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05:07:53 *** liq3 has joined #openttdcoop 06:03:16 *** SteveT has joined #openttdcoop 06:08:39 *** LSky` has joined #openttdcoop 07:19:57 *** StarLite has joined #openttdcoop 07:19:57 *** ChanServ sets mode: +o StarLite 07:25:21 *** SteveT has quit IRC 07:31:04 *** wicope has joined #openttdcoop 08:04:53 *** SteveT has joined #openttdcoop 08:12:58 *** SteveT has quit IRC 08:23:03 *** LSky` has quit IRC 08:33:14 *** Hiddenfunstuff has joined #openttdcoop 09:49:47 *** wicope has quit IRC 10:42:27 *** fleet75 has joined #openttdcoop 10:42:29 <fleet75> !password 10:42:29 <coopserver> fleet75: lastof 10:42:49 <coopserver> *** Game still paused (connecting clients, number of players) 10:42:52 <coopserver> *** fleet75 has joined 10:42:53 <coopserver> *** Game still paused (number of players) 10:56:06 <coopserver> *** fleet75 has left the game (Leaving) 10:56:46 *** innocenat has quit IRC 10:57:00 *** innocenat has joined #openttdcoop 10:57:23 <V453000> !save 10:57:24 <coopserver> Saving map... 10:57:25 <coopserver> Map successfully saved to game.sav 10:57:30 <V453000> !transfer 299 game.sav 10:57:30 <coopserver> V453000: Attempting to transfer game.sav 10:57:31 <coopserver> Transfer done. File now at http://www.openttdcoop.org/files/publicserver_archive/PublicServerGame_299_Final.sav 10:57:41 <sbn> nice 10:57:47 <V453000> !update 10:57:47 <coopserver> Starting update... 10:58:03 <fleet75> oooh 10:58:38 *** Vinnie has joined #openttdcoop 10:58:44 <fleet75> !password 10:58:44 <coopserver> fleet75: vtable 10:58:48 <Vinnie> !dl win64 10:58:48 <coopserver> *** Game still paused (connecting clients, number of players) 10:58:49 <coopserver> Vinnie: http://binaries.openttd.org/nightlies/trunk/r27299/openttd-trunk-r27299-windows-win64.zip 10:58:53 <coopserver> *** fleet75 has joined 10:58:54 <coopserver> *** Game still paused (number of players) 10:58:55 <coopserver> *** Game unpaused (number of players) 10:58:56 <coopserver> <fleet75> oink 10:59:10 <sbn> Downloading 10:59:17 <coopserver> Game successfully updated 10:59:18 <coopserver> Game saved. Shutting down server to finish update. We'll be back shortly 10:59:19 <coopserver> Server Shutting down 10:59:20 <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org) 10:59:33 *** theholyduck has quit IRC 10:59:39 <V453000> good 10:59:47 *** theholyduck has joined #openttdcoop 10:59:50 <coopserver> Server is starting 10:59:52 <V453000> let the thing join safely 10:59:55 <V453000> and then lets do it 11:00:02 <V453000> no ! commands for now pls 11:00:07 <V453000> just to be safe 11:00:13 <Vinnie> just in time 11:00:56 <fleet75> hi :P 11:01:29 <V453000> !apconnect 11:01:29 <coopserver> Connecting... 11:01:31 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27337) 11:01:39 <V453000> !dl win64 11:01:39 <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r27337/openttd-trunk-r27337-windows-win64.zip 11:01:42 <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/psg300_04m.sav 11:01:42 <coopserver> Starting download... 11:01:45 <coopserver> Savegame successfully downloaded 11:01:47 <V453000> ok there we go 11:01:48 <V453000> !rcon ls 11:01:49 <coopserver> 0) .. (Parent directory) 11:01:50 <coopserver> 1) autosave/ (Directory) 11:01:51 <coopserver> 2) uploads/ (Directory) 11:01:52 <coopserver> 3) game.sav 11:01:52 <V453000> !rcon cd 2 11:01:53 <coopserver> 4) PSG299Restart.sav 11:01:53 <V453000> !rcon ls 11:01:54 <coopserver> V453000: You have 6 more messages. Type !less to view them 11:01:55 <coopserver> 0) .. (Parent directory) 11:01:56 <coopserver> 1) psg300_04m.sav 11:01:57 <coopserver> 2) PSG%20%23299%2C%2029th%20Sep%202080.sav 11:01:58 <coopserver> 3) PSG299_Start.sav 11:01:58 <V453000> !rcon load 1 11:02:00 <coopserver> 4) psg_298_start2.sav 11:02:01 <coopserver> V453000: You have 91 more messages. Type !less to view them 11:02:02 <coopserver> Starting new game 11:02:03 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27337) 11:02:04 <coopserver> *** Game still paused (manual, number of players) 11:02:06 <V453000> great 11:02:14 <fleet75> cani !password now? 11:02:18 <V453000> yea 11:02:26 <sbn> !password 11:02:26 <coopserver> sbn: macron 11:02:35 <coopserver> *** Game still paused (manual, connecting clients, number of players) 11:02:37 <coopserver> *** Vinnie has joined 11:02:38 <coopserver> *** Game still paused (manual, number of players) 11:03:17 <coopserver> *** Game still paused (manual, connecting clients, number of players) 11:03:20 <coopserver> *** V453000 has joined 11:03:21 <coopserver> *** Game still paused (manual, number of players) 11:03:22 <coopserver> <V453000> sup 11:03:24 <V453000> !auto 11:03:25 <coopserver> *** Game still paused (number of players) 11:03:29 <coopserver> *** V453000 has joined company #1 11:03:30 <coopserver> *** Game unpaused (number of players) 11:03:40 <sbn> version mismatch :s 11:03:42 <coopserver> <V453000> k lets put some plan together 11:03:49 <coopserver> <V453000> yeah you have to update with the server :) 11:03:51 <sbn> omg 11:04:03 <sbn> I just updated it, but the server reupdated ... 11:04:43 <sbn> went from r27299 to r27337 11:04:46 <fleet75> !password 11:04:47 <coopserver> fleet75: macron 11:04:52 <coopserver> *** Game paused (connecting clients) 11:04:57 <coopserver> *** fleet75 has joined 11:04:58 <coopserver> *** Game unpaused (connecting clients) 11:05:00 <coopserver> <fleet75> hoi 11:06:10 <coopserver> <Vinnie> i narrowed the plan down to pax 11:06:11 <coopserver> <V453000> you are free to cooperate with th e plan :) 11:06:27 <sbn> V453000 I keep getting newgrf mismatch 11:06:31 <coopserver> <V453000> lets just make one cooperative plan 11:06:35 <sbn> on North american City Set v0.1c 11:06:35 <coopserver> <V453000> ah newgrf mismatch 11:06:38 <coopserver> <V453000> do you have !grf 11:06:40 <coopserver> <V453000> yeah 11:06:42 <coopserver> <V453000> just get grf pack 11:06:44 <sbn> !grf 11:06:44 <coopserver> sbn: http://wiki.openttdcoop.org/GRF 11:06:45 <V453000> !grf 11:06:46 <coopserver> V453000: http://wiki.openttdcoop.org/GRF 11:07:56 <V453000> !rcon set raw_industry_construction 2 11:08:24 <coopserver> *** Vinnie has joined company #1 11:09:48 <sbn> !password 11:09:48 <coopserver> sbn: macron 11:09:55 <coopserver> *** Game paused (connecting clients) 11:09:57 <coopserver> *** sbn has joined 11:09:58 <coopserver> *** Game unpaused (connecting clients) 11:10:17 <coopserver> <V453000> I am thinking it would be cute to use many different pax trains 11:10:20 <coopserver> <V453000> *mail :) 11:10:58 <coopserver> <sbn> What a horrible map, which idiot made this? :D xD ;) :P 11:10:59 <coopserver> <Vinnie> ok 11:11:12 <coopserver> <sbn> /s 11:11:13 <coopserver> <V453000> if all goes wrong, we decide for one and do autoreplace 11:11:55 <coopserver> <V453000> could do something like a criteria that all mail trains must be 200-300-ish kmh 11:12:01 <coopserver> *** fleet75 has left the game (Leaving) 11:12:10 <coopserver> <Vinnie> and cap speedlimit to slowest one? 11:12:14 <coopserver> <V453000> no fuck that 11:12:22 <coopserver> <V453000> just mix shit 11:12:31 <coopserver> <V453000> if it isnt working, expand network moar 11:12:32 <coopserver> <Vinnie> interesting 11:13:43 <coopserver> <V453000> I think like 230-330 sounds reasonable 11:14:22 <coopserver> <V453000> TL4 is k for mail 11:14:27 <coopserver> <Vinnie> ok 11:14:28 <coopserver> <sbn> do we need that loan? 11:15:02 <coopserver> <Vinnie> the one big network thing is that for all network or just mail? 11:15:10 <coopserver> <V453000> only mail 11:15:13 <coopserver> <V453000> rest is just food 11:15:21 <coopserver> <Vinnie> consider it donw 11:15:56 <coopserver> <V453000> since industries are funding only, we can prevent ourselves from funding other than farms :) 11:17:23 <coopserver> <sbn> so many trains 11:17:37 <coopserver> <V453000> variety :) 11:18:52 *** V453000 changes topic to "Cooperative OpenTTD | PSG300 (r27337) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org | TS3: voice.openttdcoop.org" 11:19:21 <sbn> no more voting on network plan? 11:19:29 <coopserver> <V453000> no democracy this time 11:19:38 <coopserver> <Vinnie> just like real life 11:19:49 <coopserver> <sbn> Ja man ;) 11:20:45 <coopserver> <sbn> shouldn't we make a train yard for the mail network? 