Config
Log for #openttdcoop on 9th July 2016:
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00:02:01  <Hazzard> !pw
00:02:01  <coopserver> Hazzard: cheeks
00:02:06  <coopserver> *** Game still paused (connecting clients, number of players)
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00:02:16  <coopserver> *** Game paused (number of players)
00:02:22  <happpymoblic> yo
00:02:31  <coopserver> <Hazzard> hey
00:03:02  <coopserver> *** Hazzard has joined company #1
00:03:03  <coopserver> *** Game unpaused (number of players)
00:29:21  *** happpy has left #openttdcoop
00:59:05  <coopserver> *** Hazzard has left the game (Leaving)
00:59:06  <coopserver> *** Game paused (number of players)
01:03:39  <Hazzard> !pw
01:03:39  <coopserver> Hazzard: danger
01:03:42  <coopserver> *** Game still paused (connecting clients, number of players)
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06:02:57  <shenghi> !pw
06:02:57  <coopserver> shenghi: oilrig
06:03:02  <coopserver> *** Game still paused (connecting clients, number of players)
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06:03:11  <Arveen> yoyo good morning slackerinos
06:03:30  <coopserver> <shenghi> Lol
06:03:35  <coopserver> <shenghi> Good morning. =]
06:04:06  <Arveen> !pw
06:04:06  <coopserver> Arveen: hyphen
06:04:09  <coopserver> *** Game still paused (connecting clients, number of players)
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06:04:35  <coopserver> <shenghi> Oh noes, both diamond mines died =[
06:04:45  <Arveen> rebuild ?
06:04:55  <coopserver> <shenghi> Well, there are no stations, either :p
06:05:01  <coopserver> *** shenghi has joined company #1
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06:05:04  <Arveen> rebuild both then :D
06:05:17  <coopserver> *** Arveen has joined company #1
06:05:45  <Arveen> damn almost 900 trains again
06:06:05  <coopserver> <shenghi> Can we even do that without rcon? Putting primaries back exactly where they were?
06:06:26  <Arveen> i dunno if its enabled atm
06:07:19  <Hazzard> 900 trains already
06:07:26  <Hazzard> tl 2 bs
06:07:29  <Hazzard> we need tl 7+
06:07:52  <Arveen> i really liked the last game with tl9 slugs
06:08:45  <Hazzard> tl 36 op
06:08:46  <Hazzard> https://www.youtube.com/watch?v=qN_Cy8M9quY
06:15:52  <coopserver> <shenghi> Primary pickup with 80 trains, and it's probably not enough :D
06:16:22  <Arveen> i wonder how long LL_RR will be able to handle this
06:16:32  <coopserver> <shenghi> Not very long =]
06:44:07  <Hazzard> !pw
06:44:07  <coopserver> Hazzard: fooled
06:44:11  <coopserver> *** Game paused (connecting clients)
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06:44:38  <coopserver> <shenghi> Hi
06:44:55  <coopserver> <Hazzard> yo
06:45:23  <coopserver> <Hazzard> lol
06:45:28  <coopserver> <Hazzard> did I never connect slh 09
06:45:29  <coopserver> <Hazzard> whoops
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06:48:24  <coopserver> <Arveen> whos doing mew valley west atm ?
06:48:30  <coopserver> <shenghi> Moi
06:49:00  <coopserver> <Arveen> will there be enough space to make 2 tracks go by this ? i wanna hook up the oil behind it
06:49:19  <coopserver> <shenghi> It's not going to get bigger than this
06:49:24  <coopserver> <Arveen> aight
06:49:25  <coopserver> <Hazzard> there is always enough space
06:49:28  <coopserver> <Hazzard> :D
06:50:15  <coopserver> <shenghi> Now if only I understood what I'm making... :p
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07:07:05  <coopserver> <shenghi> That oil overflow is not quite right.
