Times are UTC Toggle Colours
01:15:09 <BiG_MEECH> @8ball 01:15:09 <Webster> BiG_MEECH: Come again? 01:15:14 <BiG_MEECH> hmm 01:33:17 *** andrein has quit IRC 01:42:54 <BiG_MEECH> @8ball Does V453000 put the man sausage in his mouth? 01:42:54 <Webster> BiG_MEECH: The outlook is poor. 01:43:12 <BiG_MEECH> @8ball Does Clockworker love working on clocks 01:43:12 <Webster> BiG_MEECH: Obviously. 01:43:34 <Clockworker> you know it 01:43:39 <BiG_MEECH> lol 01:43:42 <BiG_MEECH> yo 01:43:53 <Clockworker> shalom 01:43:59 <BiG_MEECH> what is going on? 01:48:29 <Clockworker> playing civ and discussing/playing final fantasy record keeper 01:52:09 <BiG_MEECH> what's record keeper? 01:55:07 <Clockworker> some mobile final fantasy game 01:58:28 <BiG_MEECH> cell phone? 01:58:36 <BiG_MEECH> can't be a legit relaease 02:01:14 <Clockworker> there are a lot of cellphone FFs 02:01:25 <Clockworker> remakes like III, IV, I, II 02:01:34 <Clockworker> and spinoffs like record keeper and brave exvius 02:02:49 <BiG_MEECH> yeah never heard of it 02:05:05 <BiG_MEECH> @roulette 02:05:05 <Webster> BiG_MEECH: *click* 02:06:41 <BiG_MEECH> Clockworker 02:06:56 <BiG_MEECH> @8ball WIll Clockworker get shot with @roulette 02:06:56 <Webster> BiG_MEECH: The outlook is poor. 02:58:49 <Clockworker> @roulette 02:58:49 *** Clockworker was kicked by Webster (BANG!) 02:58:50 * Webster reloads and spins the chambers. 02:58:57 *** Clockworker has joined #openttdcoop 02:59:15 <Clockworker> 8ball cannot be doubted 03:12:19 <BiG_MEECH> whoa 03:12:32 <BiG_MEECH> @roulette 03:12:32 *** BiG_MEECH was kicked by Webster (BANG!) 03:12:33 * Webster reloads and spins the chambers. 03:13:59 *** BiG_MEECH has joined #openttdcoop 03:14:05 <BiG_MEECH> damn player 03:22:58 * BiG_MEECH slaps Clockworker around a bit with a large fishbot 03:43:35 <Clockworker> rest in piss 03:43:45 <BiG_MEECH> damnnnnnnn 03:43:52 <BiG_MEECH> @8ball Is V453000 Gay for Clockworker 03:43:52 <Webster> BiG_MEECH: The outlook is good. 03:44:01 <BiG_MEECH> There you go 03:47:49 <Clockworker> I suspected it 03:47:52 <BiG_MEECH> Clock Boy Achmed 03:48:47 <Clockworker> @8ball is BiG_MEECH gay for Arveen 03:48:47 <Webster> Clockworker: Obviously. 03:49:09 <BiG_MEECH> lol 03:49:25 <BiG_MEECH> Real Clockworker 03:49:25 <BiG_MEECH> http://cdn.newsbusters.org/images/ahmed_clockboy_0.jpg 03:50:27 <Clockworker> me on the left 03:50:33 <BiG_MEECH> yup 03:50:45 <BiG_MEECH> Should mount it on a neat vest 03:50:51 <Clockworker> like 03:50:52 <Clockworker> the left 03:50:55 <Clockworker> I'm the bomb 03:51:15 <Clockworker> achmed is my designer 03:51:56 <BiG_MEECH> lol 03:52:12 <BiG_MEECH> I wanted to make a company called BOM 03:52:17 <BiG_MEECH> and we'd make vests 03:52:30 <BiG_MEECH> Jee, Clockworker. That's a great BOM vest you're wearing! 03:54:29 <BiG_MEECH> Your vest is the BOM! 03:56:01 <BiG_MEECH> Wow, I never know you could wear two BOM vests at once 03:56:02 <BiG_MEECH> Ect... 03:58:18 <BiG_MEECH> @roulette 03:58:18 <Webster> BiG_MEECH: *click* 04:07:35 <BiG_MEECH> @roulette 04:07:35 <Webster> BiG_MEECH: *click* 04:07:36 <BiG_MEECH> @roulette 04:07:36 <Webster> BiG_MEECH: *click* 04:07:37 <BiG_MEECH> @roulette 04:07:37 *** BiG_MEECH was kicked by Webster (BANG!) 04:07:38 * Webster reloads and spins the chambers. 04:07:45 *** BiG_MEECH has joined #openttdcoop 04:15:41 *** Verdiremulo has joined #openttdcoop 04:15:50 <Verdiremulo> hello y'all 04:15:52 <Verdiremulo> !players 04:15:52 <coopserver> Verdiremulo: There are currently 0 players and 1 spectators, making a total of 1 clients connected 04:16:38 <Verdiremulo> !pw 04:16:38 <coopserver> Verdiremulo: lpvoid 04:16:52 <coopserver> *** Game still paused (connecting clients, number of players) 04:16:53 <coopserver> *** Verdiremulo has joined 04:16:54 <coopserver> *** Game still paused (number of players) 04:18:40 <coopserver> <Verdiremulo> loking good ,shengi! 