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00:00:05 *** Ramsvs has joined #openttdcoop 00:00:25 <Ramsvs> !password 00:00:25 <coopserver> Ramsvs: broken 00:00:31 <coopserver> *** Game still paused (connecting clients, number of players) 00:00:37 <coopserver> *** Ramsvs has joined 00:00:38 <coopserver> *** Game still paused (number of players) 00:00:39 <coopserver> *** Game unpaused (number of players) 00:08:20 <happpy> hi 00:08:27 <coopserver> <Ramsvs> hello 00:08:32 <happpy> how ar y 00:08:36 <happpy> u 00:08:40 <coopserver> <Ramsvs> fine. and you? 00:08:50 <happpy> good thanks 00:10:56 <happpy> gn have fun 00:11:00 <coopserver> <Ramsvs> gn 00:11:09 <happpy> have a nice night 00:11:17 <coopserver> <Ramsvs> you too 00:11:25 <happpy> thanks 00:16:13 *** Clockworker has joined #openttdcoop 00:17:32 <coopserver> *** Ramsvs has left the game (Leaving) 00:17:33 <coopserver> *** Game paused (number of players) 00:17:38 *** Ramsvs has quit IRC 00:23:34 *** Clockworker_ has quit IRC 01:20:29 *** pugi has quit IRC 01:23:00 *** XtremeSG has joined #openttdcoop 01:24:01 <XtremeSG> !help 01:24:01 <coopserver> XtremeSG: http://wiki.openttdcoop.org/Soap 01:27:05 <XtremeSG> @quickstart 01:27:05 <Webster> Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart 01:33:23 <Clockworker> !pw 01:33:23 <coopserver> Clockworker: reinit 01:33:26 <coopserver> *** Game still paused (connecting clients, number of players) 01:33:32 <coopserver> *** Clockworker has joined 01:33:33 <XtremeSG> any server on now? 01:33:34 <coopserver> *** Game still paused (number of players) 01:33:35 <coopserver> *** Game unpaused (number of players) 01:33:43 <Clockworker> public and welcome 01:33:48 <XtremeSG> hi 01:34:05 <coopserver> <Clockworker> hey 01:34:37 <XtremeSG> do i hv to make a acc yet? 01:34:46 <coopserver> <Clockworker> no, not really 01:34:51 <XtremeSG> ok 01:35:08 <XtremeSG> will join at maybe around 3-5 01:36:20 <XtremeSG> btw i use fone version of openttd. dk how to chat or use console =P 01:36:50 <coopserver> <Clockworker> I wouldn't know how to use the phone version 01:36:55 <coopserver> <Clockworker> never tried it 01:37:00 <XtremeSG> lel. me 2 01:55:21 <XtremeSG> How long hv u been at the building stage? did it just start or is it abt to end? 01:56:59 <Clockworker> we started like 3 days ago 01:57:10 <Clockworker> there's a lot of work to be done broski 01:59:48 <XtremeSG> how much is done? 02:00:23 <XtremeSG> And i found out how to chat in fone version ;) 02:01:58 <Clockworker> a few BBHs and SLHs 02:02:01 <Clockworker> a couple stations 02:02:19 <Clockworker> like really, there's still plenty of stuff to get your hands dirty with 02:02:46 <XtremeSG> mainline? 02:04:26 <Clockworker> just get on and look at the game 02:04:27 <Clockworker> hahaha 02:04:35 <Clockworker> there's still ML to be done yeah 02:04:40 <Clockworker> it's just begun really 02:05:53 <XtremeSG> ok thx. i think ill like it 02:06:59 <Clockworker> yup 02:19:00 <coopserver> *** Clockworker has left the game (general timeout) 02:19:01 <coopserver> *** Game paused (number of players) 02:20:37 <Clockworker> !pw 02:20:37 <coopserver> Clockworker: hotkey 02:20:41 <coopserver> *** Game still paused (connecting clients, number of players) 02:20:46 <coopserver> *** Clockworker has joined 02:20:47 <coopserver> *** Game still paused (number of players) 02:20:48 <coopserver> *** Game unpaused (number of players) 02:21:35 <XtremeSG> wut? u timed out? 02:21:46 <coopserver> <Clockworker> yeah I was uploading an image 02:21:52 <coopserver> <Clockworker> and my internet shat the bed 02:30:56 <XtremeSG> lol 02:31:09 <XtremeSG> uploading wut image? 02:32:05 <coopserver> <Clockworker> just a screenshot of the game, lad 02:32:15 <Clockworker> http://puu.sh/lPRbz/3d2b6e1a76.png 02:32:31 <Clockworker> to show a friend 02:58:17 <XtremeSG> can u teach me at 3pm-5pm or whenever i join game (GMT +8.00) how to build advanced stations? 02:58:32 <XtremeSG> Me love trains! 