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01:05:22 <mari_kiri> !get source 01:05:22 <coopserver> mari_kiri: Error: 'source' is not a valid topic number. 01:05:27 <mari_kiri> !dl source 01:05:27 <coopserver> mari_kiri: http://binaries.openttd.org/nightlies/trunk/r27452/openttd-trunk-r27452-source.tar.xz 01:11:13 <mari_kiri> !pw 01:11:13 <coopserver> mari_kiri: config 01:11:16 <coopserver> *** Game paused (connecting clients) 01:11:20 <coopserver> *** mari_kiri has joined 01:11:21 <coopserver> *** Game unpaused (connecting clients) 01:11:24 <happpy> hi 01:11:37 <coopserver> <mari_kiri> OK I have no idea what's up with the mouse but hi 01:11:55 <happpy> how thinfs 01:11:59 <happpy> things 01:12:03 <coopserver> <mari_kiri> Doing alright 01:13:24 <happpy> it's a mars map so the mouse will be a bit werd if not see mars befor 01:14:45 <coopserver> *** mari_kiri has joined spectators 01:18:34 <coopserver> <mari_kiri> I'll probably have to wait until someone kickstarts the plan 01:19:14 <happpy> yer I think I have to pick a plan 01:19:25 <coopserver> <mari_kiri> Plan's picked 01:19:47 <happpy> ar k 01:21:02 <coopserver> <mari_kiri> I'd almost be tempted to get some of the ML up 01:21:11 <coopserver> <mari_kiri> It's a 3L_3R 01:21:38 <happpy> nice go for it it will help them 01:21:59 <coopserver> <mari_kiri> First thing though, I don't know what track we're using 01:22:26 <coopserver> *** mari_kiri has joined company #1 01:22:40 <happpy> heem I think its purr train line 01:23:03 <happpy> but I mite be rone 01:24:13 <coopserver> <mari_kiri> Is it sad that I know how the "tink" sound for the toffee factory is made 01:24:29 <coopserver> <mari_kiri> (It's a high-feedback FM hit) 01:24:56 <happpy> heem 01:25:36 <happpy> dus it say in the plan that win whont train line to doo as the ml 01:26:58 <coopserver> <mari_kiri> ...I actually don't know what you said. 01:29:05 <happpy> in the plan that as got the most players pick it shord say which ml or train line to doo 01:29:46 <happpy> so if not then doo purr train line 01:30:06 <happpy> all train can run on it 01:31:23 <happpy> soory it's hard to texs when my phone keeps redo the texs 01:34:33 <happpy> eney way gn have fun have a nice night 01:34:40 <coopserver> <mari_kiri> Cya 02:18:20 <coopserver> <mari_kiri> I think that'll be me, cya guys 02:18:37 <coopserver> *** mari_kiri has left the game (Leaving) 03:30:17 *** Xhizor has quit IRC 03:31:52 *** Xhizor has joined #openttdcoop 04:06:59 <Mazur> !pw 04:06:59 <coopserver> Mazur: detail 04:07:05 <coopserver> *** Game paused (connecting clients) 04:07:06 <coopserver> *** Mazur has joined 04:07:07 <coopserver> *** Game unpaused (connecting clients) 04:20:24 <coopserver> *** Mazur has left the game (Leaving) 05:03:27 *** Mark has joined #openttdcoop 05:03:28 *** Webster sets mode: +o Mark 05:05:05 <Mark> !pw 05:05:05 <coopserver> Mark: erange 05:05:19 <coopserver> *** Game paused (connecting clients) 05:05:20 <coopserver> *** Mark has joined 05:05:21 <coopserver> *** Game unpaused (connecting clients) 05:06:52 <coopserver> *** Mark has joined spectators 05:13:52 <Mazur> I started on tthe east MSH, but with three lanes I tend to get knotted. 05:14:49 <Mazur> I should practive in some private games, where I don't care as much. 06:23:38 <Mark> yes it gets a bit more complicated with 3 lanes 06:23:49 <Mark> the trick is to start building the center of the hub and build out 06:24:11 <Mark> Xhizor: you active? 06:24:24 <Mark> !companies 06:24:24 <coopserver> Mark: Company '1' (Orange): Niederheim Transport, Founded in 2050, Vehicles owned: 6 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 06:24:31 <Mark> !players 06:24:31 <coopserver> Mark: Client 113 (Orange) is Xhizor, in company 1 (Niederheim Transport) 06:24:32 <coopserver> Mark: Spectators: Client 146 (Mark) 06:24:34 <Mark> !rcon move 133 255 06:24:35 <coopserver> ERROR: Invalid client-id, check the command 'clients' for valid client-id's. 06:24:41 <Mark> !rcon move 113 255 06:24:42 <coopserver> *** Xhizor has joined spectators 06:24:43 <coopserver> *** Game paused (number of players) 09:04:20 <barnex> !pw 09:04:20 <coopserver> barnex: equals 09:04:24 <coopserver> *** Game still paused (connecting clients, number of players) 09:04:25 <coopserver> *** barnex has joined 09:04:26 <coopserver> *** Game still paused (number of players) 09:04:27 <coopserver> *** Game unpaused (number of players) 09:04:34 <coopserver> <Xhizor> Hello. :) 09:04:49 <barnex> hey 09:04:55 <barnex> just popped in to see what's going on 09:05:13 <coopserver> *** barnex has left the game (Leaving) 09:05:14 <coopserver> *** Game paused (number of players) 09:05:20 <barnex> I see we have some track already :-) 09:05:22 <coopserver> <Xhizor> Seems building has somewhat started. 