balls of steel on the way 20:01:52 <coopserver> <Jam35> fac 20:02:02 <MDGrein> !password 20:02:02 <coopserver> MDGrein: active 20:02:06 <coopserver> *** Game paused (connecting clients) 20:02:07 <coopserver> <V453000> k 20:02:10 <coopserver> *** MDGrein has joined 20:02:11 <coopserver> *** Game unpaused (connecting clients) 20:02:20 <coopserver> <V453000> heyo .) 20:02:53 <coopserver> <Jam35> hi also 20:03:11 <coopserver> <MDGrein> ello 20:03:33 <coopserver> <MDGrein> what's cookin'? 20:04:24 <coopserver> <V453000> pondering more newgrf stuff :) 20:04:37 <coopserver> <MDGrein> oh 20:05:07 <V453000> !rcon set multiple_industry_pert_town 20:05:08 <coopserver> 'multiple_industry_pert_town' is an unknown setting. 20:05:15 <V453000> !rcon set multiple_industry_per_town 20:05:16 <coopserver> Current value for 'multiple_industry_per_town' is: 'on' (min: 0, max: 1) 20:05:18 <V453000> !rcon set multiple_industry_per_town 0 20:27:02 *** LSky` has quit IRC 20:27:04 <coopserver> <MDGrein> do we have a gold drop? 20:27:16 <coopserver> <V453000> I dont think we do but I do think we should 20:27:19 <coopserver> <MDGrein> will we have a gold drop? 20:27:25 <coopserver> <MDGrein> ah :) 20:28:11 <coopserver> <MDGrein> aha!, found a bank! 20:28:25 <coopserver> <MDGrein> st. micheal 20:28:26 <coopserver> <V453000> I think dropping it with paper goods would make most sense 20:28:31 <coopserver> <V453000> at Galena 20:28:56 <coopserver> <V453000> done 20:28:58 <coopserver> <V453000> send tranez :D 20:29:13 <coopserver> <MDGrein> on it good sir! 20:29:53 <coopserver> <V453000> maze is mazing as it should now 20:33:24 <coopserver> <Jam35> you miss a two way under the bridge 20:33:35 <coopserver> <Jam35> what happens if drop trains don't find a platform? 20:33:42 <coopserver> <V453000> at maze? 20:33:46 <coopserver> <Jam35> end up in the system too? 20:33:48 <coopserver> <Jam35> yes 20:33:58 <coopserver> <V453000> they can pick any platform 20:34:05 <coopserver> <V453000> but first 3 of each set are reserved to be only drop 20:34:20 <coopserver> <V453000> but yes they would end up in the overflow as well 20:34:57 <coopserver> <V453000> overloading the overflow less is probably a good idea in the future 20:35:03 <coopserver> <V453000> or reserving more platforms for drop 20:35:07 <coopserver> <V453000> both are easy to do 20:36:53 <coopserver> <Jam35> sure, not a criticism, is interesting :) 20:37:23 <coopserver> <V453000> Iknowz 20:37:25 <coopserver> <V453000> thanks 20:45:13 <coopserver> *** V453000 has left the game (Leaving) 20:45:40 <coopserver> <Jam35> Maraxus at Tok Woods 20:46:02 <coopserver> <Maraxus> yes? 20:46:03 <coopserver> <Jam35> when there is 2 pbs like that do you find one train can stay there forever? 20:46:39 <coopserver> <Maraxus> haven't watched it long enough to notice 20:46:43 <coopserver> <Jam35> I've noticed it before, can't figure why 20:46:58 <coopserver> <Jam35> like it isn't random which train goes first 20:47:30 <coopserver> <Jam35> overflow is always priority here it seems 20:47:43 <coopserver> <Jam35> before the bay 20:48:09 <coopserver> <Jam35> hm :) 20:48:13 <coopserver> <Maraxus> heh :) 20:48:33 <coopserver> <Maraxus> probably just random 20:49:00 <coopserver> <Jam35> well I've seen trains with no profit, like never