Config
Log for #openttdcoop on 11th August 2016:
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00:31:55  *** LadyHawk- has joined #openttdcoop
00:34:03  <BiG_MAACH> yoyo
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01:17:24  <bubbleheads> @roulette
01:17:24  <Webster> bubbleheads: *click*
01:17:30  <bubbleheads> yo
01:18:10  <bubbleheads> @roulette spin
01:18:10  <Webster> *SPIN* Are you feeling lucky?
01:18:21  <bubbleheads> i guess im only one one
01:18:24  <bubbleheads> lel
01:19:31  <coopserver> <bubbleheads> more roulette
01:19:40  <bubbleheads> @roulette
01:19:40  <Webster> bubbleheads: *click*
01:19:53  <bubbleheads> :)))))
01:20:55  <bubbleheads> @roulette
01:20:55  <Webster> bubbleheads: *click*
01:21:02  <bubbleheads> boss mode
01:21:10  <bubbleheads> spin for the again
01:21:14  <bubbleheads> @roulette spin
01:21:14  <Webster> *SPIN* Are you feeling lucky?
01:21:23  <bubbleheads> @roulette
01:21:23  <Webster> bubbleheads: *click*
01:21:54  <bubbleheads> @roulette
01:21:54  <Webster> bubbleheads: *click*
01:22:06  <bubbleheads> click click click
01:23:17  <bubbleheads> @roulette
01:23:17  <Webster> bubbleheads: *click*
01:23:31  <bubbleheads> @roulette spin
01:23:31  <Webster> *SPIN* Are you feeling lucky?
01:23:39  <bubbleheads> @roulette
01:23:39  <Webster> bubbleheads: *click*
01:23:45  <bubbleheads> lol
01:24:31  <bubbleheads> @roulette
01:24:31  <Webster> bubbleheads: *click*
01:24:38  <bubbleheads> @roulette
01:24:39  *** bubbleheads was kicked by Webster (BANG!)
01:24:40  * Webster reloads and spins the chambers.
01:25:26  *** definetley has joined #openttdcoop
01:25:33  <definetley> @roulette spin
01:25:33  <Webster> *SPIN* Are you feeling lucky?
01:25:44  <definetley> @roulette
01:25:44  <Webster> definetley: *click*
01:25:51  <definetley> @roulette
01:25:51  *** definetley was kicked by Webster (BANG!)
01:25:52  * Webster reloads and spins the chambers.
01:26:01  <coopserver> <bubbleheads> that was a quick one
01:26:25  *** bubbleheads has joined #openttdcoop
01:26:33  <bubbleheads> @roulette spin
01:26:33  <Webster> *SPIN* Are you feeling lucky?
01:26:43  <bubbleheads> @roulette
01:26:43  <Webster> bubbleheads: *click*
01:29:14  <coopserver> *** Game paused (connecting clients)
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01:29:24  <bubbleheads> @roulette
01:29:24  <Webster> bubbleheads: *click*
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01:37:07  <bubbleheads> @roulette
01:37:07  <Webster> bubbleheads: *click*
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02:05:02  <bubbleheads> @roulette
02:05:02  <Webster> bubbleheads: *click*
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06:52:44  <Arveen> !pw
06:52:44  <coopserver> Arveen: attack
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07:09:45  <Arveen> !pw
07:09:45  <coopserver> Arveen: parses
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08:27:16  <Arveen> sigh
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11:38:48  <Arveen> !pw
11:38:48  <coopserver> Arveen: offset
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13:42:49  <StarLite> !pw
13:42:49  <coopserver> StarLite: uppder
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14:05:18  <coopserver> <StarLite> grmbl, some industries that were being serviced properly died :(
14:05:27  <coopserver> <StarLite> 2 oil rigs and a rubber plantation at least
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14:26:44  <coopserver> <maqifrnswa> oop
14:26:50  <coopserver> <StarLite> :d
14:26:54  <coopserver> <StarLite> mistakes were made :p
14:29:44  <coopserver> <maqifrnswa> damn - ok I'll give up on that for now!
