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01:24:55 *** Ramsus08191 has joined #openttdcoop 01:25:18 <Ramsus08191> !password 01:25:18 <coopserver> Ramsus08191: picker 01:25:24 <coopserver> *** Game still paused (connecting clients, number of players) 01:25:30 <coopserver> *** Ramsus08191 has joined 01:25:31 <coopserver> *** Game still paused (number of players) 01:25:32 <coopserver> *** Game unpaused (number of players) 01:31:34 <coopserver> *** Ramsus08191 has left the game (Leaving) 01:31:35 <coopserver> *** Game paused (number of players) 01:31:41 *** Ramsus08191 has quit IRC 01:40:26 *** liq3 has joined #openttdcoop 02:14:36 *** cornjuliox2 has quit IRC 02:17:34 *** cornjuliox has joined #openttdcoop 05:45:25 *** LSky` has joined #openttdcoop 05:57:26 <V453000> !pw 05:57:26 <coopserver> V453000: tindex 05:57:36 <coopserver> *** Game still paused (connecting clients, number of players) 05:57:41 <coopserver> *** V453000 has joined 05:57:42 <coopserver> *** Game still paused (number of players) 05:57:43 <coopserver> *** Game unpaused (number of players) 05:58:05 <coopserver> <V453000> omfg it is the C4T Sbahn 05:58:07 <coopserver> <V453000> XD 05:59:06 <coopserver> *** V453000 has left the game (Leaving) 05:59:07 <coopserver> *** Game paused (number of players) 06:01:09 <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/Allan%20%26%20Co.%2C%2027th%20Dec%202323.sav 06:01:09 <coopserver> Starting download... 06:01:13 <coopserver> Savegame successfully downloaded 06:01:14 <V453000> !rcon ls 06:01:15 <coopserver> 0) .. (Parent directory) 06:01:16 <coopserver> 1) autosave/ (Directory) 06:01:17 <coopserver> 2) uploads/ (Directory) 06:01:18 <coopserver> 3) 20150506_prereboot.sav 06:01:19 <coopserver> 4) game.sav 06:01:20 <coopserver> V453000: You have 4 more messages. Type !less to view them 06:01:22 <V453000> !rcon cd 2 06:01:26 <V453000> !rcon ls 06:01:27 <coopserver> 0) .. (Parent directory) 06:01:28 <coopserver> 1) Allan%20%26%20Co.%2C%2027th%20Dec%202323.sav 06:01:29 <coopserver> 2) psg_296_start6.sav 06:01:30 <coopserver> 3) psg_296_start5.sav 06:01:31 <V453000> !rcon load 1 06:01:31 <coopserver> 4) psg_296_start4.sav 06:01:32 <coopserver> V453000: You have 79 more messages. Type !less to view them 06:01:33 <coopserver> Starting new game 06:01:40 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27221) 06:01:41 <coopserver> *** Game paused (number of players) 06:01:46 <V453000> !pw 06:01:47 <coopserver> V453000: lpvoid 06:01:56 <coopserver> *** Game still paused (connecting clients, number of players) 06:02:01 <coopserver> *** V453000 has joined 06:02:02 <coopserver> *** Game still paused (number of players) 06:02:03 <coopserver> *** Game unpaused (number of players) 06:09:46 *** wicope has joined #openttdcoop 06:53:32 <coopserver> *** V453000 has left the game (general timeout) 06:53:33 <coopserver> *** Game paused (number of players) 06:53:35 <V453000> !pw 06:53:36 <coopserver> V453000: stored 06:53:43 <coopserver> *** Game still paused (connecting clients, number of players) 06:53:47 <coopserver> *** V453000 has joined 06:53:48 <coopserver> *** Game still paused (number of players) 06:53:49 <coopserver> *** Game unpaused (number of players) 07:06:58 <coopserver> *** V453000 has left the game (connection lost) 07:06:59 <coopserver> *** Game paused (number of players) 07:07:44 <V453000> !pw 07:07:44 <coopserver> V453000: resume 07:07:52 <coopserver> *** Game still paused (connecting clients, number of players) 07:07:57 <coopserver> *** V453000 has joined 07:07:58 <coopserver> *** Game still paused (number of players) 07:07:59 <coopserver> *** Game unpaused (number of players) 07:09:26 <V453000> !pw 07:09:26 <coopserver> V453000: resume 07:09:28 <coopserver> *** V453000 has left the game (general timeout) 07:09:29 <coopserver> *** Game paused (number of players) 07:09:35 <coopserver> *** Game still paused (connecting clients, number of players) 07:09:42 <coopserver> *** V453000 has joined 07:09:43 <coopserver> *** Game still paused (number of players) 07:09:44 <coopserver> *** Game unpaused (number of players) 07:14:02 <coopserver> *** V453000 has left the game (general timeout) 07:14:03 <coopserver> *** Game paused (number of players) 07:14:08 <V453000> !pw 07:14:08 <coopserver> V453000: resume 07:14:15 <coopserver> *** Game still paused (connecting clients, number of players) 07:14:20 <coopserver> *** V453000 has joined 07:14:21 <coopserver> *** Game still paused (number of players) 07:14:22 <coopserver> *** Game unpaused (number of players) 07:16:08 <V453000> !pw 07:16:08 <coopserver> V453000: resume 07:16:13 <coopserver> *** V453000 has left the game (general timeout) 07:16:14 <coopserver> *** Game paused (number of players) 07:16:16 <coopserver> *** Game still paused (connecting clients, number of players) 07:16:21 <coopserver> *** V453000 has joined 07:16:22 <coopserver> *** Game still paused (number of players) 07:16:23 <coopserver> *** Game unpaused (number of players) 07:16:34 <coopserver> *** V453000 has left the game (connection lost) 07:16:35 <coopserver> *** Game paused (number of players) 07:18:28 <V453000> !pw 07:18:28 <coopserver> V453000: letter 07:18:35 <coopserver> *** Game still paused (connecting clients, number of players) 07:18:43 <coopserver> *** V453000 has joined 07:18:44 <coopserver> *** Game still paused (number of players) 07:18:45 <coopserver> *** Game unpaused (number of players) 07:32:52 *** Mark has joined #openttdcoop 07:34:07 <Mark> hello 07:34:11 <coopserver> <V453000> hz 07:34:12 <coopserver> <V453000> hy 07:35:06 <coopserver> <V453000> come join nube 07:37:01 <V453000> YO Mark 07:37:19 <Mark> :D 07:37:20 <Mark> !pw 07:37:20 <coopserver> Mark: aborts 07:37:34 <Mark> !pw 07:37:34 <coopserver> Mark: laynbr 07:37:42 <coopserver> *** Game paused (connecting clients) 07:37:49 <coopserver> *** Mark has joined 07:37:50 <coopserver> *** Game unpaused (connecting clients) 07:38:02 <coopserver> <V453000> waup 07:38:42 <coopserver> <Mark> wtf is that :D 07:38:44 <coopserver> <Mark> DOOM 07:38:46 <coopserver> <V453000> :> 07:38:52 <coopserver> <V453000> innovative stuff 07:39:23 <coopserver> <V453000> the slugs are awesome pf traps 07:39:35 <coopserver> <V453000> and whole Sbahn works on nuts hax :P 07:40:04 <coopserver> <Mark> looks complicated 07:40:19 <coopserver> <V453000> is actually quite simple 07:40:51 <coopserver> <V453000> want me to explain? 07:40:59 <coopserver> <Mark> sure 07:41:10 <coopserver> <V453000> which part? 07:41:17 <coopserver> <Mark> hm 07:41:23 <coopserver> <Mark> ill probably figure it out :P 07:41:25 <coopserver> <V453000> sbahn or the main station 07:44:41 <coopserver> <V453000> you see yet? :P 07:44:49 <coopserver> <Mark> yes 07:44:57 <coopserver> <Mark> i like the sbahn 07:45:06 <coopserver> <Mark> the waypoints are clever 07:45:25 <coopserver> <V453000> they mainly save so much space you would need for overflows/logic/dummies/... 07:45:35 <coopserver> <Mark> yes 07:45:50 <coopserver> <V453000> it would probably be a better idea to just have 1 loop of waypoints and no branching, but its fine 07:46:45 <coopserver> <Mark> wouldnt one long slug work instead of all the short ones? 07:46:57 <coopserver> <V453000> nope, that is the whole point :) 07:47:28 <coopserver> <V453000> when 2 trains arrive at the 2way signal from both end 07:47:37 <coopserver> <V453000> the train which was there first keeps waiting 07:47:39 <coopserver> <V453000> the second one reverses 07:48:09 <coopserver> <V453000> the Exit presignals are there so just the station entrance PBS never sees the permanently red Entry signals 07:49:09 <coopserver> <V453000> awesome isnt it :P 07:49:26 <coopserver> <V453000> it is better than a pf trap at the start because trains arent ever lost 07:49:29 <coopserver> <Mark> whats wrong with just using the beer station? 07:49:39 <coopserver> <V453000> -> they make better decisions towards the terminus 07:49:40 <coopserver> <Mark> right... 