Config
Log for #openttdcoop on 29th June 2016:
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01:04:53  *** Compu has quit IRC
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03:48:50  <BiG_MEECH> !date
03:48:50  <coopserver> Nov 22 2601
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07:36:54  <Verdiremulo> hi y'all
07:37:16  <Verdiremulo> i think i tamed my pc enough so i might pull off a connection now. let's try!
07:37:19  <Verdiremulo> !pw
07:37:19  <coopserver> Verdiremulo: reason
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07:39:02  <Verdiremulo> or not :p
07:40:57  <Verdiremulo> !pw
07:40:57  <coopserver> Verdiremulo: rivers
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07:48:00  <Verdiremulo>  test
07:48:07  <Verdiremulo> still not ok
07:48:14  <coopserver> *** Verdiremulo has left the game (general timeout)
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07:49:13  <Verdiremulo> ah well, can't say i didn't try :P
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08:22:21  <shenghi> It's still kind of weird, considering you can run the same map just fine locally.
08:23:19  <happpy> .yep
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08:25:34  <happpy> like i say sume times it mite be to meney trains on the map or the map
08:26:10  <happpy>  yeti maps  sume times u get lag
08:31:55  <shenghi> It's not a yeti map though.
08:32:24  <Verdiremulo> very weird indeed. maybe it's a network issue, idk
08:32:34  <Verdiremulo> i'll give the next game a try
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08:47:11  <Verdiremulo> let's try again, as i got new info: https://wiki.openttd.org/FAQ_troubleshooting#My_system_is_horribly_slow_with_OpenTTD_1.5_or_later
08:48:11  <Verdiremulo> !pw
08:48:11  <coopserver> Verdiremulo: toobar
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08:49:03  <Verdiremulo> ah, maybe the autosave causes issues
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08:51:24  <Verdiremulo> nah, not that eithe
08:51:25  <Verdiremulo> r
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09:28:05  <Verdiremulo> test tig
09:28:06  <Verdiremulo> !pw
09:28:06  <coopserver> Verdiremulo: favors
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09:28:24  <coopserver> <Verdiremulo> test
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09:34:24  <coopserver> <Verdiremulo> lets try again...
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12:16:21  <happpy> !players
12:16:21  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
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12:39:48  <shenghi> =[
12:39:58  <shenghi> What's your connection speed?
12:40:32  <happpy> hi.
12:40:50  <shenghi> Oh hai.
12:41:15  <happpy> how  thinhs
12:41:22  <happpy> things
12:41:22  <Ruel1> me 512 kbps
12:41:50  <shenghi> Busy, and I feel like I'm about to get ill =[
12:42:07  <shenghi> Oh, the person I was asking has left the channel. =[
12:42:07  <Ruel1> Hellow !
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12:43:09  <shenghi> Test #1337!
12:44:44  <Verdiremulo> nah, unit-tests failed!
12:45:30  <Arveen> jap jap jap
12:46:54  <shenghi> I just ran 100+ unit tests and they all passed.
12:46:54  <Verdiremulo> do others sometimes get desync error on this server?
12:47:01  <shenghi> But they were not openttd unit tests.
12:47:06  <Verdiremulo> else it may make sense to activate https://wiki.openttd.org/OpenTTDDevBlackBook/Network/Desync_debugging
12:47:15  <Arveen> never had problems so far
12:47:28  <Verdiremulo> true, they were <my system- OTTDcoop>-compatibility tests
12:47:42  <shenghi> !server
12:47:42  <coopserver> shenghi: kinetic.oftc.net
12:47:57  <shenghi> Hmm, I doubt that is the server I'm looking for :p
12:48:22  <shenghi> !ps
12:49:11  <shenghi> !ip
12:49:11  <coopserver> shenghi: ps.openttdcoop.org:3983
12:50:09  <shenghi> You could try "tracert ps.openttdcoop.org" target="_blank">ps.openttdcoop.org" and/or "ping -t ps.openttdcoop.org" target="_blank">ps.openttdcoop.org" in a command line window, and see what that gives you.
