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Log for #openttdcoop on 6th July 2016:
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00:08:47  *** LadyHawk- has joined #openttdcoop
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04:19:35  <BiG_MEECH> yoyo
04:19:39  <verdiremulo> @roulette
04:19:39  <Webster> verdiremulo: *click*
04:19:44  <BiG_MEECH> YES
04:19:47  <BiG_MEECH> @roulette
04:19:47  <Webster> BiG_MEECH: *click*
04:19:47  <verdiremulo> eyo!
04:19:51  <BiG_MEECH> heyo
04:20:02  <verdiremulo> echo?
04:20:14  <BiG_MEECH> I come here for the roulette
04:20:27  <verdiremulo> i'm feeling unlucky...
04:20:34  <verdiremulo> @roulette
04:20:34  <Webster> verdiremulo: *click*
04:21:04  <BiG_MEECH> @roulette
04:21:04  *** BiG_MEECH was kicked by Webster (BANG!)
04:21:05  * Webster reloads and spins the chambers.
04:21:11  <verdiremulo> that's a good reason, almost as good as for train network building! ;-)
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04:21:16  <BiG_MEECH> shite
04:21:23  <BiG_MEECH> :D
04:21:25  <verdiremulo> that's a good reason, almost as good as for train network building! ;-)
04:21:36  <verdiremulo> it happens
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04:21:40  <BiG_MEECH> sometiems
04:21:47  <BiG_MEECH> been doing FACTORIO
04:21:55  <verdiremulo> about every 3.5 shots
04:22:05  <BiG_MEECH> there should be some stats from the bot :)
04:22:14  <verdiremulo> ah yes, V's project!
04:22:24  <BiG_MEECH> not really his project but... he's part of it :D
04:22:56  <verdiremulo> he develops (part of) the graphics, doesn't he?
04:23:13  <BiG_MEECH> yessir
04:23:17  <verdiremulo> that's a crucial part of a game
04:23:47  <verdiremulo> presume ottd in nethack-style ascii code!
04:23:58  <verdiremulo> assume*
04:24:06  <BiG_MEECH> heh
04:24:15  <verdiremulo> would be akward/unplayable :-P
04:24:32  <BiG_MEECH> heh
04:24:56  <verdiremulo> @roulette
04:24:56  *** verdiremulo was kicked by Webster (BANG!)
04:24:57  * Webster reloads and spins the chambers.
04:25:00  <BiG_MEECH> LOL
04:25:02  <BiG_MEECH> DED
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04:25:42  <BiG_MEECH> re-yo
04:26:39  <verdiremulo> qheya
04:26:49  <BiG_MEECH> QDOBA
04:27:23  <verdiremulo> @8ball shall i be shot on this roulette spin?
04:27:23  <Webster> verdiremulo: You know the answer better than I.
04:27:42  <verdiremulo> @roulette
04:27:42  <Webster> verdiremulo: *click*
04:27:44  <BiG_MEECH> hmm
04:27:47  <BiG_MEECH> @roulette
04:27:47  <Webster> BiG_MEECH: *click*
04:27:59  <BiG_MEECH> clockworker should be playing
04:28:58  <verdiremulo> ut will be chamber 4 now!
04:29:01  <verdiremulo> @roulette
04:29:01  <Webster> verdiremulo: *click*
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04:29:23  <verdiremulo> @rand
04:29:38  <verdiremulo>  (4!+4)*4
04:29:52  <verdiremulo> @calc (4!+4)*4
04:30:00  <BiG_MEECH> lets see :P
04:30:02  <BiG_MEECH> @roulette
04:30:02  <Webster> BiG_MEECH: *click*
04:30:25  <BiG_MEECH> ...
04:30:26  <BiG_MEECH> @roulette
04:30:26  *** BiG_MEECH was kicked by Webster (BANG!)
04:30:27  * Webster reloads and spins the chambers.
04:30:30  <verdiremulo> hmm... 5 or 6 then? =-)
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04:31:08  <verdiremulo> @calc 1+1
04:31:08  <Webster> verdiremulo: 2
04:31:16  <verdiremulo> @calc 7!!
04:31:27  <verdiremulo> pff, he doesnt know factorial
04:31:36  <BiG_MEECH> chamber 2?
04:31:37  <BiG_MEECH> :)
04:31:40  <BiG_MEECH> @roulette
04:31:40  <Webster> BiG_MEECH: *click*
04:31:41  <BiG_MEECH> @roulette
04:31:42  <Webster> BiG_MEECH: *click*
04:31:51  <verdiremulo> 4 always!
04:32:00  <verdiremulo> rest is an exception!
04:32:05  <verdiremulo> @roulette
04:32:05  <Webster> verdiremulo: *click*
04:32:07  <verdiremulo> @roulette
04:32:07  *** verdiremulo was kicked by Webster (BANG!)
04:32:08  * Webster reloads and spins the chambers.
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04:32:39  <verdiremulo> i win! or loose, depending on hov you look at it...
04:33:30  <verdiremulo> @azn lourrette
04:33:30  <Webster> verdiremulo: roullette
04:34:48  * verdiremulo slaps Webster around with a factorial function
04:35:20  <verdiremulo> @calc sqrt(4)
04:35:20  <Webster> verdiremulo: 2
04:35:49  <verdiremulo> @calc (x^2+4=0)
04:36:16  <verdiremulo> @calc sqrt(-4)
04:36:16  <Webster> verdiremulo: 2i
04:36:39  <verdiremulo> @calc acos(2)
04:36:39  <Webster> verdiremulo: -1.31695789692i
04:37:33  <verdiremulo> @calc (1+2+...+9)
04:37:59  <verdiremulo> @calc 8^(-1/3)
04:38:27  <verdiremulo> @calc power(8,1/3)
04:38:39  <verdiremulo> @calc pwr(8,1/3)
04:39:07  <verdiremulo> @calc root(8,3)
04:39:10  <BiG_MEECH> @calc help
04:39:14  <BiG_MEECH> @calc
04:39:14  <Webster> BiG_MEECH: (calc <math expression>) -- Returns the value of the evaluated <math expression>. The syntax is Python syntax; the type of arithmetic is floating point. Floating point arithmetic is used in order to prevent a user from being able to crash to the bot with something like '10**10**10**10'. One consequence is that large values such as '10**24' might not be exact.
