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00:17:08 *** Asgeir has quit IRC 01:28:23 *** __Fellini__ has joined #openttdcoop 01:29:25 <__Fellini__> !pw 01:29:25 <coopserver> __Fellini__: figure 01:29:31 <coopserver> *** Game still paused (connecting clients, number of players) 01:29:35 <coopserver> *** __Fellini__ has joined 01:29:36 <coopserver> *** Game still paused (number of players) 01:31:23 <coopserver> *** __Fellini__ has joined company #1 01:31:24 <coopserver> *** Game unpaused (number of players) 01:36:37 *** dwarf has joined #openttdcoop 01:36:39 <dwarf> !pw 01:36:40 <coopserver> dwarf: larger 01:37:03 <coopserver> *** Game paused (connecting clients) 01:37:10 <coopserver> *** dwarf has joined 01:37:11 <coopserver> *** Game unpaused (connecting clients) 01:37:16 <coopserver> <__Fellini__> hi 01:37:33 <coopserver> <dwarf> hi 01:38:04 <coopserver> <__Fellini__> how i can understand this game is over? 01:43:25 *** dwarf has left #openttdcoop 01:43:33 *** dwarf has joined #openttdcoop 01:43:33 *** ChanServ sets mode: +o dwarf 01:43:48 <dwarf> !rcon set max_trains 1510 01:45:00 <coopserver> *** __Fellini__ has left the game (Leaving) 01:49:42 *** __Fellini__ has quit IRC 02:19:57 *** happpy has quit IRC 02:24:13 *** cha0tics has quit IRC 02:34:57 *** StarLite has joined #openttdcoop 02:34:57 *** ChanServ sets mode: +o StarLite 02:35:03 <dwarf> !rcon set max_trains 1600 02:44:29 *** efess has quit IRC 03:07:18 *** efess has joined #openttdcoop 03:09:26 <coopserver> *** dwarf has left the game (Leaving) 03:09:27 <coopserver> *** Game paused (number of players) 03:32:44 *** StarLite has quit IRC 04:06:45 <dwarf> !pw 04:06:45 <coopserver> dwarf: scaler 04:07:05 <coopserver> *** Game still paused (connecting clients, number of players) 04:07:13 <coopserver> *** dwarf has joined 04:07:14 <coopserver> *** Game still paused (number of players) 04:07:15 <coopserver> *** Game unpaused (number of players) 04:33:16 <coopserver> *** dwarf has left the game (Leaving) 04:33:17 <coopserver> *** Game paused (number of players) 04:51:47 *** sbn has quit IRC 04:51:59 *** sbn has joined #openttdcoop 05:20:43 *** luaduck has quit IRC 05:21:18 *** luaduck has joined #openttdcoop 05:37:38 *** luaduck has quit IRC 05:38:44 *** luaduck has joined #openttdcoop 07:47:07 *** dwarf has quit IRC 08:18:57 *** Asgeir has joined #openttdcoop 08:56:34 *** lol has joined #openttdcoop 08:57:04 <lol> thanks for feedback jam 08:57:54 <lol> @logs 08:57:54 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 08:58:47 <lol> in the savegame i wasn't able to make an network over the whole map. The supplie loops i stated are become really small because of this. 08:59:30 <lol> for the farmsuplies is is a real loop and for the engineering supplies the loop has only 2 stations 08:59:57 <lol> for the FS i made an mistake because trains have capacity of 90 instead of +- 60 09:00:28 <lol> I don't really know or i proposed one or 2 loops. In the save i did 2 loops because of the way i split the trains off. 09:01:27 <lol> i'm sure there are some ways to come up with to split trains off when both kind drive at the same line, for example unreachable wp 09:02:29 <lol> so if you think it isn't a loop, it is meant to be a loop, maybe it is hard to see, but it is real 09:03:43 <lol> don't hesitate to ask more questions, i will try to stay here or read logs 09:06:54 <lol> btw, i put foodwagons at the trains to give the logic enough time to react 09:07:14 <lol> and there are some loopholes that need fixing, but in coop that isn't too hard i think 09:17:39 *** Trangar has