02:58:56 <Clockworker> well, stations like the ones being built in the current game are refit types, which I'm not good with 02:59:08 <Clockworker> but we can mess around in the welcome server with something more standard 02:59:16 <XtremeSG> wuts a refit type 02:59:36 <XtremeSG> refitable types? 02:59:43 <Clockworker> it's a double station, where a train gets in, unloads, enters a depot, refits the cargo type then loads on another platform 02:59:47 <XtremeSG> and where is the welcome server 02:59:54 <Clockworker> so the same train drops the cargo and picks up a new cargo 03:00:01 <XtremeSG> Ohhhhhh 03:00:14 <XtremeSG> so there is continuous refitting rite? 03:00:29 <Clockworker> continuous? 03:01:09 <XtremeSG> as in refit alr go to station loads leaves comes to another station unloads and refits again? 03:02:10 <Clockworker> they refit between unloading on a platform and loading a different cargo on another 03:02:42 <XtremeSG> ok maybe ill see that later i dun get it ._. 03:03:04 <Clockworker> https://wiki.openttdcoop.org/Refit 03:03:12 * XtremeSG slaps XtremeSG around a bit with a large fishbot 03:03:15 <Clockworker> http://blog.openttdcoop.org/2012/02/16/advanced-building-revue-11-refit-stations/ 03:03:24 <XtremeSG> ouch 03:03:56 <Clockworker> scratch that one is more complicated 03:03:57 <Clockworker> https://wiki.openttdcoop.org/Self-regulating_Network#Refit_SRNW 03:04:02 <Clockworker> here's a simpler explanation 03:17:36 <XtremeSG> !pw 03:17:36 <coopserver> XtremeSG: nicest 03:29:56 <Clockworker> not joining? 04:01:25 *** Chelo has joined #openttdcoop 04:02:11 <Chelo> @quickstart 04:02:14 <Webster> Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart 04:02:15 *** Chelo has quit IRC 04:06:25 *** Chelo has joined #openttdcoop 04:08:45 *** Chelo has quit IRC 04:10:07 *** theholyduck has quit IRC 04:10:28 *** theholyduck has joined #openttdcoop 04:41:47 *** liq4 has joined #openttdcoop 04:41:47 *** liq3 is now known as Guest844 04:41:47 *** liq4 is now known as liq3 04:44:12 <Clockworker> okay 04:44:15 <Clockworker> BBH whatever done 04:44:26 <Clockworker> a bit crazy since it was in a mountainside 04:47:07 *** Guest844 has quit IRC 05:02:48 <coopserver> *** Clockworker has left the game (Leaving) 05:02:49 <coopserver> *** Game paused (number of players) 05:03:49 *** liq3 is now known as Guest845 05:03:49 *** liq4 has joined #openttdcoop 05:03:49 *** liq4 is now known as liq3 05:09:52 *** Guest845 has quit IRC 05:24:39 <XtremeSG> hi clockworker 05:24:51 <Clockworker> hey 05:25:03 <XtremeSG> sry cant play until its 3pm(GMT +8.00) 05:25:16 <Clockworker> oh yeah no prob 05:25:25 <Clockworker> it was just funny that you asked for !pw 05:25:37 <XtremeSG> u know where is GMT +8.00 rite? 05:25:58 <XtremeSG> For fun and laughter peace and joy lel 05:26:09 <Clockworker> somewhere in asia? 05:26:12 <XtremeSG> ya 05:26:32 <XtremeSG> BBH seems big to me 05:26:42 <XtremeSG> Wuts it for 05:27:12 <Clockworker> for a main station 05:32:16 <XtremeSG> ok... 05:35:30 <Clockworker> sorry, did you want something more specific? 05:35:58 <Clockworker> it's a drop station, so it handles a high amount of trains compared to say, a raw material station 05:36:10 <Clockworker> so two tracks come in and two come out 05:36:50 <Clockworker> and each track coming to the hub links to every exit 05:36:59 <Clockworker> hence the seemingly redundant path 05:37:02 <Clockworker> paths 05:38:51 <XtremeSG> So BBH is where mainline goes to main station and is required to balance traffic? 