04:39:48  <verdiremulo> pythonesque
04:40:13  <BiG_MEECH> @azn
04:40:13  <Webster> BiG_MEECH: (azn <text>) -- Returns <text> with the l's made into r's and r's made into l's.
04:41:40  <verdiremulo>  @calc 2*2*2*2*7
04:41:52  <verdiremulo> @calc factorial(3)
04:41:52  <Webster> verdiremulo: 6
04:42:04  <verdiremulo> ah he does know it!
04:42:22  <verdiremulo> @calc doublefactorial(5)
04:42:32  <verdiremulo> @calc factorial(5)
04:42:32  <Webster> verdiremulo: 120
04:43:52  <BiG_MEECH> nice
04:44:01  <BiG_MEECH> borderline haqr
04:44:21  <verdiremulo> nah, just a numeralmancer
04:44:28  <verdiremulo> afk for a while!
04:45:20  <BiG_MEECH> kk
05:10:58  <verdiremulo> bck
05:11:25  <verdiremulo> @random
05:11:47  <verdiremulo> @calc rand
05:11:51  <verdiremulo> @calc random
05:11:57  <BiG_MEECH> hmm
05:12:03  <verdiremulo> @calc randn
05:13:25  <verdiremulo> @calc randint(2)
05:14:13  <verdiremulo> u see, Webster doesn't do random. always 4, except when he wants to bug us ;-)
05:14:38  <verdiremulo> @quote random
05:14:38  <Webster> verdiremulo: Quote #23: "<pugi> being a retard is not our problem, it is yours :]<Giddorah_> V453000: Hmm... Funny... My friend made retard highlight my name in Mirc..." (added by PeterT at 09:04 PM, April 27, 2010)
05:15:38  <verdiremulo> @junctionary
05:15:52  <verdiremulo> @url junctionary
05:16:03  <verdiremulo> @list url
05:16:03  <Webster> verdiremulo: last and stats
05:16:24  <verdiremulo> @url stats
05:16:24  <Webster> verdiremulo: I have 35424 URLS in my database.
05:16:41  <verdiremulo> @url junctionary
05:17:16  <verdiremulo> 35k => but how to access?
05:17:24  <verdiremulo> @url last
05:17:24  <Webster> verdiremulo: http://wiki.openttdcoop.org/images/8/85/Psg156_wooddrop.png
05:17:39  <verdiremulo> @url last-1
05:17:53  <verdiremulo> @url 35000
05:23:08  <verdiremulo> webster is broken. ;-)
05:23:32  <verdiremulo> webster slap Big_Meech
05:23:59  <verdiremulo> webster roulette
05:23:59  <Webster> verdiremulo: *click*
05:24:03  <verdiremulo> webster roulette
05:24:03  <Webster> verdiremulo: *click*
05:24:10  <verdiremulo> webster roulette
05:24:10  <Webster> verdiremulo: *click*
05:24:15  <verdiremulo> 4...
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05:26:44  <verdiremulo> netsplit?
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05:27:15  <verdiremulo> webster whois innocenat
05:27:35  <verdiremulo> webster whois google.com
05:28:04  <verdiremulo> webster whois random.com
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05:35:12  <verdiremulo> webster whois oftc.net
05:35:55  <verdiremulo> signing of, see you later!
05:36:00  <verdiremulo> webster roulette
05:36:00  <Webster> verdiremulo: *click*
05:36:03  <verdiremulo> webster roulette
05:36:03  <Webster> verdiremulo: *click*
05:36:24  <verdiremulo> lolz, 6 again!
05:36:27  <verdiremulo> lolz, 6 again!
05:36:30  <verdiremulo> webster roulette
05:36:30  *** verdiremulo was kicked by Webster (BANG!)
05:36:31  * Webster reloads and spins the chambers.
05:36:37  <BiG_MEECH> hmm
05:39:25  <BiG_MEECH> @roulette
05:39:25  *** BiG_MEECH was kicked by Webster (BANG!)
05:39:26  * Webster reloads and spins the chambers.
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06:40:55  <Verdiremulo> back!
06:40:59  <Verdiremulo> @roulette
06:40:59  <Webster> Verdiremulo: *click*
06:41:02  <Verdiremulo> @roulette
06:41:02  <Webster> Verdiremulo: *click*
06:41:03  <Verdiremulo> @roulette
06:41:03  <Webster> Verdiremulo: *click*
06:41:07  <Verdiremulo> 4-6?
06:45:01  <V453000> @stats
06:45:01  <Webster> V453000: I have 35 registered users with 51 registered hostmasks; 1 owner and 5 admins.
06:45:06  <V453000> @coopstats
06:45:06  <Webster> #openttdcoop @ OFTC stats by Webster - http://webster.openttdcoop.org/stats.html
06:45:37  <V453000> bitches need to start talking to get to my level :P
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07:28:23  <Verdiremulo> nah, i'm just interested in beating Webster! (top 20)
07:30:01  <Verdiremulo> is mfb still around sometimes? or Xeryus?
07:33:46  <V453000> haven't seen either of them in a long while
07:34:57  *** Arveen has quit IRC
08:06:11  <Verdiremulo> but XeryusTC_ is still in the channel
08:06:20  <Verdiremulo> probably not actively following it though
08:06:44  * Verdiremulo slaps XeryusTC_ around a bit with a large fishbot
08:10:02  <Verdiremulo> cool: Jam35 needs to type 50 more words, to make it into the top 30 users!
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12:02:17  <XeryusTC_> oi! stop hitting me
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12:35:55  <shenghi> Can I let my snails chase you?
