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Log for #openttdcoop on 17th April 2016:
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01:53:23  <tyteen4a03> !pw
01:53:23  <coopserver> tyteen4a03: safest
01:53:32  <coopserver> *** Game still paused (connecting clients, number of players)
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04:29:45  <Ethereal_Whisper> You know you've played too much OpenTTD in the past couple days when you go to a birthday party and spend half the night staring at blades of grass envisioning junctions, hubs, and trunks/sidelines in the grass
04:30:02  <Ethereal_Whisper> Then your friend taps you on the shoulder and asks you if you're okay because you've been staring at the ground for 10 minutes
04:30:22  <tyteen4a03> I whipped out my computer and played openttd at a friend's party once
04:30:41  <tyteen4a03> I see tracks in everything too
04:33:36  <Ethereal_Whisper> Now I'm home and can keep working on my first 512x512 game
04:33:51  <BiG_BOSS_> yo
04:33:57  <Ethereal_Whisper> Hiya BiG_BOSS_
04:34:19  <BiG_BOSS_> I've had dreams about ottd
04:34:26  <BiG_BOSS_> building networks in your sleep
04:34:53  <BiG_BOSS_> Nice
04:35:02  <Ethereal_Whisper> It's a fantastic time eater since I'm still recovering from injuries and can't actually do much of anything
04:35:17  <Ethereal_Whisper> I'm just learning to walk again... all day in a computer chair building networks? Sure!
04:35:44  <BiG_BOSS_> whoa, damn
04:35:54  <BiG_BOSS_> yeah
04:35:56  <Ethereal_Whisper> Yeah, RIP lol
04:35:58  <BiG_BOSS_> it'll get your mind off pain too
04:36:33  <Ethereal_Whisper> 2 unrelated things actually. Got hit by a car on my bike which put me in a wheelchair. I had just gotten out of the wheelchair and was using crutches to get around, then I burned my legs in a kitchen fire. Back to the wheelchair for me
04:36:53  <Ethereal_Whisper> Well to be fair the oxycodone does a better job of keeping my mind off the pain than any computer game could.
04:36:55  <Ethereal_Whisper> :P
04:37:09  <BiG_BOSS_> jesus
04:37:12  <BiG_BOSS_> tough month eh?
04:37:22  <BiG_BOSS_> well the good news is, it can't get much worse
04:37:31  <Ethereal_Whisper> Yeah
04:37:51  <Ethereal_Whisper> I don't even care about walking though I know that's my first step towards my real goal of being able to ice skate again
04:39:06  <BiG_BOSS_> You're gonna want to walk, or you'll basically become a vegetable
04:39:35  <Ethereal_Whisper> Well yeah. If I can skate though, I can walk.
04:39:53  <Ethereal_Whisper> Wish I could screenshot this 512x512 map in its entirety. I'm feeling indecisive and don't know what I want to build next.
04:40:42  <BiG_BOSS_> connect everything :D
04:41:19  <Ethereal_Whisper> Well that's the eventual goal, but making one huge long single line to cover the entire map is boring and inefficient
04:41:40  <Ethereal_Whisper> http://puu.sh/ole6I/53866596fb.sav is the save file in case you care to look (and make fun of my networking skills since I've only been playing for about a week)
04:41:44  <BiG_BOSS_> could make it a big circle
04:41:57  <tyteen4a03> why not more mainlines
04:41:58  <Ethereal_Whisper> There are a shitload of towns in the middle of the map though
04:42:18  <BiG_BOSS_> bulldozer :D
04:43:26  <Ethereal_Whisper> Yeah, there are just so many towns to connect I'm also indecisive about where to put a new backbone trunk. I already have a huge one running ... I think it's called south to north in this game (bottom to top left)
04:43:41  <Clockworker_> how's it looking whisper
04:43:57  <BiG_BOSS_> not a bad start
04:43:57  <Clockworker_> oh shit
04:44:07  <Clockworker_> sorry about your RL hardships
04:44:18  <Ethereal_Whisper> Then a big bag station to the east that's basically the main transit hub in my game
04:44:28  <BiG_BOSS_> i see you playing with a bit of signals in the one corner, you'll be accustomed to using them everywhere soon :D