11:20:51 <coopserver> <V453000> not really 11:20:56 <coopserver> <V453000> just use whichever train you like 11:21:06 <coopserver> <V453000> eh we could make one 11:21:17 <coopserver> <V453000> feel free to do so :) 11:21:33 *** fleet75 has quit IRC 11:21:57 <coopserver> <sbn> screw it 11:23:10 <coopserver> <Vinnie> thank you 11:24:13 <coopserver> <Vinnie> well that aint right 11:24:33 <coopserver> <V453000> XD 11:24:36 <coopserver> <V453000> it is awesome though 11:24:47 <coopserver> <V453000> who bought the slugs 11:24:49 <coopserver> <V453000> gets an award 11:25:13 <coopserver> <Vinnie> all size 4 but different size 11:25:41 <coopserver> <Vinnie> i did 11:26:02 <coopserver> <V453000> technical size matters :P 11:26:04 <coopserver> <V453000> 4 is 4 11:27:52 <coopserver> <sbn> is PBS allowed? 11:27:59 <coopserver> <Vinnie> no 11:28:23 <coopserver> <V453000> xd 11:28:48 <coopserver> <Vinnie> only cookies are allowed 11:28:56 <coopserver> <Vinnie> do you accept these cookies? 11:29:16 <coopserver> <sbn> All your cookies are belong to us 11:29:36 <coopserver> <V453000> anus 11:32:43 <coopserver> <sbn> o crap I placed my station wrong :D 11:35:52 *** wicope has joined #openttdcoop 11:38:42 *** wicope has quit IRC 11:40:25 <coopserver> <Vinnie> time for overcomplication 11:40:55 <coopserver> <sbn> my station is off by one tile 11:40:57 <coopserver> <sbn> ffs 11:44:41 <coopserver> <Vinnie> no 11:44:43 <coopserver> <Vinnie> slh 11:44:53 <coopserver> <sbn> so the roundabouts are prios? 11:45:05 <coopserver> <Vinnie> no 11:45:13 <coopserver> <Vinnie> pathfinder trap 11:48:25 <coopserver> <sbn> lol pressing tab and wondering why it won't fastforward 11:51:34 <coopserver> <sbn> can you build a slh at denfingborough so I can hook upHondingworth? 11:52:26 <coopserver> <Vinnie> it will cost you, ho mutch do you offer? 11:52:30 <coopserver> <Vinnie> how 11:52:32 <coopserver> <sbn> 2 cookies 11:52:37 <coopserver> <Vinnie> 4 11:52:56 <coopserver> <sbn> is flontbridge part of the above snow or below snow network? 11:54:49 <coopserver> <Vinnie> hahaha 11:54:59 <coopserver> <Vinnie> that thing never reaches topspeed 11:55:56 <coopserver> <Vinnie> lets keep it 11:57:14 <coopserver> <Vinnie> oke, are you sure you want a slh between those 2 cities? 12:02:06 <coopserver> <V453000> the mail tracks should always stay above snow btw 12:02:09 <coopserver> <V453000> it is part of the challenge 12:02:12 <coopserver> <sbn> a ok 12:02:16 <coopserver> <sbn> i thought only stations 12:02:24 <coopserver> <V453000> nah that would be boring 12:02:37 <coopserver> <sbn> can we introduce new snow though? 12:02:51 <coopserver> <sbn> lookf or sign "like here" 12:03:12 <coopserver> <sbn> doh 12:07:49 <coopserver> <V453000> within bounds :P yes 12:07:51 <coopserver> <sbn> Where you placed the bridge, is that line aok? 12:08:43 <coopserver> <sbn> look for sing, "Is this allowed?" 12:14:17 *** fleet75 has joined #openttdcoop 12:14:20 <fleet75> !password 12:14:20 <coopserver> fleet75: report 12:15:40 <coopserver> *** Vinnie has joined spectators 12:19:59 <fleet75> !password 12:19:59 <coopserver> fleet75: awards 12:20:10 <coopserver> *** Game paused (connecting clients) 12:20:32 <coopserver> <sbn> pum pum 12:20:35 <coopserver> *** fleet75 has joined 12:20:36 <coopserver> *** Game unpaused (connecting clients) 12:21:36 <coopserver> <fleet75> hi 12:24:24 <coopserver> <sbn> omg 12:24:31 <coopserver> <sbn> did I just use the wrong track type? 12:32:23 <coopserver> *** fleet75 has left the game (general timeout) 12:33:01 <fleet75> !password 12:33:01 <coopserver> fleet75: weekly 12:33:10 <coopserver> *** Game paused (connecting clients) 12:33:15 <coopserver> *** fleet75 has joined 12:33:16 <coopserver> *** Game unpaused (connecting clients) 12:37:49 <coopserver> <sbn> Vinnie 12:38:05 <coopserver> <sbn> is your train 8 ok? it seems to be missing an order 12:39:34 <coopserver> *** Vinnie has joined company #1 12:39:42 <coopserver> <Vinnie> nope its not ok 12:40:47 <coopserver> <Vinnie> thanks 12:41:00 <coopserver> <sbn> check out some of my questions 12:41:04 <coopserver> <sbn> and feel free to fix it 12:41:16 <coopserver> <Vinnie> in time 12:41:32 <coopserver> <Vinnie> first some shores 12:41:38 <coopserver> <Vinnie> chores 12:41:41 <coopserver> *** Vinnie has joined spectators 12:46:27 <coopserver> *** sbn has left the game (Leaving) 12:47:02 <coopserver> *** fleet75 has joined company #1 12:49:48 <sbn> junctions in this landscape is a bit too complex for me atm 12:55:16 <coopserver> *** fleet75 has left the game (Leaving) 13:18:52 <coopserver> *** V453000 has left the game (Leaving) 13:18:53 <coopserver> *** Game paused (number of players) 13:34:49 *** LSky` has joined #openttdcoop 14:01:15 *** Mothership_Q has joined #openttdcoop 14:05:37 <Mothership_Q> !dl 14:05:37 <coopserver> Mothership_Q: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 14:05:38 <coopserver> Mothership_Q: http://www.openttd.org/en/download-trunk/r27337 14:08:56 <V453000> Mothership_Q: did you ask about BRIX? :P http://www.tt-forums.net/viewtopic.php?f=26&t=73374 14:08:57 <Webster> Title: Transport Tycoon Forums View topic - [32bpp]BRIX!!! (at www.tt-forums.net) 14:09:05 <Mothership_Q> yep 14:10:28 <Mothership_Q> oh, I didnt realize it was this far along 14:10:39 <Mothership_Q> good stuff, it looks fantastic 14:10:43 <V453000> it is :) 14:10:44 <V453000> thanks 14:10:54 *** fleet75 has quit IRC 14:11:56 <Mothership_Q> !pw 14:11:56 <coopserver> Mothership_Q: called 14:12:00 <coopserver> *** Game still paused (connecting clients, number of players) 14:12:03 <coopserver> *** Mothership_Q has joined 14:12:04 <coopserver> *** Game still paused (number of players) 14:12:05 <coopserver> *** Game unpaused (number of players) 14:14:21 *** happpy has joined #openttdcoop 14:14:28 <happpy> !players 14:14:28 <coopserver> happpy: There are currently 1 players and 1 spectators, making a total of 2 clients connected 14:14:32 <happpy> hi all 14:14:38 <coopserver> <Mothership_Q> hey :) 14:14:50 <coopserver> *** Mothership_Q has joined spectators 14:14:51 <coopserver> *** Game paused (number of players) 14:15:55 *** cornjuliox has joined #openttdcoop 14:21:57 *** wicope has joined #openttdcoop 15:14:33 *** Maraxus has joined #openttdcoop 15:14:33 *** ChanServ sets mode: +o Maraxus 15:15:33 <Maraxus> !pw 15:15:33 <coopserver> Maraxus: hidden 15:15:47 <coopserver> *** Game still paused (connecting clients, number of players) 15:15:50 <coopserver> *** Maraxus has joined 15:15:51 <coopserver> *** Game still paused (number of players) 15:21:20 <Mothership_Q> whoever set up the network plan for 300: is "below snow" the same thing as "in grass"? 