12:37:36  <BiG_MEECH> :o
12:38:45  * shenghi sets the snails on BiG_MEECH _@" _@" _@"
12:39:12  <V453000> I see slug culture is taking it to the next level in this channel
12:39:46  *** Mark has joined #openttdcoop
12:39:46  *** Webster sets mode: +o Mark
12:39:58  <Mark> hi
12:39:58  <Mark> !pw
12:39:58  <coopserver> Mark: assert
12:40:20  <coopserver> *** Game still paused (connecting clients, number of players)
12:40:23  <coopserver> *** Mark has joined
12:40:24  <coopserver> *** Game still paused (number of players)
12:40:25  <coopserver> *** Game unpaused (number of players)
12:40:32  <V453000> yo Mark
12:40:38  <coopserver> <Mark> yoyo
12:40:39  <coopserver> <Mark> what up
12:40:51  <V453000> shit's on fire
12:40:55  <V453000> factorio 0.13 is on
12:41:07  <coopserver> <Mark> oh nice
12:41:31  <coopserver> <Mark> so whats new?
12:41:33  <coopserver> <Mark> mp?
12:41:39  <V453000> want me to paste the 300 line changelog? :D
12:41:51  <V453000> mp too
12:41:52  <coopserver> <Mark> got a link to it? :P
12:42:00  <Mark> nvm
12:42:01  <Mark> i found it
12:42:27  <BiG_MEECH> slug_MEECH
12:42:36  <V453000> slugs > all
12:43:03  <BiG_MEECH> BOSS_SLUG
12:43:46  * shenghi sets the snails on V453000 _@" _@" _@"
12:44:26  * V453000 sends slug army back "=====> "====> "===> "=====>
12:45:08  <BiG_MEECH> `@___________
12:45:36  <BiG_MEECH> SLYM_TRALE
12:47:27  <Mark> forest fires
12:47:38  <Mark> and putting them out with grenades :D
12:50:42  <Mark> omg V
12:50:46  <Mark> feature video is epic
12:51:05  <Mark> am going on vacation tomorrow but will surely check it out next week
12:52:27  <Mark> cyas
12:52:32  <coopserver> *** Mark has left the game (Leaving)
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13:02:07  <BiG_MEECH> V453000 sure knows how to pimp his grafx
13:03:52  <V453000> GG
13:04:03  <V453000> made this shit for a mod
13:04:04  <V453000>  https://forums.factorio.com/download/file.php?id=13694
13:10:27  <BiG_MEECH> HUNGRYYYYYYY
13:10:38  <BiG_MEECH> is that furnace new?
13:12:07  <BiG_MEECH> or si that a furnace assembler? :D
13:13:02  <V453000> the mod adds more levels to smelting
13:13:14  <V453000> you mine dirty kind of ore, you process it in these 3 machines, then you smelt it
13:13:21  <V453000> it's quite complex, but interesting and fun
13:13:25  <BiG_MEECH> ooooh
13:13:37  <BiG_MEECH> sorta like that one mod with the centrifuge?
13:13:52  <V453000> that was dytech?
13:14:03  <BiG_MEECH> yarr'
13:14:06  <V453000> regardless, no
13:14:14  <BiG_MEECH> DYTECH_BALLER
13:14:16  <V453000> this is different, here you have to refine it
13:14:17  <V453000> somehow
13:14:30  <V453000> you can actually choose the way how you do it, there are many ways
13:14:31  <BiG_MEECH> I'd use alchemy and magic
13:14:41  <BiG_MEECH> but I'd need a witchdoctor
13:15:03  <V453000> some are more efficient than others, and you unlock better refining machines over time ... which is great because it doesn't just make the process simpler, it actually makes it more complicated over time
13:15:27  <V453000> I just need to update my burner smart inserter mod to be able to filter items from the start
13:15:32  <V453000> it's kind of important for this mod
13:17:06  <BiG_MEECH> you putting everything on one belt again? :D
13:18:00  <BiG_MEECH> okay so you know the logisitc chests where you can use > = or <
13:18:06  <BiG_MEECH> do they have a pipe like that yet?
13:18:10  <BiG_MEECH> that checks the fluid ?
13:18:36  <BiG_MEECH> b/c that would be excellent for the oil refinery
13:18:48  <V453000> well you put shit in a storage tank, and wire that to something
13:19:09  <V453000> usually a small pump, but since 0.13 the power switch is better
13:19:10  <BiG_MEECH> ah excellent
13:19:29  <BiG_MEECH> power switch is .13 only?
13:20:04  <V453000> yes
13:20:12  <V453000> hm so I am making some plans for my openttd train set
13:20:19  <V453000> I might have just reduced sprite count from 50k to 13k
13:20:25  <V453000> with same amount of variety :)
13:20:43  <V453000> of course with the 50k I 'could' make more models, but no
13:21:13  <BiG_MEECH> lol
13:21:14  <BiG_MEECH> dang
13:21:58  <BiG_MEECH> drink this
13:21:59  <BiG_MEECH> http://www.perigo.co/wp-content/uploads/2015/05/Sprite-600x600.png
13:23:50  <V453000> ..
13:24:18  <BiG_MEECH> Best sprite
13:29:35  <BiG_MEECH> Can't handle the sprite Eh?
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14:13:08  <shenghi> [14:50:46] <Mark> feature video is epic  <- where did you find that? :O
14:20:01  <BiG_MEECH> check
14:20:02  <V453000> I bet he means the thing by MangledPork
14:20:02  <BiG_MEECH> @logs
14:20:02  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
14:20:13  <BiG_MEECH> hola V
14:20:21  <V453000> http://www.factorio.com/blog/post/fff-145
14:20:22  <Webster> Title: Factorio (at www.factorio.com)
14:20:23  <V453000> yo
14:21:48  <BiG_MEECH> 6h into my game :D
14:21:54  <V453000> :) 20 here
14:21:56  <BiG_MEECH> might squeese in another 3 tonight
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14:49:03  <Verdiremulo> hey
14:49:23  <Verdiremulo> !calc 2*4*6*8*10
14:49:23  <LadyHawk> Calculation: [2*4*6*8*10] Result: [3840] Hex Value: [F00]
14:49:48  <Verdiremulo> lol, thanx ladyhawk!
14:49:57  <Verdiremulo> !calc 5!
14:49:57  <LadyHawk> Please give me a real calculation..
14:50:21  <Verdiremulo> !calc faculty(5)
14:50:21  <LadyHawk> Please give me a real calculation..