12:50:22  <shenghi> Because to me it really sounds like connection issues.
12:51:29  <happpy> it mite be to much on the map
12:51:48  <shenghi> It might be, but plenty of us don't have problems.
12:51:59  <happpy> true
12:52:01  <shenghi> And he is able to run the map without issues when it's saved.
12:52:26  <happpy> then its wher  he live then
12:52:33  <Verdiremulo> i'm on broadband here (workplace) so i doubt that's the issue
12:52:44  <happpy> mite be he internet wher he live
12:52:49  <Verdiremulo> my laptop is kinda old though, let's say 5 years old.
12:52:52  <shenghi> Unless your networking hardware is somehow defect.
12:53:18  <Verdiremulo> could be too
12:53:26  <happpy> not a nufe ram or cup speed
12:53:34  <shenghi> A ping -t would probably show that, since you'd get packet loss.
12:53:37  <Verdiremulo> 117-20 ms response
12:53:47  <Arveen> i got 12 to 16 ms response
12:53:50  <Verdiremulo> to ping
12:54:05  <Verdiremulo> 17-20*
12:54:15  <shenghi> I don't know what I get at home where my connection is a bit faster, but here at work I get ~20ms
12:54:21  <shenghi> But it's not the speed I'm after. =]
12:54:41  <Verdiremulo> none lost
12:54:52  <Verdiremulo> for tracing: one step timed out...
12:54:53  <happpy> u can test your internet speed  on this
12:54:56  <shenghi> Also, when you run the map locally, is it smooth instantly, or does it need some time?
12:55:08  <happpy> speed test
12:55:18  <Verdiremulo> after loading (which takes 1-2 seconds), it's smooth.
12:55:50  <shenghi> Yeah 2 seconds should not cause a general timeout, unless the netcode is reaaaaally bad... but then autosave would also kick tons of people out.
12:55:53  <shenghi> So I doubt that.
12:56:11  <shenghi> Otherwise I could imagine the single thread not getting around to handling packets quick enough.
12:56:47  <Verdiremulo> probalby it's my CPU indeed
12:57:09  <Verdiremulo> 2.67 Ghz, quad core
12:57:15  <shenghi> Maybe, but the game running smooth locally indicates differently.
12:57:16  <Verdiremulo> 2x 2.65 sorry
12:57:16  <happpy> how meney things  u got open
12:57:18  <Verdiremulo> dual
12:57:30  <shenghi> How much % does it use of the core it's running on?
12:57:44  <Verdiremulo> now much, but not much during testing. closed em all. <5% CPU time w/o openttd
12:57:59  <shenghi> I mean how much % does ottd use? ==]
12:58:02  <Verdiremulo> 25%
12:58:07  <Verdiremulo> or 100% of CPU
12:58:11  <Verdiremulo> of one core i mean
12:58:16  <shenghi> Hmm.
12:58:31  <Verdiremulo> in multiplayer. idk in single (let's test)
12:58:37  <shenghi> I don't have the game here, but does it do that in any map?
12:58:48  <shenghi> Including, lets say, an empty one?
12:58:54  <Verdiremulo> donnow, let's see
12:59:51  <happpy> try a nuver server that not openttdcoop  and see if  it dus the same
13:00:01  <Verdiremulo> k
13:00:36  <Verdiremulo> grmbl. Version mismatch offcourse :p
13:00:42  <shenghi> :D
13:00:52  <Verdiremulo> i'll fetch stable
13:01:40  <happpy> try  openttdcoop  stable  server
13:02:29  <Verdiremulo> 1.5%
13:03:19  <Verdiremulo> 3% for BTpro
13:04:24  <happpy> heem
13:04:57  <Verdiremulo> what version does opentddcoop stable have? the latest testing?
