Config
Log for #openttdcoop on 20th October 2015:
Times are UTC Toggle Colours
00:33:31  <Sylf> !pw
00:33:31  <coopserver> Sylf: carbon
00:33:54  <coopserver> *** Game still paused (connecting clients, number of players)
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00:34:00  <coopserver> *** Game still paused (number of players)
00:34:25  <Sylf> so, someone flooded the plan?
00:34:48  <coopserver> <Sylf> or was the map regenerated again?
00:35:33  <Sylf> ah, I failed recreating the map
00:37:28  <coopserver> *** Sylf has left the game (Leaving)
00:37:30  <Sylf> !pw
00:37:30  <coopserver> Sylf: posted
00:37:41  <coopserver> *** Game still paused (connecting clients, number of players)
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00:39:11  <Sylf> @stage Planning/Voting
00:39:11  *** Webster changes topic to "Cooperative OpenTTD | PSG305 (r27387) | STAGE: Planning/Voting | New players, use @quickstart and !help | www.openttdcoop.org | TS3: voice.openttdcoop.org"
00:39:52  <Sylf> !rcon load 1
00:39:53  <coopserver> Starting new game
00:40:04  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27387)
00:40:05  <coopserver> *** Game paused (number of players)
00:40:06  <Sylf> !auto
00:40:10  <Sylf> !setdef
00:40:10  <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
00:40:22  <Sylf> !pw
00:40:22  <coopserver> Sylf: cblobt
00:40:31  <coopserver> *** Game still paused (connecting clients, number of players)
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00:42:26  <coopserver> <Sylf> @cha0tics, you may want to check the signals around 3X and 4X stations
00:45:28  <coopserver> <Sylf> either that, or I'm confused how it's supposed to work
00:45:40  <coopserver> <Sylf> perhaps a zoomed-in model of one would help
00:46:03  <coopserver> *** Sylf has left the game (Leaving)
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00:56:31  <cha0tics__> Sylf, are you still there?
00:57:11  <cha0tics__> !pw
00:57:11  <coopserver> cha0tics__: family
00:57:14  <coopserver> *** Game still paused (connecting clients, number of players)
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01:06:12  <cha0tics__> Sylf, it's fixed now
01:06:23  <cha0tics__> let me know if that's clear now
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01:31:06  <Mazur> !pw
01:31:06  <coopserver> Mazur: tindex
01:31:17  <coopserver> *** Game still paused (connecting clients, number of players)
01:31:49  <Mazur> !pw
01:31:49  <coopserver> Mazur: master
01:31:50  <coopserver> *** Game still paused (number of players)
01:32:26  <Mazur> !pw
01:32:26  <coopserver> Mazur: engine
01:32:33  <coopserver> *** Game still paused (connecting clients, number of players)
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02:33:34  <cha0tics_> !pw
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02:33:55  <cha0tics_> !pw
02:34:29  *** cha0tics_ is now known as cha0tics
02:34:50  <cha0tics> !pw
02:34:57  <cha0tics> !password
02:35:04  <coopserver> cha0tics_: atomic
02:35:05  <coopserver> cha0tics_: atomic
02:35:06  <coopserver> cha0tics: atomic
02:35:07  <coopserver> cha0tics: atomic
02:35:20  <coopserver> *** Game still paused (connecting clients, number of players)
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03:09:11  <dwarf> !pw
03:09:11  <coopserver> dwarf: scales
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04:49:41  <dwarf> !pw
04:49:42  <coopserver> dwarf: clamps
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06:18:36  <hey> !nick lol
06:18:36  <coopserver> hey: Error: You don't have the admin capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
06:18:49  <hey> !help
06:18:49  <coopserver> hey: http://wiki.openttdcoop.org/Soap
06:20:02  <hey> !name lol
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06:21:05  <lol> hey
06:21:12  <lol> i have an question
06:21:46  <Sylf> it's /name, not !name in irc
06:21:57  <lol> thanks
06:22:10  <Sylf> wait, maybe it's /nick
06:22:27  <lol> is it possible to have qn sml where some trains want to sgift and others not?
