Config
Log for #openttdcoop on 21st January 2016:
Times are UTC Toggle Colours
00:23:59  <happpy> gn have nice nigh  or day
00:24:04  <coopserver> <Ramsvs> gn
00:24:19  <happpy> have fun
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00:39:46  <coopserver> *** Ramsvs has left the game (Leaving)
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00:39:58  <Ramsvs> well, I am leaving. bye all
00:40:02  <Ramsvs> gn
00:40:05  <Clockworker_> RIP
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02:55:38  <Clockworker> !pw
02:55:38  <coopserver> Clockworker: maxlen
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06:24:55  <knutux> !password
06:24:55  <coopserver> knutux: casted
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10:50:49  <happpy> !players
10:50:49  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
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16:31:44  <Ramsvs> !password
16:31:44  <coopserver> Ramsvs: unshow
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16:34:37  <happpy> hi ramsvs
16:34:42  <coopserver> <Ramsvs> hello!
16:34:45  <coopserver> <Ramsvs> how you doing?
16:34:52  <happpy> how things
16:34:56  <happpy> good.
16:34:59  <coopserver> <Ramsvs> all ok
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16:57:53  <Jam35> !pw
16:57:53  <coopserver> Jam35: statfs
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16:58:16  <coopserver> <Jam35> hello
16:58:19  <coopserver> <Ramsvs> hey
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16:59:22  <Clockworker__> skrebs
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17:17:38  <happpy> hi jam
17:17:45  <happpy> hi clockworker
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17:20:47  <coopserver> <Jam35> hi
17:21:01  <happpy> how things
17:21:09  <coopserver> <Jam35> ok thanks you?
17:21:23  <happpy> grate
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17:28:38  <Ramsvs> well, leaving. c ya
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17:28:50  <coopserver> <Jam35> bfn
17:28:57  <happpy> ok
17:29:34  <Clockworker> !pw
17:29:34  <coopserver> Clockworker: cruise
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17:30:18  <happpy> how things clockworker
17:30:29  <coopserver> <Clockworker> gud
17:30:30  <coopserver> <Clockworker> you?
17:30:41  <happpy> ver good
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17:47:04  * solitaire whistles
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18:10:03  <happpy> hi johan
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19:03:33  *** Webster sets mode: +o Mark
19:06:05  <Mark> hi
19:06:06  <Mark> !pw
19:06:07  <coopserver> Mark: grfids
19:06:46  <coopserver> *** Game still paused (connecting clients, number of players)
19:06:47  <V453000> yo
19:06:49  <coopserver> *** Mark has joined
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19:07:01  <V453000> !pw
19:07:01  <coopserver> V453000: combat
19:07:08  <coopserver> *** Game paused (connecting clients)
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19:07:15  <coopserver> <V453000> supo
19:07:18  <coopserver> <Mark> yoyo
19:07:21  <coopserver> <V453000> how u doin
19:07:25  <coopserver> <Mark> not bad
19:07:27  <coopserver> <Mark> how are you
19:07:37  <coopserver> <V453000> getting my ass kicked by maglev
19:07:40  <coopserver> <V453000> it is hard as hell
19:08:09  <coopserver> <V453000> https://dl.dropboxusercontent.com/u/20419525/BRIX/mglv-curves.png
19:08:33  <Mark> whats wrong with it?
19:08:35  <Mark> looks fine
19:08:39  <coopserver> <V453000> at the corners
19:08:41  <Clockworker> looks good to me m8
19:08:44  <coopserver> <V453000> the tracks meet real weirdly
19:09:01  <Clockworker> hmmmmm
19:09:05  <coopserver> <V453000> normal rail does not have this issue at all
19:09:11  <Clockworker> only if you pay a lot of attention I guess
19:09:15  <coopserver> <V453000> I think I have a couple solutions still
19:09:20  <coopserver> <V453000> so lets see if they work
19:10:07  <Mark> mostly where the shadings meet you mean?
