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00:51:51 <mari_kiri> How many trains do we have now? 00:53:12 <Sylf> !info 00:53:12 <coopserver> Sylf: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27291, date: Jun 10 2442, map size: 512x512, address: publicserver-new.openttdcoop.org:3983 00:54:04 <Sylf> 960 01:06:44 <mari_kiri> Sweet 01:39:04 *** bootmii has joined #openttdcoop 01:40:50 *** bootmii has joined #openttdcoop 01:40:55 <bootmii> !pw 01:40:55 <coopserver> bootmii: barren 01:43:34 <bootmii> !pw 01:43:34 <coopserver> bootmii: anyone 01:45:12 <bootmii> !ip 01:45:12 <coopserver> bootmii: publicserver-new.openttdcoop.org:3983 01:45:46 <bootmii> @ip 01:47:18 <maxtimbo> !pw 01:47:19 <coopserver> maxtimbo: anyone 01:47:22 <bootmii> !pw 01:47:22 <coopserver> bootmii: anyone 01:47:27 <coopserver> *** Game still paused (connecting clients, number of players) 01:47:58 <coopserver> *** bootmii has joined 01:47:59 <coopserver> *** Game still paused (number of players) 01:48:00 <coopserver> *** Game unpaused (number of players) 01:48:07 <coopserver> *** Game paused (connecting clients) 01:48:11 <coopserver> *** Player has joined 01:48:12 <coopserver> *** Game unpaused (connecting clients) 01:48:40 <coopserver> <Player> !name maxtimbo 01:48:41 <coopserver> *** Player has changed his/her name to maxtimbo 01:57:17 *** Rane has joined #openttdcoop 02:00:27 <coopserver> *** maxtimbo has left the game (Leaving) 02:02:04 *** Yum has joined #openttdcoop 02:02:11 <Yum> !password 02:02:11 <coopserver> Yum: object 02:02:15 *** Yum has quit IRC 02:03:03 <coopserver> *** Game paused (connecting clients) 02:03:07 <coopserver> *** Yum has joined 02:03:08 <coopserver> *** Game unpaused (connecting clients) 02:06:04 <coopserver> <bootmii> mainline at the top right of the map 02:06:26 <coopserver> <Yum> miaze + fruit drop 02:06:52 <coopserver> <Yum> maize 02:09:43 <coopserver> <bootmii> thanks 02:09:47 <coopserver> <Yum> :) 02:12:36 <coopserver> *** bootmii has left the game (general timeout) 02:20:01 *** bootmii has quit IRC 02:22:44 *** bootmii has joined #openttdcoop 02:22:50 <bootmii> !pw 02:22:50 <coopserver> bootmii: source 02:23:02 <coopserver> *** Game paused (connecting clients) 02:23:14 <coopserver> *** bootmii has joined 02:23:15 <coopserver> *** Game unpaused (connecting clients) 02:29:09 <coopserver> <bootmii> why do we often buiild right on the edge of the map? 02:29:33 <coopserver> <Yum> i dunno 02:29:37 <coopserver> <Yum> hmm 02:29:38 <maxtimbo> bootmii, did you talk to Mark? 02:30:03 <coopserver> <Yum> probally since after we cover eges whole center is available 02:31:02 <coopserver> *** bootmii has left the game (general timeout) 02:31:53 <bootmii> !pw 02:31:53 <coopserver> bootmii: unpack 02:32:02 <coopserver> *** Game paused (connecting clients) 02:32:36 <coopserver> *** Game unpaused (connecting clients) 02:37:10 *** bootmii_ has joined #openttdcoop 02:38:45 <bootmii_> !pw 02:38:45 <coopserver> bootmii_: closer 02:38:51 <coopserver> *** Game paused (connecting clients) 02:39:11 <coopserver> *** bootmii has joined 02:39:12 <coopserver> *** Game unpaused (connecting clients) 02:44:46 *** bootmii has quit IRC 02:46:23 *** Mazur has joined #openttdcoop 02:46:23 *** ChanServ sets mode: +o Mazur 03:02:49 <coopserver> *** bootmii has left the game (Leaving) 03:05:04 *** bootmii_ has quit IRC 03:37:09 *** tyteen4a03 has quit IRC 03:37:32 *** tyteen4a03 has joined #openttdcoop 04:05:28 *** Mazur has quit IRC 04:36:33 *** Rane has quit IRC 05:20:27 <tyteen4a03> !pw 05:20:27 <coopserver> tyteen4a03: pretty 05:20:41 <coopserver> *** Game paused (connecting clients) 05:20:46 <coopserver> *** tyteen4a03 has joined 05:20:47 <coopserver> *** Game unpaused (connecting clients) 05:22:25 <tyteen4a03> maxtimbo, I guess he didn't 05:22:45 <maxtimbo> Did he make ugly tracks? 