07:07:10  <coopserver> <Arveen> i noticed
07:07:14  <coopserver> <shenghi> =]
07:07:17  <Maraxus> !pw
07:07:17  <coopserver> Maraxus: airtid
07:07:27  <coopserver> *** Game paused (connecting clients)
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07:08:19  <coopserver> <Arveen> trying to figure out what the issue is
07:08:40  <coopserver> <Hazzard> there
07:08:56  <coopserver> <Hazzard> this signal was accidentally an entry signal
07:09:02  <coopserver> <Arveen> ah
07:09:08  <coopserver> <Arveen> thanks :)
07:09:22  <coopserver> <Hazzard> Np
07:12:09  <coopserver> <Arveen> ermergerd
07:12:14  <coopserver> <Arveen> train limit reached
07:12:30  <coopserver> <Hazzard> What's the normal procedure nowadays?
07:12:33  <coopserver> <Hazzard> do we raise it?
07:12:46  <coopserver> <shenghi> From what I've seen, yes.
07:13:06  <Arveen> yeah if the hubs situation is cool we raise it
07:13:19  <coopserver> <Maraxus> check for jams first, solve if any, raise trainlimit
07:13:20  <coopserver> <shenghi> Also 1k trains isn't nearly enough  for TL2 =]
07:13:43  <Hazzard> lets see if I know how to do this
07:13:50  <Hazzard> !rcon list_patches
07:13:54  <coopserver> All settings with their current value:
07:13:55  <coopserver> difficulty.max_no_competitors = 0
07:13:56  <coopserver> difficulty.number_towns = 2
07:13:57  <coopserver> difficulty.industry_density = 5
07:13:58  <coopserver> difficulty.max_loan = 500000
07:13:59  <Hazzard> oh boy
07:14:00  <coopserver> Hazzard: You have 341 more messages. Type !less to view them
07:14:05  <shenghi> Haha
07:14:48  <Hazzard> !rcon max_trains
07:14:49  <coopserver> ERROR: command not found
07:15:23  <Hazzard> !rcon patch max_trains
07:15:24  <coopserver> Current value for 'max_trains' is: '1000' (min: 0, max: 5000)
07:15:30  <Hazzard> !rcon patch max_trains 1200
07:15:51  <Hazzard> yay
07:15:59  <Hazzard> I don't remember "patch" being in it before
07:16:45  <coopserver> <shenghi> I keep getting livestock trains at Mew Valley West.
07:16:52  <coopserver> <shenghi> And now they're stuck because there's a queue.
07:17:45  <coopserver> <Hazzard> What train number?
07:17:55  <Arveen> maybe they just this as turn-around ?
07:17:59  <coopserver> <shenghi> I've seen 717 and 715
07:18:15  <coopserver> <shenghi> Well, they try//
07:18:17  <coopserver> <shenghi> ..*
07:18:49  <coopserver> <shenghi> Their station has all kinds of spaghetti that melts my brain.
07:19:08  <coopserver> <Arveen> double coal station to the west is producing like a mad man
07:19:18  <coopserver> <Hazzard> oh shoot we are doing train groups
07:19:23  <coopserver> <Hazzard> I'm sure I screwed up my trains
07:19:26  <coopserver> <shenghi> Lol
07:19:34  <coopserver> <shenghi> I upped the trains there from 40 to 90 already
07:19:44  <coopserver> <shenghi> And now it's still not enough
07:20:02  <coopserver> <Maraxus> no more coal trains please
07:20:11  <coopserver> <Arveen> and they are both at only ~500ish
07:20:34  <coopserver> <shenghi> They were at 400ish earlier
07:20:45  <coopserver> <shenghi> Well, 20 more trains added.
07:21:19  <coopserver> <shenghi> If this keeps going, 1 track/7 platforms is not going to be enough.
07:21:25  <coopserver> <Hazzard> This is why we need TL POSITIVE_INFINITY
07:21:34  <coopserver> <shenghi> Haha.
07:21:49  <coopserver> <shenghi> Nah, DOUBLE_MAX will suffice.
07:21:53  <coopserver> <Arveen> we just need high capacity wagons
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07:24:06  <coopserver> <Arveen> one side of the disco drop is pretty crowded
07:24:25  <coopserver> <Arveen> while the other is empty
07:26:43  <coopserver> <Hazzard> Not sure what's up with the Port Bowwowburg Valley trains
07:27:06  <shenghi> Coal drop is because of the MSH.