09:54:30 *** happpy has quit IRC 10:11:31 *** Klanticus has joined #openttdcoop 10:13:42 <Mark> you're more than welcome to build some slhs if main hubs and stations are a bit intimidating 10:36:22 *** happpy has joined #openttdcoop 10:37:01 <happpy> !players 10:37:01 <coopserver> happpy: There are currently 0 players and 2 spectators, making a total of 2 clients connected 10:37:08 <happpy> hi all 10:37:13 <V453000> \o/ hy Mark 10:37:52 <V453000> your plan is so shit, I love it 10:38:28 <V453000> ... I think I have suggested something very similar to be played like 104398 times already but it was never actually voted :D 10:41:14 <happpy> how thing's v 10:41:48 <barnex> why is it shit? 10:42:01 *** lol has joined #openttdcoop 10:42:08 <lol> @monologue 10:42:08 <Webster> lol: Your current monologue is at least 1 line long. 10:42:24 <V453000> it isnt barnex, I just have endless habit of throwing shit at Mark, and he throws shit at me 10:42:28 <lol> @roulette 10:42:28 <Webster> lol: *click* 10:42:34 <barnex> ;3 10:42:36 <V453000> except my shit is completely justified, OF COURSE 10:42:57 <V453000> going fer lunch 10:42:59 <V453000> bai 10:43:02 <lol> bye 10:43:05 <happpy> k 10:43:14 <happpy> hi lol 10:43:21 <lol> hi happly 10:43:21 <happpy> how ar u 10:43:22 <Mark> fucking czech bastard 10:43:33 <lol> fine, found some xool commands 10:43:47 <happpy> cool 10:43:50 <Mark> hi btw 10:43:50 <lol> try the roulette one 10:44:11 <happpy> how ar u mark 10:44:37 <lol> and we need to start quoting because that page is really funny 10:45:07 <lol> @coin 10:45:07 <Webster> lol: tails 10:45:27 *** lol has quit IRC 10:45:36 *** lol has joined #openttdcoop 10:46:37 <lol> but i leave again 10:46:44 <happpy> k 10:46:56 <lol> i just came around to see how much monologue i got 10:47:11 <lol> try that one too happpy 10:47:23 <happpy> k will doo 10:55:15 *** lol has quit IRC 12:22:44 <V453000> THOU BRAINS SHALL MELT 12:23:31 <V453000> I played openttd for about 2 hours on Sunday and I thought of something completely new XD 12:24:10 <happpy> coll 12:44:26 *** happpy has quit IRC 12:51:07 <Mark> what the hell did you come up with now 12:52:45 <hylje> wow, something new with openttd? i thought everything possible had been done!! 13:06:42 <V453000> Mark: stuff :> 13:07:10 <Xhizor> Show us oh mighty V453000 13:08:20 <V453000> wont spoil anything :) you will see when its done 13:10:50 <V453000> all I will say that it will open a whole new level of possibilities 13:14:23 *** Hiddenfunstuff has joined #openttdcoop 13:15:14 <Mark> V453000: meh :P 13:15:27 <Mark> im still waiting for nuts rv's 13:16:04 <V453000> nuts iz ded 13:16:14 <V453000> not wtf enough 13:16:40 <V453000> I might make RVs though 13:16:59 <V453000> BIG PLANS 13:55:01 *** liq3 has quit IRC 14:15:57 <coopserver> *** Xhizor has left the game (Leaving) 14:39:35 *** p3tiny has joined #openttdcoop 14:50:34 <coopserver> *** Mark has left the game (general timeout) 14:57:29 *** Mark has quit IRC 15:35:03 *** Mark has joined #openttdcoop 15:35:03 *** Webster sets mode: +o Mark 15:36:28 <Mark> !pw 15:36:28 <coopserver> Mark: height 15:37:46 <Mark> !pw 15:37:46 <coopserver> Mark: signed 15:37:53 <coopserver> *** Game still paused (connecting clients, number of players) 15:37:55 <coopserver> *** Mark has joined 15:37:56 <coopserver> *** Game still paused (number of players) 15:37:57 <coopserver> *** Game unpaused (number of players) 15:38:15 <Mark> @calc 512/3 15:38:15 <Webster> Mark: 170.666666667 15:50:11 <barnex> !pw 15:50:11 <coopserver> barnex: excess 15:50:14 <coopserver> *** Game paused (connecting clients) 15:50:15 <coopserver> *** barnex has joined 15:50:16 <coopserver> *** Game unpaused (connecting clients) 15:52:42 <barnex> hey Mark 15:52:46 <coopserver> <Mark> hi 15:54:55 <barnex> ML near Langenfeld (east from MLH you're building) is built like that (a lot of space between tracks) in anticipation of SLH there? 15:55:26 <coopserver> <Mark> yeah and with general expansion in mind 15:55:42 <coopserver> <Mark> also allows for airholes for bridged and tunnels etc 15:55:59 <barnex> airholes? 15:56:11 <coopserver> <Mark> see !airhole 15:56:15 <barnex> !airhole 15:56:19 <coopserver> <Mark> basically somewhere to put a signal between bridges 15:56:25 <coopserver> <Mark> to shorten the gap 15:56:25 <barnex> oh ok 16:01:16 <barnex> SLs are going to be just LR, right? 