04:19:02 <coopserver> <Verdiremulo> missing one piece & one sign under the top right bridge, though (NE corner of your hub) 04:22:45 <coopserver> *** Verdiremulo has left the game (Leaving) 04:28:44 *** Verdiremulo has quit IRC 04:30:55 *** Verdiremulo has joined #openttdcoop 04:31:38 <Verdiremulo> @dict lpvoid 04:31:40 <Webster> Verdiremulo: No definition for "lpvoid" could be found in wn 04:31:52 <Verdiremulo> @roulette 04:31:52 *** Verdiremulo was kicked by Webster (BANG!) 04:31:53 * Webster reloads and spins the chambers. 04:52:10 *** Clockworker_ has joined #openttdcoop 04:59:50 *** Clockworker has quit IRC 06:18:47 *** Arveen has joined #openttdcoop 06:28:06 <Arveen> !pw 06:28:06 <coopserver> Arveen: borges 06:28:10 <coopserver> *** Game still paused (connecting clients, number of players) 06:28:11 <coopserver> *** Arveen has joined 06:28:12 <coopserver> *** Game still paused (number of players) 06:36:19 *** ODM has joined #openttdcoop 06:40:19 <coopserver> *** Arveen has joined company #1 06:40:20 <coopserver> *** Game unpaused (number of players) 06:47:32 <shenghi> lpvoid is a pointer to anything, in C. 06:47:47 <Arveen> that is fantastic 06:47:49 <shenghi> Or more specifically, in Win32 (C). 06:48:42 <shenghi> Arveen, it was the password earlier, and Verd... crap, he's not here... @dict'd it. 06:48:54 <Arveen> ah ok - that was before i joined today 06:49:08 <shenghi> Yeah. 06:49:26 <shenghi> I had missed the guy leaving, because he was kicked after an @roulette. 06:49:43 <shenghi> !pw 06:49:43 <coopserver> shenghi: consts 06:49:48 <coopserver> *** Game paused (connecting clients) 06:49:50 <coopserver> *** shenghi has joined 06:49:51 <coopserver> *** Game unpaused (connecting clients) 06:52:26 <coopserver> *** shenghi has joined company #1 07:21:48 <coopserver> <shenghi> Got to go, see you later. =] 07:21:52 <coopserver> *** shenghi has joined spectators 07:21:54 <Arveen> later 07:28:32 <coopserver> *** Mark has left the game (general timeout) 07:32:22 *** Mark has quit IRC 07:39:57 <coopserver> *** Arveen has left the game (general timeout) 07:40:00 <coopserver> *** Game paused (number of players) 07:40:00 <Arveen> dafuq 07:40:24 <coopserver> *** shenghi has left the game (general timeout) 07:40:33 <Arveen> server dead ? 07:40:48 <Arveen> hm ok 07:40:50 <Arveen> works again 07:40:52 <Arveen> !pw 07:40:52 <coopserver> Arveen: longer 07:40:56 <coopserver> *** Game still paused (connecting clients, number of players) 07:40:58 <coopserver> *** Arveen has joined 07:40:59 <coopserver> *** Game still paused (number of players) 07:41:56 <coopserver> *** Arveen has joined company #1 07:41:57 <coopserver> *** Game unpaused (number of players) 07:46:07 <coopserver> *** Arveen has left the game (general timeout) 07:46:08 <coopserver> *** Game paused (number of players) 07:46:27 <Arveen> hmmm 07:47:19 <coopserver> [udp] advertising to the master server is failing 07:47:35 <Arveen> something is fizucked 07:48:05 <Jam35> wiki was just being super slow, not even sure they are related 07:48:22 <Jam35> !pw 07:48:22 <coopserver> Jam35: column 07:48:27 <coopserver> *** Game still paused (connecting clients, number of players) 07:48:30 <coopserver> *** Jam35 has joined 07:48:31 <coopserver> *** Game still paused (number of players) 07:48:34 <Arveen> had some lag and then got kicked off 2 times 07:48:53 <Arveen> is that server running at a DC or privte ? 