04:45:06  <Ethereal_Whisper> Not necessarily for any reason, it's just where I chose to experiment with building a 10-platform station and running as many lines as I could to it to test its capacity
04:45:45  <BiG_BOSS_> YO CW CLOKWOKA
04:45:51  * BiG_BOSS_ slaps Clockworker_ around a bit with a large fishbot
04:46:57  <Ethereal_Whisper> (The single-track coal loop still using the cheapest steam locomotive in the game was just my first short line I always build at the beginning of the game so I have a source of income -  I typically pick a good freight site like that, keep it small scale, then ignore in favor of larger projects)
04:47:21  <Ethereal_Whisper> I think it's technically losing money at this point but I'm too lazy to go bulldoze it. Lol
04:47:21  <Clockworker_> hi meech
04:47:43  <Clockworker_> whisper
04:47:50  <Ethereal_Whisper> Hi Clockworker_ :)
04:47:56  <BiG_BOSS_> sssh ;)
04:48:10  <Clockworker_> if you want you can host your game in MP and have one of us join and look around and see it lie
04:48:11  <Clockworker_> live
04:48:30  <Ethereal_Whisper> Hm, not sure how to do that
04:48:57  <Clockworker_> just go to multiplayer, start a server then load a save
04:49:06  <Clockworker_> then tell us name/pass
04:49:09  <Ethereal_Whisper> Also not sure I'd be able to, since I got impatient waiting for money to come in and just used Ctrl-Alt-C to give myself  million for free
04:49:14  <BiG_BOSS_> you just need to have a mediocre connection
04:49:25  <BiG_BOSS_> then we can spam you with tracks :D
04:49:27  <Clockworker_> that's not an issue
04:49:30  <Clockworker_> yes
04:49:40  <Clockworker_> I'll make dick shaped tracks around
04:49:43  <BiG_BOSS_> clockworker spam is a delicacy
04:49:49  <BiG_BOSS_> xD omg
04:50:14  <Ethereal_Whisper> Ok I hosted a game
04:50:20  <Ethereal_Whisper> I think I already forgot the password
04:50:24  <Clockworker_> haha
04:50:26  <Clockworker_> ADHD
04:50:33  <Ethereal_Whisper> Name is my nick, and password I think is kingssuck
04:50:48  <Clockworker_> what version?
04:51:01  <BiG_BOSS_> 1.6.0 worked for me
04:51:07  <Ethereal_Whisper> 1.6.0, no addons, no mods, nothing
04:51:10  <Ethereal_Whisper> Just the vanilla game
04:51:55  <Ethereal_Whisper> If I cared about money, there are a shit ton of oil platforms on the west coast and several oil refineries I could serve directly with docks
04:52:18  <Ethereal_Whisper> I can re-make the game if the password doesn't work
04:52:26  <Ethereal_Whisper> Since I think I forgot what it was
04:53:21  <Clockworker_> fug
04:53:23  <tyteen4a03> I don't see your game in the server list
04:53:23  <Clockworker_> need to update
04:53:28  <Clockworker_> I'm on 1.6.0 RC1
04:53:43  <Ethereal_Whisper> Abandoned it
04:53:47  <Ethereal_Whisper> How do I update?
04:54:02  <Clockworker_> no, I do
04:54:07  <Ethereal_Whisper> Oh
04:54:09  <Ethereal_Whisper> I'll re-make the game
04:54:15  <Ethereal_Whisper> And remember the password this time
04:54:44  <Ethereal_Whisper> Password is gosharks
04:55:04  <BiG_BOSS_> hockey fan eh?
04:55:22  <Ethereal_Whisper> Yeah. My team's not in the playoffs, but the Sharks are playing the team I hate the most in the first round so I Want them to win
04:55:30  <Ethereal_Whisper> I have game 2 of their series up on one of my displays :D
04:55:36  <BiG_BOSS_> funny, Detroit looked lame as shit last game, they got in a fight at the end of the game, they lost 2 games in a row
04:55:56  <Ethereal_Whisper> I'd screenshot the setup, but I have actual cable so I just switched inputs
04:56:47  <Clockworker_> I'm not finding it
04:57:17  <Ethereal_Whisper> Anything special I need to do? I just clicked "Start Server"
04:57:18  <BiG_BOSS_> maybe could find it by her IP
04:57:20  <tyteen4a03> is port forwarding on
04:57:22  <Ethereal_Whisper> Or "Start Game"
04:57:38  <BiG_BOSS_> might not be advertised?