15:21:30 *** cornjuliox has quit IRC 15:28:42 <coopserver> *** Vinnie has left the game (Leaving) 15:31:00 *** fleet75 has joined #openttdcoop 15:31:02 <fleet75> !password 15:31:02 <coopserver> fleet75: procid 15:31:07 <coopserver> *** Game still paused (connecting clients, number of players) 15:31:13 <coopserver> *** fleet75 has joined 15:31:14 <coopserver> *** Game still paused (number of players) 15:31:15 <coopserver> *** Game unpaused (number of players) 15:32:09 <coopserver> *** fleet75 has left the game (Leaving) 15:32:10 <coopserver> *** Game paused (number of players) 15:48:35 *** cornjuliox has joined #openttdcoop 15:50:42 *** Jam35_ is now known as Jam35 15:54:53 <sbn> Mothership_Q yeah that's how I understood it 15:55:05 <Jam35> !dl 15:55:05 <coopserver> Jam35: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 15:55:06 <coopserver> Jam35: http://www.openttd.org/en/download-trunk/r27337 15:55:08 <sbn> and above snow is only building on snow level 15:55:18 <Mothership_Q> thats what I figured 15:55:22 <sbn> yup 15:55:23 <Mothership_Q> better safe than sorry though :) 15:55:25 <sbn> V453000 this is correct right? 15:56:15 <Jam35> !pw 15:56:15 <coopserver> Jam35: create 15:56:22 <coopserver> *** Game still paused (connecting clients, number of players) 15:56:23 <coopserver> *** Player has joined 15:56:24 <coopserver> *** Game still paused (number of players) 15:56:40 <coopserver> <Player> omg 15:56:46 <coopserver> <Player> !name Jam35 15:56:47 <coopserver> *** Player has changed his/her name to Jam35 15:57:09 <sbn> what omg? 15:57:29 <coopserver> *** Game still paused (connecting clients, number of players) 15:57:30 <coopserver> <Jam35> name Player 15:57:31 <coopserver> *** sbn has joined 15:57:32 <coopserver> *** Game still paused (number of players) 15:57:33 <coopserver> *** Game unpaused (number of players) 16:04:11 *** humbro91 has joined #openttdcoop 16:04:20 <Jam35> hi 16:04:26 <Jam35> !dl 16:04:26 <coopserver> Jam35: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 16:04:27 <coopserver> Jam35: http://www.openttd.org/en/download-trunk/r27337 16:04:34 <Jam35> that is the game version 16:04:38 <Jam35> !grf 16:04:38 <coopserver> Jam35: http://wiki.openttdcoop.org/GRF 16:04:43 <Jam35> you might need this 16:04:52 <Jam35> !password 16:04:52 <coopserver> Jam35: fields 16:04:57 <Jam35> when you are ready 16:07:08 *** humbro91 has quit IRC 16:16:31 <coopserver> *** sbn has left the game (Leaving) 16:16:32 <coopserver> *** Game paused (number of players) 16:18:50 *** cornjuliox has quit IRC 16:21:13 <happpy> !pw 16:21:13 <coopserver> happpy: purely 16:21:31 <coopserver> *** Game still paused (connecting clients, number of players) 16:21:34 <coopserver> *** happy train sport has joined 16:21:35 <coopserver> *** Game still paused (number of players) 16:25:07 <coopserver> *** happy train sport has left the game (Leaving) 16:27:11 *** cornjuliox has joined #openttdcoop 17:06:08 *** Progman has joined #openttdcoop 17:06:11 *** SteveT has joined #openttdcoop 17:36:59 *** happpy has left #openttdcoop 17:45:44 *** fleet75 has quit IRC 17:47:39 *** Progman has quit IRC 18:06:09 <coopserver> *** Mothership_Q has left the game (Leaving) 18:06:11 *** Mothership_Q has quit IRC 18:35:03 *** liq3 has quit IRC 18:50:33 *** varouf has joined #openttdcoop 18:50:37 <varouf> !info 18:50:37 <coopserver> varouf: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27337, date: Aug 19 2111, clients connected: 2, map size: 512x512, address: ps.openttdcoop.org:3983 18:50:44 <varouf> !help 18:50:44 <coopserver> varouf: http://wiki.openttdcoop.org/Soap 18:51:07 <varouf> !revision 18:51:07 <coopserver> varouf: Game version is r27337. Use Download <os-version> to get a direct download link. 18:51:34 <varouf> !download linux 18:51:54 <varouf> !download 64b 18:51:58 <varouf> !download 64 18:52:02 <varouf> !download 64 bits 18:52:08 <varouf> !download x64 18:52:14 <varouf> Damn 18:53:18 <Vinnie> dl win64 18:53:23 <Vinnie> and hi all 18:53:27 <Vinnie> !dl win64 18:53:27 <coopserver> Vinnie: http://binaries.openttd.org/nightlies/trunk/r27337/openttd-trunk-r27337-windows-win64.zip 18:54:37 <varouf> thanks :) 18:54:50 <varouf> !dl linux64 18:54:54 <varouf> !dl lin64 18:54:54 <coopserver> varouf: http://binaries.openttd.org/nightlies/trunk/r27337/openttd-trunk-r27337-linux-generic-amd64.tar.xz 18:55:40 <coopserver> *** Jam35 has left the game (Leaving) 18:56:37 <Vinnie> !password 18:56:37 <coopserver> Vinnie: safely 18:56:51 <coopserver> *** Game still paused (connecting clients, number of players) 18:56:53 <coopserver> *** Vinnie has joined 18:56:54 <coopserver> *** Game still paused (number of players) 18:56:57 <varouf> !password 18:56:58 <coopserver> varouf: safely 18:57:04 <coopserver> *** Game still paused (connecting clients, number of players) 18:57:06 <coopserver> *** [FR]Varoufakis has joined 18:57:07 <coopserver> *** Game still paused (number of players) 18:57:08 <coopserver> *** Game unpaused (number of players) 18:57:32 <coopserver> *** Vinnie has joined company #1 18:58:54 <SteveT> !password 18:58:54 <coopserver> SteveT: safely 18:59:07 <coopserver> <[FR]Varoufakis> so we don't vote for the best plan, we just build ? 18:59:18 <coopserver> <Vinnie> yes, special game. 300th 18:59:45 <coopserver> *** Game paused (connecting clients) 18:59:46 <coopserver> <[FR]Varoufakis> ok 18:59:49 <coopserver> <Vinnie> i want to grow me city 18:59:51 <coopserver> *** stevet has joined 18:59:52 <coopserver> *** Game unpaused (connecting clients) 18:59:57 <coopserver> <Vinnie> do you want to help with some food? 19:01:04 <coopserver> <[FR]Varoufakis> yup 19:01:48 <coopserver> <Vinnie> some food production near Denfingborough 19:02:05 <coopserver> <Vinnie> but i dont know a design yet? do you have any ideas? 19:02:36 <coopserver> <[FR]Varoufakis> hmm 19:04:02 <coopserver> <[FR]Varoufakis> i'd say, a huge spider's web-ish network to feed the towns 19:05:04 <coopserver> <[FR]Varoufakis> with a massive LOAD station in the "center" 19:05:14 <coopserver> <Vinnie> plan says lots of small networks 19:05:18 <coopserver> *** stevet has left the game (Leaving) 19:05:49 <coopserver> <[FR]Varoufakis> yup but i don't see how they can't be connected 19:07:58 <coopserver> <[FR]Varoufakis> You can't make a centralized network, but you can make several networks, each feeding multiple towns 19:08:11 <coopserver> <Vinnie> oke 19:08:47 <coopserver> <[FR]Varoufakis> so the idea of spider's web , centered on a plain, isn't a bad idea imo 19:09:51 <coopserver> <[FR]Varoufakis> it says "the more variety, the better' 19:10:08 <coopserver> <[FR]Varoufakis> so i think we can go for fantasy x) 19:10:20 <coopserver> <Vinnie> ok 19:13:17 <coopserver> <[FR]Varoufakis> What about making multiple Farms in the south of Nedinbury, and feeding Rendston, Sartston, Fruborough, Darhill, Sonnford, Larfingbourne Bridge, Nedinbury ? 