Times are UTC Toggle Colours
00:06:40 <Clockworker> expanded some 00:07:38 <happpy> yep going to remove levall 3 runway and doo levall 5 runway 00:09:17 <happpy> but the levall 5 runway cost 1 m in coins so 00:09:40 <happpy> I all most ther 00:10:20 *** dwarf has joined #openttdcoop 00:10:24 <dwarf> !players 00:10:24 <coopserver> dwarf: There are currently 1 players and 0 spectators, making a total of 1 clients connected 00:10:49 <happpy> hi dwarf 00:10:59 <dwarf> !pw 00:10:59 <coopserver> dwarf: images 00:11:09 <coopserver> *** Game paused (connecting clients) 00:11:14 <coopserver> *** dwarf has joined 00:11:15 <coopserver> *** Game unpaused (connecting clients) 00:11:19 <coopserver> <dwarf> hi 00:11:23 <coopserver> <Clockworker> hey 00:11:33 <happpy> how things 00:11:56 <happpy> lone tine no see 00:12:23 <coopserver> <dwarf> yea, was busy 00:15:11 <coopserver> <dwarf> what's going on in the game, are we connecting more towns? 00:16:01 <happpy> I think so yes 00:16:31 <happpy> I pick a island and join it up to the net work I think 00:16:52 <Clockworker> yeah just grow your towns, link them to ICE 00:16:56 <coopserver> <dwarf> anyone working north of bbh02? 00:17:00 <happpy> dame phone 00:17:10 <coopserver> <dwarf> is that gonna be a bbh or a slh? 00:17:13 <Clockworker> some guy made a station there but it's been abandoned since 00:17:32 <Clockworker> it's 2L_2R north but considered BBH 00:19:29 <happpy> ther won thin i hate irc on phones it's keep redoing your texs 00:19:47 <Clockworker> lol 00:20:21 <coopserver> <dwarf> I'll check back later, would be fun to grow a town 00:20:22 <happpy> like it whont let me doo u its keep change it to i 00:20:25 <coopserver> *** dwarf has left the game (Leaving) 00:20:46 <Clockworker> the phone auto-correct 00:20:49 <Clockworker> you can turn it off 00:20:59 <dwarf> bye for now 00:21:02 <Clockworker> bye 00:21:03 <happpy> I can not 00:21:16 <Clockworker> it's in the settings somewhere 00:21:23 <Clockworker> what phone is it? 00:21:25 <happpy> I have try to find it 00:21:35 <happpy> Samsung 00:21:37 <Clockworker> let me see if I can help 00:21:39 <Clockworker> okay 00:21:50 <happpy> ok 00:22:11 <Clockworker> okay 00:22:14 <Clockworker> go to settings 00:22:25 <happpy> yep 00:22:27 <Clockworker> then controls 00:22:32 <Clockworker> then language and input 00:22:33 <happpy> yep 00:22:53 <Clockworker> you'll see "SAMSUNG KEYBOARD" and a cog next to it 00:22:54 <Clockworker> hit the cog 00:23:09 <happpy> ok 00:23:15 <Clockworker> scroll down and you'll see "AUTO REPLACE" 00:23:17 <Clockworker> turn it off 00:23:22 <Clockworker> enjoy 00:23:35 <happpy> ok thanks 00:23:41 <Clockworker> yup 00:25:43 *** happpy_ has joined #openttdcoop 00:27:14 <happpy_> ar nice won i been loking all over for that setting 00:27:25 <coopserver> <Clockworker> hahaha 00:27:29 <coopserver> <Clockworker> I know I hated it on mine too 00:27:43 <coopserver> <Clockworker> I don't mind word suggestion but fuck auto replacing 00:27:58 <happpy_> yep true 00:28:19 <happpy_> its mich beter when its of 00:29:04 *** dwarf has quit IRC 00:29:55 <coopserver> <Clockworker> whoever came up with PAX games should be fined 00:30:00 <coopserver> <Clockworker> this much fun shouldn't be legal 00:30:15 <happpy_> ok sleep time back on airport city staerday 00:30:33 <happpy_> yep true 00:31:36 *** happpy has quit IRC 00:31:44 *** happpy_ is now known as happpy 00:32:26 <happpy> thanks for the help on the seting gn 00:32:42 <Clockworker> yup night 00:34:44 *** mmtunligit has joined #openttdcoop 00:34:51 <mmtunligit> !password 00:34:51 <coopserver> mmtunligit: facing 00:34:56 <coopserver> *** Game paused (connecting clients) 00:34:58 <coopserver> *** mmtunligit has joined 00:34:59 <coopserver> *** Game unpaused (connecting clients) 00:35:09 <mmtunligit> guess who's back? 00:40:03 <Clockworker> hmmmm 00:40:06 <Clockworker> mucht? 