14:50:41  <Verdiremulo> !calc sqrt(-2)
14:50:41  <LadyHawk> Wut / you + think - you * doing! = ERROR
14:51:55  <shenghi> !calc sqrt(2)
14:51:55  <LadyHawk> Please give me a real calculation..
14:53:01  <Verdiremulo> !calc 1+1
14:53:01  <LadyHawk> Calculation: [1+1] Result: [2] Hex Value: [2]
14:54:42  <Verdiremulo> she's good ^^
14:55:03  <Verdiremulo> !calc 2^(2/3)
14:55:03  <LadyHawk> Wut / you + think - you * doing! = ERROR
14:55:29  <Verdiremulo> at least with basic arithmic.
14:55:37  <Verdiremulo> !calc 1/0
14:55:37  <LadyHawk> ERROR: You can't devide by zero you plonker!
14:55:54  <Verdiremulo> !calc 0/(1-1)
14:55:54  <LadyHawk> Wut / you + think - you * doing! = ERROR
14:56:19  <Verdiremulo> !calc 1/(1++2)
14:56:19  <LadyHawk> Wut / you + think - you * doing! = ERROR
14:56:31  <Verdiremulo> !calc 1/(1+2)
14:56:31  <LadyHawk> Wut / you + think - you * doing! = ERROR
14:56:49  <Verdiremulo> integers only?
14:57:03  <Verdiremulo> !calc 1.5+1
14:57:03  <LadyHawk> Calculation: [1.5+1] Result: [2.5] Hex Value: [2.8]
14:57:23  <Verdiremulo> !calc 1,333333333333333+1
14:57:23  <LadyHawk> Wut / you + think - you * doing! = ERROR
14:57:37  <Verdiremulo> !calc 1.33333333333333+1
14:57:37  <LadyHawk> Calculation: [1.33333333333333+1] Result: [2.333333] Hex Value: [2.55554FBDAD75]
15:00:19  <Verdiremulo> !calc 1./2
15:00:19  <LadyHawk> Calculation: [1./2] Result: [0.5] Hex Value: [0.8]
15:00:24  <V453000> O_O
15:00:24  <V453000> wat
15:00:25  <V453000> XD
15:00:53  <Verdiremulo> testing the bot
15:00:57  <Arveen> try a div zero
15:01:01  <Verdiremulo> webster is smarter
15:01:01  <V453000> gg
15:01:10  <Verdiremulo> did that :-p
15:01:22  <Arveen> what happend ?
15:01:27  <Verdiremulo> funny error message:
15:01:29  <V453000> why does the bot appear as LadyHawk ?
15:01:41  <Arveen> div 0 = change name to lady hawk bug :D
15:01:42  <Verdiremulo> there are two bots
15:01:53  <Verdiremulo> @calc sqrt(-2)
15:01:53  <Webster> Verdiremulo: 1.41421356237i
15:01:57  <V453000> well official are three, coopserver and webster
15:02:01  <V453000> fuck you webster
15:02:02  <Verdiremulo> webster's brighter
15:02:16  <V453000> not bright enough to telling him to fuck off
15:02:18  <Verdiremulo> !calc sqrt(2.)
15:02:18  <LadyHawk> Please give me a real calculation..
15:02:29  <V453000> nyway, gtg, bai
15:02:39  <Verdiremulo> bots are too polite for this world
15:02:41  <Verdiremulo> bb
15:04:38  <Jam35> !calc 0^0
15:04:38  <LadyHawk> Please give me a real calculation..
15:05:05  <Verdiremulo> !calc 1/0
15:05:05  <LadyHawk> ERROR: You can't devide by zero you plonker!
15:05:09  <Verdiremulo> ^^
15:05:20  <shenghi> !calc 1/0.00000000000000000000000000000000000000001
15:05:20  <LadyHawk> Calculation: [1/0.00000000000000000000000000000000000000001] Result: [100000000000000000000000000000000000000000] Hex Value: [125DFA371A19E7000000000000000000000]
15:05:44  <Verdiremulo> !calc 2.^0.5
15:05:44  <LadyHawk> Please give me a real calculation..
15:05:47  <Jam35> @calc 0^0
15:05:47  <shenghi> !calc 1/1e-1000
15:05:47  <LadyHawk> Wut / you + think - you * doing! = ERROR
15:05:55  <shenghi> !calc 1/1e-1
15:05:56  <LadyHawk> Wut / you + think - you * doing! = ERROR
15:06:05  <shenghi> Fix your bot.
15:06:05  <Verdiremulo> lol @shengi
15:06:06  <shenghi> =]
15:06:14  <shenghi> That's strike two!
15:06:16  <Arveen> lulz
15:06:29  <Verdiremulo> !calc 1.0/0.1
15:06:29  <LadyHawk> Wut / you + think - you * doing! = ERROR
15:07:04  <Verdiremulo> 1./10
15:07:05  <shenghi> Oh, mIRC script bot. Time to break it!'
15:07:17  <Verdiremulo> !calc 1./10
15:07:17  <LadyHawk> Calculation: [1./10] Result: [0.1] Hex Value: [0.199999999999]
15:07:43  <Verdiremulo> 10**10?
15:08:44  <shenghi> I like how the decimal result is different from the hexadecimal result.
15:13:05  <Verdiremulo> is it?
15:13:09  <Verdiremulo> https://www.wolframalpha.com/input/?i=0.1+to+hex
15:13:10  <Webster> Title: Wolfram|Alpha: Computational Knowledge Engine (at www.wolframalpha.com)
15:13:44  <Verdiremulo> 0,1_dec == 0,1999999..._hex
15:14:17  <Verdiremulo> but looks confusing indeed
15:14:59  <Jam35> @calc 0**0
15:14:59  <Webster> Jam35: 1
15:16:10  <Verdiremulo> !calc 2**.5
15:16:10  <LadyHawk> Calculation: [2**.5] Result: [0] Hex Value: [0]
15:16:17  <Verdiremulo> lol
15:16:22  <Arveen> !calc 10/7
15:16:22  <LadyHawk> Calculation: [10/7] Result: [1.428571] Hex Value: [1.6DB6D43D0396]
15:16:30  <Arveen> !calc 1.428571*7
15:16:30  <LadyHawk> Calculation: [1.428571*7] Result: [9.999997] Hex Value: [9.FFFFCDAB191D]
15:16:33  <Arveen> dun dun dun
15:16:37  <Verdiremulo> !calc 1/2
15:16:37  <LadyHawk> Calculation: [1/2] Result: [0.5] Hex Value: [0.8]
15:17:08  <Verdiremulo> lol, and she fails at !calc 1/(1+2)
15:17:29  <Verdiremulo> brackets not defined maybe
15:17:41  <Verdiremulo> !calc [1+2]
15:17:41  <LadyHawk> Wut / you + think - you * doing! = ERROR
15:17:55  <Verdiremulo> !calc (1+2)
15:17:55  <LadyHawk> Wut / you + think - you * doing! = ERROR
15:18:01  <Verdiremulo> ok
15:18:41  <Verdiremulo> are you a dutchie, Arveen?