19:14:20 <coopserver> <Vinnie> food is more usefull fed to towns above snowline so they can grow 19:15:10 <coopserver> <[FR]Varoufakis> well, feeding the hills in the South and NW of Nedingbury 19:15:22 <coopserver> <Vinnie> sure 19:15:41 <coopserver> <[FR]Varoufakis> with this frontier 19:18:20 <coopserver> <Vinnie> lets try it 19:20:14 <coopserver> <[FR]Varoufakis> well 19:20:31 <coopserver> <[FR]Varoufakis> you can prospect but you can't fund industries 19:21:03 <coopserver> <Vinnie> yu cant place the foodplant? 19:21:13 <coopserver> *** Maraxus has joined company #1 19:21:17 <coopserver> <[FR]Varoufakis> yes you can 19:21:20 <coopserver> <[FR]Varoufakis> but not the farms 19:24:30 <coopserver> <Vinnie> what can i do? 19:25:42 <coopserver> <[FR]Varoufakis> first we need to connect the food processing plant with some farms 19:25:56 <coopserver> *** Maraxus has joined spectators 19:25:59 <coopserver> <[FR]Varoufakis> Small trains would be better 19:26:05 <coopserver> <Vinnie> ok 19:27:08 <Jam35> !pw 19:27:08 <coopserver> Jam35: sigsys 19:27:23 <coopserver> *** Game paused (connecting clients) 19:27:25 <coopserver> *** Player has joined 19:27:26 <coopserver> *** Game unpaused (connecting clients) 19:27:35 <coopserver> <Player> hi ag 19:27:42 <coopserver> <Vinnie> hi 19:27:43 <coopserver> <Player> !name Jam35 19:27:44 <coopserver> *** Player has changed his/her name to Jam35 19:28:44 <coopserver> <Jam35> soooo.... 19:28:47 <coopserver> <Jam35> remind me 19:28:57 <coopserver> <Jam35> what's new since #200 :) ?? 19:29:11 <coopserver> <Vinnie> lopo his improved srnw stations 19:29:43 <coopserver> <Jam35> ah yeh V mentioned unreachable wp srnw 19:30:18 <V453000> !dl win64 19:30:19 <coopserver> <Vinnie> also no mor PZ 19:30:20 <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r27337/openttd-trunk-r27337-windows-win64.zip 19:30:22 <coopserver> <Vinnie> more 19:30:34 *** BiG_FISHBOT has quit IRC 19:31:08 <V453000> !grf 19:31:09 <coopserver> V453000: http://wiki.openttdcoop.org/GRF 19:31:54 <Jam35> but it still could be used right? 19:32:27 <V453000> !pw 19:32:27 <coopserver> V453000: failed 19:32:31 <coopserver> *** Game paused (connecting clients) 19:32:33 <coopserver> *** V453000 has joined 19:32:34 <coopserver> *** Game unpaused (connecting clients) 19:32:35 <coopserver> <V453000> yo 19:32:39 <coopserver> <[FR]Varoufakis> o/ 19:32:40 <coopserver> <Vinnie> hi 19:32:45 <coopserver> <Jam35> ello 19:33:31 <coopserver> <V453000> the way I imagine it, use anything, but the more you can demostrate new things, the more special this game will be 19:33:35 <coopserver> <V453000> do whatever :) 19:34:48 <coopserver> <V453000> wtf is that border line on the snow :D 19:35:05 <coopserver> <Vinnie> the border 19:35:35 <coopserver> <[FR]Varoufakis> to delimitate the towns fed by Foodplant 1 19:35:44 <coopserver> <Vinnie> if you cross it, you will enter canada, so you are warned 19:35:59 <coopserver> <[FR]Varoufakis> there are caribus up there 19:36:07 <coopserver> <[FR]Varoufakis> beware! 19:36:08 <coopserver> <Vinnie> and polar bears 19:36:50 <coopserver> <V453000> xd k 19:37:15 <V453000> http://www.tt-forums.net/viewtopic.php?f=26&t=73374 19:37:16 <Webster> Title: Transport Tycoon Forums View topic - [32bpp]BRIX!!! (at www.tt-forums.net) 19:37:18 <V453000> just a thing to mention :P 19:38:14 <Vinnie> i tought you had more skill in building tracks\ 19:38:17 <coopserver> <[FR]Varoufakis> i'll take a look on crazy things you cooked for us : 19:38:45 <V453000> yeah this is my best network I could get Vinnie 19:38:52 <coopserver> <[FR]Varoufakis> Damn 19:39:04 <coopserver> <[FR]Varoufakis> this is looking good ! 19:39:18 <coopserver> <V453000> it needs alot of adjustments but yeah :) 19:39:30 *** Plonka has joined #openttdcoop 19:39:49 <coopserver> <[FR]Varoufakis> this is exactly the kind of environments that fit for LSD slugs 19:39:59 <coopserver> <V453000> LOL 19:40:12 <coopserver> <V453000> they are coming dont worry 19:40:20 <coopserver> <[FR]Varoufakis> :P 19:40:43 <Plonka> yay slugs 19:41:00 *** maxtimbo has joined #openttdcoop 19:41:12 <V453000> nyway, I got to go 19:41:15 <V453000> cya dudz 19:41:19 <Plonka> bb v 19:41:20 <coopserver> <[FR]Varoufakis> cya 19:41:28 <maxtimbo> !dl lin64 19:41:28 <coopserver> maxtimbo: http://binaries.openttd.org/nightlies/trunk/r27337/openttd-trunk-r27337-linux-generic-amd64.tar.xz 19:41:36 <coopserver> *** V453000 has left the game (Leaving) 19:41:37 <coopserver> <Jam35> laterz dude :P 19:41:49 <Plonka> !dl 19:41:49 <coopserver> Plonka: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 19:41:50 <coopserver> Plonka: http://www.openttd.org/en/download-trunk/r27337 19:42:01 <coopserver> <Jam35> cowabunga too 19:42:29 <Plonka> tptally excellent bill 19:43:13 <Plonka> !pw 19:43:13 <coopserver> Plonka: failed 19:43:19 <coopserver> *** Game paused (connecting clients) 19:43:22 <coopserver> *** plonka has joined 19:43:23 <coopserver> *** Game unpaused (connecting clients) 19:43:28 <Plonka> finanlly a new game 19:45:11 <maxtimbo> !pw 19:45:11 <coopserver> maxtimbo: failed 19:45:17 <coopserver> *** Game paused (connecting clients) 19:45:20 <coopserver> *** maxtimbo has joined 19:45:21 <coopserver> *** Game unpaused (connecting clients) 19:46:12 <coopserver> <plonka> so is this kind of like a chaos game? 19:46:24 <coopserver> <plonka> but with only mail and food? 19:46:38 <coopserver> <plonka> and food is below snow while mail is above snow? 19:47:00 <coopserver> <maxtimbo> this should be fun 19:47:38 <coopserver> *** maxtimbo has left the game (Leaving) 19:48:10 <coopserver> <plonka> jam vinnie mar? 19:48:13 <coopserver> <plonka> anyone? 19:48:45 <Vinnie> yes 19:48:59 *** Razaekel has quit IRC 19:49:07 <coopserver> <plonka> have i just described th e plan correctly? 19:49:12 <coopserver> <Vinnie> yes 19:49:15 *** Razaekel has joined #openttdcoop 19:49:21 <coopserver> <plonka> ok thx :) 19:49:55 <coopserver> <Jam35> have a mini plan within 19:50:14 <coopserver> <Vinnie> FARM 3? 19:50:22 <coopserver> <Jam35> exactly 19:50:23 <maxtimbo> Well. I have to work.. I'll play afterwards 19:50:38 <coopserver> <Vinnie> to complicated 19:50:59 <coopserver> <plonka> have fun max 19:51:34 <coopserver> <Jam35> The valley areas are separated so that allows many individual systems 19:52:06 <coopserver> <Jam35> choose one Plonka and do something that you like 19:52:31 <coopserver> <plonka> chose one what? 19:53:31 <coopserver> <Jam35> hm does your stuff end at Rondhall Vinnie? 19:53:49 <coopserver> <Jam35> the stuff below snow line Plonka 19:54:06 <coopserver> <Jam35> valleyed areas 19:54:39 <coopserver> <Vinnie> my french friend is doing that side 19:55:43 <Jam35> but beyond that? 19:56:05 *** __Fellini__ has joined #openttdcoop 19:56:38 <coopserver> <Vinnie> no take it 19:57:09 <__Fellini__> !pw 19:57:09 <coopserver> __Fellini__: remove 19:57:13 <coopserver> <Jam35> I like Quartbourne area 19:57:18 <coopserver> <Jam35> small but fun 19:57:23 <coopserver> *** Game paused (connecting clients) 19:57:25 <coopserver> <Vinnie> im going to try and destroy me mouse 19:57:27 <coopserver> *** __Fellini__ has joined 19:57:28 <coopserver> *** Game unpaused (connecting clients) 19:58:33 <coopserver> *** Vinnie has joined spectators 19:58:58 <coopserver> <__Fellini__> hi all 19:59:06 <coopserver> <Jam35> hi 19:59:08 <coopserver> <plonka> hello fellini 20:03:24 <coopserver> <__Fellini__> why wetrails is a hack? 20:03:58 <coopserver> <plonka> good question 20:04:25 <coopserver> <Jam35> fake speed 20:07:16 *** SteveT has quit IRC 20:08:55 <coopserver> <__Fellini__> need many small DIFFERENT networks? 