Log for #openttdcoop on 9th October 2015:
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00:00:35  *** argoneus_ is now known as argoneus
00:02:07  *** happpy has left #openttdcoop
00:08:44  <Mazur> !pw
00:08:44  <coopserver> Mazur: elment
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00:09:18  <happpymoblic> hi mazur
00:09:25  <happpymoblic> how ar u
00:09:28  <coopserver> <Mazur> lo
00:12:42  <happpymoblic> the net work looks good  now mazur all running  nice
00:13:58  *** happpymoblic is now known as happpy
00:24:31  <happpy> gn have fun
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08:26:02  <lol> !pw
08:26:02  <coopserver> lol: sqbool
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11:29:28  <glevans2> !pw
11:29:28  <coopserver> glevans2: levels
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11:58:35  <happpy> !date
11:58:35  <coopserver> Jan 25 2488
11:58:48  <happpy> !players
11:58:48  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
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14:45:21  <Black> !pw
14:45:21  <coopserver> Black: usable
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15:01:14  <happpymoblic> hi
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15:16:45  <cha0tics> !pw
15:16:45  <coopserver> cha0tics: chance
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15:18:29  <happpy> hi cha0tics
15:18:39  <coopserver> <cha0tics> hi happy, what's up
15:18:45  <happpy> not   much
15:18:46  <happpy> u
15:18:53  <coopserver> <cha0tics> just checking
15:19:00  <happpy> nice
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15:34:00  <coopserver> <cha0tics> ahhhh, that thing is giving me a headache
15:45:10  <cha0tics> can anyone give me a hand/hint?
15:47:57  <happpy> do  a  sing  i chek it  soon as  i  am dun   on a  slot  game
15:48:47  <coopserver> <cha0tics> it says !!sign for happy!!
15:49:18  <Jam35> !pw
15:49:18  <coopserver> Jam35: failed
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15:49:49  <coopserver> <cha0tics> hi Jam
15:49:55  <coopserver> <Jam35> hi
15:50:00  <happpy> k
15:50:05  <happpy> hi  jam
15:50:09  <coopserver> <Jam35> hi
15:50:42  <happpy> how  ar u
15:50:46  <coopserver> <Jam35> ok
15:51:30  <coopserver> <Jam35> what do you want to know cha0tics?
15:52:00  <coopserver> <cha0tics> I'm trying to expand BBH12 to 3 lanes but I'm stuck
15:52:38  <coopserver> <Jam35> how are you stuck?
15:52:54  <coopserver> <cha0tics> with the exits
15:53:45  <coopserver> <cha0tics> i marked them !!prob1-3
15:54:25  <coopserver> <Jam35> well for me, that (imo) lazy long bridge is in the way
15:54:49  <coopserver> <cha0tics> I'm open for suggestions
15:55:08  <coopserver> <Jam35> hard to explain, more a case of do
15:55:19  <coopserver> <cha0tics> mind if I watch you doing it?
15:55:27  <coopserver> <Jam35> no problem
15:55:34  <coopserver> <cha0tics> where do you start?
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15:56:13  <coopserver> <Jam35> I want the outer line to go there
15:56:28  <coopserver> <Jam35> means moving some stuff
15:56:46  <coopserver> <Jam35> while I am doint that I can make room for your line here
16:01:54  <coopserver> <Jam35> sorry :)
16:02:21  <coopserver> <cha0tics> for what?
16:02:30  <coopserver> <Jam35> removing you stuff :)
16:02:45  <coopserver> <cha0tics> It's fine, as long as I learn some stuff
16:04:17  <Mazur> !pw
16:04:17  <coopserver> Mazur: outbuf
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16:05:26  <coopserver> <Jam35> ok that's made space kind of
16:06:10  <coopserver> <Jam35> we change the inner line to the yellow track after the merge is done
16:06:26  <coopserver> <Jam35> and outer to the blue
16:07:08  <coopserver> <Jam35> and need space at the split too
16:07:15  <coopserver> <Jam35> Prob1
16:09:23  <coopserver> <cha0tics> looks so simple
16:09:32  <coopserver> <cha0tics> I was totally overcomplicating it
16:09:39  <coopserver> <Jam35> practice is all
16:09:57  <coopserver> <Jam35> I / everyone is the same
16:10:47  <coopserver> <Jam35> with hubs like this it is easier to get the lines grouped together
16:10:59  <coopserver> <Mazur> Things also get simpler if you divide them up in all the separate patrs, and tackle them one each, while allowing room for hte others.