04:58:10  <Ethereal_Whisper> 70.176.114.248 is my WAN IP
04:58:15  <Ethereal_Whisper> What port would I need to forward?
04:58:24  <Clockworker_> you need to set it to advertised
04:58:28  <Ethereal_Whisper> Ok
04:58:30  <Ethereal_Whisper> I'll re-make it
04:59:02  <Ethereal_Whisper> Ok
04:59:14  <Ethereal_Whisper> If you can't see it still, maybe I do need to forward a port
04:59:34  <Clockworker_> did you start the game
04:59:51  <Ethereal_Whisper> It's on pause
04:59:52  <BiG_BOSS_> might have to foward port 3979
04:59:58  <Ethereal_Whisper> Do I need to unpause it?
05:00:04  <BiG_BOSS_> no
05:00:13  <Clockworker_> no need, but you might need to forward then
05:00:14  <BiG_BOSS_> I'm getting ' server offline '
05:00:30  <Ethereal_Whisper> Probably need to enable port forwarding, hang on
05:01:01  <Ethereal_Whisper> k
05:01:07  <Ethereal_Whisper> Try to find it now?
05:01:11  <Ethereal_Whisper> Er, join
05:01:41  <BiG_BOSS_> yup
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05:01:59  <Ethereal_Whisper> Oh and http://puu.sh/oleTe/03cedbe77e.jpg screen setup
05:02:04  <Clockworker_> 70.176.114.248 ?
05:02:10  <Ethereal_Whisper> (Clockworker_ yeah
05:02:20  <Clockworker_> nice
05:02:34  <Clockworker_> nice battlestation
05:02:37  <Ethereal_Whisper> (yes my desk is messy, yes I'm a southpaw)
05:02:38  <BiG_BOSS_> join up CW
05:03:14  <Ethereal_Whisper> (also yes I have a bunch of nail polish bottles all over my desk)
05:03:33  <BiG_BOSS_> hehe
05:03:41  <Clockworker_> I can't find it ;_;
05:03:57  <Ethereal_Whisper> D:
05:04:10  <BiG_BOSS_> go to add server CW
05:04:13  <BiG_BOSS_> type in her ip
05:04:28  <Clockworker_> I did
05:04:31  <Clockworker_> nothing happens
05:04:34  <Clockworker_> also left-handed
05:04:40  <Clockworker_> that's rare
05:04:40  <BiG_BOSS_> lol
05:04:44  * Ethereal_Whisper high fives Clockworker_ with her left hand
05:05:09  <Clockworker_> I'm not, but high five either way
05:05:10  <Ethereal_Whisper> BiG_BOSS_: you left :O
05:05:10  <Clockworker_> haha
05:05:14  <BiG_BOSS_> I did
05:05:14  <Ethereal_Whisper> RIP
05:05:22  <tyteen4a03> hm, can't find the game either
05:05:26  <BiG_BOSS_> I can't play but just wanted to help
05:05:34  <BiG_BOSS_> man you two are noobs
05:05:39  <BiG_BOSS_> If i can find it, then you can
05:05:40  <Ethereal_Whisper> Ah
05:05:41  <Clockworker_> fucking found it
05:05:41  <Clockworker_> finally
05:05:44  <BiG_BOSS_> I'm mentally retarded
05:05:52  <BiG_BOSS_> just ask V
05:05:52  <Clockworker_> had to close the game and open again
05:05:58  <Ethereal_Whisper> Haha
05:06:21  <tyteen4a03> dammit
05:09:15  <BiG_BOSS_> You two guys in the game?
05:10:35  <Clockworker_> yes
05:10:36  <Clockworker_> you skreb
05:10:41  <BiG_BOSS_> lol
05:10:50  <BiG_BOSS_> join & run
05:15:21  <BiG_BOSS_> SCRUB_MEECH
05:17:55  *** BiG_BOSS_ is now known as SCRUB_MEECH
05:18:50  <SCRUB_MEECH> #no scrubs #TLC
05:29:11  <Clockworker_> we were drawing phallic lines of all shapes and sizes
05:29:14  <Clockworker_> you're missing out
05:29:42  <SCRUB_MEECH> LMBO
05:29:43  <SCRUB_MEECH> xD
05:29:56  <SCRUB_MEECH> make the ball sack tracks big
05:30:29  <Clockworker_> BiG_BALLS
05:30:40  <SCRUB_MEECH> ever watch wipeout?
