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00:00:11 *** mescalito has joined #openttdcoop 00:34:57 *** Hiddenfunstuff has quit IRC 01:02:58 <happpy> gn 01:03:05 *** happpy has left #openttdcoop 02:30:34 *** Spacetech has joined #openttdcoop 02:49:15 <HammerMF> !pw 02:49:16 <coopserver> HammerMF: closed 02:49:25 <coopserver> *** Game still paused (connecting clients, number of players) 02:49:33 <coopserver> *** Clockworker has joined 02:49:34 <coopserver> *** Game still paused (number of players) 02:49:35 <coopserver> *** Game unpaused (number of players) 02:49:38 *** HammerMF is now known as Clockworker 02:49:46 <BiG_MEECH_MF> lol 02:50:10 <coopserver> <Clockworker> hey lad 02:55:48 *** Spacetech has quit IRC 02:56:37 <coopserver> *** Clockworker has joined spectators 02:56:38 <coopserver> *** Game paused (number of players) 02:56:44 <coopserver> *** Clockworker has left the game (Leaving) 03:15:04 *** Clockworker_ has joined #openttdcoop 03:21:01 *** Clockworker has quit IRC 04:02:51 <Clockworker_> !pw 04:02:51 <coopserver> Clockworker_: scales 04:02:54 <coopserver> *** Game still paused (connecting clients, number of players) 04:02:58 <coopserver> *** Clockworker has joined 04:02:59 <coopserver> *** Game still paused (number of players) 04:03:00 <coopserver> *** Game unpaused (number of players) 04:05:19 <Sylf> !pw 04:05:19 <coopserver> Sylf: scales 04:05:25 <coopserver> *** Game paused (connecting clients) 04:05:30 <coopserver> *** Sylf has joined 04:05:31 <coopserver> *** Game unpaused (connecting clients) 04:05:53 *** XtremeSG has joined #openttdcoop 04:05:59 <XtremeSG> HEY ALL 04:06:02 <XtremeSG> IM BACK 04:06:08 <coopserver> <Clockworker> hello 04:06:35 <XtremeSG> lemme show u a pic of the most epic station i created... it looks nuub, trust me 04:07:31 <XtremeSG> http://i.imgur.com/7mu7USd.png 04:07:38 <XtremeSG> what do u think? 04:09:39 <XtremeSG> hello? 04:12:35 <coopserver> *** Sylf has left the game (Leaving) 04:15:16 <XtremeSG> clockworker...? 04:15:44 <Clockworker_> what 04:15:54 <Clockworker_> sometimes people are busy 04:15:59 <Clockworker_> hmm 04:16:32 <Clockworker_> what are the PBS and depots for? 04:17:28 <XtremeSG> the depot for servicing 04:17:42 <XtremeSG> PBS for multiple trains entering... 04:17:46 <Clockworker_> just turn maintenance off 04:17:58 <XtremeSG> lol i cant find where it is 04:18:02 <Clockworker_> yeah I mean PBS around the depots and all 04:18:13 <Clockworker_> in the settings 04:18:31 <XtremeSG> PBS for trains leaving so multiple can leAVE 04:19:40 <XtremeSG> where to go to check for no breakdowns...? 04:20:01 <Clockworker_> in the settings window there's a search function 04:20:51 <XtremeSG> im using a diff type so i cant find it... 04:21:25 <Clockworker_> different type of what? 04:21:44 <XtremeSG> OH YES I FOUND IT WOO HOO 04:22:10 <Clockworker_> gud 04:22:20 <XtremeSG> im not using real version of openttd, its a browser version 04:22:34 <Clockworker_> obviously, also check to disable maintenance when trains break down 04:22:38 <Clockworker_> AND disable breakdowns 04:22:53 <XtremeSG> i disabled breakdowns 04:23:05 <XtremeSG> just too used to servicing trains so yea 04:23:44 <coopserver> *** Clockworker has left the game (Leaving) 04:23:45 <coopserver> *** Game paused (number of players) 04:24:08 <XtremeSG> nuuuuuuuuuuuuuuuuuuu 04:24:14 <XtremeSG> lol 04:24:27 * XtremeSG slaps XtremeSG around a bit with a large fishbot 04:38:39 * BiG_MEECH_MF slaps XtremeSG around a bit with a large fishbot 05:03:37 <XtremeSG> what? 05:11:41 *** XtremeSG has quit IRC 05:55:49 *** XtremeSG has joined #openttdcoop 05:56:10 <XtremeSG> lol 05:56:15 * XtremeSG slaps BiG_MEECH_MF around a bit with a large fishbot 06:45:51 *** liq3 has joined #openttdcoop 06:47:50 <V453000> yowatup 07:02:09 *** XtremeSG has quit IRC 07:41:00 *** Dionis has joined #openttdcoop 07:44:26 *** ODM has joined #openttdcoop 07:55:09 *** Progman has joined #openttdcoop 07:57:48 *** BladeMF has joined #openttdcoop 07:58:03 <BladeMF> !pw 07:58:03 <coopserver> BladeMF: honour 07:58:22 <coopserver> *** Game still paused (connecting clients, number of players) 07:58:32 <coopserver> *** Player has joined 07:58:33 <coopserver> *** Game still paused (number of players) 07:58:46 <V453000> 7heyo 08:00:01 <coopserver> *** Player has left the game (Leaving) 08:01:50 *** Kalaidos has joined #openttdcoop 08:02:07 <Kalaidos> !pw 08:02:07 <coopserver> Kalaidos: sooner 08:02:10 <coopserver> *** Game still paused (connecting clients, number of players) 08:02:15 <coopserver> *** Kalaidos has joined 08:02:16 <coopserver> *** Game still paused (number of players) 08:02:17 <coopserver> *** Game unpaused (number of players) 08:04:50 *** ODM has quit IRC 08:10:28 *** efess has quit IRC 08:41:35 *** BladeMF has quit IRC 08:45:43 *** Hiddenfunstuff has joined #openttdcoop 08:59:09 *** Progman has quit IRC 09:12:56 *** Goddesen has quit IRC 09:15:08 *** Goddesen has joined #openttdcoop 10:05:04 *** efess has joined #openttdcoop 10:33:17 <coopserver> *** Kalaidos has left the game (Leaving) 10:33:17 <coopserver> *** Game paused (number of players) 11:24:47 *** BladeMF has joined #openttdcoop 11:26:26 *** BladeMF has quit IRC 11:40:43 <Jam35> !pw 11:40:43 <coopserver> Jam35: mallon 11:40:49 <coopserver> *** Game still paused (connecting clients, number of players) 11:40:52 <coopserver> *** Jam35 has joined 11:40:53 <coopserver> *** Game still paused (number of players) 12:10:43 *** Ramsvs has joined #openttdcoop 12:10:46 <Ramsvs> !pw 12:10:46 <coopserver> Ramsvs: stream 12:10:52 <coopserver> *** Game still paused (connecting clients, number of players) 12:10:57 <coopserver> *** Ramsvs has joined 12:10:58 <coopserver> *** Game still paused (number of players) 12:10:59 <coopserver> *** Game unpaused (number of players) 12:14:49 <Clockworker_> !pw 12:14:49 <coopserver> Clockworker_: zeroed 12:14:52 <coopserver> *** Game paused (connecting clients) 12:14:57 <coopserver> *** Clockworker has joined 12:14:58 <coopserver> *** Game unpaused (connecting clients) 12:15:04 <coopserver> <Ramsvs> hello 12:15:07 <coopserver> <Clockworker> hi 12:36:35 <coopserver> *** Clockworker has left the game (Leaving) 12:47:29 * BiG_MEECH_MF slaps Clockworker_ around a bit with a large fishbot 12:47:32 <BiG_MEECH_MF> yo mf 12:58:06 <Clockworker_> hey there 12:58:20 *** Clockworker_ is now known as Clockworker_MF 13:12:39 <Clockworker_MF> http://www.breitbart.com/london/2016/03/05/pope-calls-migrant-crisis-arab-invasion-says-europe-must-rediscover-its-cultural-roots/ 13:12:40 <Webster> Title: Pope Calls Migrant Crisis ‘Arab Invasion’, Says Europe Must ‘Rediscover Its Cultural Roots’ - Breitbart (at www.breitbart.com) 13:12:46 <Clockworker_MF> are you guys ready for the 10th crusade? 