Log for #openttdcoop on 9th July 2015:
Times are UTC Toggle Colours
00:07:30  <bootmii> !pw
00:07:30  <coopserver> bootmii: signum
00:12:53  <bootmii> !pw
00:12:53  <coopserver> bootmii: assert
00:12:56  <coopserver> *** Game paused (connecting clients)
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00:13:14  <bootmii> hi guye i'm back
00:13:29  <coopserver> <maxtimbo> sup
00:13:50  <coopserver> *** bootmii has left the game (general timeout)
00:14:11  <bootmii> !pw
00:14:11  <coopserver> bootmii: sqblob
00:14:22  <coopserver> *** Game paused (connecting clients)
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00:15:25  <maxtimbo> havin trouble?
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00:41:34  <Mothership_Q> a goddamn blue heron is trying to eat my koi fish'
00:41:58  <coopserver> <maxtimbo> oh damn. grab a broom!
00:42:19  <Mothership_Q> already chased him away
00:42:42  <Mothership_Q> they are really damn big up close
00:47:35  <Mothership_Q> !pw
00:47:35  <coopserver> Mothership_Q: negate
00:47:41  <coopserver> *** Game paused (connecting clients)
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01:04:08  <coopserver> *** maxtimbo has left the game (Leaving)
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02:09:45  <maxtimbo> !pw
02:09:45  <coopserver> maxtimbo: hidden
02:09:50  <coopserver> *** Game still paused (connecting clients, number of players)
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02:12:03  <Mothership_Q> hi again max
02:12:08  <coopserver> <maxtimbo> yo
02:12:24  <coopserver> <maxtimbo> When did this PAX system go up?
02:13:31  <coopserver> *** maxtimbo has left the game (Leaving)
02:13:32  <coopserver> *** Game paused (number of players)
02:18:01  <Mothership_Q> no clue
02:18:05  <Mothership_Q> i think yesterday
02:18:21  <maxtimbo> Who? Why?
02:18:42  <maxtimbo> I thought this was a cargo game
02:20:46  <Mothership_Q> it is
02:21:13  <Mothership_Q> I believe the guy with [FR] in front of his name
02:21:18  <Mothership_Q> which escapes me at the moment
02:22:11  <maxtimbo> oh the sly59
02:22:15  <maxtimbo> something something
02:22:26  <Mothership_Q> no no, the other one
02:22:39  <maxtimbo> I don't know then...
02:23:00  <maxtimbo> What's with that (FR) business?
02:23:13  <Mothership_Q> I think its a french tag
02:23:16  <Mothership_Q> !pw
02:23:16  <coopserver> Mothership_Q: choose
02:23:26  <coopserver> *** Game still paused (connecting clients, number of players)
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02:23:47  <maxtimbo> That really bugs me. There are rules!!
02:26:14  <Mothership_Q> varoufakis
02:26:15  <Mothership_Q> thats the name
02:26:26  <maxtimbo> Who is that?
02:26:42  <Mothership_Q> he has been around for the last few days
02:26:54  <maxtimbo> I'm a newb/ But he is a n00b
02:27:10  <maxtimbo> I don't think he know the rules...
02:27:16  <maxtimbo> unless I missed something
02:27:26  <maxtimbo> I'm going to look at the logs.
02:33:41  <maxtimbo> He must have done that when no one was around
02:34:35  <maxtimbo> !pw
02:34:35  <coopserver> maxtimbo: polish
02:34:41  <coopserver> *** Game paused (connecting clients)
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02:36:30  <coopserver> <maxtimbo> Well, it isn't hurting anything
02:36:48  <coopserver> <maxtimbo> It also isn't connected to the ML at all
02:39:40  <coopserver> <maxtimbo> That's going to make expanding this ML a pain in the ass
02:41:51  <coopserver> *** maxtimbo has left the game (Leaving)
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02:51:34  <Sylf> !dl
02:51:34  <coopserver> Sylf: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
02:51:35  <coopserver> Sylf:
02:51:56  <Mothership_Q> hi sylf
02:53:05  <Sylf> !pw
02:53:05  <coopserver> Sylf: preset
02:53:06  <Sylf> hewwo
02:53:20  <Sylf> !pw
02:53:20  <coopserver> Sylf: colour
02:53:24  <Sylf> damn you password
02:53:34  <coopserver> *** Game still paused (connecting clients, number of players)
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02:53:49  <Mothership_Q> #conspiracyagainstsylf
02:54:05  <Mothership_Q> !pw
02:54:05  <coopserver> Mothership_Q: colour
02:54:10  <coopserver> *** Game paused (connecting clients)
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02:55:04  <coopserver> <Takemitsu> wtf is up with the top corner?