05:23:29 <maxtimbo> !pw 05:23:29 <coopserver> maxtimbo: cmdstr 05:23:41 <coopserver> *** Game paused (connecting clients) 05:23:44 <coopserver> *** Player has joined 05:23:45 <coopserver> *** Game unpaused (connecting clients) 05:23:55 <coopserver> <Player> !name maxtimbo 05:23:56 <coopserver> *** Player has changed his/her name to maxtimbo 05:24:59 <tyteen4a03> look at the load balancer 05:25:10 <tyteen4a03> and the entrance of the 2nd 05:25:10 <coopserver> <maxtimbo> oh I'm looking at it 05:25:17 <tyteen4a03> (near /lol) 05:26:44 <tyteen4a03> it really causes more jams than before 05:27:29 <tyteen4a03> I hope caps will do 05:27:42 <coopserver> <maxtimbo> haha maybe... 05:29:08 <coopserver> *** tyteen4a03 has left the game (Leaving) 05:29:10 <tyteen4a03> !pw 05:29:10 <coopserver> tyteen4a03: errors 05:29:18 <coopserver> *** Game paused (connecting clients) 05:29:22 <coopserver> *** tyteen4a03 has joined 05:29:23 <coopserver> *** Game unpaused (connecting clients) 05:29:30 <tyteen4a03> good, it is visible on entry 05:29:34 <tyteen4a03> now he has no excuse 05:30:14 <coopserver> <maxtimbo> Wonder what other 'improvements he tried to impliment... 05:31:07 <tyteen4a03> his friend made an unnecessary lane switch 05:31:22 <coopserver> <maxtimbo> I really muddled that food/water/diamond drop. I'm really glad mark was there to help me. 05:31:34 <tyteen4a03> mmm 05:31:41 <tyteen4a03> the other day someone made a tunnel that went from nowhere to nowhere near my tracks 05:31:41 <coopserver> *** maxtimbo has joined company #1 05:32:17 <maxtimbo> you're signing with t4? 05:32:21 <tyteen4a03> yes 05:34:15 <coopserver> <maxtimbo> This is the first game I have participated in ... 05:34:27 <tyteen4a03> I have no idea what yum is doing !here 05:35:15 <coopserver> <maxtimbo> I think he is trying to do a bit of load balancing 05:35:27 <tyteen4a03> uh, to the same lane? 05:35:45 <coopserver> <maxtimbo> yeah I don't get it either 05:38:36 <coopserver> <tyteen4a03> entry does need better load balancing though 05:38:42 <coopserver> <maxtimbo> I just made a tiny signal improvement. I think it helped a lot 05:39:12 <coopserver> <maxtimbo> look !here 05:39:37 <tyteen4a03> hm 05:40:00 <coopserver> <maxtimbo> Yeah, This station seems to be the big problem 05:40:17 <coopserver> <maxtimbo> Rather, these two stations 05:41:35 <coopserver> <maxtimbo> Well whatever we just did seems to have helped a lot 05:42:02 <tyteen4a03> I just added missing presignals to food/water drop set 1 05:57:19 <coopserver> *** maxtimbo has left the game (Leaving) 06:29:33 *** LSky` has joined #openttdcoop 07:17:51 <coopserver> *** Yum has left the game (connection lost) 07:25:49 <tyteen4a03> maxtimbo, this time he hooked water to the mainline 07:27:29 <maxtimbo> Trying to work on my hubs in my single player game. I get so frustrated. Hubs are my weakest point 07:27:34 <maxtimbo> !pw 07:27:34 <coopserver> maxtimbo: expire 07:27:49 <coopserver> *** Game paused (connecting clients) 07:27:53 <coopserver> *** Player has joined 07:27:54 <coopserver> *** Game unpaused (connecting clients) 07:28:06 <tyteen4a03> I don't touch the MLs because of the same reason :P 07:28:20 <coopserver> <Player> !name maxtimbo 07:28:21 <coopserver> *** Player has changed his/her name to maxtimbo 07:29:47 <tyteen4a03> did you do something near maize fruit drop? 07:29:48 <maxtimbo> I've been playing for so long I feel like i should be a little better at it haha 07:29:52 <tyteen4a03> or was it one of yum's 07:30:16 <coopserver> <maxtimbo> That janky little bridge 07:30:33 <tyteen4a03> suddenly everything's jamming again 07:30:41 <coopserver> <maxtimbo> Yeah. My thought was to alieviate a little traffice. 