14:30:14  <coopserver> <StarLite> just manually  stop the trains before the thing you are trying to build
14:30:26  <coopserver> <StarLite> or temporarily divert them to the other track
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15:01:01  *** Maraxus has joined #openttdcoop
15:01:01  *** ChanServ sets mode: +o Maraxus
15:07:22  <Maraxus> !pw
15:07:22  <coopserver> Maraxus: halved
15:07:35  <coopserver> *** Game paused (connecting clients)
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15:33:13  <coopserver> <Arveen> fac good drop is fkn up
15:33:18  <coopserver> <Arveen> +s
15:33:36  <coopserver> <StarLite> yeah, im trying to optimize the join onto the ML atm
15:33:41  <coopserver> <Arveen> ah ok
15:33:42  <coopserver> <Arveen> cool
15:33:54  <coopserver> <StarLite> but Im afraid it's not going to be enoough
15:33:57  <coopserver> <StarLite> need more ML's
15:34:19  <coopserver> <Arveen> yeh i noticed this morning - some bbh connections could use 3 lanes by now
15:34:26  <coopserver> <StarLite> absolutely
15:34:32  <coopserver> <StarLite> and probably 4 in the future
15:35:05  <coopserver> <Arveen> that fac good drop is juse using 2 rails
15:35:19  <coopserver> <StarLite> oil, wood and coal are the major cause of jams atm
15:36:14  <coopserver> <Arveen> btw - is /SomeOne actually someone ?
15:36:27  <coopserver> <StarLite> dunno
15:36:49  <StarLite> @gap 7
15:36:49  <Webster> StarLite: For Trainlength of 7: <= 13 needs 2, 14 - 22 needs 3, 23 - 31 needs 4.
15:37:55  <coopserver> <StarLite> oh god, goods exit run better now.. Now it jams @ BBH07
15:38:02  <coopserver> <StarLite> and since that runs better as well
15:38:04  <coopserver> <StarLite> SLH07 jams
15:38:16  <coopserver> <StarLite> and BBH01
15:38:21  <coopserver> <StarLite> and BBH04
15:38:27  <coopserver> <StarLite> and BBH02
15:39:05  <coopserver> <StarLite> BBH07 > BBH01 needs more tracls
15:39:13  <coopserver> <StarLite> preferably 4L4R
15:39:24  <coopserver> <Maraxus> wait a few minutes and see if the jams clears
15:39:33  <coopserver> <StarLite> because 3R3L will just jam straight away as well :P
15:39:53  <coopserver> <Arveen> 7 seems pretty tight
15:39:58  <coopserver> <StarLite> yeah
15:40:07  <coopserver> <StarLite> it might need to be moved a bit
15:40:13  <coopserver> <StarLite> to be able to expand BBH01
15:41:19  <coopserver> <Arveen> bbh01 is jams all across the map to the north - haha
15:41:25  <coopserver> <Arveen> *jammed
15:41:26  <coopserver> <StarLite> yup
15:41:32  <coopserver> <Arveen> only bottom lane tho
15:41:58  <coopserver> *** Arveen has joined company #1
15:42:15  <coopserver> <Arveen> ima redo the choice - its too short
15:43:30  <coopserver> <Arveen> stuff moving again for now - heh
15:43:36  <coopserver> <StarLite> agh yeah
15:43:49  <coopserver> <StarLite> I jsut removed 1 signal a little further, that would have solved it as well ;)
15:43:52  <coopserver> <StarLite> but this works too
15:44:09  <coopserver> <StarLite> that whole join is a bit meh tho
15:44:12  <coopserver> <StarLite> but whatev
15:44:19  <coopserver> <StarLite> theres bigger problems atm :P
15:45:01  <coopserver> <Arveen> im laying a 3rd lane at my tunnel show-off section
15:45:36  <coopserver> <StarLite> BBH01 <> BBH07 needs 4L4R :)
15:45:51  <coopserver> <StarLite> but first dinner
15:45:59  <coopserver> <Arveen> enjoy
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16:33:59  <lol_> !pw
16:33:59  <coopserver> lol_: ending
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16:34:40  <coopserver> <lol> cool map
16:35:41  <coopserver> <lol> where do we need to build?
16:36:24  <lol_> @gap 7
16:36:24  <Webster> lol_: For Trainlength of 7: <= 13 needs 2, 14 - 22 needs 3, 23 - 31 needs 4.
16:36:33  <coopserver> *** lol has joined company #1
16:37:16  <coopserver> <Arveen> hey lol
16:37:21  <coopserver> <lol> hey
16:37:25  <coopserver> <lol> bbh 07 is strange
16:37:32  <coopserver> <Arveen> we need 3rd lanes on some hubs
16:38:03  <coopserver> <lol> my bad
16:44:55  <coopserver> <StarLite> back :)
16:44:59  <coopserver> <Arveen> wb
16:45:03  <coopserver> <lol> hey
16:45:17  <coopserver> <Arveen> i did a few optimizations for choice in the meantime
16:45:24  <coopserver> <Arveen> shits flowing again but still pretty crowded
16:45:27  <coopserver> <StarLite> nice :)
16:45:28  <coopserver> <StarLite> yeah
16:45:35  <coopserver> <StarLite> BBH07 <> BBH01 needs a big upgrade
16:45:46  <coopserver> <lol> i'm expanding at msh food/water
16:46:03  <coopserver> <lol> and we need to get back to slh 07 I think
16:46:15  <coopserver> <StarLite> yeah
16:46:26  <coopserver> <Arveen> i upgraded to 3 between bbh01 and 003
16:46:30  <coopserver> <StarLite> I think SLH07 needs to be moved unfortuantey
16:46:33  <coopserver> <Arveen> ends need to be hooked up tho
16:47:00  <coopserver> <lol> is it bad to have cl 1 inside a balancer
16:47:09  <coopserver> <StarLite> perhaps I can move it to the space between BBH01 and SLH01?