moved on stable 20:50:19 <coopserver> <Jam35> in the end I put a pf trap instead of waitng bay 20:50:25 <coopserver> <Jam35> bored of waiting :P 20:50:56 <coopserver> <Jam35> maybe it's one of those 'certain configurations' 20:51:23 <coopserver> <Maraxus> might help if overflow has access to only one platform 20:52:22 <coopserver> <Jam35> yeah thats a nice solution 21:08:02 *** Klanticus has quit IRC 21:10:21 *** wicope has quit IRC 21:13:38 *** Hyppy has joined #openttdcoop 21:22:08 <coopserver> <Jam35> ok 21:22:09 <coopserver> <Jam35> gn 21:22:13 <coopserver> *** Jam35 has left the game (Leaving) 21:22:16 <coopserver> <plonka> night jam 21:22:19 <coopserver> <Maraxus> gn 21:22:52 *** Jam35 is now known as Jam35_ 21:24:41 <coopserver> <MDGrein> not fair... stupid goldmine despawned after filling train to 32% 21:24:46 <coopserver> <MDGrein> much sadness 21:29:41 <coopserver> <plonka> why are trains ignoring 2 way eol? 21:29:49 <coopserver> <Maraxus> where? 21:29:59 <coopserver> <plonka> !here 21:30:28 <coopserver> <Maraxus> because of the other signals 21:30:57 <coopserver> <plonka> which? 21:31:54 <coopserver> <Maraxus> see what I did? 21:32:39 <coopserver> <Maraxus> the overflow only works with one-way pbs signals 21:33:10 <coopserver> <plonka> why not 2 way eol? 21:33:17 *** CartesianBear has joined #openttdcoop 21:33:35 <coopserver> <Maraxus> that's the signal at !this 21:33:36 <coopserver> *** Game paused (connecting clients) 21:33:42 <coopserver> *** Hyppy has joined 21:33:43 <CartesianBear> !password 21:33:44 <coopserver> *** Game unpaused (connecting clients) 21:33:45 <coopserver> CartesianBear: export 21:33:51 <coopserver> *** Game paused (connecting clients) 21:33:53 <coopserver> *** CartesianBear has joined 21:33:54 <coopserver> *** Game unpaused (connecting clients) 21:34:34 <coopserver> <CartesianBear> Awesome 21:34:51 <coopserver> <CartesianBear> A forest and fruit plantation popped up in the middle of the BBH I was working on 21:35:00 <coopserver> <plonka> no mar i don'[t get it 21:35:16 <coopserver> <MDGrein> I know the feeling CartesianBear 21:35:34 <coopserver> <plonka> a 2weol should force the train into the reverser should it not? 21:36:03 <coopserver> <MDGrein> altough my industry despawned just after I was done with the station... 21:36:07 <coopserver> <Maraxus> only if it has a one-way pbs to make it go there 21:37:03 <coopserver> <plonka> umm ok 21:37:27 <coopserver> <Maraxus> see various overflow at slh03 for more examples 21:38:15 <coopserver> <plonka> i've used 2weol before without pbs though :/ 21:39:15 <coopserver> <Hyppy> I'm a bit out of practice... anything I can work on that won't mess everything up? 21:39:40 <coopserver> <Maraxus> slh are needed 21:39:53 *** Progman has quit IRC 21:40:52 <coopserver> <Maraxus> imho pbs is safer to work with - less chance of overflows breaking 21:42:15 <coopserver> <plonka> ok 21:45:44 <coopserver> <Hyppy> @Maraxus where at? southwest? 21:46:29 *** StarLite has quit IRC 21:49:07 <coopserver> <Maraxus> an slh going into !area would be nice. It has no industries now, but we can prospect some later 21:49:55 <coopserver> <Hyppy> I'll give it a shot 22:03:30 <coopserver> <Maraxus> gn 22:03:35 <coopserver> *** Maraxus has left the game (Leaving) 22:03:42 <coopserver> <plonka> o/ 22:03:52 *** Maraxus has quit IRC 22:06:55 <coopserver> <MDGrein> I'm a bit torn. I've made the most horrid track to a goldmine. I wanna make it better but space is limited and the track only serves a single mine, it won't see that much traffic really. 