00:40:11 <Clockworker> ;) 00:57:43 <coopserver> *** Clockworker has left the game (Leaving) 01:11:04 <coopserver> *** mmtunligit has left the game (Leaving) 01:11:05 <coopserver> *** Game paused (number of players) 01:11:08 *** mmtunligit has quit IRC 01:13:39 *** liq3 has joined #openttdcoop 01:18:24 *** pugi has quit IRC 01:36:18 *** Hiddenfunstuff has quit IRC 04:03:25 *** RocketRidah has quit IRC 04:03:31 *** Clockworker has quit IRC 04:03:40 *** RocketRidah has joined #openttdcoop 04:04:06 *** Clockworker has joined #openttdcoop 04:04:30 *** tycoondemon has quit IRC 04:05:08 *** tycoondemon has joined #openttdcoop 06:59:16 *** solitaire has joined #openttdcoop 07:00:36 <solitaire> !pw 07:00:36 <coopserver> solitaire: msvcrt 07:00:41 <coopserver> *** Game still paused (connecting clients, number of players) 07:00:45 <coopserver> *** solitaire has joined 07:00:46 <coopserver> *** Game still paused (number of players) 07:00:47 <coopserver> *** Game unpaused (number of players) 08:13:19 <solitaire> Clockworker, gonna expand upon your design a bit, to fill some of the land to the north. hope you don't mind. 08:31:18 <Mark> solitaire: dont mess someone elses stuff 08:31:23 <Mark> go build somewhere else 08:31:30 <coopserver> <solitaire> i didnt mess up his city tho 08:31:48 <coopserver> <solitaire> i just added a bridge across to his city so i could connect another one via trams 08:32:00 <Mark> !pw 08:32:00 <coopserver> Mark: resize 08:32:08 <coopserver> *** Game paused (connecting clients) 08:32:10 <coopserver> *** Mark has joined 08:32:11 <coopserver> *** Game unpaused (connecting clients) 08:32:18 <coopserver> <solitaire> if that's bad i guess i can remove the bridge and figure something else out 08:33:16 <coopserver> <solitaire> i should probably hop over to sp and figure out how to actually build rails 08:33:29 <coopserver> <solitaire> i can't leech off of other people's rail networks forever :D 08:33:34 <coopserver> <Mark> rails are pretty crucial yes 08:34:15 <coopserver> <solitaire> maybe houston wasn't the best spot for our hq after all 08:34:24 <coopserver> <solitaire> looks like the city's completely swallowed the hq. can't even see it anymore 08:36:21 <coopserver> <solitaire> i also expanded the island town in pilot bay, pilot station 08:36:25 <coopserver> <solitaire> gave it a heliport and stuff 08:36:50 <coopserver> <solitaire> transfers over to sleetmute harbour, same as the other island town with a heliport 08:38:30 <coopserver> <solitaire> well, i'm gonna hop off and try to figure out rails or whatever. feel free to hit me up on irc 08:38:50 <coopserver> *** solitaire has left the game (Leaving) 08:38:52 <coopserver> <Mark> you know we have another server right 08:38:54 <coopserver> <Mark> the welcome server 08:39:01 <coopserver> <Mark> if you mess around there people can help you 08:39:17 <coopserver> *** Mark has joined spectators 08:39:18 <coopserver> *** Game paused (number of players) 08:39:29 <Mark> join #openttdcoop.stable 08:41:35 <solitaire> ? 08:59:17 *** Progman has joined #openttdcoop 10:05:05 *** Mucht has quit IRC 11:13:32 <Clockworker> solitaire you shouldn't do that if I'm not around to consent 11:13:44 <Clockworker> you don't know if I had plans for the land or not 11:14:10 <Clockworker> !pw 11:14:10 <coopserver> Clockworker: lparam 11:14:13 <coopserver> *** Game still paused (connecting clients, number of players) 11:14:18 <coopserver> *** Clockworker has joined 11:14:19 <coopserver> *** Game still paused (number of players) 11:14:20 <coopserver> *** Game unpaused (number of players) 11:15:49 <Clockworker> I'm not amused, but I won't tear it down 11:23:44 <solitaire> i can tear it down myself if you want 11:23:48 <solitaire> i didnt actually do that much 11:23:57 <solitaire> just founded a new city and bridged the gap 11:24:33 <coopserver> <Clockworker> you're still using my ICE whether I want more cargo there was warranted or not 11:24:44 <coopserver> <Clockworker> but it's a done deal 11:25:05 <coopserver> <Clockworker> except if you expand further in the area make another ICE for yourself 11:25:13 <solitaire> i would like to do that eventually 11:25:15 <solitaire> but first i have to like 11:25:20 <solitaire> learn how to build an ice to begin with :P 11:25:46 <coopserver> <Clockworker> then do that 11:26:01 <coopserver> <Mark> just copy Houston Woods 11:26:05 <coopserver> <Mark> its fairly simple 11:26:40 <solitaire> yeah the station is fairly simple 11:26:44 <solitaire> it's the junction that's confusing 11:26:55 <solitaire> i also have to learn how to use.. p much any signal other than pbs 11:27:15 <coopserver> <Mark> you wouldnt need to do a junction if you build the ICE at Umiat 11:27:23 <coopserver> *** Mark has joined company #1 11:29:26 *** [dpk] has quit IRC 11:31:15 <coopserver> *** Mark has joined spectators 11:31:17 <coopserver> <Mark> cyas tonight 11:31:17 *** [dpk] has joined #openttdcoop 11:31:41 <coopserver> <Clockworker> see you 11:35:15 <V453000> yo humanz 11:35:21 <coopserver> <Clockworker> hey 11:38:08 <coopserver> <Clockworker> I'm not happy with my ICE 11:38:10 <coopserver> <Clockworker> haha 11:38:40 <coopserver> <Clockworker> I had a retardation lapse and made it CL3 11:39:00 <coopserver> <Clockworker> CL2 at some spots 11:40:01 <coopserver> <Clockworker> but I'm too lazy to send the trains away to fix it 11:41:15 <Clockworker> or rather, I don't know a practical way to have them vacate the line without causing disruption somewhere else 11:41:29 <coopserver> <Clockworker> just cut access and leave them dead in their tracks I guess 11:41:40 <coopserver> <Clockworker> it's a long distance to the next hub 11:45:16 <coopserver> <Clockworker> w 11:45:22 <coopserver> <Clockworker> what the fug are my trains doing 11:47:12 <V453000> !pw 11:47:12 <coopserver> V453000: scaler 11:47:22 <V453000> !pw 11:47:22 <coopserver> V453000: finish 11:47:29 <coopserver> *** Game paused (connecting clients) 11:47:33 <coopserver> *** V453000 has joined 11:47:34 <coopserver> *** Game unpaused (connecting clients) 11:47:35 <coopserver> <V453000> yo 11:47:45 <coopserver> <V453000> holy shit harbour 11:48:16 <coopserver> <V453000> pretty awesome I have to say 11:49:13 <coopserver> <Clockworker> I accidentally the entire network, almost 11:49:27 <coopserver> <V453000> accidentally what? :P 11:49:38 <coopserver> <Clockworker> the entire network 11:49:53 <coopserver> <V453000> yeah but the verb XD what did you do? 11:50:05 <coopserver> <Clockworker> the joke is omitting the verb, haha 11:50:15 <coopserver> <Clockworker> anyway I destroyed the access to my ICE 11:50:20 <coopserver> <Clockworker> and some trains behaved weirdly 11:50:30 <coopserver> <V453000> right 11:50:32 <coopserver> <Clockworker> and got themselves stuck in the southern portion of the map 11:50:41 <coopserver> <V453000> 2 tiles in Houston Woods were non-track tiles and a jam was there 11:50:44 <coopserver> <V453000> idk if it is related 11:50:50 <coopserver> <V453000> probably is as trains pass through 11:51:06 <coopserver> <Clockworker> not related, houston woods ain't mine 11:55:04 *** LadyHawk- has joined #openttdcoop 11:58:23 <Jam35> !pw 11:58:23 <coopserver> Jam35: raised 11:58:31 <coopserver> *** V453000 has left the game (general timeout) 11:58:32 <coopserver> *** Game paused (connecting clients) 11:58:35 <coopserver> *** Jam35 has joined 11:58:36 <coopserver> *** Game unpaused (connecting clients) 11:58:50 *** Hiddenfunstuff has joined #openttdcoop 11:59:54 *** LadyHawk has quit IRC 11:59:55 *** LadyHawk- is now known as LadyHawk 12:00:38 *** LadyHawk- has joined #openttdcoop 12:02:27 <V453000> !pw 12:02:28 <coopserver> V453000: exists 12:02:53 <coopserver> <Clockworker> pls gib feedback 12:02:58 <V453000> !pw 12:02:58 <coopserver> V453000: silver 12:03:04 <V453000> SRSLY how often does the pw change 12:03:04 <coopserver> <Clockworker> !here sign 12:03:07 <V453000> Taede: :d 12:03:21 <V453000> !pw 12:03:21 <coopserver> V453000: colour 12:03:26 <coopserver> <Clockworker> I want to make something that respects CL5 12:03:28 <coopserver> *** Game paused (connecting clients) 12:03:30 <coopserver> *** V453000 has joined 12:03:31 <coopserver> *** Game unpaused (connecting clients) 12:03:32 <coopserver> <Clockworker> even if I have to claim some land 12:03:38 <coopserver> <V453000> yo 12:07:56 *** LadyHawk has quit IRC 12:07:59 *** LadyHawk- is now known as LadyHawk 12:08:20 <coopserver> <V453000> making massive progress with BRIX today :) 12:08:31 <coopserver> <Jam35> hi 12:08:33 <coopserver> <V453000> hi 12:08:57 <coopserver> <Jam35> how far off is 0.0.1? :) 12:09:33 <coopserver> *** V453000 has left the game (connection lost) 12:09:53 <V453000> anus 12:09:55 <V453000> well, to have everything I wnat it to have still not very close 12:10:15 <V453000> but stuff is done kind of properly, so what will be there, will be nice 12:10:21 <V453000> it already has more content than RAWR 0.0.1 had 12:10:42 <V453000> land, trees, tracks, roads, bridges for anything, will see if I can add more 12:10:58 <V453000> I do not want to release 0.0.1 too prematurely this time 12:11:01 <V453000> I do not want to release 0.0.1 too prematurely this time 12:11:35 <V453000> I am even thinking about doing foundations, signals and