Times are UTC Toggle Colours
00:03:45 *** Hiddenfunstuff has quit IRC 00:11:09 *** [dpk] has quit IRC 00:15:43 *** dpk has joined #openttdcoop 01:38:21 *** Ruel1 has quit IRC 02:33:40 *** BiG_MEECH has joined #openttdcoop 04:22:01 *** Clockworker has joined #openttdcoop 04:28:20 *** _cw_ has quit IRC 06:49:56 *** limelier has joined #openttdcoop 07:10:27 *** efess has quit IRC 07:29:44 *** Mark has quit IRC 07:40:44 *** Mark has joined #openttdcoop 07:40:44 *** Webster sets mode: +o Mark 08:40:45 *** tycoondemon has quit IRC 09:02:36 *** efess has joined #openttdcoop 09:07:34 *** StarLite has joined #openttdcoop 09:07:34 *** ChanServ sets mode: +o StarLite 09:23:15 *** Hiddenfunstuff has joined #openttdcoop 09:23:47 *** Verdiremulo has joined #openttdcoop 09:24:09 <Verdiremulo> @roulette 09:24:09 <Webster> Verdiremulo: *click* 09:29:46 <Verdiremulo> @roulette 09:29:46 <Webster> Verdiremulo: *click* 09:36:31 <happpy> hey 09:54:09 *** Verdiremulo has quit IRC 09:56:49 *** happpy has quit IRC 11:29:00 *** happpy has joined #openttdcoop 11:29:34 <happpy> !players 11:29:34 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 13:58:12 *** j992 has joined #openttdcoop 13:58:44 <j992> !pw 13:58:44 <coopserver> j992: purely 13:58:48 <coopserver> *** Game still paused (connecting clients, number of players) 13:58:55 <coopserver> *** j992 has joined 13:58:56 <coopserver> *** Game still paused (number of players) 14:01:04 <happpy> hi 14:01:23 <coopserver> <j992> Hey, there 14:01:41 <happpy> how things 14:02:06 <coopserver> <j992> Good 14:02:08 <coopserver> <j992> You? 14:02:19 <happpy> good 14:15:57 <coopserver> *** j992 has left the game (general timeout) 14:30:41 *** j992 has quit IRC 16:04:04 *** Progman has joined #openttdcoop 16:21:31 *** Clockworker_ has joined #openttdcoop 16:22:42 * BiG_MEECH slaps Clockworker around a bit with a large fishbot 16:22:43 * BiG_MEECH slaps Clockworker_ around a bit with a large fishbot 16:29:02 *** Clockworker has quit IRC 16:31:50 *** Arveen has joined #openttdcoop 16:39:13 <Arveen> !pw 16:39:13 <coopserver> Arveen: legend 16:39:17 <coopserver> *** Game still paused (connecting clients, number of players) 16:39:19 <coopserver> *** Arveen has joined 16:39:20 <coopserver> *** Game still paused (number of players) 16:40:46 <coopserver> *** Arveen has left the game (Leaving) 17:11:10 *** limelier has quit IRC 17:20:40 *** Verdi has joined #openttdcoop 17:20:50 <Verdi> hi y'all 17:21:13 <Verdi> ready to co-create, anyone? 17:21:20 <Verdi> @roulette 17:21:20 *** Verdi was kicked by Webster (BANG!) 17:21:21 * Webster reloads and spins the chambers. 17:21:56 *** Verdiremulo has joined #openttdcoop 17:22:03 <Verdiremulo> @roulette 17:22:03 <Webster> Verdiremulo: *click* 17:25:08 *** limelier has joined #openttdcoop 17:25:27 <V453000> OMG I PUSHED SOMETHING TO GIT 17:25:38 <V453000> success intensifies 17:25:45 <V453000> heavy breathing 17:34:22 *** Verdiremulo_ has joined #openttdcoop 17:36:56 <shenghi> V453000, I committed many things to git today :p 17:37:10 <shenghi> !pw 17:37:11 <coopserver> shenghi: triple 17:37:15 <coopserver> *** Game still paused (connecting clients, number of players) 17:37:17 <coopserver> *** shenghi has joined 17:37:18 <coopserver> *** Game still paused (number of players) 17:37:39 <coopserver> <shenghi> Wow, so much done 17:38:16 *** Verdiremulo has quit IRC 17:39:33 <Verdiremulo_> its a fun map 17:39:54 <Verdiremulo_> cl0 rules, should be the new norm ;-) 17:41:25 <shenghi> Nah 17:41:32 <shenghi> Diversity is good. 17:41:54 <shenghi> Btw, why do you sign everything with a backslash? =] 17:42:55 <Jam35> left handed 17:43:00 <Verdiremulo_> should it be a frontslash? 