Config
Log for #openttdcoop on 25th May 2015:
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02:08:35  *** liq3 has joined #openttdcoop
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05:13:46  <V453000> just leave it alone Anson please :)
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05:23:12  <MiG_BEECH> !dl lin64
05:23:12  <coopserver> MiG_BEECH: http://binaries.openttd.org/nightlies/trunk/r27291/openttd-trunk-r27291-linux-generic-amd64.tar.xz
05:29:14  <MiG_BEECH> !pw
05:29:14  <coopserver> MiG_BEECH: depend
05:29:18  <coopserver> *** Game still paused (connecting clients, number of players)
05:29:23  <MiG_BEECH> depend undergarments
05:29:29  <MiG_BEECH> diaper MEECH
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05:29:39  <coopserver> <BiG_MEECH> look at this gay shit
05:30:00  <V453000> !pw
05:30:00  <coopserver> V453000: depend
05:32:14  <MiG_BEECH> you not coming inside?
05:32:35  <MiG_BEECH> cumeing
05:32:41  <MiG_BEECH> cueballing
05:33:47  <MiG_BEECH> big ballin refit
05:33:57  <MiG_BEECH> reshit
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05:35:52  <V453000> useen hell?
05:38:53  <MiG_BEECH> brainmelty
05:40:12  <MiG_BEECH> no idea what is going on as usualy, you'd say
05:40:31  <MiG_BEECH> AKA FUCK YOU MEECH UNUBE
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05:45:05  *** Webster sets mode: +o Mark
05:45:08  <Mark> hello
05:46:58  <MiG_BEECH> WORD UP
05:47:11  <MiG_BEECH> BiG_MaRku$$$$$$$$$$$$$$$$$$$$$$$$ IN DA HOUSE
05:47:21  <MiG_BEECH> Ca$h BO$$
05:49:47  <V453000> sup
05:50:11  <MiG_BEECH> sup
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07:20:51  <solatis> urgh, i hate it when i forget to enable a crucial newgrf after playing a game for 5 years :(
07:21:20  <solatis> i guess hacking a savegame to enable the unrealistic train set is not really an option anymore, eh
07:31:31  <argoneus> how did you notice you had the wrong trainset so late?
07:33:08  <solatis> well i first built stations, tracks, a few junctions, etc and only then was i going to add some trains
07:33:30  <solatis> needless to say, i quickly figured out i didnt have a universal cargo container for my trains.. :(
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08:28:21  <Maraxus> !pw
08:28:21  <coopserver> Maraxus: drives
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08:40:28  *** ^Spike^ sets mode: +b *!*44ffa678*@188.cimarosa.openttdcoop.org
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09:10:46  <Jam35> !pw
09:10:46  <coopserver> Jam35: alikes
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10:43:30  <lol> !pw
10:43:30  <coopserver> lol: spoilt
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10:45:23  <lol> !pw
10:45:23  <coopserver> lol: spoilt
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10:58:04  <glevans2> !pw
10:58:04  <coopserver> glevans2: camera
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11:02:38  <britboy3456> Can someone remind me where to get newGRFs?
11:02:53  <Jam35> !grf
11:02:53  <coopserver> Jam35: http://wiki.openttdcoop.org/GRF
11:02:55  <V453000> !grf
11:02:55  <coopserver> V453000: http://wiki.openttdcoop.org/GRF
11:02:56  <V453000> asdf
11:03:00  <V453000> :)
11:03:02  <britboy3456> thanks
11:07:08  <britboy3456> !pw
11:07:08  <coopserver> britboy3456: tracks
11:07:14  <coopserver> *** Game paused (connecting clients)
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11:09:18  <coopserver> <britboy3456> Is there much that still needs doing?
11:10:31  <V453000> expanding a lot probably
11:10:37  <coopserver> <Jam35> you could add SL @ Fort Slonnville
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12:17:51  <lol> !pw
12:17:51  <coopserver> lol: merged
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12:19:06  <coopserver> <lol> someone has some time for an question?
12:19:35  <coopserver> <Jam35> I'm here
12:19:53  <coopserver> <lol> V sais he want double entrylanes
12:19:56  <coopserver> <Jam35> whether i can answer...
12:20:01  <coopserver> <lol> which one does he mean?
12:20:07  <V453000> wat
12:20:23  <coopserver> <Jam35> that sign is anson's
12:20:29  <coopserver> <lol> you sais at hell you want all entry double
12:20:35  <coopserver> <lol> i see
12:20:54  <coopserver> <lol> what has to be doubled?
