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00:01:51 <coopserver> <mari_kiri> I can see how to link C to A but there's not much room for a prio 00:03:14 <coopserver> <plonka> paper drop should have more platforms 00:03:26 <coopserver> <plonka> for 3 lines it needs 9 platforms at least 00:03:50 <coopserver> <mari_kiri> Ah righty, there's a reason I call this "preliminary" 00:03:53 <coopserver> <plonka> but you might be better off merging the middle entry line to the other two lines 00:04:00 <coopserver> <plonka> and having 6 platforms 00:04:04 <coopserver> <mari_kiri> Sounds good 00:11:04 <coopserver> <__Fellini__> lol 00:11:05 <coopserver> <plonka> thats as much as i can do now tonight :/ 00:11:06 <coopserver> <__Fellini__> dood 00:11:13 <coopserver> <plonka> ? 00:11:16 <coopserver> <__Fellini__> im not build that bbh 00:11:32 <coopserver> <plonka> you signled it and built a merger 00:11:58 <coopserver> <__Fellini__> very little help for this bbh 00:12:00 <coopserver> <__Fellini__> =D 00:12:13 <coopserver> <plonka> you helped = u get credit :P 00:12:24 <coopserver> <mari_kiri> Why build a house with a missing brick? 00:12:38 <coopserver> <plonka> good qyestion lol 00:12:40 <coopserver> <mari_kiri> Heck, I went into this with a very basic and not very efficient station 00:12:51 <coopserver> *** __Fellini__ has joined company #1 00:13:23 <coopserver> <plonka> ok im off to bed 00:13:29 <coopserver> <__Fellini__> k 00:13:31 <coopserver> <__Fellini__> gn 00:13:35 <coopserver> <plonka> pqper mill needs doing 00:13:38 <coopserver> <mari_kiri> Cya plonk 00:13:43 <coopserver> <plonka> the hub for it is complete 00:13:56 <coopserver> <plonka> just needs the stations adding 00:14:02 <coopserver> <plonka> good night :) 00:14:20 <coopserver> *** plonka has left the game (Leaving) 00:16:48 *** bootmii has joined #openttdcoop 00:17:00 <bootmii> !pw 00:17:00 <coopserver> bootmii: counts 00:17:07 <coopserver> *** Game paused (connecting clients) 00:17:25 <coopserver> *** bootmii has joined 00:17:26 <coopserver> *** Game unpaused (connecting clients) 00:17:46 <coopserver> <mari_kiri> That *should* be signalled, I'm grabbing lunch now 00:17:51 <coopserver> *** mari_kiri has joined spectators 00:21:18 *** Plonka has quit IRC 00:26:53 <coopserver> *** __Fellini__ has left the game (Leaving) 00:29:00 *** Djanxy has quit IRC 00:33:08 *** __Fellini__ has quit IRC 00:42:02 <coopserver> *** mari_kiri has joined company #1 00:43:13 <coopserver> <mari_kiri> Quick note, you'll want that to be two stations 00:43:32 <coopserver> <bootmii> yeah :( 00:43:35 <coopserver> <mari_kiri> One for wood drop, one for paper pickup 00:43:45 <coopserver> <bootmii> oh god 00:43:57 <coopserver> <bootmii> stupid farm 00:44:32 <coopserver> <mari_kiri> If you want to get rid of something, apparently marking it with that helps 00:44:44 <coopserver> <mari_kiri> Someone usually fixes it when they get around to it 00:44:45 <coopserver> <bootmii> XD 00:44:51 <coopserver> <bootmii> but..how? 00:44:55 <coopserver> <bootmii> it's an industry 00:45:00 <coopserver> <mari_kiri> Admin hackery 00:45:03 <coopserver> <bootmii> oh 00:45:29 <coopserver> <bootmii> ftm tho, this setup "should work" 00:46:26 <coopserver> <bootmii> how much do slopes slow down brainmelters? 00:46:31 <coopserver> <mari_kiri> No idea 00:56:52 <coopserver> *** mari_kiri has left the game (Leaving) 00:57:01 <coopserver> <bootmii> oh yeah 01:13:33 *** LSky` has quit IRC 01:25:37 <coopserver> *** bootmii has left the game (Leaving) 01:25:38 <coopserver> *** Game paused (number of players) 01:25:40 *** bootmii has quit IRC 02:04:59 *** maxtimbo has joined #openttdcoop 02:05:18 <maxtimbo> hello 02:05:49 <maxtimbo> !pw 02:05:49 <coopserver> maxtimbo: throws 02:05:58 <coopserver> *** Game still paused (connecting clients, number of players) 02:06:02 <coopserver> *** maxtimbo has joined 02:06:03 <coopserver> *** Game still paused (number of players) 02:11:49 *** phatmatt has quit IRC 02:11:49 *** zwamkat has quit IRC 02:11:49 *** Jam35_ has quit IRC 02:13:34 *** zwamkat has joined #openttdcoop 02:13:34 *** phatmatt has joined #openttdcoop 02:13:34 *** Jam35_ has joined #openttdcoop 02:13:34 *** weber.oftc.net sets mode: +o Jam35_ 02:13:49 *** ChanServ sets mode: -o Jam35_ 02:15:07 <maxtimbo> any on? 02:17:49 *** phatmatt has quit IRC 02:17:49 *** zwamkat has quit IRC 02:17:49 *** Jam35_ has quit IRC 02:18:12 *** Jam35_ has joined #openttdcoop 02:18:13 *** phatmatt has joined #openttdcoop 02:21:32 *** zwamkat has joined #openttdcoop 02:40:04 <coopserver> *** maxtimbo has left the game (Leaving) 02:47:45 *** maxtimbo has quit IRC 03:31:28 *** Killian has joined #openttdcoop 03:35:39 *** Sylf has joined #openttdcoop 03:35:39 *** ChanServ sets mode: +o Sylf 03:56:14 *** liq3 has joined #openttdcoop 05:54:22 *** Progman has joined #openttdcoop 06:12:58 *** wicope has joined #openttdcoop 06:29:23 *** Guest2991 has quit IRC 06:39:50 *** Maraxus has joined #openttdcoop 06:39:50 *** ChanServ sets mode: +o Maraxus 06:58:03 <Maraxus> !pw 06:58:04 <coopserver> Maraxus: refuse 06:58:14 <coopserver> *** Game still paused (connecting clients, number of players) 06:58:18 <coopserver> *** Maraxus has joined 06:58:19 <coopserver> *** Game still paused (number of players) 07:03:16 <coopserver> *** Maraxus has left the game (Leaving) 07:03:18 *** Maraxus has quit IRC 07:20:05 *** LSky` has joined #openttdcoop 07:40:27 *** __Fellini__ has joined #openttdcoop 07:40:36 <__Fellini__> !pw 07:40:36 <coopserver> __Fellini__: planes 07:42:09 <coopserver> *** Game still paused (connecting clients, number of players) 07:42:22 <coopserver> *** __Fellini__ has joined 07:42:23 <coopserver> *** Game still paused (number of players) 07:46:27 <coopserver> *** __Fellini__ has left the game (Leaving) 07:52:46 *** __Fellini__ has quit IRC 08:26:42 *** Jam35_ is now known as Jam35 08:37:03 <Jam35> !pw 08:37:03 <coopserver> Jam35: assure 08:37:14 <coopserver> *** Game still paused (connecting clients, number of players) 08:37:16 <coopserver> *** Jam35 has joined 08:37:17 <coopserver> *** Game still paused (number of players) 08:37:24 <coopserver> *** Jam35 has joined company #1 08:37:25 <coopserver> *** Game unpaused (number of players) 08:41:15 <coopserver> *** Jam35 has joined spectators 08:41:16 <coopserver> *** Game paused (number of players) 08:53:43 <coopserver> *** Jam35 has joined company #1 08:53:44 <coopserver> *** Game unpaused (number of players) 09:16:48 <coopserver> *** Jam35 has joined spectators 09:16:49 <coopserver> *** Game paused (number of players) 09:29:02 *** Plonka has joined #openttdcoop 09:30:09 <Plonka> !pw 09:30:09 <coopserver> Plonka: lenght 09:30:24 <Plonka> !pw 09:30:24 <coopserver> Plonka: lenght 09:30:31 <coopserver> *** Game still paused (connecting clients, number of players) 09:30:49 <coopserver> *** plonka has joined 09:30:50 <coopserver> *** Game still paused (number of players) 09:30:51 <coopserver> *** Game unpaused (number of players) 09:36:13 <coopserver> *** Jam35 has joined company #1 09:36:15 <coopserver> <Jam35> morning 09:36:21 <coopserver> <plonka> hi jam :) 09:38:21 <coopserver> <Jam35> need SL's 09:38:32 <coopserver> <Jam35> main stuff is done almost 09:39:08 <coopserver> <plonka> yep ill be adding some today 09:39:26 <coopserver> <plonka> ill get fellini to too if he appears 09:43:20 <coopserver> <plonka> grrr bootmii tfed out a ton of water thaT wasn't needed :/ 09:43:58 <coopserver> <plonka> oh yeah and last night he built a single tunnel on ml that was like 15 long 09:44:13 <coopserver> <plonka> when i told him he couldn't leave it like that 09:44:20 <coopserver> <plonka> he said fine and logged out Oo 09:47:14 <coopserver> <Jam35> he won't learn that way 09:47:51 <coopserver> <plonka> yep i soke on irc with him 09:48:05 <coopserver> <plonka> i asked him to come back and id help him 09:48:21 <coopserver> <plonka> but all he said nope ive built bad, im not coming back 09:51:59 <Plonka> @gap 09:51:59 <Webster> Plonka: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 09:52:09 <Plonka> @gap 5 09:52:09 <Webster> Plonka: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 10:03:10 <coopserver> <plonka> jam can u add oveflows to paper and food pickups plz 10:03:36 <coopserver> <Jam35> hmm...:) 10:04:04 <coopserver> <Jam35> food is not that easy in the space 10:04:54 <coopserver> <Jam35> the tunnels right by the entry make it difficult 10:05:22 <coopserver> <Jam35> prio would go right there 10:06:38 <coopserver> <Jam35> and how to merge back from overflow to inner track? 