17:43:09 <Verdiremulo_> its oldscool :-p 17:43:45 <coopserver> *** shenghi has joined company #1 17:43:46 <coopserver> *** Game unpaused (number of players) 17:43:56 <Verdiremulo_> dont you, shengi? 17:44:16 <Verdiremulo_> shenghi* 17:44:22 <shenghi> Most people sign with a forward slash. 17:44:24 <shenghi> So I do that, too. :p 17:44:51 <coopserver> <shenghi> So as by a miracle, the hub I really wanted to build has not been built yet. Yaay. 17:45:29 <Verdiremulo_> hurrah! 17:45:50 <coopserver> <shenghi> So MSH 05 and 06 make me go wow. 17:45:52 <Verdiremulo_> i'll join you in 15' 17:46:07 <coopserver> <shenghi> I'm just planning a bit now, my dinner will be ready in '10. 17:46:10 <Verdiremulo_> you can do it! 17:46:17 <Verdiremulo_> msh07? 17:46:28 <coopserver> <shenghi> Yeah, the wheat drop msh. 17:46:39 <coopserver> <shenghi> I have been wanting to build that since saturday, but only now got the time. 17:46:48 <Verdiremulo_> fun spot indeed 17:47:12 <Verdiremulo_> i'll make the gold station if its still there 17:47:21 <Verdiremulo_> or help you, if you want. 17:47:26 <coopserver> <shenghi> Yep, still open. 17:47:58 <Verdiremulo_> looking at station junctionary just now 17:48:01 <Verdiremulo_> http://wiki.openttdcoop.org/images/7/7b/Psg184_oredrop.png 17:48:07 <Verdiremulo_> is a nice roro 17:48:40 <shenghi> Yeah. 17:49:21 <Verdiremulo_> or this: http://wiki.openttdcoop.org/images/8/85/Psg156_wooddrop.png 17:49:31 <Verdiremulo_> simple but effective 17:49:52 <Verdiremulo_> and terminus, maybe better for that location 17:50:01 <shenghi> Still. Disco station best station. 17:50:50 <Verdiremulo_> it's a beauty indeed. still unconnected though, coal msh needs to be build asap ;-) 17:51:08 <coopserver> <shenghi> Yeah, but that one's hard :p 17:51:21 <Verdiremulo_> we can take a stab at it 17:51:34 <coopserver> <shenghi> Maybe. If I have time. 17:51:40 <Verdiremulo_> if it fails, other and stronger\wiser men will take over ;-) 17:51:44 <coopserver> <shenghi> I probably need most of my time for the wheat MSH 17:51:51 <Verdiremulo_> no prob 17:52:25 <Verdiremulo_> it won't run away :-) the game will be around for a while i think 17:52:37 <coopserver> <shenghi> Probably, yeah. 17:52:46 <coopserver> <shenghi> Plenty of upgrades to do once trains start going. 17:52:54 <coopserver> <shenghi> Dinner's ready, brb. 17:52:57 <coopserver> *** shenghi has joined spectators 17:52:58 <Verdiremulo_> not many active builders, apart from you, me, jam35 and Maraxus 17:52:59 <coopserver> *** Game paused (number of players) 17:53:08 <Verdiremulo_> ok enjoy! 18:01:09 *** Verdiremulo_ has quit IRC 18:03:24 *** JerikTelorian has joined #openttdcoop 18:07:11 <coopserver> *** shenghi has joined company #1 18:07:12 <coopserver> *** Game unpaused (number of players) 18:10:14 *** Jerik has quit IRC 18:10:40 *** Verdiremulo has joined #openttdcoop 18:10:47 <Verdiremulo> @roulette 18:10:47 <Webster> Verdiremulo: *click* 18:12:18 <Verdiremulo> !pw 18:12:18 <coopserver> Verdiremulo: marked 18:12:28 <coopserver> *** Game paused (connecting clients) 18:12:31 <coopserver> *** Verdiremulo has joined 18:12:32 <coopserver> *** Game unpaused (connecting clients) 18:13:44 <coopserver> *** Verdiremulo has joined company #1 18:13:49 <coopserver> <shenghi> Hi 18:15:15 <coopserver> <Verdiremulo> y 18:15:26 <coopserver> <Verdiremulo> you know you can make a cross too? 18:15:36 <coopserver> <shenghi> Yeah. 18:15:44 <coopserver> <Verdiremulo> kk 18:15:57 <coopserver> <Verdiremulo> would save you 4 spaces :-) 18:16:01 <coopserver> <Verdiremulo> but this is more expandable 18:16:34 <coopserver> <Verdiremulo> 2-4 spaces, depending on how tight you want to make it 18:16:47 <coopserver> <shenghi> Not too tight. 