joined #openttdcoop 10:05:22 *** dr_gonzo has joined #openttdcoop 10:05:52 *** dr_gonzo is now known as Guest7513 10:06:47 *** StarLite has joined #openttdcoop 10:06:47 *** ChanServ sets mode: +o StarLite 10:36:58 *** lol has quit IRC 10:37:28 *** lol has joined #openttdcoop 11:02:32 *** lol has quit IRC 11:18:57 *** lol has joined #openttdcoop 11:19:13 <lol> !pw 11:19:13 <coopserver> lol: fourth 11:19:26 <lol> !pw 11:19:27 <coopserver> lol: laynbr 11:19:43 <coopserver> *** Game still paused (connecting clients, number of players) 11:19:48 <coopserver> *** lol has joined 11:19:49 <coopserver> *** Game still paused (number of players) 11:19:54 <coopserver> *** lol has joined company #1 11:19:55 <coopserver> *** Game unpaused (number of players) 11:25:19 <coopserver> *** lol has left the game (Leaving) 11:25:20 <coopserver> *** Game paused (number of players) 11:49:32 *** Guest7513 has quit IRC 12:38:59 <lol> http://1drv.ms/1iyLdJE 12:39:01 <Webster> Title: Microsoft OneDrive - Access files anywhere. Create docs with free Office Online. (at 1drv.ms) 12:39:09 <lol> put an picture in there with same idea 12:39:13 <lol> but with coal 12:39:19 <lol> thanks to dP for making the setup 12:39:28 <lol> it also shows some ways to split the trains of 12:39:41 <lol> and he got rid of all the logic i invented 12:40:52 <lol> this loop is much clearer to see 12:46:27 *** liq3 has quit IRC 13:04:38 *** lol has quit IRC 13:06:20 *** lol has joined #openttdcoop 13:06:37 <lol> maybe change the stage to finalizing 13:06:47 <lol> since we have max output for the yetiyard 13:07:01 *** Asgeir has quit IRC 13:56:13 *** StarLite has quit IRC 14:07:44 *** Hiddenfunstuff has joined #openttdcoop 14:22:52 *** lol has quit IRC 14:25:03 *** lol has joined #openttdcoop 14:40:30 *** StarLite has joined #openttdcoop 14:40:30 *** ChanServ sets mode: +o StarLite 14:52:42 <Mazur> Yeah, and it's been like that for days, now, apparently. 14:53:56 <Mazur> @stage finalising 14:53:56 *** Webster changes topic to "Cooperative OpenTTD | PSG305 (r27387) | STAGE: finalising | New players, use @quickstart and !help | www.openttdcoop.org | TS3: voice.openttdcoop.org" 15:00:33 *** Trangar has quit IRC 15:42:06 *** lol has quit IRC 16:13:23 *** happpy has joined #openttdcoop 16:13:56 <happpy> !players 16:13:56 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 17:04:36 *** Geth has joined #openttdcoop 17:07:48 *** Hiddenfunstuff has quit IRC 17:23:44 *** Progman has joined #openttdcoop 17:24:45 *** TrangarLaptop has joined #openttdcoop 18:08:19 *** TrangarLaptop has quit IRC 18:41:45 *** [1]lol has joined #openttdcoop 18:43:30 *** Trangar has joined #openttdcoop 18:46:37 <[1]lol> jam did you see what i wrote? 19:04:29 *** [2]lol has joined #openttdcoop 19:04:29 *** [1]lol has quit IRC 19:17:26 *** Asgeir has joined #openttdcoop 19:22:46 *** happpy has quit IRC 19:40:59 *** happpymoblic has joined #openttdcoop 19:48:14 <happpymoblic> hi lol 19:50:14 *** happpy has joined #openttdcoop 19:50:51 <[2]lol> hi 19:51:05 <[2]lol> it's silent today here 19:51:16 <happpy> how things 19:51:17 <[2]lol> i'm the only one chatting 19:51:30 <[2]lol> i think im boring to others 19:51:33 <happpy> yer not much on the welome we 19:51:34 <[2]lol> i'm doing great 19:51:42 <happpy> welome server 19:51:42 <[2]lol> you? 19:51:55 <happpy> good thanks 19:52:02 <[2]lol> you thanks too 19:52:27 <[2]lol> but soon we get a new public server game 19:52:53 <happpy> we had a new game start a bout 2 days a go got a nice net work have a look if u whont 19:52:58 <happpy> yer true 19:53:08 <[2]lol> maybe later this evening 19:53:15 <[2]lol> what kind of game is it? 19:53:22 <[2]lol> just normal cargo network? 