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01:14:16 *** NCommander has joined #openttdcoop 01:17:21 <BiG_MEECH> OCommander 01:17:47 <Clockworker__> http://www.breitbart.com/london/2016/05/08/london-buses-declare-glory-allah/ 01:17:48 <Webster> Title: Londons Iconic Red Buses To Declare Glory To Allah (at www.breitbart.com) 01:17:51 <Clockworker__> it's over 01:17:59 <Clockworker__> get out of europe while you still can 01:19:14 <BiG_MEECH> allah damn 01:19:28 <BiG_MEECH> england is gonna turn into an insane hellhole 01:20:05 <Clockworker__> england 01:20:07 <Clockworker__> belgium 01:20:08 <Clockworker__> france 01:20:11 <Clockworker__> sweden 01:20:12 <Clockworker__> germany 01:20:13 <Clockworker__> :^) 01:20:20 <BiG_MEECH> lol 01:20:32 <BiG_MEECH> and they wonder how hitler got to power 01:20:52 <Clockworker__> yeah 01:21:02 <Clockworker__> I half expect an extreme right kinda guy to take power somewhere 01:21:10 <BiG_MEECH> im surprised they elected that muslim mayor guy 01:21:14 <Clockworker__> through immigration backlash 01:21:24 <BiG_MEECH> esp after what I've read about him 01:22:50 *** Clockworker_ has joined #openttdcoop 01:22:50 *** Clockworker__ has quit IRC 01:23:04 <BiG_MEECH> I agree 01:24:00 <Clockworker_> yeah 01:24:02 <Clockworker_> RIP 02:29:02 *** NCommander has quit IRC 02:58:43 *** solitaire has joined #openttdcoop 03:30:09 *** solitaire has quit IRC 04:55:03 *** NCommander has joined #openttdcoop 05:17:05 *** p3tiny has joined #openttdcoop 05:39:44 *** p3tiny has quit IRC 07:02:52 *** sietse has quit IRC 08:43:44 <tyteen4a03> !pw 08:43:44 <coopserver> tyteen4a03: square 08:44:03 <coopserver> *** Game still paused (connecting clients, number of players) 08:44:04 <coopserver> *** tyteen4a03 has joined 08:44:05 <coopserver> *** Game still paused (number of players) 08:44:06 <coopserver> *** Game unpaused (number of players) 08:50:29 <coopserver> *** tyteen4a03 has left the game (Leaving) 08:50:30 <coopserver> *** Game paused (number of players) 09:46:49 *** StarLite has joined #openttdcoop 09:46:49 *** ChanServ sets mode: +o StarLite 10:51:49 <NCommander> !pw 10:51:49 <coopserver> NCommander: reuses 10:51:53 *** NCommander has quit IRC 10:52:05 *** NCommander has joined #openttdcoop 10:52:19 <NCommander> !pw 10:52:19 <coopserver> NCommander: reuses 10:52:30 <coopserver> *** Game still paused (connecting clients, number of players) 10:52:39 <coopserver> *** NCommander has joined 10:52:40 <coopserver> *** Game still paused (number of players) 10:52:41 <coopserver> *** Game unpaused (number of players) 10:54:16 <NCommander> we have oddly few trains 10:56:22 <NCommander> I also have no sense of what I should be building 11:00:45 <coopserver> *** NCommander has left the game (Leaving) 11:00:46 <coopserver> *** Game paused (number of players) 12:23:06 *** solitaire has joined #openttdcoop 12:52:02 *** NCommander has quit IRC 13:22:52 *** Clockworker__ has joined #openttdcoop 13:22:53 *** Clockworker_ has quit IRC 13:23:30 *** Hiddenfunstuff has joined #openttdcoop 13:50:18 *** absolutis has joined #openttdcoop 14:53:24 *** ODM has joined #openttdcoop 15:37:52 *** absolutis1 has joined #openttdcoop 15:41:52 *** absolutis has quit IRC 16:03:29 <Jam35> !pw 16:03:29 <coopserver> Jam35: gained 16:03:33 <coopserver> *** Game still paused (connecting