electric track wires ... maybe also depots and stations, to give a truly full train/RV experience 12:11:42 <V453000> ships and aircraft probably not for 0.0.1 12:11:51 <V453000> also excluding vehicles of course, that is a big category on its own 12:12:47 <V453000> if I continue progressing as fast as I do for the last month, in about a month I believe I can have 0.0.1 ... but it is unlikely I will have that much time, so lets say 2 months :) 12:13:24 <coopserver> <Jam35> that's pretty soon for what sounds like a lot of work 12:13:33 <V453000> it is insane amount of work 12:13:42 <V453000> I invest every free minute I have into it lately 12:13:42 <coopserver> <Jam35> you must enjoy it 12:14:02 <coopserver> *** Jam35 has joined company #1 12:14:05 <V453000> I do, but a lot of it comes to wanting to have the result :) 12:14:48 <Clockworker> I need feedback on the !here sign 12:15:04 *** StarLite has joined #openttdcoop 12:15:04 *** ChanServ sets mode: +o StarLite 12:15:10 <Clockworker> I'm not sure what layout to use, but I've seen that funky terminus being used 12:15:13 <Clockworker> and it looks gr8 12:15:36 <coopserver> <Clockworker> except it's hard to follow a sample when you have two in two out 12:16:26 <coopserver> <Jam35> you mean similar to YAK? 12:16:45 <coopserver> <Jam35> by 'funky' terminus :) 12:16:57 <coopserver> <Clockworker> yes, that different entrance/exit 12:17:25 <coopserver> <Jam35> just copy one side but leave out the two-way PBS 12:17:26 <coopserver> <Clockworker> but I want it to be CL5 so I'll certainly need to claim land 12:17:35 <coopserver> <Jam35> well that is harder 12:17:58 <coopserver> <Clockworker> I'm super anal about CL on my stuff 12:18:02 <coopserver> <Jam35> but in my defence signs said CL 3 12:18:07 <coopserver> <Jam35> at the time 12:18:19 <coopserver> <Clockworker> yes 12:18:25 <coopserver> <Clockworker> that's why my old station was all CL3 12:18:34 <coopserver> <Jam35> you might need an odd number of platforms 12:18:52 <coopserver> <Jam35> 11 12:19:01 <coopserver> <Clockworker> huh 12:19:13 <coopserver> <Jam35> at least, if you want an even number of choices/exits 12:19:14 <coopserver> <Clockworker> okay 12:19:24 <coopserver> <Clockworker> I do 12:20:35 <coopserver> <Jam35> then this 12:20:50 <coopserver> <Jam35> etc... 12:20:59 <coopserver> <Clockworker> uhuh 12:21:05 <coopserver> <Jam35> no? 12:21:16 <coopserver> <Clockworker> no that was a uh-huh 12:21:21 <coopserver> <Clockworker> not nuh-huh 12:21:29 <coopserver> <Jam35> ha 12:22:05 <coopserver> <Clockworker> now comes the hard part 12:23:06 <coopserver> <Clockworker> aha 12:23:30 <StarLite> !dl win64 12:23:30 <coopserver> StarLite: http://binaries.openttd.org/nightlies/trunk/r27452/openttd-trunk-r27452-windows-win64.zip 12:23:48 <coopserver> <Clockworker> neat 12:24:05 <coopserver> <Jam35> hard part is not done yet :) 12:24:05 <StarLite> !pw 12:24:06 <coopserver> StarLite: indtid 12:24:10 <coopserver> <Clockworker> I can imagine 12:24:29 <coopserver> *** Game paused (connecting clients) 12:24:31 <coopserver> *** StarLite has joined 12:24:32 <coopserver> *** Game unpaused (connecting clients) 12:24:38 <coopserver> <StarLite> io/ 12:24:43 <coopserver> <StarLite> o/* 12:24:44 <coopserver> <Clockworker> hey 12:24:51 <coopserver> <Jam35> hoi 12:25:18 <coopserver> <Clockworker> THAT is gonna take some land 12:26:44 <coopserver> <StarLite> nice jam! :D 12:26:46 <V453000> !pw 12:26:46 <coopserver> V453000: choose 12:26:53 <coopserver> *** Game paused (connecting clients) 12:26:57 <coopserver> *** V453000 has joined 12:26:58 <coopserver> *** Game unpaused (connecting clients) 12:26:59 <coopserver> <Clockworker> thanks 12:27:00 <coopserver> <V453000> yo egen 12:27:01 <coopserver> <V453000> =D 12:27:02 <coopserver> <Clockworker> trust me to make only the best 12:27:05 <coopserver> <Clockworker> jamz 12:27:07 <coopserver> <V453000> hi StarLite :) 12:27:14 <coopserver> <StarLite> ah , theres some big construction going on :) 12:27:22 <coopserver> <Clockworker> yes 12:27:29 <coopserver> <Clockworker> Jam35 is showing me how to get good 12:27:49 <coopserver> <StarLite> I assume we don't want maglev/monorail sbahns? 