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00:06:33 <Sylf> !pw 00:06:33 <coopserver> Sylf: mostly 00:06:45 <Sylf> !pw 00:06:45 <coopserver> Sylf: enters 00:06:47 <Sylf> D: 00:06:56 <coopserver> *** Game still paused (connecting clients, number of players) 00:07:00 <coopserver> *** Sylf has joined 00:07:01 <coopserver> *** Game still paused (number of players) 00:07:02 <coopserver> *** Game unpaused (number of players) 00:11:19 <coopserver> *** Sylf has left the game (Leaving) 00:11:20 <coopserver> *** Game paused (number of players) 00:35:06 *** liq3 has joined #openttdcoop 02:01:30 *** Ramsus08191 has joined #openttdcoop 02:03:05 <Ramsus08191> !password 02:03:05 <coopserver> Ramsus08191: street 02:03:12 <coopserver> *** Game still paused (connecting clients, number of players) 02:03:18 <coopserver> *** Ramsus08191 has joined 02:03:19 <coopserver> *** Game still paused (number of players) 02:03:20 <coopserver> *** Game unpaused (number of players) 02:27:03 <coopserver> *** Ramsus08191 has left the game (Leaving) 02:27:04 <coopserver> *** Game paused (number of players) 02:27:18 *** Ramsus08191 has quit IRC 05:56:24 *** Aziroshin has joined #openttdcoop 06:13:35 *** LSky` has joined #openttdcoop 06:42:47 *** Mark has joined #openttdcoop 06:42:47 *** Webster sets mode: +o Mark 06:43:08 <Mark> hello 06:43:34 <Mark> !pw 06:43:35 <coopserver> Mark: remain 06:44:08 <coopserver> *** Game still paused (connecting clients, number of players) 06:44:13 <coopserver> *** Mark has joined 06:44:14 <coopserver> *** Game still paused (number of players) 06:44:15 <coopserver> *** Game unpaused (number of players) 06:47:07 *** LSky`` has joined #openttdcoop 06:53:07 *** LSky` has quit IRC 06:53:19 <Mark> !setdef 06:53:19 <coopserver> Mark: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 06:53:24 <V453000> YO WTF 06:54:11 <V453000> !password 06:54:11 <coopserver> V453000: choose 06:54:20 <coopserver> *** Game paused (connecting clients) 06:54:25 <coopserver> *** V453000 has joined 06:54:26 <coopserver> *** Game unpaused (connecting clients) 06:55:07 <coopserver> <Mark> it broke 06:55:19 <coopserver> <Mark> maybe not 06:55:20 <coopserver> <V453000> what did 06:55:27 <coopserver> <Mark> nvm 06:55:34 <coopserver> <Mark> broke before i set twoway eol prob 06:55:46 <coopserver> <V453000> we might need high setting for penalties of 2way PBS 06:55:56 <coopserver> <V453000> to make trains love splits 06:56:42 <coopserver> <Mark> hm theyre not even shifting 06:56:49 <V453000> exactly 06:57:07 <V453000> !rcon set yapf.path_signal_back_penalty 06:57:08 <coopserver> 'yapf.path_signal_back_penalty' is an unknown setting. 06:57:10 <V453000> k 06:57:38 <Mark> !rcon set yapf.rail_pbs_signal_back_penalty 06:57:39 <coopserver> Current value for 'yapf.rail_pbs_signal_back_penalty' is: '1500' (min: 0, max: 1000000) 06:57:40 <V453000> !rcon set yapf.rail_path_signal_back_penalty 06:57:41 <coopserver> 'yapf.rail_path_signal_back_penalty' is an unknown setting. 06:57:43 <V453000> :D 06:57:44 <Mark> noob 06:57:55 <V453000> !rcon set yapf.rail_pbs_signal_back_penalty 20000 06:57:57 <V453000> ez 06:58:25 <coopserver> <V453000> they should shit now 06:58:34 <coopserver> <Mark> nope 06:58:46 <coopserver> <V453000> your fault probably 06:58:51 <coopserver> <Mark> probably 06:59:06 <coopserver> <V453000> thats strange 06:59:14 <coopserver> <V453000> the only way should be through the shifters 06:59:15 <coopserver> <Mark> the shifter is wrong 06:59:24 <coopserver> <V453000> that does not matter 06:59:28 <coopserver> <Mark> it unblocks too late doesnt it 06:59:44 <coopserver> <V453000> hm 06:59:56 <coopserver> <V453000> yeah maybe 07:00:54 <coopserver> <V453000> :> 07:00:58 <coopserver> <V453000> yes 07:01:01 <coopserver> <V453000> it was broken 07:01:23 <coopserver> <V453000> also you shouldnt make shifters this close to each other 07:01:47 <coopserver> <V453000> 2way signals on the line can cause stuff 07:01:57 <coopserver> <V453000> but yeah go fix shifters :D 07:02:28 <coopserver> <Mark> ugh 07:02:36 <coopserver> <V453000> need to move it 07:02:44 <coopserver> <Mark> yeah i know 07:08:46 <coopserver> <Mark> omg how did i agree to a CL10 game 07:09:11 <coopserver> <Mark> i dont like any CL over 3 07:10:19 <coopserver> <V453000> it is only for the ML ... 07:10:28 <coopserver> <Mark> i know 07:10:52 <coopserver> <Mark> and for some reason i had to put my slh in a turn 07:11:00 <coopserver> <V453000> :> 07:11:29 <coopserver> <Mark> you have trains 07:11:56 <coopserver> <V453000> =D am boss now 07:12:16 <coopserver> <V453000> :0 07:12:29 <coopserver> <V453000> oh you idiot loaded ogfx+ industries :( 07:12:39 <coopserver> <V453000> nvm 07:12:44 <coopserver> <V453000> it works 07:12:45 <coopserver> <Mark> yeah and i deleted it 07:12:56 <coopserver> <Mark> :D 07:13:18 <coopserver> <Mark> nice ICE station there 07:13:25 <coopserver> <Mark> put that in the stationary 07:13:29 <coopserver> <V453000> xd 07:15:51 <coopserver> <V453000> your shitty busses aint enuf 07:15:56 <coopserver> <Mark> no 07:15:57 <coopserver> <V453000> you need to add shittier ships 07:16:00 <coopserver> <Mark> not