15:20:00  <Arveen> nop
15:21:50  <Verdiremulo> ok
15:22:50  <Arveen> why ? :)
15:23:11  <Verdiremulo> just a hunch, but wrong it seems
15:24:15  <Arveen> not too bad tho. amsterdam is like a 4:30hr drive for me
15:24:51  <Arveen> just the border is probably 2 something hrs
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15:33:33  <Jam35> !pw
15:33:33  <coopserver> Jam35: levels
15:33:41  <coopserver> *** Game still paused (connecting clients, number of players)
15:33:45  <coopserver> *** Jam35 has joined
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15:40:05  <coopserver> *** Jam35 has joined company #1
15:40:06  <coopserver> *** Game unpaused (number of players)
16:00:19  *** Verdi has joined #openttdcoop
16:00:35  <Arveen> btw is this game still in the mainline building phase ?
16:00:42  <coopserver> <Jam35> yes
16:01:08  <Arveen> k
16:01:40  <BiG_MEECH> SLAP JAM @ROULETTE
16:01:42  <BiG_MEECH> @roulette
16:01:42  *** BiG_MEECH was kicked by Webster (BANG!)
16:01:43  * Webster reloads and spins the chambers.
16:02:09  <Verdi> bang!
16:02:15  <Verdi> @roulette
16:02:15  <Webster> Verdi: *click*
16:02:17  <Arveen> rekt
16:02:23  <Verdi> webster roulette
16:02:23  <Webster> Verdi: *click*
16:10:24  *** Verdi has quit IRC
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16:26:12  <BiG_MEECH> BOSS JAMMY55
16:26:16  <BiG_MEECH> <3
16:26:34  <coopserver> <Jam35> hio
16:27:06  <BiG_MEECH> hi lover <3
16:27:39  <coopserver> <Jam35> how you doing? still stuff to build here
16:29:42  <shenghi> Ohai.
16:31:09  <coopserver> *** Jam35 has joined spectators
16:31:10  <coopserver> *** Game paused (number of players)
16:31:12  <coopserver> <Jam35> less now
16:31:23  <coopserver> <Jam35> wood drop/paper dun
16:31:38  <shenghi> !pw
16:31:38  <coopserver> shenghi: gender
16:31:44  <coopserver> *** Game still paused (connecting clients, number of players)
16:31:46  <coopserver> *** shenghi has joined
16:31:47  <coopserver> *** Game still paused (number of players)
16:33:31  <coopserver> <Jam35> one main station (drop) and two hubs to go
16:33:39  <coopserver> <Jam35> oh
16:33:42  <coopserver> <Jam35> drop and pick
16:34:04  <coopserver> <Jam35> then of course we have no sidelines yet
16:34:15  <coopserver> <shenghi> Lots to do :p
16:34:20  <coopserver> <shenghi> Some of these hubs melt my brain =[
16:35:05  <coopserver> <Jam35> mostly they are hard to expand
16:35:21  <coopserver> <Jam35> I can see not much getting added
16:35:26  <coopserver> <Jam35> as is the norm lately
16:35:45  <coopserver> <Jam35> but they are fun with 0.5 CL
16:36:04  <coopserver> <Jam35> seems rude not to build compactly
16:36:33  <coopserver> <shenghi> I'd add.
16:36:40  <coopserver> <shenghi> Or rather, I'd try and fail :p
16:36:50  <coopserver> <shenghi> Or add "together" and end up letting you do most of it :D
16:37:25  <coopserver> <Jam35> all of it is really: make merger bigger
16:37:42  <coopserver> <shenghi> Which means "cross more lines"
16:37:44  *** verdi has joined #openttdcoop
16:37:45  <coopserver> <shenghi> Melt more brains
16:37:47  <coopserver> <Jam35> that is the hard part
16:37:49  <coopserver> <Jam35> yes
16:38:05  <coopserver> <Jam35> finding space for extra lines is usually easy
16:38:22  <coopserver> <shenghi> I'm happy I can finally build LLRR hubs in under 2 hours :p
16:38:59  <coopserver> <Jam35> it takes a while to follow the lines and directions I know
16:39:13  <coopserver> <Jam35> like, to have it clear in the mind
16:39:31  <coopserver> <Jam35> I still confuse myself now
16:40:16  <coopserver> <shenghi> Oh well, practice makes perfect. =]
16:40:41  <coopserver> <shenghi> And adding is the fun part. The initial hubs/stations is just copy/paste from junctionary.
16:41:57  <verdi> or make your own creations!
16:43:43  <coopserver> <Jam35> copy paste nothing
16:43:46  <coopserver> <Jam35> :)
16:43:59  <coopserver> <Jam35> use for inspiration
16:44:07  <coopserver> <shenghi> Well
16:44:25  <coopserver> <shenghi> BBH01 has the sweet spot copied from an ABR and the merges from the wiki.
16:44:36  <coopserver> <shenghi> My other hubs have been improvised.