13:12:50 <Clockworker_MF> deus vult, lads 13:16:45 <BiG_MEECH_MF> lol 13:16:54 <BiG_MEECH_MF> only now does the pope see a problem 13:16:55 <BiG_MEECH_MF> xD 13:32:34 <coopserver> *** Ramsvs has left the game (Leaving) 13:32:35 <coopserver> *** Game paused (number of players) 13:32:55 <Ramsvs> gtg. bye bye 13:32:59 *** Ramsvs has quit IRC 13:54:43 *** BladeMF has joined #openttdcoop 13:57:33 <BladeMF> !ow 13:57:39 <BladeMF> !pw 13:57:39 <coopserver> BladeMF: styles 13:57:47 <coopserver> *** Game still paused (connecting clients, number of players) 13:57:51 <coopserver> *** Player has joined 13:57:52 <coopserver> *** Game still paused (number of players) 13:57:58 <coopserver> <Player> !name BladeMF 13:57:59 <coopserver> *** Player has changed his/her name to BladeMF 14:01:13 <coopserver> *** BladeMF has left the game (general timeout) 14:36:13 <BladeMF> !clients 14:36:17 <BladeMF> !help 14:36:17 <coopserver> BladeMF: http://wiki.openttdcoop.org/Soap 14:36:26 <BladeMF> @quickstart 14:36:27 <Webster> Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart 14:43:01 *** BladeMF has quit IRC 15:02:56 <V453000> sup MFs 15:03:15 <V453000> !pw 15:03:15 <coopserver> V453000: bfound 15:03:19 <coopserver> *** Game still paused (connecting clients, number of players) 15:03:21 <coopserver> *** V453000 has joined 15:03:22 <coopserver> *** Game still paused (number of players) 15:03:23 <coopserver> *** Game unpaused (number of players) 15:03:42 <coopserver> <V453000> game is dead before starting XD 15:04:21 <coopserver> *** V453000 has left the game (Leaving) 15:04:22 <coopserver> *** Game paused (number of players) 15:13:54 *** solitaire has joined #openttdcoop 15:14:31 *** Clockworker has joined #openttdcoop 15:15:40 *** Maraxus has joined #openttdcoop 15:15:40 *** ChanServ sets mode: +o Maraxus 15:18:20 <Maraxus> !pw 15:18:20 <coopserver> Maraxus: gather 15:18:30 <coopserver> *** Game still paused (connecting clients, number of players) 15:18:34 <coopserver> *** Maraxus has joined 15:18:35 <coopserver> *** Game still paused (number of players) 15:20:45 <coopserver> *** Maraxus has left the game (Leaving) 15:20:47 *** Maraxus has quit IRC 15:21:08 *** Clockworker_MF has quit IRC 15:45:29 <Kalaidos> !pw 15:45:29 <coopserver> Kalaidos: coloma 15:45:41 <coopserver> *** Game still paused (connecting clients, number of players) 15:45:44 <coopserver> *** Kalaidos has joined 15:45:45 <coopserver> *** Game still paused (number of players) 15:45:46 <coopserver> *** Game unpaused (number of players) 15:46:27 <coopserver> <Kalaidos> don't leave building the ML to me, guys D : 15:47:38 <coopserver> *** Kalaidos has left the game (Leaving) 15:47:39 <coopserver> *** Game paused (number of players) 16:08:10 <Clockworker> not dead 16:08:15 <Clockworker> also kalaidos 16:08:21 <Clockworker> I want to link my ICE there 16:08:25 <Clockworker> but I'm unsure where 16:08:42 <Clockworker> since it seems you'll have another SLH east form SLH01A 16:35:20 *** StarLite has joined #openttdcoop 16:35:20 *** ChanServ sets mode: +o StarLite 16:37:25 <Clockworker> !pw 16:37:25 <coopserver> Clockworker: threat 16:37:28 <coopserver> *** Game still paused (connecting clients, number of players) 16:37:34 <coopserver> *** Clockworker has joined 16:37:35 <coopserver> *** Game still paused (number of players) 16:37:36 <coopserver> *** Game unpaused (number of players) 16:47:53 *** Mazur has quit IRC 16:48:12 <coopserver> <Clockworker> laying down some tracks muhfugga 16:48:22 <solitaire> ok fuck it 16:48:25 <solitaire> HERE GOES 16:48:32 *** Mazur has joined #openttdcoop 16:48:32 *** ChanServ sets mode: +o Mazur 16:50:01 <solitaire> here doesn't go 16:50:08 <solitaire> i'm guessing there's no way to auto-update is there 16:50:10 <solitaire> lemme get it 16:50:12 <solitaire> @quickstart 16:50:13 <Webster> Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart 16:50:17 <Clockworker> no 16:50:22 <Clockworker> !dl 16:50:22 <coopserver> Clockworker: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 16:50:23 <coopserver> Clockworker: http://www.openttd.org/en/download-trunk/r27510 16:50:30 <Clockworker> pick your poison 16:50:33 <Clockworker> !dl win64 16:50:33 <coopserver> Clockworker: http://binaries.openttd.org/nightlies/trunk/r27510/openttd-trunk-r27510-windows-win64.zip 16:52:58 <solitaire> oh did we restart 16:52:59 <solitaire> neato 16:53:00 <solitaire> !pw 16:53:00 <coopserver> solitaire: league 16:53:06 <coopserver> *** Game paused (connecting clients) 16:53:10 <coopserver> *** solitaire has joined 16:53:11 <coopserver> *** Game unpaused (connecting clients) 16:53:20 <coopserver> <solitaire> oh god what the fuck 16:53:29 <coopserver> <solitaire> what 16:53:31 <coopserver> <solitaire> IS this 16:53:47 <coopserver> <solitaire> whats goin on 16:54:05 <Jam35> there is this http://users.tt-forums.net/ottdau/ 16:54:21 <solitaire> ok but whats going on 16:54:21 <Jam35> I don't use it so don't ask me any questions :) 16:54:33 <solitaire> isolated... passenger systems? 16:54:48 <coopserver> <Clockworker> what 16:54:52 <coopserver> <Clockworker> no, it's the same 16:55:00 <coopserver> <Clockworker> just trains instead of trams in towns 16:55:16 <coopserver> <solitaire> whats the general plan 16:55:25 <coopserver> <Clockworker> no one bothered to write 16:55:29 <coopserver> <Clockworker> I'm just winging it myself 16:55:51 <coopserver> <solitaire> alright, well then 16:55:53 <coopserver> <solitaire> i'll beeee 16:55:55 <coopserver> <solitaire> back later :^) 16:55:58 <coopserver> *** solitaire has left the game (Leaving) 17:05:47 <Kalaidos> !pw 17:05:47 <coopserver> Kalaidos: bjarni 17:05:52 <coopserver> *** Game paused (connecting clients) 17:05:56 <coopserver> *** Kalaidos has joined 17:05:57 <coopserver> *** Game unpaused (connecting clients) 17:05:58 <coopserver> <Kalaidos> Hey 17:06:07 <coopserver> <Clockworker> hey 17:08:22 <coopserver> <Kalaidos> what kind of tf are we using here anyway? 