nearly 07:16:17 <coopserver> <Mark> or trams 07:16:27 <coopserver> <Mark> i just wish trams listented to oneway signs 07:17:06 <coopserver> <V453000> just make them properly :) 07:20:00 *** wicope has joined #openttdcoop 07:21:26 <coopserver> <Mark> would be nice if you could turn on coverage for all stations at the same time 07:21:33 <coopserver> <Mark> coverage area 07:21:48 <coopserver> <Mark> bit hard to find holes in my coverage 07:22:01 <coopserver> <V453000> you can :) but not with this client 07:22:12 <coopserver> <Mark> what the hell does that mean 07:22:38 <coopserver> <V453000> The Dude from novapolis.net makes openttd versions with that extra gui function 07:22:49 <coopserver> <Mark> oh 07:22:51 <coopserver> <V453000> but they only have stable versions 07:23:11 <coopserver> <Mark> be a nice feature 07:23:15 <coopserver> <V453000> so, can use it on WS, not here 07:23:24 <coopserver> <V453000> there are more nice features :) 07:23:39 <coopserver> <Mark> copy paste :P 07:23:54 <coopserver> <V453000> like if you hover mouse over station you see how much cargo is there waiting, or hover over industry to see how much it produced last month 07:23:58 <coopserver> <V453000> copypaste is for noobs :) 07:24:04 <coopserver> <Mark> oh that is pretty nice 07:24:05 <coopserver> <Mark> it is 07:24:27 <coopserver> <V453000> but yeah those patches arent in the main releases 07:24:43 <coopserver> <V453000> I use their version quite often for WS 07:25:08 <coopserver> <V453000> they have some wtf with extra hotkeys which you have to get rid of but other than that is good 07:26:19 <coopserver> <Mark> never heard of that novapolis thing before 07:26:46 <coopserver> <V453000> me neither before they had a YETI tournament which was on that client :) 07:27:19 <coopserver> <V453000> well it was on normal client but they recommended to join with that :) no real reason to but yeah 07:27:31 <Mark> :D 07:27:50 <Mark> lets go and terrorize regular servers together 07:28:18 <coopserver> <V453000> I will rather make models :P and now with my finger fucked up I cant even hotkey much 07:28:24 <coopserver> <V453000> typing alone is mrh 07:28:26 <coopserver> <V453000> meh 07:28:35 <coopserver> <V453000> some other time :P 07:28:38 <hylje> use dictation 07:28:55 <coopserver> <V453000> nah I will wait for it to heel 07:29:06 <Mark> heal 07:29:13 <coopserver> <V453000> I know 07:29:22 <Mark> be careful with that axe next time :P 07:29:42 <coopserver> <V453000> ye 07:30:01 <coopserver> <V453000> manual labour is the worst 07:30:15 <Mark> i know 07:30:25 <Mark> been paving all day 07:30:55 <hylje> it doesn't pave itself 07:31:11 <hylje> https://www.reddit.com/r/DesirePath/ 07:31:12 <Webster> Title: On The Beaten Trail (at www.reddit.com) 07:31:20 <coopserver> <V453000> lol go pave yourself 07:32:59 <coopserver> <V453000> kind of looking forward to creating bus modelsd 07:33:15 <coopserver> <V453000> just one box with fucking glass and done 07:33:36 <hylje> marvels of modern engineering 07:33:43 <hylje> eventually we'll have buses made entirely out of glass 07:33:50 <coopserver> <V453000> will also make old ones :P 07:33:53 <hylje> even the seats are glass 07:34:12 <Mark> no horses i hope 07:34:38 <coopserver> <V453000> horses too 07:35:29 <hylje> with no detail spared 07:39:45 <coopserver> <V453000> currently pondering dinosaurs 07:40:08 <coopserver> <V453000> but yeti carriers, sure thing 07:40:12 <coopserver> <Mark> need slug trams too 07:40:21 <coopserver> <V453000> Mark you idiot 07:40:26 <coopserver> <V453000> that is BEYOND OBVIOUS 07:40:35 <coopserver> <Mark> :D 07:40:36 <coopserver> <V453000> .> 07:44:02 <coopserver> <V453000> hm rawr does not have 1way road signs 07:46:06 <coopserver> <V453000> btw 07:46:16 <coopserver> <V453000> you can force tram order by waypoint stations 07:46:23 <coopserver> <V453000> making them go opposite direction than RVs 07:46:27 <coopserver> <V453000> I do that often :P 07:46:36 <coopserver> <V453000> just takes a bit of fiddling 07:46:38 <hylje> safe traffic engineering 07:46:39 <coopserver> <V453000> nub 07:46:43 <coopserver> <V453000> yes :) 07:47:01 <hylje> "but this is a one way street" "fuck you i'm a tram" 07:49:33 <coopserver> <Mark> wtf are you doing with my buses 07:49:38 <coopserver> <V453000> fuckers should split better now 07:49:42 <coopserver> <V453000> to the platforms 07:49:47 <coopserver> <Mark> oh 07:50:16 <coopserver> <V453000> hax :P must do if you want to have good tram stuff 07:50:20 <coopserver> <V453000> trams are ultra dumb 07:50:33 <hylje> hurrrr 07:50:36 <coopserver> <V453000> they even outclass ships in stupidity 08:40:18 *** glevans2 has quit IRC 08:41:59 *** glevans2 has joined #openttdcoop 08:47:14 <tyteen4a03> !pw 08:47:14 <coopserver> tyteen4a03: blocks 08:47:30 <tyteen4a03> !pw 08:47:30 <coopserver> tyteen4a03: holder 08:47:48 <tyteen4a03> !pw 08:47:48 <coopserver> tyteen4a03: global 08:47:56 <coopserver> *** Game paused (connecting clients) 08:48:01 <coopserver> *** tyteen4a03 has joined 08:48:02 <coopserver> *** Game unpaused (connecting clients) 08:52:11 *** Jam35_ is now known as Jam35 08:52:48 <tyteen4a03> this is fun, watching trains go aroudn in a loop for no reason at all 08:53:14 <tyteen4a03> buses are cool tool 08:53:16 <tyteen4a03> *too 08:53:21 <hylje> whee 08:53:32 <coopserver> <V453000> add a reason :P 08:53:40 <tyteen4a03> are there trams? 