07:49:00 <coopserver> *** Game still paused (connecting clients, number of players) 07:49:02 <coopserver> *** Arveen has joined 07:49:03 <coopserver> *** Game still paused (number of players) 07:49:14 <coopserver> *** Arveen has joined company #1 07:49:15 <coopserver> *** Game unpaused (number of players) 07:49:33 <Jam35> idk 07:50:16 <coopserver> *** Jam35 has joined company #1 08:03:23 <Arveen> have you seen the disco station ? 08:04:13 <coopserver> <Jam35> :) haha 08:04:20 <Arveen> :D 08:10:41 <shenghi> !pw 08:10:41 <coopserver> shenghi: design 08:10:50 <coopserver> *** Game paused (connecting clients) 08:10:51 <coopserver> *** shenghi has joined 08:10:52 <coopserver> *** Game unpaused (connecting clients) 08:19:25 <Arveen> does "wheat drop" also need an pickup station ? 08:19:35 <coopserver> <Jam35> yes 08:25:16 <V453000> dem foodz 08:25:43 <coopserver> <shenghi> *munch munch* 08:25:49 *** Progman has joined #openttdcoop 08:31:33 <coopserver> *** shenghi has joined company #1 08:36:00 <shenghi> @gap 2 08:36:00 <Webster> shenghi: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 08:38:09 *** Vinnie has joined #openttdcoop 08:38:58 <Vinnie> !pw 08:38:58 <coopserver> Vinnie: cruise 08:39:03 <coopserver> *** Game paused (connecting clients) 08:39:06 <coopserver> *** Vinnie has joined 08:39:07 <coopserver> *** Game unpaused (connecting clients) 08:39:09 <coopserver> <Vinnie> hello 08:39:13 <coopserver> <shenghi> Hi 08:39:15 <coopserver> <Jam35> hi Vin 08:39:23 <coopserver> <Jam35> long time :) 08:39:27 <coopserver> <Vinnie> indeed 08:39:46 <coopserver> <Jam35> wb :) 08:40:04 <coopserver> <Vinnie> can i pretend to be a noob? 08:40:23 <coopserver> <Jam35> er sure :P 08:41:25 <coopserver> <Vinnie> any cl, is asking for abuse 08:41:33 <coopserver> <Vinnie> i like it 08:42:08 <coopserver> <Jam35> it's pretty convenient yes :) 08:50:14 <V453000> yo 08:50:20 <Arveen> yo mr V 08:50:27 <coopserver> <shenghi> Hi 08:50:40 <V453000> !pw 08:50:40 <coopserver> V453000: number 08:50:48 <coopserver> *** Game paused (connecting clients) 08:50:49 <coopserver> *** V453000 has joined 08:50:50 <coopserver> *** Game unpaused (connecting clients) 08:51:15 <coopserver> <V453000> ooh madfuck disco station 08:51:26 <coopserver> <shenghi> Lol 08:51:35 <Arveen> aye 08:51:48 <coopserver> <shenghi> Sorry :D 08:51:52 <Arveen> i like it 08:53:10 <coopserver> <V453000> paper goods drop looks fun 08:53:20 <coopserver> <V453000> back later 08:53:21 <coopserver> *** V453000 has left the game (Leaving) 08:53:58 <coopserver> <shenghi> Yeah, it does. =] 08:54:51 <coopserver> <shenghi> Oops, I forgot I need to make a merge here =[ 09:05:52 <coopserver> <shenghi> CL abuse? Nah! 09:06:27 *** Hiddenfunstuff has joined #openttdcoop 09:16:30 <coopserver> *** Vinnie has joined spectators 09:20:59 <coopserver> <Jam35> drive on left 09:21:04 <coopserver> <Jam35> Arveen? 09:21:11 <Arveen> uh ? 09:21:43 <coopserver> <Jam35> you could cross over I guess 09:22:11 <coopserver> <Jam35> I did that to begin with 09:22:25 <coopserver> <Jam35> at wheat 09:22:31 <Arveen> oops 09:22:34 <Arveen> well fuck 09:22:37 <Arveen> heh 09:22:45 <coopserver> <Jam35> I wasn't happy so I rebuilt 09:22:49 <coopserver> <Jam35> up to you 09:23:02 <coopserver> <Jam35> or... 09:23:10 <coopserver> <Jam35> that 09:23:21 <Arveen> yeah 09:23:22 <coopserver> <Jam35> before you go too far 09:23:31 <Arveen> thats a resonable correction :) 09:23:32 <BiG_MEECH> YO 09:23:38 <coopserver> <Jam35> oyoy 09:23:50 <BiG_MEECH> YOYOYOMFERS 09:23:56 <coopserver> <shenghi> Ohai! 09:24:09 <coopserver> <shenghi> Pff, this MSH is giving me more trouble than it should. 