05:30:41  <Clockworker_> SCRUB_BALLS
05:30:44  <SCRUB_MEECH> usa game show?
05:30:48  <Clockworker_> nope
05:33:32  <SCRUB_MEECH> https://i.ytimg.com/vi/bulRePIvnPQ/maxresdefault.jpg
05:33:33  <SCRUB_MEECH> ^ big red balls
05:33:39  <SCRUB_MEECH> https://www.youtube.com/watch?v=bulRePIvnPQ
05:34:16  <Ethereal_Whisper> Sharks win!
05:38:43  <SCRUB_MEECH> woo!
05:41:06  <Mark> morning
05:42:07  <SCRUB_MEECH> re-yo
05:42:21  <Ethereal_Whisper> Hi Mark
05:49:56  <Mark> !pw
05:49:57  <coopserver> Mark: occurs
05:50:13  <coopserver> *** Game paused (connecting clients)
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06:09:29  <Ethereal_Whisper> Thanks again for the help Clockworker_ and tyteen4a03 :)
06:09:46  <Clockworker_> no problemo
06:13:11  <Mark> shall we get a new game going?
06:13:18  <Mark> this one doesnt seem to be getting much love
06:13:48  <Clockworker_> PAX? (^:
06:13:53  <Ethereal_Whisper> Mark: I'm up to try a multiplayer game actually, sure
06:14:00  <Mark> yea maybe
06:14:18  <Mark> i mean a new coop game :)
06:14:23  <Mark> youre welcome to join in any time
06:14:26  <Clockworker_> do enable trams though
06:15:12  <Mark> might have to be mail only again
06:15:26  <Mark> that last one we did was epic
06:15:30  <Clockworker_> yes it was
06:15:35  <Clockworker_> my favorite game since I joined
06:16:28  <coopserver> *** Mark has left the game (Leaving)
06:16:43  <Ethereal_Whisper> Which server is it Mark?
06:17:08  <Clockworker_> it's the coop public server
06:17:27  <Mark> @quickstart
06:17:28  <Webster> Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart
06:17:30  <Clockworker_> you need a specific version of OTTD and a number of newgrfs
06:17:31  <Webster> Read the Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
06:17:31  <Mark> read that
06:17:35  <Clockworker_> !dl win64
06:17:35  <coopserver> Clockworker_: http://binaries.openttd.org/nightlies/trunk/r27534/openttd-trunk-r27534-windows-win64.zip
06:17:45  <Mark> its connected to this irc channel
06:19:45  <Ethereal_Whisper> I think I'll play single player for now actually.
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06:29:09  <sge1> Is there a publiccoop server I can join just to spectate?
06:29:34  <sge1> !help
06:29:34  <coopserver> sge1: http://wiki.openttdcoop.org/Soap
06:29:43  <Clockworker_> yep
06:30:27  <sge1> what's the url? I tried www.openttdcoop.org:3979
06:30:31  <sge1> and it couldn't find anything
06:30:58  <Mark> !ip
06:30:58  <coopserver> Mark: ps.openttdcoop.org:3983
06:31:04  <Clockworker_> it should show up if you search public server
06:31:08  <Mark> you will need the right version and newgrfs though
06:31:09  <Webster> Read the Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
06:31:15  <Mark> read that ^
06:31:16  <Clockworker_> ^
06:31:46  <Mark> !dl
06:31:46  <coopserver> Mark: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
06:31:47  <Clockworker_> this last game was enjoyable for me
06:31:48  <coopserver> Mark: http://www.openttd.org/en/download-trunk/r27534
06:31:56  <Clockworker_> I liked the everexpanding BBH
06:32:12  <sge1> ouf... version mismatch
06:32:17  <sge1> or
06:32:26  <sge1> is there a way to download the save games?
06:32:30  <Clockworker_> yeah you need a specific version to join it
06:32:32  <Clockworker_> and yes
06:32:37  <Clockworker_> !archive
06:32:40  <Clockworker_> @archive
06:32:40  <Webster> http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive
06:32:59  <Mark> use !dl to get the right version
06:33:16  <Mark> you will need a nightly version
06:33:40  <sge1> I can't use the latest 1.6?