07:50:08 <coopserver> <V453000> with normal terminus they would just pile up at first platform and all paths leading to it, then 2nd , ... 07:50:16 <coopserver> <V453000> now they spread better 07:50:28 <coopserver> <Mark> yea.. 07:50:35 <coopserver> <Mark> not that it matters a lot but OK :D 07:50:42 <coopserver> <V453000> it actually does 07:51:02 <coopserver> <V453000> or well, not drastically much :) 07:51:10 <coopserver> <V453000> esp with the jammed exit :) 07:51:12 <coopserver> <Mark> my terminus works fine 07:51:14 <coopserver> <V453000> I need minions for shifters 07:51:20 <coopserver> <V453000> yes 07:51:23 <coopserver> <Mark> heh 07:51:29 <coopserver> <V453000> btw these trains have seriously low loadspeed 07:51:36 <coopserver> <Mark> yes they do 07:51:37 <coopserver> <V453000> might want to addd moar XD 07:51:56 <coopserver> <Mark> theyre doing fine so far 07:52:08 <coopserver> <V453000> I just discovered in the changelog that the last nuts version rebalances them, reduces the loadspeed drastically from previous version 07:52:19 <coopserver> <V453000> they were just too good in everything, now its ok 07:52:44 <coopserver> <V453000> you can utilize the raw throughput they offerb ut you need fuckload of space for it 07:52:57 <coopserver> <Mark> i think theyre too slow 07:52:58 <coopserver> <Mark> imho 07:53:07 <coopserver> <V453000> nah 600 isn ice 07:53:11 <coopserver> <V453000> is nice :). 07:53:19 <coopserver> <Mark> slow in loading speed i mean 07:53:36 <coopserver> <V453000> they are faster in shorter versions 07:53:47 <coopserver> <V453000> the longer the train gets the longer it takes to load 07:53:58 <coopserver> <V453000> but the longer it gets, the more capacity each wagon has 07:54:01 <coopserver> <V453000> which makes it quite fun 07:54:23 <coopserver> <V453000> it is like 10 different trains in one :P 07:54:49 <coopserver> <Mark> needs a 32bpp version :P 07:55:00 <coopserver> <V453000> will get it eventually :) 07:55:10 <coopserver> <V453000> they are nice enough though :) 07:56:11 <coopserver> <Mark> i'd like a high capacity super fast TL1 train 07:56:28 *** Jam35_ is now known as Jam35 07:56:36 <coopserver> <Mark> mostly because you can use long tunnels in sbahns 07:56:39 <coopserver> <V453000> what are the downsides? :P 07:56:54 <coopserver> <Mark> uhm 07:56:59 <coopserver> <V453000> short trains are shit with long tunnels 07:57:08 <coopserver> <Mark> not if theyre very fast 07:57:22 <coopserver> <Mark> but yeah i dont know 07:57:25 <coopserver> <Mark> might be a stupid idea 07:57:28 <coopserver> <V453000> speed does not influence what tunnels cause :) 07:57:37 <coopserver> <V453000> and loading speed must be low for Sbahn trains 07:57:46 <coopserver> <V453000> it isnt a great idea :P 07:57:57 <coopserver> <V453000> meat grinders are basicaly that, except not TL1 07:58:02 <coopserver> <V453000> but they do have CL1 07:58:08 <coopserver> <V453000> capacity is ~k 07:58:20 <coopserver> <Mark> speed does influence tunnels 07:58:33 <coopserver> <Mark> faster trains will have a bigger gap between them 07:58:40 <coopserver> *** V453000 has left the game (general timeout) 07:58:44 <coopserver> <Mark> compared to the same amount of slower trains 07:58:59 <V453000> well sure 07:58:59 <V453000> !pw 07:58:59 <V453000> but just in the raw throughput 07:58:59 <coopserver> V453000: thread 07:59:08 <coopserver> <Mark> yes 07:59:10 <coopserver> *** Game paused (connecting clients) 07:59:14 <coopserver> *** V453000 has joined 07:59:15 <coopserver> *** Game unpaused (connecting clients) 08:00:04 <coopserver> <V453000> it doesnt really help if a TL1 train with 100 capacity and 500 speed goes through tunnel 08:00:17 <coopserver> <V453000> or if TL5 500 capacity 100 speed train does 08:00:31 <coopserver> <V453000> but if there are many such trains, the TL5 will win 08:00:32 <coopserver> <Mark> true 08:00:38 <coopserver> <Mark> except the TL1 looks way cooler 08:00:43 <coopserver> <V453000> well sure 08:00:45 <coopserver> <Mark> buzzing about 08:00:56 <coopserver> <V453000> wetrail Sbahn is possible with TL1 :P 08:02:10 <coopserver> <Mark> hmm Jam's mountain is way cooler than mine 08:02:22 <coopserver> <V453000> so far :P 08:02:26 <coopserver> <V453000> also 08:02:29 <coopserver> <Mark> im gonna get rid of mine 08:02:35 <coopserver> <Mark> i cant be bothered with it 08:02:38 <coopserver> <V453000> before the game you sed you dont use nuts pax trains often enough 08:02:42 <coopserver> <V453000> now you use RVs 08:02:43 <coopserver> <V453000> wat 08:02:46 <coopserver> <Mark> :D 08:03:04 <coopserver> <V453000> just keep it and sstart anew 08:03:11 <coopserver> <V453000> and let dudes continue with it 08:03:22 <coopserver> <V453000> the land mass is nice 08:03:29 <coopserver> <V453000> not very useful but nic 08:03:31 <coopserver> <V453000> ok 08:03:34 <coopserver> <V453000> :D 08:05:09 <coopserver> <Mark> need inspiration 08:05:20 <coopserver> <V453000> bs 08:06:20 *** Maraxus has joined #openttdcoop 08:06:20 *** ChanServ sets mode: +o Maraxus 08:09:37 <coopserver> <V453000> just make a normal nice organic town :) 08:09:44 <coopserver> <V453000> flat land is your friend :P 08:10:37 <coopserver> <V453000> your shit is always awesome so it doesnt really matter much what you try :P 08:10:53 <coopserver> <Mark> thanks :D 08:11:05 <coopserver> <V453000> iz true 08:11:14 <coopserver> <Mark> well maybe it was 5 years ago 08:11:23 <coopserver> <V453000> nope 08:11:40 <coopserver> <V453000> you dont forget this game 08:11:47 <coopserver> <V453000> it just requires some specific kind of thinking 08:12:01 <coopserver> <V453000> ofc you do forget how to do tiny things here and there but in general no 08:12:24 <coopserver> <V453000> I am already at that stage, by making newgrfs I forgot how to build compact hubs from scratch 08:12:32 <coopserver> <V453000> but it isnt like it matters 08:14:02 <coopserver> <Mark> one could almost believe nothing happened 08:14:09 <coopserver> <V453000> yes :D 08:24:47 <coopserver> *** V453000 has left the game (general timeout) 08:25:11 <V453000> !pw 08:25:11 <coopserver> V453000: towers 08:25:19 <coopserver> *** Game paused (connecting clients) 08:25:23 <coopserver> *** V453000 has joined 08:25:24 <coopserver> *** Game unpaused (connecting clients) 08:27:24 <coopserver> *** Game paused (connecting clients) 08:27:28 <coopserver> *** Maraxus has joined 08:27:29 <coopserver> *** Game unpaused (connecting clients) 08:27:31 <coopserver> <V453000> hy 08:27:36 <coopserver> <Maraxus> hi 08:27:40 <coopserver> <Mark> yo 08:37:47 <coopserver> <V453000> gayer name than SUN please 08:37:55 *** Progman has joined #openttdcoop 08:38:07 <coopserver> <V453000> :P 08:38:08 <Mark> :D 08:38:11 <Mark> i didnt name it 08:38:21 <coopserver> <V453000> :d 08:42:51 <coopserver> <V453000> Maraxus: not feeling like building? :p 08:43:13 <coopserver> <Maraxus> not getting any good ideas atm 08:43:21 <coopserver> <Mark> do a shipbahn 08:43:24 <coopserver> <V453000> Mark only has bad ideas and look at him go :P 08:43:28 <coopserver> <Mark> :D 08:43:42 <coopserver> <Maraxus> :) 08:47:54 <coopserver> <V453000> I would need some shifters at doom if you need a great idea! :D 08:51:45 <coopserver> <V453000> omfg 08:51:49 <coopserver> <V453000> ships indeed 08:57:39 <coopserver> <Mark> why no bridges over locks? 08:57:51 <coopserver> <V453000> dont ask me lol 08:58:15 <coopserver> <Mark> and we need ship tunnels 08:58:20 <coopserver> <V453000> ye 08:58:21 <coopserver> <Mark> that would make them the perfect sbahn 08:58:26 <coopserver> <Mark> although they already are really 09:06:13 <coopserver> <Mark> i eat slugs for breakfast 09:06:22 <coopserver> <V453000> and shit rainbow? 09:06:26 <coopserver> <Mark> :D 09:06:41 <coopserver> <Mark> oh what 09:06:46 <coopserver> <Mark> bridges over aqueducts? 