09:27:05 <Arveen> would you do prio checks @ leaving tracks ? 09:27:13 <Arveen> or just let them battle 09:27:55 <coopserver> <Jam35> I haven't 09:28:03 <coopserver> <Jam35> again it's your choice 09:28:08 <coopserver> <Jam35> hard to do in that space 09:28:15 <coopserver> <Jam35> you would need to change it 09:29:53 <BiG_MEECH> Damn, you guys using my great plan? 09:30:04 <coopserver> <shenghi> Yeah 09:30:06 <coopserver> <shenghi> Of course. 09:30:07 <BiG_MEECH> I dont think mine involved any MSH 09:30:14 <BiG_MEECH> P2p with ROAD VEHICLES 09:30:31 <BiG_MEECH> good 09:31:01 <coopserver> <shenghi> Please, with that many road vehicles, hubs are a must. 09:32:09 <BiG_MEECH> Nice 09:32:12 <BiG_MEECH> Road Hub 09:32:21 <Arveen> btw: we got TL2 so they don't have much capacity which leads to traincount++ so LL_RR might be maxed pretty fast ? 09:36:24 <coopserver> <Jam35> short then long bridges could cause problems 09:37:02 <coopserver> <Jam35> not to mention TL2 has it's own problems 09:37:16 <coopserver> <Jam35> but the 6 will clear before the 8 09:37:26 <coopserver> <Jam35> this will cause stoppages and evil mode 09:37:31 <coopserver> <shenghi> =[ 09:37:36 <coopserver> <Jam35> constant stop start 09:38:03 <coopserver> <Jam35> just tf the island 09:38:22 <coopserver> <shenghi> Yeah, I just didn't want to :p 09:38:35 <coopserver> <Jam35> undo? :) 09:38:40 <coopserver> <shenghi> In fact, I moved the island, without changing its shape :p 09:38:54 <coopserver> <shenghi> Acutally that could work! 09:38:56 <coopserver> <shenghi> 7-7 09:39:39 <coopserver> <shenghi> Solved! =] 09:39:44 <coopserver> <Jam35> ko 09:45:04 <coopserver> *** Jam35 has joined spectators 10:08:21 <BiG_MEECH> !pw 10:08:21 <coopserver> BiG_MEECH: strgen 10:08:28 <coopserver> *** Game paused (connecting clients) 10:08:42 <coopserver> *** BiG_MEECH has joined 10:08:43 <coopserver> *** Game unpaused (connecting clients) 10:09:07 <coopserver> <BiG_MEECH> hola 10:09:20 <coopserver> <shenghi> Hi 10:11:11 <coopserver> <BiG_MEECH> OG VINNIE 10:11:49 <coopserver> *** BiG_MEECH has left the game (Leaving) 10:20:29 *** BiG_MEECH has quit IRC 10:20:36 <coopserver> <shenghi> Aww, the trees in the center of my second DISCO-thingy keep disappearing. 10:20:51 <coopserver> <Arveen> no happy trees for disco 10:21:05 <coopserver> *** Jam35 has joined company #1 10:21:50 <coopserver> <Jam35> disco ball 10:22:07 *** StarLite has joined #openttdcoop 10:22:07 *** ChanServ sets mode: +o StarLite 10:22:13 <coopserver> *** Jam35 has joined spectators 10:22:27 <coopserver> <shenghi> :D 10:26:57 <coopserver> *** shenghi has joined spectators 10:30:24 *** BAWS_MOOCH has joined #openttdcoop 10:35:24 *** Vinnie has quit IRC 10:35:31 <coopserver> *** Vinnie has left the game (connection lost) 10:35:44 <coopserver> *** shenghi has left the game (Leaving) 10:44:13 <coopserver> *** Arveen has joined spectators 10:44:14 <coopserver> *** Game paused (number of players) 10:47:22 <coopserver> *** Jam35 has joined company #1 10:47:23 <coopserver> *** Game unpaused (number of players) 10:49:56 <coopserver> *** Jam35 has joined spectators 10:49:57 <coopserver> *** Game paused (number of players) 12:08:37 *** andrein has joined #openttdcoop 12:14:58 *** andrein has quit IRC 12:44:14 *** Maraxus has joined #openttdcoop 12:44:14 *** ChanServ sets mode: +o Maraxus 12:46:19 <Maraxus> !pw 12:46:19 <coopserver> Maraxus: loozit 12:46:29 <coopserver> *** Game still paused (connecting clients, number of players) 12:46:33 <coopserver> *** Maraxus has joined 12:46:34 <coopserver> *** Game still paused (number of players) 12:51:09 <coopserver> *** Maraxus