16:47:58  <coopserver> <StarLite> I marked a possible spot
16:48:35  <coopserver> <lol> why do we make tunnels great again?
16:49:01  <coopserver> <Arveen> cause i like tunnels and think they are used not enough
16:49:11  <coopserver> <lol> great
16:49:48  <coopserver> <StarLite> any other idea's for slh07?
16:50:08  <coopserver> <StarLite> or move it to south of  bbh01?
16:50:25  <coopserver> <lol> south is the spot you marked right?
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16:50:28  <coopserver> <StarLite> yup
16:50:49  <coopserver> <lol> why not make a 4-way hub
16:51:01  <coopserver> <lol> instead of merging and inmediately splitting again
16:51:07  <coopserver> <StarLite> possible, but that hub is going to become huge
16:51:27  <coopserver> <StarLite> but it's the best option
16:51:31  <coopserver> <lol> we got smaller mines, so the production won't be huge
16:51:49  <coopserver> <lol> moving is the easiest option
16:51:59  <coopserver> <lol> but it is hilly out there
16:52:05  <coopserver> <StarLite> i think tr would be best to temproarily conect the hub to the FAC FOOD DROP MSH
16:52:20  <coopserver> <StarLite> and then upgrade BBH01 to 4R4L towards BBH07
16:52:28  <coopserver> <StarLite> and insert the new SLH07
16:52:53  <coopserver> <lol> i cannot find the fac food drop
16:53:06  <coopserver> <StarLite> bottom left of the SLH07 cluster
16:53:29  <coopserver> <lol> you mean fac goods drop
16:53:36  <coopserver> <StarLite> yeah
16:53:37  <coopserver> <StarLite> that one
16:54:33  <coopserver> <lol> if you want to do that, maybe we first have to balance bbh 07 correctly
16:54:48  <coopserver> <StarLite> hmzz, yeah
16:56:33  <coopserver> <Arveen> what you going to do with all the traffic when expanding ?
16:56:44  <coopserver> <lol> just crash a lot ;)
16:56:47  <coopserver> <lol> and wait a lot
16:56:49  <coopserver> <Arveen> D:
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17:00:27  <coopserver> <StarLite> SLH07 has been dismantled and diverted
17:02:32  <coopserver> <lol> just say when you start massive building
17:09:07  <coopserver> <StarLite> urghs, this is going to suck :p
17:09:11  <coopserver> <lol> how less terrafroming do we use?
17:09:26  <coopserver> <Arveen> well
17:09:34  <coopserver> <StarLite> I try to limit it, but with projects such as big BBH;'s ..
17:09:35  <coopserver> <Arveen> with common sense
17:09:37  <coopserver> <StarLite> whatev.. :P
17:09:48  <coopserver> <Arveen> just dont flatten 20x20 id say :P
17:09:56  <coopserver> <lol> gr
17:09:58  <coopserver> <lol> great
17:10:22  <coopserver> <StarLite> ok, ill stick to multiple 19x19 pieces then ;) ;)
17:10:31  <coopserver> <Arveen> im ok with that
17:11:12  <coopserver> <Arveen> i always wondered why we start out with 2 lane MLs and then have painfull expansion - why not just start with big MLs
17:11:25  <coopserver> <StarLite> yeah. me too
17:11:30  <coopserver> <StarLite> it happens in EVERY game :P
17:19:22  <coopserver> <Arveen> whos working on bbh01 atm ?
17:19:27  <coopserver> <StarLite> me
17:19:31  <coopserver> <Arveen> ok
17:19:33  <coopserver> <Arveen> watchin :D
17:19:48  <coopserver> <lol> how bad is it?
17:19:50  <coopserver> <Arveen> TEH PREASURE !
17:19:51  <coopserver> <StarLite> jsut cleaning things up to make it easier to make the joins
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17:21:31  <coopserver> <lol> arveen, why is slh 01 this tight?