10:12:29 <coopserver> <plonka> umm i dunno :P 10:12:50 <coopserver> <plonka> i thought id left enough space, but i guess not :/ 10:13:39 *** Maraxus has joined #openttdcoop 10:13:39 *** ChanServ sets mode: +o Maraxus 10:13:44 <coopserver> <plonka> i can move the pickup platforms and exit merger further NE if that helps? 10:14:23 <coopserver> <plonka> or can move the last 2 pltforms further SE to create a gap? 10:16:15 <coopserver> <Jam35> 1st option is better imo but up to you 10:16:19 <coopserver> <Jam35> leave it til needed 10:16:35 <coopserver> <plonka> ok 10:16:48 <coopserver> <Jam35> you should build the overflow anyway :) 10:16:58 <Maraxus> !pw 10:16:58 <coopserver> Maraxus: comply 10:17:11 <coopserver> *** Game paused (connecting clients) 10:17:15 <coopserver> *** Maraxus has joined 10:17:16 <coopserver> *** Game unpaused (connecting clients) 10:17:19 <coopserver> <Jam35> hm yeah also 10:17:20 <coopserver> <plonka> first i need to learn fancy release single track :p 10:17:26 <coopserver> <Jam35> hi 10:17:30 <coopserver> <Maraxus> hi 10:17:31 <coopserver> <plonka> then ill learn duble 10:17:37 <coopserver> <Jam35> where to split to reverser 10:17:46 <coopserver> <plonka> hello mar 10:19:14 <coopserver> <Jam35> double is the same except depot has 2 choices 10:19:26 <coopserver> <Jam35> logic is a bit more complicated i guess 10:21:17 <coopserver> <plonka> yeah that's why id prefer to learn single first 10:36:41 <coopserver> <plonka> jam need help with !this prio 10:36:57 <coopserver> <plonka> want prio to start !here 10:37:22 <coopserver> <Jam35> dun 10:37:26 <coopserver> <plonka> aha i though that but wasn't sure 10:37:28 <coopserver> <plonka> thx 10:40:37 *** tycoondemon has quit IRC 10:40:57 *** tycoondemon has joined #openttdcoop 10:52:03 <coopserver> <plonka> are we using slow sylf's slow grow industries? 10:52:18 <coopserver> <plonka> not sure why i typed slow 2 times :/ 10:52:59 <coopserver> <Jam35> its set at 500 max atm 10:53:27 <coopserver> <plonka> ok 10:54:02 *** [FR]Syl59 has joined #openttdcoop 10:54:15 <[FR]Syl59> !download 10:54:15 <coopserver> [FR]Syl59: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 10:54:16 <coopserver> [FR]Syl59: http://www.openttd.org/en/download-trunk/r27299 11:02:06 <coopserver> <plonka> chck sign !!/who 11:02:07 <coopserver> <plonka> :/ 11:02:23 <coopserver> <plonka> im guessing bootmii 11:03:59 <Jam35> looks like he wants to live up to his name 11:04:09 <coopserver> <plonka> lol 11:07:14 <[FR]Syl59> !password 11:07:14 <coopserver> [FR]Syl59: folded 11:07:22 <coopserver> *** Game paused (connecting clients) 11:07:36 <coopserver> *** [FR]Syl59 has joined 11:07:37 <coopserver> *** Game unpaused (connecting clients) 11:07:49 <coopserver> <[FR]Syl59> Hi there 11:07:52 <coopserver> <Jam35> hi Syl 11:08:03 <coopserver> <Maraxus> hi 11:09:51 <coopserver> <plonka> hello 11:11:33 <coopserver> <[FR]Syl59> Do you need help building something ? :) 11:11:45 <coopserver> <plonka> always :p 11:11:46 <coopserver> <Jam35> Sidelines! :) 11:12:18 <coopserver> <Jam35> and corresponding hub ofc 11:12:46 <coopserver> <[FR]Syl59> Okay :) 11:12:55 <coopserver> <[FR]Syl59> Quite simple, because of the one-way plan 11:13:07 <coopserver> <Jam35> indeed 11:13:22 <coopserver> *** [FR]Syl59 has joined company #1 11:13:40 <coopserver> <[FR]Syl59> reverser on pick-up allowed ? 11:13:44 <coopserver> <Jam35> there's also some signed stuff to do if you wish 11:13:50 <coopserver> <Jam35> sure 11:15:29 <coopserver> <Jam35> build a refitting SRNW SL if you want :) 11:15:50 <coopserver> <Jam35> I know you like to build that 11:15:59 <coopserver> <[FR]Syl59> Well ... I don't know how it works so ... :D 11:16:15 <coopserver> <Jam35> oh, you always build SRNW mostly 11:16:39 <coopserver> <[FR]Syl59> Last game on the welcome was a try with refitting network 11:16:45 <coopserver> <[FR]Syl59> was not so cool ... 11:16:59 <coopserver> <[FR]Syl59> This time I want to keep things simple enough ;) 11:17:15 <coopserver> <Jam35> okay np :) 11:17:33 <coopserver> <[FR]Syl59> as I said, I'm a newbie here 11:17:53 <coopserver> <Jam35> you were here before me :P 11:18:08 <coopserver> <Jam35> hardly newb 11:18:14 <coopserver> <[FR]Syl59> You build more often on the public server than me :) 11:18:19 <coopserver> <Jam35> tis true 11:22:51 <coopserver> *** [FR]Syl59 has left the game (general timeout) 11:22:57 <coopserver> *** Jam35 has joined spectators 11:23:17 <[FR]Syl59> !password 11:23:17 <coopserver> [FR]Syl59: visits 11:23:24 <coopserver> *** Game paused (connecting clients) 11:23:26 <coopserver> *** [FR]Syl59 has joined 11:23:27 <coopserver> *** Game unpaused (connecting clients) 11:23:32 <coopserver> *** [FR]Syl59 has joined company #1 11:27:36 <coopserver> *** Maraxus has joined spectators 11:46:04 <coopserver> <[FR]Syl59> Mistake at Legana Mines 11:46:15 <coopserver> <plonka> yep i see 11:46:42 <coopserver> <[FR]Syl59> Don't use PBS when you do that ;) 11:46:50 <coopserver> <[FR]Syl59> They tend to f**** up everything 11:47:05 <coopserver> <plonka> thx 11:51:40 <Saladan0> Hey all 11:51:44 <coopserver> <[FR]Syl59> Hi :) 11:51:49 <coopserver> <plonka> yo 11:52:46 <Saladan0> !pw 11:52:46 <coopserver> Saladan0: maxval 11:53:21 <coopserver> *** Game paused (connecting clients) 11:53:26 <coopserver> *** Saladan0 has joined 11:53:27 <coopserver> *** Game unpaused (connecting clients) 11:53:59 <coopserver> <Saladan0> Dont worry, I wont touch anything 11:54:10 <coopserver> <Saladan0> Just looking :) 11:57:09 *** __Fellini__ has joined #openttdcoop 11:57:27 <__Fellini__> !pw 11:57:27 <coopserver> __Fellini__: forums 11:57:47 <coopserver> <Saladan0> Man, those BBHs in the center must have been fun... 11:58:12 <__Fellini__> !pw 11:58:12 <coopserver> __Fellini__: smells 11:58:19 <coopserver> <plonka> everything we build here is fun :D 11:58:20 <coopserver> *** Game paused (connecting clients) 11:58:23 <coopserver> *** __Fellini__ has joined 11:58:24 <coopserver> *** Game unpaused (connecting clients) 11:58:35 <coopserver> <__Fellini__> hi all 11:58:39 <coopserver> <plonka> good afternoon fellini 11:59:33 <coopserver> <Saladan0> So it looks like most of the groundwork is done. Will it mainly be expansion now? 11:59:46 <coopserver> <[FR]Syl59> Yes :) 12:00:34 <coopserver> <Saladan0> Hah, all that time waiting for plannings and voting, and all the main building is done in half a day 12:02:08 <coopserver> <__Fellini__> running trains \o/ 12:02:19 <coopserver> <plonka> yep 12:02:29 <coopserver> <plonka> time to build some SLH dood :P 12:03:28 <coopserver> *** Maraxus has joined company #1 12:06:55 <coopserver> <Saladan0> Who determines what city names you choose for a map? Or does someone throw a dart on a spinning globe or something? 12:07:41 <coopserver> <plonka> whoever loads the maps decides i think 12:07:52 <coopserver> <Jam35> I chose names least likely to fit in with snowy map 12:08:48 <Saladan0> hah 12:08:50 <Saladan0> fair enough 12:08:50 <coopserver> <Jam35> aboriginal snowman 12:10:08 <coopserver> <Saladan0> Well its time for bed, ill hop one tommorow and see if there is anything I can touch 12:10:13 <coopserver> <Saladan0> that wont break everything 12:10:33 <coopserver> <__Fellini__> paper pick need overf 12:10:40 <coopserver> <plonka> good nite 12:10:43 <coopserver> <__Fellini__> bb 12:10:52 <coopserver> <Jam35> cya 12:11:01 <coopserver> <[FR]Syl59> An overflow on this ? 12:11:04 <coopserver> <[FR]Syl59> Mh ... 12:11:43 <coopserver> *** Saladan0 has left the game (Leaving) 12:14:24 <coopserver> <__Fellini__> for what u splitting rails before platforms? 