16:01:31 <coopserver> <Mark> yes 16:07:27 *** Maraxus has joined #openttdcoop 16:07:27 *** ChanServ sets mode: +o Maraxus 16:09:01 <Maraxus> !pw 16:09:01 <coopserver> Maraxus: vector 16:09:12 <coopserver> *** Game paused (connecting clients) 16:09:13 <coopserver> *** Maraxus has joined 16:09:14 <coopserver> *** Game unpaused (connecting clients) 16:10:13 <coopserver> *** Maraxus has joined company #1 16:17:42 <barnex> and if I start with signal every other square (S_S_S_S_S) and I want to offset it a little is S_SS_S_S_S ok? 16:17:51 <coopserver> <Mark> yeah 16:18:23 <coopserver> <Mark> CL for sidelines is 3 16:19:52 <barnex> oh ok 16:20:19 <coopserver> <Mark> makes your life a bit easier 16:20:23 *** StarLite has joined #openttdcoop 16:20:23 *** ChanServ sets mode: +o StarLite 16:24:48 <barnex> how much terraforming do we do? 16:24:58 <coopserver> <Mark> as much as neccesary 16:27:00 <V453000> DUTCH MODE 16:27:42 <coopserver> <Mark> :> 16:32:10 <Xhizor> dutch who 16:32:23 <Xhizor> berlin? 16:32:50 <Xhizor> !pw 16:32:50 <coopserver> Xhizor: folded 16:32:53 <coopserver> *** Game paused (connecting clients) 16:32:54 <coopserver> *** Xhizor has joined 16:32:55 <coopserver> *** Game unpaused (connecting clients) 16:32:57 <coopserver> <Mark> are you american? 16:33:08 <barnex> who? 16:33:19 <coopserver> <Mark> Xhizor 16:33:24 <Xhizor> I am from the greatest city in Europe. 16:34:01 <V453000> new york? 16:34:17 <coopserver> <Xhizor> Which is obviously Enschede. 16:34:24 <V453000> nice 16:34:27 <V453000> never heard of it 16:34:40 <coopserver> <Mark> enschede city 16:34:42 <V453000> things I dont hear about are things that cant bother me 16:34:44 <coopserver> <Mark> how can you not have heard of it 16:34:49 <V453000> which means they are the greatest 16:34:51 <coopserver> <Xhizor> :D 16:34:58 <barnex> this city is so great 16:35:02 <barnex> you probably never heard of it 16:35:05 <barnex> hipstercity 16:35:21 <V453000> nice middle of nowhere, and on top of that dutch middle of nowhere 16:35:33 <coopserver> <Xhizor> Hahaha 16:35:51 <V453000> more than half extra population than my home town though :P 16:36:03 <V453000> <- is atm in MIGHTY Prague so ... 16:37:26 <barnex> visegrad group stronk 16:37:34 <barnex> warsaw reporting in 16:41:33 <coopserver> <Mark> absolutely unexpandable slh 16:41:44 <barnex> ;o 16:41:50 <barnex> mine? 16:41:55 <coopserver> <Mark> no mine 16:42:06 <barnex> oh wow 16:42:09 <V453000> shit per usual 16:42:10 <barnex> it looks so nice though 16:42:36 <barnex> I should copy & paste it to my side of things 16:42:45 <coopserver> <Mark> its a horrible design really 16:42:51 <coopserver> <Mark> but yeah it looks nice 16:44:31 <barnex> uhm btw, I guess I should change all my 3l bridges to 4l? 16:44:34 <barnex> because speed limits? 16:44:43 <coopserver> <Mark> yes 16:44:46 <coopserver> <Mark> or use tunnels 16:45:20 <coopserver> <Mark> also, try to keep your bridges synced 16:45:26 <coopserver> <Mark> especially the ml ones 16:45:52 <barnex> oh ok 16:46:04 <coopserver> <Mark> know what i mean? 16:46:06 <V453000> single SL bridges ftw 16:46:06 <V453000> :> 16:46:30 <V453000> #un-proper-yet-functional-railways-movement 16:46:57 <Mark> https://wiki.openttdcoop.org/Line_sync 16:47:50 <barnex> https://blog.openttdcoop.org/2010/07/27/building-101-double-bridges-and-you/ this is what I was reading 16:48:02 <barnex> but you judged correctly that I have no idea what synced meant :P 16:48:44 <barnex> I think I'm going to rebuild everything now 16:48:53 <barnex> because reasons 16:49:25 *** happpymoblic has joined #openttdcoop 16:50:31 <coopserver> <Xhizor> Happy thanksgiving. 16:51:51 *** happpy has joined #openttdcoop 16:52:08 <barnex> how can americans survive two family holidays in such short span of time 16:52:12 <barnex> I'll never fathom 16:52:24 <happpy> !players 16:52:24 <coopserver> happpy: There are currently 4 players and 0 spectators, making a total of 4 clients connected 16:52:26 <happpy> hi 16:53:19 <barnex> hey happpy 16:53:30 <happpy> how things 16:53:44 <barnex> nice 16:54:07 <barnex> seems like Mark is going to build everything and then rest on seventh day, while I'm trying to build one SLH ;3 16:57:51 <barnex> 'S' is not a curve, right? 