Config
Log for #openttdcoop on 7th June 2016:
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00:51:29  *** Hiddenfunstuff has quit IRC
00:53:42  *** big_meech has joined #openttdcoop
00:53:52  <big_meech> @nickometer big_meech
00:53:52  <Webster> big_meech: The "lame nick-o-meter" reading for "big_meech" is 14.4%.
00:53:54  <big_meech> :D
01:26:45  *** j992 has joined #openttdcoop
01:27:18  <be8f07c4> small_meech
01:29:26  <big_meech> @nickometer small_meech
01:29:26  <Webster> big_meech: The "lame nick-o-meter" reading for "small_meech" is 14.4%.
01:35:10  <j992> !pw
01:35:10  <coopserver> j992: layout
01:35:24  <big_meech> @nickometer j992
01:35:24  <Webster> big_meech: The "lame nick-o-meter" reading for "j992" is 24.2%.
01:35:24  <coopserver> *** Game still paused (connecting clients, number of players)
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02:42:18  <coopserver> *** j992 has left the game (Leaving)
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03:47:40  <coopserver> *** nicfer has left the game (general timeout)
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04:57:52  *** big_meech is now known as bigmeech
04:57:58  <bigmeech> @nickometer bigmeech
04:57:58  <Webster> bigmeech: The "lame nick-o-meter" reading for "bigmeech" is 0.0%.
05:14:15  *** dwarf has joined #openttdcoop
05:14:18  <dwarf> !pw
05:14:18  <coopserver> dwarf: quirze
05:14:43  <coopserver> *** Game still paused (connecting clients, number of players)
05:14:48  <coopserver> *** dwarf has joined
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05:14:50  <coopserver> *** Game unpaused (number of players)
05:52:56  <coopserver> *** dwarf has left the game (Leaving)
05:52:57  <coopserver> *** Game paused (number of players)
06:03:11  *** dwarf has quit IRC
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06:44:31  <dwarf> !pw
06:44:31  <coopserver> dwarf: messed
06:44:46  <coopserver> *** Game still paused (connecting clients, number of players)
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06:44:51  <coopserver> *** Game still paused (number of players)
06:44:52  <coopserver> *** Game unpaused (number of players)
07:15:29  *** lol has joined #openttdcoop
07:15:31  <lol> !pw
07:15:31  <coopserver> lol: leaves
07:15:48  <coopserver> *** Game paused (connecting clients)
07:15:50  <coopserver> *** lol has joined
07:15:51  <coopserver> *** Game unpaused (connecting clients)
07:16:10  <coopserver> <lol> hey
07:16:29  <coopserver> <dwarf> hi
07:16:37  <coopserver> <lol> do you see left towndrop?
07:16:47  <coopserver> <lol> have that exitsignals any use?
07:17:07  <coopserver> <lol> because my intuition tells me they will make trains block the X
07:17:24  <coopserver> *** lol has joined company #1
07:19:05  <coopserver> <lol> and your oil station has one cl issue i believe that is easy to solve
07:19:16  <coopserver> <lol> or it is 1.5, but i don't know how to count that
07:21:15  <coopserver> <lol> what are you building?
07:21:25  <coopserver> <dwarf> just finished the oil station
07:21:52  <coopserver> <lol> yeah, you got the right spot
07:22:03  <lol> @cl
07:22:03  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed
07:22:08  <coopserver> <dwarf> might be ok, we'll see
07:22:25  <coopserver> <lol> it is 1.5 i saw at the wiki
07:22:28  <coopserver> <lol> which should be fine
07:22:46  <coopserver> <lol> no overflow for the pick?