20:09:28 <coopserver> <[FR]Varoufakis> that's the trick :) 20:09:41 <coopserver> <Jam35> objective i sto showcase many things 20:09:51 <coopserver> <plonka> i don't fully understand what's happening either 20:09:53 <coopserver> <plonka> :P 20:09:58 <coopserver> <Jam35> hopefully new stuff 20:10:05 <coopserver> <Jam35> but whatever 20:11:42 <coopserver> <__Fellini__> i can build anywhere little srnw, or i misunderstood? 20:12:09 <coopserver> <Jam35> no you are correct 20:12:18 <coopserver> <__Fellini__> k 20:12:26 <coopserver> <Jam35> the only limitation is the snow-line 20:12:40 <coopserver> <Jam35> keep networks within those boundaries 20:13:20 <coopserver> <Jam35> and of course above snow is one network 20:14:26 <coopserver> <plonka> so my mini network wont connect to yours jam? 20:14:35 <coopserver> <plonka> and we all use different food plants? 20:14:47 <coopserver> <Jam35> yes 20:15:10 <coopserver> <plonka> ok 20:15:17 <coopserver> <__Fellini__> like on welcome server 20:15:19 <coopserver> <__Fellini__> kk 20:15:28 <coopserver> <Jam35> that's why I said have a mini plan 20:22:32 <coopserver> <__Fellini__> but TL is common to all networks? 20:22:38 <coopserver> <__Fellini__> 4? 20:23:01 <coopserver> <plonka> i think so yep 20:23:09 <coopserver> <Jam35> TL4 is mail only 20:23:25 <coopserver> <__Fellini__> k 20:27:00 <coopserver> <plonka> are we running small industries 20:27:02 <coopserver> <plonka> ? 20:27:28 <coopserver> <[FR]Varoufakis> small industries ? 20:27:38 <coopserver> <[FR]Varoufakis> what do you mean? 20:27:41 <coopserver> <plonka> sylf's ngrf 20:27:50 <coopserver> <plonka> it limits indystry output 20:27:58 <coopserver> <[FR]Varoufakis> oh ok ^^ 20:27:59 <coopserver> <plonka> primary industry that is 20:28:07 <coopserver> *** Maraxus has joined company #1 20:28:34 *** maxtimbo has quit IRC 20:28:38 <coopserver> <Jam35> you can use your eyes to look in the newgrf settings :P 20:29:03 <coopserver> <plonka> im lazy :P 20:29:22 <coopserver> <Jam35> then I'm not telling you :) 20:29:33 <coopserver> <plonka> ok thx 20:29:36 <coopserver> <Jam35> yw 20:30:23 <coopserver> *** Maraxus has joined spectators 20:30:45 <coopserver> *** Jam35 has joined company #1 20:31:09 <coopserver> <[FR]Varoufakis> are WET and WETRAIL the same ? 20:31:18 <coopserver> <Jam35> yeah 20:31:22 <coopserver> <[FR]Varoufakis> ok 20:31:38 <coopserver> <Jam35> so many trains... :) 20:32:06 <coopserver> <[FR]Varoufakis> yea, NUTS is such a pain to beginners x) 20:32:43 <coopserver> <Jam35> yeh but there are 5 other sets here too 20:32:56 <sbn> you know it [FR]Varoufakis 20:33:54 <coopserver> <[FR]Varoufakis> I'm worse than a beginner 20:33:58 <coopserver> <[FR]Varoufakis> ^^ 20:34:12 <sbn> so am I 20:34:13 <sbn> well not worse 20:34:37 <sbn> I know how to build a station 20:34:42 <coopserver> <[FR]Varoufakis> before you first come to OTTDCOOP, you imagine you're strong and you know well OTTD 20:34:52 <sbn> uhu 20:34:53 <sbn> and then 20:34:54 <sbn> bam 20:34:57 <sbn> IN YOUR FACE FOOL! 20:34:59 <coopserver> <[FR]Varoufakis> Then your brain explode, and you cry a bit :o 20:35:24 <sbn> I am watching this guy do a let's play of openttd 20:35:33 <sbn> the network he builds are so simple compared to what I see here 20:35:38 <sbn> and still he is making billions 20:35:58 <coopserver> <plonka> we dont ain to make cash here 20:36:05 <sbn> no I know 20:36:10 <coopserver> <plonka> we aim for an intricate flowing network 20:36:18 <coopserver> <plonka> ah opk 20:36:38 <coopserver> <[FR]Varoufakis> Simutrans is the cashmaker game so far, it's so hard to get cash compare to ottd 20:37:22 <sbn> isn't that just openttd with a different skin? 20:37:34 <coopserver> <[FR]Varoufakis> nop 20:37:37 <coopserver> <[FR]Varoufakis> not really 20:37:47 <coopserver> <plonka> you can make it hard to make cash here with running costs and infastructure costs if u like 20:37:56 <coopserver> <[FR]Varoufakis> i thought that, then i tried, and i didn't understood a thing about this game x) 20:38:20 <coopserver> <[FR]Varoufakis> It's a real micromanagement game 20:39:36 <coopserver> <[FR]Varoufakis> but you can't easily make huge networks as in OTTD, so it's a very different feeling 20:49:22 *** Vinnie has quit IRC 20:49:23 <coopserver> *** Vinnie has left the game (connection lost) 21:05:08 <coopserver> *** [FR]Varoufakis has joined spectators 21:14:40 <coopserver> *** Maraxus has left the game (Leaving) 21:14:44 *** Maraxus has quit IRC 21:16:33 <Razaekel> !date 21:16:34 <coopserver> Nov 24 2121 21:16:36 <Razaekel> ooh 21:17:01 <Razaekel> !dl win64 21:17:02 <coopserver> Razaekel: http://binaries.openttd.org/nightlies/trunk/r27337/openttd-trunk-r27337-windows-win64.zip 21:18:13 <Razaekel> !pw 21:18:13 <coopserver> Razaekel: outway 21:18:18 <coopserver> *** Game paused (connecting clients) 21:18:21 <coopserver> *** Razaekel has joined 21:18:22 <coopserver> *** Game unpaused (connecting clients) 21:20:30 <coopserver> <Razaekel> only two food processing plants, eh? 21:20:53 <coopserver> <[FR]Varoufakis> well it's up to you to build more plants 21:21:08 <coopserver> <[FR]Varoufakis> at first, there was absolutely no industry on the map 21:21:15 <coopserver> <Razaekel> ah 21:21:49 <coopserver> <[FR]Varoufakis> then i made few farms, but you can't decide where they will be built 21:22:00 <coopserver> <[FR]Varoufakis> it's all random x) 21:22:14 <coopserver> <Razaekel> so really, just spam some more farms and plop down a FPP? 21:22:21 *** BiG_FISHBOT has joined #openttdcoop 21:22:38 <coopserver> <Razaekel> farms won't be placed above the snow line, i think 21:23:07 <coopserver> <[FR]Varoufakis> fpp's for ? 21:23:14 <coopserver> <Razaekel> food processing plants 21:23:25 <coopserver> <[FR]Varoufakis> ah ok ^^' 21:24:05 <coopserver> <[FR]Varoufakis> we have to make "many small networks" according to the plan 21:24:19 <coopserver> <Razaekel> which means that we need many fpps 21:24:28 <coopserver> <[FR]Varoufakis> yup 21:25:32 <coopserver> <Razaekel> huh, the existing food networks aren't really 'small' 21:26:10 <coopserver> <[FR]Varoufakis> there is only one existing small network actually 21:26:53 <coopserver> <[FR]Varoufakis> i don't know what plonka's making x) 21:27:08 <coopserver> <plonka> a food network :P 21:27:13 <coopserver> <Razaekel> a big one 21:27:18 <coopserver> <plonka> with extra crazy 21:27:28 <coopserver> <plonka> not really 21:27:39 <coopserver> <[FR]Varoufakis> hmmm 21:27:40 <coopserver> <plonka> it wont get any bigger 21:27:52 <coopserver> <Razaekel> 2x2? 21:27:59 <coopserver> <Razaekel> that's automatically big 21:28:07 *** StarLite has quit IRC 21:28:24 <coopserver> <plonka> nope 4x4 is big:P 21:28:45 <coopserver> <[FR]Varoufakis> well 21:28:58 <coopserver> <[FR]Varoufakis> hope you know what you're doing :D 21:29:16 <coopserver> <plonka> i never know what im doiong :p 21:29:35 <coopserver> <[FR]Varoufakis> that's why it's awesome x) 21:30:01 <coopserver> <Razaekel> seriously, the trees weren't cleared? 21:30:05 <coopserver> <Razaekel> who turns on trees? 