16:58:17 <Jam35> !pw 16:58:17 <coopserver> Jam35: bounds 16:58:22 <coopserver> *** Game paused (connecting clients) 16:58:24 <coopserver> *** Jam35 has joined 16:58:25 <coopserver> *** Game unpaused (connecting clients) 16:58:54 <happpy> hey jam 16:59:09 <coopserver> <Jam35> heyhey 16:59:27 <happpy> how ar u 16:59:41 <coopserver> <Jam35> grate 17:02:48 <coopserver> *** Jam35 has left the game (Leaving) 17:03:11 <barnex> about BBH01, am I correct thinking that going from north to east you can't go on the middle line? 17:05:35 <coopserver> *** Maraxus has joined spectators 17:15:48 <barnex> if someone has the time, please look at "!halp will this work" 17:16:20 <Mark> barnex: yes you are correct in thinking so 17:16:35 <Mark> but that's fine 17:16:44 <Mark> no point splitting prioritized lines 17:19:16 <coopserver> <Mark> about your sign, it will work, but a train trying to join either ML will block the join for the other one 17:19:49 <coopserver> <Mark> better make 3 seperate joins 17:20:12 <barnex> thanks 17:29:42 *** p3tiny has quit IRC 17:30:04 *** p3tiny has joined #openttdcoop 17:53:46 <Jam35> !pw 17:53:46 <coopserver> Jam35: filled 17:53:57 <coopserver> *** Game paused (connecting clients) 17:53:59 <coopserver> *** Jam35 has joined 17:54:00 <coopserver> *** Game unpaused (connecting clients) 17:55:48 *** Progman has joined #openttdcoop 18:13:36 <coopserver> *** Maraxus has joined company #1 18:22:05 <coopserver> *** barnex has left the game (Leaving) 18:24:07 <coopserver> *** Maraxus has joined spectators 18:40:32 <coopserver> *** Maraxus has left the game (Leaving) 18:40:35 *** Maraxus has quit IRC 19:00:20 <Mark> !setdef 19:00:21 <coopserver> Mark: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 19:06:10 <coopserver> *** Mark has joined spectators 19:19:14 <Mazur> !pw 19:19:14 <coopserver> Mazur: almost 19:19:18 <coopserver> *** Game paused (connecting clients) 19:19:19 <coopserver> *** Mazur has joined 19:19:20 <coopserver> *** Game unpaused (connecting clients) 19:19:37 *** dr_gonzo has joined #openttdcoop 19:20:10 *** dr_gonzo is now known as Guest10005 19:21:47 *** Arveen has joined #openttdcoop 19:22:17 <Arveen> !pw 19:22:18 <coopserver> Arveen: forbid 19:22:22 <coopserver> *** Game paused (connecting clients) 19:22:23 <coopserver> *** Arveen has joined 19:22:24 <coopserver> *** Game unpaused (connecting clients) 19:22:33 <coopserver> <Mazur> Arrrrrrrrrrrr. Veen. 19:22:49 <Arveen> Mazurrrrrrrrrrrrr :D 19:23:37 <Arveen> hows going ? - the new game just started it looks like ? 19:24:22 <coopserver> <Mazur> Just started in on the second MSH, thirds one needed at other end,. 19:24:48 <Arveen> i never played a mars map before 19:25:23 <Arveen> so many strange sounds hehe 19:25:26 <coopserver> <Mazur> Just like normal map, only looks different. And toy,and industies. 19:30:06 <Arveen> btw - are there even more climates ? i seen just "wastelands" on the ottd board 19:30:46 <coopserver> <Mazur> Nope, Arctic, Temperate, Desert, Toyland and Mars, which is a mod of Toyland. 19:31:15 *** lol has joined #openttdcoop 19:31:16 <lol> !pw 19:31:16 <coopserver> lol: differ 19:31:26 <coopserver> *** Game paused (connecting clients) 19:31:27 <coopserver> *** lol has joined 19:31:27 <Arveen> should be possible to run firs on mars ? 19:31:28 <coopserver> *** Game unpaused (connecting clients) 19:31:38 *** cha0tics has joined #openttdcoop 19:31:45 <coopserver> <lol> yeah i think so 19:31:55 <coopserver> <Mazur> Anyone want to help me with MSH west>? 19:32:02 <coopserver> <lol> yeah i do 19:32:20 <cha0tics> hi @ll 19:32:25 <Arveen> if i could figure out what to do i might too - hehe 19:32:27 <coopserver> <Mazur> Hi, lol. 19:32:34 <lol> if it isn't working you can try to set the mars grf static and spawn a temperate map 19:33:00 <cha0tics> !pw 19:33:00 <coopserver> <Mazur> Working on hte joins, now, just remembered there's to be mizing. 19:33:01 <coopserver> cha0tics: differ 19:33:06 <coopserver> *** Game paused (connecting clients) 19:33:09 <coopserver> *** cha0tics has joined 19:33:10 <coopserver> *** Game unpaused (connecting clients) 19:33:14 <coopserver> <Jam35> wastelands is a newgrf 19:33:33 <coopserver> <lol> so? 19:33:41 <coopserver> <Jam35> someone asked 19:33:49 <coopserver> <Mazur> Map or climate? 19:33:57 <coopserver> <Jam35> everythings 19:34:02 <Arveen> jep 19:34:07 <Arveen> but its wip afaik 19:34:08 <coopserver> <Mazur> Thoughyt it was just adifferent map. 19:34:09 <coopserver> <lol> ah, i thought it had to do with my idea of mars+firs 19:34:22 <Jam35> http://andrew350.users.tt-forums.net/projects/development/wasteland.html 19:34:25 <Arveen> http://www.tt-forums.net/viewtopic.php?t=70448 19:34:26 <Webster> Title: Wasteland [WIP] - Testers wanted - 0.2.0 Released 5-31-15 - Transport Tycoon Forums (at www.tt-forums.net) 19:34:37 <Jam35> we used am early version on stable a while ago 19:34:44 <Jam35> it was broken 19:35:05 <coopserver> <lol> in that corner we get 4 stations isn't it mazur? 19:36:01 <coopserver> <cha0tics> theoretically, unless there should be a combined station. on te plan are only 2 19:36:12 <coopserver> <Mazur> Just TOY and FIZZY, I think. 19:36:23 <coopserver> <lol> in msh we get joins of primair and secundair at the same place isn't it? 19:36:34 <coopserver> <cha0tics> that means 4 - drop+pick each 19:36:43 <coopserver> <Jam35> drop station and 2 picks? 