12:14:58 *** StarLite has quit IRC 12:15:13 *** StarLite has joined #openttdcoop 12:15:13 *** ChanServ sets mode: +o StarLite 12:18:21 <coopserver> *** __Fellini__ has joined company #1 12:19:46 <coopserver> *** Jam35 has joined company #1 12:20:22 <coopserver> <Jam35> who stole my trains? 12:20:29 <coopserver> <Jam35> Wannamal Mines 12:20:53 <coopserver> <plonka> stole? 12:21:09 <coopserver> <Jam35> CTRL clone 12:21:13 <coopserver> <Jam35> then change orders 12:21:33 <coopserver> <plonka> oh hopefully not me 12:22:00 <coopserver> <Jam35> look for the coal mine with too many trains 12:22:22 <coopserver> <plonka> ah not me then 12:22:52 <coopserver> <Jam35> looks like Syl :) 12:23:06 <coopserver> <Jam35> low numbers too 12:23:18 <coopserver> <plonka> :/ 12:23:30 <coopserver> <plonka> why are my trains ignoring 2weol? 12:23:35 <coopserver> <plonka> train 80 12:23:36 <coopserver> <Jam35> where? 12:23:39 <coopserver> <__Fellini__> where? 12:24:52 <coopserver> <plonka> thx :) 12:24:53 <coopserver> <__Fellini__> fixed 12:26:18 <coopserver> <Jam35> that part didn't do much 12:26:27 <coopserver> <Jam35> except delay stuff 12:26:56 <coopserver> <Jam35> and probably is best to have depot other side 12:27:07 <coopserver> <Jam35> so lost trains can escape 12:28:09 <coopserver> <Jam35> but whatever :) 12:29:46 <coopserver> <__Fellini__> what mean sign wut? 12:30:09 <coopserver> <plonka> someone doesn't understand overflow? 12:36:07 <coopserver> *** [FR]Syl59 has left the game (connection lost) 12:37:56 *** [DR]Syl59 has joined #openttdcoop 12:38:01 <[DR]Syl59> !password 12:38:01 <coopserver> [DR]Syl59: onelen 12:38:24 <coopserver> *** Game paused (connecting clients) 12:38:32 <coopserver> *** [FR]Syl59 has joined 12:38:33 <coopserver> *** Game unpaused (connecting clients) 12:38:50 <coopserver> <[FR]Syl59> arg ! wrong graphic set 12:38:51 <coopserver> <[FR]Syl59> brb 12:38:54 <coopserver> *** [FR]Syl59 has left the game (Leaving) 12:39:38 <[DR]Syl59> !password 12:39:38 <coopserver> [DR]Syl59: onelen 12:39:43 <coopserver> *** Game paused (connecting clients) 12:39:52 <coopserver> *** [FR]Syl59 has joined 12:39:53 <coopserver> *** Game unpaused (connecting clients) 12:40:27 <coopserver> <[FR]Syl59> So you want an overflow on Paper pick 12:40:41 <coopserver> <[FR]Syl59> Guess I can try sthg 12:40:44 *** [FR]Syl59 has quit IRC 12:52:05 *** cornjuliox has quit IRC 12:52:17 <coopserver> <[FR]Syl59> I tried to do a overflow on Paper pick 12:52:38 <coopserver> <[FR]Syl59> Can somebody check if it will work properly ? :) 12:54:10 <coopserver> <Jam35> I see an issue in that it can release a train when there is one approaching platforms 12:54:30 <coopserver> <Jam35> like between A and B 12:55:06 <coopserver> <Jam35> easy way is shorten that space to <1TL 12:56:06 <coopserver> <Jam35> maybe 2 trains per bay will fit idk 12:56:55 <coopserver> <Jam35> and how/why would trains split to overflow 12:57:08 <coopserver> <Jam35> no presignals (yet) 12:59:32 <coopserver> <[FR]Syl59> Thinks it's ok now 13:00:49 <coopserver> <Jam35> blocks, like that 13:01:23 <coopserver> <Jam35> could even pbs the platforms for more space 13:02:46 <coopserver> <[FR]Syl59> Detection is wrong 13:03:05 <coopserver> <Jam35> backwards combo fixed 13:03:20 <coopserver> <[FR]Syl59> Nop, that was not that 13:03:27 <coopserver> <[FR]Syl59> Or ... 13:03:46 <coopserver> <Jam35> need exit signals on the bays 13:03:56 <coopserver> <Jam35> to be detectable 13:04:14 <coopserver> <[FR]Syl59> ?? 13:04:19 <coopserver> <[FR]Syl59> Don't understand :( 13:04:31 <coopserver> <[FR]Syl59> AH ok 13:04:52 <coopserver> <Jam35> combos all the way to there 13:05:12 <coopserver> <__Fellini__> combo after depot 13:05:38 <coopserver> <Jam35> yes 13:05:47 <coopserver> <Jam35> er that might not work 13:06:15 <coopserver> <Jam35> prio is wrong side of the combo 13:06:27 <coopserver> <[FR]Syl59> which prio ? 13:06:31 <coopserver> <Jam35> depot prio 13:06:48 <coopserver> <Jam35> something in prio will not keep train in depot 13:07:11 <coopserver> <Jam35> no 13:07:13 <coopserver> <Jam35> it will 13:07:22 <coopserver> <[FR]Syl59> Well It don't 13:07:33 <coopserver> <[FR]Syl59> See ? 13:08:51 <coopserver> <[FR]Syl59> That's right 13:10:42 <coopserver> <__Fellini__> g2g 13:10:52 <coopserver> <__Fellini__> will be back latr 13:10:53 <coopserver> <[FR]Syl59> cya ;) 13:10:59 <coopserver> <__Fellini__> hf 13:11:03 <coopserver> <Jam35> bb 13:11:09 <coopserver> *** __Fellini__ has left the game (Leaving) 13:12:57 <coopserver> <plonka> cya 13:15:39 *** __Fellini__ has quit IRC 13:16:28 <coopserver> <[FR]Syl59> ?? 13:16:59 <coopserver> <Maraxus> it make the overflow a bit faster 13:17:22 <coopserver> <[FR]Syl59> I see ... 13:17:29 <coopserver> <[FR]Syl59> And I understand 13:17:33 <coopserver> <Maraxus> otherwise trains can wait quite some time for a train in the reverser 13:21:26 <coopserver> <[FR]Syl59> Is everything aloowed doing an SL ? 13:21:41 <coopserver> <[FR]Syl59> I mean ... A SNRW with a transfer transfer is allowed ? x) 13:21:50 <coopserver> <[FR]Syl59> station* 13:22:00 <coopserver> <plonka> yeah i think so 13:22:07 <coopserver> <Jam35> why not 13:29:44 <Sylf> !pw 13:29:44 <coopserver> Sylf: asking 13:30:03 <coopserver> <[FR]Syl59> Mh ... 13:30:12 <coopserver> *** Game paused (connecting clients) 13:30:15 <coopserver> *** Sylf has joined 13:30:16 <coopserver> *** Game unpaused (connecting clients) 13:30:19 <coopserver> <[FR]Syl59> "NOT GATE" is not working 13:30:24 <coopserver> <[FR]Syl59> why ? :( 13:30:58 <coopserver> <Sylf> ho ho ho 13:31:12 <coopserver> <Jam35> another logic train will help 13:31:40 <coopserver> <Jam35> was clearing itself 13:31:52 <coopserver> <[FR]Syl59> Ok, I see 13:31:55 <coopserver> <[FR]Syl59> Thx :) 13:32:04 <coopserver> <[FR]Syl59> Hi Sylf 13:32:10 <coopserver> <Jam35> also 13:32:18 <coopserver> <plonka> o/ 13:32:34 <coopserver> <Sylf> :l main stations look tiny 13:34:00 <coopserver> *** Sylf has joined company #1 13:37:01 <coopserver> *** Maraxus has joined spectators 13:56:13 <coopserver> <Sylf> Syl's building an srnw? 13:56:19 <coopserver> <[FR]Syl59> Yes 13:56:24 <coopserver> <[FR]Syl59> With a transfer station 13:56:30 <coopserver> <Sylf> multi cargo? 13:56:41 <coopserver> <[FR]Syl59> I will try to 13:57:03 <coopserver> <Sylf> refit? no refit? 13:57:07 <coopserver> <[FR]Syl59> No refit 13:57:28 <coopserver> <Sylf> kk 14:16:36 <coopserver> <Sylf> other way 14:16:58 <coopserver> <[FR]Syl59> Thx :) 14:17:53 <coopserver> <[FR]Syl59> gtg 14:17:59 <coopserver> <[FR]Syl59> bbl :) 14:18:05 <coopserver> *** [FR]Syl59 has left the game (Leaving) 14:22:41 <coopserver> *** Jam35 has joined spectators 14:31:35 *** StarLite is now known as Guest3092 14:31:40 *** StarLite has joined #openttdcoop 14:31:40 *** ChanServ sets mode: +o StarLite 14:32:53 <Plonka> https://www.youtube.com/watch?v=uGbXXu6P76w 14:37:30 <coopserver> *** Maraxus has joined company #1 14:39:11 <Plonka> https://www.youtube.com/watch?v=9UaJAnnipkY 14:40:40 *** [DR]Syl59 has quit IRC 14:40:52 *** Progman_ has joined #openttdcoop 14:42:08 *** Progman has quit IRC 14:42:11 *** Progman_ is now known as Progman 14:42:31 <coopserver> <plonka> sylf !here where did the escape things 14:42:46 <coopserver> <plonka> it trapped trains in depot even though a pltform was empty 14:43:10 <Plonka> https://www.youtube.com/watch?v=PTsSk0r_Tq8 14:49:03 <coopserver> <Sylf> damn 14:49:11 <coopserver> <Sylf> plonka, see tambo heights 14:49:57 <coopserver> <plonka> ok? 14:50:17 <coopserver> <Sylf> this is basically what I had, right? 14:50:24 <coopserver> <plonka> yes 14:50:30 <coopserver> <Sylf> but it wasn't working like that? 14:50:36 <coopserver> <Sylf> got a train stuck in a depot? 14:50:55 <coopserver> <plonka> trains were getting stuck in depot when a platform was clear 14:51:45 <coopserver> <plonka> weird 14:51:49 <coopserver> <Sylf> looks ok to me 14:51:56 <coopserver> <plonka> yeah it does here 14:52:06 <coopserver> <plonka> but didn't at the other station 14:52:13 <coopserver> <plonka> i sat and watched is 10 mins 14:52:21 <coopserver> <plonka> trains kept getting stuck :/ 14:52:40 *** cornjuliox has joined #openttdcoop 14:53:20 <coopserver> <plonka> ok we try again 14:53:48 <coopserver> <Sylf> I had to make that change so overflow trains don't take the loop and go back to ML 14:54:06 <coopserver> <plonka> ok 14:54:14 <coopserver> <plonka> so should work now? 14:54:27 <coopserver> <Sylf> yes. should. 