07:31:01 <coopserver> <maxtimbo> But I don't think it makes any difference 07:31:04 <tyteen4a03> waiting bay for that bridge is not long enough 07:31:13 <tyteen4a03> it was blocking other trains 07:31:19 <coopserver> *** maxtimbo has joined company #1 07:31:50 <coopserver> <maxtimbo> Yeah, That whole area is a bit of a conundrum 07:33:29 <coopserver> <maxtimbo> I want a slug that wears a top hat... 07:33:44 <coopserver> <maxtimbo> I would name him alfred 07:39:31 <V453000> haha 07:40:25 <maxtimbo> "Hey Alfred, pass the salt! oooohhhh. Dead Alfred :-(" 07:43:46 <maxtimbo> When does a Coop game decide it's over? 07:55:35 *** Mark has joined #openttdcoop 07:55:41 <Mark> hello 07:55:49 <coopserver> <maxtimbo> hi 07:55:50 <Mark> !pw 07:55:51 <coopserver> Mark: buffer 07:56:03 <coopserver> *** Game paused (connecting clients) 07:56:08 <coopserver> *** Mark has joined 07:56:09 <coopserver> *** Game unpaused (connecting clients) 07:58:16 <coopserver> <Mark> maxtimbo: mind if i make some changes to goods drop entry? 07:58:30 <coopserver> <maxtimbo> By all means 07:58:39 <coopserver> <Mark> i'll show you what i had in mind for it 08:02:22 <coopserver> <maxtimbo> Do you have hotkeys set for different signals? 08:02:30 <coopserver> <Mark> no 08:02:40 <coopserver> <Mark> is that possible? 08:02:47 <coopserver> <maxtimbo> Wishful thinking... 08:02:51 <coopserver> <Mark> :D 08:03:55 <coopserver> <maxtimbo> aw man I see exactly what you're doing 08:04:48 <coopserver> <Mark> you want to finish up? 08:04:52 <coopserver> <Mark> ill be back shortly 08:04:54 <coopserver> <Mark> have to go for a bit 08:05:31 <tyteen4a03> maxtimbo, I think I broke !prio 08:05:57 <coopserver> *** Mark has left the game (Leaving) 08:06:01 <mari_kiri> Sup, might as well jump in 08:06:07 <tyteen4a03> oh nevermind 08:06:21 <mari_kiri> !pw 08:06:21 <coopserver> mari_kiri: sorter 08:06:25 <coopserver> *** Game paused (connecting clients) 08:06:29 <coopserver> <maxtimbo> yeah, that ain't quite right 08:06:30 <coopserver> *** mari_kiri has joined 08:06:31 <coopserver> *** Game unpaused (connecting clients) 08:06:48 <coopserver> *** tyteen4a03 has left the game (Leaving) 08:06:52 <tyteen4a03> gonna head out 08:08:01 <coopserver> <mari_kiri> Woohoo, 982 trains 08:10:24 <coopserver> <mari_kiri> Also whoever sorted out the maize+fruit drop, nice work 08:13:39 *** Mark has quit IRC 08:15:33 <coopserver> <mari_kiri> Huge jam at MSH04 08:15:53 <coopserver> <mari_kiri> And by at I mean ending at 08:16:24 <coopserver> <maxtimbo> Yeah. look at Maize fruit food at the top corner 08:17:19 <coopserver> <maxtimbo> !This is the big problem 08:18:05 <coopserver> <maxtimbo> When Maize + Fruit drop gets jammed on that line it backs -everything- up 08:18:19 <coopserver> <maxtimbo> at sign !This 08:19:05 <coopserver> <maxtimbo> watch it for a couple of minutes and it will happen 08:19:33 <coopserver> <mari_kiri> What, !This will jam, or the track will clean up? 08:19:52 <coopserver> <maxtimbo> It will jam 08:20:05 <coopserver> <mari_kiri> The main jam's cleared but there's a few frozen trains 08:20:58 <coopserver> <mari_kiri> What's the reason for the prio being in favour of the injected rather than the straight? 