07:22:56  <coopserver> <dwarf> oh, right
07:23:06  <coopserver> <dwarf> forgot
07:30:49  <coopserver> <lol> cool overflow
07:32:59  <V453000> !PW
07:32:59  <coopserver> V453000: legend
07:33:12  <V453000> !PW
07:33:12  <coopserver> V453000: legend
07:33:23  <coopserver> *** Game paused (connecting clients)
07:33:25  <coopserver> *** V453000 has joined
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07:33:27  <coopserver> <V453000> yo
07:33:33  <coopserver> <lol> hey
07:33:37  <coopserver> <dwarf> hi
07:33:44  <coopserver> <lol> trains at factorio look great
07:33:51  <coopserver> <V453000> :)
07:33:59  <coopserver> <V453000> you seen 0.13 train?
07:34:16  <coopserver> <lol> someone got a lot of experience with building trains over there
07:34:21  <coopserver> <lol> yeah, it is in the fff
07:34:32  <coopserver> <V453000> :d
07:35:01  <coopserver> <V453000> I actually didnt do the train graphics
07:35:14  <coopserver> <V453000> was busy with other tasks
07:35:24  <coopserver> <lol> can happen
07:35:36  <coopserver> <lol> and designing trains all the time must be boring
07:36:09  <coopserver> <lol> V, at the oilstation, is that corner cl1,5?
07:36:19  <coopserver> <lol> i put a sign at the spot i had in mind
07:40:49  <coopserver> <dwarf> alright, that's it for tonight, cya
07:40:58  <coopserver> <lol> great overflow
07:41:19  <coopserver> <lol> but doesn't the entry-exit when the enter the overflow just be blocksignals?
07:41:58  <coopserver> *** dwarf has left the game (Leaving)
07:42:37  <dwarf> I guess, feel free to correct or improve it
07:43:08  <hylje> choo choo
07:43:19  <coopserver> <lol> i will just leave it this for now
07:43:21  <coopserver> <lol> good night
07:48:53  <coopserver> *** lol has joined spectators
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07:59:06  <happpy> !players
07:59:06  <coopserver> happpy: There are currently 1 players and 1 spectators, making a total of 2 clients connected
07:59:11  <happpy> hi
08:03:43  <lol> hey happppy
08:07:14  <happpy> how things
08:12:59  <lol> fine, just finished a cool hub
08:13:07  <lol> really straightforward
08:15:33  <coopserver> *** V453000 has left the game (Leaving)
08:15:34  <coopserver> *** Game paused (number of players)
08:15:38  <V453000> later
08:15:43  <coopserver> <lol> bye
08:15:58  <V453000> from quick glance, that CL is fine
08:17:10  <lol> thanks
08:17:18  <coopserver> *** lol has joined company #1
08:17:19  <coopserver> *** Game unpaused (number of players)
08:24:08  *** StarLite has joined #openttdcoop
08:24:08  *** ChanServ sets mode: +o StarLite
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08:38:22  <coopserver> *** lol has joined spectators
08:38:23  <coopserver> *** Game paused (number of players)
08:38:47  <lol> going to finish your hub starlite?
08:39:01  <StarLite> awesome :)
08:39:14  <StarLite> I was waayyy too tired to finish it yesterday
08:42:20  *** Maraxus has joined #openttdcoop
08:42:20  *** ChanServ sets mode: +o Maraxus
08:42:45  <Maraxus> !pw
08:42:45  <coopserver> Maraxus: shadow
08:42:54  <coopserver> *** Game still paused (connecting clients, number of players)
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08:43:06  <coopserver> *** lol has joined company #1
08:43:07  <coopserver> *** Game unpaused (number of players)
08:46:59  <lol> it is quite a hard one
09:01:29  *** lol_ has joined #openttdcoop
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09:03:21  <coopserver> *** Maraxus has left the game (Leaving)
09:03:23  *** Maraxus has quit IRC
09:04:34  *** happpy has quit IRC
09:10:17  <greeter> hmm. greetings all. i'm trying to install soap with supybot. i think i'm most of the way there, as i have the plugin loaded, but soap commands come back with "Not connected!" i've configured the server address and tried reloading the plugin. can anyone else think of something i should try?