16:46:28  <verdi> copy paste is agood learning step
16:46:29  <coopserver> <Jam35> the sweet spot is just all of the crossing done in one place
16:46:48  <coopserver> <Jam35> it deosn't have to look the same every time
16:46:54  <verdi> but in the end you wiµll adap/try ot things yourself
16:49:41  *** verdi is now known as Verdiremulo
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17:14:26  <coopserver> *** shenghi has left the game (Leaving)
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17:23:39  <coopserver> *** Game unpaused (number of players)
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17:37:32  <BiG_MEECH> other BOSS V
17:37:40  <BiG_MEECH> green guy
17:37:45  <BiG_MEECH> MR VERDI
17:47:14  *** Verdiremulo has quit IRC
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18:00:10  *** ChanServ sets mode: +o Maraxus
18:02:03  *** Verdiremulo has joined #openttdcoop
18:02:43  <Verdiremulo> !players
18:02:43  <coopserver> Verdiremulo: There are currently 0 players and 1 spectators, making a total of 1 clients connected
18:02:58  <Verdiremulo> webster roulette
18:02:58  <Webster> Verdiremulo: *click*
18:14:59  <Maraxus> !pw
18:14:59  <coopserver> Maraxus: strlen
18:15:08  <coopserver> *** Game still paused (connecting clients, number of players)
18:15:12  <coopserver> *** Maraxus has joined
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18:19:11  *** Verdiremulo has quit IRC
18:19:50  <coopserver> <Maraxus> got a secJam35?
18:22:13  *** Progman has joined #openttdcoop
18:25:22  <coopserver> *** Maraxus has joined company #1
18:25:23  <coopserver> *** Game unpaused (number of players)
18:27:00  <BiG_MEECH> BOSW
18:27:02  <BiG_MEECH> -W
18:27:04  <BiG_MEECH> +S
18:29:52  <coopserver> *** Maraxus has left the game (Leaving)
18:29:52  *** Verdiremulo has joined #openttdcoop
18:29:53  <coopserver> *** Game paused (number of players)
18:29:57  <Verdiremulo> on/off all the way
18:29:59  <Verdiremulo> !pw
18:29:59  <coopserver> Verdiremulo: impact
18:30:26  *** Maraxus has quit IRC
18:30:28  <BiG_MEECH> yoyo
18:30:30  <coopserver> *** Game still paused (connecting clients, number of players)
18:30:30  <BiG_MEECH> BiG_GREEN
18:30:33  <coopserver> *** Verdiremulo has joined
18:30:34  <coopserver> *** Game still paused (number of players)
18:30:35  <coopserver> *** Game unpaused (number of players)
18:30:45  <coopserver> <Verdiremulo> heya
18:31:07  <coopserver> <Verdiremulo> oil goods drop to go?
18:31:16  <coopserver> <Verdiremulo> care to co-generate that one, Jam35?
18:31:26  <coopserver> <Verdiremulo> else i'll build a SLH instead
18:31:36  <coopserver> <Verdiremulo> ah oil drop too
18:31:46  <coopserver> <Verdiremulo> two to go
18:34:44  <coopserver> <Verdiremulo> oil goods drop it is
18:41:57  <Jam35> was afk
18:42:05  <coopserver> <Verdiremulo> np
18:42:07  <Jam35> people asking stuff
18:42:12  <coopserver> <Verdiremulo> messing around at MSH10
18:43:06  <coopserver> *** Jam35 has joined company #1
18:43:20  <coopserver> <Jam35> I wonder what Maraxus wanted?
18:43:25  <coopserver> <Verdiremulo> ?
18:45:13  <coopserver> <Jam35> I left a comment at Gold Drop
18:45:45  <coopserver> <Verdiremulo> good point
18:45:54  <coopserver> <Verdiremulo> maybe add a choice to either side?
18:46:13  <coopserver> <Jam35> yeah that'll be enough I expect
18:46:27  <coopserver> <Verdiremulo> not pretty
18:46:30  <coopserver> <Verdiremulo> but quick hack
18:47:00  <coopserver> <Jam35> priority doesn't make sense much there
18:49:04  <coopserver> <Verdiremulo> thx for hte advice
18:49:05  <coopserver> <Verdiremulo> good point indeed
18:49:35  <coopserver> <Jam35> what's the loop for?
18:50:17  <coopserver> <Jam35> and the prio is broken btw :)
18:50:37  <coopserver> <Jam35> A sees status of red purr
18:50:38  <coopserver> <Verdiremulo> ah lol
18:50:47  <coopserver> <Verdiremulo> forgot a light
18:51:01  <coopserver> <Verdiremulo> hmm
18:51:05  <coopserver> <Verdiremulo> or just remove the prio
18:51:09  <coopserver> <Verdiremulo> as it doesnt make sense indeed
18:51:11  <coopserver> <Jam35> I would
18:51:16  <coopserver> <Jam35> they are equal
18:51:26  <coopserver> <Jam35> both splitting to two
18:51:38  <coopserver> <Verdiremulo> problem is, there is a long bridge at one side
18:51:45  <coopserver> <Verdiremulo> maybe change the other side to tunnel?
18:51:46  <coopserver> <Jam35> make it smaller
18:51:50  <coopserver> <Verdiremulo> so it's also a 4gap?
18:52:25  <coopserver> <Verdiremulo> ah lol
18:52:28  <coopserver> <Verdiremulo> offc :-D
18:52:33  <coopserver> <Jam35> or something
18:52:34  <coopserver> <Verdiremulo> didn't think of that :-))
18:52:39  <coopserver> <Verdiremulo> superb
18:53:01  <coopserver> <Jam35> aaand... :)
18:53:28  <coopserver> <Jam35> bay
18:53:29  <coopserver> <Verdiremulo> but now, they HAVE to alternate
18:53:37  <coopserver> <Jam35> not really
18:53:38  <coopserver> <Verdiremulo> before one station could get full capacity of one line
18:53:50  <coopserver> <Verdiremulo> its a gap of 2 i mean
18:53:56  <coopserver> <Jam35> it is unlikely both lines will be full
18:54:07  <coopserver> <Verdiremulo> true, then one station will suffice
18:54:22  <coopserver> <Verdiremulo> i prefer the N one ;-)
18:54:29  <coopserver> <Jam35> there will be gaps between trains, they will decide their favourite
18:54:30  <coopserver> <Verdiremulo> so let's fill that one first
18:54:44  <coopserver> <Jam35> up to you
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18:57:47  <coopserver> <Jam35> one 'favourite' per side
18:57:57  <coopserver> <Jam35> evens it out some
18:58:11  <coopserver> <Verdiremulo> true
18:58:16  <coopserver> <Verdiremulo> but i want to stress the top one
18:58:18  <coopserver> <Jam35> you had that there already but this is quicker
18:58:23  <coopserver> <Verdiremulo> to see if it  can handle one line of traffic
18:58:25  <coopserver> <Jam35> shorter bays
18:58:49  <coopserver> <Jam35> if lines are full I reckon 8 platforms per line with theses
18:58:55  <coopserver> <Jam35> they are slow loading
18:59:03  <coopserver> <Verdiremulo> and unloading too?