08:21:19 <coopserver> <maxtimbo> Where? 08:21:25 <coopserver> <maxtimbo> At !this? 08:21:36 <coopserver> <mari_kiri> At !That 08:21:42 <coopserver> <maxtimbo> lol 08:22:32 *** Maraxus has joined #openttdcoop 08:22:32 *** ChanServ sets mode: +o Maraxus 08:22:39 <coopserver> <maxtimbo> I couldn't tell you. That's Mark's work 08:24:20 <coopserver> <maxtimbo> Likely because there is so much traffic leaving that station 08:28:30 <coopserver> *** mari_kiri has left the game (Leaving) 09:22:56 <coopserver> *** maxtimbo has left the game (Leaving) 09:22:57 <coopserver> *** Game paused (number of players) 09:23:11 <maxtimbo> Damn jams. I'm going to bed 09:31:19 *** maxtimbo has quit IRC 09:34:20 <Maraxus> !pw 09:34:20 <coopserver> Maraxus: reinit 09:34:31 <coopserver> *** Game still paused (connecting clients, number of players) 09:34:34 <coopserver> *** Maraxus has joined 09:34:35 <coopserver> *** Game still paused (number of players) 09:36:55 <coopserver> *** Maraxus has left the game (Leaving) 09:36:57 *** Maraxus has quit IRC 09:41:24 *** wicope has joined #openttdcoop 09:55:41 *** Mark has joined #openttdcoop 09:55:44 <Mark> !pw 09:55:44 <coopserver> Mark: extent 09:55:53 <coopserver> *** Game still paused (connecting clients, number of players) 09:55:58 <coopserver> *** Mark has joined 09:55:58 <Mark> hello again 09:55:59 <coopserver> *** Game still paused (number of players) 09:56:00 <coopserver> *** Game unpaused (number of players) 09:56:35 *** glubothemad has joined #openttdcoop 10:17:05 <coopserver> *** Mark has left the game (Leaving) 10:17:05 <coopserver> *** Game paused (number of players) 10:17:07 *** Mark has quit IRC 10:37:26 *** Hiddenfunstuff has joined #openttdcoop 10:45:37 *** Klanticus has joined #openttdcoop 10:47:41 *** StarLite has joined #openttdcoop 10:47:41 *** ChanServ sets mode: +o StarLite 11:03:22 *** Maraxus has joined #openttdcoop 11:03:22 *** ChanServ sets mode: +o Maraxus 11:09:23 *** Maraxus has quit IRC 12:01:45 *** Jam35_ is now known as Jam35 12:15:32 <tyteen4a03> !pw 12:15:32 <coopserver> tyteen4a03: groups 12:15:51 <coopserver> *** Game still paused (connecting clients, number of players) 12:15:55 <coopserver> *** tyteen4a03 has joined 12:15:56 <coopserver> *** Game still paused (number of players) 12:15:57 <coopserver> *** Game unpaused (number of players) 13:08:44 *** wicope has joined #openttdcoop 13:16:31 *** liq3 has quit IRC 14:02:55 *** Yum has joined #openttdcoop 14:03:04 <Yum> !password 14:03:04 <coopserver> Yum: become 14:03:10 *** Yum has quit IRC 14:04:04 <coopserver> *** Game paused (connecting clients) 14:04:09 <coopserver> *** Yum has joined 14:04:10 <coopserver> *** Game unpaused (connecting clients) 14:04:47 <coopserver> <tyteen4a03> Yum, don't build anything and go on IRC 14:04:59 <coopserver> <tyteen4a03> you are supposed to stay on IRC at all times when in game 14:05:46 *** Yum has joined #openttdcoop 14:07:56 <tyteen4a03> Yum, Mark isn't here but I'll say it anyways: Please stop hooking up industries to random places, and building half-baked routes 14:08:31 <tyteen4a03> Yum, please read the Game Progression guide on https://wiki.openttdcoop.org/Quickstart 14:09:06 *** Yum has quit IRC 14:10:33 *** Yum has joined #openttdcoop 14:12:07 <tyteen4a03> Yum, specifically, the Basic Networking sections about how the map's network works 14:12:34 *** Yum has quit IRC 14:17:41 *** Yum has joined #openttdcoop 14:37:23 <coopserver> *** Yum has left the game (Leaving) 14:37:44 *** Yum has quit IRC 14:37:49 <planetmaker> yes, please stay on IRC in this channel as long as you play on this server... 