09:11:23  <lol_> I don't know anything about soap, but i saw this a few days ago in the logs: http://webster.openttdcoop.org/?channel=openttdcoop&date=1464912000
09:12:03  <lol_> around 17:50 they had some issues with connection
09:12:15  <greeter> hmm
09:12:32  <greeter> wait a minute...
09:13:01  <greeter> thanks for showing me the logs. i now know that the !apconnect is needed, although the connection failed. at least i have something to work with now :-)
09:13:11  <lol_> good luck
09:13:18  <greeter> thanks :-)
09:14:48  <greeter> hmm, wish it provided more info on why the connection failed though :-S i'm not sure where to start, aside from checking that the server is running (it is, i'm connected right now)
09:15:06  <lol_> what are you setting up?
09:15:32  *** lol_ is now known as lol
09:15:50  <greeter> i'm trying to set up soap so that people on an irc channel can interact with openttd, just like here
09:17:18  <lol> cool, what is the channel?
09:17:57  <greeter> it's a channel on another irc network. in fact the openttd server is that network's official openttd server lol
09:20:38  <greeter> hmm, tried the host name, the ip address, and a local address (since both programs are running on the same box). still nothing
09:23:14  <lol> is the irc channel working fine
09:23:20  <lol> and the server too
09:23:25  <lol> but only the connection not?
09:24:02  <greeter> pretty much. everything is working fine as near as i can tell. the bot connects to irc, the irc server and openttd server are both running correctly, but the bot doesn't want to connect to openttd for some reason
09:25:28  <coopserver> *** lol has left the game (Leaving)
09:25:29  <coopserver> *** Game paused (number of players)
09:25:47  <lol> what is your servername?
09:25:49  <greeter> maybe the bot has to start the openttd server
09:25:53  <lol> or is it private
09:26:26  <greeter> it's public, but trying to start it got me a new error, OFS location invalid. i'm thinking if i just move those files to the correct place, that might fix things for me
09:34:28  <greeter> hmm, still complaining even after giving it the correct directory location. grr lol
09:34:52  <lol> good luck
09:34:53  <lol> i leave
09:35:39  <greeter> thanks, i think i'll need it at this point. take care
09:37:28  *** lol has quit IRC
09:53:35  <greeter> hmm, it says openttd is already running but it isn't
10:01:08  <greeter> getting closer to figuring it out anyway, just have to figure out why it can't write the log files and i think it might work
10:10:02  *** happpy has joined #openttdcoop
10:14:08  <greeter> greetings happpy
10:14:59  <happpy> hi
10:15:12  <greeter> what's up?
10:15:20  <happpy> not much
10:15:43  <happpy> going to doo airport citey  game on my tablert
10:16:00  <happpy> how things
10:16:27  <greeter> they're ok. trying to install soap, but i haven't had much success thus far
10:16:55  <happpy> soap ?
10:17:16  <greeter> yes. it's a plugin for supybot that links an irc channel to an openttd server. it's used here
10:17:29  <happpy> ar ok
10:18:02  <greeter> yes. to be honest i don't think the bot is even trying to connect for some reason
10:18:25  <happpy> heem
10:21:00  <happpy> i dont no much about that u need  arsk sume won that no stuf  like that
10:21:30  <greeter> lol i don't know much about it either, probably why i'm stuck
10:22:55  <happpy> have u try YouTube
10:23:18  <happpy> ther mite be a video about  that
10:23:21  <greeter> no. youtube actually hasn't come up in any of my searches for assistance thus far
10:23:32  <happpy> heem
10:23:47  <happpy> Google
10:30:15  <greeter> hmm, i've tried everything i can think of. gotta wait for someone who's way smarter than me about this for help i guess :-)
10:30:47  <happpy> yep
10:35:01  <greeter> hmm, the bot isn't even trying to connect before it reports a failure. not sure what the cause of that is
10:45:42  <happpy> heem
10:48:27  <greeter> i think i got it, it's trying to connect via an admin port but i don't have that set up yet. let's see if that fixes it
10:51:50  <greeter> got it! :-D
10:52:21  <happpy> nicr
10:52:24  <happpy> nice
10:52:34  <greeter> very. man, don't know why it took me so long to notice something that obvious
10:53:00  <happpy> it takes time
10:53:43  <greeter> this is awesome :-D i've only seen stuff like this with games other people have set up
10:54:53  <happpy> nice
10:55:37  <greeter> yes. gotta set up a nickserv account for the bot now, but this is gonna take the game to a whole new level
10:56:14  <happpy> yep
11:35:33  *** lol has joined #openttdcoop
11:35:34  <lol> !pw
11:35:34  <coopserver> lol: letter
11:35:49  <coopserver> *** Game still paused (connecting clients, number of players)
11:35:51  <coopserver> *** lol has joined
11:35:52  <coopserver> *** Game still paused (number of players)
11:35:53  <coopserver> *** Game unpaused (number of players)
11:35:57  <greeter> welcome back lol
11:36:04  <lol> thanks
11:36:10  <greeter> you're welcome. what's new?