17:09:18 <coopserver> <Clockworker> dunno haha 17:09:27 <coopserver> <Clockworker> it's being a rather ad hoc game 17:09:36 <coopserver> <Kalaidos> then it's "oh that mountain is gone" tf 17:10:11 <coopserver> <Clockworker> I can't vouch for other people but I'd try to keep a mountain in place 17:10:31 <coopserver> <Kalaidos> Just thinking where I connect the exit of Paprika to the ML 17:10:50 <coopserver> <Clockworker> just loop it back to SLH 1A 17:11:09 <coopserver> <Kalaidos> hm 17:11:35 <coopserver> <Kalaidos> but that'd be boring. 17:16:56 <Sylf> !dl 17:16:56 <coopserver> Sylf: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 17:16:57 <coopserver> Sylf: http://www.openttd.org/en/download-trunk/r27510 17:18:27 <V453000> hi Sylf :) 17:18:32 <Sylf> yo 17:18:34 <Sylf> !dl 17:18:34 <coopserver> Sylf: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 17:18:35 <coopserver> Sylf: http://www.openttd.org/en/download-trunk/r27510 17:18:39 <Sylf> !pw 17:18:39 <coopserver> Sylf: inside 17:18:46 <coopserver> *** Game paused (connecting clients) 17:18:49 <coopserver> *** Sylf has joined 17:18:50 <coopserver> *** Game unpaused (connecting clients) 17:18:52 <coopserver> <Kalaidos> Hey 17:19:02 <coopserver> <Sylf> lo 17:19:08 <V453000> how u doin 17:19:25 <coopserver> *** Game paused (connecting clients) 17:19:28 <coopserver> *** V453000 has joined 17:19:29 <coopserver> *** Game unpaused (connecting clients) 17:19:30 <coopserver> <Sylf> 11AM, just waking up :P 17:19:35 <coopserver> <V453000> not bad 17:20:48 <coopserver> <Sylf> doomyork look awefully flat 17:21:10 <coopserver> <V453000> yeah 17:21:28 <coopserver> <V453000> I didn't want to invest too much time, doing newgrfs, newborn stuff, work, moving :D 17:21:37 <coopserver> <V453000> just wanted to make the purr thing 17:21:53 <coopserver> <Sylf> :D 17:21:55 <coopserver> <V453000> also, skyscrapers ain't appearing so :( 17:22:40 <coopserver> <V453000> anyway, I made some big progress on BRIX and my new train set in the last few weeks :) 17:23:01 <coopserver> <V453000> you busy? 17:23:07 <coopserver> <Sylf> I've been watching the signal talks lately :) 17:23:12 <coopserver> <Sylf> not really 17:24:13 <coopserver> <Sylf> oh, doom sbahn is another wtf snrw 17:24:16 <coopserver> <V453000> yeah I put a t on of effort into the triangular prism 17:24:32 <coopserver> <V453000> yeah, using meow on the York-style Sbahn 17:24:53 <coopserver> <V453000> should be unprecedented :) though I liked meowy purrington in psg 296 more 17:24:57 <coopserver> <V453000> organic towns are just nice 17:28:17 *** happpymoblic has joined #openttdcoop 17:29:05 <happpymoblic> !players 17:29:05 <coopserver> happpymoblic: There are currently 3 players and 2 spectators, making a total of 5 clients connected 17:29:13 <happpymoblic> hi all 17:29:17 <coopserver> <Kalaidos> Hi 17:29:38 <happpymoblic> how things 17:30:05 <coopserver> <Kalaidos> game is going slowly 17:30:12 <coopserver> <Kalaidos> no one really wnts to build the ml : D 17:30:20 <coopserver> <Clockworker> hey I'm building shit 17:30:32 <coopserver> <Kalaidos> Well, yes 17:30:36 <coopserver> <Kalaidos> you are 17:31:02 <coopserver> <Clockworker> well yes what 17:31:13 <coopserver> <Kalaidos> well yes, you are right ! 17:31:59 <coopserver> <Sylf> nobody's building ML because there's not enough towns yet :P 17:32:11 <coopserver> <Sylf> get your whip cracking and get slaves to work 17:32:14 <coopserver> <Clockworker> that and there's no planned trajectory 17:32:37 <coopserver> <Clockworker> there's no planning at all in fact 17:32:38 <coopserver> <Clockworker> haha 17:32:57 <coopserver> <Kalaidos> I believe I missed the whole plan of this game 17:33:08 <coopserver> <Sylf> it's a chaos game 17:33:23 <coopserver> <Sylf> ML grows as needed 17:33:33 <coopserver> <Clockworker> CHAOS CONSUME US 17:35:54 <Clockworker> https://wallpaperscraft.com/image/fanart_warhammer_40k_space_marine_chaos_champion_tongue_armor_95593_2048x1152.jpg 17:36:04 <Clockworker> it is as though a thousand mouths cry out in pain 17:36:14 <coopserver> *** Kalaidos has left the game (general timeout) 17:36:25 <V453000> I thought you are refering to WH40k :) 17:36:36 <Clockworker> you got it 17:37:09 <Clockworker> I used to play tabletop on VASSAL, the pen and paper rpgs, got all the dawns of war too 17:37:24 <Clockworker> though my favorite 40k game on pc is chaos gate 17:37:47 <V453000> :) I only played dawns of war, DoW2 disappointed the shit out of me, also played the not 40k one 17:38:01 <V453000> idk what it was called 17:38:42 <V453000> I hated the focus on space marines, though some of the DoW datadiscs kind of fixed that 17:39:05 <Clockworker> DoW2 was much closer to CoH 17:39:10 <Clockworker> for worse, too 17:39:31 <Clockworker> but it's still enjoyable, just not as good no 17:39:31 <Kalaidos> !pw 17:39:31 <coopserver> Kalaidos: remote 17:39:36 <coopserver> *** Game paused (connecting clients) 17:39:39 <coopserver> *** Kalaidos has joined 17:39:40 <coopserver> *** Game unpaused (connecting clients) 17:39:43 <V453000> I wouldn't mind so much that it isn't a normal RTS but tactical movement, but the repetitiveness of the missions absolutely killed it 17:39:44 <Clockworker> yeah I'm big into CSM 17:39:50 <V453000> 2 types of missions, every one totally the same 17:40:01 <Clockworker> so the CSM themed expansions for DoW2 were a tzeentch-send 17:40:13 <V453000> yeah chaos was always fun, though orks making things o'ky were also quite ridiculous 17:40:38 <coopserver> *** Sylf has joined company #1 17:40:41 <V453000> damn how was the non 40k game called 17:40:45 <V453000> there chaos was fun as hell 17:40:49 <V453000> Khorne all the way 17:40:50 <Clockworker> fantasy battles? 