12:21:10  <V453000> !pw
12:21:11  <coopserver> V453000: merged
12:21:16  <coopserver> <Jam35> he means the line with the waypoints
12:22:32  <V453000> !dl win64
12:22:32  <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r27291/openttd-trunk-r27291-windows-win64.zip
12:22:42  <coopserver> <Jam35> I would not touch it :P
12:23:22  <V453000> I would advise the same
12:23:27  <coopserver> <lol> k
12:23:31  <V453000> !pw
12:23:31  <coopserver> V453000: merged
12:23:41  <coopserver> *** Game paused (connecting clients)
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12:23:49  <coopserver> <lol> then i will try to get make my own station
12:24:23  <coopserver> <V453000> yeah Anson just copied what I had at the other end already, its fine now
12:24:43  <coopserver> <V453000> I think I have a way to improve it a little bit but no time naow
12:24:56  <coopserver> <V453000> simply too much cargo, will remove some industries
12:26:01  <coopserver> <V453000> the only reasonable option would be to build a 2nd set of similar station next to it, but station spread and fuck that in general
12:26:42  <coopserver> <lol> and if you make an shortcut to the bubbles?
12:26:55  <coopserver> <lol> is the problem with that that you are missing the waypoints?
12:29:08  <coopserver> <Jam35> the problem is that the furthest waypoints don't get reached as often as closest
12:29:19  <coopserver> <Jam35> so those cargoes build up
12:30:08  <coopserver> <lol> can you explain why the trains skip the depot order V?
12:30:41  <coopserver> <Jam35> they don't see one
12:30:54  <coopserver> <lol> so they skip it?
12:31:01  <coopserver> <Jam35> yes
12:31:17  <coopserver> <Jam35> or they would be permanently stuck on that order
12:32:27  <coopserver> <Jam35> it's kind of a unique behaviour for depot orders
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14:04:30  <coopserver> <lol> i build a mini srnw
14:04:34  <coopserver> <lol> and i think it works
14:10:07  <coopserver> <lol> does ml needs to be 3 lines everywhere?
14:10:19  <coopserver> <Jam35> just where needed
14:10:51  <coopserver> <lol> but later in the game it is needed everywhere at least 3?
14:11:16  <coopserver> <Jam35> generally yes
14:15:17  <coopserver> <lol> why are only 2 out of 3 lines connected
14:15:26  <coopserver> <lol> left of BBH 07
14:15:34  <coopserver> <lol> at Hell 04 toff
14:15:44  <coopserver> <Jam35> missing connection at SLH 04
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14:23:09  <Plonka> !pw
14:23:09  <coopserver> Plonka: statfs
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14:23:45  <coopserver> <lol> hi
14:23:51  <coopserver> <plonka> hey all :)
14:23:54  <coopserver> <lol> finished my sideline station
14:24:08  <coopserver> <Jam35> hi
14:24:15  <coopserver> <plonka> nice one lol
14:24:32  <coopserver> <lol> srnw
14:24:47  <coopserver> <plonka> show off :P
14:24:58  <coopserver> <lol> my first one
14:25:31  <coopserver> <plonka> did it all yourself?
14:25:35  <coopserver> <lol> yes
14:25:54  <coopserver> <plonka> sweet
14:26:35  <coopserver> <lol> do you see windinghattan
14:26:45  <coopserver> <plonka> yes
14:26:51  <coopserver> <lol> it works already
14:27:32  <coopserver> <lol> if i want to continue just pick a new spot?
14:27:44  <coopserver> <plonka> yes
14:27:57  <coopserver> <plonka> yesterday i moved some ml again to make a nice new spot
14:28:01  <coopserver> <plonka> no hub
14:28:07  <coopserver> <plonka> but lots of space to do one
14:28:24  <coopserver> <plonka> check !!here
14:29:00  <coopserver> <plonka> already has 4 resources too
14:29:06  <coopserver> <plonka> more will spawn
14:29:20  <coopserver> <lol> and the resources near bubble bear
14:29:27  <coopserver> <lol> can be taken in the same station isn't it?