08:53:51 <tyteen4a03> yay there are trams 09:03:36 <coopserver> <Mark> these trains take a while to load dont they 09:04:20 <coopserver> <Mark> gotta love nuts 09:04:37 <coopserver> <Mark> trains load, do 5 loops around the map, end back up where they started and still make a profit 09:05:42 <coopserver> *** Mark has left the game (Leaving) 09:05:49 <coopserver> <V453000> Mark the trains are fuckfast and carry a lot, there have to be disadvantages :P 09:06:10 <Mark> yeah 09:06:18 <Mark> i think i dont nearly have enough platforms 09:06:31 <coopserver> <V453000> probably 09:06:33 <Mark> especially later when they have to unload first 09:06:34 <coopserver> <V453000> see later :) 09:06:39 <Mark> will need 4 times more at least 09:06:52 *** Mark has quit IRC 09:07:03 <coopserver> <V453000> well you are using 1 platform atm, and not even all the time 09:07:05 <coopserver> <V453000> 8 is fine probably 09:07:31 *** Mark has joined #openttdcoop 09:07:31 *** Webster sets mode: +o Mark 09:07:46 <coopserver> <V453000> rarely any train loads currently 09:07:49 <coopserver> <V453000> as they just return 09:08:00 <tyteen4a03> lol pax furnace 09:08:05 <Jam35> !pw 09:08:05 <coopserver> Jam35: rewind 09:08:22 <Jam35> !pw 09:08:22 <coopserver> Jam35: handle 09:08:31 <coopserver> *** Game paused (connecting clients) 09:08:34 <coopserver> *** Jam35 has joined 09:08:35 <coopserver> *** Game unpaused (connecting clients) 09:09:25 <coopserver> *** Jam35 has joined company #1 09:09:27 <Mark> well im off 09:09:29 <Mark> goodnight 09:09:32 <Mark> hi jam :P 09:09:37 <coopserver> <Jam35> hi bye 09:10:01 <coopserver> <Jam35> how's your end of earth? 09:11:25 <coopserver> *** tyteen4a03 has left the game (Leaving) 09:12:12 <coopserver> <V453000> awsum 09:16:54 <coopserver> *** V453000 has left the game (Leaving) 09:17:33 *** Mark has quit IRC 09:56:43 <coopserver> *** Jam35 has joined spectators 09:56:44 <coopserver> *** Game paused (number of players) 10:10:40 *** Klanticus has joined #openttdcoop 11:09:57 *** StarLite has joined #openttdcoop 11:09:57 *** ChanServ sets mode: +o StarLite 11:12:26 *** glubothemad has joined #openttdcoop 11:29:00 *** Vinnie has joined #openttdcoop 11:29:13 <Vinnie> !pw 11:29:13 <coopserver> Vinnie: notice 11:30:13 <Vinnie> !dl win64 11:30:13 <coopserver> Vinnie: http://binaries.openttd.org/nightlies/trunk/r27221/openttd-trunk-r27221-windows-win64.zip 11:31:27 <Vinnie> !pw 11:31:27 <coopserver> Vinnie: shared 11:31:34 <coopserver> *** Game still paused (connecting clients, number of players) 11:31:37 <coopserver> *** Vinnie has joined 11:31:38 <coopserver> *** Game still paused (number of players) 11:31:39 <coopserver> *** Game unpaused (number of players) 11:31:42 <coopserver> <Vinnie> hi 11:32:13 <Jam35> hi 11:35:21 <coopserver> *** Vinnie has joined spectators 11:35:21 <coopserver> *** Game paused (number of players) 11:56:13 <V453000> !password 11:56:13 <coopserver> V453000: wiggle 11:56:21 <coopserver> *** Game still paused (connecting clients, number of players) 11:56:26 <coopserver> *** V453000 has joined 11:56:27 <coopserver> *** Game still paused (number of players) 11:56:28 <coopserver> *** Game unpaused (number of players) 11:56:31 <coopserver> <V453000> yo beyochiz 11:56:44 <coopserver> *** V453000 has joined spectators 11:56:45 <coopserver> *** Game paused (number of players) 12:12:00 <coopserver> *** Jam35 has joined company #1 12:12:01 <coopserver> *** Game unpaused (number of players) 12:16:14 <coopserver> <V453000> 666 12:16:21 <coopserver> <Jam35> sup 12:16:24 <coopserver> <V453000> howudoin 12:16:36 <coopserver> <Jam35> hmm 12:16:38 <coopserver> <Jam35> idk 12:16:49 <coopserver> <V453000> solid state 12:16:55 <coopserver> <V453000> or liquid 12:16:58 <coopserver> <Jam35> i guess 12:17:18 <coopserver> <Jam35> solid 12:17:26 <coopserver> <V453000> good 12:20:38 <argoneus> rock solid 12:20:48 <argoneus> oh PSG 12:21:55 <V453000> gg 12:22:22 <argoneus> are you winning 12:22:27 <coopserver> <V453000> absolutely 12:22:40 <argoneus> got any full map screenshots lying around? 12:23:01 <coopserver> <V453000> nope, join game? :D 12:23:14 <argoneus> b-but im not a pro 12:23:19 <coopserver> <V453000> ... 