02:55:20  <coopserver> <Takemitsu> some drunken ass built a city?
02:55:29  <coopserver> *** Takemitsu has changed his/her name to Sylf
02:55:30  <coopserver> <Mothership_Q> ah yes
02:55:39  <coopserver> <Mothership_Q> was built yesterday I think
02:55:43  <coopserver> <Mothership_Q> not sure why
02:55:53  <Sylf> !pause
02:55:54  <coopserver> *** Game paused (manual)
02:56:50  <coopserver> <Sylf> I'm thinking of reloading the game from an earlier autosave
02:58:07  <Mothership_Q> I think the only other thing that has been done recently was a 6th on bbh01-02
02:58:20  <Mothership_Q> that might have even been before the pax city
02:58:57  <coopserver> <Sylf> yeah, I'll check the autosaves out and see what to do
02:59:05  <coopserver> <Mothership_Q> neato
03:08:57  <coopserver> Starting new game
03:09:04  <coopserver> *** Sylf has left the game (connection lost)
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03:09:06  <coopserver> Now playing on #openttdcoop - Public Server ( (Version r27299)
03:09:07  <coopserver> *** Game paused (number of players)
03:09:12  <Sylf> !pw
03:09:12  <coopserver> Sylf: fences
03:09:16  <coopserver> *** Game still paused (connecting clients, number of players)
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03:10:07  <coopserver> <Mothership_Q> much better
03:10:16  <coopserver> <Mothership_Q> give food drop some fresh air :)
03:10:55  <coopserver> <Sylf> a
03:10:58  <coopserver> <Sylf> aaaah yes
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03:15:27  <coopserver> <Mothership_Q> woops
03:15:42  <coopserver> <Mothership_Q> lost our end of game votes
03:17:17  <Sylf> what was that?
03:17:41  <coopserver> <Mothership_Q> there was a vote underneath the network plan for this game
03:17:59  <Sylf> oh, I see it in the very latest autosave
03:18:37  <Sylf> anyway, it's the game is finished to me.
03:18:50  <Sylf> if it's not, people would be playing more
03:20:35  <Mothership_Q> yeah, agreed
03:21:55  <Sylf> But I have a house guest for 2 more days :)  I won't be doing anything for that long, including making a new map
03:27:40  <Mothership_Q> of course
03:28:04  <Mothership_Q> we can still work on the foodplant entrance and exit a bit anyway
03:29:19  <Razaekel> !pw
03:29:19  <coopserver> Razaekel: bigger
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03:30:41  <coopserver> <Mothership_Q> hiya
03:30:56  <coopserver> <Razaekel> hello
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03:35:38  <maxtimbo> ya'll still on?
03:35:53  <coopserver> <Razaekel> just me, i think
03:35:59  <Razaekel> !players
03:35:59  <coopserver> Razaekel: There are currently 1 players and 0 spectators, making a total of 1 clients connected
03:36:14  <maxtimbo> yep
03:36:53  <maxtimbo> I haven't met you before. Have you been around much?
03:37:02  <Razaekel> not for like 4 years
03:37:14  <Sylf> :P
03:37:20  <maxtimbo> oh hey
03:37:41  <Sylf> !pw o/
03:37:44  <Sylf> !pw
03:37:44  <coopserver> Sylf: bigger
03:37:48  <coopserver> *** Game paused (connecting clients)
03:37:53  <coopserver> <Razaekel> one of the lines at SLH06 is backing up
03:37:56  <coopserver> *** Sylf has joined
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03:38:31  <coopserver> <Sylf> yeah, that area's been forever troubled
03:38:35  <coopserver> <maxtimbo> Thank you for getting rid of that ICE system
03:39:46  <coopserver> <maxtimbo> but now all the work I did for the 4th coming from BBH02 is gone
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03:40:17  <coopserver> <maxtimbo> oh well
03:40:22  <coopserver> <Sylf> :(
03:40:45  <coopserver> *** maxtimbo has joined company #1
03:41:49  <coopserver> <maxtimbo> any way we can stave off a new game until monday?
03:42:17  <Sylf> we can
03:42:38  <coopserver> <maxtimbo> awesome. I'm stoked about a new build
03:42:51  <coopserver> <maxtimbo> But I still think this network could be better :/
03:44:55  <coopserver> *** Sylf has joined company #1
03:48:08  <coopserver> <Razaekel> i wonder, is there a way to zipper trains?