13:05:13  <Verdiremulo> 1.6.1RC1
13:05:15  <Verdiremulo> k
13:05:49  <happpy> u can join the irc /join openttdcoop. stable
13:07:30  <happpy> !date
13:07:30  <coopserver> Jan 25 2602
13:08:58  <Verdiremulo> spikees to 25% for 2-3 seconds
13:09:23  <Verdiremulo> then down to 0.3% (but it's paused atm)
13:09:27  <happpy>  ok
13:09:53  <happpy> star a company and see
13:10:58  <Verdiremulo> jupz
13:11:04  <Verdiremulo> yep
13:11:19  <happpy> yel
13:11:23  <happpy> yep
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13:20:51  <shenghi> Then it might be cpu problems after all.
13:28:40  <Verdiremulo> probably CPU issue indeed.
13:29:48  <shenghi> =[
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16:20:55  <Ruel1> time out..
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16:24:44  <Clockworker__> BiG_MEECH
16:24:46  <Clockworker__> https://media2.8ch.net/v/src/1467175162066.mp4
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17:50:09  <BiG_MEECH> hmm
17:50:12  * BiG_MEECH slaps Clockworker__ around a bit with a large fishbot
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18:01:07  <Arveen> !players
18:01:07  <coopserver> Arveen: The server is empty, noone is connected. Feel free to remedy this situation
18:01:25  <BiG_MEECH> yo
18:01:37  <Arveen> yoyo - wassup in the hood ? :D
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18:14:48  <Arveen> !pw
18:14:48  <coopserver> Arveen: spaced
18:14:54  <coopserver> *** Game still paused (connecting clients, number of players)
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18:27:09  <BiG_MEECH> hood good G
18:33:15  <Verdiremulo> hey Big M
18:38:40  <Clockworker_> big_F
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18:54:16  <BiG_MEECH> BiG_uR_F
19:14:46  <Jam35> do we want a pax game next?
19:14:51  <Jam35> or cargo?
19:15:05  <Arveen> well there could be plans for both ?
19:15:22  <Jam35> hm, map takes different preparation imo
19:15:43  <Arveen> was there ever a game with both ?
19:15:56  <Jam35> i.e. we don't really want industries to spawn in a pax only game
19:16:01  <Jam35> yes a few
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19:17:13  * Verdiremulo votes for cargo!
19:17:25  <Verdiremulo> (but i probably don't have a vote :-p)
19:19:45  *** andrein has quit IRC
19:20:03  <Jam35> #153 and #154
19:20:32  <Arveen> thanks - ima take a look at these. i usually build both when doing SP games
19:20:35  <Jam35> I'm sure there are newer ones...
19:21:22  <Jam35> it counts although not really a vote :)
19:21:41  <Jam35> I want an idea of what people want to play
19:21:52  <Verdiremulo> yes i know, just kidding :-)
19:21:53  <Jam35> or we end up like this map with not much interest
19:21:58  <Jam35> kk
19:22:00  <Verdiremulo> but better ask some regulars around here
19:22:13  <Jam35> you are the regular now :P
19:22:21  <Verdiremulo> it's their game, i'll be a spectator and maybe a SLH or secondary station builder
19:22:46  <Verdiremulo> IF i could join a running server, i could be :P
19:23:49  <Jam35> I used to have the same problem until I upgraded the PC
19:23:54  <Jam35> none now
19:24:42  <Verdiremulo> upgraded hardware? or software?
19:24:50  <Jam35> new PC entirely
19:25:03  <Arveen> its not "but can it run crysis?" - its "can it run ottd with 1k+ trains?" :D
19:26:43  <Verdiremulo> i read a funny forum post this afternoon
19:27:22  <Verdiremulo> from 2001. There is a limit of 80 trains, 80 road vehicles, 50 boats and 50 planes on this game (OTTD), as it is a burden for 16 Mb of memory to calculate their paths :D
19:27:50  <Arveen> hehe nice
19:28:06  <BiG_MEECH> lol
19:29:02  <Verdiremulo> and that was PER GAME
19:29:05  <Verdiremulo> not per player :P
19:29:49  <Verdiremulo> ah, per non ai player
19:29:56  <Verdiremulo> i mean, for all non-ai players
19:31:29  <Jam35> !pw
19:31:29  <coopserver> Jam35: stderr
19:31:34  <coopserver> *** Game still paused (connecting clients, number of players)
19:31:38  <coopserver> *** Jam35 has joined
19:31:39  <coopserver> *** Game still paused (number of players)
19:31:42  <Jam35> @stage finalizing
19:31:42  *** Webster changes topic to "Cooperative OpenTTD | PSG#315 (r27595) | STAGE: finalizing | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!"