19:36:49 <coopserver> <Jam35> 3 19:36:54 <coopserver> <lol> can be done too 19:37:05 <coopserver> <Mark> one drop two pickups 19:37:12 <coopserver> <lol> mark decides 19:37:19 <coopserver> <Jam35> simple and best imo 19:37:22 <coopserver> <Mark> that's how it always works really 19:37:44 <Arveen> any reason for the map size or just for fun ? 19:37:47 <coopserver> <Mazur> So, easier to bjuild from the statins out, you mean? 19:37:53 <coopserver> <cha0tics> kk, I'll try the drop, if noone objects 19:38:17 <coopserver> <lol> sure do it 19:38:18 <coopserver> *** cha0tics has joined company #1 19:38:24 <coopserver> <lol> no start from hub isn't it? 19:38:33 <coopserver> <Mark> start from wherever you like 19:38:44 <coopserver> <Mark> station from the station makes more sense as you'll never run out of space 19:38:51 <coopserver> <lol> can i plan something in red? 19:38:53 <coopserver> <cha0tics> I'll put the drop at the edge 19:38:55 <coopserver> *** lol has joined company #1 19:39:18 <coopserver> <cha0tics> hey 19:39:29 <coopserver> <lol> it is just what i think would be nice 19:39:43 <coopserver> <cha0tics> wait a sec, I'll place the station 19:40:04 <coopserver> <Mark> lol: why dont you take the other corner.. 19:40:16 <coopserver> <lol> wanted to help mazur 19:40:44 <coopserver> <Mazur> He is now moving to hte other side. 19:40:47 <coopserver> <Mazur> :-) 19:40:54 <coopserver> <cha0tics> leave a bit of a gap to the platform 19:40:57 <coopserver> <lol> why? 19:41:12 <coopserver> <cha0tics> because I might need to expand 19:41:25 <coopserver> <cha0tics> not sure about the total number of platforms yet 19:41:32 <coopserver> <lol> more why mazur is leaving 19:41:51 <coopserver> <Mazur> Because I just want the whole to be built, and wokring on hte hub might iterfere with Ch0as Theory. 19:42:02 <coopserver> <cha0tics> lol 19:42:15 <coopserver> <lol> k 19:42:25 <coopserver> <lol> what do you think of this cha0tics? 19:43:24 <coopserver> <lol> and we can expand much more this way 19:43:27 <coopserver> <lol> agree? 19:44:03 <coopserver> <cha0tics> let me build the drop and you may do the pickups 19:44:12 <coopserver> <lol> finbe 19:44:20 <coopserver> <lol> it was for the planning of the pickups too 19:44:33 <coopserver> <cha0tics> yeah, I can work wround that 19:45:18 <coopserver> <lol> how is the prozone game going? 19:46:58 <coopserver> <cha0tics> the MSH will bring 3 lines in? 19:47:02 <coopserver> <lol> yeah 19:48:58 <coopserver> <lol> i can make the tunnels a bit longer if you like 19:49:47 <coopserver> <cha0tics> wait a sec 19:51:09 <coopserver> <cha0tics> ok, that way it'll mork 19:56:10 <coopserver> <lol> can you bridge all connections chaotics? 19:56:20 <coopserver> <lol> so i can go underground 19:56:45 <coopserver> <cha0tics> I could 19:58:06 <coopserver> <cha0tics> done 19:58:10 <coopserver> <lol> thanks 20:00:08 <coopserver> <lol> we need happy 20:00:13 <coopserver> <cha0tics> why? 20:00:17 <coopserver> <lol> overflows 20:00:23 <coopserver> <cha0tics> lol 20:00:46 <coopserver> <cha0tics> yeah seems like he's trying to get a degree in overflowing 20:01:28 <coopserver> <lol> did you take a look at the prozone chaotics? 20:01:50 <coopserver> <cha0tics> 2 days ago 20:07:10 <coopserver> <lol> nice stations chaotics 20:07:37 <coopserver> <cha0tics> thanks, I'll take a smokw break, then I'll do the split 20:08:01 <coopserver> <lol> i think you can add some signals in front of the pbs 20:08:45 <coopserver> <cha0tics> should not 20:08:54 <coopserver> <lol> why not? 20:09:06 <coopserver> <cha0tics> yeah, can do some TL signals 20:09:28 <coopserver> <lol> and maybe at the outgoing lines too 20:09:32 <coopserver> <lol> because that is quite a gap 20:09:52 <coopserver> <cha0tics> prob is there could be a block if I would 20:10:25 <coopserver> <lol> that only blocks if whole ml blocks isn't it? 20:10:27 <coopserver> <cha0tics> I would have to move the whol stuf by two tile 20:10:58 <coopserver> <cha0tics> look at the blu part 20:11:02 <coopserver> <cha0tics> blue 20:11:04 <coopserver> <lol> i see it 20:11:17 <coopserver> <cha0tics> see what I mean 20:11:21 <coopserver> <lol> no 20:11:36 <coopserver> <lol> it would only block that cross for a short time 20:11:40 <coopserver> <lol> i think 20:11:53 <coopserver> <lol> and you get that too if middle platform stays full 20:12:25 <coopserver> <lol> but if you think so do it your way 20:12:28 <coopserver> <lol> it is your station 20:12:49 <coopserver> <lol> i'm not complete sure about what i was saying 20:12:50 <barnex> !pw 20:12:50 <coopserver> barnex: agains 20:12:55 <coopserver> *** Game paused (connecting clients) 20:12:56 <coopserver> *** barnex has joined 20:12:57 <coopserver> *** Game unpaused (connecting clients) 20:13:01 <coopserver> <cha0tics> I'll think about it 20:13:11 <coopserver> <lol> in your smokebreak ;) 20:13:15 <coopserver> <cha0tics> maybe I'll move the whole stuff by 2 tiles and do it then 20:13:23 <coopserver> <cha0tics> right, afk 20:14:33 <barnex> ;o 20:14:38 <barnex> what's going on southwest? 