14:54:38 <coopserver> <plonka> ok thx 14:55:14 <coopserver> *** Maraxus has left the game (Leaving) 14:56:57 <coopserver> <Sylf> and of course, I don't have the escape path from my overflow... 15:01:40 <coopserver> <plonka> heh 15:01:42 <coopserver> <plonka> ok 15:01:45 <coopserver> <plonka> afk a while 15:02:05 <coopserver> *** Sylf has joined spectators 15:20:18 *** maxtimbo has joined #openttdcoop 15:20:35 <maxtimbo> !pw 15:20:35 <coopserver> maxtimbo: nparam 15:20:47 <coopserver> *** Game paused (connecting clients) 15:20:50 <coopserver> *** maxtimbo has joined 15:20:51 <coopserver> *** Game unpaused (connecting clients) 15:21:19 *** __Fellini__ has joined #openttdcoop 15:23:08 <__Fellini__> !pw 15:23:08 <coopserver> __Fellini__: chaney 15:23:17 <coopserver> *** Game paused (connecting clients) 15:23:20 <coopserver> *** __Fellini__ has joined 15:23:21 <coopserver> *** Game unpaused (connecting clients) 15:23:50 <maxtimbo> !trains 15:23:58 <maxtimbo> !vehicles 15:23:58 <coopserver> maxtimbo: Total vehicles per type: Rail: 273, Road: 0, Water: 0, Air: 0 15:24:02 <coopserver> <__Fellini__> o/ all 15:24:08 <coopserver> <maxtimbo> hello 15:28:26 <coopserver> <__Fellini__> Sylf 15:28:48 *** Progman has quit IRC 15:28:51 <coopserver> <__Fellini__> Ur Dalaroo station not work 15:31:32 <coopserver> *** __Fellini__ has joined company #1 15:34:55 <coopserver> <plonka> hi all 15:35:00 <coopserver> <__Fellini__> o/ 15:35:01 <coopserver> <maxtimbo> hello 15:37:38 <coopserver> *** maxtimbo has joined company #1 15:44:36 <coopserver> <plonka> who built legana hieghts coalmine 15:44:48 <coopserver> <maxtimbo> I did and am 15:45:01 <coopserver> <plonka> ah ok thought it was finished and unsigned 15:45:07 <coopserver> <plonka> carry on :) 15:45:22 <coopserver> <plonka> why 2 stations though? 15:45:35 <coopserver> <maxtimbo> meh. looks cool... 15:45:43 <coopserver> <maxtimbo> oh.. oops 15:45:53 <coopserver> <plonka> :P 15:46:10 <coopserver> <plonka> dood wh build 2 stations? 15:46:14 <coopserver> <plonka> it's a coal mine 15:46:25 <coopserver> <plonka> oh 15:46:32 <coopserver> <plonka> 1 station now 15:46:41 <coopserver> <maxtimbo> yeah.. woopsie 15:52:38 <coopserver> <maxtimbo> they make frowny faces 15:53:54 <coopserver> <maxtimbo> I bet the trains with frowns would much rather be surfing 15:55:00 <coopserver> <plonka> probably yes :) 16:14:11 <maxtimbo> !help 16:14:11 <coopserver> maxtimbo: http://wiki.openttdcoop.org/Soap 16:15:04 <maxtimbo> @help 16:15:04 <Webster> maxtimbo: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 16:16:20 <maxtimbo> @tunnels 5 16:16:20 <Webster> maxtimbo: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 16:27:41 *** lol has joined #openttdcoop 16:27:42 <lol> hi 16:27:43 <lol> !pw 16:27:43 <coopserver> lol: relies 16:27:51 <coopserver> <plonka> hello lol 16:27:52 <coopserver> <maxtimbo> hello 16:27:53 <coopserver> *** Game paused (connecting clients) 16:27:54 <coopserver> <__Fellini__> o/ 16:27:55 <coopserver> *** lol has joined 16:27:56 <coopserver> *** Game unpaused (connecting clients) 16:28:04 <coopserver> <__Fellini__> max 16:28:15 <coopserver> <maxtimbo> wussep 16:28:27 <coopserver> <__Fellini__> u need doo prios on slh 16:28:36 <coopserver> <maxtimbo> go for it 16:28:38 <coopserver> <lol> where is help needed? 16:28:50 <coopserver> <plonka> everywhere lol :) 16:29:00 <coopserver> <maxtimbo> build prios on slh 06 16:29:52 <coopserver> <lol> still prios of 8 tiles long? 16:30:00 <coopserver> <__Fellini__> yep 16:32:13 <coopserver> <lol> how do you build a prio if the track has some tiles doulbe bridged? 16:32:29 <coopserver> <lol> just 2-way combos? 16:32:40 <coopserver> <plonka> sign it up 16:33:05 <coopserver> <lol> sign is called prio 16:33:11 <coopserver> <Jam35> no because entry will be green if one is free 16:33:29 <coopserver> *** Jam35 has joined company #1 16:33:32 <coopserver> <lol> just move the merging line? 16:33:46 <coopserver> <plonka> there 16:33:58 <coopserver> <lol> now it is only 6 tiles long 16:34:14 <coopserver> <plonka> doesn't matter really :P 16:34:27 <coopserver> <plonka> or u can do this 16:34:47 <coopserver> <plonka> there :) 16:34:49 <coopserver> <lol> i see 16:34:51 <coopserver> <lol> thanks 16:34:52 <coopserver> <Jam35> double brige isn't needed here 16:35:26 <coopserver> <lol> that wasn't me but i understand why 16:35:30 <coopserver> <lol> this is better for balancing 16:36:03 <coopserver> <plonka> awww feck off 16:36:15 <coopserver> <maxtimbo> I'm going to switch that bridge so the corner isn't so tough 16:36:37 <coopserver> <Jam35> move the ML so the bridge goes between 16:36:45 <coopserver> <Jam35> it would shorten the bay 16:36:59 <coopserver> <lol> but you get a lot longer ML 16:37:11 <coopserver> <Jam35> what? :) 16:37:40 <coopserver> <Jam35> who cares about 3 tiles? 16:38:19 <coopserver> <Jam35> this is about flowing networking not profit 16:38:32 <coopserver> <Jam35> like that makes any noticable difference 16:39:25 <coopserver> <maxtimbo> nice 16:41:11 <coopserver> <Jam35> shorter bays = better splitting 16:41:19 <coopserver> <Jam35> or balancing like lol said 16:41:26 <coopserver> <maxtimbo> aye 16:41:39 <coopserver> <lol> sylf is still building srnw ;)_ 16:41:44 <coopserver> <plonka> with longer bays u can create signal gao to force split 16:41:54 <coopserver> <Jam35> it was Syl59 16:41:58 <coopserver> <Jam35> he didn't sign it 16:42:12 <coopserver> <Jam35> different person :) 16:42:42 <coopserver> <lol> i saw sign at SLH 05 16:44:48 *** StarLite is now known as Guest3100 16:44:53 *** StarLite has joined #openttdcoop 16:44:53 *** ChanServ sets mode: +o StarLite 16:45:02 <coopserver> <Jam35> Sylf built the hub and I think the pick station 16:46:49 <coopserver> <lol> some other things to do? 16:47:55 <coopserver> <Jam35> we mainly need SL Hubs and primaries 16:48:04 <coopserver> <Jam35> but not too close to others please 16:49:17 <coopserver> <maxtimbo> if you're asking me, def yes 16:49:29 <coopserver> <lol> k 16:51:21 *** Guest3100 has quit IRC 16:55:48 <Razaekel> !dl win64 16:55:48 <coopserver> Razaekel: http://binaries.openttd.org/nightlies/trunk/r27299/openttd-trunk-r27299-windows-win64.zip 16:56:56 <Razaekel> !pw 16:56:56 <coopserver> Razaekel: height 16:57:01 <coopserver> *** Game paused (connecting clients) 16:57:04 <coopserver> *** Razaekel has joined 16:57:05 <coopserver> *** Game unpaused (connecting clients) 16:57:10 <coopserver> <lol> all trains in that srnw are getting implicit orders 16:57:31 <coopserver> <maxtimbo> That's the way snrw works 16:58:40 <coopserver> <lol> i see 16:59:32 <coopserver> <lol> and timing isn't really good 16:59:41 <coopserver> <lol> trains only load 50 % 17:01:35 <coopserver> <__Fellini__> this srnw timing can be easy fixed 17:01:57 <coopserver> <lol> timetable? 17:02:26 <Plonka> https://www.youtube.com/watch?v=nJ0zRUbiCtA 17:03:27 <Maraxus> !pw 17:03:27 <coopserver> Maraxus: clamps 17:03:50 <coopserver> *** Game paused (connecting clients) 17:03:53 <coopserver> *** Maraxus has joined 17:03:54 <coopserver> *** Game unpaused (connecting clients) 17:04:46 <coopserver> *** Maraxus has joined company #1 17:05:54 <coopserver> <__Fellini__> now Mingera station is fixed 17:08:31 <coopserver> *** Maraxus has joined spectators 17:08:45 *** liq3 has quit IRC 17:16:13 <coopserver> <__Fellini__> so 17:16:33 <coopserver> <__Fellini__> srnw must work correctly now 17:20:18 <coopserver> <Razaekel> i appear to have forgotten how to place signs 17:20:32 <coopserver> <Jam35> a o 17:20:44 <coopserver> <maxtimbo> press 'd' then press 'o' 17:20:47 <coopserver> <lol> how to place them correctly or how to place them at all? 17:21:03 <coopserver> <Razaekel> how to place them at all 17:24:48 <coopserver> <__Fellini__> so 17:25:00 <coopserver> <__Fellini__> what i can fix else =P 17:25:37 <coopserver> <__Fellini__> oh 17:25:54 <coopserver> <__Fellini__> i can fix signals on plonka's bbh 17:25:57 <coopserver> <__Fellini__> =D 17:29:26 <coopserver> *** Jam35 has joined spectators 17:38:29 <coopserver> <maxtimbo> This network is really cool 17:38:37 <coopserver> *** Razaekel has left the game (Leaving) 17:40:56 <coopserver> <plonka> u can build a SLH too 17:41:02 <coopserver> <plonka> stop be lazy :P 17:41:13 <coopserver> <maxtimbo> Who me? 17:41:21 <coopserver> <plonka> fellini 17:41:29 <coopserver> <maxtimbo> haha 17:41:58 <coopserver> <__Fellini__> nah 17:42:22 <coopserver> <__Fellini__> i can only talking about mistakes of other people 17:42:28 <coopserver> <__Fellini__> =P 17:42:31 <coopserver> <maxtimbo> It ain't that hard. there's plenty of folk to help you 17:42:55 <coopserver> <plonka> he doesnt even need help 17:43:01 <coopserver> <plonka> hes more than capable 17:43:42 <coopserver> <lol> does every overflow need a escape path? 17:44:19 <coopserver> <plonka> i guess it better to have 1 17:46:44 <coopserver> <maxtimbo> Tunnels are OK on ML as long as they're double tunnels, right? 