14:38:41 <Jam35> !Pw 14:38:41 <coopserver> Jam35: cssize 14:38:50 <coopserver> *** Game paused (connecting clients) 14:38:52 <coopserver> *** Jam35 has joined 14:38:53 <coopserver> *** Game unpaused (connecting clients) 14:39:00 <coopserver> <Jam35> hi 14:39:03 <tyteen4a03> hey 14:43:00 <coopserver> *** Jam35 has joined company #1 15:40:10 *** Bionic has joined #openttdcoop 15:44:09 *** Volatar has joined #openttdcoop 15:51:18 *** bootmii has joined #openttdcoop 15:51:53 <bootmii> !pw 15:51:53 <coopserver> bootmii: vastly 15:52:10 <coopserver> *** Game paused (connecting clients) 15:52:29 <coopserver> *** bootmii has joined 15:52:30 <coopserver> *** Game unpaused (connecting clients) 15:53:50 <bootmii> hey t4/sylf/mark, what do we need to build next? 15:54:57 <bootmii> is anyone awake? 15:55:15 <bootmii> tyteen/jam35, what do we need to build next? 15:55:40 <coopserver> *** bootmii has left the game (connection lost) 15:55:41 *** bootmii has quit IRC 15:55:41 <planetmaker> bootmii, the map usually has a plan as to how it should look 15:55:50 <coopserver> <Jam35> idk , I'm ecpanding SLH 05 though 15:59:05 *** bootmii has joined #openttdcoop 15:59:11 <bootmii> !pw 15:59:11 <coopserver> bootmii: costly 15:59:20 <coopserver> *** Game paused (connecting clients) 15:59:28 <coopserver> *** bootmii has joined 15:59:29 <coopserver> *** Game unpaused (connecting clients) 15:59:47 <bootmii> hi, what do we need to build? 16:00:13 <coopserver> <Jam35> read back IRC 16:00:34 <bootmii> i was offline the last couple minutes 16:01:21 <Jam35> Im expanding SLH 05, just about done 16:01:29 <Jam35> other than that, idk 16:01:41 <Jam35> expanding busy areas is my thought 16:01:46 *** Progman has joined #openttdcoop 16:08:22 <bootmii> hi? 16:08:22 <coopserver> *** bootmii has left the game (general timeout) 16:08:31 <bootmii> !pw 16:08:31 <coopserver> bootmii: values 16:08:35 <coopserver> <Jam35> hello 16:08:41 <coopserver> *** Game paused (connecting clients) 16:08:49 <coopserver> *** bootmii has joined 16:08:50 <coopserver> *** Game unpaused (connecting clients) 16:20:55 <coopserver> <bootmii> There's a 2->1 into an RR_R at SLH06/MSH02. 16:22:19 <coopserver> <Jam35> because 4th is not built yet 16:23:05 <coopserver> <bootmii> Do I have permission to build it? 16:23:41 <coopserver> <Jam35> it is a temporary measure to keep trains from getting lost whilst expanding 16:23:47 <coopserver> <Jam35> don't ask me :) 16:24:03 <coopserver> <Jam35> idk the problem from before 16:24:51 <coopserver> <Jam35> I would start at BBH 04 16:25:02 <coopserver> <Jam35> and work backwards 16:25:24 <coopserver> <Jam35> keeping in mind that beyond MSH 04 is only 2 lines out 16:26:28 <coopserver> <Jam35> so the 4th must connect SW of BBH 04 and NW of MSH 04 with choices/nergers to lines there 16:27:13 <coopserver> <bootmii> ok. 16:27:27 <coopserver> <Jam35> specifically you need to build 2 x 2+3->4 16:28:23 <coopserver> <Jam35> sorry 1x 4+4 ->2 and 1x 4+3->2 16:28:38 <coopserver> *** bootmii has left the game (general timeout) 16:28:40 <coopserver> <Jam35> it may be wise to increase output lines as you do so 16:29:55 <coopserver> <Jam35> test 16:33:20 <bootmii> !pw 16:33:20 <bootmii> ...wow. 16:33:20 <bootmii> !pw 16:33:20 <coopserver> bootmii: newsel 