20:14:52 <barnex> inb4 'a lot' :D 20:15:03 <coopserver> <lol> south you mean? 20:15:21 <barnex> well, if south is bottom of the screen, then yea 20:15:29 <coopserver> <lol> it is me building 20:16:08 <barnex> well, looks giant compared to other main stations :D 20:16:28 <coopserver> <lol> it is for toys and fizzy drinks 20:16:43 <coopserver> <lol> cha0tics builded a part of it too btw 20:16:58 <coopserver> <lol> and townstations is a drop and this is pickup 20:19:43 <barnex> and what's up with that depot? 20:19:51 <coopserver> <lol> it is a overflow 20:20:00 <coopserver> <lol> an depot can store an infinte number of trains 20:20:05 <barnex> I know 20:20:12 <coopserver> <lol> so if we have more trains then cargo trains will go there 20:20:13 <barnex> but can't see how the trains would get in it? 20:20:29 <coopserver> <lol> do you see that blue rail 20:20:32 <coopserver> <lol> / 20:20:35 <coopserver> <lol> ? 20:20:38 <barnex> yeah 20:20:42 <coopserver> <cha0tics> back 20:20:47 <coopserver> <lol> there they have to turn around 20:20:55 <barnex> oh ok 20:21:20 <barnex> missed the hidden tunnel entrance 20:21:46 <coopserver> <cha0tics> I'll move the whole thing 20:21:58 <coopserver> <lol> really? 20:22:04 <coopserver> <lol> feel like building barnex? 20:22:30 <barnex> in a moment, I have half of slh that needs completing :-) 20:23:27 <barnex> but before that, what's up with that other dead end and signaled loop? 20:23:44 <coopserver> <lol> can you colour it 20:23:48 <coopserver> <lol> or place a sign 20:24:02 <barnex> yellow 20:24:05 <barnex> under fizzy pickup 20:24:13 <coopserver> <lol> it is a pathfinder trap 20:24:18 <coopserver> <lol> i hope it will work 20:24:24 <coopserver> <lol> so trains will go into overflow 20:26:14 <coopserver> <Jam35> I don't think path will get reserved there 20:26:19 <coopserver> <Jam35> I may be wrong 20:26:25 <coopserver> <lol> i think you are right 20:26:50 <coopserver> <Jam35> presignals will work i think 20:27:04 <coopserver> <lol> i cannot seperate overflow and station 20:27:06 <coopserver> <Jam35> the problem is that the short platform is a penalty 20:27:34 <coopserver> <lol> so a train in the overflow will block that signalblock for a long time 20:27:34 <barnex> what I've read about pathfinder traps seems to make no sense if they lead nowhere 20:27:50 <coopserver> <lol> there is an station later down the line 20:27:58 <coopserver> <lol> it is in green 20:28:06 <barnex> oh ok 20:28:13 <barnex> so this works for pathfinder? 20:28:19 <coopserver> <lol> i don't know 20:28:23 <coopserver> <lol> just trying 20:29:02 <coopserver> <Jam35> you want a train to block the entry? 20:29:15 <coopserver> <lol> no 20:29:29 <coopserver> <Jam35> i don't understand 20:29:33 <coopserver> <Jam35> use presginals 20:29:34 <coopserver> <cha0tics> is that enough space lol? 20:29:40 <coopserver> <lol> sure 20:30:08 <coopserver> <lol> do you think the overflow will work jam? 20:30:35 <coopserver> <Jam35> 2 way signals will 20:30:50 <coopserver> <Jam35> and you don't need pf trap then 20:30:59 <coopserver> <lol> like this? 20:31:18 <coopserver> <Jam35> should do but I would make them all 2 way to bne sure 20:31:34 <coopserver> <lol> i think only the last 2 is enough 20:31:41 <coopserver> <lol> but why not 20:31:55 <coopserver> <Jam35> what about the other set? 20:32:06 <coopserver> <Jam35> oh I see 20:32:07 <coopserver> <lol> it has overflow by 2-way entry 20:32:28 <coopserver> <lol> the only thing is a train in overflow will block last platform if that one comes available 20:32:39 <coopserver> <lol> because the last combosignal will not turn to green 20:33:04 <coopserver> <Jam35> you built it there :) 20:33:15 <coopserver> <lol> never mind 20:33:16 <coopserver> <Jam35> take it right round 20:33:24 <coopserver> *** Jam35 has joined company #1 20:33:51 <coopserver> <lol> nice one 20:33:58 <coopserver> <cha0tics> ok, that should work now 20:35:08 <coopserver> <Jam35> that sucks :) 20:35:16 <coopserver> <lol> what? 20:35:17 <coopserver> <Jam35> double reverser 20:35:51 *** dwarf has joined #openttdcoop 20:35:54 <dwarf> !pw 20:35:54 <coopserver> dwarf: endian 20:36:27 <coopserver> *** Game paused (connecting clients) 20:36:28 <coopserver> *** dwarf has joined 20:36:29 <coopserver> *** Game unpaused (connecting