17:40:54 <Clockworker> WHFB 17:41:02 <Clockworker> yeah khorne warriors 17:42:20 <V453000> ah Warhammer: Mark of Chaos 17:42:29 <coopserver> <Kalaidos> clockworker, do you want to connect the rails coming from Paprika in your SLH as well? 17:42:42 <V453000> humans felt retarded though XD 17:43:40 <Clockworker> I've never paid much attention to WHFB so I wouldn't know 17:43:55 <Clockworker> also hmm 17:44:21 <Clockworker> maybe it's better we link it a bit further down 17:46:08 <coopserver> <Kalaidos> ok 17:46:34 <coopserver> <Clockworker> unless you think you can make it fit 17:47:03 <coopserver> <Kalaidos> hm 17:47:16 <coopserver> <Kalaidos> maybe if you split the tunnels a little 17:47:37 <coopserver> <Clockworker> that's the thing 17:47:44 <coopserver> <Clockworker> it's all counted to obey CL5 17:49:12 <coopserver> <Kalaidos> probably better down the road, I agree 17:50:46 <coopserver> <Clockworker> mashallah 17:53:45 *** BladeMF has joined #openttdcoop 17:53:50 <BladeMF> !pw 17:53:50 <coopserver> BladeMF: unused 17:53:58 <coopserver> *** Game paused (connecting clients) 17:54:02 <coopserver> *** Player has joined 17:54:03 <coopserver> *** Game unpaused (connecting clients) 17:54:07 <coopserver> <Player> !name BladeMF 17:54:08 <coopserver> *** Player has changed his/her name to BladeMF 17:54:21 <coopserver> <BladeMF> hey guys 17:54:25 <coopserver> <Kalaidos> Hi 17:54:48 <coopserver> <BladeMF> V, for the record, your trains are NUTS :) 17:54:58 <V453000> THANKS :> 17:55:02 <coopserver> <V453000> hi 17:55:15 <coopserver> <Kalaidos> I wonder if he's heard that one before : ) 17:55:48 <coopserver> <V453000> you will shit pants when you see the new train set :P 17:55:53 <coopserver> <Kalaidos> PANTS? 17:56:06 <coopserver> <BladeMF> bricks, rather 17:56:07 <coopserver> <Kalaidos> PANTS awesome new train set? 17:56:18 <Clockworker> I prefer Jam's name 17:56:20 <coopserver> <BladeMF> as in PANTS hold NUTS 17:56:35 <Clockworker> Completely UNrealistic Train Set 17:57:20 <coopserver> *** Sylf has left the game (Leaving) 17:57:51 <coopserver> <V453000> XD 17:57:58 <coopserver> <V453000> name is PART 17:58:08 <coopserver> <V453000> !! 17:58:09 <coopserver> <V453000> :> 17:58:19 <coopserver> <BladeMF> as in? 17:58:30 <coopserver> <V453000> won't reveal that just yet, it would make everything obvious 17:58:31 <coopserver> <Clockworker> a PART of you dies each time you play with it 17:58:46 <coopserver> <V453000> well not everything, but the most wtf stuff :) 18:00:22 <coopserver> <BladeMF> who's signalling? 18:00:39 <coopserver> <V453000> presumably some MF :> 18:00:40 <coopserver> <Clockworker> me 18:00:53 <coopserver> <BladeMF> guys, can I ask a question 18:01:07 <coopserver> <BladeMF> the south right tirn of the hub 18:01:14 <coopserver> <BladeMF> there is a double bridge there on the ML 18:01:23 <coopserver> <BladeMF> don't know how to point it 18:01:27 <coopserver> <BladeMF> where you're signalling now 18:01:29 <Clockworker> place a sign 18:01:34 <coopserver> <Kalaidos> join the game, place a sign 18:02:00 <coopserver> <BladeMF> can I do it without logging out? 18:02:11 <coopserver> <Clockworker> just join the company 18:02:18 <coopserver> *** BladeMF has joined company #1 18:02:55 <coopserver> <BladeMF> there placed it 18:03:08 <coopserver> <Kalaidos> what is "evil mode"? 18:03:12 <coopserver> <Clockworker> it should be fine 18:03:25 <coopserver> <BladeMF> where trains slow each other down indefinetely 18:03:55 <coopserver> <Clockworker> it should only be bad if the flow gets too huge 18:04:02 <coopserver> <V453000> Clockworker: you got evil mode police on your back :P 18:04:03 <coopserver> <Clockworker> which I don't think will be the case at TL5 18:04:09 <coopserver> <Clockworker> yeah I can see that 18:04:15 <coopserver> <Clockworker> everyone does double bridges on ML, almost 18:04:19 <coopserver> <V453000> it can happen, but see later 18:04:20 <coopserver> <Clockworker> and I get shit on 18:04:26 <coopserver> <V453000> just leave it as is and eventually fix 18:04:39 <coopserver> <BladeMF> I guess so, Im just asking nicely 18:04:46 <coopserver> <BladeMF> being a victim of EM 18:04:48 <coopserver> <V453000> no, shit on him, it's fine 18:04:55 <coopserver> <Clockworker> shit on yourself 18:04:57 <coopserver> <V453000> :> 18:05:02 <coopserver> <V453000> I will, thanks 18:05:37 <coopserver> <BladeMF> does prio on two tracks at the same time work? 18:05:51 <coopserver> <Clockworker> like I did? 18:05:52 <coopserver> <Clockworker> yeah 18:05:56 <coopserver> <BladeMF> (since you're using it all over the place) 18:06:06 <coopserver> <Clockworker> yup it's fine 18:06:15 <coopserver> <Clockworker> optimal since it saves space 18:06:19 *** happpymoblic has quit IRC 18:06:38 <coopserver> <BladeMF> yea, i kinda didn't succeed when i tried, but I don't remember what i did wrong 18:07:06 <coopserver> *** BladeMF has left the game (general timeout) 18:07:21 <BladeMF> it said my computer was too slow?! 18:07:32 <BladeMF> what the actual fuck?! 18:07:39 <coopserver> <Clockworker> maybe you tried instead to make a split with two prioritized tracks? 18:07:52 <coopserver> <Clockworker> because I did once and I failed haha 18:07:58 <V453000> openttd uses mainly 1 core 18:07:58 <BladeMF> yea, maybe that's what I tried 18:08:11 <BladeMF> V, I have a I7 18:08:26 <BladeMF> not a new latop, but pretty fast 18:08:30 *** happpymoblic has joined #openttdcoop 18:08:42 <coopserver> <Clockworker> most i7s for laptops are really low on core speed 18:08:45 <V453000> yeah 18:08:49 <coopserver> <Clockworker> because low energy 18:08:58 <V453000> I have i7 on desktop, don't worry 18:09:11 <coopserver> <V453000> admittedly this map shouldn't be heavy yet 18:09:31 <BladeMF> i7-2630QM 18:09:40 <BladeMF> maybe the error was bogus 18:09:53 <BladeMF> !pw 18:09:53 <coopserver> BladeMF: pillar 18:10:04 <coopserver> *** Game paused (connecting clients) 18:10:05 <coopserver> <Clockworker> that looks like an alright i7 for a laptop 18:10:08 <coopserver> *** Player has joined 18:10:09 <coopserver> *** Game unpaused (connecting clients) 18:10:25 <coopserver> <Player> clockworker, do you mind if I try signalling? 18:10:46 <coopserver> <Clockworker> no touchy my hub 18:10:53 <coopserver> <Clockworker> make your own! 18:11:01 <coopserver> <Player> :) 18:11:03 <coopserver> <Player> okay 18:11:14 <coopserver> <Player> !name BladeMF 18:11:15 <coopserver> *** Player has changed his/her name to BladeMF 18:11:39 <coopserver> <BladeMF> I get Possible Connection Loss all the time 18:11:41 <coopserver> <BladeMF> is that normal? 