16:11:39  <coopserver> <Jam35> all that is left is the merger
16:11:51  <coopserver> <Jam35> you want to finish?
16:11:52  <coopserver> <cha0tics> which is my major headache
16:11:59  <coopserver> <Mazur> Signals on hte second from left.
16:12:02  <coopserver> <Jam35> it is the moist improtant part
16:12:08  <coopserver> <Jam35> *most even :P
16:12:41  <coopserver> <Jam35> here is how I would tackle it
16:12:59  <coopserver> <Jam35> I will make an example and you can do the real thing
16:13:12  <coopserver> <Mazur> Women are the moist important thing.
16:13:20  <coopserver> <Jam35> so, we have 3 diagonal lines
16:13:23  <coopserver> <Jam35> :))
16:13:37  <coopserver> <cha0tics> where are you jam?
16:13:42  <coopserver> <Jam35> just below
16:14:01  <coopserver> <Jam35> it will need spacing out
16:14:02  <coopserver> <cha0tics> got you
16:14:07  <coopserver> <Jam35> and 3 straigh lines
16:15:12  <coopserver> <Jam35> ish
16:15:19  <coopserver> <Jam35>  you get the idea
16:15:30  <coopserver> <Jam35> you must be more creatube with the space
16:15:40  <coopserver> <Jam35> creative omg
16:16:00  <coopserver> <cha0tics> and need more space to squeeze prios and signals in
16:16:11  <coopserver> <Jam35> ofc yes
16:17:18  <coopserver> <Jam35> ok I need to eat, will be observing though :)
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16:17:27  <coopserver> <Jam35> good luck ! :D
16:17:28  <coopserver> <cha0tics> kk
16:17:32  <coopserver> <cha0tics> thanks
16:17:42  <coopserver> <Jam35> no probs :P
16:20:45  <coopserver> <Mazur> You can of course remove the old prios to get room for preparations while you're building.
16:25:49  <happpy> hi  Mazur
16:27:09  <happpy> !pw
16:27:10  <coopserver> happpy: circle
16:27:23  <coopserver> <Jam35> you don't have to keep that line on the diagonal
16:27:38  <coopserver> <Jam35> bring it 90 deg to the other 3 if you want
16:28:00  <coopserver> <cha0tics> wait a sec, I've got an idea
16:28:10  <happpy> !pw
16:28:10  <coopserver> happpy: unload
16:28:11  <coopserver> <cha0tics> you can tell me I'm stupid afterwards
16:28:15  <coopserver> <cha0tics> ;)
16:28:17  <coopserver> <Jam35> :P
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16:30:19  <dwarf> !pw
16:30:19  <coopserver> dwarf: inside
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16:31:07  <coopserver> <Mazur> We're at !prob2
16:31:10  <coopserver> <happy train sport> hi  dwarf
16:31:14  <coopserver> <dwarf> hi all
16:31:27  <coopserver> <Mazur> D. Worff.
16:31:35  <coopserver> <Jam35> hihi
16:31:48  <coopserver> <happy train sport> how  ar u  dwarf
16:32:21  <coopserver> <cha0tics> damn, gotta have dinner
16:32:31  <coopserver> <cha0tics> can I leave it like that for 20 minutes?
16:32:37  <coopserver> <cha0tics> I would like to finish it
16:32:41  <coopserver> <Jam35> sure :)
16:32:50  <coopserver> <dwarf> who did that haphazard 3rd in bb12? I saw it yesterday
16:33:12  <coopserver> <dwarf> can I help finish it?
16:33:18  <coopserver> <cha0tics> no, plwase don't
16:33:28  <coopserver> <cha0tics> that's my chaos
16:33:30  <coopserver> <dwarf> can I fix prob3?