11:36:11  <lol> though it will be for a short time
11:36:15  <lol> new?
11:36:16  <greeter> ah i see
11:36:26  <lol> will try to finish my signals
11:36:31  <greeter> cool
11:36:33  <lol> but the space is tight
11:37:05  <greeter> i see
11:37:25  <lol> how is your irc doing?
11:37:47  <greeter> it's working perfectly now :-D
11:38:03  <coopserver> <lol> cool
11:38:29  <greeter> very :-D
11:38:49  <hylje> lol
11:39:03  <lol> what is up?
11:40:17  <coopserver> <lol> they should really make something so you can better see the differences between defferent heights
11:40:20  <greeter> got soap running flawlessly, so i'm thrilled. beer and fireworks to follow tonight
11:40:43  <coopserver> <lol> lol
11:40:48  <coopserver> <lol> i have to go again
11:40:56  <coopserver> <lol> but i made quite some progress
11:41:11  <coopserver> <lol> fresh mind solves hubs
11:41:26  <greeter> that's good :-)
11:41:47  <coopserver> <lol> bye
11:41:50  <coopserver> *** lol has left the game (Leaving)
11:41:51  <coopserver> *** Game paused (number of players)
11:41:52  *** lol has quit IRC
11:46:34  <greeter> !date
11:46:34  <coopserver> Dec 05 2314
11:54:14  <greeter> hmm
11:55:13  <greeter> now the game is unpausing despite not having the min_active_clients present :-S
12:13:19  <V453000> should be 1
12:15:05  <greeter> i'm not sure if this is an issue in soap or an issue in openttd :-S
12:17:03  <V453000> ?
12:17:08  <V453000> !rcon set min_active_clients
12:17:09  <coopserver> Current value for 'min_active_clients' is: '1' (min: 0, max: 255)
12:17:13  <V453000> it's 1?
12:18:14  <greeter> that's how i want it to work on my server. the game should do nothing if nobody is there playing it. but for some reason my game resumes the moment !apconnect succeeds
12:18:23  <V453000> oh, different server
12:18:33  <V453000> try !auto
12:18:35  <V453000> as in autopause
12:18:50  <V453000> ps, you don't playing with us? :P
12:18:52  <V453000> :()
12:19:07  <greeter> i did that, but then it says Game unpaused (manual)
12:19:19  <greeter> well, not yet. but i'll give it a shot at some point
12:20:59  <greeter> ok, i clobbered the save files (thankfully only was a few years in) then did an !rcon through the bot and things seem to be working properly again
12:21:49  <V453000> there is some weird system of pausing but I kind of forgot how it works tbh
12:22:23  <greeter> lol i see
12:23:12  <greeter> for some reason 0 got set even though 1 is in the config file. meh, it works now though :-)
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15:57:43  <bigmeech> @nickometer `slape
15:57:43  <Webster> bigmeech: The "lame nick-o-meter" reading for "`slape" is 14.4%.