clients) 20:36:31 <coopserver> <Jam35> get them away 20:36:41 <coopserver> <Jam35> then cannot block 20:36:51 <coopserver> <Jam35> if you need double reverser there is space 20:37:01 <coopserver> <lol> get what away? 20:37:13 <coopserver> <Jam35> trains away from station 20:37:32 <coopserver> <lol> i think this is fine 20:38:33 <coopserver> <lol> now a overflow for toys pick 20:38:47 <coopserver> <lol> that is a hard one too for cl 20:39:18 <coopserver> *** dwarf has left the game (Leaving) 20:41:13 <coopserver> *** cha0tics has joined spectators 20:43:57 *** dwarf has quit IRC 20:45:13 <coopserver> <lol> i hate this 20:45:29 <coopserver> <lol> a new plasticplant spawning in front of my station 20:45:46 <coopserver> <lol> is there a minimum age for industries before they die? 20:46:48 <coopserver> <Mazur> Prolly. 20:47:32 <coopserver> *** Arveen has left the game (Leaving) 20:48:11 *** Arveen has quit IRC 20:49:52 <coopserver> <Mark> we need an option for closing industries... 20:50:02 <coopserver> <Mark> other than magic dozer 20:50:04 <coopserver> <lol> o yeah 20:50:29 <coopserver> <lol> one just died that was in a extremely bad place 20:53:09 <coopserver> <cha0tics> btw, who is building the sweets corner? 20:53:18 <coopserver> <lol> it is mazur 20:53:27 <coopserver> <cha0tics> maz 20:53:35 <coopserver> <cha0tics> your PU station is too short 20:53:38 <coopserver> <cha0tics> TL9 20:53:54 <coopserver> <cha0tics> drop TL3 20:54:05 <coopserver> <Mazur> Oh, dear. 20:55:01 <coopserver> <Mazur> Didn't read careefully enough, twice. 20:55:33 <coopserver> <Mazur> /me collapses into a misrable heap and bawls his eyes out. 20:55:54 <coopserver> <Jam35> change the entry 20:55:57 <coopserver> <Jam35> easy 20:55:58 <coopserver> <lol> today i read in the statistics you are the most times telling what is true 20:56:07 <coopserver> <lol> what you are doing* 20:56:10 <coopserver> <lol> and it is true 20:56:21 *** Guest10005 has quit IRC 20:56:34 <barnex> them skills 20:56:38 <coopserver> <Mazur> Over to you, Jam. 20:56:43 <barnex> my SLH is larger than Mark BBH ;D 20:56:52 <barnex> Mark's 20:57:09 <coopserver> <lol> that is always 20:57:27 <coopserver> <lol> it is spaced out though 20:57:54 <Mark> :) 20:59:57 <coopserver> *** cha0tics has joined company #1 21:00:08 <coopserver> <lol> toys side is almost finished 21:00:20 <coopserver> <cha0tics> I'll do the entrance 21:05:34 <lol> @gap 3 21:05:34 <Webster> lol: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 21:07:24 <coopserver> <Mazur> You nixed the 6->3 joinns I made, jusg saying. 21:07:52 <coopserver> <Jam35> yes I forgot the bays were wrong size too 21:07:55 <coopserver> <Mazur> (in case htat was not your plan.) 21:08:03 <coopserver> <cha0tics> lol, can you connect the rest to fizzy 21:08:20 <coopserver> <cha0tics> because I don't know what was intended there 21:08:24 <coopserver> <lol> we have to merge one of them 21:09:12 <coopserver> <lol> though we lack some space 21:09:25 <coopserver> <cha0tics> where? 21:09:36 <coopserver> <lol> i put a sign 21:09:45 <coopserver> <lol> i need 2 waitingbays of 9 tiles 21:09:52 <coopserver> <lol> or we have to do a shifter like dwarf 21:10:03 <coopserver> <lol> and send trains that cannot shift to overflow 21:10:06 <coopserver> <Mazur> Gotta go. 21:10:15 <coopserver> <Mazur> N-joy. 21:10:21 <coopserver> <lol> thanks 21:10:21 <barnex> can I connect some primary industries now? 21:10:24 <coopserver> <lol> cu 21:10:31 <coopserver> *** Mazur has left the game (Leaving) 21:10:34 <barnex> Or will they disappear before we start running trains? 21:10:38 <coopserver> <lol> our side is almost done barnex 21:10:46 <coopserver> <lol> in 15 minutes i think 21:10:48 <coopserver> <cha0tics> that fits 21:11:10 <coopserver> <lol> great 21:11:21 <coopserver> <lol> though you got 1 cl 4 21:11:34 <coopserver> <cha0tics> yeah, wait a sec 21:12:48 <coopserver> <lol> i start to like this area cha0tics 21:14:30 <coopserver> <cha0tics> ok, continue 21:14:36 <coopserver> <cha0tics> that should work now 21:16:59 <coopserver> <lol> shall we move the merging part 21:17:07 <coopserver> <lol> so make some room for a balancer 21:17:17 <coopserver> <cha0tics> prob best 21:17:40 <coopserver> <cha0tics> wait a sec 21:17:46 <coopserver> <lol> too late 21:17:56 <coopserver> <cha0tics> no, wait now 21:20:42 <coopserver> <lol> does this help? 21:24:25 <barnex> why are your drops TL4? 21:24:49 <coopserver> <lol> TL 3 21:24:50 <barnex> plan says TL3 for primary 21:25:04 <coopserver> <lol> it has a fancy tile at the edge 21:25:04 <barnex> oh ok 21:25:07 <barnex> the spacer thingy 21:26:43 <coopserver> <lol> that was really fast building for such a blancer 21:26:55 <coopserver> <lol> do you see the sign i put at the bridges? 