12:28:01 <coopserver> <V453000> btw these trains unload instantly, they probably do not need 6 platformz :P 12:28:07 <coopserver> <Jam35> I don't think it's possible 12:28:12 <coopserver> <Clockworker> I think you can do whatever you want as long as it's not griddy 12:28:15 <coopserver> <V453000> StarLite: anything you like 12:28:25 <coopserver> <StarLite> cool :) 12:28:28 <coopserver> <Jam35> there are zero mono trains 12:28:42 <coopserver> <V453000> Jam35: can I help? 12:28:47 <coopserver> <Jam35> something like that CW? 12:28:50 <coopserver> <Jam35> of course 12:29:04 <coopserver> <V453000> eh ass 12:29:28 <coopserver> <Clockworker> whatever works and is CL5 12:30:12 <coopserver> <StarLite> gtg, wife needs some attention 12:30:15 <coopserver> <StarLite> bbl :) 12:30:16 <coopserver> <V453000> well this signal gap at the bridge will not matter 12:30:17 <coopserver> <Clockworker> you didn't want to demolish buildings 12:30:21 <coopserver> <Clockworker> it's okay to 12:30:23 <coopserver> <Clockworker> see you 12:30:42 <coopserver> *** StarLite has left the game (Leaving) 12:32:23 <coopserver> <V453000> ok xD 12:32:56 <coopserver> *** V453000 has left the game (general timeout) 12:34:39 <V453000> my connection is major ass today 12:34:39 <coopserver> <Clockworker> is that final merge at the exit meant to be? there are two rails coming out afterall 12:34:50 <coopserver> <Clockworker> so it's good? ass is good 12:35:54 <V453000> probably just to eliminate the 4-tile signal gap that you would get by connecting all of them in 1 spot 12:36:34 <coopserver> <Clockworker> no that's not what I meant 12:36:43 <coopserver> <Clockworker> I meant before it was just changed it all converged into a single lane 12:38:06 <coopserver> <Clockworker> just one thing I noticed 12:38:17 <coopserver> <Clockworker> one exit has four lanes and the other two 12:38:46 <coopserver> <Clockworker> super 12:39:32 <coopserver> <Clockworker> you should sign your work, friend 12:39:50 <coopserver> <Jam35> :) 12:39:57 <V453000> !pw 12:39:57 <coopserver> V453000: failer 12:39:58 <coopserver> <Clockworker> that was all you man 12:40:04 <coopserver> <Jam35> V helped 12:40:16 <coopserver> *** Game paused (connecting clients) 12:40:20 <coopserver> *** V453000 has joined 12:40:20 <coopserver> *** Game unpaused (connecting clients) 12:40:21 <coopserver> <Clockworker> alright 12:40:23 <coopserver> <Clockworker> thanks the both of you 12:41:14 <coopserver> <V453000> hm 12:41:22 <coopserver> <V453000> for some fucking reason my tubulars sometimes glitch XD 12:41:50 <coopserver> <Clockworker> hahaha 12:41:58 <coopserver> *** V453000 has left the game (general timeout) 12:42:08 <coopserver> <Clockworker> I'm just the QC 12:43:10 <coopserver> <Clockworker> it's on 12:43:29 <coopserver> <Clockworker> time to stress test it 12:43:30 <coopserver> <Clockworker> oh wow 12:43:40 <coopserver> <Clockworker> it's beautiful 12:43:58 <coopserver> <Jam35> seems ok 12:44:10 <coopserver> <Jam35> for a huge wave 12:44:18 <coopserver> <Clockworker> yeah 12:44:21 <coopserver> <Clockworker> zerg rush 12:44:22 <coopserver> <Jam35> loading time really helps 12:44:25 <coopserver> <Clockworker> it will settle down 12:46:16 <Clockworker> thanks again dudes 12:46:26 <coopserver> <Jam35> no probs man 12:46:42 <V453000> ez 12:52:27 *** ConnorJC has joined #openttdcoop 12:53:39 <ConnorJC> !pw 12:53:39 <coopserver> ConnorJC: drinks 12:53:43 <coopserver> *** Game paused (connecting clients) 12:53:47 <coopserver> *** ConnorJC has joined 12:53:48 <coopserver> *** Game unpaused (connecting clients) 13:21:00 <coopserver> *** Jam35 has joined spectators 13:23:45 *** fonso has quit IRC 13:24:13 *** fonsinchen has joined #openttdcoop 13:24:13 *** ChanServ sets mode: +o fonsinchen 13:50:26 *** dr_gonzo has joined #openttdcoop 13:51:04 *** dr_gonzo is now known as Guest667 13:53:41 <coopserver> *** Clockworker has joined spectators 13:53:42 <coopserver> *** Game paused (number of players) 13:54:19 <coopserver> *** Clockworker has left the game (Leaving) 13:54:38 *** Clockworker has quit IRC 13:54:42 *** Guest667 has quit IRC 14:01:04 <coopserver> *** ConnorJC has left the game (Leaving) 14:09:00 *** StarLite has quit IRC 15:00:23 <coopserver> *** Mark has left the game (general timeout) 15:23:28 *** happpy_ has joined #openttdcoop 15:25:18 *** ConnorJC has quit IRC 15:29:01 *** liq3 has quit IRC 15:30:17 *** happpy has quit IRC 15:30:38 *** happpy_ is now known as happpy 15:47:06 *** solitaire has quit IRC 16:15:47 *** mmtunligit has joined #openttdcoop 16:15:56 <mmtunligit> !password 16:15:56 <coopserver> mmtunligit: grades 16:16:01 <coopserver> *** Game still paused (connecting clients, number of players) 16:16:04 <coopserver> *** mmtunligit has joined 16:16:05 <coopserver> *** Game still paused (number of players) 16:16:06 <coopserver> *** Game unpaused (number of players) 16:17:45 <happpy> hi 16:18:05 *** Clockworker has joined #openttdcoop 16:18:18 <Clockworker> back 16:18:24 <happpy> wb 16:19:08 <Clockworker> thanks 16:19:24 <happpy> how things 16:19:32 <mmtunligit> good 16:23:30 <Clockworker> !pw 16:23:30 <coopserver> Clockworker: twoway 16:23:32 <Clockworker> things are good 16:23:34 <coopserver> *** Game paused (connecting clients) 16:23:39 <coopserver> *** Clockworker has joined 16:23:40 <coopserver> *** Game unpaused (connecting clients) 16:38:33 <coopserver> <Clockworker> lol 16:38:44 <coopserver> <Clockworker> bribing mayors mmtun? 16:38:56 <mmtunligit> couldn't place any more trees 16:39:04 <coopserver> <Clockworker> hahaha 16:40:07 <mmtunligit> like me kodiak! 16:42:32 *** Mucht has joined #openttdcoop 16:42:32 *** ChanServ sets mode: +o Mucht 16:46:59 *** solitaire has joined #openttdcoop 16:50:08 <coopserver> *** Clockworker has left the game (Leaving) 16:51:03 <coopserver> *** mmtunligit has left the game (general timeout) 16:51:04 <coopserver> *** Game paused (number of players) 16:52:58 <mmtunligit> !password 16:52:58 <coopserver> mmtunligit: bridge 16:53:04 <coopserver> *** Game still paused (connecting clients, number of players) 16:53:06 <coopserver> *** mmtunligit has joined 16:53:07 <coopserver> *** Game still paused (number of players) 16:53:08 <coopserver> *** Game unpaused (number of players) 17:31:07 <coopserver> *** mmtunligit has left the game (Leaving) 17:31:08 <coopserver> *** Game paused (number of players) 17:31:11 *** mmtunligit has quit IRC 17:41:02 *** DanMacK has joined #openttdcoop 17:41:09 <DanMacK> Hey all 17:41:15 <happpy> hi 17:41:20 <DanMacK> @seen andythenorth 17:41:20 <Webster> DanMacK: andythenorth was last seen in #openttdcoop 5 years, 5 weeks, 0 days, 23 hours, 27 minutes, and 15 seconds ago: <andythenorth> !help 17:41:41 <Clockworker> hey 17:44:49 <Clockworker> !pw 17:44:49 <coopserver> Clockworker: coming 17:44:52 <coopserver> *** Game still paused (connecting clients, number of players) 17:44:52 <Clockworker> lewd 17:44:55 <coopserver> *** Clockworker has joined 17:44:56 <coopserver> *** Game still paused (number of players) 17:44:57 <coopserver> *** Game unpaused (number of players) 17:47:56 <happpy> clockworker ther a new map on the uver server 17:48:07 <coopserver> <Clockworker> the welcome serv? 17:48:13 <happpy> yeo 17:48:15 <happpy> yel 17:48:18 <happpy> yep 17:48:19 <coopserver> <Clockworker> thanks 17:48:25 <coopserver> <Clockworker> busy with public now though 17:48:58 <happpy> year i got sune thin going so fill free to join 17:49:41 <happpy> how the net work going 17:56:14 <coopserver> *** Clockworker has left the game (Leaving) 17:56:15 <coopserver> *** Game paused (number of players) 17:56:24 <Clockworker> it's great 17:56:37 <happpy> coll 17:58:04 <Mark> !pw 17:58:04 <coopserver> Mark: shifts 17:58:09 <coopserver> *** Game still paused (connecting clients, number of players) 17:58:11 <coopserver> *** Mark has joined 17:58:12 <coopserver> *** Game still paused (number of players) 17:58:13 <coopserver> *** Game unpaused (number of players) 17:58:18 <coopserver> *** Mark has joined spectators 17:58:19 <coopserver> *** Game paused (number of players) 17:58:46 <happpy> hi mark 17:59:54 *** ODM has joined #openttdcoop 18:04:02 *** solitaire has quit IRC 18:13:37 *** DanMacK has quit IRC 18:29:38 <Mark> hi 18:30:33 *** Mucht has quit IRC 18:38:52 *** glevans2 has quit IRC 18:41:29 *** glevans2 has joined #openttdcoop 18:52:38 *** Progman has quit IRC 19:04:53 <coopserver> *** Mark has left the game (general timeout) 19:08:25 <Webster> (004) [688437519940227073] @lumi96h> Noone playing #openttd with me :( @OpenTTDNews @openttd @openttdcoop 19:10:23 *** mmtunligit has joined #openttdcoop 19:10:30 <mmtunligit> !password 19:10:30 <coopserver> mmtunligit: gotten 19:10:45 <mmtunligit> !password 19:10:45 <coopserver> mmtunligit: sooner 19:10:51 <coopserver> *** Game still paused (connecting clients, number of players) 19:10:53 <coopserver> *** mmtunligit has joined 19:10:54 <coopserver> *** Game still paused (number of players) 19:10:55 <coopserver> *** Game