17:22:09  <coopserver> <Arveen> no reason actually - i guess due to the hilly landscape
17:23:47  <coopserver> <lol> if you really want to encourage tunnels you have to make max lenght of a bridge really short, and tunnels a bit bigger
17:23:54  <coopserver> <lol> maybe that will be fun
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17:24:55  <coopserver> <Arveen> if you want to upgrade it further just go ahead. im eating dinner atm
17:25:09  <coopserver> <lol> i will upgrade it for sure
17:25:51  <coopserver> <Arveen> i upgraded exists to W and incoming from E already
17:26:05  <coopserver> <lol> i'm doing the other direction
17:26:09  <coopserver> <Arveen> cool
17:26:17  <coopserver> <lol> maybe i will go around it
17:26:23  <coopserver> <lol> with the ML
17:26:47  <coopserver> <Arveen> i tried not to landscape like a mad man there
17:26:58  <coopserver> <lol> that makes it terrible to expand
17:27:29  <coopserver> <lol> like this is the easiest way
17:27:31  <coopserver> <Arveen> yeah but you see those massive mountains there. dont want to flatten it all
17:28:22  <coopserver> <Arveen> plan said something like "organic" ML - so i tried not to landscape it too much
17:28:36  <coopserver> <lol> what do you think of this?
17:28:37  <coopserver> <Arveen> at least i understood it like this heh
17:28:51  <coopserver> <lol> organic ML is that we don't have  a map
17:29:02  <coopserver> <lol> where to build which MS
17:29:35  <coopserver> <Arveen> ah ok
17:29:51  <coopserver> <lol> at least that is what i though
17:29:52  <coopserver> <lol> t
17:29:55  <coopserver> <Arveen> hehe
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17:31:07  <coopserver> <StarLite> urghs, that transmitter :P
17:31:16  <coopserver> <lol> wiki doesn't have organic gametype
17:32:44  <coopserver> <Arveen> im makeing the go around look a bit nicer
17:33:06  <coopserver> <lol> you are terraforming
17:33:11  <coopserver> <Arveen> yes sir
17:33:15  <coopserver> <Arveen> its not 20x20 :P
17:35:36  <coopserver> <Arveen> oh nice - bbh03 already has a 3rd hooked up
17:35:51  <coopserver> <lol> i like building  backwards
17:36:07  <coopserver> <lol> in that way you can use it after you are finished
17:36:22  <coopserver> <Arveen> makes sense yeah
17:37:57  <coopserver> <Arveen> i wish i would be better at upgrading hubs
17:39:19  <coopserver> <StarLite> its not that hard
17:39:22  <coopserver> <StarLite> it just requires patience
17:39:41  <coopserver> <Arveen> my main problem is the traffic. in my SP games i always have build in pause enabled
17:40:31  <coopserver> <StarLite> jsut start with the end of the line
17:40:38  <coopserver> <StarLite> and work your way forward
17:42:00  <coopserver> <lol> where are we going to make new slh 07?
17:42:25  <coopserver> <StarLite> Hmzz, either insert it into BBH01
17:42:31  <coopserver> <Arveen> where the "needs 4r4l" sign is maybe ?
17:42:33  <coopserver> <StarLite> or build it somewhere near BBH01
17:42:47  <coopserver> <lol> arveen, you are joking
17:42:52  <coopserver> <lol> another 4 lines hub?
17:42:55  <coopserver> <Arveen> haha
17:42:57  <coopserver> <Arveen> ;D
17:43:13  <coopserver> <lol> but yeah, it is a great spot
17:43:19  <coopserver> <lol> quite flat
17:43:34  <coopserver> <Arveen> aye - besides the 4 lane thing it seems like a good spot
17:44:02  <coopserver> <Arveen> or below bbh07 - more hills tho
17:44:46  <coopserver> <lol> that is much smaller spot
17:44:51  <coopserver> <lol> and will be 3 lines too i think
17:45:07  <coopserver> <lol> we will just do the 4 lines spot
17:50:03  <coopserver> <Arveen> profit graph shows when we started to upgrade - hehe
17:50:29  <coopserver> <lol> it jams back untill the foodplant
17:51:54  <coopserver> <StarLite> BBH01 north and west is done
17:52:01  <coopserver> <Arveen> nice
17:52:09  <Jam35> !pw
17:52:09  <coopserver> Jam35: happen
17:52:10  <coopserver> <lol> cool
17:52:15  <coopserver> *** Game paused (connecting clients)
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17:52:28  <coopserver> <Jam35> hello
17:52:41  <coopserver> <Arveen> yoyo
17:53:55  <coopserver> <Arveen> its upgrade ML time jam - wanna join ? :D
17:54:01  <coopserver> <StarLite> :D
17:55:03  <coopserver> *** Jam35 has joined company #1
17:55:23  <coopserver> <lol> do you need help to find a jam
17:55:29  <coopserver> <lol> so you know where to start xD
17:56:51  <coopserver> <Jam35> you seem to have it under control :P
17:57:17  <coopserver> <Jam35> Mega Park is nice
17:57:31  <coopserver> <Arveen> thank you :)
17:58:23  <coopserver> <Jam35> lol we reached 2000 on the PZ game
17:58:30  <coopserver> <lol> great
17:58:37  <coopserver> <lol> did you build a new station
17:58:39  <coopserver> <Jam35> I have yet to archive it but it is done
17:58:42  <coopserver> <Jam35> yes
17:58:54  <coopserver> <lol> i need to check that out too
17:58:59  <coopserver> <Jam35> there are a few minor things I may get around to doing
17:59:27  <coopserver> <lol> did my station give you inspiration?