clients, number of players) 16:03:40 <coopserver> *** Jam35 has joined 16:03:41 <coopserver> *** Game still paused (number of players) 16:43:37 *** NCommander has joined #openttdcoop 16:53:57 *** NCommander has quit IRC 17:32:21 *** sietse has joined #openttdcoop 17:32:25 <sietse> !players 17:32:25 <coopserver> sietse: There are currently 0 players and 1 spectators, making a total of 1 clients connected 17:32:39 <sietse> !info 17:32:39 <coopserver> sietse: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27534, date: Mar 04 2267, clients connected: 1, map size: 512x512, address: ps.openttdcoop.org:3983 17:33:05 *** MonkeyDrone has quit IRC 17:38:05 *** MonkeyDrone has joined #openttdcoop 17:40:33 <sietse> !pw 17:40:33 <coopserver> sietse: cmdstr 17:40:37 <coopserver> *** Game still paused (connecting clients, number of players) 17:40:38 <coopserver> *** Player has joined 17:40:39 <coopserver> *** Game still paused (number of players) 17:40:44 <coopserver> <Player> !name sietse 17:40:45 <coopserver> *** Player has changed his/her name to sietse 17:56:10 <BiG_MEECH> BiG_PLAYA_HATA 17:58:19 <sietse> heheh, Ali G represent 17:59:00 <BiG_MEECH> lol 17:59:01 <BiG_MEECH> hey 17:59:24 <BiG_MEECH> !date 17:59:24 <coopserver> Mar 04 2267 17:59:27 <BiG_MEECH> !players 17:59:27 <coopserver> BiG_MEECH: There are currently 0 players and 2 spectators, making a total of 2 clients connected 17:59:41 <BiG_MEECH> Spec_Tator 17:59:46 <BiG_MEECH> Yummy Potato 18:00:07 *** lol has joined #openttdcoop 18:00:09 <lol> !pw 18:00:09 <coopserver> lol: starts 18:00:13 <sietse> waiting for someone who knows how to continue :) 18:00:17 <BiG_MEECH> doin' it for the lolz 18:00:26 <BiG_MEECH> oh? Join? 18:00:33 <lol> i think i can do that 18:00:34 <lol> maybe 18:00:35 <BiG_MEECH> someone eneeds to finish my slh 18:00:42 <lol> but i'm downloading yeti first 18:00:56 <BiG_MEECH> on a fax modem :D 18:01:19 <coopserver> <Jam35> we need 1 of each primary 18:01:30 <coopserver> <Jam35> then trains with the right orders 18:01:44 <lol> is it srnw? 18:01:48 <coopserver> <Jam35> don't ask me if we are supposed to have more than one of each 18:01:57 <coopserver> <Jam35> ...primary 18:02:06 <coopserver> <Jam35> no it's refit everywhere 18:02:17 <BiG_MEECH> BOSS REFIT MODE 18:02:19 <BiG_MEECH> No empty trains 18:02:25 <BiG_MEECH> godmode 18:03:27 <lol> how many towns? 18:03:52 <coopserver> <Jam35> idk 25 18:03:54 <coopserver> <Jam35> why? 18:04:03 <lol> i remember last game 18:04:07 <lol> with only one town 18:04:16 <coopserver> <Jam35> this is new yeti 18:04:29 <coopserver> <Jam35> with tired yeti returning to yards 18:04:35 <lol> did a lot of things change? 18:05:08 <coopserver> <Jam35> only that but it alters how yeti are produced 18:05:23 <coopserver> <Jam35> bbl 18:05:27 *** absolutis1 has quit IRC 18:06:05 <lol> !pw 18:06:05 <coopserver> lol: starts 18:06:11 <coopserver> *** Game still paused (connecting clients, number of players) 18:06:14 <coopserver> *** lol has joined 18:06:15 <coopserver> *** Game still paused (number of players) 18:08:34 <coopserver> <lol> we got trains already 18:08:52 <coopserver> <lol> but with only 15 orders 18:10:28 <BiG_MEECH> I think there are different orders for different yards 18:10:36 <BiG_MEECH> some yards are industry specific 18:11:01 <coopserver> <lol> i got that now 18:11:21 <coopserver> <sietse> Mark has put some sample order up near the plan 18:12:04 <coopserver> <lol> but the ones at yard 2 only go to fruit 18:12:19 <BiG_MEECH> maybe pigcow and shit aint set up yet 18:12:32 <BiG_MEECH> see if theres a pigcow ranch 18:12:35 <coopserver> <lol> why do we have that trains yet? 18:13:35 <BiG_MEECH> what trains? 