22:07:19 <coopserver> <MDGrein> it's by BBH08 22:07:33 <coopserver> <MDGrein> NW of BBH08 to be exact 22:08:33 <coopserver> <plonka> single tunnels and bridges should be ok there imo 22:08:50 <coopserver> <plonka> as like u say traffic wont be heavy 22:09:10 <coopserver> <MDGrein> I'll just leave it as is then and have a look at it if it ever clogs up. 22:09:35 <coopserver> <plonka> yep sounds good 22:12:32 <coopserver> <MDGrein> btw, Plonka is very close to a swedish slang word for wallet (plÄnka). Makes me smile a bit to se signs saying "BBH08 /Wallet" 22:13:13 <coopserver> <plonka> lol in uk english plonka is slang for idiot :) 22:13:35 <coopserver> <MDGrein> I hadn't the faintest idea :) 22:17:31 <coopserver> <MDGrein> I waugely remember support for signals in tunnels, has that gone away or am I misstaken? 22:18:32 <coopserver> <plonka> i never heard of signals in tunnels 22:19:05 <coopserver> <MDGrein> hmm, might have been some sort of beta 22:19:22 <coopserver> <plonka> yes maybe 22:22:14 <MDGrein> Had to google it, might have been something like this https://wiki.openttd.org/User:HackaLittleBit/Tunnel_Signals 22:23:21 <coopserver> <plonka> as far as im aware 22:23:29 <coopserver> <plonka> they aren't used on this server 22:23:51 <coopserver> <MDGrein> I was mostly curious if it existed at all 22:24:18 <coopserver> <MDGrein> I would think that the general population of this community would almost consider it cheating :) 22:24:38 <coopserver> <plonka> yes probably :D 22:25:16 <coopserver> <MDGrein> ahwell, I'm off to bed 22:25:32 <coopserver> <plonka> good night :) 22:25:46 <coopserver> *** MDGrein has left the game (Leaving) 22:31:34 <coopserver> <Hyppy> I think I may need more practice before I can meaningfully contribute... can't seem to find a decent starting place to make an SLH into !area 22:32:05 <coopserver> <plonka> i'd do it !here 22:32:40 <coopserver> <Hyppy> Okay, I'll give it another shot. The slopes are fairly intimidating though 22:33:06 <coopserver> <plonka> you can terraform within reason 22:33:19 <coopserver> <plonka> and you can move the mainline to suit 22:38:56 *** LadyHawk has joined #openttdcoop 22:43:31 <coopserver> *** CartesianBear has joined spectators 22:46:43 <coopserver> *** CartesianBear has joined company #1 23:02:29 <coopserver> <CartesianBear> Is this the maximum speed for trains that we're going to run on this track? 23:02:52 <coopserver> <plonka> im not sure 23:03:11 <coopserver> *** Hyppy has left the game (Leaving) 23:03:28 *** Hyppy has quit IRC 23:05:06 <coopserver> <CartesianBear> Well, I'm going to go with it, and someone can replace my bridges later. :-) 23:15:51 <coopserver> <plonka> alright bedtime for me 23:15:54 <coopserver> <plonka> good night 23:16:00 <coopserver> *** plonka has left the game (Leaving) 23:16:02 <coopserver> <CartesianBear> Good night 23:21:00 *** Plonka has quit IRC 23:36:22 <coopserver> *** CartesianBear has left the game (Leaving) 23:36:23 <coopserver> *** Game paused (number of players)