18:11:48 <coopserver> <BladeMF> (sorry if spamming) 18:11:50 <coopserver> <Clockworker> you're just lagging I guess 18:11:59 <coopserver> <Kalaidos> I don't get it, so I guess you are lagging 18:12:45 <Clockworker> yeah 18:12:52 <coopserver> <BladeMF> who's building the other hub? 18:12:55 <coopserver> <Kalaidos> me 18:13:01 <coopserver> <BladeMF> :) 18:13:58 <coopserver> *** Clockworker has left the game (general timeout) 18:14:09 <coopserver> <BladeMF> not only me, it seems 18:14:10 <Clockworker> just got fuxxored too 18:14:14 <Clockworker> !pw 18:14:15 <coopserver> <Kalaidos> D : 18:14:16 <coopserver> Clockworker: broken 18:14:19 <coopserver> *** Game paused (connecting clients) 18:14:23 <Clockworker> indeed, coopserver 18:14:24 <coopserver> *** Clockworker has joined 18:14:25 <coopserver> *** Game unpaused (connecting clients) 18:14:35 <coopserver> <BladeMF> Kalaidos, isn't there missing a right turn on a SLH1A? 18:14:44 <coopserver> <BladeMF> or am I dumb? 18:14:50 *** happpy has joined #openttdcoop 18:14:51 <coopserver> <Clockworker> it's just an entrance 18:14:57 <coopserver> <Kalaidos> it's a one-way 18:14:58 <coopserver> <Clockworker> the exit is being built now 18:15:08 <coopserver> <BladeMF> so I am dumb 18:15:18 <coopserver> <Kalaidos> it's pretty unusual I suppose 18:15:24 <coopserver> <BladeMF> no, not really 18:15:27 <coopserver> <Kalaidos> but this is chaos and I'm a scrub, so.. 18:15:30 <coopserver> <Clockworker> one hint 18:15:43 <coopserver> <Clockworker> if you have a question or notice what you think is an error on someone's work 18:15:45 <coopserver> <Clockworker> sign it 18:15:52 <coopserver> <Clockworker> don't touch it, just sign it 18:15:56 <coopserver> <Clockworker> because maybe it's intentional 18:16:09 <coopserver> <BladeMF> thanks, I am not going to tuch anything wighout asking 18:16:24 <coopserver> <Clockworker> thank 18:16:26 <coopserver> <Clockworker> thanks 18:16:38 <coopserver> <BladeMF> dude, it goes without asking :) 18:16:49 <coopserver> <BladeMF> or people login and start messing arround? 18:16:56 <coopserver> <Clockworker> it can happen 18:17:08 <coopserver> <BladeMF> nah, I think I have culture :) 18:17:33 <coopserver> <BladeMF> guys, its great you are building, will check on you tonight :) 18:17:42 <coopserver> <BladeMF> with more annoying questions 18:17:51 <coopserver> <Clockworker> it's okay you're an alright guy 18:18:04 <coopserver> <BladeMF> thanks 18:18:22 <coopserver> <BladeMF> then maybe I can screenshot my game and you can have a go at it later 18:18:36 <coopserver> <BladeMF> cya later guys 18:18:39 <coopserver> <Kalaidos> see ya 18:18:43 <coopserver> *** BladeMF has left the game (Leaving) 18:18:44 <coopserver> <Clockworker> sure, bye 18:18:47 <happpy> bb 18:18:52 *** BladeMF has quit IRC 18:19:56 <coopserver> <Kalaidos> dumb factory : D 18:20:08 <coopserver> <Clockworker> magic bulldozer!! 18:20:19 <coopserver> <Kalaidos> oh ok 18:20:31 <coopserver> <Kalaidos> Wasn't sure whether that was allowed or not 18:26:19 <happpy> how things Clockworker 18:27:54 <coopserver> <Clockworker> hi happpy 18:27:55 <coopserver> *** V453000 has left the game (Leaving) 18:27:56 <coopserver> <Clockworker> good, you? 18:28:02 <happpy> good 18:28:08 <coopserver> <Clockworker> also BBH01 done, lads 18:28:30 <coopserver> <Kalaidos> SLH 1b almost, too 18:30:14 <coopserver> <Clockworker> the people of fukuoka stand ready 18:30:19 <coopserver> <Clockworker> to travel to other places 18:30:25 <coopserver> <Clockworker> the path is laid before them 18:30:31 <coopserver> <Kalaidos> so are the people of Paprika town 18:30:37 <coopserver> <Kalaidos> and I guess MEEHCHVILLE 18:30:46 <coopserver> <Clockworker> read: link doom york to ML plos 18:32:10 <coopserver> <Clockworker> kalaidos, how long have you been on coop? 18:32:43 <coopserver> <Kalaidos> Once like five years ago, once two-three years ago and now 18:32:53 <coopserver> <Kalaidos> alsways only stuck around for a few games 18:32:54 <coopserver> <Clockworker> nice 18:33:21 <coopserver> <Clockworker> so it fell upoen the newb and the semi-retired guy to build the ML 18:33:23 <coopserver> <Clockworker> pffft 18:33:29 <coopserver> <Kalaidos> yup 18:34:03 <coopserver> <Kalaidos> Shall we release the hounds? 18:34:05 <coopserver> <Kalaidos> or trains, rather. 18:34:19 <coopserver> <Clockworker> distance would be fairly short 18:34:46 <coopserver> <Kalaidos> how do the typical ICE orders look like? 18:34:57 <coopserver> <Clockworker> chaotic 18:34:59 <coopserver> <Kalaidos> do trains serve every station x every station? 18:35:06 <coopserver> <Clockworker> well 18:35:12 <coopserver> <Clockworker> I can't vouche for other people's ICEs 18:35:30 <coopserver> <Clockworker> but on mine, I'd just distribute part of the trains to go to one ICE and back, others to another ICE and back 18:35:32 <coopserver> <Clockworker> and so on 18:36:27 <coopserver> <Kalaidos> "one ICE" = one ICE station? 18:36:40 <Clockworker> yeah sorry 18:36:56 <coopserver> <Clockworker> like, have 30 trains for example 18:37:07 <coopserver> <Clockworker> 10 to X and bck, 10 to Y and back, 10 to Z and back 18:37:19 <coopserver> <Kalaidos> so like Fukuoka -> Meechville -> Fukouka 18:37:23 <coopserver> <Clockworker> give my people the choice 18:37:35 <coopserver> <Clockworker> yeah simple orders 18:38:02 <coopserver> <Kalaidos> so what's stopping us from setting up a handful trains between the three connected cities? 18:38:10 <coopserver> <Clockworker> dunno 18:38:15 <coopserver> <Kalaidos> I'm sorry, I don't really understand passenger / city growth mechanics 18:38:18 <coopserver> <Clockworker> I'll makea few 18:40:26 <coopserver> <Clockworker> happening 18:42:23 <coopserver> <Clockworker> wait what 18:42:32 <coopserver> <Clockworker> your ICE doesn't accept passengers 18:42:33 <coopserver> <Clockworker> lmao 18:42:40 <coopserver> <Kalaidos> what 18:42:46 <coopserver> <Clockworker> look at it 18:42:54 <coopserver> <Kalaidos> oh 18:43:02 <coopserver> <Clockworker> just expand it with a single sqm platform 18:43:09 <coopserver> <Kalaidos> neither does Meechs 18:43:11 <coopserver> <Kalaidos> rofl 18:43:13 <coopserver> <Clockworker> oh shit 18:43:15 <coopserver> <Clockworker> meechs too 18:43:20 <coopserver> <Kalaidos> haha 18:44:07 <coopserver> <Kalaidos> doesn't matter where in the town the ICE station is, does it? 18:44:51 <coopserver> <Clockworker> fixed big's now 18:44:54 <coopserver> <Kalaidos> ok 18:45:02 <coopserver> <Kalaidos> Paprika's fixed too 18:45:10 <coopserver> <Clockworker> no as long as it acepts passenger 18:46:12 <coopserver> <Kalaidos> I'll be afk for a while 18:46:15 <coopserver> <Kalaidos> thanks for your help :) 18:46:17 <coopserver> <Clockworker> ok 18:46:19 <coopserver> <Clockworker> np 18:47:23 <coopserver> <Clockworker> and we're making money! 