17:59:58  <coopserver> <Jam35> It made me devise a more compact way of using the corner :)
18:00:58  <coopserver> *** Jam35 has joined spectators
18:01:00  <coopserver> <Jam35> bbl
18:01:38  <coopserver> <lol> arveen, first merger is done
18:02:23  <coopserver> <Arveen> at that moved slh ?
18:02:32  <coopserver> <lol> yeah, just take a look
18:03:05  <coopserver> <Arveen> nice
18:03:08  <coopserver> <StarLite> nice
18:03:49  <coopserver> <lol> i think i can make the others compace if i use reversers with pf trap
18:03:57  <coopserver> <lol> but that will be slowre
18:04:53  <coopserver> <Arveen> huh?
18:04:59  <coopserver> <StarLite> just connect the other 4 man
18:05:05  <coopserver> <StarLite> ill handle BBH01
18:05:17  <coopserver> <lol> alright
18:05:23  <coopserver> <StarLite> that whole merger from 4>s will be destroyed :P
18:05:29  <coopserver> <StarLite> 4>2 :)
18:05:30  <coopserver> <lol> i just want to see some trains driving
18:05:43  <coopserver> <StarLite> they cant go to everywhere yet
18:05:48  <coopserver> <lol> so we have more flow at the 2 current lines too
18:05:54  <coopserver> <StarLite> so they wont take those tracks
18:05:59  <coopserver> <lol> because i have been waiting a lot at trains
18:06:14  <coopserver> <lol> some will
18:07:33  <coopserver> <Arveen> can i remove the temp slh7 exit to the S
18:07:35  <coopserver> <Arveen> ?
18:07:55  <coopserver> <StarLite> traisn can only go 1 way from that SLHG atm
18:08:10  <coopserver> <StarLite> so the temp one might be needed
18:08:11  <coopserver> <Arveen> true
18:08:39  <coopserver> <Arveen> forgot about that
18:11:30  <coopserver> <Arveen> looks so compact already
18:11:41  <coopserver> <lol> what?
18:11:42  <coopserver> <Arveen> would be x3 the size if i had tried heh
18:11:50  <coopserver> <Arveen> that joinign you doing atm
18:11:58  <coopserver> <lol> it will be without reversers
18:12:08  <coopserver> <lol> i'm suprising myself too i came up with this
18:12:25  <coopserver> <Arveen> how would be reverses be used ? i cant imagne that
18:13:17  <coopserver> <lol> i want to build some red loop for the trains in this design
18:13:34  <coopserver> <Arveen> btw its too tight for priority checks
18:13:48  <coopserver> <lol> let me start again
18:14:03  <coopserver> <lol> i didn't expect the merger to be this compact
18:14:23  <coopserver> <lol> so i thought that with a reverser like blue i might save space over a loop like red
18:14:32  <coopserver> <lol> prio will be a struggle indeed
18:17:33  <coopserver> <lol> now it is finished i realize it can be done 10 tiles down the line too
18:17:43  <coopserver> <lol> maybe only 5, so we will keep this
18:19:20  <coopserver> <Arveen> im really happy we can do cl2 in this game
18:20:13  <coopserver> <Arveen> i think the first exit lane is too short - what do you think ?
18:21:35  <coopserver> <Arveen> also the last one
18:22:12  <coopserver> <lol> you are right
18:22:19  <coopserver> <Arveen> i fix it
18:22:29  <coopserver> <lol> the first one can be solved compact with a reverser
18:22:54  <coopserver> <lol> i mean the last one
18:23:04  <coopserver> <lol> but you can fix it if you like
18:23:09  <coopserver> <Arveen> could you do that ? im interested how it will look
18:23:42  <coopserver> <Arveen> ah ok - that was easier than i thought
18:23:56  <coopserver> <lol> maybe not as compact as i thought
18:24:02  <coopserver> <Arveen> hehe
18:24:03  <coopserver> <lol> but you can bend it the way you like
18:25:27  *** Macha has joined #openttdcoop
18:26:18  <Macha> !pw
18:26:18  <coopserver> Macha: period
18:26:27  <coopserver> *** Game paused (connecting clients)
18:26:30  <coopserver> *** Macha has joined
18:26:31  <coopserver> *** Game unpaused (connecting clients)
18:26:50  <coopserver> <lol> cool
18:26:59  <coopserver> *** Macha has joined company #1
18:27:18  <coopserver> <Arveen> looks good now
18:27:58  <coopserver> <lol> is west in of bbh 01 finished starlite'?
