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00:13:11 <coopserver> *** dwarf has left the game (Leaving) 00:13:12 <coopserver> *** Game paused (number of players) 00:20:32 *** liq3 has joined #openttdcoop 00:23:16 <dwarf> !players 00:23:16 <coopserver> dwarf: The server is empty, noone is connected. Feel free to remedy this situation 00:35:26 *** dwarf has quit IRC 00:54:39 *** dwarf has joined #openttdcoop 00:54:41 <dwarf> !pw 00:54:41 <coopserver> dwarf: errors 00:54:58 <coopserver> *** Game still paused (connecting clients, number of players) 00:55:05 <coopserver> *** dwarf has joined 00:55:06 <coopserver> *** Game still paused (number of players) 00:55:07 <coopserver> *** Game unpaused (number of players) 01:03:13 *** happpy has left #openttdcoop 02:00:24 <coopserver> *** dwarf has left the game (Leaving) 02:00:25 <coopserver> *** Game paused (number of players) 02:28:31 *** dwarf has quit IRC 04:02:13 *** dwarf has joined #openttdcoop 04:02:17 <dwarf> !pw 04:02:17 <coopserver> dwarf: merger 04:02:55 <coopserver> *** Game still paused (connecting clients, number of players) 04:03:02 <coopserver> *** dwarf has joined 04:03:03 <coopserver> *** Game still paused (number of players) 04:03:04 <coopserver> *** Game unpaused (number of players) 04:25:48 <mari_kiri> !help 04:25:48 <coopserver> mari_kiri: http://wiki.openttdcoop.org/Soap 04:26:43 <mari_kiri> @quickstart 04:26:44 <Webster> Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart 04:26:50 <mari_kiri> @help 04:26:50 <Webster> mari_kiri: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 04:27:04 <mari_kiri> Dammit what's the command to get the latest source? 04:27:39 <mari_kiri> !download source 04:27:39 <coopserver> mari_kiri: http://binaries.openttd.org/nightlies/trunk/r27387/openttd-trunk-r27387-source.tar.xz 04:36:57 <mari_kiri> !pw 04:36:57 <coopserver> mari_kiri: active 04:37:00 <coopserver> *** Game paused (connecting clients) 04:37:07 <coopserver> *** mari_kiri has joined 04:37:08 <coopserver> *** Game unpaused (connecting clients) 04:37:27 <coopserver> <dwarf> hi 04:43:38 <coopserver> <mari_kiri> Epic jam from MSH05 to BBH07 oh hello 04:43:50 <coopserver> <dwarf> I'm building 04:44:09 <coopserver> <mari_kiri> Yeah I just noticed something exploded and checked IRC 04:46:00 <coopserver> <mari_kiri> I guess deleting trains fixes one part of the jam 04:46:11 <coopserver> <dwarf> don't do that 04:46:31 <coopserver> <mari_kiri> I thought you did that, it seems you just cut the input 05:41:46 <coopserver> <dwarf> what are you doing mari? 05:41:51 <coopserver> <mari_kiri> Just watching really 05:42:09 <coopserver> <dwarf> BBH 07 works nicely now 05:43:21 <coopserver> <mari_kiri> Yeah, it doesn't get the massive queues it was getting before 05:46:42 <coopserver> <mari_kiri> Anyway, having food 05:46:44 <coopserver> *** mari_kiri has left the game (Leaving) 06:12:37 *** LSky` has joined #openttdcoop 06:20:27 <coopserver> *** dwarf has joined spectators 06:20:27 <coopserver> *** Game paused (number of players) 06:25:44 <coopserver> *** dwarf has joined company #1 06:25:45 <coopserver> *** Game unpaused (number of players) 06:59:38 *** Arveen has joined #openttdcoop 07:02:02 *** Hiddenfunstuff has joined #openttdcoop 07:05:33 <mari_kiri> !pw 07:05:33 <coopserver> mari_kiri: winter 07:05:36 <coopserver> *** Game paused (connecting clients) 07:05:44 <coopserver> *** mari_kiri has joined 07:05:45 <coopserver> *** Game unpaused (connecting clients) 07:17:00 *** vinnie has joined #openttdcoop 07:17:31 <vinnie> !pw 