07:27:24  <coopserver> <shenghi> All trains coming from the east are sharing the same one track.
07:27:31  <coopserver> <shenghi> And all trains coming from the west, share the other
07:27:44  <coopserver> <shenghi> And considering we have tthe 1K+ production on the east...
07:28:02  <coopserver> <Arveen> yeah need some balancing there
07:28:58  <coopserver> <shenghi> Can't fix it like this
07:29:07  <Jam35> !rcon set max_trains
07:29:08  <coopserver> Current value for 'max_trains' is: '1200' (min: 0, max: 5000)
07:29:15  <coopserver> <shenghi> It will get blocks because all trains no longer travel the same distance
07:29:28  <Jam35> that worked huh? :) !rcon patch I mean?
07:29:43  <Hazzard> Yeah, what's it supposed to be?
07:29:47  <Jam35> rcon set normally :)
07:29:50  <Hazzard> l33t hax patching gam
07:30:49  <Hazzard> I just looked up https://wiki.openttd.org/Console_Commands
07:30:51  <Hazzard> doesn't have `set`
07:31:36  <Jam35> rcon set 'setting name in .cfg'
07:31:46  <Jam35> like this...
07:31:54  <Jam35> !rcon set max_ships 1
07:31:59  <Jam35> !rcon set max_ships
07:32:00  <coopserver> Current value for 'max_ships' is: '1' (min: 0, max: 5000)
07:32:31  <Jam35> you replaced set with patch and it worked
07:32:42  <coopserver> <Hazzard> Yup idk
07:35:06  <Jam35> !pw
07:35:06  <coopserver> Jam35: action
07:35:10  <coopserver> *** Game paused (connecting clients)
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07:35:42  <coopserver> <shenghi> The exit
07:35:42  <Maraxus> what was the problem with Port Bowwowburg Valley trains?
07:35:49  <coopserver> <shenghi> MSH08 needs fixing
07:36:07  <coopserver> <Hazzard> a few of them are turning around at SLH03
07:36:20  <coopserver> <Hazzard> (sign "rip")
07:36:31  <Jam35> https://wiki.openttd.org/Console
07:36:34  <Jam35> is there
07:37:15  <Hazzard> !rcon list_aliases
07:37:16  <coopserver> autocleancompanies => setting autoclean_companies %+
07:37:17  <coopserver> autocleanprotected => setting autoclean_protected %+
07:37:18  <coopserver> autocleanunprotected => setting autoclean_unprotected %+
07:37:20  <coopserver> cleancompany => reset_company %A
07:37:20  <coopserver> companypassword => company_pw %+
07:37:21  <coopserver> Hazzard: You have 32 more messages. Type !less to view them
07:37:29  <coopserver> <Arveen> hmmmm
07:37:44  <Hazzard> !less
07:37:44  <coopserver> dbgecho => echo %A; echo %B
07:37:45  <coopserver> dbgecho2 => echo %!
07:37:46  <coopserver> del => rm %+
07:37:47  <coopserver> developer => setting developer %+
07:37:48  <coopserver> dir => ls
07:37:49  <coopserver> Hazzard: You have 27 more messages. Type !less to view them
07:38:01  <Hazzard> p/s is too far down the alphabet
07:38:20  <Hazzard> !rcon list_cmds patch
07:38:30  <coopserver> <Jam35> :D not it's a different page
07:38:32  <coopserver> <Maraxus> problem solved
07:38:51  <coopserver> <Hazzard> What was the issue?