19:31:58  <coopserver> *** Jam35 has joined company #1
19:31:59  <coopserver> *** Game unpaused (number of players)
19:34:44  <BiG_MEECH> `slape JAMMY
19:35:25  <Verdiremulo> Hurray for Jam!
19:35:30  <Jam35> where is the fishiest of bots?
19:35:44  <Jam35> `slape BiG_FisHboT
19:36:20  <BiG_MEECH> BiG_FIshbot is in another server xD
19:36:26  <Jam35> wtf
19:36:29  <Jam35> traitor
19:36:58  <BiG_MEECH> check it out in #hazzard :P
19:37:08  <BiG_MEECH> oh shite
19:37:11  <BiG_MEECH> he's unloaded xD
19:37:39  <Jam35> @roulette BiG_MEECH
19:37:39  <Webster> Jam35: (roulette [spin]) -- Fires the revolver. If the bullet was in the chamber, you're dead. Tell me to spin the chambers and I will.
19:38:12  <BiG_MEECH> lol
19:38:16  <BiG_MEECH> trying to shoot me?
19:38:16  <BiG_MEECH> :D
19:38:23  <BiG_MEECH> @roulette SPIN
19:38:23  <Webster> BiG_MEECH: (roulette [spin]) -- Fires the revolver. If the bullet was in the chamber, you're dead. Tell me to spin the chambers and I will.
19:38:29  <BiG_MEECH> @roulette spin
19:38:29  <Webster> *SPIN* Are you feeling lucky?
19:38:31  <Jam35> you are invalid parameter
19:38:31  <BiG_MEECH> sure
19:38:34  <BiG_MEECH> @roulette
19:38:34  *** BiG_MEECH was kicked by Webster (BANG!)
19:38:35  * Webster reloads and spins the chambers.
19:39:31  <Jam35> too easy...
19:39:46  *** Guest1399 has quit IRC
19:40:27  <coopserver> <Jam35> k
19:40:30  <coopserver> <Jam35> screeny?
19:40:58  <coopserver> <Jam35> no major jams here
19:41:23  <coopserver> <Jam35> no major train count either but still...
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19:43:49  <BiG_MEECH> TADA!
19:43:51  <BiG_MEECH> CPR
19:44:32  <Jam35> I reckon zombie
19:45:19  <Jam35> !save
19:45:20  <coopserver> Saving map...
19:45:21  <coopserver> Map successfully saved to game.sav
19:45:34  <BiG_MEECH> lol
19:45:35  <Jam35> !transfer 315 game.sav
19:45:35  <coopserver> Jam35: Attempting to transfer game.sav
19:45:37  <BiG_MEECH> ZomB_MEECH
19:45:39  <coopserver> Transfer done. File now at http://www.openttdcoop.org/files/publicserver_archive/PublicServerGame_315_Final.sav
19:46:19  <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/PSG316_Start.sav
19:46:19  <coopserver> Starting download...
19:46:21  <coopserver> Savegame successfully downloaded
19:46:28  <Jam35> !rcon ls
19:46:30  <coopserver> 0) .. (Parent directory)
19:46:31  <coopserver> 1) PSG316_Start.sav
19:46:32  <coopserver> 2) PSG315_Start.sav
19:46:33  <coopserver> 3) psg314start.sav
19:46:34  <Clockworker_> @roulette spin
19:46:34  <Webster> *SPIN* Are you feeling lucky?
19:46:35  <coopserver> 4) Swiss%20Sherpas%20Inc.%2C%206th%20Sep%202166_new.sav
19:46:36  <coopserver> Jam35: You have 136 more messages. Type !less to view them
19:46:38  <Jam35> !rcon load 1
19:46:39  <coopserver> Starting new game
19:46:41  <Verdiremulo> cool, that was a short finalization :D!