19:53:48 <happpy> yer got a factory and food plant 19:54:28 <[2]lol> ah 19:55:00 <happpy> got LLLRRRR net work 19:55:22 <happpy> but mite need to doo a new ml 19:55:23 <[2]lol> four times R and 3 times L? 19:55:58 <happpy> got nice bbh as will 19:56:13 <[2]lol> yeah, that must be if it is that huge 19:56:30 <happpy> yep 19:57:13 <happpy> i can doo the new ml but its the 4 way on all bbh mite be hard 19:58:20 <[2]lol> i can imagine that 19:58:26 <happpy> k 19:58:29 <happpy> thanks 19:59:14 <happpy> i bee on soon just going to have a game ov coom and conquer shock wave 19:59:32 <[2]lol> good luck then 19:59:39 <happpy> thanks 20:00:30 <happpy> if u need me just say my name and i red it when iam finsh 20:00:51 <[2]lol> we will do that 20:01:42 * [2]lol instructs a pet piranha to munch on Jam35's shoulder blades 20:28:14 <Jam35> https://wiki.openttdcoop.org/File:SRNW_PSG223plan.png 20:28:27 <Jam35> this, with a regular network on top 20:29:20 <[2]lol> i think so yeah 20:29:26 <[2]lol> but not at demand but at timing 20:30:22 <Jam35> the demand gets them in the SL, the timing could be done at drop of supplies 20:31:11 <[2]lol> what you want 20:31:20 <Jam35> what you describe though. is a LOT of rails :) 20:31:22 <[2]lol> it can be done by splitting of timed too 20:31:31 <[2]lol> describe where? 20:31:46 <[2]lol> combi of ML and srnw? 20:31:59 <Jam35> yes 20:32:26 <Jam35> not saying it can't be done, it can of course 20:32:47 <[2]lol> did you see the screenshot i send today 20:32:49 <[2]lol> ? 20:32:56 <[2]lol> that was without a lot of logic 20:33:56 <Jam35> I saw it, even without logic, reaching every primary twice is a lot of rails 20:34:28 <[2]lol> yes it is 20:34:34 <Jam35> I would play it :) 20:34:35 <[2]lol> but most of it is inside slh's 20:34:39 <[2]lol> me too 20:34:52 <[2]lol> and choose a stategic place to make a slh ;) 20:35:14 <[2]lol> because at the start of the line you're sure you get the supplies 20:37:10 <[2]lol> thanks for feedback 20:37:16 <[2]lol> the only thing we need is an firsmap 20:37:17 *** Trangar has quit IRC 20:37:40 <Jam35> there will be one, idk when though 20:37:48 <[2]lol> but we played one some games ago, so maybe we need to do some "normal" first 20:38:00 <[2]lol> if you want you can push this plan 20:38:12 <[2]lol> is done with the yetiplan we currently play too 20:38:52 <Jam35> I'm favouring a pax game next, but I don't know what others want 20:39:16 <Jam35> I have a map in preparation 20:39:54 <[2]lol> just try it 20:40:00 <[2]lol> i'm in for a good pax plan 20:40:12 <Jam35> and I know Mazur made a map with ECS industries, if he had time to tweak some settings 20:40:22 <Jam35> it could work too 20:40:23 <[2]lol> i would like ecs too 20:40:42 <[2]lol> just because you can have lots of fun with accepting some cargo 20:41:06 <Jam35> I have never played it 20:41:09 <[2]lol> Transport 100.000 units of each cargo type on ECS server 20:41:14 <[2]lol> ever tried this ? 20:41:17 <[2]lol> in 6 hours 20:41:17 <Jam35> I thought it was because mines can run out 20:41:35 <[2]lol> they don't in 6 hours but i don't know or it is able in more time 20:41:53 <Jam35> I think so but the settings can be altered 20:42:09 <Jam35> saying that, what makes it any different than normal if that is the case 20:42:44 <[2]lol> normal industries? 20:43:10 <Jam35> yeah, they are just different types like sand pit or whatever 20:43:18 <Jam35> what are the mechanics? 