16:27:13  <Jam35> !pw
16:27:14  <coopserver> Jam35: winter
16:27:20  <coopserver> *** Game still paused (connecting clients, number of players)
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16:27:24  <coopserver> *** Game still paused (number of players)
16:43:28  *** lol has joined #openttdcoop
16:43:31  <lol> !pw
16:43:31  <coopserver> lol: refers
16:43:47  <coopserver> *** Game still paused (connecting clients, number of players)
16:43:50  <coopserver> *** lol has joined
16:43:51  <coopserver> *** Game still paused (number of players)
16:44:12  <coopserver> *** lol has joined company #1
16:44:13  <coopserver> *** Game unpaused (number of players)
16:45:36  <happpy> wb lol
16:45:42  <lol> thanks
16:46:03  <lol> will only be really short again, just enough time to finish my second hub for the day
16:47:00  <shenghi> \o/
16:47:50  <happpy> hi
16:49:14  <shenghi> Hi
16:50:40  <happpy> how things
16:52:03  <coopserver> *** lol has left the game (Leaving)
16:52:04  <coopserver> *** Game paused (number of players)
16:52:07  <lol> it is finished
16:52:13  <lol> all people building good luck
16:52:16  *** lol has quit IRC
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18:09:11  <Mazur> !pw
18:09:11  <coopserver> Mazur: solved
18:09:18  <coopserver> *** Game still paused (connecting clients, number of players)
18:09:20  <coopserver> *** Mazur has joined
18:09:21  <coopserver> *** Game still paused (number of players)
18:09:22  <coopserver> *** Game unpaused (number of players)
18:09:38  <greeter> oh, i forgot to do this
18:09:55  <greeter> !info
18:09:55  <coopserver> greeter: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27595, date: Jul 21 2315, clients connected: 2, map size: 512x512, address: ps.openttdcoop.org:3983
18:11:23  <greeter> hmm, i don't seem to have the right version of the game. oh well
18:11:45  <V453000> just download it :)
18:11:46  <V453000> !dl
18:11:46  <coopserver> V453000: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
18:11:48  <coopserver> V453000: http://www.openttd.org/en/download-trunk/r27595
18:11:58  <greeter> one can never have enough openttd versions, right?
18:12:42  <hylje> nope!
18:12:53  <bigmeech> yoyo
18:12:59  <greeter> is this something that's updated daily or something? looks like an experimental version
18:13:16  <greeter> err, drop the second something please. i clearly don't proofread these enough before sending them :-S
18:15:54  *** Progman has joined #openttdcoop
18:15:56  <Mazur> The version used here is only updated gbetween games, usually, but new nightly versions are more often than that.
18:16:07  <greeter> ah ok
18:16:18  <bigmeech> !dl win64
18:16:18  <coopserver> bigmeech: http://binaries.openttd.org/nightlies/trunk/r27595/openttd-trunk-r27595-windows-win64.zip
18:16:19  <greeter> so when a new game starts here, i can ditch the old executables for new ones?
18:16:25  <bigmeech> yep
18:16:28  <bigmeech> which os you run?
18:16:35  <greeter> linux
18:16:47  <greeter> downloading newgrfs now
18:17:06  <Mazur> The version used is not updated after _every- game, I think.
18:17:12  <greeter> oh ok
18:17:12  <bigmeech> you can just get the tarball and drop it on the desktop
18:17:39  <Mazur> Don't drop it too hard or it'll break.