06:33:47  <Mark> no
06:33:52  <sge1> okie. Thanks
06:33:58  <Mark> what os do you use?
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06:59:22  <sge1> almost there, i tried to spectate, it asked for the password
06:59:34  <sge1> what's the password?
06:59:51  <sge1> for ps.openttdcoop.org:3983
07:01:27  <sge1> !password
07:01:27  <coopserver> sge1: vararg
07:01:43  <coopserver> *** Game paused (connecting clients)
07:01:46  <coopserver> *** Player has joined
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07:05:02  <Mark> !pw
07:05:02  <coopserver> Mark: vararg
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07:05:18  <Mark> looks like you made it
07:05:48  <Clockworker_> !pw
07:05:48  <coopserver> Clockworker_: vararg
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07:15:54  <sge1> Thanks a lot
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08:01:01  <Arveen> !players
08:01:01  <coopserver> Arveen: There are currently 1 players and 0 spectators, making a total of 1 clients connected
08:04:49  <Ethereal_Whisper> I have a question for some help I can't seem to figure out
08:05:41  <Ethereal_Whisper> http://i.imgur.com/DTPrduu.png this merger of two trunk lines leading into Flaningville is getting extremely congested. What can I do to optimize it?
08:07:02  <Ethereal_Whisper> More so with trains coming from the south from Farnton than from the west
08:08:55  <Arveen> well those curves already do a slowdown
08:10:07  <Ethereal_Whisper> Should I lengthen the bdige and make the turn coming in from northbound wider?
08:10:11  <Ethereal_Whisper> bridge*
08:10:41  <Arveen> can you provide a savegame ?
08:10:49  <Arveen> so i can look at it live :)
08:10:55  <Ethereal_Whisper> Sure.
08:11:09  <Ethereal_Whisper> One sec
08:11:13  <Arveen> ok
08:12:00  <Ethereal_Whisper> Ok, game name is Ethereal_Whisper and password is arveen
08:12:10  <Ethereal_Whisper> Let me know if you need my WAN IP
08:12:47  <Arveen> what version are you running ?
08:12:59  <Ethereal_Whisper> 1.6.0
08:13:15  <Ethereal_Whisper> I just downloaded the game for the first time about 4 days ago
08:13:49  <Ethereal_Whisper> (My concept of "day" is warped right now, it's been about 96 hours though)
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08:50:37  <happpymoblic> !players
08:50:37  <coopserver> happpymoblic: There are currently 1 players and 0 spectators, making a total of 1 clients connected
08:50:41  <happpymoblic> hi
08:53:21  <Ethereal_Whisper> Hi happpymoblic :)
08:54:14  <happpymoblic> its still happpy    but hi
08:54:36  <happpymoblic> how thinhd
08:54:41  <happpymoblic> things
08:55:05  <Ethereal_Whisper> Not bad. Just started a brand new game after getting some help with speed optimization of tracks
08:55:21  <happpymoblic> nice
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08:58:54  <happpymoblic>  u shord chek out the openttdcoop  servers out    ethereal whisper
08:59:09  <Ethereal_Whisper> I'll play multiplayer when I'm good and ready. :P
08:59:36  <happpymoblic> u dont have to  be good  to play
09:00:36  <happpymoblic> i was not ver good when i play my  ferst tine  but  had a lot ov players teech me a lot so
09:02:22  <Ethereal_Whisper> Maybe another time. :)
09:02:32  <happpymoblic> ok
09:12:26  <happpymoblic>  so ar u doing a nuver pax  game  ethereal whisper
09:12:40  <Ethereal_Whisper> I don't know what that means so I think I'm going to have to go with no.
09:12:48  <Arveen> pax = passenger exchange
09:13:09  <Ethereal_Whisper> I generated a map with cities only to design a passenger rail network, yes
09:14:49  <happpymoblic> nice
09:15:04  <happpymoblic> hi  arveen how things
09:15:35  <Arveen> trying to figure out how SRNW works
09:15:40  <Arveen> +hi :)
09:16:06  <happpymoblic> yer ther  new to me as will
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10:26:45  <Ethereal_Whisper> I don't need block signals between sets of entrance/exit signals do I?