18:16:48 <coopserver> <Verdiremulo> i'll head for gold-drop 18:16:55 <coopserver> <shenghi> In fact, I was looking to set this up quite wide. =] 18:16:56 <coopserver> <Verdiremulo> cu in 30' 18:16:59 <coopserver> <shenghi> :D 18:17:01 <coopserver> <shenghi> Have fun 18:17:02 <coopserver> <Verdiremulo> that's good 18:17:07 <coopserver> <Verdiremulo> plenty of space around, better use it 18:17:08 <coopserver> <shenghi> And damn, 30 minutes ios fast :p 18:17:19 <coopserver> <Verdiremulo> i'll make it a small drop ;-) 18:17:21 <coopserver> <shenghi> is* 18:17:25 <coopserver> <Verdiremulo> and have the example from the junctionary 18:24:24 *** Verdiremulo has quit IRC 18:45:04 <coopserver> <shenghi> So about making this spacious... 18:45:05 <coopserver> <shenghi> :D 18:45:16 <coopserver> <shenghi> Some parts are pretty cramped. 18:46:00 <coopserver> <Verdiremulo> i'll have a look 18:46:02 <coopserver> <Verdiremulo> station ready 18:46:37 <coopserver> <shenghi> Nice =] 18:46:40 <coopserver> <Verdiremulo> what side do you have trouble with? 18:46:50 <coopserver> <shenghi> Oh, no trouble, just cramped. 18:46:51 <coopserver> <Verdiremulo> its looking good already! 18:47:10 <coopserver> <Verdiremulo> nah its fine 18:47:20 <coopserver> <Verdiremulo> plenty of space around for future extentions 18:48:15 <coopserver> <shenghi> Not without demolishing the mountain ^^ 18:48:28 <coopserver> <Verdiremulo> youcan always build on top of it :-) 18:48:30 <coopserver> <Verdiremulo> or on the water ;-) 18:50:47 <coopserver> <Verdiremulo> you build an all to all balancer for each direction? 18:50:54 <coopserver> <Verdiremulo> not just for the merging lines? 18:51:03 <coopserver> <shenghi> They're inner balancers. 18:51:25 <coopserver> <Verdiremulo> yes, but the 2 lines coming from one side, were already balanced normally 18:51:37 <coopserver> <Verdiremulo> you only splitted from them earlier 18:51:39 <coopserver> <shenghi> Specifically, main station lines can join either ML. 18:52:10 <coopserver> <Verdiremulo> ah ok. i normally do that at the station exit 18:52:18 <coopserver> <Verdiremulo> but you are right, this is better 18:52:35 <coopserver> <shenghi> Well, yeah. But you don't know how the ML is packed. =] 18:52:39 <coopserver> <Verdiremulo> true 18:52:44 <coopserver> <shenghi> So a perfect split at the station, might not be good for joining, 18:53:07 <coopserver> <Verdiremulo> i typically make an incomplete joiner for a MSH 18:53:10 <coopserver> <Verdiremulo> but complete is better indeed 18:53:20 <coopserver> <Verdiremulo> i did single bridge at MSH07 18:53:26 <coopserver> <Verdiremulo> for one direction 18:53:28 <coopserver> <Verdiremulo> full for the other 18:53:32 <coopserver> <shenghi> Compared to my BBH, that one has all-to-all mergers 18:53:42 <coopserver> <shenghi> Lets see, where's 7 18:53:48 <coopserver> <shenghi> You named mine 7 :p 18:53:54 <coopserver> <Verdiremulo> ah loz 18:53:58 <coopserver> <Verdiremulo> lolz. 8 then 18:54:04 <coopserver> <Verdiremulo> see !this one 18:54:24 <coopserver> <shenghi> Oh, that is 7 18:54:28 <coopserver> <shenghi> I'll name mine 8 18:55:03 <coopserver> <shenghi> Well, technically, you can single bridge/tunnel, since you're allowing a split. 