14:29:52  <coopserver> <plonka> yeah just leave lots osf space for ml expantion
14:30:11  <coopserver> <plonka> so start your bridges like 4-5 tiles before ml
14:30:20  <coopserver> <lol> do you see sign !what to do with
14:30:58  <coopserver> <plonka> might new get used
14:31:02  <coopserver> <Jam35> 3rd from Hell to BBH05 done
14:31:03  <coopserver> <plonka> never
14:31:05  <coopserver> <Jam35> er
14:31:07  <coopserver> <Jam35> mostly
14:31:26  <coopserver> <Jam35> *BBH 07
14:32:05  <coopserver> <plonka> thought u were trying tos teal my thunder :P
14:32:20  <coopserver> <lol> why has that rail such a stange curve at bubble beer?
14:32:51  <coopserver> <plonka> where exactly?
14:33:04  <coopserver> <lol> see !here2
14:33:21  <coopserver> <plonka> when i moved the ml a resource was there
14:33:28  <coopserver> <plonka> so i went round it
14:33:56  <coopserver> <plonka> the ml all in that area used to run across the hills in middle
14:34:07  <coopserver> <plonka> and resources were split either side
14:34:21  <coopserver> <plonka> so i just rounded them all
14:34:35  <coopserver> <plonka> which should make connecting them easier
14:44:58  <coopserver> *** Jam35 has joined spectators
14:45:22  <coopserver> <plonka> v?
14:45:42  <coopserver> <plonka> v453000
14:48:25  <V453000> sup
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14:48:40  <coopserver> <plonka> can a bulldoze the curve length things?
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14:48:52  <coopserver> <V453000> sure
14:49:04  <coopserver> <plonka> thx
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14:50:32  <happpy> !players
14:50:32  <coopserver> happpy: There are currently 4 players and 1 spectators, making a total of 5 clients connected
14:50:43  <happpy> hi all
14:50:51  <coopserver> <lol> we are all happy here
14:50:53  <coopserver> <plonka> hey happy
14:51:25  <happpy> how things going
14:51:38  <coopserver> <lol> great for me
14:51:42  <coopserver> <plonka> they'rre great
14:52:00  <coopserver> <Jam35> happy happy
14:52:05  <coopserver> <Jam35> joy joy
14:52:14  <happpy> hi jam jam
14:52:24  <coopserver> <Jam35> :P
14:52:35  <happpy> how  things jam
14:53:00  <coopserver> <Jam35> somnolent
14:53:29  <coopserver> <plonka> loads up dictionary.com
14:54:32  <coopserver> <plonka> aha he meant sleepy :P
14:54:53  <coopserver> <lol> amazing hub jams
14:55:01  <coopserver> <lol> BBH07
14:55:21  <happpy> how the net werk going
14:55:38  <coopserver> <Jam35> it's gettin there ty
14:55:47  <coopserver> <Jam35> idk where 4th will come from :)
14:55:52  <coopserver> <plonka> yep happy it's going good
14:56:12  <coopserver> <plonka> that's why v wanted big gaps in hubs
14:56:24  <coopserver> <plonka> so hopefully we could habe as much as 6 alnes
14:56:48  <coopserver> <Jam35> then he build hell ... :D
14:56:54  <coopserver> <plonka> haha
14:58:01  <coopserver> <Jam35> oh
14:58:06  <coopserver> <Jam35> it went away
14:58:18  <coopserver> <plonka> at v's hub?
14:58:22  <coopserver> <Jam35> yeah
14:58:30  <coopserver> <plonka> yep i bought uo the land too
14:58:35  <coopserver> <plonka> just now
14:59:01  <coopserver> <lol> i like your %3rd
14:59:50  <coopserver> <lol> just name new sideline hub?
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15:00:34  <coopserver> <V453000> better keep the prio
15:00:57  <coopserver> <Jam35> I was :)
15:01:13  <coopserver> <V453000>  :D k nvm
15:01:20  <coopserver> <Jam35> whateva
15:01:46  <coopserver> <lol> see truck 195
15:02:14  <coopserver> <plonka> yes?
15:02:31  <coopserver> <lol> it loads fizzy drinks
15:03:05  <coopserver> <plonka> needs a reft?
15:03:10  <coopserver> <lol> don't know
15:03:13  <coopserver> <lol> i didn't make it
15:03:17  <coopserver> <Jam35> refit it
15:03:45  <coopserver> <lol> i'm working very hard
15:03:52  <coopserver> <plonka> ill do it
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15:04:04  <coopserver> <Jam35> but time to spot that shit? :P
15:04:16  <coopserver> <plonka> :D
15:05:45  <coopserver> <plonka> christ 21 of them
15:05:55  <coopserver> <plonka> err cants refit
15:05:58  <coopserver> <plonka> need to sell
15:06:19  <coopserver> <Jam35> looks like industry died to me
15:06:36  <coopserver> <plonka> a fizzy drinks one?