19:46:47  <coopserver> *** Arveen has left the game (connection lost)
19:46:48  <Clockworker_> @roulette
19:46:48  <Webster> Clockworker_: *click*
19:46:49  <coopserver> *** Jam35 has left the game (connection lost)
19:46:50  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27595)
19:46:51  <coopserver> *** Game still paused (manual, number of players)
19:46:52  <Jam35> not much to do
19:46:57  <Verdiremulo> @roulette
19:46:57  <Webster> Verdiremulo: *click*
19:47:02  <Jam35> normally would resolve jams
19:47:14  <Jam35> !pw
19:47:14  <coopserver> Jam35: manual
19:47:20  <coopserver> *** Game still paused (manual, connecting clients, number of players)
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19:47:39  <Verdiremulo> what map did you pick? a cargo or a pax supporting map?
19:47:47  <Jam35> cargo
19:48:10  <coopserver> <Jam35> arctic variety
19:48:20  <coopserver> <Jam35> come see
19:48:28  <coopserver> <Jam35> submit plan by all means
19:48:35  <Jam35> @stage planning
19:48:35  *** Webster changes topic to "Cooperative OpenTTD | PSG#315 (r27595) | STAGE: planning | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!"
19:48:40  <Verdiremulo> i am looking at it locally
19:48:41  <Verdiremulo>  :-)
19:48:58  <Jam35> @topic change 2 s/315/316
19:49:00  <Jam35> @topic change 2 s/315/316/
19:49:00  *** Webster changes topic to "Cooperative OpenTTD | PSG#316 (r27595) | STAGE: planning | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!"
19:49:22  <Verdiremulo> quite hilly/snowy
19:50:00  <Verdiremulo> no MM yet?
19:50:09  <Verdiremulo> ah, plenty of money in the bank
19:50:24  <Jam35> we don't really do that anymore
19:50:30  <Jam35> yeah, cheat money
19:50:51  <coopserver> *** Jam35 has left the game (Leaving)
19:50:52  <Verdiremulo> i'm a bit oldskool ;-)
19:52:31  <BiG_MEECH> noo mape?
19:58:18  <Arveen> !pw
19:58:18  <coopserver> Arveen: legacy
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19:58:29  <lol_> new map?
19:58:37  <Arveen> yes sir
19:58:47  <Clockworker_> fun
19:59:11  <lol_> do you want to see how not to build some junction?
19:59:40  <BiG_MEECH> show me dat cloverleaf
19:59:54  <Arveen> heavy mountain stuff
20:00:30  <BiG_MEECH> with cyclotron
20:00:36  <lol_> http://imgur.com/pVOpdAH
20:00:37  <Webster> Title: Imgur: The most awesome images on the Internet (at imgur.com)
20:00:43  <lol_> just found this a few minutes ago
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20:00:51  <Arveen> and lev4
20:03:15  <lol_> same guy build this: http://imgur.com/XsU93PP
20:03:16  <Webster> Title: Imgur: The most awesome images on the Internet (at imgur.com)
20:03:23  <lol_> trains will never enter the station because of eol
20:04:03  <coopserver> *** Arveen has left the game (Leaving)
20:04:09  <Arveen> fantastic
20:04:21  <BiG_MEECH> looks very good
20:04:27  <BiG_MEECH> you guys could learn a thing or 2
20:04:36  <Arveen> we should do a game where we just build shit and nothing works
20:05:01  <BiG_MEECH> call the network BiG_MEECH_InC.
20:05:06  <lol_> you can join them, citymania server 0
20:06:44  <lol_> !pw
20:06:44  <coopserver> lol_: forbid
20:07:04  <coopserver> *** Game still paused (manual, connecting clients, number of players)
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20:07:24  <lol_> cargogame?