16:33:48  <coopserver> <cha0tics> yes, but leave !!prob2 for me
16:33:53  <coopserver> <dwarf> ok
16:33:54  <coopserver> <cha0tics> will be back in 20 min
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16:34:12  <coopserver> <Mazur> I did a quick fix wirrh a third into 06, !conection needs improving.  My Laptop could jsut about hadlee it.
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16:36:49  <Arveen> good evening
16:37:02  <coopserver> <Mazur> R. Veen!
16:37:10  <Arveen> :D
16:37:18  <happpy>  good evening  Arveen
16:39:08  <coopserver> <Jam35> hi Arveen
16:40:36  <Arveen> hows going everyone ?
16:40:45  <coopserver> <happy train sport> good
16:40:53  <coopserver> <happy train sport> how    things
16:41:02  <coopserver> <Mazur> Barely hanging on by my fingernails.
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16:43:51  <Black> !pw
16:43:51  <coopserver> Black: states
16:43:58  <coopserver> <Mazur> Don;t forget a third's coming in from the lower right.
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16:55:51  <coopserver> <cha0tics> ok, I'm back
16:55:57  <coopserver> <cha0tics> let me fix my chaos
16:55:58  <coopserver> <happy train sport> wb
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17:04:58  <Maraxus> !pw
17:04:58  <coopserver> Maraxus: judged
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17:05:33  <coopserver> <happy train sport> hi  Maraxus
17:05:37  <coopserver> <Maraxus> hi
17:05:43  <coopserver> <cha0tics> hi
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17:11:39  <happpy> diner   time
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17:11:48  <coopserver> <cha0tics> enjoy
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17:38:47  <dwarf> !pw
17:38:47  <coopserver> dwarf: stylus
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17:39:07  <coopserver> <cha0tics> Jam?
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17:39:16  <coopserver> <Jam35> hello
17:39:31  <coopserver> <cha0tics> can you take a look
17:39:42  <coopserver> <cha0tics> all I need to do are the prios
17:39:59  <coopserver> <dwarf> there are some CL issues
17:40:06  <coopserver> <Jam35> and short bays
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17:40:23  <coopserver> <Jam35> can be fixed np
17:40:37  <coopserver> <Jam35> the example wasnt good
17:40:53  <coopserver> <Jam35> make the 3 split lines merge at the same point
17:41:03  <coopserver> <Jam35> would be nicer and easier to prio that
17:41:18  <coopserver> <Jam35> so something like
17:41:41  <coopserver> <Jam35> or however it fits
17:41:47  <coopserver> <Jam35> you have lots of space
17:41:53  <coopserver> <Jam35> where my example is
17:42:09  <coopserver> <cha0tics> I guess I'll get it
17:42:22  <coopserver> <Jam35> it's mostly there honestly
17:42:29  <coopserver> <Jam35> just a case of extending some stuff is all
17:43:02  <coopserver> <Jam35> ah yes one more thing
17:43:30  <coopserver> <Jam35> tbh the gap won't be the end of world
17:43:38  <coopserver> <Jam35> but it is still a gap
17:44:07  <coopserver> <cha0tics> that should be easy though
17:44:10  <coopserver> <Jam35> sure
17:51:43  <coopserver> <dwarf> dang
17:53:05  <coopserver> <Jam35> make the longest bridges 4 tiles longer
17:53:15  <coopserver> <Jam35> I think that's enough
17:53:31  <Arveen> !pw
17:53:31  <coopserver> Arveen: delete
17:53:35  <Mazur> !pw
17:53:35  <coopserver> Mazur: delete
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17:53:59  <coopserver> <cha0tics> ok, but why?
17:54:04  <coopserver> <Jam35> bring them together as simply as possible
17:54:34  <coopserver> <Jam35> now move the second set
17:55:12  <coopserver> <Jam35> we can deuglify the ML in a minute :)
17:55:21  <coopserver> <Arveen> where is this building going on atm ?