21:27:38 <coopserver> <cha0tics> yes, but I think that shouldn't be a prob 21:27:51 <coopserver> <lol> it has 2/3 of the trains 21:29:01 <coopserver> <cha0tics> we can fix it later, let's first test it 21:29:19 <coopserver> <lol> you can do the primairies for the west side barnex 21:29:54 <coopserver> <cha0tics> I guess that prio needs to be pbs 21:30:04 <coopserver> <lol> where? 21:30:11 <barnex> lol: thanks 21:30:15 <coopserver> <cha0tics> where you put the two signs 21:30:20 <coopserver> <lol> show me 21:30:23 <coopserver> <lol> if you like 21:30:50 <coopserver> <lol> i see 21:31:38 <coopserver> <cha0tics> like that? 21:31:47 <coopserver> <lol> i like it 21:33:01 <coopserver> <lol> i like this area 21:33:19 <coopserver> <cha0tics> I guess we are done 21:33:23 <coopserver> <lol> me too 21:33:32 <coopserver> <lol> we need industries 21:33:45 <coopserver> <cha0tics> Tox is there already 21:33:48 <coopserver> <cha0tics> Toy 21:33:59 <coopserver> <lol> it is at the wrong place 21:34:00 <coopserver> <cha0tics> Fizzy too 21:34:05 <coopserver> <lol> but we can change stationnames 21:34:09 <coopserver> <cha0tics> just change the names of the stations 21:34:24 <coopserver> <cha0tics> I'll walk the drop to both 21:35:06 <coopserver> <cha0tics> done 21:36:35 <coopserver> <lol> barnex: it is better to not connect the industries inside the ml 21:36:40 <coopserver> <lol> we like them gone 21:37:19 <coopserver> <Mark> prospect some industries when the other main station is done 21:37:22 <barnex> ok 21:37:31 <coopserver> <Mark> do like 10 of all primaries 21:37:33 <coopserver> <cha0tics> And stop adding trains, yet 21:37:40 <coopserver> <cha0tics> we are not done 21:38:06 <coopserver> <cha0tics> or don't you want to wait for Jam and Maz? 21:38:19 <coopserver> <lol> i don't mind 21:38:29 <Mark> wait for them to finish before prospecting 21:38:38 <Mark> otherwise there'll defintely be an industry in the way 21:39:15 <coopserver> <lol> i made an traingroup for you barnex 21:39:34 <coopserver> *** Mark has left the game (Leaving) 21:39:36 <Mark> goodnight 21:39:42 <barnex> gn 21:39:42 <coopserver> <cha0tics> gn8 21:39:45 <barnex> lol: thanks 21:40:22 <coopserver> <lol> do you mind if we start trains jams? 21:40:54 <coopserver> <Jam35> idc 21:42:30 <coopserver> <lol> i leave too 21:42:36 <coopserver> <cha0tics> bye 21:42:39 <barnex> bye 21:42:41 <coopserver> <lol> maybe i can make a slh tomorrow 21:42:49 <coopserver> <lol> i like this map though 21:42:53 <barnex> well it's my bedtime too I guess 21:42:57 <coopserver> <lol> and what we did today 21:43:10 <coopserver> *** barnex has left the game (Leaving) 21:43:16 <barnex> yep 21:43:18 <barnex> I only hope 21:43:25 <barnex> my hub won't crash 21:43:27 <barnex> early :D 21:43:30 <barnex> good night 21:43:41 <coopserver> <lol> gn 21:43:43 <coopserver> *** lol has left the game (Leaving) 21:43:46 *** lol has quit IRC 21:49:06 *** StarLite has quit IRC 21:49:51 <coopserver> *** Jam35 has joined spectators 21:54:23 <coopserver> *** Jam35 has left the game (Leaving) 22:04:32 <coopserver> <Xhizor> I blink my eyes and the whole network is done. 22:05:01 <coopserver> <cha0tics> you must have blinked a long time 22:05:06 <coopserver> <Xhizor> :D 22:05:15 <coopserver> <Xhizor> A few hours. 22:06:00 *** Fuco has joined #openttdcoop 22:06:00 *** ChanServ sets mode: +v Fuco 22:06:16 <coopserver> *** cha0tics has joined spectators 22:06:23 <coopserver> *** Xhizor has joined spectators 22:06:24 <coopserver> *** Game paused (number of players) 22:06:37 *** zwamkat has quit IRC 22:06:37 *** barnex has quit IRC 22:06:37 *** Jam35 has quit IRC 22:06:37 *** Sheogorath has quit IRC 22:06:37 *** Fuco_ has quit IRC 22:06:37 *** _dp_ has quit IRC 22:06:49 *** Jam35 has joined #openttdcoop 22:07:30 *** Sheogorath has joined #openttdcoop 22:07:43 *** barnex has joined #openttdcoop 22:07:43 *** Fuco_ has joined #openttdcoop 22:07:43 *** _dp_ has joined #openttdcoop 22:08:01 *** Fuco_ has quit IRC 22:08:16 *** _dp_ has quit IRC 22:08:22 *** dP has joined #openttdcoop 22:10:05 *** zwamkat has joined #openttdcoop 22:12:33 *** Hiddenfunstuff has quit IRC 22:12:53 *** dP is now known as _dp_ 22:12:56 <coopserver> *** Xhizor has left the game (Leaving) 22:27:45 *** Progman_ has joined #openttdcoop 22:31:00 *** Progman has quit IRC 22:31:06 *** Progman_ is now known as Progman 22:49:21 <coopserver> *** cha0tics has left the game (Leaving) 22:50:00 *** Xhizor has quit IRC 22:56:35 *** Progman has quit IRC 23:26:45 <happpy> !players 23:26:45 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 23:53:52 *** liq3 has joined #openttdcoop