05:41:24 <Clockworker> not necessarily 05:41:36 <Clockworker> a BBH can connect simply two mainlines (or more) 05:41:58 <Clockworker> sometimes it leads to a main station, then it's also called MSH 05:44:04 <XtremeSG> ok 05:44:27 <XtremeSG> can show me a pic of mountainside bbh? 05:45:20 <Clockworker> uh 05:45:30 <Clockworker> http://puu.sh/lPZ0V/aa709c2f5e.png 05:45:40 <Clockworker> this is how it ended like 05:47:53 <Clockworker> I do advise you to read the wiki for information, it explains everything better than I could 05:48:03 <Clockworker> but I'm happy to help 05:49:52 <Clockworker> looking at that pic right now, I'll probably change a couple things tomorrow on it 05:50:03 <Clockworker> mostly a couple merges 05:56:10 <XtremeSG> Thats uhhh...well complicated for me. The junctions i build is for maybe medium traffic with escape depots for heavy traffic or jams 05:58:36 <Clockworker> it was complicated for everyone at one point 05:58:41 <Clockworker> some things still are for me 05:59:01 <Clockworker> you just read and try on singleplayer, see how it works, watch people play 06:02:35 <XtremeSG> ok...btw can u help me improve my junction? 06:02:48 <XtremeSG> n how do i upload image to here? 06:06:39 *** Clockworker_ has joined #openttdcoop 06:07:00 <Clockworker> well gee IRC 06:07:06 <Clockworker> thanks for putting my fucking IP out there 06:07:25 <Clockworker> just upload it to like imgur 06:07:29 <Clockworker> and copy the link here 06:16:31 <XtremeSG> hmm...? 06:17:54 <Clockworker> hmm...? 06:18:12 <Clockworker> press prtscrn on your keyboard 06:18:23 <Clockworker> open paint, and paste 06:18:27 <Clockworker> save pic 06:18:34 <Clockworker> go to imgur.com and upload it 06:18:39 <Clockworker> copy link then paste here 06:19:59 <XtremeSG> http://imgur.com/DxpRxXx 06:20:00 <Webster> Title: Imgur: The most awesome images on the Internet (at imgur.com) 06:20:29 <XtremeSG> http://i.imgur.com/DxpRxXx.png 06:20:36 <XtremeSG> sry wrong one 06:21:04 <Clockworker> no it was the right one just a bit different 06:21:37 <XtremeSG> oh lol 06:22:21 <Clockworker> first of all those tight corners on the roundabouts slow trains to a crawl 06:22:46 <Clockworker> PBS spam is something to get rid of too 06:23:04 <XtremeSG> Um i dun put a lot 06:23:17 <Clockworker> that's a lot actually 06:23:18 <Clockworker> haha 06:23:27 <XtremeSG> wut??? 06:23:44 <Clockworker> having a simple one way signal every 2 tiles allow for a larger flor of trains than one pbs per segment 06:23:51 <Clockworker> flow of trains* 06:24:03 <XtremeSG> ok... 06:24:40 <Clockworker> of course, you need PBS or entry/exit signals at the junction 06:24:43 <Clockworker> that doesn't change 06:25:39 <XtremeSG> this is my station (Very messy) 06:26:13 <XtremeSG> http://i.imgur.com/Z3hEmUi.png 06:26:48 <Clockworker> that is too many signals, oh boy 06:26:49 <Clockworker> haha 06:27:03 <XtremeSG> wut? i like signals 06:27:39 <Clockworker> I like signals too but they have an optimal way to be used if we're talking about the way things are done at openttdcoop 06:28:01 <Clockworker> of course, you're free to play the way you like at the stable welcome server or elsewhere 06:28:22 <XtremeSG> ik i put that cos i accidentally crashed many trains before 06:28:38 <XtremeSG> so...how to put yr signals 06:28:44 <Clockworker> you see those three PBS at the 'start of mainline'? 06:29:03 <Clockworker> those are literally all you need before the station 06:29:08 <Clockworker> everything else is redundant 06:29:12 <XtremeSG> WHAT?!? 06:29:17 <Clockworker> yep 06:29:22 <Clockworker> all those PBS are redundant 06:29:39 <Clockworker> have you read about how PBS works? 06:29:51 <XtremeSG> maybe 06:29:54 <XtremeSG> cant remb 06:30:35 <Clockworker> https://wiki.openttd.org/Realistic_Path_Based_Signalling 06:31:03 <Clockworker> ooops 06:31:04 <Clockworker> https://wiki.openttd.org/Yet_Another_PBS_Patch 06:31:08 <Clockworker> this is the right link sorry 06:32:32 <Clockworker> you see, when a train is at the signal, it makes a check for an available route towards the end of the next block (next signal or a station) 06:32:41 <Clockworker> if it finds one, it goes 06:32:44 <XtremeSG> http://i.imgur.com/BNYO59P.png edited 06:32:56 <Clockworker> if another train finds another path in the same block, it goes through as well 06:33:04 <Clockworker> so you don't need several PBS 06:33:14 <Clockworker> on the first PBS the train will reserve a path for itself 06:33:37 <Clockworker> it'll "claim" a path and go through it 06:33:43 <XtremeSG> Uhhh i have traffic jam now 06:34:12 <XtremeSG> http://i.imgur.com/4VZLi7H.png 06:34:25 <Clockworker> I told you to remove the PBSs before the station 06:34:27 <Clockworker> not after 06:34:34 <Clockworker> put simple one-way signals after the station 06:34:38 <Clockworker> every 2 tiles 06:35:05 <XtremeSG> ... 