20:43:22 <[2]lol> http://www.tt-wiki.net/images/ttwiki/1/1a/Ecs_Cargovectors_1_2_0_full.png 20:43:28 <[2]lol> check that amount of cargos 20:43:55 <[2]lol> i think almost no one understands the mechanics 20:44:07 <[2]lol> you need an carefull balanced network 20:44:18 <[2]lol> because the industries have an accepting limit 20:44:39 <[2]lol> but not that balanced as pikka's industries i think 20:45:07 <Jam35> so what happens to the cargo that does not get offloaded? 20:45:14 <[2]lol> back into the train 20:45:30 <[2]lol> or waiting at the station if you have unload and leave empty order 20:45:37 <[2]lol> because stations just stop accepting stuff 20:45:38 <Jam35> huh 20:45:57 <[2]lol> and you can get really high productions 20:46:18 <[2]lol> and industries produce what you demand 20:46:28 <Jam35> that can't be shifted? :) 20:46:44 <Jam35> I'd have to try it I guess 20:46:55 <[2]lol> do you have some time now 20:47:03 <[2]lol> so we can do a small game together 20:47:39 <Jam35> I don't feel much like playing now tbh 20:47:44 <Jam35> thanks though 20:47:48 <[2]lol> just what you want 20:48:11 <[2]lol> if you don't feel like setting up all the vectors try out citymania server 1 or 2 20:48:30 <[2]lol> you can choose if you want to play ecs or normal by the command !restart 20:48:41 <[2]lol> and do !restart ecs if you want that 20:49:14 <[2]lol> because fixing ecs vectors might take some time 20:49:30 <Jam35> fixing? 20:50:19 <[2]lol> you first need to find all of them and after that putting them into the correct order 20:50:44 <Jam35> !pw 20:50:44 <coopserver> Jam35: enters 20:50:53 <coopserver> *** Game still paused (connecting clients, number of players) 20:51:01 <coopserver> *** Jam35 has joined 20:51:02 <coopserver> *** Game still paused (number of players) 20:51:10 <Jam35> I don't understand without trying 20:51:21 <coopserver> *** Jam35 has joined company #1 20:51:22 <[2]lol> can you change the sign with the stage we are at? 20:51:23 <coopserver> *** Game unpaused (number of players) 20:52:36 <[2]lol> just don't try 20:52:46 *** Farnsworth has joined #openttdcoop 20:53:01 <Farnsworth> hi people 20:53:06 <happpymoblic> ho 20:53:09 <happpymoblic> ho 20:53:13 <happpymoblic> hi 20:53:19 <happpymoblic> how ar u 20:53:23 <Farnsworth> i have strange problem 20:53:46 <Jam35> !save 20:53:47 <coopserver> Saving map... 20:53:48 <coopserver> Map successfully saved to game.sav 20:53:50 <happpymoblic> whonts the problem 20:53:55 <Farnsworth> my laptop is overheating when i play in new map 20:53:59 <Jam35> !transfer 305 game.sav 20:53:59 <coopserver> Jam35: Attempting to transfer game.sav 20:54:00 <Farnsworth> on welcome server 20:54:05 <coopserver> Transfer done. File now at http://www.openttdcoop.org/files/publicserver_archive/PublicServerGame_305_Final.sav 20:54:26 <coopserver> *** Jam35 has left the game (Leaving) 20:54:26 <[2]lol> i heard happpy made a huge network 20:54:27 <coopserver> *** Game paused (number of players) 20:54:47 <happpymoblic> yep 20:55:08 <[2]lol> maybe that is why your laptop gets really hot 20:55:20 <[2]lol> how much trains does your network has happpy? 