unpaused (number of players) 19:13:19 <coopserver> *** mmtunligit has left the game (Leaving) 19:13:20 <coopserver> *** Game paused (number of players) 19:13:24 *** mmtunligit has quit IRC 19:44:47 *** happpy has quit IRC 19:49:56 *** happpy has joined #openttdcoop 19:51:19 <Clockworker> !pw 19:51:19 <coopserver> Clockworker: bfirst 19:51:23 <coopserver> *** Game still paused (connecting clients, number of players) 19:51:28 <coopserver> *** Clockworker has joined 19:51:29 <coopserver> *** Game still paused (number of players) 19:51:30 <coopserver> *** Game unpaused (number of players) 19:56:24 <coopserver> *** Clockworker has left the game (Leaving) 19:56:25 <coopserver> *** Game paused (number of players) 20:11:44 *** lol has joined #openttdcoop 20:11:51 <happpy> hi lol 20:11:58 <lol> !pw 20:11:58 <coopserver> lol: lpvoid 20:12:06 <lol> hiapppy 20:12:16 <happpy> how things 20:12:27 <lol> fine 20:12:38 <coopserver> *** Game still paused (connecting clients, number of players) 20:12:41 <coopserver> *** lol has joined 20:12:42 <coopserver> *** Game still paused (number of players) 20:12:56 <coopserver> *** lol has joined company #1 20:12:57 <coopserver> *** Game unpaused (number of players) 20:15:42 <coopserver> *** lol has left the game (Leaving) 20:15:43 <coopserver> *** Game paused (number of players) 20:15:49 *** lol has quit IRC 21:06:49 *** HughJass has joined #openttdcoop 21:06:55 <HughJass> test 21:07:40 <happpy> hi 21:08:37 <HughJass> !dl 21:08:37 <coopserver> HughJass: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 21:08:38 <coopserver> HughJass: http://www.openttd.org/en/download-trunk/r27452 21:09:16 <HughJass> !pw 21:09:16 <coopserver> HughJass: scroll 21:10:48 <happpy> how things 21:11:41 *** Mark has quit IRC 21:13:15 <HughJass> I'm Ok thanks 21:21:06 *** lol has joined #openttdcoop 21:21:22 <lol> !pw 21:21:22 <coopserver> lol: medium 21:21:31 <coopserver> *** Game still paused (connecting clients, number of players) 21:21:33 <coopserver> *** lol has joined 21:21:34 <coopserver> *** Game still paused (number of players) 21:27:47 <Clockworker> !pw 21:27:47 <coopserver> Clockworker: bubble 21:27:51 <coopserver> *** Game still paused (connecting clients, number of players) 21:27:56 <coopserver> *** Clockworker has joined 21:27:57 <coopserver> *** Game still paused (number of players) 21:27:58 <coopserver> *** Game unpaused (number of players) 21:29:09 *** Progman has joined #openttdcoop 21:30:03 *** ODM has quit IRC 21:34:29 <coopserver> <Clockworker> 219 trains 21:34:34 <coopserver> <Clockworker> we gobba step it up 21:34:38 <coopserver> <lol> shall we build a hub? 21:34:58 <coopserver> <Clockworker> we might need one just east from BBH02 21:35:04 <coopserver> <Clockworker> where it's flagged ICE 21:36:01 <coopserver> <lol> yeah, 21:36:16 <coopserver> <lol> and one or 2 between 01 and 03 21:37:07 <coopserver> <lol> cool hub clockworker 21:37:12 <coopserver> <lol> it isn't as messy as mine 21:37:18 <coopserver> <Clockworker> thanks mate 21:37:26 <coopserver> <lol> and not that hilly xD 21:37:28 <coopserver> <Clockworker> yeah we might need a hub there too 21:37:32 <coopserver> <Clockworker> for an ICE 21:37:35 <coopserver> <Clockworker> well you picked a hard spot 21:37:46 <coopserver> *** lol has joined company #1 21:37:47 <coopserver> <Clockworker> it's a neat hub 21:38:16 <coopserver> <Clockworker> I prefer messy but tough hubs than easy flat ones, aesthetiacally 21:38:24 <coopserver> <Clockworker> aesthetically* 21:38:33 <coopserver> <lol> your one is easier to expand 21:38:50 <coopserver> <Clockworker> it is 21:38:55 <coopserver> <Clockworker> but I did flatten a fair bit of area 21:39:30 <coopserver> <lol> i enlarged the hill a lot too 21:40:23 <coopserver> <Clockworker> you just learn a lot each game 21:40:44 <coopserver> <Clockworker> it's my second game but the first feels like ages of learning 21:40:58 <coopserver> <lol> for me this is #10 21:40:59 <HughJass> thanks for showing me the junction, but I have to go now 21:41:22 *** HughJass has quit IRC 21:41:28 <coopserver> <Clockworker> you're not that old in coop then? I thought you were a super veteran too 21:41:36 <coopserver> <lol> not at all 21:41:52 <coopserver> <lol> only quite some time in other openttd servers 21:42:20 <coopserver> <Clockworker> gotcha 21:42:37 <coopserver> <Clockworker> it's kind of intimidating, after