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00:09:20 <Mazur> !pw 00:09:21 <coopserver> Mazur: pngapi 00:09:37 <coopserver> *** Game still paused (connecting clients, number of players) 00:09:39 <coopserver> *** Mazur has joined 00:09:40 <coopserver> *** Game still paused (number of players) 00:09:41 <coopserver> *** Game unpaused (number of players) 00:12:23 <coopserver> *** Mazur has left the game (Leaving) 00:12:24 <coopserver> *** Game paused (number of players) 01:44:14 <BiG_MEECH> BOSS MAZUR 01:45:45 <Mazur> Who, me? 01:46:07 * Mazur is Ooliting. 01:49:40 <Mazur> Trying to get money enough to upgrade my lasers front and aft to Military. 02:00:38 <BiG_MEECH> hmm 02:00:41 <BiG_MEECH> which game? 02:00:48 <Mazur> Oolite 02:01:10 <Mazur> Open Source rewrite of Elite. 02:01:23 <Mazur> Withh lots of added goodies. 02:15:17 <BiG_MEECH> never heard of it 02:15:18 <BiG_MEECH> link me 02:17:03 <Mazur> http://www.oolite.org/ 02:17:04 <Webster> Title: Oolite: an open-world space opera (at www.oolite.org) 03:56:06 <BiG_MEECH> reminds me of an OG game called subspace 05:43:42 *** tycoondemon2 has joined #openttdcoop 05:49:11 *** tycoondemon has quit IRC 06:43:11 <Ricven> so getting that, ty Mazur 07:23:01 *** Progman has joined #openttdcoop 07:36:34 *** solitaire has joined #openttdcoop 08:20:29 *** absolutis has joined #openttdcoop 08:52:00 *** Hiddenfunstuff has joined #openttdcoop 09:09:27 *** Arveen has joined #openttdcoop 09:37:59 *** happpy has quit IRC 09:39:58 *** StarLite has joined #openttdcoop 09:39:58 *** ChanServ sets mode: +o StarLite 09:42:38 <StarLite> !pw 09:42:38 <coopserver> StarLite: rebase 09:42:46 <coopserver> *** Game still paused (connecting clients, number of players) 09:42:50 <coopserver> *** StarLite has joined 09:42:51 <coopserver> *** Game still paused (number of players) 09:42:52 <coopserver> *** Game unpaused (number of players) 09:45:56 *** Maraxus has joined #openttdcoop 09:45:56 *** ChanServ sets mode: +o Maraxus 10:29:53 <Maraxus> !pw 10:29:53 <coopserver> Maraxus: active 10:30:02 <coopserver> *** Game paused (connecting clients) 10:30:06 <coopserver> *** Maraxus has joined 10:30:07 <coopserver> *** Game unpaused (connecting clients) 10:30:12 <coopserver> <StarLite> morning 10:30:39 <coopserver> <Maraxus> hi 10:33:30 <coopserver> *** Maraxus has joined company #1 10:35:36 <Jam35> !pw 10:35:36 <coopserver> Jam35: active 10:35:41 <coopserver> *** Game paused (connecting clients) 10:35:45 <coopserver> *** Jam35 has joined 10:35:46 <coopserver> *** Game unpaused (connecting clients) 10:35:57 <coopserver> <Jam35> ello 10:36:00 <coopserver> <StarLite> oi 10:36:18 <coopserver> <Maraxus> hi 10:36:19 <coopserver> *** Jam35 has joined company #1 10:37:02 <coopserver> <StarLite> crap :P 10:46:03 <coopserver> *** Jam35 has joined spectators 10:53:11 *** absolutis has quit IRC 10:58:24 *** absolutis has joined #openttdcoop 11:02:04 <StarLite> @gap 9 11:02:04 <Webster> StarLite: For Trainlength of 9: <= 15 needs 2, 16 - 26 needs 3, 27 - 37 needs 4. 