18:13:44 <coopserver> <sietse> I think those current orders are incorrect or incomplete 18:13:55 <coopserver> <lol> i see we have a lot of trains yegt 18:13:55 <BiG_MEECH> probaby incomplete 18:14:01 <coopserver> <lol> i will just build rails 18:14:03 *** aard has joined #openttdcoop 18:14:08 <coopserver> <sietse> but I am not sure what the complete idea is 18:14:11 <BiG_MEECH> is there a pigcow plantation? 18:14:26 <coopserver> <sietse> I think one station for each primary 18:14:28 <coopserver> <lol> all stationnames are messed up 18:14:38 <coopserver> <sietse> and than one set of orders for all trains 18:15:37 <coopserver> *** lol has joined company #1 18:15:38 <coopserver> *** Game unpaused (number of players) 18:17:32 <coopserver> *** sietse has joined company #1 18:17:49 <coopserver> <lol> i renamed some stations 18:22:14 *** BiG_MEECH has quit IRC 18:24:26 <lol> !gap 3 18:24:31 <lol> @gap 3 18:24:31 <Webster> lol: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 18:38:11 <coopserver> <lol> how is it going sietse? 18:38:45 <coopserver> <sietse> finishing BiG_MEECH's SLH 18:39:07 <coopserver> <sietse> and you? 18:39:16 <coopserver> <lol> just finished my slh and stations 18:39:50 <coopserver> <lol> the last prio you made is a bit strange 18:40:07 <coopserver> <lol> because that piece at the bridge makes it a prio with 2 different lengthes 18:41:27 <coopserver> <lol> the red piece should be something like the red piece 18:41:48 <coopserver> <sietse> ain't those 2 the same? 18:42:11 <coopserver> <lol> actually it should be this 18:42:36 <coopserver> <lol> you got 2 2-way combosignals chained 18:42:58 <coopserver> <lol> which makes a signalgap of 6 tiles 18:44:13 <coopserver> <lol> if the green tile has a train the signals at the white tile will be red 18:44:23 <coopserver> <lol> because it looks forward 18:44:25 *** NCommander has joined #openttdcoop 18:45:08 <coopserver> <sietse> ok 18:45:11 <coopserver> <sietse> thanks 18:45:21 <coopserver> <lol> and you need the pbs signals to detect both the bridges 18:45:52 <coopserver> <lol> if a train is at the white brigde the entry signal will give red 18:46:08 <coopserver> <lol> though if a train is at the green bridge the entry signal will give green 18:46:35 <coopserver> <lol> most easy way to solve is to enlarge the 18:46:38 <coopserver> <lol> waiting bay 18:46:44 <coopserver> <lol> and merge further down the line 18:49:09 <coopserver> <lol> looks like it is finished 18:49:39 <coopserver> <sietse> thanks 18:49:46 <coopserver> <lol> just add your name 18:51:16 <coopserver> <lol> got plans to build another one? 18:51:36 <coopserver> <sietse> already build SLH02 18:52:06 <coopserver> <sietse> if there is only one of each primary required we do not need those SLHs 18:52:07 <coopserver> <lol> how do you name trains 18:52:26 <coopserver> <lol> we have 9 primairies 18:52:29 <coopserver> <lol> so 9 slh's 18:53:31 <coopserver> <sietse> I could create another one 18:53:59 <coopserver> <sietse> haven't build any trains on this map, no clue yet about the orders 18:59:15 <coopserver> <lol> i too don't bother building trains 18:59:19 <coopserver> <lol> did you start somewhere? 