years consulting the wiki an seeing stuff made by certain guys 21:42:45 <coopserver> <Clockworker> then you play with them and you feel really small, haha 21:42:51 <coopserver> <lol> yeah 21:43:13 <coopserver> <lol> i have to leave 21:43:17 <coopserver> <lol> got real life stuff 21:43:19 <coopserver> <Clockworker> take care 21:45:16 <coopserver> <lol> i got a start 21:47:00 <coopserver> *** lol has left the game (Leaving) 21:47:03 *** lol has quit IRC 22:18:27 <Clockworker> lads 22:18:35 <Clockworker> we need to raise road vehicle limit 22:18:57 <Clockworker> it's capped at 500 22:23:22 *** mmtunligit has joined #openttdcoop 22:23:31 <mmtunligit> !password 22:23:31 <coopserver> mmtunligit: handle 22:23:36 <coopserver> *** Game paused (connecting clients) 22:23:41 <coopserver> *** mmtunligit has joined 22:23:42 <coopserver> *** Game unpaused (connecting clients) 22:24:19 <Clockworker> RIP 22:24:30 <Clockworker> can't keep building my current expansion haha 22:24:53 <Jam35> !rcon set max road_vehs 22:24:54 <coopserver> 'max' is an unknown setting. 22:25:02 <Jam35> !rcon set max_road_vehs 22:25:03 <coopserver> 'max_road_vehs' is an unknown setting. 22:25:52 <Jam35> !rcon set max_roadveh 22:25:53 <coopserver> Current value for 'max_roadveh' is: '500' (min: 0, max: 5000) 22:26:07 <Jam35> !rcon set max_roadveh 1000 22:26:12 <Clockworker> danke 22:26:16 <mmtunligit> yay! 22:27:16 <coopserver> <Clockworker> hahha 502 to 514 22:27:20 <coopserver> <Clockworker> mtun is on fire 22:27:27 <mmtunligit> yes, i am 22:27:35 <mmtunligit> and almost done with this area 22:27:55 <coopserver> <Clockworker> yeah I want to more on to another area already 22:28:01 <mmtunligit> just need orders for these RV's and some ICEs 22:28:03 <coopserver> <Clockworker> do something better planned, this is ad hoc as fuck 22:28:12 <coopserver> <Clockworker> or maybe work a HUB 22:30:59 <mmtunligit> btw, if you need trains or trams, i set up a yard 22:31:13 <mmtunligit> its below th welcome signs 22:31:20 <coopserver> <Clockworker> near georgetown? 22:31:27 <coopserver> <Clockworker> oh okay 22:31:31 <coopserver> <Clockworker> yeah 22:31:45 <coopserver> <Clockworker> I just clone and redo orders 22:32:10 <mmtunligit> i made it so one doesn't have to delet orders 22:32:16 <mmtunligit> helped me alot 22:38:45 <coopserver> <Clockworker> goddammit is there anything that feels as good as placing that precise signal that makes everything flows perfectly 22:38:47 <coopserver> <Clockworker> goddamn 22:38:58 <coopserver> <Clockworker> flow* 22:41:15 <coopserver> *** Jam35 has left the game (Leaving) 22:50:08 <coopserver> *** Clockworker has left the game (general timeout) 22:50:21 <Clockworker> !pw 22:50:21 <coopserver> Clockworker: legacy 22:50:24 <coopserver> *** Game paused (connecting clients) 22:50:29 <coopserver> *** Clockworker has joined 22:50:30 <coopserver> *** Game unpaused (connecting clients) 22:56:33 *** glevans2 has quit IRC 22:57:07 *** glevans2 has joined #openttdcoop 23:00:21 <mmtunligit> nearly done with your area clock? 23:00:37 <coopserver> <Clockworker> just the tip of the island really 23:00:42 <coopserver> <Clockworker> but I'm building an ICE further north 23:01:03 <mmtunligit> oh, i see it now 23:01:11 <mmtunligit> finally finished my are 23:01:16 <mmtunligit> *area 23:01:28 <mmtunligit> added a few towns to speed things up 23:01:50 <coopserver> <Clockworker> hell yeah 23:02:04 <coopserver> <Clockworker> you might want to build the roads manually 23:02:09 <coopserver> <Clockworker> they won't build roads unless you do 23:02:20 <mmtunligit> ohg, I should fix that 23:15:31 <coopserver> <Clockworker> woop 23:15:41 <coopserver> <Clockworker> did one of them funky terminus style 23:15:45 <mmtunligit> nice 23:15:50 <coopserver> <Clockworker> I think it looks quite alright 23:16:56 <coopserver> <Clockworker> I'm in a LAN party right now 23:17:05 <coopserver> <Clockworker> people are playing all sorts of games 23:17:09 <coopserver> <Clockworker> and I'm nerding out on OTTD 23:17:10 <coopserver> <Clockworker> haha 23:17:15 <mmtunligit> lol 23:35:01 <mmtunligit> gtg, mabye bbl 23:35:05 *** mmtunligit has quit IRC 23:35:07 <coopserver> <Clockworker> see ya 23:35:09 <coopserver> *** mmtunligit has left the game (Leaving) 23:55:34 <coopserver> *** Clockworker has left the game (Leaving) 23:55:35 <coopserver> *** Game paused (number of players)