09:06:50 <coopserver> <Mark> thats awesome 09:06:59 <coopserver> <V453000> probably over head 09:07:07 <coopserver> <Mark> oh yea 09:07:10 <coopserver> <Mark> true 09:08:23 <coopserver> <V453000> fuck your town name 09:08:54 <coopserver> <V453000> luckily it wont have many inhabitants 09:09:15 <coopserver> <V453000> purrington fights on the side of slugs 09:09:31 <coopserver> <Mark> i eat all your slugs 09:26:26 <coopserver> <V453000> yo ships are fat 09:26:48 <coopserver> <Mark> yo slugs are fat 09:26:58 <coopserver> <V453000> I actually have no slugs :P 09:27:07 <coopserver> <Mark> theyre still fat 09:27:41 <coopserver> <V453000> wait I do have slugs 09:27:51 <coopserver> <V453000> see they are so slim and tiny I even forgot about them 09:28:28 <coopserver> <Mark> you have jam on your sbahn 09:28:33 <coopserver> <Mark> noobie 09:28:39 <coopserver> <Mark> aint gonna happen to me 09:28:41 <coopserver> <V453000> nope, thats just waiting trains 09:28:45 <coopserver> <V453000> need moar paz 09:28:46 <coopserver> <Mark> except for my buses 09:28:47 <coopserver> <V453000> pax 09:28:54 <coopserver> <V453000> xd bus noob 09:29:08 <coopserver> <V453000> you could actually solve that jam easy :P 09:29:19 <coopserver> <V453000> just let them go in both directions 09:29:47 <coopserver> <Mark> maybe 09:29:54 <coopserver> <Mark> such a shame we dont hav real highways 09:30:10 <coopserver> <V453000> highway in town, yes 09:30:11 <coopserver> <V453000> nub 09:30:29 <coopserver> <V453000> its not like we need them :P 09:34:39 <coopserver> <V453000> busses still bad eh :P 09:34:50 <coopserver> <Mark> yeah they dont go the other way anymore 09:34:54 <coopserver> <Mark> cause its longer obviously 09:34:59 <coopserver> <V453000> you should learn to use the station balancers 09:35:34 <coopserver> <V453000> ok penalty difference not enuf 09:36:10 <coopserver> <V453000> there you go 09:36:38 <coopserver> <Mark> :) 09:38:04 <coopserver> <V453000> all 3 now 09:39:48 <coopserver> <V453000> nice 09:40:03 <coopserver> <V453000> your small ass stations are shit too :P 09:40:12 <coopserver> <Mark> yes they are 09:40:33 <coopserver> <V453000> anyway, your town works nice now 09:40:43 <coopserver> <Mark> thank you sir 09:40:46 <coopserver> <V453000> ÿw 09:41:03 <coopserver> <V453000> btw trams can be controlled by waypoints nicely 09:41:09 <coopserver> <V453000> to tell them which direction to use 09:43:28 <coopserver> <Mark> im going to bed 09:43:30 <coopserver> <Mark> cya 09:43:33 <coopserver> <V453000> gnight 09:43:38 <coopserver> <V453000> im going to lunch :D 09:43:51 <coopserver> <Mark> enjoy 09:43:53 <coopserver> *** Mark has left the game (Leaving) 09:44:03 *** Mark has quit IRC 10:21:06 <coopserver> *** Maraxus has joined spectators 10:38:54 <coopserver> <V453000> need moar 10:56:23 <coopserver> *** V453000 has left the game (general timeout) 10:56:24 <coopserver> *** Game paused (number of players) 10:56:29 <V453000> !pw 10:56:30 <coopserver> V453000: paused 10:56:39 <coopserver> *** Game still paused (connecting clients, number of players) 10:56:45 <coopserver> *** V453000 has joined 10:56:46 <coopserver> *** Game still paused (number of players) 10:56:47 <coopserver> *** Game unpaused (number of players) 11:04:47 *** StarLite has joined #openttdcoop 11:04:47 *** ChanServ sets mode: +o StarLite 11:07:15 <coopserver> *** Maraxus has joined company #1 11:07:19 <coopserver> <V453000> heyo : 11:07:21 <coopserver> <V453000> :) 11:07:28 <coopserver> <Maraxus> hi :) 11:11:22 <coopserver> <V453000> yay idea has been gathered :D 11:11:54 <coopserver> <V453000> I like how kind of everybody is building in the sea instead of mountains :P 11:12:13 <coopserver> <Maraxus> it's a bit easier :) 11:12:20 <coopserver> <V453000> a bit :D 11:14:19 <coopserver> <V453000> that looks weird :D 11:14:42 <coopserver> <Maraxus> the exact idea - non-conventional 11:14:56 <coopserver> <V453000> well lets see what comes out of it :P 11:32:49 <Jam35> !pw 11:32:49 <coopserver> Jam35: larger 11:32:55 <coopserver> *** Game paused (connecting clients) 11:32:59 <coopserver> *** Jam35 has joined 11:33:00 <coopserver> *** Game unpaused (connecting clients) 11:33:05 <coopserver> <V453000> yo Jam 11:33:26 <coopserver> <Jam35> yoyo 11:33:30 <coopserver> <Maraxus> hi 11:34:49 <coopserver> <V453000> afk for a little whilr 11:34:51 <coopserver> <V453000> e 11:34:55 <coopserver> *** V453000 has joined spectators 12:01:59 *** efess has joined #openttdcoop 12:10:07 <coopserver> *** Jam35 has joined company #1 12:27:08 <coopserver> <Maraxus> still can't build logic gates... 