07:17:31 <coopserver> vinnie: nsdata 07:17:43 <coopserver> *** Game paused (connecting clients) 07:17:45 <coopserver> *** Vinnie has joined 07:17:46 <coopserver> *** Game unpaused (connecting clients) 07:17:51 <coopserver> <dwarf> hi vinnie 07:17:55 <coopserver> <Vinnie> hello 07:18:18 <coopserver> *** Game paused (connecting clients) 07:18:21 <coopserver> *** V453000 has joined 07:18:22 <coopserver> *** Game unpaused (connecting clients) 07:18:23 <coopserver> <V453000> sup 07:18:24 <coopserver> <dwarf> can you increase train count? 07:18:29 <coopserver> <Vinnie> hey 07:18:36 <coopserver> <dwarf> the system works fine with current load 07:18:46 <coopserver> <mari_kiri> I have got to try making something like the O: bulk terminal drop on local some time 07:19:00 <vinnie> ill op myself, gimme 10 min 07:19:04 <coopserver> <V453000> fuckers got a very nice map going on :) 07:19:06 <coopserver> <mari_kiri> Also what's the map size? 07:19:09 <V453000> !rcon set max_trains 07:19:10 <coopserver> Current value for 'max_trains' is: '1400' (min: 0, max: 5000) 07:19:15 <V453000> !rcon set max_trains 1666 07:19:18 <coopserver> <mari_kiri> 512x512? 07:19:19 <coopserver> *** dwarf has joined spectators 07:19:20 <coopserver> *** Game paused (number of players) 07:19:24 <coopserver> <V453000> max trains 1666 naow 07:19:45 <coopserver> <dwarf> afk, be back soon 07:19:57 <coopserver> <mari_kiri> Will be fun finding out which BBH clogs up next 07:20:37 *** Vinnie_NL has joined #openttdcoop 07:20:37 *** ChanServ sets mode: +o Vinnie_NL 07:21:07 <coopserver> *** mari_kiri has joined company #1 07:21:08 <coopserver> *** Game unpaused (number of players) 07:21:45 <coopserver> *** Vinnie has joined company #1 07:23:10 <coopserver> <Vinnie> wtf 07:23:16 <coopserver> <Vinnie> yhats not how i left my hub 07:23:21 <coopserver> <mari_kiri> Which hub? 07:23:41 <coopserver> <Vinnie> BBH 02, i leave it into care of these people and they make it fat 07:23:56 <coopserver> <mari_kiri> I know BBH07 got fixed up earlier 07:27:03 *** vinnie has quit IRC 07:29:28 <coopserver> <mari_kiri> Bit backed up @ SLH01 but it appears to be stuff on the sideline side 07:30:16 <coopserver> *** dwarf has joined company #1 07:30:25 <coopserver> <Vinnie> you mean add 4th? 07:30:30 <coopserver> *** mari_kiri has joined spectators 07:30:38 <coopserver> <mari_kiri> Yeah that could work 07:31:39 <coopserver> <mari_kiri> But yeah, the prios looklike they're running smoothly on the ML side 07:32:07 <coopserver> <dwarf> some backing up on the SL side is acceptable 07:32:31 <coopserver> <mari_kiri> Yeah, it seems to clear up in a timely fashion 07:33:32 <coopserver> <dwarf> next we should extend 3rd from BBH 07 to MSH 06 07:34:00 <coopserver> <dwarf> it barely manages where it goes 3->2 07:34:59 <coopserver> *** Vinnie has joined spectators 07:35:13 <coopserver> *** mari_kiri has joined company #1 07:35:28 <coopserver> <Vinnie> i've placed 2 signals, you are quite welcome for my contribution 07:36:15 <coopserver> <mari_kiri> Just making a bit more room for a third track 07:43:41 <coopserver> *** Vinnie has joined company #1 07:49:14 <coopserver> <Vinnie> !nice prio 07:49:16 <coopserver> <Vinnie> :D 07:49:29 <coopserver> <Vinnie> he kinda missed a signal in there 07:49:38 *** Progman has joined #openttdcoop 07:50:13 <coopserver> <dwarf> it's a bit too long in fact 07:57:24 <coopserver> <mari_kiri> My wrist is giving me grief, I'll have to take a break 07:57:28 <coopserver> *** mari_kiri has joined spectators 07:59:40 <coopserver> <dwarf> sports