17:55:28  <coopserver> <Jam35> BBH 12
17:55:42  <coopserver> <cha0tics> NW exit
17:55:57  <coopserver> <Jam35> you get the idea?
17:56:03  <coopserver> <cha0tics> i think the split i too early
17:56:09  <coopserver> <Jam35> make the second merge, similar, under the bridges
17:56:22  <coopserver> <Jam35> the space we just made could fix that
17:56:58  <coopserver> <Jam35> should I do something?
17:57:33  <coopserver> <Jam35> you can't cross there
17:57:55  <coopserver> <Jam35> at least it would need double bridge
17:58:32  <coopserver> <Jam35> no, sorry, don't copy that shape
17:59:20  <coopserver> <cha0tics> but you said too merge into one point
17:59:38  <coopserver> <Jam35> improvising :)
18:00:22  <coopserver> <Jam35> now again you have some space
18:00:31  <coopserver> <Jam35> to fix the CL at the split
18:01:57  <coopserver> <Jam35> tie them up :)
18:02:51  <coopserver> <Jam35> lovely
18:03:06  <coopserver> <Jam35> nearly :)
18:03:53  <coopserver> <cha0tics> but the prio is missing
18:03:59  <coopserver> <Jam35> build one
18:04:03  <coopserver> <Jam35> :)))
18:04:42  <coopserver> <cha0tics> which line would get the prio?
18:04:54  <coopserver> <Jam35> the unsplit line
18:05:10  <coopserver> <Jam35> the entry signals are there already
18:05:27  <coopserver> <cha0tics> bit tight
18:06:19  <coopserver> <Jam35> a bit longer
18:06:28  <coopserver> <Jam35> look above
18:06:54  <coopserver> <Jam35> that part was ok
18:07:02  <coopserver> <Jam35> now the prio track is accesible
18:07:18  <coopserver> <Jam35> oh still :)
18:07:38  <coopserver> <Jam35> now combo here
18:07:51  <coopserver> <Jam35> combo again maybe
18:07:55  <coopserver> <cha0tics> double prio?
18:07:56  <coopserver> <Jam35> exit
18:08:01  <coopserver> <Jam35> it is one
18:08:13  <coopserver> <Jam35> read backwards through the combos
18:08:24  <coopserver> <cha0tics> i c
18:08:46  <coopserver> <Mazur> The first loop is superfluous.
18:08:50  <coopserver> <Jam35> the 2 way can extend it in between the loop tracks at any point
18:09:15  <coopserver> <Jam35> no because there would be 2 two ways in a row
18:09:16  <coopserver> <Mazur> Or rather, the first double combo.
18:09:36  <coopserver> <Jam35> it prevents signal gap?
18:10:36  <coopserver> <Mazur> It didn't with two combo's in a row.
18:11:17  <coopserver> <Jam35> yes because normal, forwards travel direction would read the status ahead
18:11:36  <coopserver> <Jam35> and cause stoppages
18:12:22  <coopserver> <Jam35> are you happy cha0tics? sorry I kind of took over a bit
18:12:48  <coopserver> <cha0tics> all fine, helped me a lot
18:12:54  <coopserver> <Jam35> we can make the longer choices a bit faster with some signals
18:13:11  <coopserver> <Jam35> as long as they don't go past TL
18:13:37  <coopserver> <Jam35> and we should convert to red track
18:13:49  <coopserver> <Jam35> you realise there is a speed difference?
18:13:55  <coopserver> <Mazur> I was just about to....
18:14:01  <coopserver> <Mazur> :-)
18:14:05  <coopserver> <cha0tics> yeah, know the MEOW
18:14:12  <coopserver> <Jam35> k
18:14:16  <V453000> PURR THE SHIT UP
18:14:26  <coopserver> <Jam35> looks nice if I do say so myself :P
18:14:36  <coopserver> <Mazur> What happened to all hte traffic, is there a block somwhere?
18:14:40  <coopserver> <cha0tics> yeah, we did a good job ;)
18:14:58  <coopserver> <cha0tics> yes, BBH06
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18:15:29  <coopserver> <Jam35> dwarf that one train escaped :D
18:15:32  <coopserver> <Mazur> Ah, stopped trains for major rebuild, that would do the trick.