11:02:42 <coopserver> *** Jam35 has joined company #1 11:03:20 <Jam35> !rcon set found_town 1 11:03:45 <Jam35> !rcon set found_town 2 11:12:59 *** absolutis has quit IRC 11:13:02 <Jam35> !rcon set found_town 0 11:24:57 <coopserver> <StarLite> SLH04 done 11:25:02 <coopserver> <StarLite> I like the way it turned out 11:25:08 <coopserver> <StarLite> nice and compact :) 11:26:17 <coopserver> <Jam35> nice 11:26:29 <coopserver> <Jam35> I fixed dwarfs overflow at fruit 11:26:37 <coopserver> <StarLite> :D 11:26:48 <coopserver> <Jam35> after not knowing why it was not working 11:26:54 <coopserver> <Jam35> and trying various things 11:27:11 <coopserver> <Jam35> then finding out he built wrong station in the pf trap 11:27:25 <coopserver> <StarLite> :D 11:27:41 <coopserver> <StarLite> lol @ that overflow @ Sendai heights :D 11:28:01 <coopserver> <StarLite> I liek that solution 11:38:39 <Maraxus> see PSG 203 for more of the same thing 11:44:51 <coopserver> <StarLite> afk for a bit :) 11:58:03 <coopserver> *** Maraxus has left the game (Leaving) 11:58:06 *** Maraxus has quit IRC 11:59:47 <BiG_MEECH> no way 12:00:11 <coopserver> *** Jam35 has joined spectators 12:00:14 <Jam35> way 12:00:23 <Jam35> !players 12:00:23 <coopserver> Jam35: Client 282 (Orange) is StarLite, in company 1 (PSG #315) 12:00:24 <coopserver> Jam35: Spectators: Client 286 (Jam35) 12:00:33 <Jam35> !rcon move 282 255 12:00:34 <coopserver> *** StarLite has joined spectators 12:00:35 <coopserver> *** Game paused (number of players) 12:00:58 <BiG_MEECH> no way 12:01:06 <StarLite> yes way 12:01:17 <BiG_MEECH> nooooo way 12:01:33 <BiG_MEECH> 'curds and no whey 12:05:36 <StarLite> totally yes way man! 12:16:04 <coopserver> <StarLite> Town drop hachioji doesnt accept food amymore 12:18:01 <coopserver> *** StarLite has left the game (Leaving) 12:47:08 *** absolutis has joined #openttdcoop 13:07:26 <coopserver> *** Jam35 has joined company #1 13:07:26 <coopserver> *** Game unpaused (number of players) 13:14:03 <coopserver> *** Jam35 has joined spectators 13:14:04 <coopserver> *** Game paused (number of players) 13:42:36 *** Arveen has quit IRC 14:50:45 *** happpy has joined #openttdcoop 14:51:23 <happpy> !players 14:51:23 <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected 14:51:26 <happpy> hi 14:58:30 <greeter> greetings happpy 14:58:43 <happpy> how th 14:58:52 <happpy> thing's 15:07:44 <greeter> they're going alright, you? 15:09:09 <happpy> good 15:11:46 <greeter> that's good 15:17:02 <StarLite> !pw 15:17:02 <coopserver> StarLite: legend 15:17:09 <coopserver> *** Game still paused (connecting clients, number of players) 15:17:12 <coopserver> *** StarLite has joined 15:17:13 <coopserver> *** Game still paused (number of players) 15:17:14 <coopserver> *** Game unpaused (number of players) 16:02:37 *** Arveen has joined #openttdcoop 16:30:06 <Mazur> R. Veen! 16:30:22 <Arveen> M. Azur! 16:30:52 <Mazur> Wie gehts? 16:31:56 <Arveen> gut gut - und dir ? 16:32:06 * Mazur is alive. 16:32:11 <Arveen> :D 16:38:42 <Arveen> !pw 16:38:42 <coopserver> Arveen: unitid 16:38:46 <coopserver> *** Game paused (connecting clients) 16:38:48 <coopserver> *** Arveen has joined 16:38:49 <coopserver> *** Game unpaused (connecting clients) 16:40:24 <Arveen> ehhh 16:40:26 <Arveen> fruit drop is locked up 16:40:51 <coopserver> *** Jam35 has joined company #1 16:40:59 <coopserver> *** Jam35 has joined spectators 16:42:07 <coopserver> *** Jam35 has joined company #1 16:50:42 *** lol_ has joined #openttdcoop 16:50:43 <lol_> !pw 16:50:43 <coopserver> lol_: unitid 16:51:04 <coopserver> *** Game paused (connecting clients) 16:51:07 <coopserver> *** lol has joined 16:51:08 <coopserver> *** Game unpaused (connecting clients) 16:51:10 <coopserver> <lol> strange password 16:51:25 <coopserver> <Jam35> unit ID 16:51:28 <happpy> yeo 16:51:35 <coopserver> <Jam35> coding thing I guess 16:51:38 <coopserver> <Jam35> hello 16:51:44 <coopserver> <lol> hey 16:51:55 <Arveen> are all those passwords random pics from the source code files ? 