16:33:20 <bootmii> !pw 16:33:20 <Jam35> test 16:33:20 <Jam35> myeah 16:33:20 <Jam35> not seeing chat in IRC or vice-versa 16:33:20 <bootmii> ok, good. 16:33:20 <Jam35> !help 16:33:20 <Jam35> oh... :) 16:33:20 <Jam35> 2 minutes later 16:33:20 *** bootmii has quit IRC 16:33:21 <coopserver> bootmii: newsel 16:33:22 <coopserver> bootmii: newsel 16:33:24 <coopserver> Jam35: http://wiki.openttdcoop.org/Soap 16:33:55 <Jam35> some delay there :) 16:34:02 <Jam35> not now it seems 16:34:28 *** Bionic has quit IRC 16:38:00 <Jam35> !rcon set max_trains 16:38:01 <coopserver> Current value for 'max_trains' is: '982' (min: 0, max: 5000) 16:38:24 <Jam35> !rcon set max_trains 1222 16:41:09 <Jam35> !rcon set tunnel_length 16:41:10 <coopserver> 'tunnel_length' is an unknown setting. 16:41:15 <Jam35> !rcon set max_tunnel_length 16:41:16 <coopserver> Current value for 'max_tunnel_length' is: '64' (min: 1, max: 4096) 16:41:32 <Jam35> !rcon set max_tunnel_length 1024 16:41:33 <coopserver> ERROR: This command/variable is not available during network games. 16:42:02 *** bootmii has joined #openttdcoop 16:42:48 <coopserver> *** Jam35 has joined spectators 16:44:48 *** bootmii has quit IRC 16:45:37 *** bootmii has joined #openttdcoop 16:48:20 <bootmii> !pw 16:48:20 <coopserver> bootmii: routed 16:48:35 <coopserver> *** Game paused (connecting clients) 16:49:07 <coopserver> *** Game unpaused (connecting clients) 16:49:35 <bootmii> !pw 16:49:36 <coopserver> bootmii: routed 16:53:53 <bootmii> hello? 16:54:28 <bootmii> !pw 16:54:29 <coopserver> bootmii: studio 16:54:40 <coopserver> *** Game paused (connecting clients) 16:54:49 <coopserver> *** bootmii has joined 16:54:50 <coopserver> *** Game unpaused (connecting clients) 16:57:48 <coopserver> *** bootmii has left the game (general timeout) 16:57:53 <bootmii> hello? 16:58:37 <bootmii> !pw 16:58:37 <coopserver> bootmii: filler 16:58:46 <coopserver> *** Game paused (connecting clients) 16:58:54 <coopserver> *** bootmii has joined 16:58:56 <coopserver> *** Game unpaused (connecting clients) 17:04:08 <coopserver> *** bootmii has left the game (general timeout) 17:09:18 *** luaduck has quit IRC 17:10:03 *** bootmii_ has joined #openttdcoop 17:11:46 *** bootmii has quit IRC 17:11:59 *** luaduck has joined #openttdcoop 17:14:28 *** bootmii_ has quit IRC 17:22:31 *** Aziroshin has quit IRC 17:27:57 *** Volatar has quit IRC 17:36:31 *** Aziroshin has joined #openttdcoop 18:09:52 *** glubothemad has quit IRC 18:19:03 *** Aziroshin has quit IRC 18:35:14 <Jam35> !rcon move 777 255 18:35:15 <coopserver> *** tyteen4a03 has joined spectators 18:35:16 <coopserver> *** Game paused (number of players) 18:45:55 *** Yum has joined #openttdcoop 18:46:04 <Yum> !password 18:46:04 <coopserver> Yum: packed 18:46:39 <coopserver> *** Game still paused (connecting clients, number of players) 18:46:45 <coopserver> *** Yum has joined 18:46:46 <coopserver> *** Game still paused (number of players) 18:46:47 <coopserver> *** Game unpaused (number of players) 18:49:00 *** Aziroshin has joined #openttdcoop 18:54:12 <coopserver> *** Yum has joined spectators 18:54:13 <coopserver> *** Game paused (number of players) 18:54:19 <coopserver> *** Yum has joined company #1 18:54:20 <coopserver> *** Game unpaused (number of players) 19:22:47 *** o11c has left #openttdcoop 19:38:09 <Yum> hi 19:39:33 <Yum> nobody is here probally 19:40:06 <Yum> :/ 19:44:25 <Jam35> vaguely 19:56:35 <V453000> yo humanz 19:56:53 <V453000> !pw 19:56:53 <coopserver> V453000: curves 19:57:06 <V453000> sdf 