injury? :P 07:59:55 <coopserver> <mari_kiri> RSI D: 08:00:10 <coopserver> <mari_kiri> Just needs a rest and a bit of a massage 08:05:06 <Webster> Latest update from openttd: OpenTTD 1.5.2 <http://www.openttd.org/en/news/221> || Pineapple Baseset Kickstarter <http://www.openttd.org/en/news/220> || OpenTTD 1.5.1 <http://www.openttd.org/en/news/219> || OpenTTD 1.5.1-RC1 <http://www.openttd.org/en/news/218> || OpenTTD 1.5.0 <http://www.openttd.org/en/news/217> 08:14:31 <coopserver> *** Vinnie has joined spectators 09:04:09 *** StarLite has joined #openttdcoop 09:04:09 *** ChanServ sets mode: +o StarLite 09:05:43 <coopserver> <mari_kiri> I'm going to bed, gnight guys 09:05:47 <coopserver> <dwarf> gn 09:05:52 <coopserver> *** mari_kiri has left the game (Leaving) 09:41:11 <coopserver> *** dwarf has left the game (Leaving) 09:41:12 <coopserver> *** Game paused (number of players) 09:52:49 <Jam35> !Pw 09:52:49 <coopserver> Jam35: replay 09:52:59 <coopserver> *** Game still paused (connecting clients, number of players) 09:53:01 <coopserver> *** Jam35 has joined 09:53:02 <coopserver> *** Game still paused (number of players) 09:56:39 <dwarf> !pw 09:56:39 <coopserver> dwarf: strgen 09:56:57 <coopserver> *** Game still paused (connecting clients, number of players) 09:57:15 <coopserver> *** dwarf has joined 09:57:16 <coopserver> *** Game still paused (number of players) 09:57:17 <coopserver> *** Game unpaused (number of players) 09:57:18 <coopserver> *** dwarf has joined spectators 09:57:19 <coopserver> *** Game paused (number of players) 09:57:45 *** Maraxus has joined #openttdcoop 09:57:45 *** ChanServ sets mode: +o Maraxus 10:00:40 <Maraxus> !pw 10:00:40 <coopserver> Maraxus: quartz 10:00:46 <coopserver> *** dwarf has joined company #1 10:00:47 <coopserver> *** Game unpaused (number of players) 10:00:53 <coopserver> *** Game paused (connecting clients) 10:00:56 <coopserver> *** Maraxus has joined 10:00:57 <coopserver> *** Game unpaused (connecting clients) 10:05:49 <coopserver> *** dwarf has left the game (Leaving) 10:05:50 <coopserver> *** Game paused (number of players) 10:11:13 <coopserver> *** Jam35 has joined company #1 10:11:14 <coopserver> *** Game unpaused (number of players) 10:26:48 *** YellowMiner_ has joined #openttdcoop 10:27:09 <YellowMiner_> !pw 10:27:09 <coopserver> YellowMiner_: middle 10:27:18 <coopserver> *** Game paused (connecting clients) 10:27:20 <coopserver> *** YellowMiner has joined 10:27:21 <coopserver> *** Game unpaused (connecting clients) 10:56:15 <coopserver> *** YellowMiner has left the game (Leaving) 11:04:22 <coopserver> *** Maraxus has left the game (Leaving) 11:04:27 *** Maraxus has quit IRC 11:09:57 <coopserver> *** Jam35 has joined spectators 11:09:58 <coopserver> *** Game paused (number of players) 11:10:46 <coopserver> *** Jam35 has joined company #1 11:10:47 <coopserver> *** Game unpaused (number of players) 11:18:36 <coopserver> *** V453000 has left the game (general timeout) 11:47:04 <coopserver> *** Jam35 has joined spectators 11:47:05 <coopserver> *** Game paused (number of players) 12:10:40 *** happpy has joined #openttdcoop 12:37:23 *** dr_gonzo has joined #openttdcoop 12:38:00 *** dr_gonzo is now known as Guest3112 14:50:21 *** happpy has quit IRC 15:05:09 *** happpy has joined #openttdcoop 15:27:08 *** glevans2 has joined #openttdcoop 15:36:40 *** Arveen has quit IRC 15:40:33 *** liq3 has quit IRC 15:50:48 *** YellowMiner_ has quit IRC 15:57:33 <glevans2> !pw 15:57:33 <coopserver> glevans2: strgen 15:57:40 <coopserver> *** Game