Config
Log for #openttdcoop on 1st September 2015:
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00:13:21  *** Stagurn has quit IRC
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02:50:44  <Mazur> Hi.
02:54:03  <Mazur> Imo, two junctions need major restructuring to re-enable a steady flow of trains.
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03:48:22  <Mark> hello
03:49:57  <Mark> !pw
03:49:57  <coopserver> Mark: nicest
03:50:15  <coopserver> *** Game still paused (connecting clients, number of players)
03:50:22  <coopserver> *** Mark has joined
03:50:23  <coopserver> *** Game still paused (number of players)
03:50:24  <coopserver> *** Game unpaused (number of players)
04:12:24  <coopserver> <Mark> 800/month primary limit is still way too much
04:12:40  <Sylf> I forgot to set that value
04:12:51  <Sylf> 800 is the grf's default, I think
04:12:57  <coopserver> <Mark> ah ok
04:13:11  <coopserver> <Mark> i think 400 or perhaps even less would be good
04:13:19  <Sylf> 300 works nicely
04:13:29  <Sylf> 200 might be a bit too much
04:13:43  <coopserver> <Mark> yeah though it would force big sidelines
04:13:51  <coopserver> <Mark> which should mean balanced traffic
04:14:11  <Sylf> with 200-300, we can build more SLHs
04:25:02  <coopserver> <Mark> now is the moment where we need to push through serious expansions
04:25:10  <coopserver> <Mark> otherwise nothing will happen in this game anymore
04:28:11  <Mark> @op
04:28:11  *** Webster sets mode: +o Mark
04:28:18  <Mark> !rcon set max_trains 1300
04:31:24  <Mark> !rcon set max_trains 1320
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04:39:45  <coopserver> <Mark> Sylf what's with the unconnected SLH?
04:46:05  <coopserver> *** Mark has left the game (Leaving)
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13:19:05  *** Webster sets mode: +o Mark
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13:44:52  <Mazur> !pw
13:44:52  <coopserver> Mazur: nearby
13:45:06  <coopserver> *** Game still paused (connecting clients, number of players)
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19:56:58  <happpy> !players
19:56:58  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
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