12:23:22 <argoneus> im also at work 12:23:27 <coopserver> <V453000> me too 12:23:29 <argoneus> lol 12:23:32 <coopserver> *** V453000 has joined company #1 12:23:41 <coopserver> <V453000> next excuse :P 12:23:59 <argoneus> I have a short penis 12:24:03 <argoneus> compared to you guys 12:24:04 <coopserver> <V453000> good one 12:24:08 <coopserver> <V453000> point taken 12:24:13 <argoneus> yay 12:24:16 <argoneus> am I free to go? 12:24:19 <argoneus> or am I being detained 12:24:30 <coopserver> <V453000> free? never 12:24:34 <argoneus> ;; 12:24:41 <argoneus> V453000: do you have a girlfriend 12:24:43 <argoneus> or fiancee even 12:24:46 <coopserver> <V453000> yes 12:24:48 <argoneus> nice 12:24:49 <coopserver> <V453000> the latter 12:24:53 <argoneus> noice 12:24:54 <argoneus> good on you 12:25:13 <argoneus> well 12:25:18 <argoneus> back to werk, good luck with your professional game 12:25:44 <coopserver> <V453000> tis not a game 12:25:47 <coopserver> <V453000> 9001 serioze 12:31:35 <coopserver> <Vinnie> wtf just happend 12:35:05 <coopserver> <V453000> wat 12:35:20 <coopserver> <V453000> Jam35 blowing shit up? 12:35:39 <coopserver> <Jam35> noy yet 12:54:36 <coopserver> <Jam35> the shifter prio is not long enough :/ 12:54:42 <coopserver> <V453000> xd 12:54:44 <coopserver> <V453000> fixit :D 12:55:18 <coopserver> <Jam35> so.moch.undo 12:55:34 <coopserver> <Jam35> not that much 12:55:39 <coopserver> <Jam35> but annoying 12:59:55 <coopserver> <V453000> fuck I forgot a moat 13:06:24 <coopserver> <V453000> grate 13:06:32 <coopserver> <V453000> haz moat 13:10:54 <coopserver> <Jam35> so the fail safe triggers but train on inner line catches up 13:11:01 <coopserver> <Jam35> and slows 13:11:05 <coopserver> <V453000> gay 13:26:03 *** Plonka has joined #openttdcoop 13:26:34 *** Plonka is now known as Guest4209 13:26:43 *** Guest4209 is now known as Plonka 13:26:52 <Plonka> !pw 13:26:52 <coopserver> Plonka: rescan 13:27:20 <Plonka> !pw 13:27:20 <coopserver> Plonka: church 13:27:30 <coopserver> *** Game paused (connecting clients) 13:27:32 <coopserver> *** plonka has joined 13:27:33 <coopserver> *** Game unpaused (connecting clients) 13:27:39 <coopserver> <V453000> hy 13:27:58 <coopserver> <plonka> /wave 13:28:03 <coopserver> <V453000> watup 13:28:37 <coopserver> <plonka> nowt much 13:28:45 <coopserver> <plonka> im watching this game i think 13:28:51 <coopserver> <V453000> ? 13:28:57 <coopserver> <plonka> as im cluless on what to do 13:29:08 <coopserver> <V453000> just make a town :) any way 13:29:18 <coopserver> <V453000> if you havent seen it yet, @@ABR05 13:29:19 <Webster> Advanced Building Revue 05: Sbahns and city networks at #openttdcoop - http://blog.openttdcoop.org/2010/06/13/advanced-building-revue-05-sbahns-and-city-networks/ 13:29:56 <coopserver> <V453000> lol, perfect example of how funding works in today world 13:30:11 <coopserver> <plonka> so long as someone is around to help me ill give it a go 13:30:17 <coopserver> <V453000> get millions funded, build the most critical things - 2 fountains and ghetto 13:30:35 <coopserver> <V453000> someone is always around :P just try something 13:30:42 <coopserver> <V453000> you cant really fail :) 13:30:47 <coopserver> <V453000> everything works 13:31:28 <coopserver> <plonka> ok ill start bottom left 13:31:38 <coopserver> <plonka> no bottom 13:33:58 <V453000> !rcon set town_growth_rate 4 13:36:33 <coopserver> <V453000> gtg 13:36:36 <coopserver> <V453000> laterz 13:36:37 <coopserver> *** V453000 has left the game (Leaving) 13:36:40 <coopserver> <plonka> cya v 14:06:17 <coopserver> <plonka> jam? 14:06:25 <coopserver> <Jam35> good timing 14:06:27 <coopserver> <plonka> vinnie? 14:06:30 <coopserver> <plonka> ah 14:06:40 <coopserver> <Jam35> just looking 14:06:51 <coopserver> <Jam35> right at that moment 14:06:52 <coopserver> <plonka> do we let road go naturally or can i do my own dsign? 14:06:57 <coopserver> <plonka> :) 14:07:02 <coopserver> <Jam35> build your own 14:07:12 <coopserver> <plonka> ok 14:07:29 <coopserver> <Jam35> town ai is pretty crap tbh 14:07:58 <coopserver> <Jam35> like build dead ends to water and stuff 14:08:19 <coopserver> <plonka> right :/ 14:30:58 *** Klanticus has quit IRC 14:32:29 *** Klanticus has joined #openttdcoop 14:38:41 <coopserver> <plonka> how come i can't build a railstations !here 14:39:00 <coopserver> <Jam35> idk 14:39:05 <coopserver> <Jam35> what is the message 14:39:06 <coopserver> <Jam35> ? 14:39:25 <coopserver> <plonka> "can't build railway station here..." 14:39:51 <coopserver> <Vinnie> railtype 14:39:52 <coopserver> <Jam35> wrong shape 14:40:06 <coopserver> <plonka> monorail 14:40:16 <coopserver> <Jam35> what station? 14:40:20 <coopserver> <plonka> correct orientation 14:40:47 <coopserver> <plonka> japanese platform>glass roof with underpass 14:41:14 <coopserver> *** Vinnie has joined company #1 14:41:38 <coopserver> <Vinnie> i tile long max 14:41:47 <coopserver> <Vinnie> 1 14:41:59 <coopserver> <Jam35> yeah 14:42:24 <coopserver> *** Vinnie has joined spectators 14:42:35 <coopserver> <plonka> grr ok thx 14:48:47 *** Maraxus has joined #openttdcoop 14:48:47 *** ChanServ sets mode: +o Maraxus 14:53:07 <Maraxus> !password 14:53:07 <coopserver> Maraxus: writes 14:53:23 <Maraxus> !password 14:53:23 <coopserver> Maraxus: banned 14:53:34 <coopserver> *** Game paused (connecting clients) 14:53:38 <coopserver> *** Maraxus has joined 14:53:39 <coopserver> *** Game unpaused (connecting clients) 14:56:32 <coopserver> *** Maraxus has joined spectators 15:09:57 *** happpy_ has joined #openttdcoop 15:10:06 <happpy_> !date 15:10:06 <coopserver> Dec 26 2155 15:10:17 <happpy_> !players 15:10:17 <coopserver> happpy_: There are currently 2 players and 2 spectators, making a total of 4 clients connected 15:10:21 <happpy_> hi all 15:10:28 <coopserver> <Jam35> hi 15:10:37 <happpy_> how things 15:10:43 <coopserver> <plonka> good thx 15:11:06 <coopserver> <plonka> how's urself? 