07:39:17  <coopserver> <Arveen> oops
07:39:18  <coopserver> <Maraxus> a signal atSLH 07
07:39:20  <coopserver> <Hazzard> :D
07:39:25  <coopserver> <Hazzard> BOOM
07:39:26  <coopserver> <Arveen> so i mad it worse :D
07:39:43  <coopserver> <shenghi> It needs to not be 2->1->2 =]
07:39:56  <coopserver> <Arveen> and thats why i use build in pause in SP :P
07:40:38  <coopserver> <shenghi> Well, I replaced the trains for ya :p
07:41:26  <coopserver> <shenghi> But really, the solution is not better signalliing, the solution a proper merge =]
07:42:12  <coopserver> <Hazzard> yes
07:42:48  <coopserver> <Arveen> so like a 4->2 exit ?
07:43:08  <coopserver> <shenghi> Yes.
07:43:19  <coopserver> <Jam35> you don't need all of that
07:43:30  <coopserver> <Jam35> do it right there at the existing
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07:43:42  <coopserver> <shenghi> No all to all, but we do need an inner choice
07:47:26  <coopserver> <shenghi> Hmm
07:47:37  <coopserver> <Jam35> did someone say 3rd out?
07:47:47  <coopserver> <shenghi> No, I was trying to double the bridge.
07:47:51  <coopserver> <shenghi> That may be enough
07:48:41  <coopserver> <Jam35> it would just be extra storage
07:49:05  <coopserver> <Jam35> one train
07:49:37  <coopserver> <shenghi> When I was first looking, it looked like the signal gap was the problem, but you're right, it's just really busy :p
07:50:02  <coopserver> <Arveen> 252 trains droping coal there
07:50:08  <coopserver> <Arveen> well 250 now
07:50:12  <coopserver> <Arveen> 262
07:50:37  <coopserver> <shenghi> The double mines are up to 560+620 :p
07:50:42  <coopserver> *** Jam35 has joined spectators
07:50:52  <coopserver> <Arveen> didnt someone say stop building trains earlier ? :P
07:51:14  <coopserver> <Hazzard> yup
07:51:28  <coopserver> <shenghi> Yeah, the train limit did.
07:52:35  <Arveen> 09:20 <coopserver><Maraxus> no more coal trains please
07:52:59  <coopserver> <shenghi> Oh, I missed that.
07:57:14  <Hazzard> @gap 2
07:57:14  <Webster> Hazzard: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
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08:29:44  <Hazzard> cya
08:29:48  <coopserver> <Arveen> bb
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08:31:22  <Arveen> when looking at the waiting cargo overview there could be +200 or even more trains right now
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12:50:56  <Jam35> !rcon set max_trains 1300
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13:54:17  <Arveen> !pw
13:54:17  <coopserver> Arveen: debris
13:54:20  <coopserver> *** Game still paused (connecting clients, number of players)
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16:17:38  <shenghi> !pw
16:17:38  <coopserver> shenghi: cruise
16:17:42  <coopserver> *** Game still paused (connecting clients, number of players)
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16:52:07  <Hazzard> !info
16:52:07  <coopserver> Hazzard: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27595, date: May 19 2262, clients connected: 2, map size: 512x512, address: ps.openttdcoop.org:3983
16:52:13  <Hazzard> !trains
16:52:35  <Hazzard> hmm that wasn't ever a command
16:52:38  <Hazzard> hello
16:53:50  <hylje> choo choo
17:02:14  <shenghi> I do believe there is a command to see the number of trains.
17:02:32  <Jam35> !vehicles
17:02:32  <coopserver> Jam35: Total vehicles per type: Rail: 1244, Road: 7, Water: 1, Air: 0
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17:12:39  <Hazzard> yes
17:12:44  <Hazzard> !dl lin64
17:12:44  <coopserver> Hazzard: http://binaries.openttd.org/nightlies/trunk/r27595/openttd-trunk-r27595-linux-generic-amd64.tar.xz
17:15:59  <Hazzard> !ip
17:15:59  <coopserver> Hazzard: ps.openttdcoop.org:3983
17:19:17  <Hazzard> !pw
17:19:17  <coopserver> Hazzard: entire
17:19:25  <coopserver> *** Game still paused (connecting clients, number of players)
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17:27:08  <Maraxus> !pw
17:27:08  <coopserver> Maraxus: sooner
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22:31:15  <happpy> !players
22:31:15  <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected
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