17:47:02 <coopserver> <lol> yeah 17:47:06 <coopserver> <lol> don't have a speed limit 17:47:35 <coopserver> <maxtimbo> fancy 17:47:55 <coopserver> <lol> what? 17:48:17 <coopserver> <maxtimbo> haha tunnels are fancy... 17:48:38 <coopserver> <lol> just turn the bridges unvisible and you see no difference 17:48:55 <coopserver> <maxtimbo> nevermind o_0 17:50:19 <coopserver> <lol> how far can i connect industries to my slh? 17:50:19 <coopserver> <maxtimbo> these trains don't really lose speed when ascending... 17:50:51 <coopserver> <plonka> where lol#? 17:50:58 <coopserver> <lol> slh 09 17:51:14 <coopserver> <lol> near centre bbh 17:51:23 <coopserver> <lol> direction wood drop 17:51:42 <coopserver> <plonka> u mean slh08 17:51:48 <coopserver> <lol> yeah sorry 17:52:33 <coopserver> <plonka> umm i dunno 17:52:41 <coopserver> <plonka> i wouldn't have a slh there 17:52:59 <coopserver> <lol> then i keep it small 17:53:02 <coopserver> <lol> not bigger then this 17:53:03 <coopserver> <plonka> i wouldve built it a bit further south east 17:53:12 <coopserver> <lol> i understand 17:54:28 <coopserver> <__Fellini__> Plonka 17:54:34 <coopserver> <__Fellini__> i built slh 17:54:45 <coopserver> <__Fellini__> i can g2g? 17:54:57 <coopserver> <plonka> g2g? 17:55:45 <coopserver> <__Fellini__> Can I go now ? 17:55:52 <coopserver> <__Fellini__> =P 17:55:57 <coopserver> <plonka> go whenever u want lol 17:56:21 <coopserver> <maxtimbo> No you have to stay!! 17:56:28 <coopserver> <maxtimbo> I'm just kidding 17:57:07 <coopserver> <lol> something else to build? 17:57:31 <coopserver> <plonka> connect fellini slh upto industries? 17:57:55 <coopserver> <lol> also the ones at the other side of the ML? 17:58:33 <coopserver> <plonka> i personally wouldnt botherr 17:59:03 <coopserver> <plonka> i guess u could if u could be bother too 17:59:14 <coopserver> <plonka> is move the mainline so they are all one side 17:59:22 <coopserver> <plonka> it's a bit of work though ;P 17:59:33 <coopserver> <lol> i don't mind 18:00:04 <coopserver> <plonka> go for it then :P 18:03:02 <coopserver> <plonka> if ure moving the ml id do that before the slh 18:03:16 <coopserver> <lol> i will build over it i think 18:03:31 <coopserver> *** __Fellini__ has left the game (Leaving) 18:03:47 <coopserver> <plonka> well make sure your bridges or tuunels leave space for more lines 18:03:48 <__Fellini__> will be back later 18:03:49 <__Fellini__> hf 18:03:57 <coopserver> <plonka> cya fellini 18:07:17 <coopserver> <maxtimbo> Storm's coming in. might lose internet 18:07:29 <coopserver> <plonka> are u on satelite? 18:07:34 <coopserver> <maxtimbo> cable 18:07:56 <coopserver> <plonka> how does a storm effect cable? 18:08:09 <coopserver> <lol> break it down? 18:08:21 <coopserver> <maxtimbo> we might lose power 18:08:32 <coopserver> <maxtimbo> the modem would cut off 18:08:45 <coopserver> <plonka> where do u live max? 18:09:00 <coopserver> <maxtimbo> South East Georgia, USA 18:09:25 <coopserver> <plonka> storms every day for u then at 3pm in summer :P 18:09:48 <coopserver> <plonka> at least it is in florida 18:09:53 <coopserver> <maxtimbo> pretty much... it has been a rainy season 18:10:07 <coopserver> <plonka> yeah u have 2 season rightr? 18:10:16 <coopserver> <plonka> hot and wet and hootter and wetter? 18:10:23 <coopserver> <maxtimbo> haha yeah. hot and hotter 18:11:00 *** mewt has joined #openttdcoop 18:14:43 <coopserver> <plonka> i love bein g in florida 18:14:52 <coopserver> <lol> where do you live then? 18:15:02 <coopserver> <plonka> drinving down the highway and seeing aligators sunbathing beside the road lol 18:15:10 <coopserver> <plonka> i live near leeds uk 18:15:52 <coopserver> <plonka> how about u lol? 18:15:58 <coopserver> <lol> the netherlads 18:16:01 <coopserver> <maxtimbo> eh, fl is alright. they're a different breed of ppl down there 18:16:16 <coopserver> <lol> neighbouthood of gouda 18:16:28 <coopserver> <lol> do you know gouda? 18:16:39 <coopserver> <maxtimbo> the cheese? 18:16:41 <coopserver> <lol> yes it is 18:16:51 <coopserver> <maxtimbo> I'm a chef o_0 18:16:55 *** Tania has joined #openttdcoop 18:17:04 <coopserver> <maxtimbo> love me some gouda 18:17:18 <coopserver> <lol> do you see train 392? 18:17:23 <coopserver> <plonka> if u cheff at five guys can u get me some free burgers plz 18:17:51 <coopserver> <maxtimbo> those aren't chefs they're fast food cooks 18:17:57 <coopserver> <lol> why did it pick the red 2-way signal? 18:19:43 <coopserver> <plonka> path signal was in the way 18:19:59 <coopserver> <plonka> was making 2way turn green 18:20:15 <coopserver> <lol> i need that one for penalty 18:20:22 <coopserver> <plonka> fast food cooks? 18:20:24 <coopserver> <lol> becuase now a graintrain has entered 18:20:28 <coopserver> <plonka> u a food snob? :P 18:20:41 <coopserver> <maxtimbo> yeah, I kinda am. 18:20:48 <coopserver> <plonka> well where it's placed now ity should work 18:20:57 <coopserver> <plonka> cos the 2way is still red 18:21:11 <coopserver> <maxtimbo> I do the fine dining culinary 18:21:28 <coopserver> <plonka> like michelin star stuff? 18:21:51 <coopserver> <maxtimbo> I worked at a place that almost got a James Beard award 18:22:07 <coopserver> *** Maraxus has joined company #1 18:22:09 <coopserver> <maxtimbo> and you have to be really good to even be considered 18:22:30 <coopserver> <lol> do you call a fastfoodcook a chef plonka? 18:22:53 <coopserver> <plonka> yep 18:23:34 <coopserver> <plonka> im not really into food 18:23:45 <coopserver> <plonka> so cheffs and cooks are the same to me 18:24:19 <coopserver> <plonka> to me fine dinining, high fashion and high end art is all balls :P 18:24:25 <coopserver> <plonka> it's not how good u are really 18:24:36 <coopserver> <plonka> it's who you smozzed with through college etc 18:24:43 <coopserver> <plonka> schmoozed 18:24:48 <coopserver> <maxtimbo> not for food 18:25:06 <coopserver> <maxtimbo> I've never been to culinary school 18:25:26 <coopserver> <plonka> hence u aren't a world famous chef:P 18:25:34 <coopserver> <maxtimbo> haha fair enough 18:25:45 <coopserver> <plonka> thats what i mean 18:25:48 <coopserver> <maxtimbo> famous chefs are pompous ass holes any way 18:25:54 <coopserver> <plonka> whats more important is who taught u 18:25:59 <coopserver> <plonka> yes they are 18:26:05 <coopserver> <plonka> not how good u are 18:27:40 <coopserver> <plonka> like if ramsey, pier white, blumnethal or any of the roux taught u u will be considered great and achiveve lots 18:27:59 <coopserver> <plonka> doesnt matter that someone else can cook better than than you 18:28:12 <coopserver> <plonka> cos they dont have backing from a famous chef:P 18:28:40 <coopserver> <plonka> whats a beard award thing anway? 18:29:53 <coopserver> <lol> there is coal waiting at the wooddrop 18:30:13 <coopserver> *** lol has left the game (Leaving) 18:30:38 <coopserver> <plonka> i cant see it lol 18:30:40 <coopserver> <plonka> ? 