18:55:37 <coopserver> <shenghi> So it's probably fine unless very heavy, unbalanced traffic. 19:05:08 <coopserver> <Verdiremulo> i'll make an attempt at coal drop 19:05:13 <coopserver> <Verdiremulo> you can help/join me if you like 19:05:17 <coopserver> <Verdiremulo> MSH i mean 19:06:04 <coopserver> <shenghi> I might take a quick stab, if I get this final merge done. 19:06:11 <coopserver> <Verdiremulo> great 19:06:15 <coopserver> <shenghi> But I wake up at 5 am every day, so it's also nearing my bed time. =] 19:06:24 <coopserver> <Verdiremulo> i saw you were near finishing 19:06:33 <coopserver> <Verdiremulo> or if you have another pet project, we can do that offc 19:06:43 <coopserver> <shenghi> I had nothing else planned. 19:06:55 <coopserver> <shenghi> I was thinking of maaaaybe taking a stab at paper pickup, but you beat me to it =] 19:07:05 <coopserver> <shenghi> Which is probably a good thing 19:07:09 <coopserver> <Verdiremulo> sorry 19:07:15 <coopserver> <Verdiremulo> @ request of lol 19:07:22 <coopserver> <shenghi> I shouldn't do large pickups until I've done a bunch of primary pickups and understand overflows better. 19:07:44 <coopserver> <Verdiremulo> its been a while since i've build overflows 19:07:49 <coopserver> <Verdiremulo> dont know if this one is ok. 19:08:07 <coopserver> <Verdiremulo> esp the exit at the depot i'm unsure about 19:08:07 <coopserver> <shenghi> I've build two overflows on stations larger than a 2-platformer, and both are really, really bad 19:08:21 <coopserver> <shenghi> One on a 5-platform station, and one on a 6-platform station. 19:08:24 <coopserver> <shenghi> So still only serving one line. 19:09:00 <coopserver> <Verdiremulo> well, you can always build the second pickup station 19:09:05 <coopserver> <Verdiremulo> there's one line unused 19:09:29 <coopserver> <shenghi> That, I can do. 19:09:47 <coopserver> <Verdiremulo> but disco station is begging to get connected :-)) 19:10:00 <coopserver> <shenghi> It was the first station, after all 19:10:20 <coopserver> <Verdiremulo> middle3 lines exit is one block though 19:10:30 <coopserver> <Verdiremulo> better make the exit signs pbs imho 19:10:35 <coopserver> <shenghi> Yeah, I was afraid that might block. 19:10:37 <coopserver> <shenghi> But it won't. 19:10:39 <coopserver> <shenghi> Tested it. 19:10:41 <coopserver> <Verdiremulo> k 19:10:51 <Jam35> !pw 19:10:51 <coopserver> Jam35: column 19:10:58 <coopserver> *** Game paused (connecting clients) 19:11:02 <coopserver> *** Jam35 has joined 19:11:03 <coopserver> *** Game unpaused (connecting clients) 19:11:04 <coopserver> <Verdiremulo> hi there 19:11:08 <coopserver> <Jam35> hi 19:11:11 <coopserver> <shenghi> And if somehow it does jam, I can always change to PBS later or extend a bit. 19:11:18 <coopserver> <Verdiremulo> care to join us on MSH 09 (coal?) 19:11:20 <coopserver> <shenghi> Thing is, all trains travel the same distance, so it should be fine. 19:11:48 <coopserver> <Verdiremulo> ah yes, it's balanced 19:12:05 *** Clockworker__ has joined #openttdcoop 19:12:31 <coopserver> *** Jam35 has joined company #1 19:13:32 <coopserver> <shenghi> I seriously hope this split and merge aren't too steep anywhere. 19:14:07 <coopserver> <Verdiremulo> 5577 HP for TL2 19:14:44 <coopserver> <Verdiremulo> and just 156 km/hr 19:14:45 <coopserver> <shenghi> Oh lol 19:14:50 <coopserver> <shenghi> Haha 19:15:05 <coopserver> <shenghi> I've been tfing the crap out of this mountain to never climb more than 2 :p 19:15:08 <coopserver> <Verdiremulo> all the way up, (empty though) 19:15:22 <coopserver> <Verdiremulo> its good practice :-) 19:15:25 <coopserver> <Verdiremulo> but not needed here 19:19:35 *** Clockworker_ has quit IRC 19:21:32 <coopserver> <Verdiremulo> ready! 