15:11:11 <happpy_> good 15:12:54 <happpy_> company 10 on the welome server is stel food from company 7 and stel goods from plonka oilrefiney 15:16:07 <coopserver> <plonka> jam can u give me @ on stable plz 15:41:15 *** happpy_ has left #openttdcoop 15:52:23 <coopserver> <plonka> jam? 15:52:35 <coopserver> <Jam35> yep 15:52:56 <coopserver> <plonka> so where exaclt do i start my shifter !here 15:53:16 <coopserver> <Jam35> somewhere before that 15:53:27 <coopserver> <plonka> so no exact rule? 15:53:34 <coopserver> <Jam35> put prio there first 15:53:47 <coopserver> <Jam35> then shifter before that 15:54:06 <coopserver> <plonka> ok mark''s prio is 14 long 15:54:15 <coopserver> <plonka> do the yhave to be that length 15:54:43 <coopserver> <Jam35> I'm not certain if it is enough 15:55:14 <coopserver> <plonka> so say 2x tl 15:55:15 <coopserver> <Jam35> I've played for a bit but is too infrequent traffic wise to tell 15:55:48 <coopserver> <plonka> so doin 20 isn't too much? 15:56:05 <coopserver> <Jam35> I think the prio goes green, train shifts, then blocks cos prio was short 15:56:14 <coopserver> <Jam35> maybe 15:56:32 <coopserver> <plonka> so 18? 15:56:44 <coopserver> <Jam35> try to figure the perfect length for full prio 15:56:51 <coopserver> <Jam35> but no longer :) 15:57:09 <coopserver> <plonka> ill 16 first 15:57:17 <coopserver> <plonka> then i can adjust either way 15:57:32 <coopserver> <Jam35> just don't make mistake of building too many 15:57:37 <coopserver> <Jam35> like I did :P 15:57:50 <coopserver> <plonka> too many what? 15:57:56 <coopserver> <Jam35> shifters 15:58:24 <coopserver> <Jam35> if you need to change length of one it means moving others nearby if they are close 15:58:49 <coopserver> <plonka> yep ok 15:59:27 <coopserver> <Jam35> the fail safe trigger is 10 tiles 15:59:44 <coopserver> <Jam35> TL 16:00:15 <coopserver> <plonka> the what? :D 16:00:55 <coopserver> <Jam35> the entry has two conditions (exit) signals 16:01:49 <coopserver> <plonka> nope i no idea what you're talking about :/ 16:01:58 <coopserver> <Jam35> you see the prio's also join the merging rail 16:02:34 <coopserver> <plonka> best you sign stuff on marks 16:02:46 <coopserver> <plonka> im better if i see it :P 16:03:50 <coopserver> <Jam35> what can happen is 16:04:00 <coopserver> <Jam35> train sees green and tries to shift 16:04:03 <coopserver> <Jam35> but 16:04:09 <coopserver> <Jam35> at that moment 16:04:13 <coopserver> <Jam35> train enters prio 16:04:18 <coopserver> <Jam35> so entry goes red 16:04:27 <coopserver> <Jam35> =stopped train 16:04:50 <coopserver> <Jam35> the exit creates an OR condition 16:05:28 <coopserver> <Jam35> so the train that is merging does not stop 16:05:53 <coopserver> <Jam35> even though a train is (just) in the prio kind of :) 16:05:54 <coopserver> <plonka> so is the backwards pbs important? 16:06:06 <coopserver> <Jam35> yeah 16:06:09 <coopserver> <Jam35> penalty 16:06:17 <coopserver> <Jam35> shift if possible 16:06:30 <coopserver> <plonka> right o 16:06:50 <coopserver> <plonka> i was going to ask about !this 16:07:06 <coopserver> <plonka> as in whats tghe point as trains dont use that track but 16:07:16 <coopserver> <plonka> now i guess they will if they can't shift 16:07:23 <coopserver> <plonka> so it makes sense :) 16:07:47 <coopserver> <Jam35> yeah when fuller it will make sense 16:08:06 <coopserver> <plonka> ok 16:09:51 <coopserver> <plonka> since pbs is penalty onluy 16:10:01 <coopserver> <plonka> i can place it anywhere on the rail? 16:10:53 <coopserver> <Jam35> somewhere convenient after the join 16:11:07 <coopserver> <Jam35> there is fine 16:11:11 <coopserver> <plonka> ok 16:11:21 <coopserver> <plonka> when u said join did u mean split? 16:11:42 <coopserver> <Jam35> join/split 16:11:44 <coopserver> <Jam35> thing 16:12:07 <coopserver> <plonka> that 2 way on the short diagonal 16:12:14 <coopserver> <plonka> that's an entry correct? 16:12:19 <coopserver> <Jam35> one tile though 16:12:24 <coopserver> <Jam35> you have two 16:12:57 <coopserver> <plonka> so now i have to move the first prio? :/ 16:13:11 <coopserver> <plonka> ah 16:13:28 <coopserver> <plonka> why is a 2w entry? 16:13:40 <coopserver> <Jam35> 2 way end of line 16:13:44 <coopserver> <Jam35> dont go there if red 16:13:51 <coopserver> <plonka> aha ok 16:14:03 <coopserver> <plonka> didn't know eol worked with entrys also 16:14:16 <coopserver> <Jam35> any yes 16:14:28 <coopserver> <plonka> ok 16:20:31 <coopserver> <plonka> so it's 1 way backwards exit 16:20:35 <coopserver> <plonka> then 2 way exit 16:22:26 <coopserver> <Jam35> 10 to there 16:23:53 <coopserver> <plonka> like so? 16:24:53 <coopserver> <plonka> damn this is complicated :P 16:25:04 <coopserver> <Jam35> :) the prio is only 11 tiles 16:25:14 <coopserver> <Jam35> what did you decide? 16:25:42 <coopserver> <plonka> umdecided :P 16:25:48 <coopserver> <plonka> so 16:25:55 <coopserver> <Jam35> if you make it longer do this 16:26:02 <coopserver> <plonka> all !trhis should be 16 long too 16:26:40 <Jam35> this 16:26:42 <coopserver> <plonka> so where this1 connects doesn't matter much>? 