has left the game (Leaving) 12:51:13 *** Maraxus has quit IRC 12:57:38 *** Mark has joined #openttdcoop 12:57:38 *** Webster sets mode: +o Mark 12:57:47 <Mark> hiyo 13:00:33 <Mark> !pw 13:00:34 <coopserver> Mark: reject 13:00:38 <coopserver> *** Game still paused (connecting clients, number of players) 13:00:43 <coopserver> *** Mark has joined 13:00:44 <coopserver> *** Game still paused (number of players) 13:00:45 <coopserver> *** Game unpaused (number of players) 13:05:36 *** andrein has joined #openttdcoop 13:11:24 *** mrslave has joined #openttdcoop 13:11:27 *** mrslave has left #openttdcoop 13:25:03 *** andrein has quit IRC 13:26:09 *** andrein has joined #openttdcoop 13:54:33 *** Clockworker has joined #openttdcoop 13:58:29 <coopserver> *** Mark has joined spectators 13:58:30 <coopserver> *** Game paused (number of players) 13:59:53 *** Clockworker_ has quit IRC 14:01:43 <shenghi> !pw 14:01:43 <coopserver> shenghi: friend 14:01:57 <coopserver> *** Game still paused (connecting clients, number of players) 14:01:59 <coopserver> *** shenghi has joined 14:02:00 <coopserver> *** Game still paused (number of players) 14:14:22 <coopserver> *** shenghi has joined company #1 14:14:23 <coopserver> *** Game unpaused (number of players) 14:19:34 <coopserver> *** shenghi has joined spectators 14:19:35 <coopserver> *** Game paused (number of players) 14:20:27 <coopserver> *** shenghi has left the game (Leaving) 14:37:35 *** Progman has quit IRC 15:11:52 *** Arveen has quit IRC 15:11:52 <coopserver> *** Arveen has left the game (connection lost) 15:12:29 *** andrein has quit IRC 15:59:46 *** andrein has joined #openttdcoop 16:00:00 *** Clockworker_ has joined #openttdcoop 16:07:29 *** Clockworker has quit IRC 16:27:40 *** happpy has joined #openttdcoop 16:28:04 <happpy> !players 16:28:04 <coopserver> happpy: There are currently 0 players and 2 spectators, making a total of 2 clients connected 16:28:08 <happpy> hi 17:37:13 *** Verdiremulo has joined #openttdcoop 17:37:37 <Verdiremulo> !players 17:37:37 <coopserver> Verdiremulo: There are currently 0 players and 2 spectators, making a total of 2 clients connected 17:38:17 <Verdiremulo> @8ball is there a remaining MSH to build for Verdiremulo? 17:38:17 <Webster> Verdiremulo: The answer is def-- oooh! shiny thing! 17:38:41 <Clockworker_> @roulette 17:38:41 <Webster> Clockworker_: *click* 17:38:56 <Verdiremulo> Webster is a maniac 17:39:03 <Verdiremulo> always shoots before the 3rd click 17:39:11 <Clockworker_> a fickle entity 17:39:12 <Verdiremulo> @roulette 17:39:12 <Webster> Verdiremulo: *click* 17:39:17 <Clockworker_> @roulette 17:39:17 <Webster> Clockworker_: *click* 17:39:20 <Clockworker_> ha 17:39:30 <Verdiremulo> ok this exeption proves i'm right 17:39:32 <Verdiremulo> @roulette 17:39:32 <Webster> Verdiremulo: *click* 17:39:38 <Clockworker_> lol 17:39:42 <Clockworker_> he never loaded the gun 17:39:44 <Clockworker_> @roulette 17:39:44 *** Clockworker_ was kicked by Webster (BANG!) 17:39:45 * Webster reloads and spins the chambers. 17:39:52 *** Clockworker_ has joined #openttdcoop 17:39:53 <Verdiremulo> lolz 17:39:58 <Verdiremulo> @roulette 17:39:58 *** Verdiremulo was kicked by Webster (BANG!) 17:39:59 * Webster reloads and spins the chambers. 17:40:08 *** Verdiremulo has joined #openttdcoop 17:40:14 <Verdiremulo> ^^ His revenge... 17:40:24 <Jam35> @roulette spin 17:40:24 <Webster> *SPIN* Are you feeling lucky? 17:40:39 <Jam35> @roulette 17:40:39 *** Jam35 was kicked by Webster (BANG!) 17:40:40 * Webster reloads and spins the chambers. 