06:23:13  <lol> like yetis qant to shift to outher lanes and cargo won't
06:23:14  <Sylf> I've no knowledge of sml
06:23:38  <Sylf> you can't do clean separation like that
06:23:43  <lol> but we can try isn't it?
06:23:45  <Sylf> unless you add something else
06:24:10  <Sylf> different orders with different destination for inner line vs outer line
06:24:34  <lol> you can do an unreachable wp at some lanes and give that lanes penalty too i thought
06:24:34  <Sylf> or use different train length
06:25:15  <lol> the different tl idea i like too
06:25:51  <Sylf> personally, I won't want to play sml game for at least 100 games, if ever
06:26:15  <lol> why?
06:26:32  <Sylf> no hub building with sml games
06:26:35  <lol> so if i propose that i wont have your vote?
06:27:00  <lol> yeah i can understand that
06:27:25  <Sylf> unless it has more than sml
06:27:43  <Sylf> if you can make multi TL SML work
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06:28:16  <lol> that was me
06:28:41  <lol> and sml with half amount of trains shifting
06:30:11  *** lol is now known as lo
06:30:20  *** lo is now known as lol
06:31:50  <lol> i will read logs what others will think
06:32:06  <lol> if they have some opinion about this
06:40:05  <V453000> SML is good ONLY if you have some super interesting other task in the game
06:40:09  <V453000> like building up cities
06:40:10  <V453000> etc
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06:40:23  <V453000> ._.
06:40:25  <V453000> k :D
06:40:28  <V453000> hi Sylf <#
06:40:29  <V453000> <3
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07:20:07  *** Webster sets mode: +o Mark
07:20:39  <Mark> morning
07:20:40  <Mark> !pw
07:20:40  <coopserver> Mark: panels
07:21:05  <coopserver> *** Game still paused (connecting clients, number of players)
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07:51:51  <V453000> hy Mark
08:07:43  <Mark> yo
08:26:50  <V453000> sup
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09:03:31  *** ChanServ sets mode: +o Maraxus
09:03:51  <Maraxus> !pw
09:03:51  <coopserver> Maraxus: access
09:04:01  <coopserver> *** Game still paused (connecting clients, number of players)
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10:42:00  <cha0tics__> !pw
10:42:00  <coopserver> cha0tics__: asking
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13:52:27  <cha0tics_> !pw
13:52:28  <coopserver> cha0tics_: resort
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14:57:43  <happpy> !players
14:57:43  <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected
14:57:49  <happpy> hi
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15:23:39  <lol> !pw
15:23:39  <coopserver> lol: hstdin
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15:35:21  <happpy> hi
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15:40:37  <Danielv123> !help
15:40:37  <coopserver> Danielv123: http://wiki.openttdcoop.org/Soap
15:41:49  <Danielv123> @quickstart
15:41:50  <Webster> Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart
15:43:33  <happpy> hi  need help
15:46:02  <happpy> u need  openttd r27387 danielv123
15:46:31  <happpy> have u got windows  32or 64
15:46:48  <Danielv123> How big is it? I am at 1.1.3 from the ubuntu software center and using a metered connection
15:47:01  <Danielv123> Ubuntu 12.4 lts
15:47:14  <happpy> is the same
15:47:33  <Danielv123> What do you mean with 'the same'?
15:48:23  <happpy> the  folder  is not a big  own
15:48:55  <Danielv123> Is there a command here to get the link?
15:49:30  <happpy> yer
15:49:37  <Danielv123> !dl lin
15:49:37  <coopserver> Danielv123: http://binaries.openttd.org/nightlies/trunk/r27387/openttd-trunk-r27387-linux-generic-i686.tar.xz
15:49:41  <Danielv123> :)
15:49:56  <Danielv123> WOw thats small!