12:31:18 <coopserver> *** Maraxus has left the game (Leaving) 12:31:21 *** Maraxus has quit IRC 12:32:39 <coopserver> <V453000> :d 12:33:05 <coopserver> <V453000> how iz da hill Jam35 12:33:17 <coopserver> *** V453000 has joined company #1 12:33:53 <coopserver> <Jam35> a poor idea badly implemented 12:34:04 <coopserver> <V453000> :d why 12:34:10 <coopserver> <Jam35> idk :) 12:34:14 <coopserver> <V453000> ...... 12:34:16 <coopserver> <Jam35> i don't like it 12:34:38 <coopserver> <V453000> seen my shit yet? :) 12:34:42 <coopserver> <Jam35> it needs to have more square plateaus for blocks 12:34:45 <coopserver> <Jam35> yeah 12:34:49 <coopserver> <V453000> mhm:) 12:35:21 <coopserver> <Jam35> wtf is going on there anyway? :) 12:35:34 <coopserver> <V453000> 3 special things 12:35:46 <coopserver> <V453000> 1 - Sbahn utilizing purr/meow stat changes 12:36:11 <coopserver> <V453000> 2 - awsum PF trap for terminus, making trains never lost and pathfind better in the dead end station 12:36:16 <coopserver> <V453000> 3 - awesome tramz 12:36:51 <coopserver> <V453000> 4 - jammed exit due to lack of shifters :D 12:37:48 <coopserver> <Jam35> I told you no-one wanted to build them :P 12:38:01 <coopserver> <V453000> to build what? :) 12:38:10 <coopserver> <Jam35> 1000 shifters 12:38:18 <coopserver> <V453000> well sure 12:38:28 <coopserver> <V453000> I will build mine, but after I sort town out :) 12:38:30 <coopserver> <Jam35> even one would help there 12:38:41 <coopserver> <V453000> ye 12:39:33 <coopserver> <V453000> 15 long shifter doing fine? 12:39:53 <coopserver> <V453000> plonka has like 18 12:40:06 <coopserver> <Jam35> the plan one seems ok 12:40:11 <coopserver> <Jam35> I changed it slightly 12:41:04 <coopserver> <Jam35> I say ok, the diagonal is1.5 long so we think that is why sometimes train catches up 12:41:17 <coopserver> <V453000> yar 12:42:46 <coopserver> <V453000> shifterzzzzzzz 12:43:04 <coopserver> <Jam35> yezz 12:43:32 <coopserver> <Jam35> it's less painless if things are flat 12:43:42 <coopserver> <V453000> it is fine regardless 12:43:52 <coopserver> <V453000> tbh it seems like way more work than it actually is 12:44:00 <coopserver> <V453000> building the town is much more endless 12:47:03 <coopserver> <V453000> I dont think a 2tile gap can cause problems on this ML 12:48:03 <coopserver> <Jam35> idk if you watch SLH03 you will see slowing on that diagonal 12:48:25 <coopserver> <V453000> mhm 12:56:38 <coopserver> <V453000> dux 13:01:08 <coopserver> <V453000> need shifters after Marks join 13:05:11 *** Plonka has joined #openttdcoop 13:10:35 <coopserver> *** V453000 has left the game (general timeout) 13:10:39 <coopserver> *** Jam35 has joined spectators 13:10:40 <coopserver> *** Game paused (number of players) 13:10:41 <V453000> !pw 13:10:42 <coopserver> V453000: printf 13:10:49 <coopserver> *** Game still paused (connecting clients, number of players) 13:10:53 <coopserver> *** V453000 has joined 13:10:54 <coopserver> *** Game still paused (number of players) 13:10:55 <coopserver> *** Game unpaused (number of players) 13:11:14 <Jam35> me too lazy today 13:11:24 <coopserver> <V453000> me getting shit done 13:22:20 <Plonka> v or jam 13:22:35 <Plonka> please check stable irc 13:22:41 <coopserver> 'V453000' reported an error and is closing its connection (general error) 13:22:42 <coopserver> *** V453000 has left the game (Leaving) 13:22:43 <coopserver> *** Game paused (number of players) 13:23:09 <Jam35> can't they take the bus? 13:24:32 <Plonka> not that i can see 13:25:03 <Plonka> !pw 13:25:03 <coopserver> Plonka: became 13:25:31 <coopserver> *** Game