17:40:50 <Clockworker_> RIP 17:40:56 *** Jam35 has joined #openttdcoop 17:40:56 *** ChanServ sets mode: +o Jam35 17:41:13 <Verdiremulo> is there still a MSH to build? or a main drop station? 17:41:23 <Jam35> loads of them 17:41:24 <Clockworker_> I wonder what other functions webster has 17:41:36 <Clockworker_> "functions" 17:41:51 <Verdiremulo> @commands 17:41:51 <Webster> Verdiremulo: 2tt, 3tt, 8ball, abr02, abr03, abr04, abr05, abr06, abr07, abr08, abr09, abr10, abr11, abr12, add, afternoon, alert, announce, announce add, announce list, announce remove, any, aol, ap+, apply, apropos, archive, ask, at, author, autoreplace, away, azn, backuphelp, ban add, ban list, ban remove, base, beer, beertime, binary, blog, bold, botsnack, brain, bugs, cache, calc, capabilities, (8 more messages) 17:42:12 <Clockworker_> @beer 17:42:12 <Webster> The cause of, and solution to, all of life's problems 17:42:21 <Clockworker_> @azn 17:42:21 <Webster> Clockworker_: (azn <text>) -- Returns <text> with the l's made into r's and r's made into l's. 17:42:28 <Clockworker_> lmao 17:42:29 <Verdiremulo> @all our base are belong to us 17:42:36 <Clockworker_> @azn shameful display 17:42:36 <Webster> Clockworker_: shamefur dispray 17:42:40 <Verdiremulo> @azn all our base are belong to us 17:42:40 <Webster> Verdiremulo: arr oul base ale berong to us 17:42:47 <Verdiremulo> your* 17:43:05 <Clockworker_> @azn american style 17:43:05 <Webster> Clockworker_: amelican styre 17:43:18 <Verdiremulo> @calc sqrt(2) 17:43:18 <Webster> Verdiremulo: 1.41421356237 17:43:32 <Verdiremulo> that's a handy one! 17:43:46 <Verdiremulo> @capabilities 17:43:52 <Verdiremulo> (and now i'll stop flooding the chat) 17:44:16 <Verdiremulo> @roulette spin 17:44:16 <Webster> *SPIN* Are you feeling lucky? 17:44:19 <Verdiremulo> @roulette 17:44:19 <Webster> Verdiremulo: *click* 17:45:08 <shenghi> !players 17:45:08 <coopserver> shenghi: There are currently 0 players and 2 spectators, making a total of 2 clients connected 17:45:23 <shenghi> !pw 17:45:24 <coopserver> shenghi: scores 17:45:28 <coopserver> *** Game still paused (connecting clients, number of players) 17:45:30 <coopserver> *** shenghi has joined 17:45:31 <coopserver> *** Game still paused (number of players) 17:52:59 <coopserver> *** shenghi has joined company #1 17:53:00 <coopserver> *** Game unpaused (number of players) 18:06:41 <Verdiremulo> !pw 18:06:41 <coopserver> Verdiremulo: sigill 18:06:51 <coopserver> *** Game paused (connecting clients) 18:06:53 <coopserver> *** Verdiremulo has joined 18:06:54 <coopserver> *** Game unpaused (connecting clients) 18:06:59 <coopserver> <shenghi> Hi 18:07:08 <coopserver> <Verdiremulo> yoo 18:07:37 <coopserver> <Verdiremulo> disco is pretty cool 18:07:45 <coopserver> <shenghi> :D 18:07:47 <coopserver> <shenghi> Thanks 18:08:20 <coopserver> <Verdiremulo> working on paper drop now, shenghi? 18:08:23 <coopserver> <shenghi> Ye 18:08:29 <coopserver> <shenghi> Almost done, though. 18:08:37 <coopserver> <shenghi> Might do pickup too, but maybe not. :p 18:09:36 <coopserver> <Verdiremulo> I'm feeling like working on a hub, MSH or BBH or SLH 18:10:05 <coopserver> <shenghi> Well, as you can see, plenty of hubs to choose from. =] 18:10:23 <coopserver> <Verdiremulo> yes indeed, just got to find me a cosy spot and start planning/laying tracks 18:10:35 <coopserver> <Verdiremulo> preferably following the plan ;-) 18:10:40 <coopserver> <shenghi> :D 18:11:04 <coopserver> <Verdiremulo> or nuke my plan first 18:11:22 <coopserver> <Verdiremulo> and then look for a spot 18:12:13 <coopserver> <shenghi> There's two connection ready for the Grand Oinks BBH. 18:14:13 <coopserver> <Verdiremulo> that will be one of the busiest though 18:14:26 <coopserver> <shenghi> So? :p 18:14:41 <coopserver> <shenghi> I took one of the busiest too, as my first hub on an openttdcoop server ever. 18:14:49 <coopserver> <Verdiremulo> true, that's good. means it 'll be rebuild asap :P 18:16:18 <coopserver> <shenghi> Crap, I should have put these test trains in a group :p 18:20:04 <coopserver> <shenghi> No stealing of the BBH 01 sign though! =] 18:20:24 <coopserver> <Verdiremulo> ah, 03 then 18:23:09 <coopserver> <shenghi> That paper mill is nicely in the way 18:23:20 <coopserver> <Verdiremulo> paper & farm & oil 18:23:25 <coopserver> <Verdiremulo> lots of stray insdustries there 18:23:38 <coopserver> <Verdiremulo> but CL0 is forgiving 18:23:45 <coopserver> <shenghi> Yeah 18:23:51 <coopserver> <Verdiremulo> or else i'll tunnel myself through 18:25:20 <coopserver> <Verdiremulo> gap length was 8 18:25:21 <coopserver> <Verdiremulo> ? 18:25:24 <coopserver> <Verdiremulo> @gap 2 18:25:26 <coopserver> <shenghi> Ye 18:25:29 <shenghi> @gap 2 18:25:29 <Webster> shenghi: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 18:25:33 <Verdiremulo> @thanks 18:25:33 <Webster> Okay, but I'm a bot 18:25:53 <coopserver> <Verdiremulo> three it is then 18:29:49 <happpy> hi alll 18:29:55 <coopserver> <Verdiremulo> hi happy 18:30:03 <coopserver> <shenghi> Hi 18:30:06 <happpy> how things 18:30:36 <coopserver> <shenghi> Quiet 18:30:40 <coopserver> *** shenghi has joined spectators 18:31:01 <coopserver> <Verdiremulo> indeed 18:47:14 *** Progman has joined #openttdcoop 18:48:51 <coopserver> *** shenghi has left the game (Leaving) 18:59:55 <shenghi> !pw 18:59:55 <coopserver> shenghi: linear 18:59:59 <coopserver> *** Game paused (connecting clients) 19:00:01 <coopserver> *** shenghi has joined 19:00:02 <coopserver> *** Game unpaused (connecting clients) 19:00:24 <coopserver> <Verdiremulo> hey 19:00:30 <coopserver> <shenghi> Hi =] 19:00:53 <coopserver> <shenghi> I was off testing something for the MSH Wheat food drop, but now I don't feel like building it :p 19:01:00 <coopserver> <Verdiremulo> i'm making this overly complex 19:01:20 <coopserver> <shenghi> Maaaaybe 19:01:29 <coopserver> <Verdiremulo> trying to keep the main line inside 19:01:35 *** andrein has quit IRC 19:01:41 <coopserver> <Verdiremulo> from NE to SW 19:02:01 <coopserver> <shenghi> I was about to say "It's a BBH, they're all main lines" :p 19:03:31 <coopserver> <Verdiremulo> still needs mixers at the exits 19:03:40 <coopserver> <Verdiremulo> but centre is operational 19:04:00 <coopserver> <shenghi> =] 19:14:39 *** join has joined #openttdcoop 19:15:03 *** join has quit IRC 20:04:54 <coopserver> <Verdiremulo> BBH 03 ready 20:05:09 <coopserver> <Verdiremulo> could someone check it and give comments/suggestions? 20:11:39 <coopserver> <shenghi> Why are (some of) your exit signals after splits two-way? 20:12:29 <coopserver> <Verdiremulo> i thought a train never waited before a 2way signal, at a double bridge 20:12:51 <coopserver> <Verdiremulo> while he can wait in front of a single signal, if the other side's penalty is higher (i think) 20:13:17 <coopserver> *** Verdiremulo has joined spectators 20:13:18 <coopserver> *** Game paused (number of players) 20:13:21 <coopserver> <Verdiremulo> but not sure, better ask a regular. 20:13:30 <V453000> 2way signal = if red, trains NEVER go there 20:13:36 <coopserver> <shenghi> A two way red signal is not considered as a path. 20:13:42 <V453000> if 1way signal is red, it just gives some penalty 20:14:04 <coopserver> <Verdiremulo> so... 2 way signals at a double bridge makes sense, right? 20:14:06 <coopserver> <shenghi> And when doubling bridges, it's not needed. The one way red exit signal is good enough. 