19:10:14  <coopserver> <V453000> yeah
19:10:59  <coopserver> <V453000> the original TTD base set monorail solves this excellently, but then solving it with x1 is way easier
19:12:52  <V453000> https://dl.dropboxusercontent.com/u/20419525/BRIX/original-monorail-curves.png
19:12:58  <V453000> the supports basically hide the effect completely
19:14:40  <Clockworker> of course
19:14:44  <Clockworker> basic graphics are GOAT
19:14:55  <V453000> god of all T? :D
19:15:02  <Clockworker> greatest of all time
19:15:08  <V453000> ah
19:15:10  <V453000> yeah
19:15:24  <Clockworker> tried a few sets now and then
19:15:32  <Clockworker> and it just feels wrong, gotta go with oldschool
19:15:33  <Clockworker> haha
19:16:13  <V453000> regardless how it feels, from purely graphical artistic quality, the original is AMAZING, opengfx is bad, and zbase is a joke
19:17:11  <Clockworker> hahahah yeah
19:17:15  <Clockworker> opengfx.... no thanks
19:17:28  <Clockworker> the goal was noble though
19:17:36  <coopserver> <V453000> well yeah, same with zbase
19:17:43  <coopserver> <V453000> it's very existence is an achievement
19:17:54  <coopserver> <V453000> but if you spend 10 minutes on each sprite, of course it cannot look good
19:18:09  <coopserver> <V453000> and that is the huge problem
19:18:20  <coopserver> <V453000> I could also make a nasty looking base set in a couple months
19:18:28  <Clockworker> for sure
19:18:40  <Clockworker> I wonder how much of development the original set took
19:19:01  <coopserver> <V453000> a year full time I believe
19:19:05  <coopserver> <V453000> or something along those lines
19:19:44  <coopserver> <V453000> anothe things is though, the original author clearly was a good artist and knew some basic artistic principles/ knew how to draw
19:19:47  <solitaire> can you actually get the original as a graphics pack somehow?
19:19:52  <coopserver> <V453000> and it shows
19:20:06  <coopserver> <V453000> I believe you can still buy TTD somewhere
19:20:07  <Clockworker> cool
19:20:09  <coopserver> <V453000> maybe just vintage CDs
19:20:11  <coopserver> <V453000> but yeah
19:20:16  <Clockworker> w-well
19:20:16  <solitaire> so no apart from that then
19:20:22  <Clockworker> y-you could p-pirate it...
19:20:37  <coopserver> <V453000> yeah or that
19:20:39  <solitaire> hm yeah
19:20:41  <coopserver> <V453000> I can send it to you as well if you want
19:20:47  <coopserver> <V453000> just the data not the game
19:20:58  <Clockworker> I mean it's so ancient I don't think you can even find it anymore
19:21:13  <coopserver> <V453000> http://www.bestoldgames.net/eng/old-games/transport-tycoon-deluxe-for-windows.php
19:21:14  <Webster> Title: Transport Tycoon Deluxe for Windows download | BestOldGames.net (at www.bestoldgames.net)
19:22:21  <V453000> http://www.abandonia.com/en/games/240/
19:22:22  <Webster> Title: Download Transport Tycoon Deluxe | Abandonia (at www.abandonia.com)
19:22:48  <V453000> idk if either is "legal" but you certainly won't ruin anybody's revenue by downloading it 20 years after it's release and since it cannot be bougyt
19:22:51  <V453000> bought
19:23:33  <Clockworker> yup abandonia's where I got mine
19:27:16  <solitaire> gonna download it later just for the resources
19:31:23  <Clockworker> hehe
19:31:25  <Clockworker> evidently
19:31:35  <Clockworker> literally no reason to play TTD over OTTD
19:31:43  <coopserver> <V453000> ye
19:31:45  <coopserver> <V453000> definitely
19:31:46  <Clockworker> save for nostalgia
19:32:04  <coopserver> <V453000> openttd without newgrfs still gives that
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19:34:56  <lol> !pw
19:34:56  <coopserver> lol: places
19:35:25  <lol> !pw
19:35:25  <coopserver> lol: places
19:35:34  <coopserver> *** Game paused (connecting clients)
19:35:42  <lol> sorry it takes this long
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19:36:13  <coopserver> <lol> i researched the rocket silo V
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19:37:40  <V453000> :D
19:37:53  *** happpy_ is now known as happpy
19:38:55  <coopserver> <lol> this map is almost done right?
19:39:06  <coopserver> <V453000> stuff aint full :)
19:39:11  <coopserver> <V453000> and people are still making progress
19:39:16  <coopserver> <V453000> a few more days probably
19:39:20  <coopserver> <lol> i said almost
19:39:26  <coopserver> <V453000> well sure :)
19:39:34  <coopserver> <V453000> how u liked factorio?
19:40:04  <coopserver> *** lol has joined company #1
19:43:12  <Clockworker> yeah there's some stuff to do still
19:43:26  <coopserver> <lol> like adding trams at palm city
19:45:30  <Clockworker> and citybuilding around huh
19:45:33  <Clockworker> BBH01?
19:45:37  <coopserver> <lol> yeah
19:45:44  <coopserver> <lol> do we need another slh for that?
19:45:52  <Clockworker> I was wondering that too
19:46:48  <coopserver> <lol> i think it won't fit nice between bbh 01 and the one you build
19:48:09  <solitaire> wow that abandonia site is
19:48:12  <solitaire> really bad
19:48:35  <coopserver> <lol> where?