15:49:58  <happpy> !do 32
15:50:08  <Danielv123> !do 32
15:50:18  <happpy> no I did it rone
15:50:24  <Danielv123> Its the right build anyways
15:50:38  <happpy> ! dl32
15:50:55  <happpy> !dl 32
15:51:07  <Danielv123> The link I got was for 27387, thats right, yes?
15:51:12  <Danielv123> !dl 32
15:51:19  <happpy> I can not ember it
15:51:31  <Danielv123> its dl lin for linux
15:52:27  <happpy> yer   u need 27387
15:53:53  <Danielv123> Got it
15:53:55  <Danielv123> Installing now
15:54:01  <happpy> nice
15:54:22  <happpy> now u need the Graf pack from openttdcoop
15:54:39  <happpy> !grf
15:54:39  <coopserver> happpy: http://wiki.openttdcoop.org/GRF
15:58:08  <happpy> let me no when u dun  that
15:59:06  <Mazur> !pw
15:59:06  <coopserver> Mazur: spacer
15:59:30  <Mazur> !pw
15:59:30  <coopserver> Mazur: french
15:59:41  <coopserver> *** Game still paused (connecting clients, number of players)
16:00:13  <coopserver> *** Game still paused (number of players)
16:00:27  <Mazur> !pw
16:00:27  <coopserver> Mazur: french
16:00:42  <coopserver> *** Game still paused (connecting clients, number of players)
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16:01:00  <happpy> hi mazur
16:01:05  <happpy> how ar u
16:07:43  <coopserver> *** Mazur has left the game (general timeout)
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16:15:08  <Jam35> !pw
16:15:08  <coopserver> Jam35: warned
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16:15:30  <happpy> hi jam
16:15:40  <happpy> how ar u
16:15:41  <coopserver> <Jam35> HI
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16:17:19  <coopserver> <Jam35> ok thanks
16:26:04  <coopserver> <Jam35> so if I make  a plan, the winner will be whoever Maraxus votes for :P
16:26:33  <coopserver> <Jam35> oh Mazur is around lately sorry :)
16:26:58  <Mark> hello hello
16:27:11  <Mark> !pw
16:27:11  <coopserver> <Jam35> hihi
16:27:12  <coopserver> Mark: mowing
16:27:16  <coopserver> *** Game still paused (connecting clients, number of players)
16:27:19  <Mazur> lolo
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16:27:44  <happpy> hi mark
16:27:48  <happpy> how ar u
16:28:03  <coopserver> <Mark> yo happy
16:28:07  <coopserver> <Mark> good and you
16:28:28  <happpy> good
16:28:34  <coopserver> <Mark> yeti does my head in
16:29:02  <coopserver> <Jam35> sh V might hear you :)
16:31:20  <coopserver> <Jam35> I like Sylf's plan. So concise :)
16:31:56  <coopserver> <Mark> yes lets vot sylf
16:32:12  <coopserver> <Jam35> if we do that the game ends now? :P
16:32:38  <coopserver> <Mark> :)
16:33:22  <coopserver> <Jam35> you must have some batshit crazy plan Mark? :)
16:33:39  <coopserver> <Mark> not really no
16:33:55  <Mazur> No, I think Sylf's a free for all with no planned ML.
16:34:07  <coopserver> <Mark> dont really understand yeti mechanics
16:34:08  <Mazur> So connect anything to anything to anything.
16:35:26  <Mazur> !pw
16:35:26  <coopserver> Mazur: faster
16:35:34  <coopserver> *** Game paused (connecting clients)
16:36:05  <Mazur> !pw
16:36:05  <coopserver> Mazur: faster
16:36:07  <coopserver> *** Game unpaused (connecting clients)
16:36:19  <Mazur> !pw
16:36:19  <coopserver> Mazur: faster
16:36:35  <coopserver> *** Game paused (connecting clients)
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17:15:51  *** ChanServ sets mode: +o Maraxus
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17:17:21  <Maraxus> !pw
17:17:21  <coopserver> Maraxus: looked
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17:34:32  <coopserver> <Intexon> hello
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17:44:34  <Maraxus> did anyone make a screenshot of Sylfs plan?