still paused (connecting clients, number of players) 15:57:44 <coopserver> *** glevans2 has joined 15:57:45 <coopserver> *** Game still paused (number of players) 15:57:46 <coopserver> *** Game unpaused (number of players) 15:58:01 <coopserver> <glevans2> Hi all 16:07:01 *** Progman has quit IRC 16:21:14 *** Codechicken has joined #openttdcoop 16:21:48 <Codechicken> @quickstart 16:21:48 <Webster> Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart 16:22:34 <Codechicken> !password 16:22:34 <coopserver> Codechicken: stderr 16:22:50 <coopserver> *** Game paused (connecting clients) 16:22:54 <coopserver> *** Player has joined 16:22:55 <coopserver> *** Game unpaused (connecting clients) 16:23:24 <coopserver> *** Player has changed his/her name to Codechicken 16:26:15 <Codechicken> !help 16:26:15 <coopserver> Codechicken: http://wiki.openttdcoop.org/Soap 16:29:36 <Mazur> Hi, Gelvans. 16:29:43 *** Guest3112 has quit IRC 16:29:59 <glevans2> How are you Mazur? 16:30:35 <Mazur> Still have to say you were right about that exit being wrongly build, it cameto me after a couple of hours doing something else. 16:31:31 <Mazur> Fixed it after that, and completely rebuildd gthe exits on my other BBH,as well. 16:32:15 <Mazur> Now, I grok the BBH as an intersection. 16:33:14 <glevans2> Hey, we make stuff, it breaks things, we figure out how/why it did not work, we re-make it better than ever... then we expand and start over... a vicious cycle... 16:35:09 <coopserver> *** Codechicken has left the game (Leaving) 16:38:19 *** Codechicken has left #openttdcoop 16:47:32 <coopserver> *** glevans2 has joined spectators 16:47:33 <coopserver> *** Game paused (number of players) 16:50:25 <Mazur> Yes, but hte basic concept: 3 directions, 2 lines from each, each origin gets prio to one direction, the other direction splits, so you end up with three equal "partners" in hte junction, that finally hit me. 17:18:59 <happpy> hey all 17:19:04 <happpy> how things 17:33:56 *** Max| has joined #openttdcoop 18:28:50 *** Trangar has joined #openttdcoop 18:30:38 <Trangar> !dl win64 18:30:38 <coopserver> Trangar: http://binaries.openttd.org/nightlies/trunk/r27387/openttd-trunk-r27387-windows-win64.zip 18:31:03 *** p3tiny has joined #openttdcoop 18:35:19 *** Progman has joined #openttdcoop 18:35:45 <Trangar> !password 18:35:45 <coopserver> Trangar: sooner 18:35:49 <coopserver> *** Game still paused (connecting clients, number of players) 18:35:52 <coopserver> *** Trangar has joined 18:35:53 <coopserver> *** Game still paused (number of players) 18:35:54 <coopserver> *** Game unpaused (number of players) 18:35:56 <V453000> heyo :) 18:36:04 <Trangar> Sweet, not banned any more :D 18:36:05 <coopserver> *** Game paused (connecting clients) 18:36:08 <coopserver> *** V453000 has joined 18:36:09 <coopserver> *** Game unpaused (connecting clients) 18:36:16 <coopserver> <V453000> welcome back and no lake flattening :P 18:36:22 <coopserver> <Trangar> :D 18:36:35 <coopserver> <Vinnie> booo 18:37:46 <coopserver> *** Vinnie has left the game (Leaving) 18:39:47 <p3tiny> !pw 18:39:47 <coopserver> p3tiny: sooner 18:39:54 <coopserver> *** Game paused (connecting clients) 18:39:57 <coopserver> *** p3tiny has joined 18:39:58 <coopserver> *** Game unpaused (connecting clients) 18:41:56 <coopserver> *** Trangar has left the game (Leaving) 18:44:28 <coopserver> *** p3tiny has left the game (Leaving) 19:05:05 *** Arveen has joined #openttdcoop 19:12:32 *** dr_gonzo_ has joined #openttdcoop 19:16:26 *** dwarf has quit IRC 19:16:37 *** dwarf has joined #openttdcoop 19:16:41 <dwarf> !pw 19:16:42 <coopserver> dwarf: script 19:17:09 <coopserver> *** Game paused (connecting clients) 19:17:27 <coopserver> *** dwarf has joined 19:17:28 <coopserver> *** Game unpaused (connecting clients) 19:33:52 <coopserver> *** dwarf has left the game (general timeout) 19:51:35 *** Codechicken has joined #openttdcoop 19:51:46 <Codechicken> !password 19:51:46 <coopserver> Codechicken: macosx 19:52:04 <coopserver> *** Game paused (connecting clients) 19:52:06 *** Trangar has quit IRC 19:52:09 <coopserver> *** Codechicken has joined 19:52:10 <coopserver> *** Game unpaused (connecting clients) 19:52:44 <coopserver> *** Codechicken has left the game (Leaving) 19:53:09 <coopserver> *** Game paused (connecting clients) 19:53:14 <coopserver> *** Codechicken has joined 19:53:15 <coopserver> *** Game unpaused (connecting clients) 19:56:25 <Codechicken> ok that does work 19:57:00 <Codechicken> the chemical pickup, didn't see the buffer depot 20:08:19 *** Vinnie_NL has quit IRC 20:13:17 *** Arveen has quit IRC 20:13:47 <coopserver> *** Jam35 has left the game (Leaving) 20:20:11 *** LSky` has quit IRC 20:22:36 <coopserver> *** Codechicken has left the game (Leaving) 20:27:02 *** dr_gonzo_ has quit IRC 20:28:12 <dwarf> !pw 20:28:12 <coopserver> dwarf: retexp 20:28:54 <dwarf> !pw 20:28:54 <coopserver> dwarf: messed 20:29:04 <coopserver> *** Game paused (connecting clients) 20:29:10 <coopserver> *** dwarf has joined 20:29:11 <coopserver> *** Game unpaused (connecting clients) 20:29:25 <coopserver> <dwarf> what are you up to V? 20:29:31 *** Codechicken has quit IRC 20:30:30 <mari_kiri> !pw 20:30:30 <coopserver> mari_kiri: differ 20:30:34 <coopserver> *** Game paused (connecting clients) 20:30:41 <coopserver> *** mari_kiri has joined 20:30:42 <coopserver> *** Game unpaused (connecting clients) 20:35:12 <coopserver> *** glevans2 has joined company #1 20:39:12 <coopserver> <mari_kiri> Buildup on BBH01 20:39:29 <coopserver> <mari_kiri> OK it's clearing now 20:41:05 <coopserver> <dwarf> we'll have to finish 3rd on the main circle 20:43:47 <coopserver> <mari_kiri> Ah, I can see some of the imbalance now 20:43:57 <coopserver> <dwarf> where? 20:44:21 <coopserver> <mari_kiri> But I don't know if it's causing it, if it is it's probably due to nobody wanting to take the route 20:44:54 <coopserver> <mari_kiri> Rightmost going NW->NE through BBH01 only ever leads into rightmost 20:45:37 <coopserver> <dwarf> can you mark it with a sign? 20:46:10 <coopserver> <mari_kiri> There. 20:46:27 <coopserver> <dwarf> no, that has priority 20:46:42 <coopserver> <dwarf> if it has priority you don't need to balance it 20:46:47 <coopserver> <mari_kiri> Ah. 20:47:13 <coopserver> <mari_kiri> Out of curiosity how long has OpenTTDCoop been around? 20:47:35 <coopserver> <dwarf> you can look at the logs on the site, I guess over 10 years 20:47:58 <coopserver> <dwarf> I've only been around for a few years 20:48:17 <coopserver> <mari_kiri> Nearly 10 years of public server archives 20:48:27 <coopserver> <mari_kiri> And realising that was 2006 makes me feel old 20:48:41 <coopserver> <dwarf> how old are you? 20:48:43 <coopserver> <mari_kiri> 24 20:48:54 <coopserver> <dwarf> haha, you're not old, I'm 29 20:48:59 <coopserver> <mari_kiri> Hey, it took me a while to realise the 90s was 15 years ago 20:49:19 <coopserver> <glevans2> 47 20:53:26 <coopserver> <mari_kiri> Hmm, an idea for a PSG comes to mind, a ML set up such that trains with cargo end up with priority over trains without 20:53:47 <coopserver> <glevans2> Looks like a 3rd coming down from BBH05 to BBH01 is getting to be necessary... 