18:15:55  <coopserver> <cha0tics> JAM THE NETWORK!
18:16:11  <coopserver> <Arveen> bob marley would be proud
18:16:17  <coopserver> <Mazur> Strawberry jam or blueberry?
18:16:25  <coopserver> <cha0tics> ask Jam
18:17:26  <coopserver> <Jam35> no bits
18:17:42  <coopserver> <cha0tics> just pieces?
18:17:50  <coopserver> <Jam35> no
18:18:03  <coopserver> <cha0tics> just a pun
18:18:29  <coopserver> <Jam35> just a jar of fuit flavoured boiled sugar
18:18:42  <coopserver> <cha0tics> rofl
18:19:32  <coopserver> <Jam35> at least maize drop got a test of what happens in a jam
18:19:39  <coopserver> <Jam35> bouncy
18:20:21  <coopserver> <cha0tics> now I need to fix the exit  on BBH09
18:23:43  <coopserver> <Arveen> i noticed at one of my stations the mine died - can i rebuild the mine ?
18:23:51  <Jam35> sec
18:23:55  <coopserver> <Mazur> Sure.
18:24:04  <Jam35> !rcon set raw_industry_construction 1
18:24:07  <Jam35> go :)
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18:24:14  <Black> !pw
18:24:14  <coopserver> Black: builds
18:24:26  <Black> !pw
18:24:26  <coopserver> Black: expert
18:24:35  <coopserver> <Arveen> done ;D
18:24:38  <coopserver> *** Game paused (connecting clients)
18:24:45  <Jam35> !rcon set raw_industry_construction 2
18:24:51  <coopserver> *** Black has joined
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18:25:16  <coopserver> <cha0tics> Jam? up for aome more questions?
18:25:17  <coopserver> <Jam35> 7 clients must be a record for the year :D
18:25:18  <coopserver> *** Black has left the game (general timeout)
18:25:21  <coopserver> <Jam35> sure
18:25:25  <coopserver> *** Game paused (connecting clients)
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18:25:41  <coopserver> <cha0tics> !!!here
18:26:04  <coopserver> <Jam35> hm, my forgotten line
18:26:09  <coopserver> <cha0tics> should that be wplit into a thirs line crossing
18:26:14  <coopserver> <Mazur> Three exclamation marks!  The sure sign of a distraught mind.
18:26:27  <coopserver> <Jam35> well, that direction is not under much stress
18:26:46  <coopserver> <Jam35> it will need doing if things get busier
18:26:50  <coopserver> <cha0tics> but look at NW wxit
18:26:56  <coopserver> <Jam35> it's not breaking right now
18:26:57  <coopserver> <cha0tics> exit
18:27:11  <coopserver> <cha0tics> I made a !TEMP! there
18:27:24  <coopserver> <Jam35> oh SW :)
18:27:44  <coopserver> <cha0tics> no, NW
18:27:45  <coopserver> <Mazur> The _other_ NW!
18:28:09  <coopserver> <Jam35> !this temp?
18:28:11  <coopserver> <cha0tics> yes
18:28:33  <coopserver> <Mazur> What about NW?  Two liness out, 2 trains out.  Seems enough.
18:28:50  <coopserver> *** Mazur has left the game (general timeout)
18:29:21  <coopserver> <cha0tics> just asking out my temp connection there
18:29:23  <coopserver> <Jam35> not easy that one is it?
18:30:08  <coopserver> <cha0tics> ahould I at least balance the two lines into three?
18:30:18  <coopserver> <Jam35> can do sure
18:34:01  <Mazur> !pw
18:34:02  <coopserver> Mazur: endian
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18:39:11  <coopserver> <Arveen> town drop 1 has pretty heavy traffic
18:39:45  <coopserver> <Mazur> As long as it keeps moving, it's ok.
18:39:50  <coopserver> <Arveen> well
18:40:32  <coopserver> <Arveen> there are trains waiting at the bbh a couple of screens away
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18:41:00  <coopserver> <Mazur> Yes, mostly because of work on BBH 09.