18:47:26 <coopserver> <Clockworker> huzzah 18:52:23 <Mazur> !pw 18:52:23 <coopserver> Mazur: tempid 18:52:34 <coopserver> *** Game paused (connecting clients) 18:52:37 <coopserver> *** Mazur has joined 18:52:38 <coopserver> *** Game unpaused (connecting clients) 18:54:38 <coopserver> *** Mazur has left the game (Leaving) 18:57:08 <coopserver> *** Clockworker has left the game (general timeout) 19:14:42 *** ODM has joined #openttdcoop 19:17:02 <coopserver> <Kalaidos> why do my busses keep disappearing? 19:17:18 <V453000> are your trains crashing them? 19:17:27 <coopserver> <Kalaidos> oh 19:17:32 <coopserver> <Kalaidos> that can happen? : D 19:20:51 <Clockworker> yes 19:21:03 <Clockworker> don't use road crossings if you have actual road vehicles using them 19:21:03 <Clockworker> haha 19:21:23 <Clockworker> I've seen at least half a dozen of your busses asplode while I built my shit ove the days 19:21:39 <coopserver> <Kalaidos> I haven't seen a single explosion haha : D 19:21:47 <coopserver> <Kalaidos> I was just wondering 19:22:04 <Sylf> turn on the notification for vehicle accidents 19:22:15 <Clockworker> yeah just try to swap crossings for tunnels/bridges 19:22:15 <Sylf> you'll never miss another KABOOM 19:22:58 <Clockworker> seems trains are severely biased to use your inner side of the loop, kalaidos 19:23:34 <coopserver> <Kalaidos> city or ICE? 19:23:40 <Clockworker> ICE 19:24:28 <coopserver> <Kalaidos> hm yes 19:27:50 <StarLite> !pw 19:27:50 <coopserver> StarLite: stderr 19:27:56 <coopserver> *** Game paused (connecting clients) 19:27:59 <coopserver> *** StarLite has joined 19:28:00 <coopserver> *** Game unpaused (connecting clients) 19:30:19 <coopserver> <StarLite> o/ 19:56:42 <Clockworker> hey there 19:57:00 <coopserver> <StarLite> hi 19:57:01 <Clockworker> !pw 19:57:01 <coopserver> Clockworker: nicest 19:57:04 <coopserver> *** Game paused (connecting clients) 19:57:09 <coopserver> *** Clockworker has joined 19:57:10 <coopserver> *** Game unpaused (connecting clients) 19:58:14 <coopserver> <Clockworker> help us build 19:58:17 <coopserver> <Clockworker> :^) 20:29:44 <coopserver> <Kalaidos> heh 20:29:50 <coopserver> <Kalaidos> I know why there was such a strong bias 20:30:06 <coopserver> <Kalaidos> There was a reversed signal on one of the tracks. 20:30:16 <coopserver> <Clockworker> where? 20:30:23 <coopserver> <Kalaidos> exit of your BBH 20:30:26 <coopserver> <Kalaidos> but probably my fault 20:30:43 <coopserver> <Kalaidos> see !here 20:31:07 <coopserver> <Clockworker> must have been two way then 20:31:19 <coopserver> <Clockworker> becase I think I saw trains passing there 20:31:28 <coopserver> <Kalaidos> it was actually one-way, but wrong direction 20:31:33 <coopserver> <Clockworker> oh wow 20:31:34 <coopserver> <Clockworker> haha 20:31:41 <coopserver> <Clockworker> scheisse happens 20:31:50 <coopserver> <Clockworker> but what I think the thing is 20:31:54 <coopserver> <Clockworker> in SLH01A 20:32:02 <coopserver> <Clockworker> you didn't want to bridge the straight track 20:32:09 <coopserver> <Kalaidos> yeah 20:32:11 <coopserver> <Clockworker> so you made the inner exit loop around it 20:32:21 <coopserver> <Clockworker> I think that gives a distance penalty 20:33:33 <coopserver> <Kalaidos> true that 20:33:42 <coopserver> <Kalaidos> but atleast trains use both lanes to Meech now. 20:33:43 <coopserver> <Clockworker> whoa evil mode spotted 20:33:49 <coopserver> <Kalaidos> where? 20:33:55 <coopserver> <Clockworker> !here 20:34:04 <coopserver> <Clockworker> S turn 20:34:09 <coopserver> <Kalaidos> oh 20:34:11 <coopserver> <Kalaidos> right 20:34:27 <coopserver> <Clockworker> not much point to that really 20:34:45 <coopserver> <Clockworker> just keep them split 20:34:54 <coopserver> <Kalaidos> ok 20:35:10 <coopserver> <Clockworker> I don't think those four overpaasse are needed either 20:35:20 <coopserver> <Clockworker> they're after a split already 20:35:35 <coopserver> <Clockworker> it already balances things 20:37:20 <coopserver> <Clockworker> the other side too has some redundant bridges 20:37:24 <coopserver> <Clockworker> aaand an evil mode S 20:37:28 <coopserver> <Kalaidos> yeah I was a bit paranoid. 20:38:52 <coopserver> <Clockworker> see 20:38:55 <coopserver> <Clockworker> works just fine! 20:39:09 <coopserver> <Kalaidos> thanks ! 20:39:15 <coopserver> <Clockworker> <3 20:43:23 <coopserver> <Clockworker> on SLH01B 20:43:40 <coopserver> <Clockworker> there's some piece of track causing slowdowns 20:44:04 <coopserver> <Kalaidos> that was an attempt at cross-track priority to force balance 20:44:08 <coopserver> <Kalaidos> but didn't work out as planned 20:44:39 <coopserver> <Clockworker> should be enough with the current gap 20:46:09 <coopserver> <Clockworker> oh maybe 20:46:13 <coopserver> <Clockworker> a slightly bigger gap 20:46:22 <coopserver> <Kalaidos> feel free to edit 20:46:43 <coopserver> <Clockworker> et's wait for another bunch to pass 20:47:24 <coopserver> <Clockworker> hmm 20:47:51 *** Ramsvs has joined #openttdcoop 20:48:02 <coopserver> <Kalaidos> sorry, I'm a bit afk right now 20:48:07 <Ramsvs> !pw 20:48:07 <coopserver> Ramsvs: denial 20:48:08 <coopserver> <Clockworker> np 20:48:16 <coopserver> *** Game paused (connecting clients) 20:48:21 <coopserver> *** Ramsvs has joined 20:48:22 <coopserver> *** Game unpaused (connecting clients) 20:48:23 <coopserver> <Ramsvs> yo 20:48:26 <coopserver> <Clockworker> oi 20:48:26 <happpy> yo 20:48:38 <happpy> how ar u Ramsvs 20:48:42 <coopserver> <Ramsvs> fine fine 20:48:45 <coopserver> <Ramsvs> and you? 20:48:52 <happpy> good thanks 20:49:36 <coopserver> <Clockworker> it's looking better without the first prio 20:52:05 <coopserver> <Clockworker> fucking fukuoka 20:52:09 <coopserver> <Clockworker> more like fuckuoka 20:52:14 <coopserver> <Clockworker> not a single skyscraper 21:05:17 <coopserver> <Jam35> Fukuoka: and Paprika Town are not cities 21:05:28 <coopserver> <Jam35> if you view the town window text 21:05:32 <Clockworker> oh god 21:05:46 <Clockworker> i-is there a way to change it 21:05:53 <coopserver> <Ramsvs> :( 21:05:53 <Clockworker> through admin magic 21:05:56 <coopserver> <Jam35> I don't think so 21:06:03 <Clockworker> FFFFFFFFFFFFFFFFFFFFFFFFUCK 21:06:16 <coopserver> <Clockworker> time for plan B 21:06:22 <coopserver> <Ramsvs> Godzilla? 