16:51:59 <coopserver> <lol> found one stuck train 16:52:05 <Jam35> yes Arveen 16:52:08 <coopserver> *** lol has joined company #1 16:53:01 <coopserver> <lol> lol 16:53:04 <coopserver> <lol> see train 181 16:54:06 <coopserver> <lol> starlite, can you check overflow at hiroshima west station 16:54:23 <coopserver> <lol> because i fixed a stuck train, but i don't know or i fixed it right 16:54:46 <coopserver> *** Arveen has joined company #1 16:54:49 <happpy> how things going 16:55:22 <coopserver> <lol> i think it is fine now 16:57:21 <coopserver> <lol> someone building at the fruit food pick 16:57:26 <coopserver> <Jam35> me 16:57:30 <coopserver> <lol> i think i found a gap too big 16:57:39 <coopserver> <lol> but just to get a second opinion 16:57:47 <coopserver> <Jam35> only playing with the overflow 16:57:55 <coopserver> <lol> it is in the overflow 16:57:57 <coopserver> <Jam35> it was broken (again) 16:58:10 <coopserver> <lol> i put a sign at it, do you see? 16:58:11 <coopserver> <Jam35> ok where? 16:58:14 <coopserver> <lol> sign !gap 16:58:40 <coopserver> <Jam35> why too big? 16:59:06 <coopserver> <Jam35> It only detects incoming train 16:59:10 <coopserver> <lol> combo signal sees the exit signal 16:59:11 <coopserver> *** lol has left the game (general timeout) 16:59:37 <lol_> the train first passes the combo signal and later the exitsignal 16:59:54 <lol_> so a train that is with it's tail at the pbs signal will give a red combosignal 17:00:09 <lol_> and if you don't make combo-exit you won't get that 17:00:19 <lol_> !pw 17:00:20 <coopserver> lol_: rejoin 17:00:30 <coopserver> *** Game paused (connecting clients) 17:00:32 <Mazur> How apt. 17:00:33 <lol_> great pass 17:00:35 <coopserver> *** lol has joined 17:00:36 <coopserver> *** Game unpaused (connecting clients) 17:00:52 <coopserver> <lol> do you understand what i'm saing? 17:01:03 <coopserver> <lol> saying* 17:01:08 <Mazur> No parlo Ingles. 17:01:15 <coopserver> <Jam35> it is prio for incoming train ? 17:01:32 <coopserver> <lol> if it is a prio it should be at the oter side 17:01:36 <coopserver> *** lol has joined company #1 17:01:46 <coopserver> <lol> at the green track right? 17:02:25 <coopserver> <Jam35> it is meant to tell train in overflow bay not to enter platform 17:02:42 <StarLite> ill check :) 17:02:56 <coopserver> <lol> and like this? 17:03:22 <coopserver> <Jam35> that is prio for incoming train too 17:03:28 <coopserver> <Jam35> idk dwarf built it 17:03:39 <coopserver> <Jam35> it probably is not necessary so close to platforms 17:03:48 <coopserver> <Jam35> because TL is 9 17:04:00 <coopserver> <lol> i will keep it like this 17:04:17 <coopserver> <Jam35> so tail will still be in the combo when reaching the PBS 17:04:40 <coopserver> <lol> i'm really sure the case before had a signal gap 17:04:53 <coopserver> <Jam35> no it looked forward 17:05:04 <coopserver> <lol> so it is a gap 17:05:09 <coopserver> <Jam35> train would still enter combo 17:05:20 <coopserver> <StarLite> time for some more SLH's I guess :) 17:05:35 <coopserver> <lol> do you see what i build? 