18:59:05  <coopserver> <Jam35> 7 stages of loading
18:59:08  <coopserver> <Jam35> same
18:59:19  <coopserver> <Jam35> 7 stages +1 = 8
18:59:31  <coopserver> <Jam35> in theory is enough
18:59:52  <coopserver> <Jam35> but the configuration will play a part too
18:59:57  <coopserver> <Verdiremulo> bah, 2 gap after bridge :(
19:00:01  <coopserver> <Verdiremulo> so far for my fancyness
19:00:14  <coopserver> <Jam35> train will not always be at correct (empty) platform here
19:06:54  <V453000> yo humenz
19:08:04  <coopserver> <Jam35> hi
19:08:13  <Verdiremulo> !gap 2
19:08:15  <Verdiremulo> @gap 2
19:08:15  <Webster> Verdiremulo: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
19:08:17  <Verdiremulo> hey V
19:08:23  <Verdiremulo> 9... pff just too long
19:08:28  <coopserver> <Jam35> Mr.Gastropod?
19:08:31  <Verdiremulo> then i'll go for 12 :p
19:09:49  <V453000> Gastroanus
19:10:20  <Jam35> Slugbottom
19:17:31  <coopserver> <Verdiremulo> lola
19:17:34  <coopserver> <Verdiremulo> lolz
19:17:46  <coopserver> <Verdiremulo> merge before split, sh*t
19:17:48  <coopserver> <Jam35> MB4S
19:17:52  <coopserver> <Jam35> :D
19:18:00  <coopserver> <Verdiremulo> ah wel
19:18:04  <coopserver> <Verdiremulo> easily rectified
19:19:56  <coopserver> <Jam35> why not this?
19:20:16  <coopserver> <Verdiremulo> i want to join the incoming lines there
19:20:19  <coopserver> <Verdiremulo> with 4 tunnels
19:22:08  <coopserver> <Verdiremulo> hmm
19:22:32  <coopserver> <Jam35> over complicated a little
19:22:39  <coopserver> <Verdiremulo> prolly
19:22:52  <coopserver> <Jam35> you already had/have the crossing
19:23:13  <coopserver> <Verdiremulo> yes, but it was merge bf split
19:23:21  <coopserver> <Jam35> no
19:23:27  <coopserver> <Jam35> not that
19:23:48  <coopserver> <Verdiremulo> how to cross this area then? (!this?)
19:24:12  <coopserver> <Verdiremulo> aah
19:24:17  <coopserver> <Verdiremulo> ok, right
19:24:20  <coopserver> <Verdiremulo> just move the ML
19:24:26  <coopserver> <Verdiremulo> and go around, instead of over :DD
19:24:31  <coopserver> <Verdiremulo> crap, missed that :-)
19:24:40  <coopserver> <Jam35> :) your choice
19:24:41  <coopserver> <Verdiremulo> a wasted TF :-)
19:24:46  <coopserver> <Verdiremulo> much better
19:27:21  <coopserver> <Verdiremulo> lolz
19:27:27  <coopserver> <Verdiremulo> that's there already
19:27:32  <coopserver> <Jam35> oh :)
19:27:39  <coopserver> <Verdiremulo> i normally do merge first, then split :p
19:27:44  <coopserver> <Verdiremulo> thus splitting agin now :-)
19:28:01  <coopserver> <Jam35> I'll stop interfering :P
19:28:11  <coopserver> <Verdiremulo> no please continue
19:28:16  <coopserver> <Verdiremulo> it is great advice/help!
19:28:29  <coopserver> <Verdiremulo> though the hub is moved like 30 spaces now, from where it should be :P
19:28:52  <coopserver> <Jam35> it's a rough guide honestly
19:30:02  <coopserver> <Verdiremulo> signal cleanup to be done?
19:30:12  <coopserver> <Verdiremulo> or did you already do so?
19:30:15  <coopserver> <Jam35> one merger to do
19:30:21  <coopserver> <Jam35> no not really
19:30:22  <coopserver> <Verdiremulo> yess
19:30:48  <coopserver> <Jam35> i added a few odd ones is all
19:32:42  <coopserver> <Jam35> again you don't need the double bridge
19:32:54  <coopserver> <Verdiremulo> in theory, no
19:32:58  <coopserver> <Jam35> all you are doing is having two waiting bays that side
19:32:59  <coopserver> <Verdiremulo> but if one line is full, the other empty
19:33:09  <coopserver> <Verdiremulo> it won't be able to go all to the other side, right?
19:33:28  <coopserver> <Verdiremulo> true, shouldn't happen
19:33:31  <coopserver> <Jam35> the presignals do that
19:33:53  <coopserver> <Jam35> whichever side empties first gets  primed
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19:35:18  <coopserver> <Jam35> If you want to build that then do so, it can be a bit simpler
19:35:39  <coopserver> <Verdiremulo> got space for it here
19:35:48  <coopserver> <Verdiremulo> so better safe than sorry
19:35:50  <coopserver> <Jam35> unless you have two waiting bays the other side
19:35:57  <coopserver> <Verdiremulo> if i don't i skip the double bridge
19:36:05  <coopserver> <Jam35> it cannot balance evenly I would think
19:36:53  <coopserver> <Jam35> it might increase throughput
19:37:17  <coopserver> <Jam35> but I feel like overall the ratio will be 2:1 over time, splitting wise
19:37:56  <coopserver> <Jam35> if you see what I mean?