18:30:49 <coopserver> <maxtimbo> James Beard was a famous chef/food critic in the 1950's. 18:31:19 <coopserver> <maxtimbo> consider the james beard award as michelin stars for america 18:31:31 <coopserver> <plonka> aha i see 18:32:18 <coopserver> <plonka> time cook food 18:32:23 <coopserver> <plonka> be back in a bit 18:37:12 <coopserver> <plonka> i just cheffed up some beans on toast :D 18:38:16 *** lol has quit IRC 18:41:18 *** Tania has quit IRC 18:42:25 *** StarLite is now known as Guest3112 18:42:30 *** StarLite has joined #openttdcoop 18:42:30 *** ChanServ sets mode: +o StarLite 18:48:35 <__Fellini__> !pw 18:48:35 <coopserver> __Fellini__: nature 18:49:17 <coopserver> *** Game paused (connecting clients) 18:49:18 *** Guest3112 has quit IRC 18:49:21 <coopserver> *** __Fellini__ has joined 18:49:22 <coopserver> *** Game unpaused (connecting clients) 18:49:46 <coopserver> <plonka> welcome back ruski 18:49:53 <coopserver> <__Fellini__> \o/\o/\o/ 18:49:58 <coopserver> <__Fellini__> ruski? 18:50:09 <coopserver> <plonka> just what we call russians 18:50:17 <coopserver> <plonka> like we call american yanks 18:50:24 <coopserver> <plonka> they call us limeys 18:50:27 <coopserver> <plonka> etc 18:50:32 <coopserver> <__Fellini__> k 18:50:55 <coopserver> <plonka> and i believe u call polish polaks? 18:50:56 <coopserver> <maxtimbo> funny, southerners call northerners yanks also 18:51:09 <coopserver> <plonka> yeah i noticed that max 18:51:17 <coopserver> <maxtimbo> and canadians kanuks 18:51:22 <coopserver> <__Fellini__> nope, i call polish polish 18:51:28 <coopserver> <plonka> yep that too 18:51:50 <coopserver> <plonka> ah ok maybe just us and candianvians that call polish polaks then lol 18:53:00 <coopserver> <plonka> regarding the word ruski 18:53:07 <coopserver> <plonka> from urban dictionairy 18:53:11 <coopserver> <plonka> It should be spelt "rooskii" to sound right (Русский). 18:53:20 <coopserver> <plonka> It is also of male gender. 18:53:27 <coopserver> <plonka> "ruski" male - "roosskaia" female. 18:53:39 <coopserver> <__Fellini__> yep, right 18:53:47 <coopserver> <plonka> ^^ 18:54:15 <coopserver> <plonka> we call german crauts 18:54:26 <coopserver> <plonka> scottish are jocks 18:55:00 <coopserver> <plonka> french are frogs 18:55:07 <coopserver> <__Fellini__> =D 18:55:16 <coopserver> <plonka> not sure what we call the dutch 18:55:35 <coopserver> <__Fellini__> mb dutch 18:56:01 <coopserver> <__Fellini__> doodch 18:56:10 <coopserver> <__Fellini__> =) 18:56:13 <coopserver> <plonka> gold member? 18:56:19 <coopserver> <plonka> :D 18:56:26 <coopserver> <__Fellini__> =D 18:57:31 <coopserver> *** __Fellini__ has joined company #1 19:01:41 <coopserver> <plonka> ah i think we might call dutch people cloggers 19:01:45 <Jam35> clog-wearing, windmill-dwelling tulip munchers :P 19:01:55 <coopserver> <plonka> :D 19:02:33 <coopserver> <plonka> dont forget pancake eating :P 19:02:50 <Jam35> I formally retract that statement 19:03:10 <coopserver> <plonka> bong and a crepe? 19:03:42 <Jam35> casual racism is no laughing matter 19:04:00 <coopserver> <plonka> dutch aren't a race ? 19:04:37 <coopserver> <plonka> so you consider yank a racist term? 19:04:44 <coopserver> <plonka> i just think they are slang 19:05:04 <coopserver> <plonka> and meant more effectionately rather than disparrigingly 19:05:05 <coopserver> <maxtimbo> kind of goes along with nationalism more than racism 19:05:16 <coopserver> <plonka> xenophoia? 19:05:22 <coopserver> <plonka> or however its spleat 19:05:38 <coopserver> <maxtimbo> fear of people = xenophobia 19:05:49 <Jam35> dutch aren't a race? :) 19:05:52 <coopserver> <plonka> that the one 19:06:03 <coopserver> <plonka> nope i agree 19:06:13 <coopserver> <plonka> xenophobia isn't about race 19:06:22 <Jam35> no, you said it, ofc they are 19:06:22 <coopserver> <plonka> more about nationalty and cluture 19:06:31 <coopserver> <plonka> well yeah 19:06:35 <coopserver> <plonka> same race as me :P 19:06:47 <coopserver> <plonka> corcasion 19:06:57 <coopserver> <plonka> spelling? 19:07:10 <coopserver> <maxtimbo> caucasian* 19:07:11 <coopserver> <plonka> well no 19:07:25 <coopserver> <plonka> they aren't even causasian 19:07:33 <coopserver> <maxtimbo> damn, I can'r spell eaither 19:07:36 <coopserver> <plonka> dutch like the uk are mixture of races 19:07:59 <coopserver> <plonka> i think i swollowed happy's dictionary rofl 19:08:13 <Jam35> *swallowed 19:08:29 <coopserver> <plonka> yeah that free 19:11:21 <coopserver> <plonka> for the record im the least nationalistic person i know :P 19:11:29 <coopserver> <plonka> i hate the uk and it's ideals 19:11:36 <coopserver> <plonka> america too 19:11:40 <coopserver> <maxtimbo> i dunno. you just met me... 19:12:08 <coopserver> <plonka> yeah but eh uk and usa seem to think cos arabs have oil we can invade them and bomb them to hell 19:12:26 <coopserver> <plonka> we bomb them with planes they can't even locate 19:12:29 <coopserver> <maxtimbo> i'm pretty unpatriotic. my father thinks very little of me... 19:12:42 <coopserver> <plonka> sometimes those planes dont even have a pilot on board 19:13:14 <coopserver> <plonka> yet when they fight back the only way they can with beheadings and such we are heros and they are monster Oo 19:13:34 <coopserver> <plonka> unusual for an american max :P 19:13:53 <coopserver> <plonka> most americans i've met are massive nationalistic 19:14:02 <coopserver> <maxtimbo> it's ubnoxious 19:14:29 <coopserver> <plonka> yep i think so too 19:16:55 <coopserver> <maxtimbo> waga waga woods haha 19:19:47 <coopserver> <plonka> reminds me of a uk tv show from years ago 19:20:05 <coopserver> <plonka> wacka wacka wacka 19:20:07 <coopserver> <plonka> no 19:20:11 <coopserver> <plonka> not uk tv 19:20:15 <coopserver> <plonka> the muppets 19:20:33 <coopserver> <plonka> or more specific the muppet babies 19:28:39 <coopserver> <maxtimbo> this game got big fast 19:29:01 <coopserver> <plonka> still only 500 trains :P 19:29:55 <coopserver> <plonka> my guess is now with small industries it will be really hard to get over 2k trains 19:30:42 <coopserver> <plonka> was small industries used last game jam? 19:31:00 <coopserver> <maxtimbo> I don't think so.... 19:31:08 <coopserver> <Jam35> no 19:31:24 <coopserver> <plonka> has itr been used in any game other than this one? 19:31:42 <coopserver> <Jam35> no ps game only stable 19:32:00 <coopserver> <plonka> ok so new a territory then 19:32:18 <coopserver> <Jam35> this is the testing ground 19:32:26 <coopserver> <Jam35> so try to break it :) 19:32:34 <coopserver> <plonka> ok :) 19:42:40 <coopserver> <plonka> evil mode :/ 19:43:23 <coopserver> <plonka> someone recomend me a good song 19:43:42 <coopserver> <__Fellini__> Mahalah - Human Herd 19:44:09 <coopserver> *** maxtimbo has joined spectators 19:44:15 <coopserver> <maxtimbo> i'll be back 19:44:51 <coopserver> <plonka> cya max 19:45:01 <coopserver> <plonka> can't find it on utube :/ 19:45:30 <coopserver> <__Fellini__> =( 19:45:34 <coopserver> <plonka> can u find a link fellini? 19:46:16 <coopserver> <__Fellini__> not sure u need listen this 19:46:18 <coopserver> <__Fellini__> XD 19:46:35 <coopserver> <plonka> why what's wrong with it? :D 19:46:45 <coopserver> <__Fellini__> very hard 19:47:02 <coopserver> <plonka> like ramstein? 