17:05:39 <coopserver> <lol> i made an arrow 17:05:43 <coopserver> <Jam35> there could not be 2 trains that close I think 17:05:55 <Arveen> are snails CL2 or 3 ? 17:06:01 <coopserver> <lol> 1.5 17:06:07 <Arveen> most excellent 17:06:10 <coopserver> <lol> we always try to avoid this right? 17:06:22 <coopserver> <lol> and trains are slowing down for the platform so it is possible 17:06:26 <StarLite> looks like you fixed it lol :) 17:06:50 <coopserver> <lol> i have to go again, maybe later tonight 17:06:52 <coopserver> *** lol has left the game (Leaving) 17:06:58 *** lol_ has quit IRC 17:08:41 <coopserver> *** Jam35 has joined spectators 17:26:08 <Mazur> !pw 17:26:08 <coopserver> Mazur: excuse 17:26:14 <coopserver> *** Game paused (connecting clients) 17:26:17 <coopserver> *** Mazur has joined 17:26:18 <coopserver> *** Game unpaused (connecting clients) 17:26:19 <Mazur> Any old... 17:26:27 <coopserver> <StarLite> hi 17:26:42 <coopserver> <Mazur> hihi. 17:32:34 <coopserver> *** Mazur has left the game (Leaving) 18:05:25 <coopserver> <StarLite> and another SLH done 18:05:31 <coopserver> <StarLite> and a bunch of primaries 18:05:32 <coopserver> <Arveen> nice - where ? 18:05:36 <coopserver> <StarLite> slh05 18:09:31 <Arveen> can anyone tell me what is going on at sendai heights - the train going in a loop before the station 18:10:37 <coopserver> <Jam35> waiting bay 18:10:42 <coopserver> <StarLite> it's an overflow 18:10:55 <Arveen> ah ok its an wainting bay 18:11:08 <Arveen> tought that snails is stucked or something heh 18:15:58 <coopserver> <StarLite> you building anything atm? 18:16:39 <Arveen> yeah i build like 6 stations or so. atm im looking at kitaykysuhu west - its producing more than 2 mil oil and could need more bays 18:16:54 <coopserver> <StarLite> cool :) 18:17:18 <coopserver> <StarLite> yeah, either more bays, or a roro instead of terminus 18:17:25 <coopserver> <StarLite> or both probably :P 18:17:25 <Arveen> thinking about adding a bay because its still producing more than 2 bays can transport 18:18:48 <Arveen> its probably best to set up something to the side and then just change the tracks to the new station 18:19:31 <StarLite> thats the easiest way without disturbing the network yeah 18:19:43 <Arveen> ima do that :) 18:19:53 <coopserver> <StarLite> cool 18:30:20 *** dr_gonzo has joined #openttdcoop 18:30:58 *** dr_gonzo is now known as Guest4128 18:46:42 <coopserver> <Arveen> oops 18:47:02 <coopserver> <StarLite> rip :) 18:58:07 <coopserver> <StarLite> SLH06 done, not too hapyp with it , but it will have to do for now bbl :) 18:59:05 <coopserver> *** StarLite has left the game (Leaving) 19:00:55 <be8f07c4_> !pw 19:00:55 <coopserver> be8f07c4_: figure 19:00:59 <coopserver> *** Game paused (connecting clients) 19:01:03 <coopserver> *** be8f07c4 has joined 19:01:04 <coopserver> *** Game unpaused (connecting clients) 19:03:51 <coopserver> *** be8f07c4 has left the game (Leaving) 19:22:02 *** lol has joined #openttdcoop 19:22:10 <lol> @logs 19:22:10 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 19:30:19 *** lol has quit IRC 19:45:39 *** absolutis has quit IRC 19:46:37 *** absolutis has joined #openttdcoop 19:59:14 *** lol has joined #openttdcoop 19:59:15 <lol> !pw 19:59:15 <coopserver> lol: bfirst 19:59:31 <coopserver> *** Game paused (connecting clients) 19:59:34 <coopserver> *** lol has joined 19:59:35 <coopserver> *** Game unpaused (connecting clients) 20:01:58 <happpy> wb lol 20:02:02 <coopserver> <lol> thanks 20:02:07 <happpy> np 20:03:03 <coopserver> <Arveen> there is some lock up @ kitakysuhu east 20:03:25 <StarLite> !pw 20:03:25 <coopserver> StarLite: bfirst 20:03:32 <coopserver> <lol> i will take a look 20:03:34 <coopserver> *** Game paused (connecting clients) 20:03:36 <coopserver> *** StarLite has joined 20:03:37 <coopserver> *** Game unpaused (connecting clients) 20:03:38 <coopserver> *** lol has joined company #1 20:03:41 <coopserver> <Arveen> thanks 20:03:55 <coopserver> <lol> no exitsignal after the depot 20:03:58 <coopserver> *** lol has joined spectators 20:04:22 <coopserver> <StarLite> I dont think it's a real lockup, more like and overloaded station 20:04:32 <coopserver> <Arveen> yeah 20:04:41 <coopserver> <StarLite> ill espand it :) 20:06:16 <coopserver> *** lol has joined company #1 20:06:20 <coopserver> <StarLite> should be better now 20:08:11 <coopserver> <lol> i like these trains 20:08:24 <coopserver> <lol> because of combination of CL and TL 20:08:32 <coopserver> <StarLite> eyah, me too 20:08:42 <Arveen> yeah, me too. however i dont like the look of a snail 20:08:46 <coopserver> <lol> gives some cool views 20:09:46 <coopserver> <lol> it are slugt 20:09:48 <coopserver> <lol> slugs 20:09:52 <coopserver> <lol> they don't do any harm 20:16:43 *** happpy has quit IRC 20:17:11 <coopserver> <lol> do we fund for wood ourselves? 20:19:38 <coopserver> <Jam35> always with lumber mill? 20:19:45 <coopserver> <lol> i think so 20:20:00 <coopserver> <lol> we got the option to only get one for each town 20:20:10 <coopserver> <lol> so it is ok to do that by hand i think 20:20:16 <coopserver> <lol> maybe add it to the plan? 20:20:41 <coopserver> <Jam35> just spam the prospect button 20:20:50 <coopserver> <lol> it isn't prospect 20:21:01 <coopserver> *** Jam35 has joined company #1 20:21:02 <coopserver> <lol> jams i like the pbs prio in msh01 20:22:23 <coopserver> <Jam35> I rarely use lumber mill 20:22:41 <coopserver> <Jam35> if I make a map that is 20:22:55 <coopserver> <lol> does the server run some plugin so they don't starve when the trees are gone? 20:23:10 <coopserver> <Jam35> usually opengfx industries with this climate and change to forest 20:23:15 <coopserver> <Jam35> no 20:23:52 <coopserver> <Jam35> you can manually replant 20:24:02 <coopserver> <lol> that is crap in coop 20:24:12 <coopserver> <Jam35> we have had games where objective was to destroy all forests 20:24:42 <coopserver> <lol> i once destoyed 1000 000 trees 20:24:47 <coopserver> <Jam35> production is still 180 at that one mill 20:25:06 <lol> https://citymania.org/quest/64 20:25:07 <Webster> Title: CityMania (at citymania.org) 20:25:12 <coopserver> <lol> i think they don't grow 20:25:32 <coopserver> <Jam35> they regrow but slowly 20:25:45 <coopserver> <Jam35> 225 now 20:25:54 <coopserver> <Jam35> thats ok 20:25:58 <_dp_> depends on game settings 20:26:12 <coopserver> <lol> looks like server builds trees 20:26:19 <coopserver> <StarLite> oh god, JUST as I finish the station, the copper mine disappears... 