18:29:08  <coopserver> <lol> i guess it is
18:29:17  <coopserver> <StarLite> yeah
18:29:27  <coopserver> <StarLite> I think BBH01 is finished
18:29:44  <coopserver> <StarLite> BBH07 is the big problem now :P
18:29:51  <coopserver> <StarLite> getting some beer
18:29:58  <coopserver> <StarLite> and giving my shoulders a little rest :p
18:30:03  <coopserver> <StarLite> getting cramped
18:30:04  <coopserver> <lol> just drink a lot
18:30:10  <coopserver> <lol> and you will forget your problems
18:30:18  <coopserver> <lol> that is bad
18:30:24  <coopserver> <StarLite> haha, could you start on BBH07?
18:30:26  <coopserver> <Arveen> mo' beer mo' buildin
18:30:37  <coopserver> <lol> i will finish slh 07 first
18:31:18  <coopserver> <Arveen> where you want to put the leaving tracks ?
18:31:32  <coopserver> <Arveen> i see - thats where i thought
18:31:49  <coopserver> <StarLite> ah yeah
18:31:56  <coopserver> <StarLite> slh07 needs to happen as well
18:31:58  <coopserver> <lol> i was thinking about that
18:32:23  <Macha> Yeah, I don't know who added the farm to the coal station at Setown Mines
18:33:13  <coopserver> <Arveen> thats what i thought
18:33:17  <coopserver> <Arveen> seen it this morning
18:34:10  <coopserver> <lol> i will take a break too
18:34:13  <coopserver> *** lol has joined spectators
18:36:02  <coopserver> *** Macha has joined spectators
18:36:21  <Mark> hiho
18:36:23  <coopserver> <Arveen> if you ok with it i can seperate them
18:36:29  <Mark> !pw
18:36:29  <coopserver> Mark: yearly
18:36:32  <Macha> Yeah, no problem
18:36:35  <coopserver> *** Game paused (connecting clients)
18:36:37  <coopserver> <Arveen> ok cool
18:36:40  <coopserver> *** Mark has joined
18:36:41  <coopserver> *** Game unpaused (connecting clients)
18:36:47  <Macha> Don't know if I'll actually have time to do much until Saturday, busy this week
18:37:02  <Macha> Was mostly just popping in to see how things are going
18:37:19  <coopserver> <Macha> And also because the hubs in action make a nice screensaver for my second monitor :p
18:37:41  <coopserver> <Mark> jammy
18:44:25  <happpy> !players
18:44:25  <coopserver> happpy: There are currently 3 players and 3 spectators, making a total of 6 clients connected
18:44:30  <happpy> hi all
18:44:35  <coopserver> <Mark> hi happy
18:44:38  <coopserver> <StarLite> lo
18:44:46  <happpy> how things
18:50:27  <coopserver> *** lol has left the game (general timeout)
18:51:38  <coopserver> <Arveen> i was wondering why nothing is arriving - now i see the major reconstruction :)
18:51:44  <coopserver> <Arveen> @bbh7
18:51:45  <coopserver> <StarLite> :D
18:51:53  <coopserver> <Mark> yeah it will be a little while :P
18:52:11  <coopserver> <Arveen> "next train will be delayed by 3 months"
18:52:32  <coopserver> <StarLite> make that 3 years... :P
18:52:45  <coopserver> <Mark> stupid town is in the way
18:53:56  <coopserver> <Jam35> rcon max_players
18:54:10  <coopserver> <Jam35> hello
18:54:28  <Jam35> !rcon set max_players
18:54:29  <coopserver> 'max_players' is an unknown setting.
18:54:34  <Jam35> !rcon set max_clients
18:54:35  <coopserver> Current value for 'max_clients' is: '255' (min: 2, max: 255)
18:54:44  <Jam35> !rcon set min_clients
18:54:45  <coopserver> 'min_clients' is an unknown setting.
18:54:52  <Jam35> er
18:55:23  <Jam35> !rcon set max_companies
18:55:24  <coopserver> Current value for 'max_companies' is: '1' (min: 1, max: 15)
18:55:40  <Macha> We apologise for the inconvenience. No refunds.
18:55:45  <Jam35> is that enough Mark?
18:55:55  <coopserver> <Mark> hm?
18:56:02  <coopserver> <Jam35> or did you want to zeroise it?