03:48:32  <coopserver> <maxtimbo> What is that?
03:48:45  <coopserver> <Razaekel> have two lines merge into one, and alternate which line is allowed to join next
03:51:18  <coopserver> <maxtimbo> Who's building BBH02?
03:51:45  <coopserver> <Razaekel> sorry, i'll bugger off
03:52:00  <coopserver> <maxtimbo> nah, you're good
03:52:21  <coopserver> <maxtimbo> just wondering, so I know who I'm working with
03:52:47  <coopserver> <maxtimbo> How long have you been playing?
03:52:56  <coopserver> <maxtimbo> In general...
03:52:58  <coopserver> <Razaekel> are we talking total time?
03:53:28  <coopserver> <maxtimbo> I started playing like 5 years ago or so
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03:55:11  <coopserver> <Razaekel> dunno when i started, but looking at the archives, i started PZ games in mid 2009
03:55:20  <coopserver> <Razaekel> so add a couple months in front of that
03:55:32  <coopserver> <maxtimbo> oh man, you're old school
03:55:59  <coopserver> <maxtimbo> I didn't see your name in the user list. maybe I didn't look hard enough
03:56:00  <coopserver> <Razaekel> not old enough to yell at kids to get off my lawn yet
03:56:18  <coopserver> <maxtimbo> haha me neither. almost, though
03:58:38  <coopserver> <maxtimbo> so by zipper trains... they are doing that already at some mergers
03:58:51  <coopserver> <Razaekel> usually by chance
03:59:00  <coopserver> <Razaekel> instead of having it forced
03:59:27  <coopserver> <maxtimbo> well, you're right. damn
03:59:45  <coopserver> <maxtimbo> I'm not experienced enough to put my thoughts into words yet
04:00:37  <coopserver> <Sylf> you want a flip-flop merger
04:00:47  <coopserver> <Razaekel> thaaaat's it
04:04:59  <coopserver> <Sylf> oh.
04:05:07  <coopserver> <Sylf> we have a ship on a mountain summit
04:05:38  <coopserver> <Razaekel> it's cold on the mountain tonight
04:05:44  <coopserver> <Razaekel> not a footprint to be seen
04:06:05  <coopserver> <Razaekel> a kingdom of isolation
04:06:13  <coopserver> <Razaekel> and it looks like im the queen
04:06:42  <coopserver> <Razaekel> *strums guitar*
04:06:55  <coopserver> <Sylf> found a big  unintended signal gap
04:07:13  <coopserver> <Razaekel> where?
04:07:22  <coopserver> <Sylf> /signalgap was here
04:07:53  <coopserver> <Razaekel> the density in that spot looks funny
04:08:30  <coopserver> <Razaekel> yea, that's overdense
04:08:31  <coopserver> <maxtimbo> I was trying to add a line to that ml before the backup
04:11:09  <Sylf> I can post autosave from about an hour ago, with the big city and the newest line
04:11:19  <coopserver> <maxtimbo> nah
04:11:20  <Sylf> then you can copy the structure
04:11:26  <coopserver> <maxtimbo> it ain't worth it
04:11:48  <coopserver> <Sylf> awright, bed calleth.
04:11:50  <coopserver> *** Sylf has left the game (Leaving)
04:15:51  <coopserver> <Razaekel> 10 lbs of shit in a 5 lb bag
04:16:04  <coopserver> <maxtimbo> huh?
04:16:25  <coopserver> <Razaekel> one of the sayings of my senior engineer
04:16:32  <coopserver> <Razaekel> too much stuff in too small a space
04:19:40  <coopserver> <Razaekel> that'd be too tight
04:19:45  <coopserver> <maxtimbo> yeah
04:20:30  <coopserver> <Razaekel> that was close
04:21:19  <coopserver> <maxtimbo> I like it
04:33:13  <coopserver> <maxtimbo> It's been cool watching you build. Hope to see you in the future. Bed time for this old bird
04:33:20  <coopserver> <Razaekel> nite
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06:22:33  <Mark> yo
06:24:27  <Mark> !dl win64
06:24:27  <coopserver> Mark:
06:32:00  <Mark> !pw
06:32:00  <coopserver> Mark: sculpt
06:32:06  <coopserver> *** Game still paused (connecting clients, number of players)
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07:34:09  *** Jam35_ is now known as Jam35
07:46:28  <V453000> YO Mark
07:46:35  <V453000> which ass of the world are you in now
07:46:45  <Jam35> !pw
07:46:45  <coopserver> Jam35: bitmap
07:46:51  <coopserver> *** Game still paused (connecting clients, number of players)
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07:47:00  <coopserver> <Jam35> oi
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07:47:31  <coopserver> <V453000> supzor
07:48:50  <coopserver> <Jam35> hi I read something about a pax thing on here, was the game reloaded?