still paused (connecting clients, number of players) 13:25:35 <coopserver> *** plonka has joined 13:25:36 <coopserver> *** Game still paused (number of players) 13:25:37 <coopserver> *** Game unpaused (number of players) 13:26:07 <V453000> hyhy 13:26:15 <coopserver> <plonka> hello 13:26:18 <V453000> watz problem 13:26:30 <Plonka> whoever started this game must have been on drugs [14:21] <Plonka> it's a yeti game, but no carriges can be refit to yeti :/ 13:30:09 <Sylf> !pw 13:30:10 <coopserver> Sylf: became 13:30:19 <coopserver> *** Game paused (connecting clients) 13:30:24 <coopserver> *** Sylf has joined 13:30:25 <coopserver> *** Game unpaused (connecting clients) 13:30:36 <V453000> wat 13:31:33 <coopserver> <Sylf> yum. ducks carrying ducks 13:31:37 <V453000> :) 13:32:00 <coopserver> *** Sylf has joined company #1 13:32:13 <V453000> brb 13:32:46 <coopserver> <plonka> nevermind 13:32:50 <coopserver> <plonka> im an idiot 13:32:57 <coopserver> <Sylf> what is this doom 13:45:04 *** Maraxus has joined #openttdcoop 13:45:04 *** ChanServ sets mode: +o Maraxus 13:47:12 <coopserver> *** Sylf has left the game (Leaving) 13:56:33 <coopserver> *** Jam35 has joined company #1 13:56:59 <coopserver> *** Jam35 has joined spectators 14:00:50 <coopserver> <plonka> jam 14:00:55 <coopserver> <plonka> r u there? 14:01:09 <V453000> !pw 14:01:10 <coopserver> V453000: ttypes 14:01:16 <coopserver> <plonka> plz check !here 14:01:31 <coopserver> *** Game paused (connecting clients) 14:01:33 <coopserver> <plonka> why wont trains goto maraxus station? 14:01:41 <coopserver> *** V453000 has joined 14:01:42 <coopserver> *** Game unpaused (connecting clients) 14:01:49 <coopserver> <V453000> why would they :) 14:01:55 <coopserver> <V453000> no 2way telling them so 14:02:29 <coopserver> <plonka> ah i placed a 2w on my line 14:02:39 <coopserver> <plonka> i thought that should be enough 14:03:15 <coopserver> <plonka> so why the slugs at doom? 14:03:26 <coopserver> <plonka> are pa 14:03:34 <coopserver> <plonka> are they part of pf trap? 14:06:05 <Sylf> they force the trains to turn around, instead of waiting at red 2way 14:07:01 <coopserver> <plonka> aha i see 14:10:11 <Maraxus> !password 14:10:11 <coopserver> Maraxus: fucked 14:10:22 <coopserver> *** Game paused (connecting clients) 14:10:26 <Sylf> @calc 2^64 14:10:27 <coopserver> *** Maraxus has joined 14:10:28 <coopserver> *** Game unpaused (connecting clients) 14:10:51 <Jam35> nice password?! 14:11:50 <coopserver> *** Jam35 has joined company #1 14:12:10 *** Progman has quit IRC 14:12:32 <Sylf> It should be replaced with DOOMED 14:14:01 <V453000> :> 14:14:16 <V453000> back in the evening :) get DOOMED meanwhile 14:14:25 <coopserver> *** V453000 has left the game (Leaving) 15:26:04 <coopserver> *** plonka has left the game (general timeout) 15:26:24 <Plonka> !pw 15:26:24 <coopserver> Plonka: pcppos 15:26:33 <coopserver> *** Game paused (connecting clients) 15:26:36 <coopserver> *** plonka has joined 15:26:37 <coopserver> *** Game unpaused (connecting clients) 15:27:04 <coopserver> *** plonka has joined spectators 15:59:36 *** Vinnie has joined #openttdcoop 16:00:01 <Vinnie> !pw 16:00:01 <coopserver> Vinnie: causes 16:00:08 <coopserver> *** Game paused (connecting clients) 16:00:12 <coopserver> *** Vinnie has joined 16:00:13 <coopserver> *** Game unpaused (connecting clients) 16:00:23 <coopserver> <Vinnie> howdy 16:00:28 <coopserver> <Maraxus> hi 16:03:11 <coopserver> *** plonka has left the game (general timeout) 16:03:28 <Plonka> Ipw 16:03:36 <Plonka> !pw 16:03:36 <coopserver> Plonka: passes 16:03:46 <coopserver> *** Game paused (connecting clients) 16:03:49 <coopserver> *** plonka has joined 16:03:50 <coopserver> *** Game unpaused (connecting clients) 16:04:02 <coopserver> *** plonka has joined spectators 16:06:27 <coopserver> <Vinnie> hmm 16:06:37 <coopserver> <Vinnie> that just an overflow on doom or what? 16:06:52 <coopserver> *** Jam35 has left the game (general timeout) 16:07:48 <coopserver> *** Vinnie