19:48:56  <solitaire> the entire thing http://puu.sh/mEpdE/4f274c9bef.png
19:49:24  <V453000> idk, does it give you the ttd files or not? :P
19:49:54  <solitaire> i guess its pretty good in that regard
19:49:55  <coopserver> *** lol has left the game (Leaving)
19:50:06  <solitaire> they could use some design changes or at the very least centering though
19:50:25  <solitaire> ok which of these files do i need and what do i do with it
19:52:53  <V453000> reminds you how websites looked back in the dos days XD
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19:54:29  <solitaire> no but seriously which one of these do i need
19:54:40  <coopserver> <V453000> it is on openttd wiki
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19:54:57  <coopserver> <V453000> https://wiki.openttd.org/Installation#Files_from_TTD
19:55:56  <solitaire> those are linux instructions
19:56:03  <solitaire> the win instructions refer to the cd which i obviously dont have
19:56:34  <V453000> if you got the game downloaded, these files should be there
19:56:51  <solitaire> wiki says the grf files are the graphics
19:56:58  <solitaire> there's 5 of them. do i just stuff them all into baseset or
19:57:14  <V453000> looks that way
19:58:45  <solitaire> !pw
19:58:45  <coopserver> solitaire: fairly
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19:59:01  <coopserver> <solitaire> well the water sure looks weird
19:59:32  <coopserver> <solitaire> woo someone expanded kotlik
19:59:35  <coopserver> <solitaire> you the real mvp, someone
19:59:59  <Clockworker> which one is kotlik?
20:00:13  <Clockworker> !pw
20:00:13  <coopserver> Clockworker: invert
20:00:14  <coopserver> <solitaire> the area with several [expand me]'s in it
20:00:16  <coopserver> *** Game paused (connecting clients)
20:00:18  <coopserver> <solitaire> south of SEL
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20:00:34  <Clockworker> aaa yeah no idea who did it
20:01:06  <coopserver> <Clockworker> I generally didn't touch the western half of the map except for the third lane south
20:01:13  <coopserver> <Clockworker> well west
20:01:25  <coopserver> <Clockworker> I never know which of the two directions is north
20:01:39  <coopserver> <solitaire> i just sort of approximate it to "up"
20:02:14  <coopserver> <solitaire> well the ttd graphics don't look bad
20:02:21  <coopserver> <solitaire> the water's gonna give me a headache if i stare at it too long
20:02:43  <coopserver> <Clockworker> you get used to it
20:03:07  <coopserver> <solitaire> anyway, looks like we might actually be getting close to map's end
20:03:25  <coopserver> <Clockworker> a bit, yes
20:03:30  <coopserver> <solitaire> some space left near BBH05
20:03:44  <coopserver> <solitaire> and near BBH01, south of Vilnius
20:03:51  <coopserver> <Clockworker> 05 01 02
20:04:02  <coopserver> <solitaire> not much else left
20:04:07  <coopserver> <solitaire> should we start populating that area too?
20:04:17  <coopserver> <Clockworker> not until we decide on a new ICE or not
20:04:28  <coopserver> <Clockworker> dont think we can fit an SLH there though
20:04:57  <coopserver> <solitaire> the Vilnius area looks like it might easily just get covered with connections to St George and Seward
20:06:04  <coopserver> <solitaire> as for the BBH05 area
20:06:17  <lol> i wouldn't make a new ice
20:06:20  <coopserver> <solitaire> well, there's not much you can actually fit in there, as far as transports go
20:06:22  <lol> just fill that area
20:06:31  <coopserver> <solitaire> yeah, just filling it sounds like the best idea
20:06:36  <coopserver> <solitaire> brb changing back to opengfx
20:06:42  <coopserver> *** solitaire has left the game (Leaving)
20:07:09  <solitaire> !pw
20:07:09  <coopserver> solitaire: encode
20:07:12  <coopserver> *** Game paused (connecting clients)
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20:08:25  <coopserver> <solitaire> a lot of the BBH03 area is really hilly, so a lot of that might not get covered in city
20:08:37  <coopserver> <solitaire> gonna expand Akhiok over to some of the free space
20:09:40  <lol> make something like this in that area
20:09:41  <lol> https://wiki.openttdcoop.org/4-Levels
20:10:16  <V453000> GG
20:10:17  <V453000> XD wiki and concepts
20:10:17  <coopserver> <solitaire> probably gonna add some stuff to glacier view / marhsall
20:10:21  <coopserver> <solitaire> that area isn't serviced yet
20:15:20  <coopserver> *** Mark has joined spectators
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20:22:46  <lol> !players
20:22:46  <coopserver> lol: There are currently 1 players and 2 spectators, making a total of 3 clients connected
20:23:24  <coopserver> <solitaire> alright, that area's now serviced too
20:23:48  <coopserver> <solitaire> gonna add a few new signs pointing to areas we definitely still need to add stuff in
20:25:18  <coopserver> <solitaire> added
20:26:29  <coopserver> <solitaire> well, you guys have fun. hope i get to see the map in its final-ish state by tomorrow :)
20:27:14  <coopserver> *** solitaire has left the game (Leaving)
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20:27:29  <lol> just ask, we build everyting for you
20:27:30  <lol> xD
20:30:31  <solitaire> openttdcoop's slogan should be "who knew openttd could lag this bad"
20:30:51  <Clockworker> what
20:30:59  <Clockworker> are you playing it on a toaster
20:31:00  <Clockworker> :)))
20:32:36  <solitaire> not really
20:32:49  <solitaire> still, openttdcoop p much pushes openttd as far as it goes
20:33:19  <Mazur> Well, we like living on or over the edge.