18:41:13  <coopserver> <Arveen> ah its just the back log then
18:41:33  <coopserver> <Mazur> Hopefully, look again after BBH09 is working full tilt.
18:43:16  <coopserver> <Mazur> Pity you're onlyy making a 2->3 there, and not immediately a 3->3.
18:43:31  <coopserver> <cha0tics> lol
18:43:40  <coopserver> <Jam35> yes good idea :)
18:43:41  <coopserver> <cha0tics> I knew there was something
18:44:03  <coopserver> <cha0tics> let me get a coffee first
18:46:48  <coopserver> <Mazur> My ad vice, movthe top split two to the left, move the second line two tiles closer to top line,  and add a third, starting with the split.
18:47:21  <coopserver> *** Jam35 has left the game (Leaving)
18:47:33  <Jam35> !pw
18:47:33  <coopserver> Jam35: during
18:47:39  <coopserver> *** Game paused (connecting clients)
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18:47:50  <coopserver> <Jam35> well that was weird
18:48:00  <coopserver> <Jam35> I had double mouse pointers
18:48:11  <coopserver> <Jam35> windows pointer on top of ottd
18:48:13  <coopserver> <Mazur> Yeah, why leave if you didn;t intend to.?
18:48:14  <coopserver> <Arveen> double building capacity :D
18:48:31  <coopserver> <Mazur> Weirdo.
18:48:52  <coopserver> <Jam35> windows 10 incompatibility no doubt :)
18:50:37  <coopserver> *** Jam35 has joined company #1
18:52:34  <coopserver> <Mazur> Windows Imcompatible (TM)
18:52:58  <coopserver> <Jam35> incompatible with itself
18:53:20  <coopserver> <Mazur> It's Microsoft's religion, that the world is incompatible with them, not otherwise.
18:54:19  <coopserver> <Mazur> I thhink th coffee took Cha0tics hostage.
18:54:40  <coopserver> <Jam35> that's some strong coffee
18:54:55  <coopserver> <Mazur> Or weak cha0tics.
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19:01:21  <happpy> sume  won  say  on  youtube  say that windows  10  has  got adminstrator rights
19:18:12  <coopserver> <Mazur> Well, I'm done, it's way too hard doing one thing per minute.
19:19:42  <dwarf> !pw
19:19:42  <coopserver> dwarf: capped
19:19:50  <coopserver> <Mazur> Anyone left to finish this off?
19:20:06  <dwarf> let me see
19:20:15  <coopserver> *** Game paused (connecting clients)
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19:20:33  <coopserver> <Mazur> BBH 09, NW corner.
19:20:34  <coopserver> <dwarf> what needs finishing
19:20:35  <coopserver> <dwarf> ?
19:21:22  <coopserver> <Mazur> There's now a 2->3 exit misiner added, I'd make it 3->3 immediately.
19:21:34  <coopserver> <Mazur> mixer*
19:21:36  <coopserver> <dwarf> where?
19:21:52  <coopserver> <Mazur> !TEMP!
19:21:55  <coopserver> <Jam35> it really needs 3+3->3
19:22:21  <coopserver> <Jam35> not much point to mix 3 over 3 :)
19:23:50  <coopserver> *** Mazur has left the game (Leaving)
19:24:45  <Jam35> looks ok to raise train limit osme more
19:24:53  <Jam35> !rcon set max_trains
19:24:54  <coopserver> Current value for 'max_trains' is: '1650' (min: 0, max: 5000)
19:24:58  <Jam35> !rcon set max_trains 1750
19:30:56  <Mazur> This afternoon some small dog (I think), barked.  It sounded just like an OpenTTD plane landing.
19:35:15  <Mazur> Oh,  and happy?  I think they meant "Administator frights".
19:37:13  <coopserver> *** Arveen has joined spectators
19:38:23  <coopserver> <cha0tics> back
19:38:33  <coopserver> <cha0tics> Jam, are you working at Temp?