20:26:27 <coopserver> <lol> lol 20:26:39 <coopserver> <Arveen> i think there is also a signal problem @ sapporo forest 20:26:43 <coopserver> <Jam35> trees grow normally like all climates 20:26:46 <coopserver> <Arveen> train is bouncing back and forth 20:27:06 <coopserver> <lol> i will take a look 20:27:25 <coopserver> <lol> what is that red track for? 20:27:50 <coopserver> <Jam35> same as arrow 20:27:58 <coopserver> <lol> what is an arrow for? 20:28:09 <coopserver> <Jam35> stops presignals breaking 20:28:29 <coopserver> <Jam35> 2 way eol function 20:29:34 <coopserver> <Jam35> more commonly that configuration 20:29:55 <coopserver> <Jam35> behaviour I dislike and why I use PBS mostly there 20:29:56 <coopserver> <lol> ah 20:31:56 <coopserver> <lol> i got a treetrain over here 20:32:06 <coopserver> <StarLite> ? 20:32:22 <coopserver> <lol> brown slug and loading wood 20:32:25 *** solitaire has quit IRC 20:37:14 *** lol has quit IRC 20:37:23 *** happpy has joined #openttdcoop 20:40:54 <coopserver> <lol> i like the looping trainstorage 20:41:31 <coopserver> <StarLite> yeah, me too 20:41:48 <coopserver> <lol> in MSH 05 i used a loop to get bays the same length 20:46:48 <coopserver> <lol> hate the station bomb 20:46:52 <coopserver> <Arveen> lol i think your wood station is blocked @ takatsuki forest 20:46:55 <coopserver> <lol> only wanted to bomb one laserfence 20:47:16 <coopserver> <lol> cool, train sees itself 20:47:51 <coopserver> <lol> station won't need a overflow detection because production is really steady 20:48:18 <coopserver> <StarLite> famous last words :P 20:48:40 <coopserver> <lol> maybe famous, but not the last ones 20:53:30 *** Guest4128 has quit IRC 20:57:53 <coopserver> <lol> i'm off for today 20:57:57 <coopserver> <lol> finished my laserfence 20:58:03 <coopserver> <StarLite> :D 20:58:07 <coopserver> <Arveen> fantastic 21:00:33 <coopserver> *** Jam35 has joined spectators 21:00:39 <coopserver> *** lol has left the game (Leaving) 21:00:46 <coopserver> <Jam35> I'm off too gn 21:00:50 <coopserver> *** Jam35 has left the game (Leaving) 21:00:51 <coopserver> <StarLite> cya 21:01:42 <Arveen> well im also out - build 19 stations tonight :) 21:01:53 <StarLite> nn, ill go to bed as well 21:02:06 <Arveen> gn8 21:02:15 <StarLite> built a couple of SLHs and a bunch of stations as well :) 21:02:35 <coopserver> *** Arveen has joined spectators 21:04:00 <Sylf> !pw 21:04:00 <coopserver> *** Arveen has left the game (Leaving) 21:04:01 <coopserver> Sylf: update 21:04:16 *** Arveen has quit IRC 21:04:22 <coopserver> *** Game paused (connecting clients) 21:04:25 <coopserver> *** Sylf has joined 21:04:26 <coopserver> *** Game unpaused (connecting clients) 21:06:10 <StarLite> oh ffs windows.. stop messing with my keyboard settings! :( 21:06:39 <coopserver> *** StarLite has left the game (Leaving) 21:06:40 <coopserver> *** Game paused (number of players) 21:06:44 *** StarLite has quit IRC 21:07:05 <coopserver> *** Sylf has left the game (Leaving) 21:57:54 *** absolutis has quit IRC 22:07:09 <tyteen4a03> !pw 22:07:09 <coopserver> tyteen4a03: attack 22:07:16 <coopserver> *** Game still paused (connecting clients, number of players) 22:07:18 <coopserver> *** tyteen4a03 has joined 22:07:19 <coopserver> *** Game still paused (number of players) 22:07:20 <coopserver> *** Game unpaused (number of players) 22:08:25 <tyteen4a03> beautiful bridges 22:18:34 *** LadyHawk has joined #openttdcoop 22:19:01 <BiG_MEECH> YO 22:19:20 <coopserver> <tyteen4a03> hey 22:19:28 <BiG_MEECH> yo dood 22:19:32 <BiG_MEECH> bridge MAX dood 22:22:56 <BiG_MEECH> !date 22:22:56 <coopserver> Dec 17 2452 22:23:47 <BiG_MEECH> !pw 22:23:47 <coopserver> BiG_MEECH: centre 22:23:52 <coopserver> *** Game paused (connecting clients) 22:24:09 <coopserver> *** BiG_MEECH has joined 22:24:10 <coopserver> *** Game unpaused (connecting clients) 22:24:26 <coopserver> <BiG_MEECH> yo beeotches 22:24:49 <coopserver> <BiG_MEECH> TL1000000000 22:27:29 <coopserver> <tyteen4a03> something is broken !here 22:28:15 <coopserver> <tyteen4a03> oh nvm 22:28:21 <coopserver> <tyteen4a03> fixed it 22:34:03 *** Hiddenfunstuff has quit IRC 22:38:34 *** dwarf has joined #openttdcoop 22:38:40 <dwarf> !pw 22:38:40 <coopserver> dwarf: future 22:39:16 <coopserver> *** Game paused (connecting clients) 22:39:21 <coopserver> *** dwarf has joined 22:39:22 <coopserver> *** Game unpaused (connecting clients) 22:39:29 <coopserver> <dwarf> hi yall 22:39:36 <coopserver> <tyteen4a03> hey 23:00:00 <BiG_MEECH> BOSS 23:02:22 <coopserver> <BiG_MEECH> train 403 23:03:14 <coopserver> <BiG_MEECH> lol train 148 neat overflow 23:03:36 <coopserver> <tyteen4a03> genius 23:03:37 <coopserver> <dwarf> lol 23:03:41 <coopserver> <BiG_MEECH> :D 23:05:36 <coopserver> <BiG_MEECH> forest industry is so cool 23:06:14 <coopserver> *** BiG_MEECH has joined company #1 23:07:58 <coopserver> <BiG_MEECH> where are the laser fences under landscape? 23:10:00 <coopserver> <BiG_MEECH> nobody? :) 23:10:25 <coopserver> <dwarf> DWE Laser fences 23:10:30 <coopserver> *** tyteen4a03 has left the game (Leaving) 23:10:43 <coopserver> <BiG_MEECH> i dont see it in the list 23:10:43 *** Progman has quit IRC 23:10:47 <coopserver> <BiG_MEECH> so im blind AF i guess 23:10:58 <coopserver> <dwarf> DWE-Fences-Laser Fences 23:11:23 <coopserver> <BiG_MEECH> blind AF :) 23:11:27 <coopserver> <BiG_MEECH> I still dont see it 23:11:30 <coopserver> <BiG_MEECH> I see ' fences ' 23:11:51 <coopserver> <dwarf> weird, it's there for me 23:12:05 <coopserver> <BiG_MEECH> in landscape, right? 23:12:12 <tyteen4a03> real station? 23:12:22 <coopserver> <BiG_MEECH> i dont think its a station tile 23:12:25 <coopserver> <dwarf> in stations 23:12:30 <coopserver> <BiG_MEECH> oh okay 23:12:34 <coopserver> <BiG_MEECH> 1 sec 23:13:40 <coopserver> <BiG_MEECH> shame there are no diagonal tile ones 23:13:44 <coopserver> <BiG_MEECH> i thought there were 23:13:50 <coopserver> *** BiG_MEECH has joined spectators 23:18:03 <coopserver> *** BiG_MEECH has left the game (Leaving) 23:45:41 *** ConductorCat has joined #openttdcoop 23:51:49 *** ConductingCat has joined #openttdcoop 23:52:54 *** ConductCat has quit IRC 23:58:39 *** ConductorCat has quit IRC 23:58:44 <coopserver> *** dwarf has left the game (Leaving) 23:58:45 <coopserver> *** Game paused (number of players)