06:35:17 <Clockworker> and put a PBS at the part where the entrance starts 06:35:22 <Clockworker> like 06:36:52 <Clockworker> http://i.imgur.com/UkNI3Yw.png 06:37:05 <Clockworker> at the exit 06:37:20 <Clockworker> remove those intersecting diagonal rails 06:37:24 <Clockworker> they will only jam you 06:37:47 <Clockworker> they're okay at the entrance because PBS will use them to pick a free platform 06:37:56 <Clockworker> at the exit though, it's just a hassle 06:40:12 <XtremeSG> AAAAAAHHHHHH After changing some signals i hv a total of 06:40:18 <XtremeSG> 5 train crashes 06:40:38 <Clockworker> hahahaha 06:40:43 <Clockworker> it's a learning experience 06:41:11 <XtremeSG> i built the whole line on pbs so technically can u explain how block signals work 06:41:36 <XtremeSG> lucky i use oil tankers not passengers 06:41:39 <Clockworker> by block signals what do you mean 06:42:28 <XtremeSG> 1st one is called bloock signals 06:43:22 <XtremeSG> the defualt block signals? 06:43:26 <Clockworker> https://wiki.openttd.org/Signals 06:43:48 <Clockworker> it's very thoroughly explained here 06:46:28 <XtremeSG> ok... 06:46:36 <XtremeSG> might need to experiment with it 06:47:16 <Clockworker> if you want to experiment and see how other people build 06:47:25 <Clockworker> the stable welcome server is perfect for you 06:53:37 <XtremeSG> ok... 06:53:56 <XtremeSG> stable server uses money cheat? 06:54:07 <Clockworker> no 06:54:18 <Clockworker> you start with normal money and make your company 06:54:25 <Clockworker> read the rules though 06:54:26 <XtremeSG> ok 06:54:48 <Clockworker> there's a ruleset you need to abide by so we don't start killing each other over a coal mine 06:54:50 <Clockworker> :^) 06:54:50 <XtremeSG> ill just see the block signals on how u use it, then i will use 06:58:26 <XtremeSG> ok got how to use block signals. 06:58:31 <XtremeSG> I hv gd imagnation 06:58:42 <XtremeSG> i can imagine how to use them 07:36:16 <XtremeSG> hi clockworker 07:36:22 <XtremeSG> i may be joining soon 07:40:28 <V453000> sup humanz 07:42:01 <XtremeSG> wut? 07:44:05 <V453000> way to say hi 07:44:22 <V453000> !pw 07:44:22 <coopserver> V453000: slowed 07:44:26 <coopserver> *** Game still paused (connecting clients, number of players) 07:44:28 <coopserver> *** V453000 has joined 07:44:29 <coopserver> *** Game still paused (number of players) 07:44:30 <coopserver> *** Game unpaused (number of players) 07:46:32 <coopserver> *** V453000 has left the game (Leaving) 07:46:33 <coopserver> *** Game paused (number of players) 08:04:14 <XtremeSG> Me is joining now 08:06:47 <XtremeSG> i only found welcome server XD 08:08:31 <XtremeSG> WHERE IS THE PUBLIC SERVER 08:09:52 <V453000> !ip 08:09:52 <coopserver> V453000: ps.openttdcoop.org:3983 08:09:58 <V453000> need correct revision for it 08:09:59 <V453000> !dl 08:09:59 <coopserver> V453000: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 08:10:00 <coopserver> V453000: http://www.openttd.org/en/download-trunk/r27452 08:13:03 *** XtremeSG has quit IRC 09:08:34 *** XtremeSG has joined #openttdcoop 09:08:46 <XtremeSG> Clockworker u there 09:09:23 <XtremeSG> I use phone version of openttd, do u know how to join public server 09:10:07 <XtremeSG> !help 09:10:07 <coopserver> XtremeSG: http://wiki.openttdcoop.org/Soap 09:10:52 <XtremeSG> !ip 09:10:52 <coopserver> XtremeSG: ps.openttdcoop.org:3983 09:15:18 <XtremeSG> helppppp 09:15:19 <V453000> what is the problem? 09:15:30 <V453000> you have r27452? 09:15:32 <XtremeSG> cant join server 09:15:34 <XtremeSG> dk 09:15:46 <V453000> what system are you on 09:15:48 <V453000> windows? 