16:26:57 <Jam35> this1 is always 10 16:27:09 <coopserver> <plonka> right ok 16:28:18 <coopserver> <plonka> right need to go make food 16:28:23 <coopserver> <plonka> be back in a bit 16:28:27 <coopserver> <Jam35> oki 16:59:52 <coopserver> *** Vinnie has left the game (Leaving) 16:59:56 *** Progman has joined #openttdcoop 17:03:32 <coopserver> *** Jam35 has joined spectators 17:07:53 *** Vinnie has quit IRC 17:11:43 *** Vinnie has joined #openttdcoop 17:18:29 <coopserver> *** Jam35 has joined company #1 17:45:11 *** Klanticus_ has joined #openttdcoop 17:48:52 *** Klanticus has quit IRC 17:52:58 *** glubothemad has quit IRC 18:06:11 *** Wolfsmaus has joined #openttdcoop 18:06:50 <Wolfsmaus> jemand da der Deutsch kann ? 18:07:04 <Wolfsmaus> Ich bräuchte etwas hilfe 18:07:53 <coopserver> <plonka> jam? 18:08:00 <Jam35> hello 18:08:09 <Vinnie> sorry, english only 18:08:18 <Wolfsmaus> Hi, annybody ther to help me 18:08:23 <coopserver> <plonka> why wont my route 1 trams goto gulttony station? 18:08:25 <Vinnie> yeah that we can 18:09:22 <Wolfsmaus> with the nwe version 1.5 i have begin a new map 18:09:30 <Vinnie> ok 18:09:48 <coopserver> <Jam35> orders 18:09:48 <Wolfsmaus> but the ai players dont working 18:10:13 <Wolfsmaus> i have dowenload all thinks 18:10:21 <coopserver> <plonka> it's in their orders :/ 18:10:30 <Wolfsmaus> but the AI dont working 18:10:43 <Wolfsmaus> yes all in the orders 18:10:56 <Jam35> wrong person sorry 18:10:57 <coopserver> <plonka> sorry wolf 18:11:03 <coopserver> <plonka> message was for jam 18:11:12 <^Spike^> Wolfsmaus you can also try: /join #openttd 18:11:18 <^Spike^> seems the link i gave you send you to our channel :) 18:11:29 <Wolfsmaus> XD no proplem thx verry much 18:11:30 <Vinnie> yeah might be better 18:11:44 <^Spike^> i thought changing the url would give the proper channel 18:11:49 <^Spike^> seems it's setup to say: Nope! 18:12:03 <Wolfsmaus> #openttdcoop 18:12:06 <coopserver> <plonka> jam i goto go from my gran 18:12:12 <coopserver> <Jam35> order 6 says jump to order 3 18:12:24 <^Spike^> yep instead of #openttd 18:12:26 <^Spike^> what i wanted 18:12:31 <^Spike^> you might also be able to double click that 18:12:37 <^Spike^> i don't know the webclient too well tbh :) 18:12:54 <Vinnie> #openttd becomes a link in webchat 18:12:57 <coopserver> <plonka> @jam thx :) 18:13:09 <coopserver> <plonka> going for gran be back soon 18:13:13 <Vinnie> but he has not joined that one jet 18:13:19 <coopserver> <Jam35> kk 18:13:30 <Wolfsmaus> #openttdcoop 18:13:44 <^Spike^> nop i see 18:14:01 <Wolfsmaus> what must i do with /join #openttd 18:14:07 <Vinnie> Bitte geben Sie zwischen den Anführungszeichen : /join #openttd 18:14:17 <Wolfsmaus> oh ok sorry ^^ 18:14:23 <Wolfsmaus> : /join #openttd 18:14:29 <Wolfsmaus> :/join #openttd 18:14:33 <Vinnie> no : 18:14:39 <^Spike^> without the : 18:16:16 <Wolfsmaus> ah now i have thx ^^ 18:16:25 <^Spike^> :) 18:16:42 <Wolfsmaus> my firth try in irc chanel 18:16:49 <^Spike^> hehe np :) 18:17:15 <Wolfsmaus> thx have fun and good bye 18:18:11 <Vinnie> you too 18:20:34 <V453000> yo dudz 18:20:55 <Vinnie> hi 18:28:30 *** dihedral has quit IRC 18:35:22 *** dihedral has joined #openttdcoop 18:36:01 <coopserver> <Jam35> you should connect th ML station 18:36:06 <coopserver> <Jam35> if you're there 18:36:35 *** liq3 has quit IRC 18:38:36 *** Wolfsmaus has left #openttdcoop 18:42:42 <coopserver> *** Jam35 has joined spectators 18:42:47 <coopserver> <Jam35> afk 18:45:26 <coopserver> <plonka> jam? 18:50:05 *** Vinnie has quit IRC 18:56:49 <V453000> !password 18:56:49 <coopserver> V453000: folded 18:56:55 <coopserver> *** Game paused (connecting clients) 18:56:57 <coopserver> *** V453000 has joined 18:56:58 <coopserver> *** Game unpaused (connecting clients) 18:56:59 <coopserver> <V453000> heyooo 18:57:04 <coopserver> <plonka> v 18:57:12 <coopserver> <plonka> what's wrong !here 18:57:42 <coopserver> <V453000> the 2way combo detects the other combo 18:57:59 <coopserver> <plonka> so what signal should it be? 18:58:08 <coopserver> <V453000> none special 18:58:09 <coopserver> <V453000> why any 18:58:15 <coopserver> <V453000> the prio is on the around 18:58:32 <coopserver> <plonka> because im copying here what jam did :P 18:58:36 <coopserver> <plonka> !here 18:58:38 <coopserver> <V453000> xd 18:58:48 <coopserver> <V453000> sure 18:58:51 <coopserver> <V453000> that is correct 18:59:03 <coopserver> <plonka> the 2 way combi? 18:59:07 <coopserver> <V453000> yes 18:59:28 <coopserver> <plonka> oh yeah 18:59:33 <coopserver> <plonka> i realise why now :P 18:59:38 <coopserver> <V453000> you had that 18:59:39 <coopserver> <V453000> yez 18:59:58 <coopserver> <plonka> but either prio works 19:00:06 <coopserver> <V453000> btw, articulated road vehicles cannot go to the terminus road stations, only go-through 19:00:10 <coopserver> <V453000> no 19:00:20 <coopserver> <V453000> the red one is completely broken and self-blocking 19:00:44 <coopserver> <V453000> for the blue part it is the same as if you did this 19:00:52 <coopserver> <V453000> it blocks itself 19:01:13 <coopserver> <plonka> so that wont work? 19:01:21 <coopserver> <V453000> you just saw it :P 19:01:29 <coopserver> <plonka> no i saw 19:01:48 <coopserver> <V453000> I mean at !here 19:01:53 <coopserver> <V453000> the self blocked train 19:02:00 <coopserver> <plonka> u 19:02:09 <coopserver> <plonka> but now with normal block its ok? 19:02:15 <coopserver> <V453000> see this 19:02:30 <coopserver> <plonka> or do i have to build exacklty like green for it to work 19:02:33 <coopserver> <V453000> any train longer than 1 will block 19:02:57 <coopserver> <V453000> see the problem there? 