19:21:34 *** happpy has quit IRC 19:21:42 <coopserver> <Verdiremulo> ditch the WIP 19:21:46 <coopserver> <Verdiremulo> and onwards! :-) 19:21:47 <coopserver> <shenghi> I think so. Thanks for the signalling :p 19:22:09 <coopserver> <Verdiremulo> wy 19:22:11 <coopserver> <Verdiremulo> yw 19:22:21 *** lol_ has joined #openttdcoop 19:22:22 <lol_> !pw 19:22:22 <coopserver> lol_: metric 19:22:30 <BiG_MEECH> yo 19:22:33 <BiG_MEECH> `slape 19:22:39 <coopserver> *** Game paused (connecting clients) 19:22:41 <coopserver> *** lol has joined 19:22:42 <coopserver> *** Game unpaused (connecting clients) 19:22:43 <coopserver> <Verdiremulo> back-slap 19:22:44 <coopserver> <lol> hey 19:22:46 <coopserver> <Verdiremulo> hey Lol 19:22:55 <coopserver> <Verdiremulo> your request is my command (see paper pickup) 19:23:04 <coopserver> <lol> cool 19:23:15 <coopserver> <Verdiremulo> a simple/basic one 19:23:24 <BiG_MEECH> dat lol 19:23:24 <coopserver> <Verdiremulo> we can build an extended one elsewhere 19:23:28 <coopserver> <Verdiremulo> but first: coal MSH ! 19:23:42 <coopserver> <lol> why do you use entry/exit signals every time? 19:23:55 <coopserver> <Verdiremulo> trains take double exit signals 19:24:04 <coopserver> <lol> i think normal block ones with eol can do the job 19:24:05 <coopserver> <Verdiremulo> if they can (if platform is empty) 19:24:09 <coopserver> <Verdiremulo> else they take the other one 19:24:11 <coopserver> <lol> and that doesn't give a signalgap 19:24:20 <coopserver> <Verdiremulo> hmm, could be. 19:25:01 <coopserver> <lol> and this kinda has a doulbe overflow 19:25:42 <coopserver> <Verdiremulo> true, but you need it, as a signle reverser overflow has very low troughput 19:25:54 <coopserver> <lol> you can only make the last overflow 19:25:57 <coopserver> <shenghi> I'd love to help on MSH09, but my alarm is going off in 7 hours. So it'll have to be tomorrow. 19:26:04 <coopserver> <Verdiremulo> and the trains will slow down before they enter the station 19:26:05 <coopserver> <lol> ah i see you have 2 reversers 19:26:07 <coopserver> <shenghi> Feel free to do it alone though. =] 19:26:12 <coopserver> <lol> that makes a total of 3 overflows 19:26:33 <coopserver> *** lol has joined company #1 19:26:36 <coopserver> <Verdiremulo> if the circular overflow is full 19:26:40 <coopserver> <Verdiremulo> the reversers kick in 19:26:48 <coopserver> <Verdiremulo> in case you got too much paper trains 19:26:54 <coopserver> <Verdiremulo> elsethey block the wood drop 19:26:55 <coopserver> <lol> oke 19:27:04 <coopserver> <Verdiremulo> ah goods trains => paper drop that is 19:27:06 <coopserver> <lol> you can also send the blue part to a depot 19:27:10 <coopserver> <Verdiremulo> true 19:27:19 <coopserver> <Verdiremulo> but rather have trains running circles :p 19:27:20 <coopserver> <lol> that keeps the tunnels in full synchronisation 19:27:26 <coopserver> <lol> but it is fine this way 19:27:32 <coopserver> <Verdiremulo> you are right 19:27:33 *** Maraxus has joined #openttdcoop 19:27:33 *** ChanServ sets mode: +o Maraxus 19:27:39 <coopserver> <Verdiremulo> but its low capcity anyway 19:27:51 <coopserver> <Verdiremulo> i expect* 19:28:02 <coopserver> <Verdiremulo> MSH coal? 19:28:20 <coopserver> <lol> yeah, if the capacity is way too low we can try to change entry and exit signals to block signals 19:28:26 <coopserver> <Verdiremulo> yes 