07:49:36  <coopserver> <V453000> wat
07:49:42  <coopserver> <V453000> wasnt that stable?
07:50:04  <coopserver> <Jam35> no< I think sylf reloaded an old autosave
07:50:21  <coopserver> <Jam35> somone built pax
07:52:34  <coopserver> <Jam35> ah yeah @ Buln Buln
07:54:48  <coopserver> <V453000> basterd Varoufakis was trying to bankrupt us
07:55:13  <coopserver> <Jam35> :D
07:55:24  <coopserver> <V453000> game looks nice
07:55:40  <coopserver> <V453000> could expand a lot more but yeah :)
07:56:35  <coopserver> <Jam35> you are right ofc
07:56:51  <coopserver> <Jam35> but, nobody wants to :)
07:57:04  <coopserver> <Jam35> or it gets done half-assed sometimes
07:57:18  <coopserver> <Jam35> no disrespect to players but mostly they are new
07:57:27  <coopserver> <Jam35> and expanding to 5/6/7 is kinda hard
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08:07:23  <coopserver> <V453000> :) kay
08:07:29  <coopserver> <V453000> make new game if you likey :P
08:07:34  <coopserver> <V453000> got any special ideas for 300?
08:08:02  <coopserver> <Jam35> no I thought we were using SYlf's plan
08:13:54  <coopserver> <V453000> well Sylfs plan is nice, but I would expect something more creative for 300 :P
08:13:55  <coopserver> <V453000> like 200
08:14:00  <coopserver> <V453000> man up bitches! :D
08:18:41  <coopserver> <V453000> I would load a shitload of train sets
08:18:45  <coopserver> <V453000> and make some super variable game
08:19:46  <coopserver> <V453000> something like psg218 would be amazing I think
08:19:54  <coopserver> <V453000> local various network
08:20:01  <coopserver> <V453000> possibly the pax
08:20:16  <coopserver> *** Mark has left the game (general timeout)
08:20:35  <coopserver> <V453000> it can create a very similar environment to psg 200,  various kinds of networks
08:21:15  <coopserver> <V453000> what do you think?
08:26:46  <coopserver> <V453000> it seems stable!
08:26:49  <Jam35> Well, I don't mind really, those ideas are nice as is Sylf's
08:26:59  <coopserver> <V453000> k
08:27:11  <Jam35> what I want is something original
08:27:12  <coopserver> <V453000> just wanted to make it a special game, not like any other
08:27:20  <Jam35> but cannot invent it :)
08:27:29  <Jam35> exactly
08:27:41  <coopserver> <V453000> well, splitting map into many pieces and giving people freedom is generally unique
08:28:16  <coopserver> <V453000> srnw is great, but I would prefer to keep it for 301
08:29:14  <coopserver> <V453000> what we could also do is make a tutorial map
08:29:19  <coopserver> <V453000> that would be super special
08:29:29  <coopserver> <V453000> the tutorial save on wiki is ancient
08:30:01  <Jam35> how does that work exactly?
08:30:17  <coopserver> <V453000> simple, you make a simple and clean network which demonstrates a lot of shit for beginners
08:33:01  <coopserver> <V453000> of course, we could do a do-whatever-you-want kind of game as I mentioned earlier on PS, and the tutorial game on PZ
08:33:05  <coopserver> <V453000> would work perfectly fine too
08:33:31  <coopserver> <V453000> you could give the former a theme like "what is new in the last 100 games"
08:33:32  <coopserver> <V453000> or such
08:34:23  <coopserver> <V453000> like unreachable waypoint srnw, refit which returns to SL with goods, and whatnot
08:34:30  <coopserver> <V453000> tiny version of pzg2013? XD
08:35:27  <coopserver> <V453000> there is a lot of new things actually
08:35:33  <coopserver> <V453000> like everything in the last 100 games XD
08:35:43  <Jam35> :)
08:35:56  <Jam35> unreachable waypoint? really?
08:36:03  <coopserver> <V453000> :)
08:36:10  <Jam35> I thought it was older...