20:07:43  <Verdiremulo> !pw
20:07:43  <coopserver> Verdiremulo: forbid
20:07:52  <Verdiremulo> (prepare for server lag :P)
20:08:43  <Verdiremulo> !dl lin64
20:08:43  <coopserver> Verdiremulo: http://binaries.openttd.org/nightlies/trunk/r27595/openttd-trunk-r27595-linux-generic-amd64.tar.xz
20:08:44  <Verdiremulo> ok not yet
20:09:23  <BiG_MEECH> lol
20:10:00  <Verdiremulo> thought the version was different
20:10:04  <Verdiremulo> but it isn't
20:10:07  <Verdiremulo> !pw
20:10:07  <coopserver> Verdiremulo: paquet
20:10:22  <coopserver> *** Game still paused (manual, connecting clients, number of players)
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20:10:54  <Jam35> !pw
20:10:54  <coopserver> Jam35: paquet
20:11:03  <coopserver> *** Game still paused (manual, connecting clients, number of players)
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20:11:55  <shenghi> Awww =[
20:12:03  <Jam35> !setdef
20:12:03  <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
20:12:05  <shenghi> I wanted to connect so much more diamond in that game
20:12:06  <Jam35> !auto
20:12:07  <coopserver> *** Game unpaused (manual)
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20:13:34  <Jam35> I forgot your name in the builders list shenghi
20:13:48  <Jam35> I don't think you signed your name
20:13:56  <shenghi> [22:03:23] <lol_> trains will never enter the station because of eol   <- he probably does not have that setting :p
20:13:58  <shenghi> Jam35, I did.
20:14:04  <shenghi> Station and yesterday's merge.
20:14:16  <shenghi> And 2-3 small fixes across the map
20:14:29  <coopserver> *** Jam35 has left the game (Leaving)
20:14:31  <lol_> server has that setting, i'm moderator so i can check
20:14:54  <shenghi> Right. =]
20:14:55  <Jam35> yes you did sorry
20:15:22  <Arveen> im out for tonight - bb
20:15:23  <lol_> got an idea for a coop game from someone :http://imgur.com/HGN3t0K
20:15:24  <Webster> Title: Imgur: The most awesome images on the Internet (at imgur.com)
20:15:59  <Jam35> done https://wiki.openttdcoop.org/PublicServer:Archive_-_Games_311_-_320
20:16:39  <shenghi> \o/
20:16:50  <shenghi> Well, I guess I really was the only one still interested in this game. :p
20:17:06  <Jam35> pretty much
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20:17:36  <Jam35> once it gets to expansion it gets harder
20:17:45  <shenghi> !pw
20:17:45  <coopserver> shenghi: notice
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20:18:08  <Jam35> puts some people off
20:18:26  <Jam35> new game always has interest
20:19:13  <lol_> don't we get more engines after 2050 at nuts?
20:19:23  <Jam35> yes
20:19:25  <shenghi> Yeah, until 2099
20:19:30  <coopserver> *** Verdiremulo has joined spectators
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20:19:42  <Jam35> I forgot the date
20:19:46  <shenghi> Yaaay mountains. Much to learn for me this game.
20:20:07  <lol_> challenge awaiting coopgamers : http://imgur.com/fXgXHPr
20:20:08  <Webster> Title: Imgur: The most awesome images on the Internet (at imgur.com)
20:20:54  <Jam35> I can build something dumb that looks clever
20:21:06  * shenghi hopes for short TL/CL
20:21:15  <shenghi> But no, I won't submit a plan just yet.
20:21:25  <Jam35> !pw
20:21:26  <coopserver> Jam35: notice
20:21:34  <coopserver> *** Game paused (connecting clients)
20:21:35  <Verdiremulo> how should a plan be labeled?
20:21:37  <coopserver> *** Jam35 has joined
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20:21:42  <lol_> it has to be clever, but look dumb
20:21:43  <Verdiremulo> with ! plan or just /Verdi?