19:28:30 <coopserver> <Verdiremulo> good plan :-) 19:28:43 <coopserver> <lol> the only one that can't be entry- exit is the last one, because that would need an pf trap if you make blocksignals from that one 19:29:06 <coopserver> <Verdiremulo> but the entry joins 2 liness 19:29:12 <coopserver> <lol> after pbs we always use 2-way signals 19:29:14 <coopserver> <Verdiremulo> so it will create a non-full line anyway :-) 19:29:18 <coopserver> <Verdiremulo> so wont be an issue yet :-) 19:29:33 <coopserver> <lol> i changed that 19:29:46 <coopserver> <Verdiremulo> ! here? 19:30:00 <coopserver> <Verdiremulo> the overflow part, yes. good chance. 19:30:11 <coopserver> <Verdiremulo> but i mean the lines leading to the station 19:30:14 <Maraxus> !pw 19:30:14 <coopserver> Maraxus: design 19:30:20 <coopserver> <lol> see !just here 19:30:25 <coopserver> *** Game paused (connecting clients) 19:30:29 <coopserver> <lol> yeah, i got that ones 19:30:30 <coopserver> *** Maraxus has joined 19:30:31 <coopserver> *** Game unpaused (connecting clients) 19:30:35 <coopserver> <Verdiremulo> ah ok 19:30:45 <coopserver> <Verdiremulo> better 19:30:47 <coopserver> <shenghi> Shame that I got to go just as everyone joins . =[ 19:30:59 <coopserver> <shenghi> Oh well, I'll see what's left to be done tomorrow :p 19:31:00 <coopserver> <Verdiremulo> you dont really HAVE to go 19:31:01 <coopserver> <shenghi> Good night. 19:31:06 <coopserver> <lol> though that 2 bridges aren't synchronised 19:31:07 <coopserver> <Verdiremulo> gnight shenghi! 19:31:10 <coopserver> <lol> bye 19:31:12 <coopserver> <shenghi> I do, unless I want to be a wreck at work tomorrow. =] 19:31:18 <coopserver> <Verdiremulo> plenty of issues with my station, i know :-) 19:31:26 <coopserver> <Verdiremulo> it's a prototype, it should contain bugs :-) 19:31:29 <coopserver> *** shenghi has left the game (Leaving) 19:32:22 <coopserver> <Verdiremulo> still that one line will never be filled 100% 19:32:27 <coopserver> <Verdiremulo> as the merge creates stoppages 19:32:36 <coopserver> <Verdiremulo> hence => this station will be ok for the moment ;-) 19:32:46 <coopserver> <Verdiremulo> but... let's BUILD! :-)) 19:32:47 <coopserver> <lol> do you see the red tile i made? 19:32:52 <coopserver> <Verdiremulo> yes 19:33:01 <coopserver> <lol> that one doesn't have to be 2-way 19:33:07 <coopserver> <Verdiremulo> true 19:33:12 <coopserver> <Verdiremulo> one way is ok 19:33:25 <coopserver> <lol> and why is that detection that long? 19:33:26 <coopserver> <Verdiremulo> good point 19:33:40 <coopserver> <Verdiremulo> true 19:33:45 <coopserver> <Verdiremulo> doesn't have to 19:33:49 <coopserver> <lol> for overflow i would move the depot a bit 19:33:50 <coopserver> <Verdiremulo> but its easier to disconnect 19:33:53 <coopserver> <Verdiremulo> than to build afterwards 19:34:04 <coopserver> <lol> so you have one waitingspace for trains, because leaving a depot takes a lot of time 19:34:10 <coopserver> <Verdiremulo> to the back? so you have a train waiting? 