08:36:18  <coopserver> <V453000> nope
08:36:23  <coopserver> <V453000> nuts, psg231
08:36:37  <coopserver> <V453000> refir returning to primaries, 234
08:36:57  <coopserver> <V453000> *225 was there too
08:37:47  <coopserver> <V453000> unreachable waypoint 223?
08:38:02  <coopserver> <V453000> well we did use unreachable shit in 207 now I remember
08:38:14  <coopserver> <V453000> that kind of pax game is also quite remarkable
08:38:52  <Mark> hello
08:38:57  <coopserver> <V453000> hi :)
08:39:02  <Mark> what up :D
08:39:15  <coopserver> <V453000> stuff :) getting married in 2 days
08:39:27  <Mark> wow
08:39:30  <Mark> congrats :D
08:39:33  <coopserver> <V453000> :)
08:39:35  <coopserver> <V453000> ty
08:39:48  <Mark> !pw
08:39:48  <coopserver> Mark: hanger
08:39:53  <coopserver> *** Game paused (connecting clients)
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08:40:24  <coopserver> <V453000> how the fuck are you doing?
08:40:31  <coopserver> <Mark> great thanks
08:40:32  <coopserver> <V453000> travelling amongst cannibals and shit?
08:40:39  <coopserver> <Mark> not yet
08:40:43  <coopserver> <Mark> in auckland atm
08:40:54  <coopserver> <V453000> no clue wtf that is
08:41:07  <coopserver> <Mark> its only the biggest city in nz
08:41:30  <coopserver> <V453000> ah, nz
08:41:36  <coopserver> <V453000> sdf
08:41:43  <coopserver> <Mark> hopefully off to thailand next week
08:41:47  <Jam35> congrats 2
08:42:01  <Jam35> but you should be playing #300 :)
08:42:08  <coopserver> <V453000> I might. :)
08:42:26  <coopserver> <Mark> i probably wont :(
08:42:32  <coopserver> <V453000> F4G
08:42:40  <coopserver> <Mark> surely you'll be hungover all of next week
08:42:41  <coopserver> <V453000> get your priorities straight!
08:42:47  <coopserver> <V453000> nah
08:44:54  <coopserver> <Mark> still loads of poorly serviced primaries
08:44:55  <coopserver> <Mark> noobies
08:45:44  <coopserver> <Mark> although everything does look more balanced and stuff
08:45:58  <coopserver> <V453000> many new players played this game
08:46:03  <coopserver> <V453000> that alone is an achievement :)
08:46:18  <coopserver> <V453000> Mark have you noticed the newgrfs?
08:46:24  <coopserver> <V453000> like, Smaller Mines R0011?
08:46:28  <coopserver> <V453000> go kiss Sylf
08:46:31  <coopserver> <V453000> no homo
08:46:33  <coopserver> <Mark> yes
08:46:39  <coopserver> <Mark> thats what i said
08:46:46  <coopserver> <Mark> its amazing
08:46:51  <coopserver> <V453000> arr
08:47:02  <coopserver> <Mark> with parameter
08:47:03  <coopserver> <Mark> awesome :)
08:47:06  <coopserver> <V453000> yeah :)
08:47:11  <coopserver> <Mark> even lower setting might be nice
08:47:19  <coopserver> <V453000> yeah it might
08:47:43  <coopserver> <Mark> it also potentially works great with single dummy srnw pickups
08:48:03  <coopserver> <V453000> how is that related
08:48:23  <coopserver> <Mark> because productions never get high enough to require more than one platform
08:48:28  <coopserver> <Mark> so they dont break
08:48:36  <coopserver> <Mark> if you know what i mean
08:49:09  <coopserver> <V453000> right
08:49:10  <coopserver> <V453000> nubezor
08:49:15  <coopserver> <V453000> boring shit :P
08:49:30  <coopserver> <Mark> yeah probably
08:49:44  <coopserver> <V453000> in general just connecting more stuff is more fun :)
08:49:48  <coopserver> <V453000> instead of 10 primaries
08:50:08  <coopserver> <Mark> yes
08:50:21  <coopserver> <Mark> and its nice being able to serve all your primaries
08:51:22  <coopserver> <V453000> you would have to set it to 1 for YOU to be able to serve all your primaries
08:51:24  <coopserver> <V453000> nube
08:51:41  <coopserver> <Mark> :<
08:51:53  <coopserver> <V453000> :)
08:52:12  <coopserver> <V453000> I was working on a new factory for yeti lately
08:52:22  <coopserver> <V453000> but yesterday got distracted into making trees
08:52:38  <coopserver> <Mark> :D
08:53:51  <coopserver> <Mark> can i see a tree?