18:56:17  <coopserver> <Mark> completely gone would be nice :P
18:56:29  <Jam35> !rcon set max_companies 5
18:56:33  <coopserver> *** Jam35 has started a new company #2
18:57:43  <coopserver> <Arveen> people in marnley got it bad
18:57:47  <coopserver> *** Jam35 has joined spectators
18:57:48  <coopserver> *** Jam35 has started a new company #3
18:59:10  <coopserver> *** Jam35 has joined spectators
18:59:12  <coopserver> *** Jam35 has started a new company #2
19:00:13  <coopserver> <Arveen> almost every train is locked up right now
19:00:17  <coopserver> *** Jam35 has joined spectators
19:00:19  <coopserver> *** Jam35 has started a new company #4
19:00:27  <coopserver> *** Jam35 has joined spectators
19:00:28  <coopserver> <Mark> thanks jam :)
19:00:44  <Jam35> was killing some time :)
19:00:51  <Jam35> back in aminute
19:01:12  <coopserver> <Arveen> opend for traffic again :D
19:01:13  <Jam35> !rcon set max_companies 1
19:04:20  <coopserver> <Mark> that should fix some of the jamming..
19:04:41  <coopserver> <Arveen> looks very nice now
19:05:36  <coopserver> <Mark> now the split at bbh07 needs a rebuild..
19:16:56  <coopserver> <StarLite> that was a lot of work, but the jams have gone :D
19:17:09  <coopserver> <Arveen> aye - was a major upgrade
19:18:37  <coopserver> <StarLite> BBH07 is still wonky tho
19:19:08  <coopserver> <StarLite> at the temp signs
19:19:29  <coopserver> *** Macha has left the game (Leaving)
19:22:15  <coopserver> <Mark> cyas
19:22:19  <coopserver> <StarLite> cya
19:22:23  <coopserver> *** Mark has left the game (Leaving)
19:22:24  <coopserver> <Arveen> bb
19:24:46  <coopserver> <Arveen> we getting close to 1k trains
19:31:51  <lol_> !pw
19:31:51  <coopserver> lol_: across
19:31:59  <coopserver> *** Game paused (connecting clients)
19:32:02  <coopserver> *** lol has joined
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19:32:09  <coopserver> <lol> that break was a bit longer then expected
19:32:14  <coopserver> <Arveen> wb
19:32:20  <coopserver> *** lol has joined company #1
19:32:25  <coopserver> <lol> thanks
19:34:04  <coopserver> <StarLite> operating profit graph looks better now :P
19:34:16  <coopserver> <lol> yeah
19:34:19  <coopserver> <Arveen> we had 24b before the upgrades
19:34:33  <coopserver> <Arveen> b=m
19:34:41  <coopserver> <Arveen> during upgrades it dropped to 2m
19:35:03  <coopserver> <lol> do you use EUROS?
19:35:12  <coopserver> <Arveen> yeah
19:35:34  <coopserver> <lol> ah, that explains a lot
19:35:50  <coopserver> <Arveen> what do you use ?
19:36:06  <coopserver> <lol> GPB, because we use that at citymania for scores
19:36:10  <coopserver> <lol> /goals
19:38:29  <coopserver> <lol> has dwarf been around lately?
19:38:38  <coopserver> <Arveen> seen him 3 days ago
19:40:01  <tneo> !download
19:40:01  <coopserver> tneo: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
19:40:02  <coopserver> tneo: http://www.openttd.org/en/download-trunk/r27595
19:43:20  <coopserver> <lol> my bad again
19:43:41  <coopserver> <lol> game is too laggy to build without crashing trains
19:43:48  <tneo> !password
19:43:48  <coopserver> tneo: livery
19:43:53  <coopserver> *** Game paused (connecting clients)
19:43:56  <coopserver> *** tneo has joined
19:43:57  <coopserver> *** Game unpaused (connecting clients)
19:45:02  <coopserver> <Arveen> does bbh03 have 2 or 3 outgoing tracks to the S ?
19:45:25  <coopserver> <lol> 3
19:45:28  <coopserver> <Arveen> ok
19:45:31  <coopserver> <lol> i expanded that one this night
19:45:46  <coopserver> <Arveen> 3rd is ready to get connected
19:45:47  <coopserver> *** tneo has joined company #1
19:47:02  <coopserver> <lol> you mean at the west?
19:47:14  <coopserver> <Arveen> put a sign
19:47:32  <coopserver> <Arveen> all trains seem to want to go to the bottom line
19:47:50  <coopserver> <tneo> then there is an issue in balance
19:55:05  <coopserver> <lol> we are almost at that 24 lvl again
19:55:58  <coopserver> <StarLite> improved BBH007a bit
19:56:07  <coopserver> <lol> great
19:57:20  <coopserver> <tneo> is !right here not supposed to be hooked up?