15:06:41  <coopserver> <Jam35> no
15:06:50  <coopserver> <Jam35> wrong orders
15:07:01  <coopserver> <plonka> ok maybe
15:07:12  <coopserver> <lol> just number new sidelinehub?
15:07:13  <coopserver> <V453000> removed some industries from hell, fixed hell :D
15:08:00  <coopserver> <V453000> I might just keep removing some for a while to keep productions low XD
15:11:00  <Sylf> !pw
15:11:00  <coopserver> Sylf: rubber
15:11:10  <coopserver> *** Game paused (connecting clients)
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15:11:55  <coopserver> <Sylf> time to expand cotton candy blackhole
15:11:58  <coopserver> *** Sylf has joined company #1
15:12:13  <coopserver> <plonka> hi sylf
15:12:18  <coopserver> <Sylf> ello
15:12:20  <coopserver> <lol> i leave for now
15:12:31  <coopserver> <lol> will finish my station later
15:12:38  <coopserver> <plonka> ok
15:12:41  <coopserver> <Jam35> cya
15:12:48  <coopserver> <plonka> yes good bye
15:13:05  <coopserver> <lol> thanks for helping plonka
15:13:17  <coopserver> <plonka> anytime
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15:24:00  <happpy> how things  sylf
15:24:18  <coopserver> <Sylf> good
15:24:34  <happpy> nice
15:29:14  <coopserver> <V453000> industry production too fucked up for hell to keep up :D
15:29:15  <coopserver> <V453000> hi Sylf
15:40:28  <coopserver> <plonka> awww
15:40:45  <coopserver> <plonka> who changed my station entry system?
15:40:56  <coopserver> <Sylf> SLH2?
15:40:57  <coopserver> <plonka> and didn't sign it
15:41:07  <coopserver> <Sylf> SLH2 would be me
15:41:11  <coopserver> <plonka> yeah was it u when u chaged that oveflow?
15:41:15  <coopserver> <plonka> ah ok
15:41:48  <coopserver> <plonka> i suppose now i have so much resources and trains insta load
15:41:57  <coopserver> <plonka> the entry is better like this
15:42:25  <coopserver> <Sylf> even when there weren't as much resource, it was better to fill all platforms than having half of them empty
15:43:00  <coopserver> <plonka> well what i saw happeniong was trains we making a decision to go to an empty platform
15:43:14  <coopserver> <plonka> but alway chosing path of least resistance
15:43:35  <coopserver> <plonka> so sometimes they could go in behind the last train to load
15:43:45  <coopserver> <plonka> when if they had waited 10 seconds
15:44:00  <coopserver> <Sylf> I've seen the other bad things
15:44:02  <coopserver> <plonka> they could go in drop and enter loading bay right awat
15:44:47  <coopserver> <plonka> like what?
15:45:02  <coopserver> <Sylf> trains could start to enter occupied platform, only to be blocked again by trains exiting from depots
15:45:19  <coopserver> <plonka> yeah that happned vary rarley
15:45:22  <coopserver> <Sylf> even with the series of the combo signals, it was happening
15:45:27  <coopserver> <plonka> yes
15:45:37  <coopserver> <plonka> but without the combo
15:45:42  <coopserver> <plonka> lines
15:45:44  <coopserver> <Sylf> it was happening frequently enough when I was looking, so that's one reason I changed
15:45:49  <coopserver> <plonka> it happened almost every train
15:46:02  <coopserver> <plonka> yeah ok
15:46:12  <coopserver> <plonka> probably due to increassed traffic
15:46:37  <coopserver> <Sylf> with this, sure, many trains will prefer to go to the center platforms, but once those are filled, they'll go to outer platforms
15:46:58  <coopserver> <Sylf> and there's no way of blocking other trains this way
15:47:03  <coopserver> <plonka> yeah but the problem i had earlier when trains weren't instata loading was
15:47:23  <coopserver> <plonka> there might be 4 candy trains in waiting to load
15:47:39  <coopserver> <Sylf> yes, I realize that
15:47:44  <coopserver> <plonka> then the next 3 bubbles trains would get stuck behind them for ages
15:48:09  <coopserver> <Sylf> oh well.
15:48:13  <coopserver> <Sylf> too bad, I say.