has left the game (general timeout) 16:08:02 <coopserver> <plonka> i keep timing out too 16:08:08 <coopserver> <plonka> on both servers 16:08:20 <coopserver> <plonka> grr 16:09:58 <coopserver> <Maraxus> time for break - cu later 16:10:03 <coopserver> *** Maraxus has left the game (Leaving) 16:10:04 <coopserver> *** Game paused (number of players) 16:10:17 *** Maraxus has quit IRC 16:15:49 <coopserver> <plonka> cya :) 16:37:43 <coopserver> *** plonka has joined company #1 16:37:44 <coopserver> *** Game unpaused (number of players) 17:03:08 <coopserver> *** plonka has joined spectators 17:03:09 <coopserver> *** Game paused (number of players) 17:06:07 *** liq3 has quit IRC 17:43:02 *** Maraxus has joined #openttdcoop 17:43:02 *** ChanServ sets mode: +o Maraxus 17:59:34 <V453000> !pw 17:59:35 <coopserver> V453000: owning 18:00:02 <coopserver> *** Game still paused (connecting clients, number of players) 18:00:07 <coopserver> *** V453000 has joined 18:00:08 <coopserver> *** Game still paused (number of players) 18:00:09 <coopserver> *** Game unpaused (number of players) 18:00:10 <coopserver> <V453000> zo 18:00:11 <coopserver> <V453000> yo 18:00:52 <coopserver> *** V453000 has left the game (Leaving) 18:00:53 <coopserver> *** Game paused (number of players) 18:09:51 <V453000> !pw 18:09:51 <coopserver> V453000: client 18:09:59 <coopserver> *** Game still paused (connecting clients, number of players) 18:10:04 <coopserver> *** V453000 has joined 18:10:05 <coopserver> *** Game still paused (number of players) 18:10:06 <coopserver> *** Game unpaused (number of players) 18:10:24 <coopserver> <V453000> need moar doom 18:10:56 <coopserver> *** Game paused (connecting clients) 18:11:00 <coopserver> *** Maraxus has joined 18:11:01 <coopserver> *** Game unpaused (connecting clients) 18:11:07 <coopserver> <V453000> hZ 18:11:10 <coopserver> <V453000> hY 18:11:15 <coopserver> <Maraxus> hi 18:11:35 <coopserver> <V453000> stuff grew :P 18:11:56 <coopserver> <Maraxus> indeed :) 18:12:12 <coopserver> *** Maraxus has joined company #1 18:28:48 <coopserver> <V453000> fak 18:29:15 <coopserver> <V453000> didnt need that anyway 18:29:17 <coopserver> <V453000> :D 18:34:52 <coopserver> <Maraxus> too few mainline trains or too few shifters or a combination of both? 18:35:02 <coopserver> <V453000> mainly the shiftera 18:35:14 <coopserver> <V453000> yeah 18:35:26 <coopserver> <V453000> at least that is the case of doom 18:35:44 <coopserver> <V453000> the secondjoin is unused because no shifters after Marks SLH 18:36:10 <coopserver> <V453000> and DOOM is barely ok 18:36:19 <coopserver> <V453000> 22k shows it can somewhat keep up 18:36:30 <coopserver> <V453000> FUF is worse 18:37:08 <coopserver> <V453000> 4 platforms wont be enough btw :P the monorail intercity is unmatched in raw throughput but loading speed is terrible 18:37:21 <coopserver> <V453000> so you need a lot of platforms ... is why DOOM is so oversized in that regard 18:38:19 <coopserver> <Maraxus> I'll expand it a bit later 18:38:27 <coopserver> <V453000> sure just saying :) 18:43:11 <coopserver> <V453000> DOOM could probably use a 3rd line in later :) 18:45:32 <coopserver> <Maraxus> how much distance between shifters btw? 18:45:57 <coopserver> <V453000> what do you mean? as soon as you can? 18:46:23 <coopserver> <V453000> I used !distance but you could make it 2 tiles closer 18:47:04 <coopserver> <V453000> nyway, gtg,cya tomorrow 18:47:06 <coopserver> *** V453000 has left the game (Leaving) 18:47:08 <coopserver> <Maraxus> cu 20:27:24 *** Progman has joined #openttdcoop 20:44:12 <coopserver> *** Maraxus has left the game (Leaving) 20:44:13 <coopserver> *** Game paused (number of players) 20:44:16 *** Maraxus has quit IRC 21:03:31 *** Vinnie has quit IRC 21:33:15 <coopserver> *** plonka has left the game (general timeout) 21:54:57 *** LSky` has quit IRC 22:10:26 *** StarLite has quit IRC 22:25:11 *** wicope has quit IRC 22:29:06 *** Progman has quit IRC 22:43:45 *** Jam35 is now known as Jam35_