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00:45:37 <coopserver> *** 'Sietse' has left the game (Leaving) 00:45:38 <coopserver> *** Game paused (number of players) 00:45:43 *** sietse has quit IRC 01:17:48 *** sietse has joined #openttdcoop 01:17:51 <sietse> !pw 01:17:51 <coopserver> sietse: pierre 01:18:14 <coopserver> *** Game still paused (connecting clients, number of players) 01:18:18 <coopserver> *** 'Sietse' has joined 01:18:19 <coopserver> *** Game still paused (number of players) 01:19:48 <coopserver> *** 'Sietse' has left the game (general timeout) 01:20:12 *** sietse has quit IRC 03:39:07 <nal5th> hi, why do you recommend not to clone trains from trainyard? i can't find any explanation for this rule on your wiki, and i find it surprising 03:44:15 <BiG_MEECH> b/c the trainyard might not have exact orders or orders might be out of order if doing refit ? 03:44:58 <BiG_MEECH> nal5th ^^ 03:45:09 <BiG_MEECH> Could be wrong but it sounds decent xD 04:49:44 <tyteen4a03> !pw 04:49:44 <coopserver> tyteen4a03: shoule 04:50:03 <coopserver> *** Game still paused (connecting clients, number of players) 04:50:05 <coopserver> *** tyteen4a03 has joined 04:50:06 <coopserver> *** Game still paused (number of players) 04:50:07 <coopserver> *** Game unpaused (number of players) 04:50:19 <tyteen4a03> nal5th: you might want to copy from the trains list instead 06:07:09 *** Arveen has joined #openttdcoop 06:13:02 <coopserver> <tyteen4a03> is somebody doing something? 06:13:17 <tyteen4a03> oh it's just me here 06:35:02 *** lol has joined #openttdcoop 06:35:08 <lol> !pw 06:35:08 <coopserver> lol: backed 06:35:22 <coopserver> *** Game paused (connecting clients) 06:35:26 <coopserver> *** lol has joined 06:35:27 <coopserver> *** Game unpaused (connecting clients) 06:35:30 <coopserver> <lol> hey 06:36:08 <coopserver> *** lol has joined company #1 06:37:47 <coopserver> <lol> wow, expansion from 4x is having a lot of trains in depot 06:38:08 <tyteen4a03> somebody made a "temp hack" that jammed 1/3 of the network 06:38:15 <tyteen4a03> I just improved the hack 06:38:22 <coopserver> <lol> where? 06:38:28 <tyteen4a03> see sign 06:38:48 <coopserver> <lol> which sign? 06:39:00 <tyteen4a03> "temp hack" 06:39:03 <coopserver> <lol> i got it 06:39:55 <coopserver> <tyteen4a03> oh you put the prio back in 06:40:03 <coopserver> <lol> it is behaving strange 06:40:10 <tyteen4a03> yeah 06:40:14 <coopserver> <lol> and it isn't a good one, because it makes a signalgap 06:40:26 <coopserver> <lol> i saw the entrysignals so i just made exit signals 06:40:36 <tyteen4a03> I'll leave it for somebody else to make a proper left turn 06:40:56 <coopserver> <lol> it needs a balancer right? 06:41:08 <tyteen4a03> the yard can use one 06:41:24 <tyteen4a03> but the problem is 4th can't turn left 06:42:04 <tyteen4a03> so the "temp hack" was to shift left-turn traffic to 3th but ended up shifting everything 06:42:32 <coopserver> <lol> i think we have to 'merge' the 2 hubs 06:42:45 <coopserver> <lol> so we don't split in 2 directions in the middle of BBH02 06:43:00 <coopserver> <tyteen4a03> the size is getting a bit ridiculous now indeed 06:43:01 <coopserver> <lol> but we split traffic already at the exit of MSH02 06:43:24 <coopserver> <lol> because we have a bad cl too at that jam 06:43:53 <tyteen4a03> I can see how I can make a left turn but it'd have to go a long way 06:44:06 <tyteen4a03> not that we anticipate a 5th 06:44:49 <coopserver> <lol> what i just build is temporary 06:44:58 <coopserver> <lol> but i think it is a good way to get things easy 06:45:24 <coopserver> <tyteen4a03> cool 06:50:03 <coopserver> <tyteen4a03> oops 06:50:13 <coopserver> <lol> where is the crash? 