19:38:02  <coopserver> <Verdiremulo> yes
19:38:12  <coopserver> <Verdiremulo> either make it a bit faster at one line, but bit worse crossing
19:38:23  <coopserver> <Verdiremulo> or make it 100% crossing, but worse at intermediate traffic
19:39:04  *** happpy has quit IRC
19:39:12  <Verdiremulo> station time!
19:39:12  *** happpy_ is now known as happpy
19:39:34  <coopserver> <Verdiremulo> another joined one?
19:39:46  <coopserver> <Verdiremulo> or am i boring/annoying you ? :-)
19:39:53  <coopserver> <Verdiremulo> oil drop next?
19:39:59  <coopserver> <Jam35> :) no
19:40:15  <coopserver> <Jam35> ...to the first question
19:40:16  <coopserver> <Verdiremulo> preference on station type?
19:40:25  <coopserver> <Verdiremulo> ah ok
19:40:27  <coopserver> <Jam35> there: terminus
19:40:29  <coopserver> <Verdiremulo> and to the second? :P
19:40:50  <coopserver> <Jam35> I can watch over
19:40:55  <coopserver> <Verdiremulo> terminus stations... my bane
19:40:59  <coopserver> <Verdiremulo> but i'll give it a shot
19:41:06  <coopserver> <Jam35> that town is annoying me
19:41:53  <coopserver> <Verdiremulo> thx
19:41:59  <coopserver> <Verdiremulo> appealing :)-)
19:42:07  <coopserver> <Verdiremulo> 15 days of waiting
19:42:10  <coopserver> <Verdiremulo> but plenty of space now,
19:44:39  <coopserver> <Verdiremulo> oh, it refreshes 2x per year?
19:44:42  <coopserver> <Verdiremulo> per month*
19:44:45  <coopserver> <Verdiremulo> thought only once
19:46:05  <coopserver> <Verdiremulo> lolz
19:46:07  <coopserver> <Verdiremulo> no bribing!
19:48:48  <coopserver> <Verdiremulo> just fiddling around
19:54:53  <happpy> how things going
19:56:28  <BiG_MEECH> bribe those fuckers
20:00:05  <BiG_MEECH> then call them fuckers
20:00:20  <coopserver> <Verdiremulo> oil drop being built
20:00:26  <coopserver> <Verdiremulo> one MSH remaining
20:00:31  <coopserver> <Verdiremulo> and SLH's offc
20:00:32  <BiG_MEECH> nice
20:01:27  <BiG_MEECH> then smack a hoe
20:01:39  <BiG_MEECH> smack 2 hoes
20:01:43  <BiG_MEECH> like you're their pimp
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20:19:34  <coopserver> <Verdiremulo> it needs double size, right?
20:19:45  <coopserver> <Jam35> 2 lines I thought
20:19:48  <coopserver> <Verdiremulo> extend onto the mountain then?
20:19:50  <coopserver> <Verdiremulo> yes.
20:19:55  <coopserver> <Verdiremulo> or make different type of station?
20:20:24  <coopserver> <Jam35> idk :)
20:20:29  <coopserver> <Jam35> up to you
20:20:43  <coopserver> <Verdiremulo> on the mountain it is!
20:20:55  <coopserver> <Jam35> don't run out of space
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20:31:28  <coopserver> <Jam35> drop station overflow?
20:31:34  <coopserver> <Verdiremulo> yes
20:31:38  <coopserver> <Verdiremulo> if it's too small
20:31:39  <coopserver> <Verdiremulo>  :p
20:31:46  <coopserver> <Jam35> make enough platforms
20:31:49  <coopserver> <Verdiremulo> but indeed overkill
20:31:55  <coopserver> <Verdiremulo> on the hill might be challengeing
20:32:07  <coopserver> <Verdiremulo> and i wanted to test my overflow skills
20:32:11  <coopserver> <Verdiremulo> as they are rusty
20:32:51  <coopserver> <Jam35> the double depot /pbs/presignal combo won't work
20:33:06  <coopserver> <Jam35> it won't hold trains in the depot
20:33:19  <coopserver> <Verdiremulo> needs to be an exit?
20:33:37  <coopserver> <Jam35> no the pbs breaks the presignals completely
20:34:01  <coopserver> <Jam35> normal block at entry and lose the 2nd depot
20:34:28  <coopserver> <Jam35> but still, drop station overflow? :)
20:34:45  <coopserver> <Verdiremulo> one depot will be enough?
20:34:48  <coopserver> <Jam35> loop around to other set
20:34:55  <coopserver> <Jam35> it has to be
20:34:59  <coopserver> <Verdiremulo> ok, 2 reversers, 2 depots?
20:35:09  <coopserver> <Jam35> not great either
20:35:27  <coopserver> <Verdiremulo> no overflow then :P
20:35:29  <coopserver> <Jam35> you cant use the presignals AND double depot
20:35:42  <coopserver> <Verdiremulo> a lot more space for exit balancing :d
20:35:53  <coopserver> <Verdiremulo> and entry
20:36:05  <coopserver> <Jam35> use the space for more platforms maybe
20:36:08  <coopserver> <Verdiremulo> yes
20:36:10  <coopserver> <Verdiremulo> will do
20:39:19  <coopserver> <Verdiremulo> pff
20:39:25  <coopserver> <Verdiremulo> i hate terminus :P
20:39:33  <coopserver> <Verdiremulo> now i know why again
20:48:31  <coopserver> <Jam35> can we get the other line in?
20:48:39  <coopserver> <Verdiremulo> you can if yo uwant
20:48:46  <coopserver> <Verdiremulo> i'm still messing with the exit ...
20:48:48  <coopserver> <Verdiremulo> sure
20:56:15  <coopserver> <Verdiremulo> will finish it later
20:56:18  <coopserver> <Verdiremulo> got to go now :s
20:56:23  <coopserver> <Verdiremulo> or you can do it over if you'd like
20:56:27  <coopserver> <Verdiremulo> its a mess
20:56:28  <coopserver> <Verdiremulo> laterz
20:56:31  <coopserver> *** Verdiremulo has joined spectators
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20:56:38  <coopserver> <Jam35> ok cya
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21:02:39  <happpy> how things  jam
21:03:03  <coopserver> <Jam35> ok, how are you?
21:03:25  <happpy> good
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