08:54:07  <coopserver> <V453000> kind of
08:54:25  <coopserver> <V453000> hang on
08:54:34  <coopserver> <V453000> [not hang yourself]
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08:56:05  <coopserver> <V453000>
08:56:29  <coopserver> <V453000> coded.
08:56:31  <coopserver> <V453000> (:
08:56:42  <coopserver> <V453000> models set up, now only to create them :)
08:57:17  <coopserver> <V453000> it will probably be Very different in the end, but that is a surprise
08:57:50  <coopserver> <V453000> the numbers are just their IDs for my purposez
08:58:57  <coopserver> <V453000> did you hang yourself?
08:59:28  <coopserver> <Jam35> from a tree
08:59:30  <Mark> no im still here
08:59:34  <Mark> looks good from what i can tell
08:59:53  <coopserver> <V453000> you cant tell shit so far
08:59:54  <coopserver> <V453000> :P
09:00:00  <coopserver> <V453000> but yeah, simplistic shapes, clean look
09:00:18  <coopserver> <V453000> it might all be very desaturated or even completely grayscale
09:00:23  <coopserver> <V453000> and only important things would be colourful
09:00:32  <coopserver> <V453000> like cargo at industries, trains, and buildings a little bit
09:00:37  <coopserver> <V453000> lets see how that could work
09:01:15  <coopserver> *** Mark has left the game (Leaving)
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09:01:35  <coopserver> <V453000> I even want to make trees like tiny objects which just make the game nicer but playable
09:01:55  <coopserver> <V453000> not shit which obstacles view to press X all of the time
09:02:10  <coopserver> *** V453000 has left the game (Leaving)
09:02:11  <coopserver> *** Game paused (number of players)
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09:41:37  <ashwolf> !password
09:41:37  <coopserver> ashwolf: bitmap
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11:22:58  <__Fellini__> !здфнукы
11:23:03  <__Fellini__> !players
11:23:04  <coopserver> __Fellini__: The server is empty, noone is connected. Feel free to remedy this situation
11:24:55  <__Fellini__> !pw
11:24:55  <coopserver> __Fellini__: events
11:25:26  <coopserver> *** Game still paused (connecting clients, number of players)
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12:39:08  <Mothership_Q> hiya
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14:56:45  <__Fellini__> !players
14:56:45  <coopserver> __Fellini__: The server is empty, noone is connected. Feel free to remedy this situation
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16:00:00  <happpy> !date
16:00:00  <coopserver> Apr 04 2416
16:00:05  <happpy> !players
16:00:05  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
16:00:11  <happpy> hi
16:00:31  <__Fellini__>  hi Happpy
16:00:38  <happpy> how  things
16:00:43  <__Fellini__> good
16:00:47  <__Fellini__> ur
16:00:50  <happpy> good
16:00:51  <__Fellini__> ?
16:03:25  <happpy> so  whont have  u  been up  to  __Fellini__
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18:40:07  *** ChanServ sets mode: +o Maraxus
18:41:40  <Maraxus> !pw
18:41:40  <coopserver> Maraxus: nparam
18:41:50  <coopserver> *** Game still paused (connecting clients, number of players)
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19:26:32  <SteveT> !password
19:26:32  <coopserver> SteveT: manual
19:26:40  <coopserver> *** Game still paused (connecting clients, number of players)
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19:42:01  <__Fellini__> !players
19:42:01  <coopserver> __Fellini__: The server is empty, noone is connected. Feel free to remedy this situation
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19:53:01  <lol> !p
19:53:03  <lol> !pw
19:53:03  <coopserver> lol: silent
19:53:04  <lol> hi
19:53:13  <coopserver> *** Game still paused (connecting clients, number of players)
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19:54:40  <__Fellini__> hi lol
19:54:55  <coopserver> <lol> do you know something that has to be improved?
19:56:07  <__Fellini__> sorry, but no
19:56:28  <coopserver> <lol> found something already
19:56:33  <coopserver> <lol> strange prios
19:57:07  <__Fellini__> Frankly , I thought the game was over
20:12:54  <coopserver> *** lol has left the game (Leaving)
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20:29:41  <happpy> bb
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23:18:38  <Mothership_Q> hi mark
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23:54:12  <Razaekel> !pw
23:54:12  <coopserver> Razaekel: agains
23:54:23  <coopserver> *** Game still paused (connecting clients, number of players)
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23:56:24  <coopserver> <Razaekel> is it me or is the game a little stuttery?

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