19:38:54  <coopserver> <Jam35> not me, dwarf I think
19:38:59  <coopserver> <dwarf> yup
19:39:03  <coopserver> <cha0tics> ok
19:39:11  <coopserver> <cha0tics> had a client on the phone :/
19:41:48  <Mazur> !pw
19:41:48  <coopserver> Mazur: perlin
19:41:53  <coopserver> *** Game paused (connecting clients)
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19:43:15  <coopserver> <cha0tics> There's a Jam at MSH06
19:44:03  <coopserver> <Mazur> Becaus of work on BBH09
19:45:39  <coopserver> <Jam35> incoming :)
19:45:41  <coopserver> <Mazur> Always gpo to hte head of the queue to find where hte jam _is_.
19:45:56  <coopserver> <cha0tics> or just ask
19:46:02  <coopserver> <cha0tics> Jam, where are you?
19:46:30  <coopserver> <Jam35> I took out the split at BBH09 for the new line is all
19:46:38  <coopserver> <Mazur> He said incoming, so likeely NW Iran.
19:49:14  <coopserver> <dwarf> it's done
19:49:25  <coopserver> <Mazur> Prio on lower line?
19:50:14  <coopserver> <dwarf> now it's done
19:50:44  <coopserver> <Mazur> Now we can see if MSH 06 really has a problem or not.
19:50:59  <coopserver> <Arveen> looks smooth atm
19:51:02  <coopserver> <dwarf> the lower exit still isn't balanced
19:51:49  <coopserver> <dwarf> ah, only a prio missing
19:55:05  <coopserver> <Jam35> I think we need 3rd MSH 03 -> BBH 05
19:55:59  <coopserver> <dwarf> I gtg now
19:56:00  <coopserver> <Jam35> If we do that we may as well do 3rd from MSH 01 too
19:56:06  <coopserver> <dwarf> cya!
19:56:11  <coopserver> <Jam35> bfn :)
19:56:13  <coopserver> *** dwarf has left the game (Leaving)
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19:57:13  <happpy> yer  true
20:06:54  <coopserver> *** Mazur has left the game (Leaving)
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20:10:31  <Arveen> im off for tonight - byebye :)
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20:15:20  <Trangar> V453000, factorio mp?
20:18:38  <dwarf> !pw
20:18:38  <coopserver> dwarf: public
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20:55:37  <coopserver> <cha0tics> everyone gone?
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20:59:04  <coopserver> <Jam35> here but getting tired
21:00:49  <happpy> hi  cha0tics
21:06:29  <happpy> !pw
21:06:29  <coopserver> happpy: render
21:06:38  <coopserver> *** Game paused (connecting clients)
21:06:44  <coopserver> *** happy train sport has joined
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21:11:03  <dwarf> !pw
21:11:03  <coopserver> dwarf: violet
21:11:18  <coopserver> *** Game paused (connecting clients)
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21:11:59  <coopserver> <dwarf> what are we building?
21:12:16  <coopserver> <cha0tics> nothing at the moment. I was balancing the trains at my stations
21:12:31  <coopserver> <Jam35> I was doing BBH03 and thirds leading up to it
21:12:38  <coopserver> <Jam35> not 03
21:12:44  <coopserver> <Jam35> 05
21:13:01  <coopserver> <Jam35> some unfinished stuff there now
21:14:17  <coopserver> <dwarf> I'll get 3rd started at MSH 01
21:14:58  <coopserver> <Jam35> just the merger to do there yeah
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21:19:55  <dwarf_> !pw
21:19:55  <coopserver> dwarf_: needed
21:20:04  <coopserver> *** Game paused (connecting clients)
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21:29:22  <coopserver> <dwarf> I came up with this really good design for 2+3->3 merges
21:29:35  <coopserver> <cha0tics> where?
21:29:39  <coopserver> <dwarf> minimum number of bridge/tunnel connections
21:29:50  <coopserver> <dwarf> I'm building it all over the lace
21:30:03  <coopserver> <dwarf> exit of MSH 01 most recently
21:32:39  <coopserver> <dwarf> the neat thing about it is that both lines that split have 2 exits with minimum signal gap
21:33:49  <coopserver> <cha0tics> looks like there is a split missing
21:34:01  <coopserver> <dwarf> no, it's all there
21:34:15  <coopserver> <dwarf> 3 lines come with priority, 2 split 3way
21:34:36  <coopserver> <cha0tics> I see only one split 3way
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21:35:14  <coopserver> <cha0tics> ah ok, so two lines go without a split?