19:47:35 <coopserver> <__Fellini__> oh, belive me, more harder 19:47:42 <coopserver> <__Fellini__> hardest 19:47:44 <coopserver> <__Fellini__> XD 19:47:48 <coopserver> <plonka> haha ok 19:48:04 <coopserver> <plonka> only hard stuff i like is dance music like techno etc 19:52:24 <coopserver> <__Fellini__> try TOM Snare - Philosofy 19:54:16 <coopserver> <plonka> yeah thats pretty good 19:54:22 <coopserver> <plonka> psy trancey 19:54:38 <coopserver> <__Fellini__> hmmm 19:54:52 <coopserver> <__Fellini__> i very like Psy & Goa trnce 19:55:07 <coopserver> <plonka> yeah they are good :) 19:55:15 <coopserver> <__Fellini__> so 19:55:19 <coopserver> <plonka> better than stupid normal modern day trance 19:55:32 <coopserver> <__Fellini__> mb like this 19:55:38 <coopserver> <__Fellini__> Astrix - Poison 19:56:33 <coopserver> <plonka> yeah this good too 19:56:37 <coopserver> <plonka> stomping :P 19:56:41 <coopserver> <__Fellini__> dood 19:57:05 <coopserver> <__Fellini__> i can typing u very much songs, lol 19:57:43 <Plonka> sweet :D 19:57:44 <Plonka> then type 19:57:47 <Plonka> try this 19:57:49 <Plonka> https://www.youtube.com/watch?v=J4SwaWrq2to 19:57:57 <Plonka> best techno tune eveer made imo 19:58:18 <Plonka> i was there in 90's on the dancefloor @ the orbit morely 19:58:29 <Plonka> this tune always got people goin 19:58:54 *** Progman has joined #openttdcoop 19:59:08 <coopserver> <__Fellini__> sounds likely 19:59:33 <coopserver> *** maxtimbo has joined company #1 19:59:56 <Plonka> https://www.youtube.com/watch?v=CI1_O3KK03s 20:00:07 <Plonka> video from the brbit back in the day 20:01:24 <Plonka> and here 20:01:24 <Plonka> https://www.youtube.com/watch?v=e2YUyPuUO80 20:01:30 <Plonka> god i miss that place 20:01:53 <Plonka> met people in there from as far as austrailia who came to uk just to goto the orbit Oo 20:02:55 <coopserver> <plonka> there usued to be tons of videos on a dedicated site called the orbituary but its now offline :( 20:03:08 <coopserver> <__Fellini__> sad 20:04:01 <Plonka> yeah 20:08:25 <coopserver> <plonka> bbh0s-slh07 is getting clogged 20:08:48 <coopserver> <plonka> err 20:08:49 <coopserver> <plonka> bhh02 20:10:01 <coopserver> <__Fellini__> we have problems on bbh1 20:12:48 <coopserver> <plonka> yep prolly all need upgrading 20:13:00 <coopserver> <__Fellini__> true 20:18:06 <coopserver> *** Jam35 has joined company #1 20:21:47 <coopserver> *** Jam35 has joined spectators 20:30:10 <coopserver> *** Maraxus has joined spectators 20:32:49 <coopserver> <plonka> wow huge jam on slh04 20:35:52 <coopserver> <__Fellini__> Houston, we have a problem 20:35:55 <coopserver> <__Fellini__> =D 20:36:07 <coopserver> <plonka> yeah baby yeah 20:37:24 <coopserver> <plonka> block happens first on bbh08c i think 20:37:31 <coopserver> <plonka> then back upto slh o4 20:37:51 <coopserver> <__Fellini__> yeah 20:37:57 <coopserver> <plonka> prolly best to make all middle lines four lanes 20:38:00 <coopserver> <plonka> or more 20:38:06 <coopserver> <plonka> and outer line 3 or more 20:38:12 <coopserver> <__Fellini__> on merger trains waits a lot of time 20:38:22 <coopserver> <plonka> fellini you're the best man for the job :P 20:38:27 <coopserver> <plonka> yeah they do :( 20:38:28 <coopserver> <__Fellini__> 5 inner lines 20:38:55 <coopserver> <__Fellini__> for what job? 20:38:59 <coopserver> <__Fellini__> nononono 20:39:03 <coopserver> <plonka> the line upgrade :P 20:39:24 <coopserver> <plonka> this is so bad 20:39:35 <coopserver> <plonka> once slho4 locks up going out 20:39:41 <coopserver> <plonka> trains can;t get in either 20:39:42 <coopserver> <__Fellini__> ok, i'll upgrade lines - u hubs 20:39:52 <coopserver> <__Fellini__> =P 20:39:58 <coopserver> <plonka> meh too late tonight now :P 20:40:05 <coopserver> <plonka> stayed up too late l;ast night 20:40:08 <coopserver> <__Fellini__> XD 20:40:11 <coopserver> <__Fellini__> dodged 20:40:22 <coopserver> <plonka> :P 20:50:59 *** __Fellini__ has quit IRC 20:53:44 <coopserver> <maxtimbo> oh dear. problems with bbh01 are getting worse 20:53:56 <coopserver> <plonka> yep :/ 20:54:20 <coopserver> <plonka> most of top half od networked is bubar 20:55:25 <coopserver> *** Maraxus has left the game (Leaving) 20:56:13 *** Maraxus has quit IRC 21:11:24 <coopserver> <__Fellini__> plonka 21:11:32 <coopserver> <plonka> yeah>? 21:11:37 <coopserver> <maxtimbo> Whoever is working on that forth line for bbh01, I just signaled that line 21:11:45 <coopserver> <plonka> thx max 21:12:10 <coopserver> <__Fellini__> Cbramatha Mines 21:12:23 <coopserver> <__Fellini__> Cabramatta 21:12:39 <coopserver> <plonka> is it broke? 21:13:07 <coopserver> <__Fellini__> deadlock 21:13:15 <coopserver> <plonka> fix it :P 21:13:20 <coopserver> <plonka> im busy elsewhere 21:14:13 <coopserver> <__Fellini__> oh 21:14:20 <coopserver> <__Fellini__> u upgrading? 21:14:27 <coopserver> <plonka> yep 21:14:55 <coopserver> <__Fellini__> but u say its 2 late 21:14:58 <coopserver> <__Fellini__> =D 21:15:02 <coopserver> <plonka> it is :P 21:15:36 <coopserver> <maxtimbo> This game is like crack. You just can never seem to get enough and you stay up all night at it. 21:15:50 <coopserver> <plonka> haha true 21:20:53 <coopserver> <__Fellini__> ur OFs makes deadlock sometimes 21:23:04 <coopserver> <plonka> OF? 21:23:10 <coopserver> <__Fellini__> overflows 21:23:18 <coopserver> <plonka> oh yeah i noticed :/ 21:23:31 <coopserver> <plonka> i don't think they will now 21:23:45 <coopserver> <plonka> cos it only happens when the hub locks up 21:23:52 *** wicope has quit IRC 21:23:53 <coopserver> <plonka> but ive cleared that 21:27:28 <coopserver> <__Fellini__> brb 21:27:34 <coopserver> *** __Fellini__ has left the game (Leaving) 21:32:02 *** happpy has joined #openttdcoop 21:32:16 <happpy> !players 21:32:16 <coopserver> happpy: There are currently 2 players and 2 spectators, making a total of 4 clients connected 21:32:53 <happpy> hi. all. from. crete. in. grece 21:33:04 <coopserver> <plonka> hello happy 21:33:20 <happpy> how things going. 21:33:30 <coopserver> <plonka> goin good thanks 21:33:37 <coopserver> <plonka> hows the weather out there? 21:34:43 <coopserver> <maxtimbo> Why you think that won't help? 21:34:54 <happpy> k. we. had. 2 thunder storms. but. its. going. to. be hot. nexs. week. just. sun. now 21:35:06 <coopserver> <plonka> you're just adding another merger further up the line 21:35:22 <coopserver> <plonka> try it ull see 21:35:29 <coopserver> <plonka> it's better if u see it 21:36:00 <coopserver> <maxtimbo> I was going to add more.... but I wasn't sure where just yet 21:36:25 <coopserver> <plonka> what would help is if we could get both those lines fully balanced to all four mls on that hub 21:36:38 <coopserver> <maxtimbo> yes 21:36:55 <happpy> eney. way. gn. i. just. pop. in. to. say. hi. have. fun 21:37:06 <coopserver> <plonka> rememeber the condoms ahppy :P 21:37:29 <coopserver> <maxtimbo> which is what I think I attempting... 21:37:57 <coopserver> <plonka> you're connecting that line to a line it's already connected to 21:38:17 <coopserver> <plonka> that line u split from can already get to the line u were merging to 21:38:25 <happpy> i. am. not. like. that i. am. the. good. man. i. dont get. in to. allthat. plonla 21:38:26 *** StarLite has quit IRC 21:38:27 <coopserver> <plonka> so all you are doing moving the merge 21:38:28 <coopserver> <maxtimbo> Yeah.. but I was going to add more to balance it 21:38:45 <coopserver> <plonka> don't connect to the line u are though 21:38:51 <coopserver> <plonka> as it's already connected 21:39:08 <coopserver> <plonka> lies happy 21:39:13 <coopserver> <plonka> :P 21:39:23 <coopserver> <plonka> remeber you're greece too 21:39:29 <coopserver> <plonka> so anal is ok :D 21:39:34 <coopserver> <maxtimbo> but then you can get rid of the line that is in there and make a little room 21:39:59 <coopserver> <plonka> well try it 21:40:18 <coopserver> <maxtimbo> Who do I give prio to? 21:40:21 <coopserver> <plonka> no wait u can't 21:40:31 <coopserver> <plonka> cpos of u remove that line 21:40:45 <coopserver> <plonka> the trains coming from the other way lose access to that line 21:41:06 <coopserver> <plonka> well just do what you were going to do 21:41:13 <coopserver> <plonka> and we;ll see how it goes 21:41:21 <coopserver> <maxtimbo> here i'll make a small change to show 21:41:32 <coopserver> <maxtimbo> there 21:41:40 <happpy> tep but. i. am rhe good. won. just. the. sun. doo. me. i. dont. drink. so. all. that. stuf. i. dont. doo 21:41:54 <coopserver> <plonka> ok :)P 21:42:48 <happpy> gn. have. a. nice. night. doing. net. werk 21:42:56 <coopserver> <plonka> good neet pal 21:43:26 *** happpy has left #openttdcoop 21:44:17 <coopserver> <plonka> see jasn't made any differeance :/ 21:44:25 <coopserver> <plonka> u just moved the merge 21:44:29 <coopserver> <plonka> thats all :( 21:44:46 <coopserver> <maxtimbo> yeah, but we need more to balance those lines out 21:45:15 <coopserver> <plonka> when u start getting to 4 lines + it's really hard to fully balance everything 21:45:28 <coopserver> <plonka> without rebuilds it is anyway 21:46:46 *** BiG_FISHBOT has quit IRC 21:47:48 *** BiG_FISHBOT has joined #openttdcoop 21:59:20 *** __Fellini__ has joined #openttdcoop 21:59:23 <__Fellini__> !pw 21:59:23 <coopserver> __Fellini__: refuse 21:59:30 <coopserver> *** Game paused (connecting clients) 21:59:33 <coopserver> *** __Fellini__ has joined 21:59:34 <coopserver> *** Game unpaused (connecting clients) 22:12:14 <coopserver> *** maxtimbo has joined spectators 22:12:28 <coopserver> <plonka> max if u build something plz /sign it 22:14:32 <coopserver> <Jam35> South Yunderup Woods 22:15:19 <coopserver> *** Jam35 has joined company #1 22:16:12 <coopserver> <plonka> are trains lost or something? 