20:22:00  <lol_> just see my post from 22:15
20:22:01  <Verdiremulo> (it's been a while)
20:22:07  <lol_> [22:15] <lol_> got an idea for a coop game from someone :http://imgur.com/HGN3t0K
20:22:08  <Webster> Title: Imgur: The most awesome images on the Internet (at imgur.com)
20:22:17  <shenghi> Lol's plan is labeled " plan /lol"
20:22:18  <Jam35> https://wiki.openttdcoop.org/Planning
20:22:44  <Verdiremulo> ok thx
20:22:44  <BiG_MEECH> lol means laugh out loud
20:22:56  <Verdiremulo> what does MEECH mean? :-p
20:23:18  <coopserver> <shenghi> Well, map looks interesting. Going to be fun. =]
20:23:25  <coopserver> *** shenghi has left the game (Leaving)
20:23:28  <Jam35> bitch
20:23:46  <shenghi> Good night. =]
20:23:49  <Jam35> bbb
20:24:41  <lol_> can you change the date Jam?
20:25:10  <lol_> !cl
20:25:12  <lol_> @cl
20:25:12  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed
20:25:17  <coopserver> <Jam35> not without taking it offline
20:25:48  <lol_> sure, i only build one ring
20:25:57  <coopserver> <Jam35> if you want a later date train write the name
20:26:18  <lol_> MF tortue
20:26:19  <coopserver> <Jam35> it will be there by the time we finish initial building
20:26:23  <lol_> torture
20:26:35  <lol_> that is fine too
20:26:57  <lol_> i said MF torture but i meant reality
20:27:16  <coopserver> <Jam35> or we can upgrade
20:27:31  <coopserver> <Jam35> it won't be too hard to keep in mind whe building
20:27:37  <coopserver> <Jam35> *when
20:27:50  <lol_> if you want to upgrade that is quite some work when building
20:27:58  <lol_> because you have to make sure all depots are hidden
20:28:01  <coopserver> <Jam35> not really at all
20:28:19  <lol_> but this engine will come at 2057 so it isn't a big issue
20:28:24  <coopserver> <Jam35> k
20:29:02  <coopserver> <Jam35> it's only difficult if you have zero terminus stations :)
20:29:27  <coopserver> <lol> wow, that is a bunch of grf;s ;)
20:30:02  <coopserver> <Jam35> just eyecandy stations mostly
20:30:03  <coopserver> <lol> looks like basic industries
20:30:10  <coopserver> <lol> no production limiter
20:30:18  <coopserver> <Jam35> yes I didn't change anything there
20:30:24  <coopserver> <Jam35> I forgot that too
20:30:25  <coopserver> <Jam35> nm
20:33:37  <coopserver> *** Verdiremulo has left the game (Leaving)
20:33:47  <Verdiremulo> plan posted :-)
20:34:38  <Verdiremulo> i'll refine it over the next days
20:34:42  <Verdiremulo> still not finished
20:34:58  <Verdiremulo> but i'll be going for now
20:35:06  <Verdiremulo> thanks for hosting a new game, Jam!
20:35:13  <Verdiremulo> and later all!
20:35:23  <happpy> ok gn
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20:37:17  <coopserver> <lol> it is snowing xD
20:37:30  <coopserver> <lol> i think my plan is finished
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20:42:07  <Jam35> gn
20:42:39  <BiG_MEECH> later dood
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22:57:41  <MiG_BOOCH> yoyo
22:58:17  <happpy> yooo
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23:52:34  <MiG_BOOCH> u0
23:52:37  <MiG_BOOCH> +y
23:54:12  <Clockworker> every since I left the coop you
23:54:16  <Clockworker> got a reputation for yourself now
23:55:33  <MiG_BOOCH> I know when that choo choo ring....
23:55:37  <MiG_BOOCH> that can only mean one thing
23:55:53  <Clockworker> I know when that taskbar ring
23:56:07  <MiG_BOOCH>  hmm
23:56:08  <Clockworker> that can only mean meech pming me
23:56:14  <MiG_BOOCH> LOL
23:56:59  <MiG_BOOCH> You used to message me on facebook
23:57:06  <MiG_BOOCH> late at night you sent me stuff
23:57:09  <MiG_BOOCH> >_>
23:57:34  <Clockworker> nudes
23:57:35  <Clockworker> train nudes

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