21:35:30  <coopserver> <dwarf> 3 go without split
21:37:34  <coopserver> <cha0tics> is there a way to prio 3 liney against each other?
21:37:48  <coopserver> <cha0tics> Master > Slave 1 > Slave 2
21:37:51  <coopserver> <dwarf> what do you mean?
21:37:58  <coopserver> <dwarf> ah
21:38:24  <coopserver> <dwarf> you can just do consecutive prioritized merges
21:38:55  <coopserver> <dwarf> something like that
21:39:01  <coopserver> <cha0tics> yeah I get that, my question mas more like in a place where all three meet
21:39:41  <coopserver> <dwarf> the whole point of having them all merge at the same point is that the two without the priority are equal
21:39:57  <coopserver> <dwarf> so they won't jam up unevenly
21:40:09  <coopserver> <cha0tics> understood
21:40:10  <coopserver> <dwarf> it's always easier to build consecutive merges
21:40:23  <coopserver> <cha0tics> my question was mainly to understand if it was possible at all
21:41:41  <coopserver> <dwarf> it's hard to do that, but should be possible
21:42:27  <coopserver> <dwarf> not without extra signal gap though
21:42:53  <coopserver> <cha0tics> to slow down the third line you mean?
21:44:37  <coopserver> <dwarf> something like this
21:45:06  <coopserver> <cha0tics> looks interesting
21:46:26  <coopserver> <cha0tics> ok, that's a brain twister now
21:48:53  <coopserver> *** dwarf has joined spectators
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22:13:55  <coopserver> <cha0tics> I'm making cha0s again :D
22:16:59  <coopserver> *** dwarf has left the game (Leaving)
22:23:18  <coopserver> <Jam35> gtg gn
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23:20:06  <dwarf_> !pw
23:20:06  <coopserver> dwarf_: caused
23:20:22  <coopserver> *** Game paused (connecting clients)
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23:21:13  <coopserver> <cha0tics> WB DWARF
23:21:28  <coopserver> <cha0tics> back to watch my cha0s?
23:21:47  <coopserver> <dwarf> good job at slh 5
23:22:02  <coopserver> <cha0tics> currently working on BBH04
23:22:07  <coopserver> <cha0tics> and thanks
23:29:57  <coopserver> <cha0tics> did you add that temp?
23:30:05  <coopserver> <dwarf> yes
23:30:17  <coopserver> <cha0tics> good, I thought it was my crash
23:36:25  <coopserver> <dwarf> gtg
23:36:25  <coopserver> <cha0tics> gn
23:36:25  <coopserver> *** dwarf has left the game (Leaving)
23:36:25  <dwarf_> it's only 4:30 pm here
23:36:25  <coopserver> <cha0tics> good whatever then
23:36:25  <coopserver> <cha0tics> 1:30am here
23:36:25  <dwarf_> good friday night :P
23:36:25  <dwarf_> bye
23:36:25  <coopserver> <cha0tics> bb
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23:43:07  <glevans2> !pw
23:43:07  <coopserver> glevans2: modify
23:43:13  <coopserver> *** Game paused (connecting clients)
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23:43:22  <coopserver> <cha0tics> hi
23:43:32  <coopserver> <glevans2> Hey all
23:43:38  <coopserver> <glevans2> Hi cha0tics
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23:51:56  <coopserver> <glevans2> only a couple sections still don't have a third
23:52:12  <coopserver> <cha0tics> where do you mean?
23:52:45  <coopserver> <glevans2> bbh10 to bbh04 still has only 2 ML
23:53:08  <coopserver> <cha0tics> I'm working on BBH04 at the moment
23:54:03  <coopserver> <glevans2> I figured as much, since only to people are in the company and I am not doing it...
23:54:17  <coopserver> <cha0tics> lol

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