15:48:22  <coopserver> <Sylf> And move on.  Better to focus on bigger picture
15:48:40  <coopserver> <plonka> yeah your ways seems to work better now for heavier traffic
15:48:55  <coopserver> <plonka> but when traffic was lighter but load times longer
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15:49:03  <coopserver> <plonka> i think my soloution worke
15:49:34  <coopserver> <plonka> now i need to expand my exits
15:49:43  <coopserver> <plonka> trains are getting clogged
15:50:03  <coopserver> <Sylf> someone didn't double bridge on a main line
15:50:15  <coopserver> <plonka> ouch
15:50:29  <coopserver> <Sylf> with those fixed, my extra platforms at cotton candy palace is unused :/
16:07:30  <coopserver> <plonka> wow that sun is hot through the window :/
16:11:00  <coopserver> <V453000> hell not breaking =D
16:11:26  <coopserver> <plonka> good :)
16:11:55  <coopserver> <V453000> the srnw feeder is fun as I can remove stations to reduce the production there
16:12:07  <coopserver> <V453000> normal srnw wouldnt work that way and normal orders either :)
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16:24:43  <Bencze> Hi, can anyone please tell me if welcome server is up? Can't find it in the list.
16:25:03  <coopserver> <Sylf> yes, it's up
16:25:08  <Bencze> hmm, ok thanks...
16:25:22  <coopserver> <plonka> do you ever start doing something only to realise you need todo something else in order to finish your build
16:25:30  <coopserver> <plonka> so you go do that something else
16:25:52  <coopserver> <plonka> then when you've finshed it,  you forgot what you were doing in the first instance?
16:25:54  <coopserver> <plonka> lol
16:26:15  <coopserver> <plonka> seems to happen alot with me
16:26:32  <coopserver> <plonka> ben cze hang on a sec
16:26:44  <Bencze> right
16:27:04  <coopserver> <plonka> click add server and add
16:27:23  <coopserver> <plonka> 5.9.88.188
16:27:43  <coopserver> <plonka> thatll find it for you
16:27:51  <coopserver> <plonka> and stop you losing it again
16:28:41  <Bencze> hmm, shows offline to me, perhaps port is not 3974?
16:28:56  <Bencze> 3979 even
16:29:01  <coopserver> <plonka> 3999
16:29:38  <Bencze> Aaaa right. Weird stuff, thanks. :)
16:29:48  <coopserver> <plonka> np :)
16:34:34  <coopserver> <plonka> damn it
16:34:45  <coopserver> <plonka> so i remember what i doing
16:34:59  <coopserver> <plonka> only to find out it's not possible to do what i wanted
16:35:16  <coopserver> <plonka> so i just spent the last 30 mins rearenging shit for nowt :P
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16:41:10  <coopserver> <V453000> XD
16:41:25  <coopserver> <V453000> plonka aiming for psychiatry?
16:41:37  <coopserver> <plonka> lol
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17:01:59  <lol> !pw
17:01:59  <coopserver> lol: copper
17:02:06  <coopserver> *** Game paused (connecting clients)
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17:06:46  <coopserver> <plonka> does each train count as 2 trains in the drop trean menu?
17:07:09  <coopserver> <plonka> like 1 train before refit
17:07:10  <coopserver> <Sylf> come again?
17:07:15  <coopserver> <plonka> and another 1 after
17:07:37  <coopserver> <plonka> if you open each drop train list menu
17:07:42  <coopserver> <plonka> and add them all up
17:07:53  <coopserver> <plonka> the total is more than our total number of trains
17:07:57  <coopserver> <lol> no
17:08:01  <coopserver> <lol> each train only one time
17:08:12  <coopserver> <Sylf> hell trains visit all drop stations
17:08:29  <coopserver> <Sylf> so you might be counting hell trains 7 times
17:08:50  <coopserver> <plonka> aha ok then that's rpobably correct yes
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17:14:35  <coopserver> <Sylf> damned conditional orders based system takes forever to set one up
17:14:53  <coopserver> <V453000> :D:D:D
17:15:16  <coopserver> <V453000> where?
17:15:29  <coopserver> <lol> are mental disturbed trains usefull?
17:15:42  <coopserver> <V453000> all trains are useful
17:15:43  <coopserver> <Sylf> at SLH 9
17:16:19  <coopserver> <V453000> :)
17:16:48  <coopserver> <lol> how much cargo does trains eat?