19:34:18 <coopserver> <lol> yeah 19:34:29 <coopserver> <lol> this TL it isn't a big isssue, but anyway 19:35:12 <coopserver> <Verdiremulo> good plan 19:35:57 <coopserver> <lol> we might want to make a check at the red tile too 19:36:03 <coopserver> <Verdiremulo> true 19:36:06 <coopserver> <lol> if the line ahead is free 19:36:58 <coopserver> <Verdiremulo> hmm, this i dont get 19:37:15 <coopserver> <Verdiremulo> what if overflow is full now, and a train arrives 19:37:21 <coopserver> <lol> i will search for another overlfow 19:37:38 <coopserver> <lol> one that is more straightforward 19:37:59 <coopserver> <Verdiremulo> kk 19:38:06 <coopserver> <Verdiremulo> or we can just see how it performs once it's alive 19:38:09 <coopserver> <Verdiremulo> that's easier :-)) 19:38:21 <coopserver> <Verdiremulo> but great tips alreadyç 19:38:23 <coopserver> <lol> i will try to explain 19:38:28 <coopserver> <Verdiremulo> love it!, thanx for the lesson :D 19:39:16 <coopserver> <Verdiremulo> ah yes, that's what we want 19:39:27 <coopserver> <Verdiremulo> main train can still enter 19:39:31 <coopserver> <Verdiremulo> and go to overflow 19:39:41 <coopserver> <Verdiremulo> but one from depot doesn't 19:39:43 <coopserver> <Verdiremulo> nice 19:41:10 <coopserver> <lol> this is how we usually build it 19:41:24 <coopserver> <Verdiremulo> but with signals after the reverser still? 19:41:36 <coopserver> <lol> yeah, you are right 19:41:41 <coopserver> <Verdiremulo> k 19:41:46 <coopserver> <Verdiremulo> then i get it (more or less :-) 19:41:52 <coopserver> <lol> the green part is to check if there is a free space in the line to merge 19:42:26 <coopserver> <lol> the blue part is to check if further up the line there is an empty spot(it would be useless to merge if it returns in the overflow just after that) 19:42:36 <coopserver> <lol> and the yellow is to connect the green and blue 19:42:50 <coopserver> <Verdiremulo> neat 19:43:03 <coopserver> <lol> now i coloured your one the same 19:43:39 <coopserver> <Verdiremulo> i was confused by the RED part... but it isn't influencing it 19:43:50 <coopserver> <lol> no, it isn't 19:44:05 <coopserver> <lol> i still think the red part is a bit redundant 19:44:22 <coopserver> <lol> and that we should connect blue to the depot, or make the blue part smaller 19:44:23 <coopserver> <Verdiremulo> true, it should be ok , esp with the 3 tunnels 19:44:38 <coopserver> <Verdiremulo> yeah i removed the middle of blue 19:44:42 <coopserver> <Verdiremulo> but made it big enough 19:44:49 <coopserver> <lol> oke 19:45:04 <coopserver> <Verdiremulo> as before it ended in front of the brigdes 19:45:12 <coopserver> <Verdiremulo> but i didn't knew it would be large enough then 19:45:21 <coopserver> <lol> i'm thrilled to see it working 19:45:22 <coopserver> <Verdiremulo> but trains are slow as hell, so probably will be 19:45:36 <coopserver> <lol> do you see sign !just here? 19:45:37 <coopserver> <Verdiremulo> it's crap, but good as a prototype 19:45:47 <coopserver> <Verdiremulo> yes. 2way eol 19:45:51 <coopserver> <lol> i made that signals 2-way because the are after pbs 19:45:54 <coopserver> <Verdiremulo> better than 1way 19:45:58 <coopserver> <Verdiremulo> yup, i remember now :-) 19:46:01 <coopserver> <Verdiremulo> forgot about that :-) 19:46:14 <coopserver> <Verdiremulo> ancient knowledge is coming back :-) 19:46:29 <coopserver> <lol> this is even better for overflow 19:46:47 <coopserver> <Verdiremulo> ah yes 19:47:00 <coopserver> <Verdiremulo> no need to go into depot if you can join the line directly 19:47:06 <coopserver> <Verdiremulo> CL0 rules :D 19:47:19 <coopserver> <lol> yes 19:48:30 <coopserver> <Verdiremulo> buildin' time? 19:48:34 <coopserver> <lol> i think so 19:48:41 <coopserver> <Verdiremulo> yay! 19:49:20 <coopserver> <lol> i like the work in progress on msh 09 19:49:26 <coopserver> <lol> because nothing is build 19:49:32 <coopserver> <Verdiremulo> just started 19:49:38 <coopserver> <Verdiremulo> thinking phase is done :P 19:50:20 <coopserver> <lol> ah, you started over ther 19:50:54 <coopserver> <lol> do you like if i join, or shall i build myself another one? 19:51:03 <coopserver> <Verdiremulo> i'd love you to join 19:51:11 <coopserver> <Verdiremulo> got a random approach though 19:51:26 <coopserver> <Verdiremulo> so might be hard to help/get my intention 19:51:46 <coopserver> <lol> this is a lot of tf already 19:52:04 <coopserver> *** Jam35 has joined spectators 19:52:19 <coopserver> <lol> in that way tunnels aren't synchronised 19:52:24 <coopserver> <Verdiremulo> true 19:52:28 <coopserver> <Verdiremulo> forgot bout that 19:53:55 <coopserver> <Verdiremulo> just one line joining? or 2? 19:54:07 <coopserver> <lol> one line, coal drop isn't too crowded i think 19:54:12 <coopserver> <Verdiremulo> true 19:54:37 <coopserver> <lol> did you make a mistake in the signals, 19:54:46 <coopserver> <lol> or did you connect the lines wrong? 19:55:03 *** Arveen has quit IRC 19:55:49 <coopserver> <lol> lol 19:55:53 <coopserver> <Verdiremulo> u go ahead 20:02:37 <coopserver> <Verdiremulo> pff 20:02:40 <coopserver> <Verdiremulo> messing up 20:04:33 <BiG_MEECH> BOSS LOL 20:04:41 <coopserver> <lol> looks like it is finished 20:05:42 <coopserver> <lol> according to the plan it should be LL_RR 20:06:04 <coopserver> <Verdiremulo> yes, we didn't 20:06:21 <coopserver> <Verdiremulo> make length 6 tunnels? 20:06:33 <coopserver> <lol> we can do some fake balanding 20:06:35 <coopserver> <lol> balancing 20:06:49 <coopserver> <Verdiremulo> true, we'll see when/if it breaks 20:06:59 <coopserver> <lol> or build longer tunnels 20:07:12 <coopserver> <lol> it is allowed from the @gap 20:09:07 <coopserver> <Verdiremulo> got 2 go soonish 20:09:11 <coopserver> <Verdiremulo> thanks for the coop-building 20:09:12 <coopserver> <lol> i will finish this 20:09:19 <coopserver> <Verdiremulo> and the in-depth advice about overflows! 20:09:23 <coopserver> <Verdiremulo> I owe you one :-) 20:09:24 <coopserver> <Verdiremulo> laterz 20:09:39 <coopserver> <lol> this looks like a fake balancer right? 20:09:49 <coopserver> <Verdiremulo> good enough :-)) 20:09:54 <coopserver> *** Verdiremulo has joined spectators 20:09:57 <coopserver> *** Verdiremulo has left the game (Leaving) 20:13:03 <coopserver> <lol> i'm finished 20:13:05 <coopserver> *** lol has left the game (Leaving) 20:14:55 <coopserver> *** Maraxus has joined spectators 20:14:56 <coopserver> *** Game paused (number of players) 20:15:37 *** lol_ has quit IRC 20:25:28 *** Mark has quit IRC 20:29:39 *** happpy has joined #openttdcoop 20:38:11 *** StarLite has quit IRC 20:52:15 <coopserver> *** Maraxus has left the game (Leaving) 20:52:20 *** Maraxus has quit IRC 20:54:57 <coopserver> *** Jam35 has joined company #1 20:54:58 <coopserver> *** Game unpaused (number of players) 20:56:41 <coopserver> *** Jam35 has left the game (Leaving) 20:56:42 <coopserver> *** Game paused (number of players) 20:59:17 *** Progman has quit IRC 21:54:51 *** limelier has quit IRC 22:23:34 <Clockworker__> @roulette 22:23:34 <Webster> Clockworker__: *click* 22:23:40 *** Clockworker__ is now known as Clockworker 22:24:13 <BiG_MEECH> ha 22:24:14 <BiG_MEECH> @roulette 22:24:14 <Webster> BiG_MEECH: *click* 22:24:15 <BiG_MEECH> @roulette 22:24:15 *** BiG_MEECH was kicked by Webster (BANG!) 22:24:16 * Webster reloads and spins the chambers. 22:52:16 *** BiG_MEECH has joined #openttdcoop 22:52:21 <BiG_MEECH> Roulette BOSS 23:10:07 <Clockworker> get memed on son 23:10:13 <Clockworker> @roulette 23:10:13 <Webster> Clockworker: *click* 23:39:17 <BiG_MEECH> @roulette 23:39:17 <Webster> BiG_MEECH: *click*