18:18:02  <bigmeech> yep
18:18:08  <bigmeech> it'll crack your desktop
18:18:18  <greeter> openttd seems pretty resilient to me. i compiled it from source last week without any problems
18:18:36  <greeter> if i can do that, then nobody should be able to accidentally break it :-P
18:18:47  *** [1]Mark has joined #openttdcoop
18:18:48  <[1]Mark> yoyo
18:18:53  <greeter> greetings [1]Mark
18:18:59  <[1]Mark> !pw
18:18:59  <coopserver> [1]Mark: solved
18:19:01  <coopserver> *** Mazur has left the game (Leaving)
18:19:02  <coopserver> *** Game paused (number of players)
18:19:20  <bigmeech> @nickometer [1]Mark
18:19:27  <coopserver> *** Game still paused (connecting clients, number of players)
18:19:30  <coopserver> *** Mark has joined
18:19:31  <coopserver> *** Game still paused (number of players)
18:19:32  <coopserver> *** Game unpaused (number of players)
18:19:33  <greeter> hmm, it can't seem to download the japan set buildings, that's the only thing keeping me out of the game as far as i know
18:19:33  <bigmeech> @nickometer [1]Mark
18:20:20  *** [1]Mark is now known as Mark
18:20:56  <Mazur> You know when joi click on a server on the server lsit, there's an option to download missing content, right?
18:21:08  <greeter> that's what i did
18:21:25  <V453000> yo Mark
18:21:28  <V453000> !pw
18:21:28  <coopserver> V453000: banner
18:21:45  <coopserver> *** Game paused (connecting clients)
18:21:47  <coopserver> *** V453000 has joined
18:21:48  <coopserver> *** Game unpaused (connecting clients)
18:21:49  <coopserver> <V453000> sup
18:22:02  <Mark> wasup
18:22:07  <coopserver> <V453000> how udoin
18:22:09  <Mark> good
18:22:15  <Mark> too busy for ottd though
18:22:21  <coopserver> <V453000> same then
18:22:22  <Mark> yourself?
18:22:27  <Mark> heh
18:22:36  <coopserver> <V453000> factorio 0.13 was scheduled f or 1st of June, still working on it
18:22:42  <coopserver> <V453000> pure insanity mode now
18:22:47  <Mark> yeah i bet
18:23:25  <greeter> i tried search external websites but got 0 results. anyone know where i can get this? i can't find it on bananas either
18:23:33  <V453000> but soon :)
18:23:37  <V453000> !grf
18:23:37  <coopserver> V453000: http://wiki.openttdcoop.org/GRF
18:23:41  <V453000> greeter: ^
18:24:18  <greeter> thanks V453000 :-)
18:24:41  <V453000> you are welcome
18:25:46  <happpy> hi mark hi v
18:28:08  <greeter> !pw
18:28:08  <coopserver> greeter: banner
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18:28:37  <coopserver> <V453000> btw Mark I already did some testing of the 0.13, it is fucking awesome.
18:28:45  <coopserver> <V453000> make some free time. :>
18:28:55  <coopserver> <V453000> or the game will make it XD
18:29:08  <coopserver> <greeter> Hope it's ok that I just spectate for now :-)
18:29:11  <Mark> i might have some free time in november
18:29:19  <coopserver> <V453000> XD
18:29:21  <coopserver> <V453000> soon tm
18:29:29  <V453000> what you busy with?
18:29:33  <Mark> work
18:29:39  <V453000> you know that word?
18:29:47  <V453000> GG
18:30:00  <V453000> what are you doing currently?
18:30:03  <Mark> almost 400 hours in may
18:30:08  <V453000> holy fuck
18:30:09  <Mark> its rediculous
18:30:15  <Mark> setting up tents
18:30:20  <Mark> for festivals and stuff
18:30:22  <Mark> still same shit
18:30:31  <V453000> I had 300 and I felt like dying ... admittedly baby, moving, and stuff, isn't a time saver :D
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18:30:38  <V453000> still :) nice I guess?
18:31:00  <Mark> its ok
18:31:04  <Mark> cant wait to leave again tbh
18:31:07  <Mark> but need the money
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18:31:13  <V453000> heh
18:31:19  <V453000> wtf 400/31 is like 13 hours
18:31:45  <Mark> yea
18:31:49  <Mark> 17 hours some days
18:31:56  <Mark> had 2 days off :P
18:31:57  <V453000> I made my new record last tuesday
18:31:59  <V453000> 21 hours per day
18:32:18  <V453000> add 2 hours in  the subway and you have some nice day at work
18:32:19  <V453000> XD
18:32:56  <Mark> my record is about 31 straight :P
18:33:06  <greeter> you guys doctors or something?