19:57:08 <V453000> !dl win64 19:57:09 <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r27291/openttd-trunk-r27291-windows-win64.zip 19:57:40 <V453000> !pw 19:57:40 <coopserver> V453000: modulo 19:57:47 <coopserver> *** Game paused (connecting clients) 19:57:49 <coopserver> *** V453000 has joined 19:57:50 <coopserver> *** Game unpaused (connecting clients) 19:58:30 <coopserver> <V453000> nice game :) 19:58:53 <coopserver> <V453000> 1600 trains gogo :P 19:59:07 <Jam35> ello 19:59:12 <coopserver> <V453000> hy 20:00:50 <coopserver> <Jam35> requires effort :) 20:01:26 <Yum> 1600 trains lol 20:02:06 <coopserver> <V453000> yeah, effort; but it is doable with some good management of what goes where 20:02:24 <coopserver> <V453000> clearly want to avoid expanding the LLLL_RRRR :D 20:02:46 <coopserver> <V453000> -as much as possible- :> not entirely 20:03:06 *** Progman has quit IRC 20:03:56 <coopserver> <Yum> ugh bad fruit plantation spot 20:04:56 *** Klanticus has quit IRC 20:08:25 *** Plonka has joined #openttdcoop 20:08:33 <Plonka> !players 20:08:33 <coopserver> Plonka: There are currently 2 players and 2 spectators, making a total of 4 clients connected 20:08:59 *** Plonka is now known as Guest1294 20:09:07 *** Guest1294 is now known as Plonka 20:09:31 *** Progman has joined #openttdcoop 20:14:16 <coopserver> <Yum> this new bondhall fruit plantation i funded i just got some trains at 20:14:37 <coopserver> <Yum> directly other side of map from food plant 20:15:12 *** Progman_ has joined #openttdcoop 20:16:03 <coopserver> <V453000> I am not sure we actually need more industries 20:16:05 <coopserver> <V453000> probably nope 20:16:11 <coopserver> <Yum> why not 20:16:13 <coopserver> <V453000> loads waiting everywhere 20:16:25 <coopserver> <V453000> just browse through the stations 20:20:01 *** Progman has quit IRC 20:20:03 *** Progman_ is now known as Progman 20:30:50 <coopserver> *** V453000 has left the game (Leaving) 20:30:52 <Plonka> !pw 20:30:52 <coopserver> Plonka: obtain 20:31:02 <coopserver> *** Game paused (connecting clients) 20:31:04 <coopserver> *** plonka has joined 20:31:05 <coopserver> *** Game unpaused (connecting clients) 20:31:09 <coopserver> <Yum> hi plonka 20:31:19 <coopserver> <plonka> hello yum :) 20:31:25 <coopserver> <Yum> :) 20:35:56 *** Yum has quit IRC 20:36:05 *** Maraxus has joined #openttdcoop 20:36:05 *** ChanServ sets mode: +o Maraxus 20:36:42 <V453000> I got to gtfo 20:36:43 <V453000> gnight 20:36:47 <coopserver> <plonka> gnight 20:36:49 <coopserver> <Yum> gn 20:36:50 <coopserver> <Yum> sw 20:38:13 <coopserver> <plonka> aww poop 20:38:18 <coopserver> <Yum> what 20:38:20 <coopserver> <plonka> nothing for me to do :/ 20:38:31 <V453000> wat? 20:38:37 <V453000> expand shit :P 20:38:53 <coopserver> <plonka> umm 20:39:00 <coopserver> <Yum> channing well fruit plantation do it if you can 20:39:20 <coopserver> <Yum> imporve stuff 20:46:49 <coopserver> <plonka> dude im building there :P 20:47:00 <coopserver> <Yum> just trying to help 20:48:17 <Maraxus> !pw 20:48:17 <coopserver> Maraxus: stefan 20:48:29 <coopserver> *** Game paused (connecting clients) 20:48:31 <coopserver> *** Maraxus has joined 20:48:32 <coopserver> *** Game unpaused (connecting clients) 20:48:40 <coopserver> <plonka> hi maraxus 20:48:44 <coopserver> <Maraxus> hi 20:50:52 *** Yum has joined #openttdcoop 20:51:19 <V453000> yoyo 20:51:25 <V453000> not sleeping yet :P 20:51:30 <Yum> lol 20:51:46 <Yum> yosaid yowee going to sleep 20:58:01 <coopserver> *** Maraxus has