19:00:53 <coopserver> <lol> nvm, i leave for now 19:00:55 <coopserver> *** lol has left the game (Leaving) 19:00:58 <coopserver> <sietse> bye bye 19:01:03 <lol> bye 19:01:08 *** lol has quit IRC 19:18:03 *** Progman has joined #openttdcoop 19:26:14 <coopserver> *** sietse has joined spectators 19:26:15 <coopserver> *** Game paused (number of players) 19:43:14 *** dr_gonzo has joined #openttdcoop 19:43:52 *** dr_gonzo is now known as Guest261 19:57:02 *** ODM has quit IRC 20:04:03 *** Guest261 has quit IRC 20:10:37 *** Hiddenfunstuff has quit IRC 20:18:56 *** NCommander has quit IRC 20:23:48 *** [1]Mark has joined #openttdcoop 20:26:14 *** Mark has quit IRC 20:26:14 *** [1]Mark is now known as Mark 20:27:35 <coopserver> *** Jam35 has left the game (Leaving) 20:32:25 *** StarLite has quit IRC 20:45:02 *** solitaire has quit IRC 21:48:28 *** Progman has quit IRC 21:55:11 *** aard has quit IRC 22:13:42 *** ConductCat has joined #openttdcoop 22:15:50 *** TUpac_MEECHER has joined #openttdcoop 22:15:53 <TUpac_MEECHER> yo 22:19:46 <Clockworker__> hi 22:19:49 *** Clockworker__ is now known as Clockworker 22:20:56 *** ConductorCat has quit IRC 22:47:08 *** dwarf has joined #openttdcoop 22:47:42 <dwarf> !pw 22:47:42 <coopserver> dwarf: resign 22:47:47 <coopserver> *** Game still paused (connecting clients, number of players) 22:47:56 <coopserver> *** dwarf has joined 22:47:57 <coopserver> *** Game still paused (number of players) 22:47:58 <coopserver> *** Game unpaused (number of players) 22:55:55 <TUpac_MEECHER> BiG_DWARF 22:56:01 <coopserver> <dwarf> hi 22:56:07 <TUpac_MEECHER> yoyo 23:13:54 <dwarf> @log 23:14:09 <dwarf> @help 23:14:09 <Webster> dwarf: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 23:14:21 <dwarf> @help log 23:14:21 <Webster> dwarf: An error has occurred and has been logged. Please contact this bot's administrator for more information. 23:14:40 <dwarf> I think there's an error in the plan 23:15:09 <dwarf> the 3 chain trains should deliver secondaries to each yard 23:15:15 <coopserver> *** dwarf has left the game (Leaving) 23:15:16 <coopserver> *** Game paused (number of players) 23:15:48 <dwarf> otherwise those machine factories won't produce machinery 23:15:57 <dwarf> or did the plan change? 23:19:06 *** dwarf_ has joined #openttdcoop 23:19:35 <dwarf_> would make sense if all trains alternated where they deliver the secondaries 23:20:01 <dwarf_> that way all the yards would get BM and food as well 23:21:48 <dwarf_> like yard1 -> 1A -> 1X -> yard1 -> 1A -> yard2 -> 1B -> 1X -> yard2 -> 1B -> yard3 -> 1C -> 1X -> yard3 -> 1C 23:22:04 <dwarf_> same for the 2-chain 23:22:17 <dwarf_> and for the 3-chain 23:23:23 <dwarf_> yard1 -> 3A -> 3AA -> yard1 -> 3A -> yard2 -> 3A -> 3AA -> yard2 -> 3A ->yard3 -> 3A -> 3AA -> yard3 -> 3A -> 23:23:32 <dwarf_> and same with 3B and 3C 23:23:48 <dwarf_> this way every machine factory has all supplies 23:24:02 *** dwarf has quit IRC 23:24:12 <dwarf_> would be a disgustingly long order list for 3-chain trains 23:33:56 *** Jerik has quit IRC 23:40:27 *** dwarf_ has quit IRC 23:52:32 <coopserver> *** sietse has left the game (Leaving) 23:52:41 *** sietse has quit IRC