18:33:15  <Mark> i wish
18:33:32  <greeter> that's one of the few jobs i can think of which might have hours like that
18:33:45  <V453000> I am a pixel surgeon
18:33:55  <greeter> lol i see :-)
18:33:58  <Mark> i am a tent surgeon
18:34:10  <greeter> interesting. what does that mean?
18:34:27  <V453000> well I make graphics and Mark makes tents :D
18:34:34  <greeter> ah ok
18:34:37  <Mark> https://duckduckgo.com/?q=roder+tents&iax=1&ia=images
18:34:38  <Webster> Title: roder tents at DuckDuckGo (at duckduckgo.com)
18:34:43  <Mazur> That means he teaches men how to pitch a tent.
18:34:45  <Mark> basically setting up crap like that
18:34:56  <greeter> my last job wasn't fun but it sounds like it was better than some of the shifts you guys have had lately :-S
18:35:24  <Mark> i dont really mind that much, its good money and the work is fun
18:35:27  <V453000> it might sound retarded but I love my job
18:35:48  <greeter> lol i see
18:35:55  <V453000> factorio.com :)
18:36:07  <greeter> well my last work was confined space safety watch. i was there a week, had to do two emergency evacuations
18:42:54  <bigmeech> emergency ejaculations
18:43:37  <greeter> well they weren't a laughing matter or typos when they happened. especially the second time when the building became contaminated with ionizing radiation
18:44:17  <bigmeech> i'd take bitching iodine
18:45:00  <V453000> I would masturbate furiously at the source of the radiation
18:45:03  <greeter> eh, you shrug it off, leave the building, go back to work the next day if the dosimeters say it's safe. i was only on the second floor, doubt i got any significant dose off of it
18:45:10  <greeter> lol V453000
18:46:28  <coopserver> *** V453000 has left the game (Leaving)
18:49:25  <bigmeech> lol
18:51:36  <V453000> rekt
18:51:58  <Mark> goodnighty
18:52:03  <coopserver> *** Mark has left the game (Leaving)
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18:53:36  <V453000> gn
18:53:47  <coopserver> *** greeter has left the game (Leaving)
18:53:50  <greeter> that was fun :-)
19:01:55  *** happpy_ has joined #openttdcoop
19:02:46  <greeter> welcome back happpy_
19:03:04  <happpy_> thanks
19:03:43  <greeter> you're welcome
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19:07:59  <greeter> hmm, is it wrong that i'm reading the wiki for tips to use in my own games? lol
19:08:20  <happpy> nop
19:09:11  <happpy> not as i  no ov
19:09:39  <greeter> hmm, the game start with planes article is reminding me about a bizarre start to a game i had once
19:16:16  <Jam35> that article is quite old. we mostly cheat money for game start these days
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19:22:25  <greeter> really?
19:23:34  <V453000> sure
19:23:37  <greeter> cool
19:23:38  <V453000> money is completely irrelevant in openttd
19:24:01  <greeter> lol that's exactly what the documentation of simutrans said the last time i read it
19:24:06  <BiG_MeEcH> yo
19:25:17  <greeter> well i've moved on to basic junctions anyway. guessing that article is more relevant
19:28:27  <greeter> have to admit, things do look cleaner in the snapshots than they do in my games. the snapshots look professionally designed. my games look like the rail engineers were all drinking
19:30:28  <BiG_MeEcH> They are :D
19:32:13  <coopserver> *** Jam35 has joined company #1
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19:32:26  <greeter> ironically i built nice neat networks the one time i played this game while drinking, so maybe that's my secret to success in this game
19:32:37  <hylje> ballmer peaking it
19:33:39  <greeter> hmm?
