Config
Log for #openttdcoop on 15th August 2015:
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01:36:19  *** liq3 has joined #openttdcoop
02:31:50  <Sylf> !pw
02:31:50  <coopserver> Sylf: excess
02:32:11  <coopserver> *** Game still paused (connecting clients, number of players)
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05:09:25  <WebMaxtimbo> hello
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07:15:23  <maxtimbo> !PW
07:15:23  <coopserver> maxtimbo: ostype
07:15:44  <maxtimbo> !PW
07:15:44  <coopserver> maxtimbo: ostype
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11:15:21  <happpy> !players
11:15:21  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
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15:33:55  <Sylf> !pw
15:33:55  <coopserver> Sylf: addlen
15:34:10  <coopserver> *** Game still paused (connecting clients, number of players)
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16:10:09  *** YellowMiner has joined #openttdcoop
16:10:13  <YellowMiner> !pw
16:10:13  <coopserver> YellowMiner: degree
16:10:21  <coopserver> *** Game paused (connecting clients)
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16:10:40  <coopserver> <Sylf> ello
16:10:56  <coopserver> <YellowMiner> hi
16:12:05  <coopserver> <YellowMiner> just checking if the farms in my network increased production
16:12:19  <coopserver> <YellowMiner> and also eventual new stuff
16:14:10  <coopserver> <Sylf> I'm working on balancing the load of mails on each main stations
16:14:26  <coopserver> <Sylf> while balancing the connections between different cities
16:14:33  <coopserver> <Sylf> more even distribution
16:14:35  <coopserver> <Sylf> s
16:14:43  <coopserver> <YellowMiner> so working on the networks or the trains?
16:14:58  <coopserver> <Sylf> yeah
16:15:15  <coopserver> <Sylf> like there are 22 trains between FOS-LUN, but there are many other connections with 0
16:15:40  <coopserver> <YellowMiner> but do cities produce enough mail for it to work?
16:15:53  <coopserver> <Sylf> That's why I'm not doing it blindly
16:16:08  <coopserver> <Sylf> And I've worked on growing cities where needed
16:16:21  <coopserver> <YellowMiner> i've seen that
16:16:22  <coopserver> <Sylf> except for LNH
16:16:54  <coopserver> <YellowMiner> i've been growing HON but i'm now using the space in the SLH and i'm sure it'll show at some point to be a bad idea
16:27:47  <coopserver> <YellowMiner> i suppose my network has been modified a few times, because i keep needing to replace missing trains
16:28:11  <coopserver> <Sylf> I've deleted a few
16:28:28  <coopserver> <YellowMiner> i mean in my main network, the TL1 chamis
16:28:33  <coopserver> <YellowMiner> it looks like crashes
16:28:45  <coopserver> <YellowMiner> because they're always miussing by pairs of 2
16:29:47  <coopserver> <YellowMiner> if it was on purpose, more would be missing
16:29:51  <coopserver> <YellowMiner> not 2 or 4
16:53:22  <coopserver> <YellowMiner> dinner time. bye
16:53:29  <coopserver> *** YellowMiner has left the game (Leaving)
16:53:30  <coopserver> <Sylf> cya
16:53:34  <YellowMiner> ok
16:53:36  *** YellowMiner has quit IRC
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16:56:03  <glevans2> !pw
16:56:03  <coopserver> glevans2: office
16:56:12  <coopserver> *** Game paused (connecting clients)
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16:56:30  <coopserver> <glevans2> Hi all.
16:56:37  <coopserver> <Sylf> ello
16:57:00  <coopserver> <glevans2> How are you Sylf?
16:57:20  <coopserver> <Sylf> ok
16:57:21  <coopserver> <Sylf> you?
16:57:42  <coopserver> <glevans2> Doing good, have a free weekend for a change.
17:08:51  *** Progman has quit IRC
17:20:10  <coopserver> *** glevans2 has left the game (Leaving)
17:20:25  <glevans2> later
17:38:12  *** lol has joined #openttdcoop
17:38:39  <lol> !pw
17:38:39  <coopserver> lol: studio
17:38:41  <lol> hi
17:38:50  <coopserver> *** Game paused (connecting clients)
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17:38:56  <coopserver> <lol> hi
17:40:14  <coopserver> <lol> hi
18:04:31  <coopserver> <lol> do you know something to build?
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18:15:02  <coopserver> *** lol has left the game (Leaving)
18:16:46  *** YellowMiner has joined #openttdcoop
18:16:47  <YellowMiner> !pw
18:16:47  <coopserver> YellowMiner: setter
18:16:57  <coopserver> *** Game paused (connecting clie

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