19:03:03 <coopserver> <plonka> yeah i get that 19:03:11 <coopserver> <V453000> then that is the whole thing :) 19:03:16 <coopserver> <plonka> but at !here is that prio ok? 19:03:21 <coopserver> <V453000> now it is ok 19:03:22 <coopserver> <V453000> yes 19:03:33 <coopserver> <plonka> alright sweet :) 19:04:06 <coopserver> <plonka> just making sure that i didn;'t need to build the prio excalty jam with 2 way combi first and split after 19:04:15 <coopserver> <V453000> you might want to add some short non-articulated (probably doubledeckers) busses to !these 19:04:24 <coopserver> <V453000> right 19:04:33 <coopserver> <V453000> lol my trams are busy 19:05:06 <coopserver> <plonka> so what did u say about something not using something? 19:05:23 <coopserver> <V453000> !these RV stations cannot be used by multi-part busses 19:05:30 <coopserver> <V453000> only single-part RVs can use those 19:07:17 <coopserver> <plonka> so now !these are ok? 19:07:51 <coopserver> <V453000> yeah 19:08:05 <coopserver> <plonka> weee 19:08:44 <coopserver> <V453000> btw the 1way roads is not needed there :P 19:09:06 <coopserver> <plonka> @ !these? 19:09:15 <coopserver> <V453000> yes 19:17:44 <coopserver> <V453000> well shit 19:17:46 <coopserver> <V453000> tramjam :D 19:17:59 <coopserver> <plonka> :/ 19:18:23 <coopserver> <plonka> v can u check my shifter plz 19:18:38 <coopserver> <plonka> if its good will add tranis 19:20:10 <coopserver> <V453000> looks ok 19:20:29 <coopserver> <plonka> tha cl 9 jam built lol 19:21:34 <coopserver> <V453000> :) 19:23:43 <coopserver> <V453000> there 19:24:02 <coopserver> <plonka> sweet thx 19:24:43 <coopserver> <V453000> btw your busses from New Vegas Lust are blocking stuff 19:25:21 <coopserver> <plonka> blocking stuff how? 19:25:42 <coopserver> <V453000> see the jam? :P 19:25:50 <coopserver> <V453000> busses cant proceed to other stations 19:26:00 <coopserver> <V453000> you can take inspiration from my trams if you want 19:26:18 <coopserver> <V453000> see the orders :P 19:26:25 <coopserver> <V453000> is made so they do not block each other 19:29:28 <coopserver> <V453000> it isnt the most brightest either though :D 19:29:45 <coopserver> <V453000> need a way to make trams leave stations individually too 19:29:59 <coopserver> <V453000> now it can happen that they wait for the first one to fill 19:31:25 <coopserver> <plonka> umm 19:31:55 <coopserver> <plonka> if remove one way roads will that fix it? 19:32:06 <coopserver> <V453000> hm 19:32:20 <coopserver> <V453000> idk, perhaps a way over the bridge 19:33:17 <coopserver> <V453000> now they can go around 19:33:27 <coopserver> <V453000> o 19:33:32 <coopserver> <V453000> there arent any other bus stations 19:33:34 <coopserver> <V453000> XD nvm 19:33:39 <coopserver> <plonka> they just choose not to:P 19:33:44 <coopserver> <V453000> still I can show you this 19:34:04 <coopserver> <plonka> thhere are plent of other bus stations there 19:34:09 <coopserver> <V453000> now they should switch 19:34:27 <coopserver> <V453000> hm guess penalty difference still too large 19:35:31 <coopserver> <plonka> nice 19:35:40 <coopserver> <V453000> it is a basic pathfinder thing 19:35:46 <coopserver> <V453000> full station = much higher penalty 19:36:21 <coopserver> <plonka> now they block my trams 19:36:34 <coopserver> <plonka> which is worse :( 19:36:37 <coopserver> <V453000> oh the station is done that way 19:36:38 <coopserver> <V453000> right 19:36:42 <coopserver> <V453000> bridge trams :D 19:36:48 <coopserver> <plonka> yeah 19:37:09 <coopserver> <V453000> bridge = more penalty 19:38:41 <coopserver> <V453000> actually 19:38:44 <coopserver> <V453000> we dont need bridging 19:38:55 <coopserver> <V453000> just remove road from tram exclusive stations :P 19:39:59 *** wicope has quit IRC 19:42:33 <coopserver> <V453000> :P 19:42:53 <coopserver> <V453000> ok :D 19:43:07 <coopserver> <plonka> the river is important to me :D 19:43:15 <coopserver> <V453000> fine :D 19:43:48 <coopserver> <plonka> It's all part of my dante' inferno 9 circles of hell theme :) 19:43:55 <coopserver> <V453000> xd k 19:45:25 <coopserver> <V453000> well 19:45:28 <coopserver> <V453000> the basterds 19:45:42 <coopserver> <plonka> i know let me try something 19:48:11 <coopserver> <V453000> myeah, dumb RVs :) 19:49:10 <coopserver> <V453000> why did my trams just depot :D 19:49:46 <coopserver> <plonka> maybe i did it by accident 19:49:48 <coopserver> <plonka> not sure 19:49:56 <coopserver> <V453000> probably :) 19:50:21 <coopserver> <V453000> btw in vehicle orders in the bottom right you can find list of shared vehicles 