21:30:23 <coopserver> <[FR]Varoufakis> type 'x' and trees are done :o 21:30:38 <coopserver> <[FR]Varoufakis> *gone 21:30:58 <coopserver> <Jam35> those test file trees 21:31:06 <coopserver> <Jam35> look nice 21:31:35 <coopserver> *** Jam35 has joined spectators 21:31:47 *** varouf has quit IRC 21:32:00 <coopserver> <[FR]Varoufakis> good night guys 21:32:07 <coopserver> <Jam35> gn 21:32:08 <coopserver> <plonka> bb 21:32:11 *** Progman has joined #openttdcoop 21:32:13 <coopserver> *** [FR]Varoufakis has left the game (Leaving) 21:38:48 <coopserver> <Razaekel> oh come on 21:38:57 <coopserver> <Razaekel> i was building a station right next to you you damn farm 21:40:52 <coopserver> <Razaekel> friggin 21:41:03 <sbn> let me connect and see what you guys did so far 21:41:10 <Hazzard> !date 21:41:10 <coopserver> Sep 18 2123 21:41:16 <Hazzard> !dl win64 21:41:17 <coopserver> Hazzard: http://binaries.openttd.org/nightlies/trunk/r27337/openttd-trunk-r27337-windows-win64.zip 21:41:23 <coopserver> <Razaekel> friggin farm went poof on me 21:42:58 <sbn> !password 21:42:58 <coopserver> sbn: typing 21:43:08 <coopserver> *** Game paused (connecting clients) 21:43:11 <coopserver> *** sbn has joined 21:43:12 <coopserver> *** Game unpaused (connecting clients) 21:43:44 <coopserver> <sbn> Can some one help me at the sign "pls build a decent slh /sbn" ? 21:44:10 <Hazzard> !pw 21:44:10 <coopserver> Hazzard: typing 21:44:50 <coopserver> <Jam35> what help ? 21:45:01 <coopserver> <Jam35> it's already serving it's purpose 21:45:03 <coopserver> <sbn> should have a decent slh 21:45:09 <coopserver> <sbn> not the thing I build there :P 21:45:14 <coopserver> <Jam35> define decent :) 21:45:15 <coopserver> <sbn> is it ok? 21:45:32 <coopserver> <sbn> for me this is how I do 'junctions' if I can make it fit 21:45:34 <coopserver> *** Game paused (connecting clients) 21:45:35 <coopserver> <Jam35> I would ask are there any traffic issues? 21:45:39 <coopserver> *** Hazzard has joined 21:45:40 <coopserver> *** Game unpaused (connecting clients) 21:45:47 <coopserver> <plonka> anything's ok until it jams 21:45:55 <coopserver> <sbn> k 21:45:56 <coopserver> <Hazzard> ahhhh 21:46:02 <coopserver> <Hazzard> it's been a while 21:46:04 <coopserver> <Jam35> it's enough for now 21:46:07 <coopserver> <Jam35> hi Haz 21:46:15 <coopserver> <Jam35> long time 21:46:25 <coopserver> <plonka> hello 21:47:04 <coopserver> <sbn> whob uild Denfingborough central? 21:47:23 <coopserver> <plonka> vinnie? 21:48:33 <coopserver> <Razaekel> hmm 21:48:43 <coopserver> <Razaekel> i have no idea what the wagons are anymore 21:48:52 <coopserver> <sbn> no worries 21:48:55 <coopserver> <sbn> neither do I ;) 21:49:06 *** fleet75 has joined #openttdcoop 21:49:07 <fleet75> !password 21:49:07 <coopserver> fleet75: graphs 21:49:22 <coopserver> *** Game paused (connecting clients) 21:49:35 <coopserver> *** fleet75 has joined 21:49:36 <coopserver> *** Game unpaused (connecting clients) 21:49:49 <coopserver> <Jam35> I guess you can narrow it down by selecting those that carry your cargo 21:49:52 <coopserver> <plonka> hi fleet 21:50:03 <coopserver> <Jam35> trial and error from there if you don't know the set 21:50:05 <coopserver> <sbn> @Jam35 that's how I do it 21:50:06 <coopserver> <fleet75> hi 21:50:45 <coopserver> <sbn> near BunnpoolWest there is this tunnel and bridge construction thingy 21:50:50 <coopserver> <sbn> I thought this was not allowed 21:50:54 <coopserver> <Jam35> I suspect most should connect except to NUTS engines 21:51:30 <coopserver> <Hazzard> that loop is a little strange 21:51:39 <coopserver> <sbn> that's what I thought 21:51:51 <coopserver> <plonka> which loop 21:51:52 <coopserver> <Hazzard> could turn it into a mixer to justify having it 21:51:56 <coopserver> <plonka> ? 21:52:01 <coopserver> <Hazzard> !loop 21:52:03 <coopserver> <sbn> sing !loop 21:52:06 <coopserver> <sbn> sign 21:52:14 <coopserver> <plonka> yeah i did that just for craziness 21:52:56 <coopserver> <sbn> back in the day when I first came top coop, that wouldn't be allowed to be build 21:53:02 <coopserver> <sbn> I think, if I remember correctly 21:53:24 <coopserver> <Hazzard> it's fine to make things interesting 21:53:34 <coopserver> <sbn> so should I connect some more above snow villages? 21:54:21 <coopserver> <sbn> I am asking becasue my stations seems so basic compared to Vinnie's 21:54:57 <coopserver> <Jam35> why because he has a hub for each station? 21:55:02 <coopserver> <sbn> yeah 21:55:18 <coopserver> <Jam35> that is what we need if you continue 21:55:23 *** dwarf has joined #openttdcoop 21:55:26 <dwarf> hi! 21:55:30 <dwarf> !password 21:55:30 <coopserver> dwarf: graphs 21:55:36 <coopserver> <Jam35> like, Carningville 21:55:39 <coopserver> <Jam35> hi 21:55:48 <dwarf> !help 21:55:48 <coopserver> dwarf: http://wiki.openttdcoop.org/Soap 21:55:49 <coopserver> <plonka> yop dwaf 21:55:54 <coopserver> <Jam35> is in the way of where the hub could be 21:55:55 <coopserver> <sbn> carningville should have a hub? 21:55:56 <coopserver> <Hazzard> dwarf! 21:56:05 <dwarf> !revision 21:56:05 <coopserver> dwarf: Game version is r27337. Use Download <os-version> to get a direct download link. 21:56:14 <dwarf> !revision win64 21:56:19 <coopserver> <Jam35> the ML could continue there is my point 21:56:30 <dwarf> !download win64 21:56:30 <coopserver> dwarf: http://binaries.openttd.org/nightlies/trunk/r27337/openttd-trunk-r27337-windows-win64.zip 21:56:38 <coopserver> <Jam35> and the station would be close to ML 21:56:45 <dwarf> sup hazard? 21:56:47 <coopserver> <sbn> so it's bad? 21:56:50 <coopserver> <Jam35> which means it's harder to make the hub there 21:56:56 <coopserver> <Razaekel> that's terrible 21:57:04 <coopserver> <Hazzard> it's been forever since ive seen you, assuming you're the same "dwarf" 21:57:15 *** Progman has quit IRC 21:57:21 <coopserver> <Jam35> it's not too hard to change and it's not too bad 21:57:29 <coopserver> <sbn> show me 21:57:36 <coopserver> <sbn> I wanne learn this shit 21:57:42 <coopserver> *** Jam35 has joined company #1 21:58:11 <dwarf> yes, I'm the same 21:58:28 <coopserver> <sbn> aha, going to build it behind 21:58:34 <coopserver> <sbn> so we can loop around, have more track for the ml 21:58:42 <dwarf> orry I disappeared back then, my laptop was stolen and never got the time to start playing ttd again 21:58:47 <dwarf> up till no 21:58:48 <dwarf> w 21:59:53 <coopserver> <sbn> can just skip the order of the train 22:00:12 <coopserver> <Hazzard> sounds like a lot has happened 22:00:33 <coopserver> <sbn> check banbury 22:00:33 <dwarf> some newgrfs I can't find, where do I get them? 22:00:39 <sbn> !grf 22:00:39 <coopserver> sbn: http://wiki.openttdcoop.org/GRF 22:00:41 <sbn> there 22:01:18 <Plonka> http://wiki.openttdcoop.org/GRF 22:01:24 <Plonka> yeah there ^ 22:02:31 <coopserver> <sbn> wow u do a lot of tetra forming mate 22:02:39 <coopserver> <sbn> I heardly did any 22:02:43 <coopserver> <Razaekel> WHO? 22:02:44 <coopserver> <sbn> *hardly 22:02:49 <coopserver> <sbn> jam 22:02:50 <coopserver> <Razaekel> stupid caps lock 22:02:54 <coopserver> <Hazzard> lol 22:04:18 <coopserver> <Jam35> redo it without by all means :) 22:04:36 <coopserver> <sbn> I just didn't realise it was allowed 22:04:53 <coopserver> <Jam35> as you need is general rule 22:05:33 <coopserver> <Jam35> a lot is levelling the entire track level :) 