09:15:50 <V453000> 64bit? 09:15:58 <XtremeSG> my phone 09:16:03 <XtremeSG> android 09:16:18 <V453000> I wonder which option that is then 09:16:19 <V453000> !dl 09:16:19 <coopserver> V453000: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 09:16:20 <coopserver> V453000: http://www.openttd.org/en/download-trunk/r27452 09:16:38 <V453000> try that link though 09:16:44 <V453000> there you get the correct version 09:16:59 <XtremeSG> wait i change to my fone first 09:18:02 <V453000> basically you need 2-4 things ... first correct revision, and password. Eventually if you cant see the server then just type !ip here, and if you have some missing newGRF files, try to let the game download them when joining - and if those are not enough, type !grf here and download those 09:18:03 <Webster> Read the Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 09:18:46 *** XtremeSG has quit IRC 09:19:00 *** XtremeSG has joined #openttdcoop 09:19:10 <XtremeSG> Hi I changed to fone 09:19:13 <XtremeSG> !do 09:19:19 <XtremeSG> !dl 09:19:19 <coopserver> XtremeSG: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 09:19:20 <coopserver> XtremeSG: http://www.openttd.org/en/download-trunk/r27452 09:22:06 <XtremeSG> !up 09:22:08 <XtremeSG> Wth 09:22:11 <XtremeSG> !IP 09:22:11 <coopserver> XtremeSG: ps.openttdcoop.org:3983 09:25:13 <XtremeSG> V45300 some help here 09:25:21 <XtremeSG> Can't open it 09:25:37 <XtremeSG> Tried linux alt 09:29:11 *** XtremeSG_ has joined #openttdcoop 09:29:16 <XtremeSG_> Hi 09:29:24 <XtremeSG_> i installed source 09:29:26 <XtremeSG_> now wut 09:29:28 <V453000> I dont know what type of version do you need for phone 09:29:40 <V453000> does your r27452 run on your phone_ 09:29:42 <V453000> ? 09:29:52 <XtremeSG_> hmmm i just installed it 09:30:04 <XtremeSG_> idk wut to do next 09:30:07 <V453000> well then run it and try to connect to server with our ip :) 09:30:14 <V453000> !ip 09:30:14 <coopserver> V453000: ps.openttdcoop.org:3983 09:30:15 <XtremeSG_> how to run it? 09:30:21 <V453000> just start openttd? 09:30:48 <XtremeSG_> uhhhh its installed in downloads but openttd has its own file? 09:31:02 <V453000> where ever you installed, run it from there 09:31:12 <V453000> it is the same as if you unpack the zip to a folder 09:31:26 <V453000> the installer is just a fancy wizard for unpacking XD 09:31:31 <XtremeSG_> so ill just transfer the source file to openttd file 09:32:02 <V453000> eh I am guessing the source is not an actual version 09:32:11 <V453000> it is the source from which openttd is created 09:32:27 <XtremeSG_> WTH 09:32:34 <XtremeSG_> ME IS CONFUSED 09:32:56 <V453000> you ever had openttd running on your phone? 09:33:35 <V453000> [10:32] <V453000> what openttd version of trunk do humanz use for android phones? [10:33] <@peter1138> none, they're too small 09:33:41 *** XtremeSG has quit IRC 09:34:00 <XtremeSG_> ya 09:34:22 <XtremeSG_> openttd? 09:35:18 <V453000> ? 09:35:53 <XtremeSG_> dk how to check 09:35:55 *** liq3 has quit IRC 09:36:01 <V453000> but what to check 09:36:23 <XtremeSG_> dk wut trunk 09:36:25 <V453000> Did you ever play OpenTTD on your phone? Any version 09:36:50 <XtremeSG_> yes 09:36:56 <V453000> good 09:37:16 <V453000> and how did you install it / what did you download to get it? 09:37:59 <V453000> IF OpenTTD works on your device, then one of the !dl versions has to work 09:38:01 <XtremeSG_> play store 09:38:09 <V453000> hm 09:39:32 <V453000> I am guessing the openttd on phones is not official 09:39:36 <V453000> but I dont know 09:39:51 <XtremeSG_> but i can join servers leh 09:40:03 <XtremeSG_> but just cannot find yrs 09:40:07 <V453000> is it OpenTTD 1.5.3? 09:41:00 <XtremeSG_> how'd i know 09:41:16 <V453000> can you connect for example to our welcome server? 09:41:43 <V453000> I see you have been there, was it from your phone? 09:41:55 <XtremeSG_> network-game connection lost 09:42:03 <XtremeSG_> YES 09:42:11 <XtremeSG_> IT W FRM MY FONE 09:42:27 <V453000> well, then it indeed is 1.5.3 09:43:01 <XtremeSG_> hmmm...the creator is callled pelya? 