19:50:32 <coopserver> <V453000> you can send them by depot that way 19:51:18 <coopserver> <plonka> ok 19:51:39 <coopserver> <plonka> nope didn't work 19:51:44 <coopserver> <plonka> idot buses 19:51:57 <coopserver> <V453000> oh you removed that road station 19:51:58 <coopserver> <V453000> hm 19:52:04 <coopserver> <plonka> no 19:52:08 <coopserver> <plonka> its working now 19:52:11 <coopserver> <V453000> k 19:52:23 <coopserver> <V453000> basically ... RVs are only about penalties :) 19:53:38 <coopserver> <plonka> ok well its broke again 19:54:48 <coopserver> <V453000> right 19:54:52 <coopserver> <V453000> this could work 19:55:03 <coopserver> <V453000> k xd 19:55:18 <coopserver> <V453000> the cargo station split is kind of necessary :P 19:55:21 <coopserver> <V453000> anyway, me sleep 19:55:23 <coopserver> <V453000> gnight 19:55:26 <coopserver> *** V453000 has left the game (Leaving) 19:55:27 <coopserver> <plonka> wait 19:55:29 <coopserver> <plonka> oh 19:55:31 <coopserver> <plonka> gn 20:13:25 <coopserver> <plonka> jam 20:13:35 <coopserver> <plonka> maraxus? 20:13:48 <Jam35> elo 20:14:07 <Plonka> need tunnel length increasing 20:14:18 <coopserver> <Jam35> it is max 20:14:22 <Plonka> i need 86 i think 20:14:27 <Plonka> oh 20:14:39 <coopserver> <Jam35> 64 20:14:45 <coopserver> <plonka> ok 20:15:30 <coopserver> *** Jam35 has joined company #1 20:16:21 <coopserver> <plonka> my shifter us built and my stations is ready 20:16:29 <coopserver> <plonka> do i need to add any trains? 20:16:37 <coopserver> <Jam35> na 20:16:47 <coopserver> <Jam35> and shifters will be all around 20:17:08 <coopserver> <plonka> ok 20:17:19 <coopserver> <Jam35> btw you have short curve if train shifts then takes your exit 20:17:41 <coopserver> <plonka> 7 is short? 20:17:54 <coopserver> <Jam35> these need 10 I believe 20:18:10 <coopserver> <plonka> god damn stupid train length :P 20:18:14 <coopserver> <plonka> imm 20:18:24 <coopserver> <plonka> why aren't trains going in my station? 20:18:41 <coopserver> <Jam35> you figure it out 20:18:49 <coopserver> <Jam35> I can see something at pf trap 20:19:13 <coopserver> <plonka> signal wrong way? 20:19:18 <coopserver> <Jam35> mhm 20:19:47 <coopserver> <Jam35> need to remove some signals so you don't take every train 20:20:34 <coopserver> <plonka> how so? 20:20:46 <coopserver> <Jam35> at your exit from ML 20:21:00 <coopserver> <Jam35> done 20:21:04 <coopserver> <plonka> wow that many 20:21:05 <coopserver> <plonka> ok 20:21:20 <coopserver> <Jam35> idk just a guess 20:21:37 <coopserver> <Jam35> let a train enter tunnel first 20:27:34 *** StarLite has quit IRC 20:38:38 *** Klanticus_ has quit IRC 20:40:21 *** Klanticus has joined #openttdcoop 20:50:48 <coopserver> *** Maraxus has joined company #1 21:09:43 *** Klanticus has quit IRC 21:15:51 *** Progman has quit IRC 21:24:29 <coopserver> *** Maraxus has left the game (Leaving) 21:31:28 *** Maraxus has quit IRC 21:31:56 <coopserver> <Jam35> lots of green space in New Vegas :) 21:32:17 <coopserver> <plonka> yeah every city goto have some greenery :) 21:32:45 <coopserver> <Jam35> na build roads 21:33:07 <coopserver> <Jam35> bus stops have it covered 21:33:18 <coopserver> <plonka> aww ok 21:33:27 <coopserver> <plonka> i intended them as parks :P 21:33:28 <coopserver> <Jam35> jus sayin 21:33:35 <coopserver> <Jam35> not obligatory 21:34:00 <coopserver> <plonka> i im goin to add another island 21:34:12 <coopserver> <Jam35> kk 21:34:19 <coopserver> <plonka> and use the river to ferry some people to the main station 21:36:48 *** LSky`` has quit IRC 21:56:35 <coopserver> <Jam35> what happened :D 21:56:47 <coopserver> <plonka> to what? 21:56:51 <coopserver> <Jam35> near Fufield 21:57:09 <coopserver> <plonka> ah prolly cos i got messages on 21:57:18 <coopserver> <plonka> and something weird happened 21:57:26 <coopserver> <Jam35> eh? 21:57:40 <coopserver> <plonka> those blue messages that pop up 21:57:44 <coopserver> <Jam35> how did that TF happen? 21:58:02 <coopserver> <plonka> if build in one by accident all sorts of weird shit happens 21:58:45 <coopserver> <plonka> were u tfing at the time? 21:59:06 <coopserver> <Jam35> no 21:59:32 <coopserver> <plonka> then i would have done it by accident when a message pooped up :/ 22:00:01 <coopserver> <plonka> can i turn messages off by default? 22:00:05 <coopserver> <Jam35> someho pressed e and dragged area 22:00:31 <coopserver> <Jam35> in settings 22:01:39 <coopserver> <plonka> i will habe dragged an area and as i let go a messge would have popped up about a train in your station or something and it wuld have caused my area to land in the message window some crazy pooped :D 22:35:02 <coopserver> <plonka> jam please increrase num of shios 22:35:19 <Jam35> !rcon set max_ships 22:35:20 <coopserver> Current value for 'max_ships' is: '5' (min: 0, max: 5000) 22:35:25 <Jam35> !rcon set max_ships 50 22:35:32 <Jam35> done 22:43:12 <coopserver> <plonka> thx 23:08:40 <coopserver> *** Jam35 has joined spectators 23:29:42 <coopserver> <Jam35> gn 23:29:45 <coopserver> *** Jam35 has left the game (Leaving) 23:30:08 *** Jam35 is now known as Jam35_ 23:55:34 <coopserver> <plonka> gn