22:16:29 <coopserver> <Jam35> no bad timing locked it up 22:16:38 <coopserver> <plonka> ok :/ 22:18:15 <coopserver> *** Jam35 has joined spectators 22:18:48 <coopserver> <__Fellini__> omg 22:18:54 <coopserver> <__Fellini__> im sleeping 22:19:04 <coopserver> <__Fellini__> g2bed 22:19:09 <coopserver> <plonka> good nite 22:19:12 <coopserver> <__Fellini__> gl & hf 22:19:14 <coopserver> <Jam35> gn 22:19:20 <coopserver> *** maxtimbo has joined company #1 22:19:24 <coopserver> <__Fellini__> see u tomorrow 22:19:28 <coopserver> <plonka> see u 22:19:30 <coopserver> <maxtimbo> sorry I was afk 22:19:34 <coopserver> *** __Fellini__ has left the game (Leaving) 22:19:37 <coopserver> <plonka> np 22:19:51 <coopserver> <plonka> max sure if buld change something u /sign it 22:20:01 <coopserver> <maxtimbo> right right 22:20:23 <__Fellini__> @quickstart 22:20:24 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 22:23:02 <coopserver> <plonka> we need to drive more trains onto 4th at bbh8 22:23:17 <coopserver> <maxtimbo> I was actually just thinking 22:23:21 <coopserver> <plonka> especially ones from south east 22:23:34 <coopserver> <maxtimbo> rather than using those two mergers I just built 22:23:45 <coopserver> <maxtimbo> use them for the forth line 22:23:49 <coopserver> <plonka> yep but i can't see how 22:24:11 <coopserver> <maxtimbo> yeah... herm 22:28:26 *** __Fellini__ has quit IRC 22:30:59 <coopserver> <plonka> !this could do with moving back 1 suare 22:32:01 <coopserver> <maxtimbo> how come a signal path? 22:32:08 <coopserver> <maxtimbo> or path signal... 22:32:14 <coopserver> <plonka> which one? 22:32:34 <coopserver> <plonka> it's a penalty 22:32:42 <coopserver> <maxtimbo> oic 22:32:44 <coopserver> <plonka> stops every train turning down there 22:33:22 <coopserver> <maxtimbo> I didn't know path signal incurred penalties... 22:33:29 <coopserver> <plonka> there w got this hub flowing again 22:33:42 <coopserver> <plonka> backwwards facing 2way do 22:34:09 <coopserver> <maxtimbo> That's why you put them that way 22:34:17 <coopserver> <plonka> yep :) 22:34:18 <coopserver> <maxtimbo> Je comprendez 22:35:26 <coopserver> <plonka> now !here is the bottleneck 22:36:51 <coopserver> <plonka> ok if i lay track will you signal? 22:36:59 <coopserver> <maxtimbo> kk 22:37:12 <coopserver> <plonka> iim starting at !temp hack 22:40:17 <coopserver> <plonka> need prios 22:40:42 <coopserver> <maxtimbo> simple prios... 22:42:17 <coopserver> <plonka> there 22:42:28 <coopserver> <plonka> now left turn 22:51:19 <coopserver> <plonka> ok now back to !temp hack qand we do rigth turn 22:58:28 *** Progman has quit IRC 23:02:04 *** bootmii has joined #openttdcoop 23:02:07 <bootmii> !pw 23:02:07 <coopserver> bootmii: change 23:02:14 <coopserver> *** Game paused (connecting clients) 23:02:29 <coopserver> *** bootmii has joined 23:02:30 <coopserver> *** Game unpaused (connecting clients) 23:04:10 <coopserver> <plonka> thx max 23:04:16 <coopserver> <maxtimbo> yep 23:04:21 <coopserver> <plonka> now we need to try and blance some stuff 23:04:27 <coopserver> <maxtimbo> right 23:07:08 <coopserver> <plonka> oops 23:07:19 <coopserver> <plonka> plz replace trains 23:07:52 <coopserver> <maxtimbo> I got it 23:07:55 <coopserver> <plonka> whats with all the entery signals? 23:08:21 <coopserver> <plonka> slh 07 is fully blanced 23:08:54 <coopserver> <plonka> what wee u doing there to crash trains? 23:08:59 <coopserver> <bootmii> what I'm wondering is 23:09:21 <coopserver> <maxtimbo> I replaced those trains 23:09:25 <coopserver> <bootmii> why the hell there's a slowdown on the bridge with fullspeed input on the ml 23:10:37 <coopserver> <plonka> might be signal gap further up causing evil mode maybe? 23:10:45 <coopserver> <plonka> where are u looking bootmii? 23:10:56 <coopserver> <bootmii> WHY IS EVIL MODE HAPPENIG 23:11:11 <coopserver> <maxtimbo> evil mode happens... 23:11:12 <coopserver> <bootmii> going into bbh02 23:11:29 <coopserver> <plonka> ah 23:11:30 <coopserver> <maxtimbo> slh 05 23:11:34 <coopserver> <plonka> trains crashed there 23:11:45 <coopserver> <bootmii> no but on the other lines 23:11:46 <coopserver> <plonka> it will clear hopefully 23:12:07 <coopserver> <Jam35> Tambo Transfer 23:12:25 <coopserver> <plonka> yep just fixed it 23:12:39 <coopserver> <Jam35> that isn't fixed :) 23:12:57 <coopserver> <Jam35> train just left the depot 23:13:04 <coopserver> <Jam35> but didn't take the platforms 23:13:53 <coopserver> <plonka> fixord 23:14:56 <coopserver> <plonka> ok all should be good now 23:15:37 <coopserver> <plonka> max what are you doing there? 23:15:44 <coopserver> <maxtimbo> adding 23:15:48 <coopserver> <plonka> that junction is blanced already 23:16:02 <coopserver> <maxtimbo> exit 23:16:20 <coopserver> <plonka> it's already done 23:16:21 <coopserver> <maxtimbo> for the third line 23:16:34 <coopserver> <maxtimbo> oh 23:16:41 <coopserver> <plonka> its already done 23:16:45 <coopserver> <maxtimbo> it's balanced back there 23:16:50 <coopserver> <plonka> im going to make the bays shorter though 23:16:53 <coopserver> <plonka> yes 23:17:37 <coopserver> <Jam35> Maribyrnong: Mines :D 23:17:48 <coopserver> <plonka> fix it pl;z jam :P 23:17:59 <coopserver> *** Jam35 has joined company #1 23:20:04 <coopserver> <maxtimbo> oops 23:20:08 <coopserver> <plonka> :/ 23:23:29 <coopserver> <bootmii> ` 23:23:42 <coopserver> <bootmii> what the heck is going on with wetrals? 23:24:16 <coopserver> <plonka> put there to confuse you :P 23:24:26 <coopserver> <maxtimbo> :D 23:24:48 <coopserver> <plonka> sorry had to be said lol 23:24:51 <bootmii> I'm getting ingame messages first in IRC then in game 23:24:53 <coopserver> <plonka> he set me up nicely 23:26:39 <coopserver> *** Jam35 has joined spectators 23:26:56 <coopserver> <plonka> thx jam 23:27:37 <coopserver> <Jam35> I fixed another 23:27:55 <coopserver> <Jam35> I think it can still break even with your changes 23:28:00 <coopserver> <Jam35> if timing is bad 23:28:07 <coopserver> <plonka> ugg :/ 23:28:36 <coopserver> <Jam35> look at South Yunderup Heights: simplest design that works 23:28:59 <coopserver> <Jam35> note the missing track from entry to depot 23:29:08 <coopserver> <Jam35> hidden behind depot 23:29:18 <coopserver> <plonka> yep i see 23:29:31 <coopserver> *** Jam35 has joined company #1 23:29:39 <coopserver> <Jam35> just to be sure 23:29:42 <coopserver> *** Jam35 has joined spectators 23:29:58 <coopserver> <Jam35> arrowy platforms 23:30:24 <coopserver> <plonka> ok 23:30:25 <coopserver> <maxtimbo> what do those little thingies do? 23:30:40 <coopserver> <Jam35> make 2 way eol work 23:30:42 <coopserver> <bootmii> WHERE 23:31:02 <coopserver> <maxtimbo> I understand the exit signals at !this 23:31:16 <coopserver> <maxtimbo> but why the little extra track? 23:31:24 <coopserver> <plonka> stop trains getting lost 23:31:30 <coopserver> <plonka> dont ask me how 23:31:34 <coopserver> <plonka> it just does :P 23:31:37 <coopserver> <maxtimbo> haha ok 23:31:52 <coopserver> <bootmii> but what about the two coming out of it? 23:32:02 <coopserver> <Jam35> train will go anywhere except towards red 2 way IF there are 2 or more paths for it 23:32:20 <coopserver> <Jam35> the arrows trick the PF into believing that there are 23:32:25 <coopserver> <bootmii> no the two extra track tiles from the r4everser 23:32:32 <coopserver> <maxtimbo> aaaaahhh 23:32:36 <coopserver> <plonka> same reason 23:33:14 <coopserver> <bootmii> killed? 23:33:25 <coopserver> <maxtimbo> train length 23:35:06 <coopserver> <maxtimbo> bootmii, you need to make /signs wherever you mod stuff 23:40:18 <coopserver> <plonka> ok everything flowing again