17:16:50  <coopserver> <lol> the wet ones?
17:17:00  <coopserver> <V453000> none, they just reduce price
17:17:14  <coopserver> <lol> price isn't important here isn't it?
17:17:33  <coopserver> <V453000> not one bit
17:17:38  <coopserver> <V453000> probably never with NUTS
17:17:42  <coopserver> <V453000> it is just there :)
17:18:02  <coopserver> <V453000> I think you will need an insane amount of platforms for that Sylf
17:18:33  <coopserver> <V453000> ps just 2 cargo types ;D
17:19:23  <coopserver> <Sylf> I need to be careful how many industries I service
17:19:51  <coopserver> <V453000> :)
17:23:04  <coopserver> <lol> see SLH03
17:23:34  <coopserver> <plonka> yeah
17:23:40  <coopserver> <plonka> looks like we need a 4th line
17:23:48  <coopserver> <lol> i don't have time for it
17:23:50  <coopserver> <lol> i have to go
17:23:58  <coopserver> <plonka> someone will it
17:24:01  <coopserver> <plonka> maybe me :P
17:24:31  <coopserver> <lol> almost no gaps there because most trains are plastic in that hub
17:24:34  <coopserver> <lol> that wil merge
17:24:53  <coopserver> <lol> and there are some trains that are lost
17:25:07  <coopserver> <lol> from slh01
17:25:20  <coopserver> <plonka> yeah sometimes they end up in my hub too
17:25:25  <coopserver> <plonka> no idea why
17:26:43  <coopserver> *** lol has left the game (Leaving)
17:26:49  <coopserver> <plonka> bb lol
17:27:30  <coopserver> *** V453000 has left the game (general timeout)
17:27:45  <V453000> sdf
17:27:50  <V453000> wasnt doing anything anyway
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18:47:11  <Jam35> !rcon set raw_industry_construction 1
19:35:09  <Maraxus> !pw
19:35:09  <coopserver> Maraxus: scheme
19:35:21  <coopserver> *** Game paused (connecting clients)
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19:35:33  <coopserver> <plonka> hi mar
19:35:38  <coopserver> <Maraxus> hi
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20:05:13  <coopserver> <plonka> need a 4th line real bad
20:05:46  <coopserver> <plonka> slh02,  bbh06 &5
20:05:49  <coopserver> <plonka> slh03
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20:36:18  <coopserver> <plonka> v hell is broken
20:36:25  <coopserver> <plonka> back up onto mainline
20:36:46  <coopserver> <plonka> oh he's not here
20:36:52  <coopserver> <plonka> oh well
20:37:07  <coopserver> <Sylf> not enough bandwidth
20:37:31  <coopserver> <plonka> say what?
20:37:52  <coopserver> <plonka> is he mobile maybe?
20:38:00  <coopserver> <Sylf> too many trains for that stations
20:38:09  <coopserver> <plonka> oh lol
20:38:22  <coopserver> <Sylf> with bandwidth, I meant the rails/stations/depots
20:38:50  <coopserver> <Jam35> whoever funded those bubbles thank you
20:38:51  <coopserver> <plonka> i thought u meant his internet :)
20:39:01  <Jam35> !rcon set raw_industry_construction 2
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20:49:27  <Afdal> hey guise tell me what software your server-IRC relay uses again
20:49:37  <coopserver> <Sylf> SOAP
20:49:49  <Afdal> whussat stand for
20:50:00  <coopserver> <Sylf> dunno
20:50:13  <Afdal> Is it this?   https://dev.openttdcoop.org/projects/soap
20:51:26  <Afdal> ah this  https://wiki.openttdcoop.org/Soap
20:51:29  <Afdal> okay
20:51:30  <Afdal> thanks
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20:57:45  <Afdal> man I have no idea where to start with supybot
20:58:04  <Afdal> says it works on windows and mac too but I can't find any instructions for those @_@
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21:22:47  <coopserver> <plonka> those little islands near lendingstone jam
21:22:56  <coopserver> <plonka> did you tf them into existance
21:23:02  <coopserver> <plonka> or asre they o natural
21:23:27  <Jam35> mostly natural
21:23:35  <Jam35> I grew it a bit
21:23:47  <coopserver> <plonka> ok
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21:55:09  <coopserver> <plonka> well bedtimne for me
21:55:11  <coopserver> <plonka> gn
21:55:14  <coopserver> <Jam35> gn
21:55:16  <coopserver> <Jam35> me too
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