22:05:35 <coopserver> <sbn> exit before entry right? (for ml) 22:05:51 <coopserver> <Jam35> you know you've seen those servers 22:06:08 <coopserver> <Jam35> works 22:06:59 <coopserver> <Razaekel> exit before entry is normally called 'split before join' 22:07:07 <coopserver> <Razaekel> and it's easier to say 22:07:25 <coopserver> <Jam35> not much space between hubs there 22:07:45 <dwarf> !password 22:07:45 <coopserver> dwarf: global 22:07:56 <coopserver> *** Game paused (connecting clients) 22:08:01 <coopserver> *** dwarf has joined 22:08:02 <coopserver> *** Game unpaused (connecting clients) 22:08:31 <coopserver> <sbn> urgh stupid landscape 22:08:33 <coopserver> <Jam35> It might even be wise to build it the other side of Banbury 22:08:44 <coopserver> <Jam35> better space? idk 22:09:00 <coopserver> <Jam35> well, keep the station 22:09:02 <coopserver> *** Hazzard has joined spectators 22:09:11 <coopserver> <dwarf> so is it chaos game? 22:09:20 <coopserver> <Jam35> ish :) 22:09:46 <coopserver> <Jam35> landscape kind of defines the network tbh 22:13:13 <coopserver> <Razaekel> probably should turn off the 90 degree turns for trains thing 22:13:16 <coopserver> <Razaekel> or turn on 22:13:27 <Hazzard> no 22:13:30 <coopserver> <sbn> Jam check Banbury if you wish 22:14:18 <Jam35> okay but what 22:14:26 <Jam35> about the other way ? 22:14:34 <coopserver> *** Hazzard has joined company #1 22:14:51 <coopserver> <sbn> :D 22:14:52 <coopserver> <Hazzard> wait 22:14:59 <coopserver> <Hazzard> why is that on? 22:15:09 <Jam35> !setdef? 22:15:10 <Jam35> !setdef 22:15:11 <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 22:15:41 <Hazzard> !rcon forbit_90_deg 22:15:42 <coopserver> ERROR: command not found 22:15:44 <coopserver> <dwarf> alright, I'll build a SLH at hondingworth and extend the BB northwest 22:15:49 <Hazzard> !rcon forbid_90_deg 22:15:50 <coopserver> ERROR: command not found 22:15:58 <Jam35> +set 22:16:05 <Hazzard> well, setdef fixed it anyway 22:16:09 <Hazzard> !set forbid_90_deg 22:16:09 *** coopserver changes topic to "forbid_90_deg" 22:16:14 <Hazzard> mmmmm 22:16:15 <coopserver> <sbn> aight for the slh 22:16:22 <Jam35> :D 22:16:42 <Jam35> now... 22:16:47 <Jam35> what did it say before? 22:17:21 <Hazzard> !set Cooperative OpenTTD | PSG300 (r27337) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org | TS3: voice.openttdcoop.org 22:17:21 *** coopserver changes topic to "Cooperative OpenTTD | PSG300 (r27337) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org | TS3: voice.openttdcoop.org" 22:17:35 <Hazzard> !rcon set forbid_90_deg 22:17:36 <coopserver> Current value for 'forbid_90_deg' is: 'on' (min: 0, max: 1) 22:17:40 <Hazzard> I'm a bit rusty 22:18:05 <coopserver> <Jam35> I have perma-rust 22:18:08 <coopserver> *** fleet75 has left the game (general timeout) 22:18:15 <coopserver> <sbn> wtf 22:18:20 <coopserver> <sbn> why can't I build a tunnel here 22:18:30 <coopserver> <Jam35> crosses other tunnel 22:18:47 <coopserver> <sbn> ow right 22:21:00 <coopserver> <sbn> something like that? 22:21:32 <coopserver> <Jam35> sure 22:21:51 <coopserver> <sbn> that's alright? 22:22:14 <coopserver> <Jam35> a few gaps in signals 22:22:24 <coopserver> <Jam35> extra track piece 22:22:43 <coopserver> <sbn> uh? 22:22:52 <coopserver> <sbn> where? 22:23:03 <coopserver> <sbn> ok 22:23:24 <coopserver> <sbn> that's because I just ctrl+drag 22:23:44 <coopserver> <Jam35> you need to check the ends normally 22:24:04 <coopserver> <sbn> come again? 22:24:15 <coopserver> <Jam35> I would make this hold a train at least 22:24:37 <coopserver> <sbn> like that? 22:24:55 <coopserver> <Jam35> when you ctrl drag signals you need to check the intersections 22:25:17 <coopserver> <Jam35> because if a track joins where it would place signal it leaves a gap 22:25:36 <coopserver> <sbn> I still don't quite follow 22:25:44 *** fleet75 has quit IRC 22:25:44 <coopserver> <sbn> ow 22:26:18 <coopserver> <sbn> the green part is long enough? 22:26:49 <coopserver> <Jam35> holds 3.5 TL 22:27:11 <coopserver> <Jam35> it wil block if you want to avoid that there 22:27:29 <coopserver> <sbn> that should solve it right? 22:27:36 <coopserver> <Jam35> yes 22:28:15 <coopserver> <sbn> alright, so this station can be used now 22:28:28 <coopserver> <Jam35> indeed 22:29:12 <coopserver> <sbn> What this called? 22:29:13 <coopserver> <sbn> slh? 22:29:23 <coopserver> <sbn> stationlinehub ;) 22:29:36 <coopserver> <Razaekel> SLH = Side Line Hub 22:29:45 <coopserver> <sbn> * That's the joke * 22:29:58 <coopserver> <Jam35> MSH I guess 22:30:02 <coopserver> <Razaekel> Suck Like Huey 22:30:17 <coopserver> *** Hazzard has joined spectators 22:30:27 <coopserver> <sbn> dwarf 22:31:21 <coopserver> <plonka> can food be delivered to towns above snow? 22:32:02 <coopserver> <Jam35> they need it to grow 22:32:04 <coopserver> <Jam35> so yes 22:32:13 <coopserver> <plonka> alright 22:32:37 <coopserver> <Jam35> I would try to get close without breaking the height limit 22:33:10 <coopserver> <Jam35> but I guess it's not that strict there 22:33:15 <coopserver> <Jam35> minimal is fine 22:33:46 <coopserver> <sbn> thx Jam for teaching 22:33:55 <coopserver> <Jam35> not much :P 22:34:31 *** tycoondemon2 has joined #openttdcoop 22:35:18 <coopserver> <Jam35> we ended up with merge before split at Hondingworth 22:35:40 <coopserver> <Jam35> idk what was there first 22:36:10 <coopserver> <sbn> I put a sign near the station that you redesigned (the track merging part), with your name next to it. If that's ok 22:36:21 <coopserver> <sbn> HON and GRA was a loop before 22:37:04 *** tycoondemon has quit IRC 22:37:55 <coopserver> <Razaekel> uh 22:37:58 <coopserver> <Razaekel> hmm 22:38:05 <coopserver> <dwarf> sorry that was me 22:38:37 <coopserver> <Jam35> :) it could be fine for a while 22:38:47 <coopserver> <sbn> where is the merge before split? 22:39:00 <coopserver> <sbn> I am overlooking it I think 22:39:53 <coopserver> <sbn> aha 22:39:54 <coopserver> <Jam35> see now? 22:40:12 <coopserver> <sbn> I would never have counted those as split and merge 22:40:30 <coopserver> <Jam35> so trains that just left there merge with stuff heading there 22:40:40 <coopserver> <Razaekel> alright, which of these suckers is a NUTS wagon? 22:40:50 <coopserver> <Jam35> universal 22:41:09 <coopserver> <Razaekel> yea, they're not attaching to the engine 22:41:20 <coopserver> <Jam35> oh pax? 22:41:24 <coopserver> <Razaekel> no 22:41:26 <coopserver> <Razaekel> food 22:41:37 <coopserver> <Jam35> what engine? 22:41:46 <coopserver> <Razaekel> X E Qt R 22:42:12 <coopserver> <Razaekel> screw it 22:42:16 <coopserver> <Razaekel> slug time! 22:42:18 <coopserver> <Jam35> rail universal 22:42:26 <coopserver> <sbn> dwarf you fix the merge before split? 22:42:55 <coopserver> <dwarf> sure 22:43:29 *** wicope has quit IRC 22:43:53 <coopserver> <sbn> why is train 9 in that depot? 22:44:32 <coopserver> <Hazzard> debugging 22:44:35 <coopserver> *** Hazzard has joined company #1 22:44:56 <coopserver> <Jam35> it hit the bypass 22:45:04 <coopserver> <Jam35> broken line I expect 22:45:06 <coopserver> <Hazzard> It shouldn't though? 