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18:33:17  <Mazur> !pw
18:33:17  <coopserver> Mazur: scatoi
18:33:23  <coopserver> *** Game still paused (connecting clients, number of players)
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19:17:05  <lol> !pw
19:17:05  <coopserver> lol: stylus
19:17:22  <lol> !pw
19:17:22  <coopserver> lol: rebase
19:17:33  <coopserver> *** Game still paused (connecting clients, number of players)
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19:17:45  <coopserver> <lol> hi
19:18:23  <coopserver> <lol> where is the plan of sylf?
19:18:52  <coopserver> <cha0tics> on my desktop as a screenshot
19:19:02  <coopserver> <lol> can you please rebuild it
19:19:07  <coopserver> <lol> or share image, so we can do it
19:19:17  <coopserver> <cha0tics> jo, hang on
19:19:19  <coopserver> <lol> because he is in the votingboard but not in the game
19:19:30  <coopserver> <cha0tics> it was before we had to update the map
19:19:34  <coopserver> <lol> plan was quite similar to yours isn't it
19:19:36  <coopserver> <lol> it know
19:19:40  <coopserver> <lol> i*
19:20:53  <coopserver> *** cha0tics has joined company #1
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19:21:17  <coopserver> <lol> i'm still thinking about an own plan
19:21:28  <coopserver> <lol> but the only plan i can come up with won't be voted
19:23:05  <coopserver> *** lol has joined company #1
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19:23:21  <coopserver> <lol> i voted
19:23:41  <coopserver> <cha0tics> wait for Sylf's plan
19:23:46  <coopserver> <cha0tics> I'm rebuilding
19:23:49  <coopserver> <cha0tics> it
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19:45:18  <cha0tics_> !pw
19:45:18  <coopserver> cha0tics_: partly
19:45:21  <coopserver> *** Game still paused (connecting clients, number of players)
19:45:22  <coopserver> *** cha0tics has joined
19:45:23  <coopserver> *** Game still paused (number of players)
19:45:24  <coopserver> *** Game unpaused (number of players)
19:46:19  <coopserver> *** cha0tics has left the game (connection lost)
19:46:20  <coopserver> *** Game paused (number of players)
19:46:42  <cha0tics_> !pw
19:46:42  <coopserver> cha0tics_: partly
19:46:47  <coopserver> *** Game still paused (connecting clients, number of players)
19:46:48  <coopserver> *** cha0tics has joined
19:46:49  <coopserver> *** Game still paused (number of players)
19:46:50  <coopserver> *** Game unpaused (number of players)
19:49:29  <coopserver> *** cha0tics has joined spectators
19:49:30  <coopserver> *** Game paused (number of players)
20:03:17  <coopserver> *** Mark has left the game (general timeout)
20:03:19  <coopserver> *** Jam35 has left the game (general timeout)
20:04:30  *** Trangar has quit IRC
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20:16:57  <coopserver> *** cha0tics has left the game (Leaving)
20:19:16  <coopserver> *** lol has left the game (Leaving)
20:25:27  *** [1]Mark has joined #openttdcoop
20:31:11  *** Mark has quit IRC
20:31:11  *** [1]Mark is now known as Mark
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21:38:54  *** dwarf has joined #openttdcoop
21:38:57  <dwarf> !pw
21:38:57  <coopserver> dwarf: depots
21:39:14  <coopserver> *** Game still paused (connecting clients, number of players)
21:39:23  <coopserver> *** dwarf has joined
21:39:24  <coopserver> *** Game still paused (number of players)
21:39:25  <coopserver> *** Game unpaused (number of players)
21:43:12  <coopserver> *** dwarf has left the game (Leaving)
21:43:13  <coopserver> *** Game paused (number of players)
21:55:11  *** dwarf has quit IRC
22:24:16  *** cha0tics has joined #openttdcoop
22:24:52  *** cha0tics is now known as Guest5991
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23:04:15  *** Asgeir has quit IRC

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