20:33:50  <Clockworker> only lag I see is a little network lag
20:33:56  <Clockworker> sometimes big for some reason
20:33:58  <Clockworker> but no PC lag
20:37:07  <lol> not in this game for me
20:37:19  <lol> but other games had quite some lag
20:37:46  <lol> last one was 304 i think
20:37:49  <lol> 2500 trains
20:39:56  <Clockworker> I wanted to join coop a few years ago
20:40:01  <Clockworker> but I was running a fucking athlon then
20:40:08  <Clockworker> the little tutorial game ran fine
20:40:22  <Clockworker> but when I downloaded some PS game from archive, my PC shat the bed
20:40:27  <Clockworker> and I knew I wasn't ready
20:40:28  <Clockworker> haha
20:40:46  <lol> lol
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20:42:02  <lol> i quit for tonight
20:42:06  <lol> cu
20:42:07  <Clockworker> RIP
20:42:11  *** lol has quit IRC
20:42:16  <Clockworker> cu means asshole in portuguese
20:42:17  <Clockworker> hehe
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21:33:28  <happpy> whont ar u up to clokworker
21:33:57  <Clockworker> talking to friends and eating a bread with pork inside
21:33:59  <Clockworker> pork gud
21:34:19  <Clockworker> best meat
21:34:20  <happpy> woo nice
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22:19:28  <mmtunligit> !password
22:19:28  <coopserver> mmtunligit: boring
22:19:33  <coopserver> *** Game still paused (connecting clients, number of players)
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22:19:48  <happpy> hi mmtunligit
22:20:01  <mmtunligit> hi
22:20:10  <happpy> how ar u
22:20:17  <mmtunligit> good
22:23:37  <Clockworker> haha this town called mary's igloo
22:23:38  <Clockworker> funny
22:23:49  <Clockworker> would you cook your salmon in mary's igloo?
22:24:12  <Clockworker> I would
22:24:33  <happpy> yep ne to
22:24:36  <coopserver> *** Clockworker has joined company #1
22:24:48  <happpy> yep me to
22:26:19  <coopserver> *** mmtunligit has left the game (Leaving)
22:26:24  <mmtunligit> bye
22:26:28  *** mmtunligit has quit IRC
22:26:29  <happpy> bb
22:31:04  <coopserver> <Clockworker> we making an ICE or not?
22:31:28  <happpy> dont no
22:31:56  <coopserver> <Clockworker> yeah I'd need to check with the other builders in the map
22:32:18  <happpy> yep
22:39:12  <happpy> how the net work going
22:43:14  <Clockworker> it's almost done
22:43:32  <happpy> nice
22:43:34  <Clockworker> but we need to decide on a new hub an dstation
22:46:42  <happpy> i like to help but i still got a lot a  things doing on airport citey
22:59:55  <coopserver> *** Clockworker has joined spectators
22:59:56  <coopserver> *** Game paused (number of players)
23:06:58  *** blackdeaf has joined #openttdcoop
23:07:02  <blackdeaf> !password
23:07:02  <coopserver> blackdeaf: owners
23:08:19  <blackdeaf> !password
23:08:19  <coopserver> blackdeaf: cmdstr
23:08:31  <coopserver> *** Game still paused (connecting clients, number of players)
23:08:33  <coopserver> *** blackdeaf has joined
23:08:34  <coopserver> *** Game still paused (number of players)
23:08:55  <happpy> hi
23:12:34  <coopserver> *** blackdeaf has left the game (Leaving)
23:12:42  *** blackdeaf has quit IRC
23:41:02  <happpy> ok gn
23:41:13  *** LadyHawk has joined #openttdcoop

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