06:50:21 <coopserver> <tyteen4a03> near you 06:50:38 <coopserver> <lol> lucky you 06:50:41 <coopserver> <lol> i cannot find it 06:50:45 <coopserver> <lol> nvm 06:50:47 <coopserver> <lol> i found it 06:51:23 <coopserver> <tyteen4a03> aaaaand again 06:51:42 <coopserver> <tyteen4a03> oh are you not done 06:52:54 <coopserver> <tyteen4a03> ah 06:53:02 <coopserver> <tyteen4a03> I see where you're going with this now 06:53:20 <coopserver> <tyteen4a03> I'll stop getting in your way then lol 06:53:35 <coopserver> <lol> it isn't really bad 06:53:40 <coopserver> <lol> line was jammed anyway 06:54:52 <coopserver> <lol> ;lol 06:55:27 <coopserver> <lol> shall we totally bomb that tunnels? 06:55:46 <coopserver> <lol> because they have a choice of 4 lines 06:56:06 <coopserver> <tyteen4a03> you want them to share 2 tunnels? 06:56:14 <coopserver> <tyteen4a03> I don't know if they are only empty because of the jam 06:56:17 <coopserver> <lol> like this 06:56:24 <coopserver> <lol> just give less choice 06:56:39 <coopserver> <tyteen4a03> oh I was looking at the wrong tunnel 06:56:47 <coopserver> <tyteen4a03> could work 06:56:48 <coopserver> <lol> this looks like lock 06:56:55 <coopserver> <lol> it is a loop of jammed trains 06:57:08 <coopserver> <tyteen4a03> yay 06:58:26 <coopserver> <lol> i have to leave soon 06:58:31 <coopserver> <lol> just will make some temp fixes 06:58:39 <coopserver> <lol> and take a closer look when i got time 06:59:03 <coopserver> <tyteen4a03> mm 06:59:16 <coopserver> <lol> that bridges issue is easier to solve 06:59:20 <coopserver> <tyteen4a03> which connection were you getting rid off 06:59:22 <coopserver> <tyteen4a03> *if 06:59:29 <coopserver> <lol> the red one 06:59:36 <coopserver> <tyteen4a03> yeah, ridiculously long bridges to the rescue 06:59:58 <coopserver> <lol> we could try to make a line like the yellow one 07:00:36 <coopserver> <tyteen4a03> hm 07:00:53 <coopserver> <tyteen4a03> I duno 07:04:57 <coopserver> <tyteen4a03> I guess that works 07:05:09 <coopserver> <lol> now we need some more balancers 07:05:29 *** nal5th has quit IRC 07:05:31 <coopserver> <tyteen4a03> you're quick 07:05:43 <coopserver> <tyteen4a03> yeah I guess that didn't work 07:06:50 *** hylje has quit IRC 07:11:59 <coopserver> <lol> we got flow again 07:12:09 <coopserver> <lol> so i leave 07:12:12 <coopserver> <tyteen4a03> bye 07:12:16 <coopserver> <lol> i will take a look at it another time 07:12:25 <coopserver> <lol> bye 07:12:30 <coopserver> *** lol has left the game (Leaving) 07:12:36 *** lol has quit IRC 07:19:25 <coopserver> *** tyteen4a03 has left the game (Leaving) 07:19:26 <coopserver> *** Game paused (number of players) 07:43:36 *** hylje has joined #openttdcoop 07:43:36 *** ChanServ sets mode: +o hylje 07:58:53 *** StarLite has joined #openttdcoop 07:58:53 *** ChanServ sets mode: +o StarLite 08:54:07 *** Hiddenfunstuff has joined #openttdcoop 09:14:26 <V453000> Ethereal_Whisper: #openttd is full of shit, you won' 09:14:31 <V453000> t get legit gameplay help there 10:08:38 *** absolutis has joined #openttdcoop 10:25:34 *** happpy has quit IRC 10:31:28 *** lol has joined #openttdcoop 10:31:32 <lol> !pw 10:31:32 <coopserver> lol: button 10:32:37 <coopserver> *** Game still paused (connecting clients, number of players) 10:32:41 <coopserver> *** lol has joined 10:32:42 <coopserver> *** Game still paused (number of players) 