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01:36:19 *** liq3 has joined #openttdcoop 02:31:50 <Sylf> !pw 02:31:50 <coopserver> Sylf: excess 02:32:11 <coopserver> *** Game still paused (connecting clients, number of players) 02:32:20 <coopserver> *** Sylf has joined 02:32:21 <coopserver> *** Game still paused (number of players) 02:34:04 <coopserver> *** Sylf has joined company #1 02:34:05 <coopserver> *** Game unpaused (number of players) 02:38:41 *** Luq_ has joined #openttdcoop 02:38:50 *** Luq_ is now known as theluke 02:52:08 *** theluke has quit IRC 03:41:45 <coopserver> *** Sylf has left the game (Leaving) 03:41:46 <coopserver> *** Game paused (number of players) 05:09:09 *** WebMaxtimbo has joined #openttdcoop 05:09:25 <WebMaxtimbo> hello 05:21:35 *** WebMaxtimbo has quit IRC 07:14:24 *** maxtimbo has joined #openttdcoop 07:15:23 <maxtimbo> !PW 07:15:23 <coopserver> maxtimbo: ostype 07:15:44 <maxtimbo> !PW 07:15:44 <coopserver> maxtimbo: ostype 07:15:57 <coopserver> *** Game still paused (connecting clients, number of players) 07:16:02 <coopserver> *** maxtimbo has joined 07:16:03 <coopserver> *** Game still paused (number of players) 07:17:30 <coopserver> *** maxtimbo has left the game (Leaving) 07:17:34 *** maxtimbo has quit IRC 07:33:04 *** Progman has joined #openttdcoop 08:29:46 *** SteveT has joined #openttdcoop 08:52:41 *** StarLite has joined #openttdcoop 08:52:41 *** ChanServ sets mode: +o StarLite 09:10:46 *** Mucht has joined #openttdcoop 09:10:46 *** ChanServ sets mode: +o Mucht 09:59:46 *** SteveT has quit IRC 11:07:45 *** SteveT has joined #openttdcoop 11:15:14 *** happpy has joined #openttdcoop 11:15:21 <happpy> !players 11:15:21 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 11:15:23 *** happpy has left #openttdcoop 12:47:44 *** Progman has quit IRC 15:33:55 <Sylf> !pw 15:33:55 <coopserver> Sylf: addlen 15:34:10 <coopserver> *** Game still paused (connecting clients, number of players) 15:34:14 <coopserver> *** Sylf has joined 15:34:15 <coopserver> *** Game still paused (number of players) 15:34:23 <coopserver> *** Sylf has joined company #1 15:34:24 <coopserver> *** Game unpaused (number of players) 16:10:09 *** YellowMiner has joined #openttdcoop 16:10:13 <YellowMiner> !pw 16:10:13 <coopserver> YellowMiner: degree 16:10:21 <coopserver> *** Game paused (connecting clients) 16:10:32 <coopserver> *** YellowMiner has joined 16:10:33 <coopserver> *** Game unpaused (connecting clients) 16:10:40 <coopserver> <Sylf> ello 16:10:56 <coopserver> <YellowMiner> hi 16:12:05 <coopserver> <YellowMiner> just checking if the farms in my network increased production 16:12:19 <coopserver> <YellowMiner> and also eventual new stuff 16:14:10 <coopserver> <Sylf> I'm working on balancing the load of mails on each main stations 16:14:26 <coopserver> <Sylf> while balancing the connections between different cities 16:14:33 <coopserver> <Sylf> more even distribution 16:14:35 <coopserver> <Sylf> s 16:14:43 <coopserver> <YellowMiner> so working on the networks or the trains? 16:14:58 <coopserver> <Sylf> yeah 16:15:15 <coopserver> <Sylf> like there are 22 trains between FOS-LUN, but there are many other connections with 0 16:15:40 <coopserver> <YellowMiner> but do cities produce enough mail for it to work? 16:15:53 <coopserver> <Sylf> That's why I'm not doing it blindly 16:16:08 <coopserver> <Sylf> And I've worked on growing cities where needed 16:16:21 <coopserver> <YellowMiner> i've seen that 16:16:22 <coopserver> <Sylf> except for LNH 16:16:54 <coopserver> <YellowMiner> i've been growing HON but i'm now using the space in the SLH and i'm sure it'll show at some point to be a bad idea 16:27:47 <coopserver> <YellowMiner> i suppose my network has been modified a few times, because i keep needing to replace missing trains 16:28:11 <coopserver> <Sylf> I've deleted a few 16:28:28 <coopserver> <YellowMiner> i mean in my main network, the TL1 chamis 16:28:33 <coopserver> <YellowMiner> it looks like crashes 16:28:45 <coopserver> <YellowMiner> because they're always miussing by pairs of 2 16:29:47 <coopserver> <YellowMiner> if it was on purpose, more would be missing 16:29:51 <coopserver> <YellowMiner> not 2 or 4 16:53:22 <coopserver> <YellowMiner> dinner time. bye 16:53:29 <coopserver> *** YellowMiner has left the game (Leaving) 16:53:30 <coopserver> <Sylf> cya 16:53:34 <YellowMiner> ok 16:53:36 *** YellowMiner has quit IRC 16:54:49 *** Progman has joined #openttdcoop 16:56:03 <glevans2> !pw 16:56:03 <coopserver> glevans2: office 16:56:12 <coopserver> *** Game paused (connecting clients) 16:56:17 <coopserver> *** glevans2 has joined 16:56:18 <coopserver> *** Game unpaused (connecting clients) 16:56:30 <coopserver> <glevans2> Hi all. 16:56:37 <coopserver> <Sylf> ello 16:57:00 <coopserver> <glevans2> How are you Sylf? 16:57:20 <coopserver> <Sylf> ok 16:57:21 <coopserver> <Sylf> you? 16:57:42 <coopserver> <glevans2> Doing good, have a free weekend for a change. 17:08:51 *** Progman has quit IRC 17:20:10 <coopserver> *** glevans2 has left the game (Leaving) 17:20:25 <glevans2> later 17:38:12 *** lol has joined #openttdcoop 17:38:39 <lol> !pw 17:38:39 <coopserver> lol: studio 17:38:41 <lol> hi 17:38:50 <coopserver> *** Game paused (connecting clients) 17:38:54 <coopserver> *** lol has joined 17:38:55 <coopserver> *** Game unpaused (connecting clients) 17:38:56 <coopserver> <lol> hi 17:40:14 <coopserver> <lol> hi 18:04:31 <coopserver> <lol> do you know something to build? 18:11:46 *** SteveT has quit IRC 18:15:02 <coopserver> *** lol has left the game (Leaving) 18:16:46 *** YellowMiner has joined #openttdcoop 18:16:47 <YellowMiner> !pw 18:16:47 <coopserver> YellowMiner: setter 18:16:57 <coopserver> *** Game paused (connecting clie