22:45:10 <coopserver> <sbn> but that depot was never in my first by pass 22:45:11 <coopserver> <Jam35> no 22:45:20 <coopserver> <Jam35> no Hazzard trapped it 22:46:07 <coopserver> <Hazzard> oh 22:46:38 <coopserver> <dwarf> anyone working on bendworth mail? 22:47:11 <coopserver> <sbn> I didn't put in a train 22:47:13 <coopserver> <plonka> im doing a foos drop there 22:47:15 <coopserver> <sbn> just made the hub 22:47:29 <coopserver> <sbn> nvm I am looking at Banbury 22:47:42 <coopserver> <Hazzard> cl2, right? 22:48:49 <coopserver> *** Hazzard has joined spectators 22:49:07 <coopserver> <sbn> Thank you Hazzard for the slh 22:49:12 <coopserver> <Hazzard> np 22:49:22 <coopserver> *** Hazzard has joined company #1 22:49:28 <coopserver> <sbn> lol some one even doubled all my bridges 22:49:42 <coopserver> <sbn> the beauty of coop 22:49:57 <coopserver> *** Hazzard has joined spectators 22:49:58 <coopserver> <dwarf> yup, upgrading that to BB standards 22:50:34 <coopserver> <sbn> Started with 1 train, so it was ok :D #beeingDefensive 22:55:25 <coopserver> <Jam35> well, gn 22:55:29 <coopserver> *** Jam35 has left the game (Leaving) 22:55:30 <coopserver> <plonka> gn 22:55:34 <coopserver> <sbn> gn 22:56:41 <coopserver> <sbn> just watch my little train go all the way 22:56:43 <coopserver> <sbn> so proud 22:56:51 <coopserver> <sbn> #cryinh 22:57:29 <coopserver> <dwarf> mail stations need overflows 22:58:02 <coopserver> <plonka> dwarf i think !this overflow will lock up 22:58:14 <coopserver> <dwarf> think so? 22:58:48 <coopserver> <plonka> yeah when a train is in waiting bay it'll block entry to depot 22:59:01 <coopserver> *** sbn has left the game (Leaving) 22:59:03 <sbn> night boys 22:59:11 <coopserver> <plonka> gn snb 22:59:14 <coopserver> <dwarf> you're right 22:59:28 <sbn> thank you all for helping me, really apriciated! 22:59:46 <sbn> #noSpelling 22:59:47 <coopserver> <plonka> anytime :) 23:00:45 <coopserver> <dwarf> how about now? 23:00:53 <coopserver> <plonka> yeah thats better 23:02:53 <coopserver> <dwarf> so will the mail BB be a single loop? 23:03:22 <coopserver> <plonka> by single do you mean not ll,rr? 23:03:49 <coopserver> <dwarf> no, I mean only one loop BB, and everything else connected by SLH's? 23:04:04 <coopserver> <plonka> it looks that way yes 23:08:12 <coopserver> <plonka> dwarf are you building near rondhall? 23:08:59 <coopserver> <dwarf> yes 23:09:07 <coopserver> <dwarf> completing the BB circle 23:09:23 <coopserver> <plonka> rather than cut accross there to the right 23:09:45 <coopserver> <plonka> id go from sodhattan up to near luningburyy then go right 23:10:11 <coopserver> <plonka> otherwise there'll be no ml near the top leftr of map 23:10:35 <coopserver> <dwarf> I can make a BBH and a branch that way 23:10:54 <coopserver> <dwarf> from sartston 23:11:15 <coopserver> <plonka> ah ok :) 23:14:17 <coopserver> <Razaekel> whoops 23:14:29 <coopserver> <Razaekel> was trying to measure 23:14:36 <coopserver> <plonka> heh 23:14:52 <coopserver> <Razaekel> my bad 23:14:58 <coopserver> <plonka> np 23:16:59 <Sylf> RAWR 23:17:12 <coopserver> <plonka> howdy sylf 23:17:57 <Sylf> I'm in YAY NEW GAME YAY kind of mood. 23:18:08 <coopserver> <Razaekel> too late, the map is all finished 23:18:13 <coopserver> <Razaekel> :-P 23:18:15 <coopserver> <plonka> :P 23:18:15 <Sylf> although it's an old news to a bunch of you 23:18:42 <Sylf> fine. I'm gonna go sulk. on a corner of this map. 23:18:54 <Sylf> !pw 23:18:54 <coopserver> Sylf: sculpt 23:19:02 <Sylf> !dl 23:19:02 <coopserver> Sylf: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 23:19:03 <coopserver> Sylf: http://www.openttd.org/en/download-trunk/r27337 23:19:48 <coopserver> <plonka> who's breaking my hub? 23:20:01 <coopserver> <Razaekel> 'breaking' 23:20:18 <coopserver> <plonka> yes 23:20:28 <coopserver> <Razaekel> alright 23:20:42 <coopserver> <plonka> that last change you did isn't correct 23:21:35 <coopserver> <Razaekel> i'll go play in my little corner 23:22:01 <coopserver> <plonka> can build on my network np 23:22:06 <coopserver> <plonka> just don't break it :P 23:22:51 <Sylf> !grf 23:22:51 <coopserver> Sylf: http://wiki.openttdcoop.org/GRF 23:24:31 <coopserver> *** Hazzard has left the game (Leaving) 23:25:23 <Sylf> !pw 23:25:23 <coopserver> Sylf: sculpt 23:25:28 <coopserver> *** Game paused (connecting clients) 23:25:31 <coopserver> *** Sylf has joined 23:25:32 <coopserver> *** Game unpaused (connecting clients) 23:25:43 <coopserver> <Sylf> wheeee, empty map 23:25:51 <coopserver> <plonka> /dance 23:25:52 <coopserver> <Sylf> plenty of corners to go mope on 23:26:31 <coopserver> <plonka> sylf finish my food ntwork if want 23:26:37 <coopserver> <plonka> im off to bed soon 23:26:42 <coopserver> <Sylf> where you at? 23:26:51 <coopserver> <plonka> plonka's valley 23:27:41 <coopserver> <Sylf> you're building that giant stuff for the local food network? 23:28:10 <coopserver> <plonka> yeah i already finished that hub before i fully understood what was going on :P 23:28:17 <coopserver> <plonka> so i just jkept it 23:28:23 <coopserver> <Sylf> looks like TL4 slugs construction 23:29:18 <coopserver> <dwarf> mail BBH loop complete 23:29:32 <coopserver> <dwarf> now just have to populate it with SLH's 23:29:39 <coopserver> <plonka> nice one 23:29:48 <coopserver> <Sylf> I hate you, SLH01 23:31:30 <coopserver> <Sylf> nobody's building SBahn 23:31:32 <coopserver> <Sylf> how sad 23:31:49 <coopserver> <Razaekel> so build your own 23:31:50 <coopserver> <Sylf> This game should be treated as a passenger game 23:31:57 <coopserver> <Sylf> yes, I will 23:32:34 <coopserver> <Sylf> but so far, all towns connected has 1 station to a town, and that's it. 23:32:39 <coopserver> <Sylf> Let's fix that. 23:32:51 <coopserver> <Sylf> and this PC is driving me nuts >_< 23:32:52 <coopserver> *** Sylf has left the game (Leaving) 23:32:55 <coopserver> <Razaekel> trains are TL4 23:33:42 <Sylf> !pw 23:33:42 <coopserver> Sylf: nicest 23:33:54 <coopserver> *** Game paused (connecting clients) 23:33:57 <coopserver> *** Sylf has joined 23:33:58 <coopserver> *** Game unpaused (connecting clients) 23:34:34 <coopserver> <plonka> alright bed for me 23:34:40 <coopserver> <plonka> good night all 23:34:41 <coopserver> <Sylf> plonks, I'm gonna kill Monnville food drop 23:34:54 <coopserver> <plonka> oh what for? 23:34:57 <coopserver> <Sylf> gonna take food to a town above snow line 23:35:09 <coopserver> <plonka> like bedworth? 23:35:14 <coopserver> <Sylf> we'll grow towns that are above the snow line 23:35:21 <coopserver> <Sylf> yup 23:35:31 <coopserver> <plonka> ok 23:35:54 <coopserver> <Sylf> I think I'll fund a new town nearby 23:36:20 <coopserver> <plonka> alright 23:36:26 <coopserver> *** Sylf has joined company #1 23:36:34 <coopserver> <plonka> well good nigth all 23:36:38 <coopserver> *** plonka has left the game (Leaving) 23:36:46 *** Plonka has left #openttdcoop 23:39:53 <coopserver> *** __Fellini__ has left the game (Leaving) 23:40:11 <coopserver> <dwarf> that's it for me now, time to drink some beer :P 23:43:27 <coopserver> *** dwarf has left the game (Leaving) 23:44:01 <coopserver> <Razaekel> too bad no magic bulldozer 23:44:32 <coopserver> <Sylf> that should be turned on for any ice/sbahn games 23:45:43 *** __Fellini__ has quit IRC 23:48:39 <coopserver> *** Razaekel has left the game (Leaving) 23:49:02 *** dwarf has quit IRC 23:50:18 *** Hiddenfunstuff has quit IRC 23:57:41 <coopserver> *** Sylf has left the game (Leaving) 23:57:42 <coopserver> *** Game paused (number of players)