10:27:22  <Ethereal_Whisper> http://i.imgur.com/vVTwPJ6.png i.e. on the right most line in the LLRR trunk heading east into the station
10:27:37  <Ethereal_Whisper> (Westbound isn't signaled yet, don't worry
10:27:46  <happpymoblic> block sigmal on the   entrance at the station
10:30:14  <Ethereal_Whisper> Eastbound entrance on the third platform in from the right?
10:32:58  <Ethereal_Whisper> http://i.imgur.com/eMJ9T96.png is that what you meant happpymoblic?
10:33:02  <happpymoblic> u dont cros   ml  block signals  at the  entrance not the exit
10:34:36  <Ethereal_Whisper> Oh wait I just had an epiphany
10:38:03  <Ethereal_Whisper> Ok, it's now functioning as intended
10:43:42  <Mark> Ethereal_Whisper: join #openttdcoop.stable and start a company on that server
10:43:50  <Mark> its our "solo" company server
10:43:59  <Mark> best way to learn and get advice
10:44:02  <happpymoblic> yep
10:44:10  <happpymoblic> hi mark
10:44:12  <Ethereal_Whisper> Mark: I would but I'm probably going to go to bed as soon as I build this southern trunk line
10:44:20  <Mark> hey happy :)
10:44:21  <happpymoblic> how things
10:44:25  <Mark> good, you?
10:44:37  <V453000> yo
10:44:41  <Mark> OMG
10:44:42  <Mark> YO
10:44:49  <happpymoblic> good
10:44:53  <happpymoblic> hi v
11:10:54  <Arveen> was there a public server game with the LEV4 used ?
11:11:47  <Arveen> im trying to figure out how to join them to the ML but without building priorities that are like 2 screens long
11:14:12  <Mark> thats exactly the reason we dont really use them :P
11:14:16  <Mark> accel is way too slow
11:14:27  <Mark> they have been used though, long ago
11:15:35  <Mark> like 10 years ago
11:15:42  <Arveen> heh quite some time ago
11:15:57  <Arveen> whats a good choice if i want fast trains and good acceleration for that priority issue ?
11:16:14  <Mark> nuts maglev probably
11:16:27  <Arveen> was thinkling about nuts/get heavy
11:16:29  <Mark> or dbset transrapid, but its pax only
11:16:34  <Mark> yea theyre pretty good
11:30:52  <V453000> just pretty good?
11:30:54  <V453000> :(
11:39:52  <Arveen> so - i got transrapid with dbset coal wagons and a station close to buildings. can i somehow avoid that this train will load passengers due to the build-in passengers feature of the locomotive and only load coal ?
11:41:31  <hylje> if the locomotive doesn't refit into cargo, you're out of luck
11:41:41  <hylje> short of creating your own newgrf
11:43:22  <Arveen> ok thats what i thought
11:44:22  <V453000> nuts ftw :P
11:44:37  <Arveen> hehe
11:45:03  <Arveen> are there trains in nuts that run cargo and passengers ?
11:45:22  <V453000> generally anything you want
11:52:54  <Arveen> hmm - i think i want a XEQtR that goes 400kmh :P
11:53:06  <V453000> I figured :)
11:53:12  <V453000> the get heavy is pretty good really
11:53:23  <Arveen> yeah i used it a few times already
11:53:59  <Arveen> just capacity isnt that good
11:54:25  <V453000> every train in nuts has some disadvantages :P
11:56:18  <Arveen> btw: im trying to download the nuts source for a couple of weeks now - always getting the 502 bad gateway error
11:56:32  <V453000> :d from the devzone hg?
11:56:41  <Arveen> yes
11:56:52  <V453000> would need to talk to planetmaker or ^Spike^ about that
11:57:17  <Arveen> is it available somewhere else ?
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11:57:33  <Ramsvs> !pw
11:57:33  <coopserver> Ramsvs: psuedo
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11:57:53  <Ramsvs> hello all
11:58:04  <Ramsvs> isnt "psuedo" meant to be "pseudo"?
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12:04:35  <planetmaker> hm?