21:06:35 <coopserver> <Clockworker> make a city there and make it replace fukuoka 21:06:45 <coopserver> <Clockworker> this will take some work 21:07:16 <coopserver> <Jam35> Call that one the suburbs and fund city other side 21:07:36 <coopserver> <Jam35> too late :) 21:08:12 <coopserver> <Ramsvs> ow.. now there is a city incide a town 21:08:25 <coopserver> <Ramsvs> inside* 21:09:10 <coopserver> <Ramsvs> now its going to grow and burst like an alien? 21:09:23 <coopserver> <Clockworker> if I keep demolishing shit forever, yeah 21:18:52 <coopserver> <Clockworker> it hurts to live 21:20:07 <coopserver> <Clockworker> is there a hotkey for bulldozer and one for info tool? 21:20:28 <coopserver> <Clockworker> nvm found bulldozer, but what about info tool 21:20:29 <coopserver> <Ramsvs> D for demolition 21:24:29 <Clockworker> and info tool? can't find it 21:27:35 <coopserver> *** Jam35 has joined company #1 21:29:28 <coopserver> *** Jam35 has joined spectators 21:29:37 <coopserver> <Jam35> well gl with that :) 21:29:44 <coopserver> <Jam35> gn 21:29:48 <coopserver> *** Jam35 has left the game (Leaving) 21:29:53 <coopserver> <Clockworker> gn 21:29:54 <coopserver> <Ramsvs> gn 21:30:13 <coopserver> <Clockworker> oh shit I'm an idiot 21:30:22 <coopserver> <Clockworker> forgot I can just seal off the streets 21:33:52 *** Progman has joined #openttdcoop 21:34:45 <coopserver> *** Clockworker has left the game (connection lost) 21:34:46 *** Clockworker has quit IRC 21:34:57 <coopserver> *** StarLite has left the game (Leaving) 21:35:11 *** StarLite has quit IRC 21:35:12 *** Clockworker has joined #openttdcoop 21:35:15 <Clockworker> thanks, obama 21:35:17 <Clockworker> !pw 21:35:17 <coopserver> Clockworker: static 21:35:20 <coopserver> *** Game paused (connecting clients) 21:35:25 <coopserver> *** Clockworker has joined 21:35:26 <coopserver> *** Game unpaused (connecting clients) 21:47:10 *** BladeMF has joined #openttdcoop 21:47:15 <BladeMF> !pw 21:47:15 <coopserver> BladeMF: accept 21:47:25 <coopserver> *** Game paused (connecting clients) 21:47:29 <coopserver> *** Player has joined 21:47:30 <coopserver> *** Game unpaused (connecting clients) 21:47:35 <coopserver> <Player> !name BladeMF 21:47:36 <coopserver> *** Player has changed his/her name to BladeMF 21:47:47 <coopserver> <BladeMF> hya 21:47:51 <coopserver> <Ramsvs> hi 21:49:11 *** solitaire has quit IRC 21:49:23 <coopserver> <BladeMF> what are you up to, guys? 21:49:36 <coopserver> <Clockworker> replacing fukuoka 21:49:42 <coopserver> <Clockworker> fukuoka lacks a city tag 21:49:47 <coopserver> *** Clockworker has left the game (connection lost) 21:49:48 *** Clockworker has quit IRC 21:50:30 *** Clockworker has joined #openttdcoop 21:50:39 <Clockworker> dongs 21:50:43 <Clockworker> !pw 21:50:43 <coopserver> Clockworker: accept 21:50:46 <coopserver> *** Game paused (connecting clients) 21:50:47 <coopserver> <BladeMF> still does it, eh 21:50:51 <coopserver> *** Clockworker has joined 21:50:52 <coopserver> *** Game unpaused (connecting clients) 21:51:01 <coopserver> <Clockworker> yeah it's aggravating me 21:51:32 <coopserver> <BladeMF> it is aggrivating, isn't it 21:51:41 <coopserver> <BladeMF> what do you mean it lacks a city tag? 21:52:03 <Clockworker> it's aggravating, not aggrivating, if that's what you mean 21:52:15 <Clockworker> it's considered just a town 21:52:15 <coopserver> <BladeMF> yea, a typo 21:52:22 <coopserver> <BladeMF> its a long word 21:52:22 <Clockworker> so it doesn't get the big buildings 21:52:22 *** ODM has quit IRC 21:52:29 <Clockworker> so I'm replacing it 21:52:35 <coopserver> <BladeMF> with Kawasaki? 21:52:40 <Clockworker> yeah 21:52:47 <Clockworker> leveling parts of it and sealing off streets 21:52:54 <Clockworker> then have the other city grow 21:53:13 <coopserver> <Clockworker> ethnic cleansing 21:58:09 <coopserver> *** BladeMF has left the game (Leaving) 21:58:21 *** BladeMF has quit IRC 22:03:35 <coopserver> <Ramsvs> well, Kawasaki has already skyscrapers 22:04:04 <coopserver> <Ramsvs> and 1/4th of habitants 22:04:31 <Clockworker> hah yeah 22:04:40 <coopserver> <Clockworker> it had skyscraper at 4k 22:05:15 <coopserver> <Clockworker> fucking HATE myself for forgetting to give it a custom name though 22:13:47 <coopserver> <Ramsvs> well, I am leaving. bye all 22:13:50 <coopserver> *** Ramsvs has left the game (Leaving) 22:13:51 <coopserver> <Clockworker> toodles 22:14:02 *** Ramsvs has quit IRC 22:24:18 *** Progman has quit IRC 22:29:35 *** BiG_MF_No2 has joined #openttdcoop 22:29:43 <BiG_MF_No2> y0mf 22:29:54 <coopserver> <Clockworker> hey 22:30:05 <BiG_MF_No2> yo 22:30:07 <BiG_MF_No2> wat ap 22:30:25 <BiG_MF_No2> got dat BiG_MEECHVILLE COnnected? 22:30:29 <coopserver> <Clockworker> yeah 22:30:33 <BiG_MF_No2> really? 22:30:35 <BiG_MF_No2> sweet 22:30:38 <coopserver> <Clockworker> yeah 22:30:44 <BiG_MF_No2> should check in later to see baller progress 22:30:52 <coopserver> <Clockworker> you do that 22:31:01 <BiG_MF_No2> Why aren't you MF mode ? 22:31:08 <coopserver> <Clockworker> I got dc'd 22:31:13 <coopserver> <Clockworker> name defaulted 22:32:06 <BiG_MF_No2> dayum 22:32:11 <BiG_MF_No2> MF's everywhere 22:32:35 * BiG_MF_No2 shoots Clockworker with MF syrum 22:33:07 <coopserver> <Clockworker> I feel like a motherfucker already 22:34:05 <BiG_MF_No2> Nah, this is Massey Fergueson 22:34:16 *** Clockworker has quit IRC 22:34:16 *** efess has quit IRC 22:34:16 *** liq3 has quit IRC 22:34:16 *** ConductorCat has quit IRC 22:34:16 *** phatmatt has quit IRC 22:34:16 *** skarn has quit IRC 22:34:16 *** Sylf has quit IRC 22:34:16 *** innocenat has quit IRC 22:34:16 *** theholyduck has quit IRC 22:34:16 *** tycoondemon has quit IRC 22:34:16 *** luaduck has quit IRC 22:34:16 *** argoneus has quit IRC 22:34:16 *** murr4y has quit IRC 22:34:16 *** BiG_FISHBOT has quit IRC 22:34:16 *** Benny has quit IRC 22:34:16 *** Hiddenfunstuff has quit IRC 22:34:16 *** Compu has quit IRC 22:34:16 *** orudge has quit IRC 22:34:28 <coopserver> <Clockworker> a motherfucking tractor* 22:35:10 <BiG_MF_No2> lol @ disconnect 22:35:20 <BiG_MF_No2> BiG_Tractor 22:35:31 <coopserver> <Clockworker> fun times 22:35:41 <BiG_MF_No2> !players 22:35:41 <coopserver> BiG_MF_No2: There are currently 2 players and 0 spectators, making a total of 2 clients connected 22:35:49 <BiG_MF_No2> who's the other noob who's playing 22:35:53 *** Hiddenfunstuff has joined #openttdcoop 22:35:53 *** Compu has joined #openttdcoop 22:35:53 *** tycoondemon has joined #openttdcoop 22:35:53 *** luaduck