19:34:40  <greeter> anyhow, i gotta dash, later all :-)
19:34:52  <coopserver> <Jam35> bb
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19:35:54  <lol_> !pw
19:35:54  <coopserver> lol_: addlen
19:36:21  <lol_> !pw
19:36:21  <coopserver> lol_: forked
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19:46:44  <Jerik> What is the difference between powered and unpowered 2cc EMU wagons?
19:47:16  <Jerik> They do have different weights and costs; does the powered actually increase speed?
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20:13:37  <BiG_MeEcH> yoyomf'
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20:35:55  <Hazzard> !help
20:35:55  <coopserver> Hazzard: http://wiki.openttdcoop.org/Soap
20:36:06  <Hazzard> !date
20:36:06  <coopserver> Nov 17 2318
20:36:11  <Hazzard> !players
20:36:11  <coopserver> Hazzard: Spectators: Client 171 (Jam35)
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20:38:06  <lol_> Jerik: I think with powered wagons you have a better acceleration
20:38:40  <lol_> but the same topspeed. The powered wagons just add some power
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21:11:34  <dwarf> !pw
21:11:34  <coopserver> dwarf: height
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21:45:22  *** ChanServ sets mode: +o Maraxus
21:47:26  <Maraxus> !pw
21:47:26  <coopserver> Maraxus: remain
21:47:34  <coopserver> *** Game paused (connecting clients)
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22:08:00  <dwarf> sup Maraxus ?
22:08:10  <BiG_MeEcH> yoMF
22:08:31  <greeter> greetings again all
22:10:21  <BiG_MeEcH> dat greeter
22:10:26  <BiG_MeEcH> @greeterbot
22:10:33  <greeter> what's up?
22:10:36  <BiG_MeEcH> idk
22:10:45  <BiG_MeEcH> plotting to take over ottd psg315
22:11:08  <greeter> psg315?
22:11:15  <BiG_MeEcH> yep
22:11:27  <greeter> what's that?
22:11:33  <BiG_MeEcH> machine gun with a big clip
22:11:40  <BiG_MeEcH> like BFG2000
22:11:55  <greeter> oh i see
22:11:57  <Maraxus> not much - just checking the gameprogress and trying to design a TL9 station offline
22:12:02  <greeter> cool
22:12:33  <BiG_MeEcH> double reverser
22:13:11  <greeter> lol, i just went to log into my technical support email and the web server returned error 502
22:16:01  *** Progman has quit IRC
22:16:42  <greeter> it isn't my web server so i ain't touching it lol
22:34:19  <coopserver> *** Maraxus has left the game (Leaving)
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22:34:49  <dwarf> !pw
22:34:49  <coopserver> dwarf: metric
22:34:58  <greeter> i like that password lol
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23:16:56  <BiG_MeEcH> yoyo
23:17:27  <greeter> greetings BiG_MeEcH
23:18:08  <BiG_MeEcH> heh
23:18:12  <BiG_MeEcH> yo :D
23:18:37  <greeter> what's up?
23:19:48  <BiG_MeEcH> i got my plan
23:21:50  <greeter> what's the plan?
23:22:01  <BiG_MeEcH> bring coop down from the inside
23:22:27  <greeter> well i'm not sure the members would appreciate that
23:23:02  <BiG_MeEcH> they have no choice
23:23:15  <BiG_MeEcH> it involves roulette
23:23:19  <BiG_MeEcH> @roulette spin
23:23:19  <Webster> *SPIN* Are you feeling lucky?
23:23:22  <BiG_MeEcH> YES
23:23:25  <BiG_MeEcH> @roulette
23:23:25  <Webster> BiG_MeEcH: *click*
23:23:26  <BiG_MeEcH> @roulette
23:23:27  *** BiG_MeEcH was kicked by Webster (BANG!)
23:23:28  * Webster reloads and spins the chambers.
23:31:39  <Hazzard> ok
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