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00:28:23 *** Raish0 has joined #openttdcoop 00:31:10 <Raish0> Hello! I have specific question - I found this picture ( https://wiki.openttdcoop.org/images/0/0e/Roro_all-to-all.PNG ) of LL_RR RoRo station. I wanna build something similar, but what happen if I use just two pieces of PBS where mainline ends instead of using trees of presignals? 00:32:34 *** happpy has quit IRC 00:36:38 *** Hiddenfunstuff has quit IRC 00:41:32 <Sylf> You can use PBS if you want. 00:41:46 <Sylf> All you need to do is build it and see if it works well enough for your need 00:43:11 <Sylf> That screenshot is probably from the days when many of coop members were pre-signal purists 00:50:59 <Raish0> Thanks! I was just curious if there is not any hidden advantage of presignals in this case. 01:47:16 <Sylf> presignals are worse in that case, as they can cause jams 01:47:46 <Sylf> whoever built that example should go back and review the topics of waiting spaces 02:53:02 <Raish0> Is there anyone? I need emergency help :( 02:55:13 <Raish0> What is wrong? https://ctrlv.cz/0C0t These trains just do not go inside station.. -.-" 02:55:14 <Webster> Title: CtrlV.cz | Nejrychlejší ScreenShot a PrintScreen online (at ctrlv.cz) 03:17:40 *** liq3 has joined #openttdcoop 03:46:14 *** Raish0 has quit IRC 05:09:22 *** dwarf has joined #openttdcoop 05:09:29 <dwarf> !pw 05:09:29 <coopserver> dwarf: aspect 05:09:49 <coopserver> *** Game still paused (connecting clients, number of players) 05:09:55 <coopserver> *** dwarf has joined 05:09:56 <coopserver> *** Game still paused (number of players) 05:09:57 <coopserver> *** Game unpaused (number of players) 05:11:09 *** dwarf has left #openttdcoop 05:11:33 *** dwarf has joined #openttdcoop 05:11:33 *** ChanServ sets mode: +o dwarf 05:11:50 <dwarf> !rcon set max_trains 1400 06:29:04 <coopserver> *** dwarf has left the game (Leaving) 06:29:05 <coopserver> *** Game paused (number of players) 07:10:09 *** dwarf has quit IRC 07:54:53 *** solitaire has joined #openttdcoop 08:23:16 *** ConductingCat has joined #openttdcoop 08:29:42 *** Conductor_Cat has quit IRC 09:35:56 *** Hiddenfunstuff has joined #openttdcoop 10:39:05 *** StarLite has joined #openttdcoop 10:39:05 *** ChanServ sets mode: +o StarLite 11:25:24 *** lol has joined #openttdcoop 11:25:35 <lol> !pw 11:25:35 <coopserver> lol: cblobt 11:25:48 <coopserver> *** Game still paused (connecting clients, number of players) 11:25:51 <coopserver> *** lol has joined 11:25:52 <coopserver> *** Game still paused (number of players) 11:25:56 <coopserver> *** lol has joined company #1 11:25:57 <coopserver> *** Game unpaused (number of players) 11:31:43 <coopserver> *** lol has left the game (Leaving) 11:31:44 <coopserver> *** Game paused (number of players) 11:37:45 *** lol has quit IRC 13:32:47 <solitaire> !status 13:32:47 <coopserver> solitaire: I am connected to oftc as coopserver. 13:32:50 <solitaire> !companies 13:32:50 <coopserver> solitaire: Company '1' (Orange): Pumpkin Patch Transports, Founded in 1930, Vehicles owned: 1372 Trains, 2 Roadvehicles, 0 Ships and 0 Aeroplanes 13:32:57 <solitaire> oh i guess the game is still going 14:14:23 <V453000> heyo 14:14:28 <V453000> probably not for super long :) 14:23:28 *** argoneus has quit IRC 14:24:17 *** argoneus has joined #openttdcoop 14:46:33 *** solitaire has quit IRC 14:48:33 *** efess has quit IRC 16:02:34 *** happpy has joined #openttdcoop 16:27:53 *** Progman has joined #openttdcoop 16:31:40 *** ODM has joined #openttdcoop 17:00:48 *** liq3 has quit IRC 17:12:54 *** Maraxus has joined #openttdcoop 17:12:54 *** ChanServ sets mode: +o Maraxus 18:00:44 <happpy> !players 18:00:44 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 18:34:52 <Maraxus> !pw 18:34:52 <coopserver> Maraxus: create 18:35:04 <coopserver> *** Game still paused (connecting clients, number of players) 18:35:08 <coopserver> *** Maraxus has joined 18:35:09 <coopserver> *** Game still paused (number of players) 18:36:44 <happpy> hi 18:36:50 <coopserver> <Maraxus> hi 18:36:58 <happpy> how things 18:39:14 <StarLite> !dl win64 18:39:14 <coopserver> StarLite: http://binaries.openttd.org/nightlies/trunk/r27452/openttd-trunk-r27452-windows-win64.zip 18:40:02 <StarLite> !pw 18:40:02 <coopserver> StarLite: looped 18:40:19 <coopserver> *** Game still paused (connecting clients, number of players) 18:40:22 <coopserver> *** StarLite has joined 18:40:23 <coopserver> *** Game still paused (number of players) 18:40:24 <coopserver> *** Game unpaused (number of players) 18:46:07 <coopserver> <StarLite> quite a couple of jammy areas over the map :) 18:46:11 <coopserver> <StarLite> hi btw 18:50:55 <V453000> heyo 18:55:45 <Maraxus> hi 19:04:03 <StarLite> !gap 2 19:04:57 <StarLite> @gap tl2 19:04:59 <StarLite> @gap 2 19:04:59 <Webster> StarLite: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 19:07:39 <StarLite> Hmzz, I don understand.. 19:07:51 <StarLite> 8 doesn´t seem to be enough 19:08:54 <StarLite> trains still queue with 2 5L tunnels.. 19:09:18 *** p3tiny has joined #openttdcoop 19:10:39 *** solitaire has joined #openttdcoop 19:30:33 <coopserver> *** Maraxus has joined company #1 19:40:59 <coopserver> <StarLite> i see your making the 3rd bridge there :) 19:41:17 <coopserver> <StarLite> I was hoping it wasnt needed , but it is really needed there 19:41:33 <coopserver> <Maraxus> I hope it helps 19:41:57 <coopserver> <StarLite> Im afraid the 4 tracks going north aren't enough tho 19:42:36 <coopserver> <Maraxus> looks that way 19:51:27 <coopserver> <StarLite> yeah, those 4 tracks aren't cutting it. 19:51:45 <coopserver> <StarLite> needs to be at least 6. or make a new ML branch 19:51:48 <coopserver> <StarLite> so lighten the load thre 19:52:43 <coopserver> <Maraxus> well I gtg, will have a look at it tomorrow 19:52:47 <coopserver> <StarLite> k 19:52:52 <coopserver> <Maraxus> cu 19:52:56 <coopserver> <StarLite> cya 19:53:00 <coopserver> *** Maraxus has left the game (Leaving) 19:53:05 *** Maraxus has quit IRC 20:01:52 <coopserver> *** StarLite has left the game (Leaving) 20:01:53 <coopserver> *** Game paused (number of players) 20:15:14 *** dr_gonzo has joined #openttdcoop 20:15:42 *** dr_gonzo is now known as Guest2505 20:30:29 *** happpy has quit IRC 20:33:22 *** happpy has joined #openttdcoop 20:43:21 *** solitaire has quit IRC 21:30:28 *** p3tiny has quit IRC 22:01:47 *** ODM has quit IRC 22:26:31 *** StarLite has quit IRC 22:39:58 *** dwarf has joined #openttdcoop 22:40:00 <dwarf> !pw 22:40:00 <coopserver> dwarf: pretty 22:40:25 <coopserver> *** Game still paused (connecting clients, number of players) 22:40:31 <coopserver> *** dwarf has joined 22:40:32 <coopserver> *** Game still paused (number of players) 22:40:33 <coopserver> *** Game unpaused (number of players) 22:50:32 *** bubbleheas has joined #openttdcoop 22:50:36 *** bubbleheas has left #openttdcoop 22:51:00 *** bubbleheads has joined #openttdcoop 22:51:20 <bubbleheads> !pw 22:51:20 <coopserver> bubbleheads: starts 22:51:49 *** bubbleheads has quit IRC 23:03:51 *** efess has joined #openttdcoop 23:13:56 *** Progman has quit IRC 23:34:40 *** Guest2505 has quit IRC 23:43:46 *** happpy has quit IRC