20:14:27 <V453000> with normal double bridges it shouldn't do any difference, normal 1-ways should work 20:14:39 <V453000> if each of the bridges leads elsewhere, it can make a difference 20:14:47 <V453000> but this early in the game it should work with 1ways 20:15:14 <V453000> the 2ways usually happen in extra places later on when ML gets complicated and for example 6th line gets some detours along the way 20:15:32 <coopserver> <Verdiremulo> ok i'll adjust them. Thanks for the in-depth explanation, Vasek ;-) 20:15:39 <coopserver> *** Verdiremulo has joined company #1 20:15:40 <coopserver> *** Game unpaused (number of players) 20:16:14 <V453000> :D <3 20:16:31 <V453000> been a while since anybody was able to decode my nickname on the first try 20:16:52 <coopserver> <Verdiremulo> i didn't myself. Its written somewhere on the blog. 20:17:03 <V453000> o 20:17:04 <coopserver> <Verdiremulo> don't know where anymore though :s 20:17:05 <V453000> XD 20:17:15 <V453000> U SUK then :> 20:17:33 <shenghi> How is 000 == k? =] 20:17:41 <coopserver> <Verdiremulo> then take it as a challenge, and give some advice :P 20:17:44 <V453000> well when you write 40k it usually means 40 000 20:17:46 <V453000> ie warhammer 20:17:56 <coopserver> <Verdiremulo> k as in kilo 20:18:03 <V453000> pretty much 20:18:05 <shenghi> Oh -[ 20:18:07 <shenghi> =] * 20:18:14 <V453000> muricans and their imperial units :P 20:18:28 <coopserver> *** shenghi has joined company #1 20:18:42 <coopserver> *** shenghi has joined spectators 20:19:06 <coopserver> *** shenghi has joined company #1 20:19:07 <coopserver> <Verdiremulo> where are you planning to build in the near future, shenghi? 20:19:15 <coopserver> <Verdiremulo> BBH03 is more or less finished 20:19:20 <coopserver> <Verdiremulo> imho at leat 20:19:45 <coopserver> <shenghi> I was considering MSH Wheat Food Drop 20:19:49 <coopserver> <shenghi> But not tonight. 20:19:55 <coopserver> <Verdiremulo> i'm off now. Will return in a good 22 hrs :-) 20:20:10 <coopserver> <shenghi> I've placed some signals at your BBH =] 20:20:15 <coopserver> <shenghi> Alright, good night. 20:20:16 <coopserver> <Verdiremulo> paper goods drop is a snuggish location too 20:20:18 <coopserver> <Verdiremulo> thanks! 20:20:22 <coopserver> <Verdiremulo> will check it out then 20:20:46 <coopserver> <Verdiremulo> ah thx 20:20:49 <coopserver> <Verdiremulo> good pointers 20:21:08 <coopserver> *** Verdiremulo has joined spectators 20:21:11 <coopserver> *** Verdiremulo has left the game (Leaving) 20:24:28 <coopserver> *** shenghi has left the game (Leaving) 20:24:29 <coopserver> *** Game paused (number of players) 20:27:54 *** Verdiremulo has quit IRC 20:42:31 *** limelier has joined #openttdcoop 20:45:39 <coopserver> *** Jam35 has left the game (Leaving) 20:56:52 *** limelier has quit IRC 21:10:57 *** ODM has quit IRC 21:29:21 *** MF_MEECH has joined #openttdcoop 21:29:29 <MF_MEECH> YO MFERS 21:29:43 <MF_MEECH> @roulette 21:29:43 <Webster> MF_MEECH: *click* 21:29:45 <MF_MEECH> @roulette 21:29:45 <Webster> MF_MEECH: *click* 21:29:46 <MF_MEECH> @roulette 21:29:47 *** MF_MEECH was kicked by Webster (BANG!) 21:29:48 * Webster reloads and spins the chambers. 22:06:55 *** Compu has quit IRC 22:11:13 *** Compu has joined #openttdcoop 22:15:25 *** Progman_ has joined #openttdcoop 22:19:46 *** Progman has quit IRC 22:19:46 *** Progman_ is now known as Progman 22:46:29 *** happpy has quit IRC 22:49:55 *** StarLite has quit IRC 23:19:21 <Clockworker_> @roulette 23:19:21 <Webster> Clockworker_: *click* 23:19:42 *** Ruel1 has joined #openttdcoop 23:31:01 *** Progman has quit IRC