20:55:40 <happpymoblic> I chek 20:56:13 <happpymoblic> 322 20:56:20 <[2]lol> that isn't really much 20:56:30 <[2]lol> did you ever got rid of the dust inside your laptop 20:56:36 <[2]lol> especially around the fan? 20:56:50 <Farnsworth> probably it can help 20:56:58 <[2]lol> you need to be carefull for that 20:57:14 <Farnsworth> i use it only for couple of months 20:57:37 <[2]lol> that isn't really long 20:57:49 <[2]lol> bu this are the only things a can come up with 20:57:50 <happpymoblic> I got won ov laptop trace so my won don't get hot 20:58:16 <[2]lol> i leave irc 20:58:17 <[2]lol> bye 20:58:24 <happpymoblic> bb 20:58:48 <happpymoblic> u need not to block the fan 20:59:38 <happpymoblic> most ov the hert cumes under the laptop 21:01:01 <happpymoblic> so that's mite be u your won is overhet Farnsworth 21:01:19 <Farnsworth> im trying to keep it cool but still it have abt 80C 21:03:13 <Farnsworth> probably just need to remove dust 21:03:22 <Farnsworth> and it will work fine 21:03:33 <happpymoblic> yep I did have the all most the same thin but I got sume thin that keeps it all I am on my a lll day and night and it don't get hot whive this laptop tray 21:03:51 <happpymoblic> yet true 21:05:15 <Farnsworth> what graphics r u using zBase or openGFX? 21:06:17 *** [2]lol has quit IRC 21:06:30 <happpymoblic> open gfx 21:08:59 <Farnsworth> well ill join after fixing my problem 21:09:04 <Farnsworth> thanks for help 21:09:13 <happpymoblic> no 21:09:15 <happpymoblic> np 21:10:06 <happpy> http://www.google.co.uk/imgres?imgurl=http://www.lulusoso.com/upload/20110804/Laptop_Bed_Tray.jpg&imgrefurl=http 21:10:07 <Webster> Title: Google Images (at www.google.co.uk) 21:10:21 <happpy> this mite help 21:10:27 <happpy> to keep it coll 21:10:53 *** liq3 has joined #openttdcoop 21:11:58 <happpymoblic> laptop tray whive holls will help it to keep it coll 21:12:14 <happpymoblic> Farnsworth 21:13:01 <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/PSG306_Start.sav 21:13:01 <coopserver> Starting download... 21:13:03 <coopserver> Savegame successfully downloaded 21:13:08 <Jam35> !rcon ls 21:13:10 <coopserver> 0) .. (Parent directory) 21:13:11 <coopserver> 1) PSG306_Start.sav 21:13:12 <coopserver> 2) %23PSG305%2C%2027th%20Feb%202431.sav 21:13:13 <coopserver> 3) %23PSG305%2C%2025th%20May%202356.sav 21:13:14 <coopserver> 4) PSG305Restart.sav 21:13:15 <coopserver> Jam35: You have 111 more messages. Type !less to view them 21:13:18 <Jam35> !rcon load 1 21:13:19 <coopserver> Starting new game 21:13:26 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27387) 21:13:27 <coopserver> *** Game still paused (manual, number of players) 21:13:38 <Jam35> !pw 21:13:38 <coopserver> Jam35: replay 21:13:43 <coopserver> *** Game still paused (manual, connecting clients, number of players) 21:13:46 <coopserver> *** Jam35 has joined 21:13:47 <coopserver> *** Game still paused (manual, number of players) 21:13:50 <Jam35> !setdef 21:13:50 <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 21:13:54 <Jam35> !auto 21:13:55 <coopserver> *** Game still paused (number of players) 21:14:00 <coopserver> *** Jam35 has joined company #1 21:14:01 <coopserver> *** Game unpaused (number of players) 21:15:45 *** lol has joined #openttdcoop 21:17:06 *** Farnsworth has quit IRC 21:17:43 <coopserver> *** Jam35 has joined spectators 21:17:44 <coopserver> *** Game paused (number of players) 21:27:29 *** [1]lol has joined #openttdcoop 21:27:47 *** lol has quit IRC 21:27:47 *** [1]lol is now known as lol 21:35:51 *** lol has quit IRC 21:47:03 *** StarLite has quit IRC 22:09:54 <coopserver> *** Jam35 has left the game (connection lost) 22:19:46 *** Geth has quit IRC 22:29:52 *** Progman has quit IRC 23:10:47 *** __Fellini__ has joined #openttdcoop 23:10:51 <__Fellini__> !pw 23:10:51 <coopserver> __Fellini__: choose 23:10:57 <coopserver> *** Game still paused (connecting clients, number of players) 23:10:59 <coopserver> *** __Fellini__ has joined 23:11:00 <coopserver> *** Game still paused (number of players) 23:12:20 <coopserver> *** __Fellini__ has left the game (Leaving) 23:18:52 *** __Fellini__ has quit IRC