10:32:44 <coopserver> *** lol has joined company #1 10:32:45 <coopserver> *** Game unpaused (number of players) 10:48:31 <coopserver> *** lol has left the game (Leaving) 10:48:32 <coopserver> *** Game paused (number of players) 10:48:32 *** lol has quit IRC 11:28:42 <Ethereal_Whisper> V453000, fair enough, thanks :) 11:28:58 <Ethereal_Whisper> Sorry for taking over 2 hours to respond, I took a long walk down to the gas station to buy cigarettes lol 11:29:41 <Ethereal_Whisper> I don't like the one-way signal into platforms instead of entry/double-sided exit signals for a basic terminus still, not sure why 11:31:05 <Ethereal_Whisper> In any case V453000 I recognize your name as compared to some of the insane prozone games I've loaded to see so if you ever disagree with someone about something, I trust your argument over theirs, just saying :P 12:36:34 *** absolutis has quit IRC 12:41:11 <V453000> Ethereal_Whisper: the whole problem is that they don't even argue, their way is good because they do it that way, no logical reasoning 12:41:29 <V453000> because with any logical reasoning you get to our ways, with slight nuances of course 12:52:06 <shenghi> I reject your logical reasoning with no basis of fact or even argument whatsoever! 12:52:50 <shenghi> And the best way is very obviously the highway. 13:01:56 *** Compu has quit IRC 13:05:24 *** Compu has joined #openttdcoop 14:11:35 *** Arveen has quit IRC 14:45:24 *** ODM has joined #openttdcoop 15:45:17 *** happy_ has joined #openttdcoop 15:45:38 *** happy_ has left #openttdcoop 15:45:46 *** happy_ has joined #openttdcoop 15:46:00 *** happy_ is now known as happpy 16:24:00 <Jerik> I'm new to 2cc 16:24:35 <Jerik> I read there was a metro-line set for it and loaded this. Are metro lines essentially something that either normal, electric, or third rail trains can run on? 16:26:27 <happpy> hi i think ther is won but all i no is that ther purr train line that all trains can run on it 16:50:55 <Jerik> Thanks happpy 16:51:07 <Jerik> That's what it seemed like, I just wanted to make sure. 16:51:56 <happpy> np 17:04:53 *** Arveen has joined #openttdcoop 17:28:44 *** sbn has quit IRC 17:32:17 *** absolutis has joined #openttdcoop 17:46:52 *** Progman has joined #openttdcoop 18:37:52 *** sbn has joined #openttdcoop 19:02:24 *** sietse has joined #openttdcoop 19:02:26 <sietse> !pw 19:02:26 <coopserver> sietse: collar 19:02:30 <coopserver> *** Game still paused (connecting clients, number of players) 19:02:33 <coopserver> *** 'Sietse' has joined 19:02:34 <coopserver> *** Game still paused (number of players) 19:17:32 <be8f07c4_> how's the network doing? 19:24:43 *** dr_gonzo has joined #openttdcoop 19:25:19 *** dr_gonzo is now known as Guest2310 19:56:30 *** sietse has quit IRC 19:56:38 <coopserver> *** 'Sietse' has left the game (Leaving) 20:03:44 *** StarLite has quit IRC 20:21:29 *** Arveen has quit IRC 20:25:45 *** ODM has quit IRC 20:37:01 *** Guest2310 has quit IRC 21:17:27 *** absolutis has quit IRC 21:24:38 *** Hiddenfunstuff has quit IRC 21:26:32 *** Ethereal_Whisper has quit IRC 21:37:46 *** happpy has quit IRC 21:56:25 *** sietse has joined #openttdcoop 21:56:27 <sietse> !pw 21:56:27 <coopserver> sietse: pieces 21:56:52 <coopserver> *** Game still paused (connecting clients, number of players) 21:56:56 <coopserver> *** 'Sietse' has joined 21:56:57 <coopserver> *** Game still paused (number of players) 22:12:40 <coopserver> *** 'Sietse' has left the game (Leaving) 22:46:08 *** Jerik has quit IRC 23:02:50 *** Progman has quit IRC