09:43:02 <V453000> from what I found out, it looks like the official openttd development does not support phones, and a guy called pelya only releases Stable releases for phone use on the google play store 09:43:15 <XtremeSG_> ... 09:43:32 <XtremeSG_> serious 09:43:34 <V453000> which means that you can only play on stable release servers from your phone, not servers with different versions 09:43:57 <XtremeSG_> this game is an open source rite/ 09:44:11 <XtremeSG_> @#%$ 09:44:16 <V453000> yes that is why pylia can do tha 09:44:17 <V453000> t 09:44:25 <XtremeSG_> THAT WASNT A COMMAND 09:44:33 <V453000> ? :D 09:44:53 <XtremeSG_> could u next time just do a stable server... 09:45:57 <V453000> we have a stable server, the welcome server 09:46:07 <XtremeSG_> omg my fone crashed 09:46:19 <V453000> the main server (this) is one of the very few servers which use the trunk releases, which allows for stable releases to even exist 09:46:28 <XtremeSG_> btw y cant i connect to yr stable server 09:46:29 <V453000> because we filter many bugs out 09:46:34 <V453000> idk you said you were able to 09:47:22 <XtremeSG_> i went in and then the server gave me a red msg saying 09:47:34 <V453000> probably because your phone cpu cannot handle it 09:47:41 <XtremeSG_> NETWORK-GAME CONNECTION LOST 09:47:56 <XtremeSG_> My fone could 09:47:59 <XtremeSG_> i think 09:48:30 <XtremeSG_> imma gonna die!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 09:48:32 <V453000> the game is in advanced stage so even some computers might have problems with it 09:48:41 <V453000> lots of vehicles running around 09:48:48 <XtremeSG_> #$&% 09:48:54 <V453000> or some actual connection stuff which is less likely 09:49:16 <XtremeSG_> hmmm my connection is strong 09:49:30 *** brylie has joined #openttdcoop 09:49:32 <V453000> yeah it doesnt take that much 09:49:38 <V453000> point is, openttd takes only one cpu core for pahtfinding 09:49:46 <V453000> which for a phone could be a big issue 09:51:38 <V453000> yeah about 700 vehicles is not very tiny amount 09:53:54 <XtremeSG_> wth 09:54:01 <XtremeSG_> in the wecome server? 09:54:14 <XtremeSG_> well u just wasted 1 hr of my playtime XD 09:54:19 <V453000> I did not 09:56:56 <V453000> but yeah you are welcome. Just join us from a stronger device which can run trunk versions :) 10:05:04 <XtremeSG_> bb 10:05:09 *** XtremeSG_ has quit IRC 10:37:11 <happpy> !players 10:37:12 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 11:53:59 *** happpy has quit IRC 12:00:29 *** fair_ has joined #openttdcoop 12:05:27 *** happpy has joined #openttdcoop 12:12:22 *** brylie has quit IRC 12:30:30 *** Hiddenfunstuff has joined #openttdcoop 12:37:14 *** XtremeSG has joined #openttdcoop 12:37:26 <XtremeSG> HI V453000 12:37:33 <XtremeSG> I FOUND THE SERVER 12:37:41 <XtremeSG> BUTOROB IS 12:37:44 <XtremeSG> PROB 12:37:55 <XtremeSG> VERSION MISMATCH 12:38:17 *** brylie has joined #openttdcoop 12:42:39 *** happpy has quit IRC 12:45:56 *** XtremeSG has quit IRC 13:33:15 *** lol has joined #openttdcoop 13:33:26 <lol> clockworker 13:34:33 <lol> in the heb you build you first spit a line to later give it priority 13:35:39 <lol> that is quite useless, because if it has prioity trains will almost always be able to drive on, so no need to balance the traffic over 2 lines 13:37:03 <lol> you said you aould change something ao maybe you sid that already, i dont have openttd here, so i cannot see or gou did that or sign the spot 13:47:29 *** brylie has quit IRC 13:53:18 *** lol has quit IRC 14:11:47 *** fair_ has quit IRC 14:27:36 *** StarLite has joined #openttdcoop 14:27:36 *** ChanServ sets mode: +o StarLite 14:36:47 *** fair_ has joined #openttdcoop 15:12:07 <Clockworker_> That wasn't what I was referring to so thanks for pointing it out 15:12:54 <Clockworker_> I don't quite understand though 15:18:06 <Clockworker> like, the thing is all to all 15:18:15 <Clockworker> so pretty much every line splits 15:18:29 <Clockworker> from that perspective nothing should have prio then 15:19:21 <V453000> all to all is the ideal case but it is not necessary 15:19:29 <V453000> @merging 15:19:34 <V453000> @merger 15:19:36 <V453000> hm 15:19:38 <V453000> @merge 15:19:39 <Webster> Merging Tracks - #openttdcoop wiki - http://wiki.openttdcoop.org/Merging_Tracks 15:19:45 <V453000> that article 15:21:03 <Clockworker> that article says a single line about AtA so it doens't mention anything about prios to it 15:21:56 <Clockworker> oh there's 4 to 2 15:21:59 <Clockworker> I'll take a gander 15:22:13 <V453000> it is the article which should help you build stuff in general 15:22:19 <V453000> understanding it is vital 15:23:31 <Clockworker> so prio for the one that doesn't split, always 15:25:00 <Clockworker> !pw 15:25:00 <coopserver> Clockworker: rotors 15:25:03 <coopserver> *** Game still paused (connecting clients, number of players) 15:25:09 <coopserver> *** Clockworker has joined 15:25:10 <coopserver> *** Game still paused (number of players) 15:25:11 <coopserver> *** Game unpaused (number of players) 15:25:13 <V453000> yes 15:25:33 <V453000> take prio as a "check if this line is full", instead of "making one track more important" 15:25:39 <V453000> because that is exactly what it is 15:26:26 <Clockworker> okay, but if one of my merges has -all- tracks split (double bridges/tunnels) 15:26:39 <Clockworker> I just leave it free for all with no prio? 15:27:13 <V453000> sure :) 15:27:47 <Clockworker> wilco 15:27:54 <V453000> it depends how they all meet together, sometimes a tiny priority is fine, but in general all to all should be working with no priority 15:28:09 <Clockworker> haha 15:28:28 <Clockworker> prior knowledge of that would have saved me a lot of work 15:28:42 <Clockworker> I found it odd that I was prioing two mainlines 15:29:14 <V453000> yeah but that is the thing 15:29:21 <V453000> it isnt about hierarchy but about way the merging works 15:30:32 <Clockworker> hmm 15:37:53 *** ODM has joined #openttdcoop 15:40:36 <Clockworker> oookay removed a couple prios and changed others 15:41:25 <coopserver> <Clockworker> do I need to fix prios on the first hub too? 15:41:34 <Clockworker> (BBH05) 15:41:49 <V453000> honestly dont bother with it too much, at least you will see why it is an issue once we get traffic 15:41:58 <V453000> just build moar SLHs instead and you will see what happens >] 15:41:59 <V453000> :) 15:42:16 <Clockworker> well then 15:42:31 <Clockworker> I just got banned from building BBHs :^) 15:43:13 <V453000> noep :) 15:43:29 <coopserver> *** Clockworker has left the game (Leaving) 15:43:30 <coopserver> *** Game paused (number of players) 15:47:02 *** Asgeir has joined #openttdcoop 16:17:07 *** LadyHawk- has joined #openttdcoop 16:21:16 *** LadyHawk has quit IRC 16:21:16 *** LadyHawk- is now known as LadyHawk 16:26:57 *** lol has joined #openttdcoop 16:26:58 <lol> !pw 16:26:58 <coopserver> lol: recent 16:27:11 <coopserver> *** Game still paused (connecting clients, number of players) 16:27:13 <coopserver> *** lol has joined 16:27:14 <coopserver> *** Game still paused (number of players) 16:30:21 <coopserver> *** lol has left the game (Leaving) 16:30:22 *** lol has quit IRC 16:38:46 *** happpymoblic has joined #openttdcoop 16:42:49 *** Arveen has joined #openttdcoop 17:06:11 *** Progman has joined #openttdcoop 17:08:36 <Clockworker> !pw 17:08:36 <coopserver> Clockworker: deemed 17:08:39 <coopserver> *** Game still paused (connecting clients, number of players) 17:08:45 <coopserver> *** Clockworker has joined 17:08:46 <coopserver> *** Game still paused (number of players) 17:08:47 <coopserver> *** Game unpaused (number of players) 17:10:07 <coopserver> *** Clockworker has left the game (Leaving) 17:10:08 <coopserver> *** Game paused (number of players) 17:13:37 <Jam35> !pw 17:13:37 <coopserver> Jam35: dimmed 17:13:43 <coopserver> *** Game still paused (connecting