has joined #openttdcoop 22:35:53 *** orudge has joined #openttdcoop 22:35:53 *** argoneus has joined #openttdcoop 22:35:53 *** murr4y has joined #openttdcoop 22:35:53 *** BiG_FISHBOT has joined #openttdcoop 22:35:53 *** Benny has joined #openttdcoop 22:35:58 <coopserver> <Clockworker> kalaids 22:36:02 *** Clockworker_MF has joined #openttdcoop 22:36:02 *** efess has joined #openttdcoop 22:36:02 *** liq3 has joined #openttdcoop 22:36:02 *** phatmatt has joined #openttdcoop 22:36:02 *** ConductorCat has joined #openttdcoop 22:36:02 *** skarn has joined #openttdcoop 22:36:02 *** Sylf has joined #openttdcoop 22:36:02 *** innocenat has joined #openttdcoop 22:36:02 *** theholyduck has joined #openttdcoop 22:36:02 *** synthon.oftc.net sets mode: +o Sylf 22:36:15 <coopserver> <Clockworker> call aids 22:36:19 *** Hiddenfunstuff has quit IRC 22:36:24 <BiG_MF_No2> lol 22:36:29 <BiG_MF_No2> HIV KING 22:36:50 <BiG_MF_No2> He's totally postiive he's the king 22:36:58 *** ChanServ sets mode: +v Sylf 22:36:58 <coopserver> <Clockworker> he's giving the other cities aids 22:37:01 <coopserver> <Clockworker> through the ice 22:37:42 *** Compu has quit IRC 22:37:42 *** orudge has quit IRC 22:38:36 <BiG_MF_No2> ice? 22:38:37 *** Compu has joined #openttdcoop 22:38:37 *** orudge has joined #openttdcoop 22:38:44 <coopserver> <Clockworker> ICE 22:39:00 <coopserver> <Clockworker> I mean he's sending aids over the rails 22:39:11 <BiG_MF_No2> yA 22:40:58 <coopserver> <Clockworker> RIP my network 22:41:01 <BiG_MF_No2> MAKE THE AIDS RAILS RED 22:41:01 <coopserver> *** Clockworker has left the game (general timeout) 22:41:13 <Clockworker_MF> !pw 22:41:13 <coopserver> Clockworker_MF: deduct 22:41:15 <BiG_MF_No2> I think my city has aids rails 22:41:21 <coopserver> *** Game paused (connecting clients) 22:41:27 <coopserver> *** Clockworker has joined 22:41:27 <Clockworker_MF> yeah 22:41:28 <coopserver> *** Game unpaused (connecting clients) 22:41:30 <BiG_MF_No2> lol 22:41:43 <BiG_MF_No2> Aids for all in BIGMEECHVILLE 22:41:45 <coopserver> <Clockworker> you need to step it up 22:41:50 <BiG_MF_No2> the'll spread the aids to more towns 22:41:51 <coopserver> <Clockworker> hardly any PAX to pick up in your ICE 22:41:56 <BiG_MF_No2> FUQ 22:42:07 <BiG_MF_No2> send some from your town on hovercraft 22:42:16 <coopserver> <Clockworker> no 22:42:18 <coopserver> <Clockworker> step it up 22:42:40 <BiG_MF_No2> FUQ 22:42:42 <BiG_MF_No2> Nah 22:42:48 <BiG_MF_No2> just bypass my shit town 22:42:55 <coopserver> <Clockworker> nah 22:42:58 <BiG_MF_No2> lol 22:43:04 <BiG_MF_No2> what is the population? 22:43:13 <coopserver> <Clockworker> 19.5 22:43:14 <BiG_MF_No2> 20k ? 22:43:17 <BiG_MF_No2> grr 22:43:19 <BiG_MF_No2> it hasnt grown 22:43:24 <coopserver> <Clockworker> paprika is at 30k 22:43:25 <BiG_MF_No2> maybe i need some busses 22:43:32 <BiG_MF_No2> Spice Town 22:43:36 <coopserver> <Clockworker> it's not a city 22:43:41 <coopserver> <Clockworker> itwon't get the largest buildings 22:43:47 <BiG_MF_No2> :( 22:43:49 <BiG_MF_No2> I need a city 22:43:53 <coopserver> <Clockworker> you didn't mark it as a city when you founded it 22:43:59 <BiG_MF_No2> oh shit? 22:44:01 <BiG_MF_No2> erally? 22:44:10 <BiG_MF_No2> lol 22:44:10 <coopserver> <Clockworker> yeah, same for paprika or fukuoka 22:44:13 <BiG_MF_No2> fale 22:44:17 <coopserver> <Clockworker> so I founded a city inside fukuoka 22:44:22 <coopserver> <Clockworker> and I'm having it take over 22:44:24 <BiG_MF_No2> lmao 22:44:27 <BiG_MF_No2> good idea 22:44:42 <coopserver> <Clockworker> yeah fukuoka fell from 50k to 24k 22:44:47 <coopserver> <Clockworker> kawasaki the new city has 20k 22:45:11 <BiG_MF_No2> shit 22:45:44 <BiG_MF_No2> bleh 22:45:57 <BiG_MF_No2> kill my town and add BiG_MEECHVILLE_ON_SEA_II 22:46:00 <BiG_MF_No2> ^ 22:46:03 <BiG_MF_No2> lol 22:46:03 <coopserver> <Clockworker> no 22:46:06 <coopserver> <Clockworker> do it yourself lmao 22:46:09 <BiG_MF_No2> damn you you MF 22:46:11 <BiG_MF_No2> xD 22:46:14 <BiG_MF_No2> k bye for nao 22:46:15 <coopserver> <Clockworker> it's enough of a pain to do my own 22:46:18 <coopserver> <Clockworker> tc 22:46:24 *** BiG_MF_No2 has quit IRC 23:12:08 <coopserver> *** Clockworker has left the game (general timeout) 23:12:20 <Clockworker_MF> !pw 23:12:20 <coopserver> Clockworker_MF: maxval 23:12:23 <coopserver> *** Game paused (connecting clients) 23:12:28 <coopserver> *** Clockworker has joined 23:12:29 <coopserver> *** Game unpaused (connecting clients) 23:21:37 <BiG_MEECH_MF> fak 23:23:55 <coopserver> *** Kalaidos has left the game (Leaving) 23:27:05 <coopserver> *** Clockworker has left the game (general timeout) 23:27:06 <coopserver> *** Game paused (number of players) 23:27:08 <happpy> yo BiG_MEECH_ 23:27:20 <Clockworker_MF> !pw 23:27:20 <coopserver> Clockworker_MF: ground 23:27:23 <coopserver> *** Game still paused (connecting clients, number of players) 23:27:28 <coopserver> *** Clockworker has joined 23:27:29 <coopserver> *** Game still paused (number of players) 23:27:30 <coopserver> *** Game unpaused (number of players) 23:44:44 *** Compu has quit IRC 23:44:44 *** orudge has quit IRC 23:44:44 *** ConductorCat has quit IRC 23:44:44 *** liq3 has quit IRC 23:44:44 *** Clockworker_MF has quit IRC 23:44:44 *** efess has quit IRC 23:44:44 *** theholyduck has quit IRC 23:44:44 *** innocenat has quit IRC 23:44:44 *** Sylf has quit IRC 23:44:44 *** phatmatt has quit IRC 23:44:44 *** skarn has quit IRC 23:45:55 *** orudge has joined #openttdcoop 23:45:55 *** Compu has joined #openttdcoop 23:45:55 *** Clockworker_MF has joined #openttdcoop 23:45:55 *** efess has joined #openttdcoop 23:45:55 *** liq3 has joined #openttdcoop 23:45:55 *** phatmatt has joined #openttdcoop 23:45:55 *** ConductorCat has joined #openttdcoop 23:45:55 *** skarn has joined #openttdcoop 23:45:55 *** Sylf has joined #openttdcoop 23:45:55 *** innocenat has joined #openttdcoop 23:45:55 *** theholyduck has joined #openttdcoop 23:45:55 *** synthon.oftc.net sets mode: +ov Sylf Sylf 23:56:43 <BiG_MEECH_MF> hmm 23:56:48 <BiG_MEECH_MF> server trouble todey eh? 23:58:56 <Clockworker_MF> maybe yeah 23:59:21 <BiG_MEECH_MF> !pw 23:59:21 <coopserver> BiG_MEECH_MF: sqbool 23:59:27 <coopserver> *** Game paused (connecting clients) 23:59:43 <coopserver> *** BiG_MEECH has joined 23:59:44 <coopserver> *** Game unpaused (connecting clients) 23:59:48 <coopserver> <BiG_MEECH> boo MF