12:06:25  <V453000> planetmaker:  [13:56] <Arveen> btw: im trying to download the nuts source for a couple of weeks now - always getting the 502 bad gateway error
12:06:47  <planetmaker> yeah, saw that in backlog. Arveen, I suggest to try actually use a mercurial client instead of the GIANT zip
12:07:09  <planetmaker> I can confirm that trying that kills the webinterface to the sources :P
12:07:58  <V453000> XD
12:08:08  <planetmaker> Which seems to be an issue with creating zips of several GB size
12:08:11  <Arveen> i think i did that too and i didnt work - let me recheck quick
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12:09:18  <planetmaker> hg clone http://kallithea.openttdcoop.org/nuts
12:09:21  <planetmaker> seems to work for me
12:09:30  <damalix> !password
12:09:30  <coopserver> damalix: nearby
12:09:38  <coopserver> *** Game still paused (connecting clients, number of players)
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12:10:08  <coopserver> <Damalix> hi there
12:10:43  <Arveen> well
12:10:46  <Arveen> seems to work
12:11:03  <Arveen> maybe i had some parameter wrong
12:11:13  <Arveen> 23/611 - weeeee
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12:11:59  <V453000> I don't want to know what will you do to it :P
12:12:08  <Arveen> haha
12:16:03  <^Spike^> Arveen what url are you using?
12:17:17  <Arveen> http://hg.openttdcoop.org/nuts <- download as zip button
12:17:41  <^Spike^> hmmm
12:17:48  <^Spike^> V how big is the source? :)
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12:18:18  <^Spike^> atleast i know what causes the crashes now :D
12:18:50  <Arveen> nice :)
12:18:56  <Arveen> what is it ?
12:20:46  <^Spike^> hmmm
12:20:54  <^Spike^> thinking rather what could be causing it and how to fix it
12:20:57  <V453000> ^Spike^: no clue, probably big as fuck
12:21:00  <V453000> roughly
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12:23:27  <^Spike^> which one is bigger... nuts or yeti?
12:23:48  <V453000> I would bet yeti
12:23:53  <V453000> yeti is a few gigabytes
12:23:58  <V453000> nuts shouldnt be that big I hope
12:24:11  <^Spike^> hmmmm
12:24:25  <V453000> hm it might be surprisingly close XD
12:24:32  <Arveen> ummmm
12:24:36  <V453000> on my disk nuts repository has 6GB, yeti about 8
12:24:42  <Arveen> that hg clone abborted
12:24:51  <Arveen> connection ended unexpectedly
12:25:10  <^Spike^> using what url for hg clone?
12:25:15  <^Spike^> https aswell?
12:25:27  <Arveen> yeah
12:25:33  <Arveen> you restarted the httpd service ? :P
12:25:38  <^Spike^> could be because i started the yeti download at the same time :)
12:26:38  <^Spike^> cause it seems nuts crashes and yeti, well takes time but works
12:49:42  <solitaire> [whooshing wind]
12:59:40  <SCRUB_MEECH> WOOSHHHHHHH
13:18:07  <Arveen> increasing the power of a locomotive doesnt increase the acceleration ?
13:18:28  <hylje> acceleration is torque, power is top speed
13:19:28  <Arveen> im looking at engines.h atm
13:19:31  <V453000> not exactly hylje
13:19:45  <V453000> but they do play the biggest role in those cases yes
13:22:26  <Arveen> there is max_speed and power. i changed 10k hp to 30k hp and it doesnt seem to make a difference
13:23:46  <Arveen> nm - i edited the wrong locomotive :P
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18:59:51  <damalix> !password
18:59:51  <coopserver> damalix: tanker
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19:29:53  <tyteen4a03> !pw
19:29:53  <coopserver> tyteen4a03: street
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19:33:31  <damalix> hi there
19:33:35  <coopserver> <tyteen4a03> hey
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19:46:58  <damalix> @tunnel
19:46:58  <Webster> damalix: (tunnel <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
19:47:02  <damalix> @tunnel 3
19:47:02  <Webster> damalix: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
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21:41:57  <Clockworker__> !pw
21:41:57  <coopserver> Clockworker__: useful
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21:46:02  <happpy> hi  Clockworker__
21:46:05  <happpy> how things
21:46:08  <coopserver> <Damalix> hi
21:46:12  <Clockworker__> hey
21:46:14  <Clockworker__> things are good
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