20:54:01 <coopserver> <glevans2> but I need to go... back later... 20:54:07 <coopserver> *** glevans2 has joined spectators 20:54:08 <coopserver> <mari_kiri> While you probably couldn't do this with the track itself it should mean that the stuff getting stuck isn't in a hurry 20:54:19 <coopserver> <dwarf> yea, I gonna do a proper 3rd through BBH 01, gonna be messy 20:54:22 <coopserver> <mari_kiri> (You'd do it with orders) 20:54:38 *** p3tiny has quit IRC 20:56:21 <coopserver> <mari_kiri> Was that chem pickup being used? 20:56:38 <coopserver> <dwarf> which one? 20:56:44 <coopserver> <mari_kiri> One in the far W corner 20:57:11 <coopserver> <dwarf> it is, maybe need some more trains 20:57:43 <coopserver> <mari_kiri> Where is the drop for that, or is it a pickup+drop combo? 20:57:58 <coopserver> <dwarf> the other C stations 21:03:56 <coopserver> *** mari_kiri has joined spectators 21:30:16 <coopserver> <mari_kiri> I'll let my comp cool down a bit while I have a shower, bbl 21:30:19 <coopserver> *** mari_kiri has left the game (Leaving) 21:54:23 *** Hiddenfunstuff has quit IRC 21:57:26 <mari_kiri> !pw 21:57:26 <coopserver> mari_kiri: deemed 21:57:29 <coopserver> *** Game paused (connecting clients) 21:57:35 <coopserver> *** mari_kiri has joined 21:57:36 <coopserver> *** Game unpaused (connecting clients) 22:20:30 *** Progman has quit IRC 22:30:22 <coopserver> *** V453000 has left the game (Leaving) 22:42:52 *** StarLite has quit IRC 23:20:53 <coopserver> *** dwarf has joined spectators 23:20:54 <coopserver> *** Game paused (number of players) 23:24:10 <Mazur> !!pw 23:24:13 <Mazur> !pw 23:24:13 <coopserver> Mazur: evenly 23:24:21 <coopserver> *** Game still paused (connecting clients, number of players) 23:24:25 <coopserver> *** Mazur has joined 23:24:26 <coopserver> *** Game still paused (number of players) 23:24:27 <coopserver> *** Game unpaused (number of players) 23:27:28 <Mazur> I see someone changed the prio to topleft (at BBH01), I assume that's because of weight of traffic? 23:28:30 <coopserver> *** Mazur has left the game (general timeout) 23:28:31 <coopserver> *** Game paused (number of players) 23:39:39 <coopserver> *** dwarf has joined company #1 23:39:40 <coopserver> *** Game unpaused (number of players) 23:43:57 <coopserver> *** dwarf has joined spectators 23:43:58 <coopserver> *** Game paused (number of players) 23:44:27 <coopserver> *** dwarf has joined company #1 23:44:28 <coopserver> *** Game unpaused (number of players) 23:53:16 <Mazur> To topright, Imeant. 23:53:41 <Mazur> Bottom-right to top-right outer lane had prio, now not any more. 23:54:04 <coopserver> <dwarf> yes, I rebuilt that whole thing 23:54:17 <coopserver> <dwarf> now the main circle 3 has all prio 23:54:36 <coopserver> <dwarf> and from bottom there is a full 2->3 balancing 23:55:51 <coopserver> <dwarf> works well with current traffic, if it starts jamming back constantly we will need 4th 23:56:03 <Mazur> *nod* 23:56:27 <Mazur> If only I knew how to revive my PC, I could keep at it at this load. 23:56:57 <coopserver> <dwarf> for me it's the internet speed the limiting factor 23:57:09 <coopserver> <dwarf> but it hardly lags now 23:58:51 <coopserver> <dwarf> yea, now there is heavy traffic and it starts to jam 23:58:57 <coopserver> <dwarf> but it will clear up soon 23:59:34 <coopserver> <dwarf> oh, you're not even spectating 23:59:50 <coopserver> <dwarf> anyway, it already cleared up