clients, number of players) 17:13:48 <coopserver> *** Jam35 has joined 17:13:49 <coopserver> *** Game still paused (number of players) 17:15:57 <coopserver> *** Jam35 has joined company #1 17:15:58 <coopserver> *** Game unpaused (number of players) 17:32:32 *** happpymoblic has quit IRC 17:33:47 *** happpymoblic has joined #openttdcoop 17:34:53 *** happpy has joined #openttdcoop 17:35:43 <happpy> !players 17:35:43 <coopserver> happpy: There are currently 1 players and 0 spectators, making a total of 1 clients connected 17:35:45 <happpy> hi 17:38:53 <Mark> hello 17:39:01 <Mark> !pw 17:39:02 <coopserver> Mark: modify 17:39:05 <coopserver> <Jam35> olleh 17:39:07 <coopserver> *** Game paused (connecting clients) 17:39:10 <coopserver> *** Mark has joined 17:39:11 <coopserver> *** Game unpaused (connecting clients) 17:40:09 <happpy> hi mark 17:40:40 <happpy> how ar u mark 17:41:51 <happpy> hi jam how ar u 17:42:11 <Mark> good thanks 17:42:36 <coopserver> <Jam35> bad 17:43:04 <coopserver> <Mark> oh noes 17:43:21 <coopserver> <Jam35> not really 17:43:23 <coopserver> <Jam35> good 17:43:32 <coopserver> <Mark> :) 17:49:40 <V453000> yo Mark 17:49:58 <V453000> n rest :) 17:50:12 <Mark> yo 18:07:34 <sbn> jo guys 18:08:31 <coopserver> <Jam35> hihi 18:09:58 <happpy> hi sbn 18:10:13 <happpy> how ar u 18:13:52 *** Arveen has quit IRC 18:14:48 <sbn> I am doing ok 18:14:51 <sbn> just busy as fuck 18:14:56 <sbn> you? 18:15:08 <happpy> good 18:21:54 *** Progman has quit IRC 18:58:59 *** Maraxus has joined #openttdcoop 18:58:59 *** ChanServ sets mode: +o Maraxus 19:02:32 <Maraxus> !pw 19:02:32 <coopserver> Maraxus: queues 19:02:47 <coopserver> *** Game paused (connecting clients) 19:02:51 <coopserver> *** Maraxus has joined 19:02:52 <coopserver> *** Game unpaused (connecting clients) 19:33:42 *** Progman has joined #openttdcoop 19:36:05 *** dr_gonzo has joined #openttdcoop 19:36:38 *** dr_gonzo is now known as Guest909 19:42:15 <coopserver> *** Maraxus has joined spectators 19:44:15 *** Sheogorath has quit IRC 19:46:39 *** Guest909 has quit IRC 19:46:42 *** Sheogorath has joined #openttdcoop 19:46:55 *** dr_gonzo_ has joined #openttdcoop 19:47:44 *** dr_gonzo_ has quit IRC 19:47:52 *** dr_gonzo_ has joined #openttdcoop 19:48:36 *** dr_gonzo_ has joined #openttdcoop 19:51:02 *** Jyggalag has joined #openttdcoop 20:05:05 <coopserver> *** Mark has left the game (general timeout) 20:28:23 *** pugi has joined #openttdcoop 20:28:40 <pugi> !pw 20:28:40 <coopserver> pugi: vindex 20:28:46 <coopserver> *** Game paused (connecting clients) 20:28:49 <coopserver> *** pugi has joined 20:28:50 <coopserver> *** Game unpaused (connecting clients) 20:33:19 <coopserver> *** pugi has left the game (Leaving) 20:39:57 <coopserver> *** Maraxus has joined company #1 20:50:51 *** cha0tics has joined #openttdcoop 20:51:56 *** cha0tics has quit IRC 21:08:47 *** dr_gonzo_ has quit IRC 21:10:19 *** dr_gonzo has joined #openttdcoop 21:10:48 *** dr_gonzo is now known as Guest918 21:18:22 *** ODM has quit IRC 21:29:58 *** liq3 has joined #openttdcoop 22:00:08 <coopserver> <Maraxus> 1 MSH, 1 BBH and 1 Main Station left to do 22:01:14 <Jam35> yes, no more today for mw 22:01:19 <Jam35> me even 22:02:01 <coopserver> <Maraxus> me neither - gn 22:02:09 <Jam35> ok gn 22:02:15 <coopserver> *** Jam35 has left the game (Leaving) 22:02:16 <coopserver> *** Maraxus has left the game (Leaving) 22:02:17 <coopserver> *** Game paused (number of players) 22:02:34 *** Maraxus has quit IRC 22:09:32 *** BiG_FISHBOT has quit IRC 22:13:34 *** BiG_FISHBOT has joined #openttdcoop 22:15:25 *** Guest918 has quit IRC 22:16:47 *** dr_gonzo has joined #openttdcoop 22:17:18 *** dr_gonzo is now known as Guest930 22:20:44 *** Hiddenfunstuff has quit IRC 22:26:48 *** Progman has quit IRC 22:32:19 *** Guest930 has quit IRC 23:10:51 *** liq3 has quit IRC 23:12:22 *** liq3 has joined #openttdcoop 23:34:18 *** pugi has quit IRC 23:51:33 *** Asgeir has quit IRC 23:58:48 *** StarLite has quit IRC