joined company #1 21:00:25 <coopserver> *** Maraxus has left the game (Leaving) 21:00:43 *** Maraxus has quit IRC 21:06:53 *** Progman has quit IRC 21:19:17 <coopserver> *** Jam35 has left the game (connection lost) 21:19:43 *** Jam35 is now known as Jam35_ 21:30:59 *** wicope has quit IRC 21:36:06 *** StarLite has quit IRC 21:43:22 <Yum> !pw 21:43:22 <coopserver> Yum: totype 21:47:32 <coopserver> <plonka> well bedtime for me 21:47:37 <coopserver> <plonka> good night yum 21:47:45 <coopserver> *** plonka has left the game (Leaving) 21:47:55 <coopserver> <Yum> :) 21:51:26 *** Yum has quit IRC 21:53:26 *** Plonka has quit IRC 21:55:05 *** Hiddenfunstuff has quit IRC 22:20:56 <mari_kiri> Topic says "STAGE: Building", what's the stage after that? 22:21:29 <coopserver> <Yum> i dunno 22:21:49 <hylje> finishing -> new game 22:34:00 <mari_kiri> Ah righty 22:56:21 *** liq3 has joined #openttdcoop 23:04:58 *** Volatar has joined #openttdcoop 23:06:26 *** LSky` has quit IRC 23:08:13 <coopserver> *** Yum has joined spectators 23:08:14 <coopserver> *** Game paused (number of players) 23:08:15 <coopserver> *** Yum has joined company #1 23:08:16 <coopserver> *** Game unpaused (number of players) 23:10:03 <mari_kiri> !pw 23:10:03 <coopserver> mari_kiri: follow 23:10:06 <coopserver> *** Game paused (connecting clients) 23:10:10 <coopserver> *** mari_kiri has joined 23:10:11 <coopserver> *** Game unpaused (connecting clients) 23:11:51 <coopserver> <mari_kiri> Oh goodie, we've hit the 1000 train mark 23:11:57 *** qd has joined #openttdcoop 23:12:03 <coopserver> <Yum> yep 23:12:13 <qd> g'evening 23:12:23 <coopserver> <mari_kiri> Meow 23:12:38 <coopserver> <Yum> this water train is going the wrong way 23:12:43 <coopserver> <Yum> dumb driver alert 23:12:54 <coopserver> <Yum> just went trough food plant drop 23:12:58 <coopserver> <Yum> this water train 23:13:23 <coopserver> <mari_kiri> Hmm, how many trains should I have on the two stations I set up? 23:13:33 <coopserver> <Yum> 5 23:13:36 <coopserver> <mari_kiri> Should I just leave that question to those who are more experienced? 23:13:39 <coopserver> <Yum> if newer industry 23:13:46 <coopserver> <mari_kiri> I have 1 per platform 23:14:01 <coopserver> <Yum> sign the station 23:14:05 <coopserver> <Yum> s 23:14:10 <coopserver> <mari_kiri> They are signed 23:14:26 <coopserver> <Yum> bondhall and bruworth 23:14:54 <coopserver> <mari_kiri> Also who is the one teleporting stuff 23:15:06 <coopserver> <Yum> lots of people 23:15:12 <coopserver> <Yum> mostly t4 23:17:16 <coopserver> <mari_kiri> OK, seems someone's shoved in more trains for the stations 23:17:29 <coopserver> <Yum> this water train is going right way i think 23:18:13 <coopserver> <Yum> yes good job water train 23:18:21 <coopserver> <Yum> you went the right way 23:18:24 <coopserver> <Yum> and made 8k 23:19:11 <coopserver> <Yum> well this way is not the quickest but still works to get back water train 23:19:30 <coopserver> <Yum> well it could be the quickest 23:19:59 <coopserver> <mari_kiri> Welp, some trains have broken the 255 year mark 23:21:52 *** Volatar has quit IRC 23:39:43 <coopserver> *** Yum has left the game (Leaving) 23:41:14 *** Yum has joined #openttdcoop 23:41:20 <Sylf> !pw 23:41:20 <coopserver> Sylf: errnum 23:41:25 <coopserver> *** Game paused (connecting clients) 23:41:28 <coopserver> *** fsck has joined 23:41:29 <coopserver> *** Game unpaused (connecting clients) 23:45:49 <coopserver> *** fsck has joined company #1 23:58:42 *** Max|_ has joined #openttdcoop