19:57:35  <coopserver> <Arveen> it should be
19:58:03  <coopserver> <tneo> yes but it also seems slh06 has a bypass over bbh03
19:58:23  <coopserver> <lol> that is the second line
19:58:27  <coopserver> <lol> just ML
19:59:50  <coopserver> <lol> arveen, i redid the merger from slh 07
19:59:55  <coopserver> <lol> and it gave quite some space
20:00:08  <coopserver> <Arveen> im looking at it atm :)
20:02:18  <coopserver> <lol> great CL
20:04:30  <coopserver> *** Jam35 has joined company #1
20:05:14  <coopserver> <StarLite> 3rd from MSH paper to BBH07 is done
20:06:24  <coopserver> <Arveen> you think the 2nd join is long enough lol ?
20:07:01  <coopserver> <lol> it is exactly
20:07:09  <coopserver> <lol> i counted the tiles
20:07:23  <coopserver> <Arveen> ok - to me it looks short by one
20:07:31  <coopserver> <Arveen> might be the diagonal tiles
20:07:47  <coopserver> <lol> we will try it out
20:08:20  <coopserver> *** tneo has left the game (Leaving)
20:08:34  <coopserver> <lol> you see?
20:08:39  <coopserver> <Arveen> yes
20:08:45  <coopserver> <Arveen> good job :)
20:08:50  <coopserver> <lol> it's a beaty
20:10:59  <coopserver> *** Jam35 has joined spectators
20:12:15  <coopserver> <lol> only 2 lines to go
20:12:33  <coopserver> <StarLite> MSH food/wood s jamming quite badly
20:13:26  <coopserver> *** Jam35 has joined company #1
20:19:21  <coopserver> <lol> finally finished it
20:19:24  <coopserver> <lol> slh 07
20:19:32  <coopserver> <lol> a bit more terrafroming then i wanted, but it is done
20:19:43  <coopserver> <Arveen> excellent
20:20:29  <coopserver> <lol> that is all for today, internet is bad
20:20:40  <coopserver> <Arveen> one thing
20:20:52  <coopserver> <lol> bbh07?
20:20:56  <coopserver> <Arveen> you think 1st+2nd exitign track should be a bit longer ? right now its like 3 tiles
20:20:58  <coopserver> <lol> no way
20:21:08  <coopserver> <lol> wasn't reacting on that question
20:21:14  <coopserver> <lol> you are right
20:21:38  <Jam35> !rcon set max_bridge_length
20:21:39  <coopserver> Current value for 'max_bridge_length' is: '12' (min: 1, max: 4096)
20:22:11  <coopserver> <lol> got that on the other direction too
20:22:19  <coopserver> <lol> but space is much tighter out there
20:23:04  <coopserver> <lol> just when you decide to stop building game is starting to run faster xD
20:23:12  <coopserver> <Arveen> haha - rigged
20:23:31  <BiG_MAACH> `slape
20:23:32  * BiG_FISHBOT slaps BiG_MAACH around a bit with a large fishbot
20:24:02  <lol_> hello MEECH
20:24:27  <lol_> are you really bad at typing, or is it fun to have a different nick each day?
20:25:01  <V453000> he is just retarded
20:25:09  * V453000 slaps BiG_MAACH around a bit with a large fishbot
20:25:13  <coopserver> <lol> hey B
20:25:17  <coopserver> <lol> V*
20:25:19  <V453000> XD
20:25:32  <Jam35> haha
20:25:35  <coopserver> *** Jam35 has joined spectators
20:25:40  <coopserver> <Arveen> im out for tonight. happy building everyone.
20:25:46  <Jam35> cya
20:25:48  <lol_> bye
20:25:51  <coopserver> <StarLite> cya
20:26:04  <coopserver> *** Arveen has left the game (Leaving)
20:26:22  *** Arveen has quit IRC
20:26:45  *** maqifrnswa has joined #openttdcoop
20:26:45  <coopserver> <lol> quite impressive fixes already starlite
20:26:53  *** maqifrnswa has quit IRC
20:27:01  <coopserver> <StarLite> tnx
20:28:26  <tycoondemon> !pw
20:28:26  <coopserver> tycoondemon: itself
20:28:32  <V453000> !pw
20:28:32  <coopserver> V453000: itself
20:28:38  <coopserver> *** Game paused (connecting clients)
20:28:41  <coopserver> *** V453000 has joined
20:28:42  <coopserver> *** Game unpaused (connecting clients)
20:28:43  <coopserver> <V453000> yo
20:28:45  <coopserver> *** Game paused (connecting clients)
20:28:48  <coopserver> *** tycoondemon has joined
20:28:49  <coopserver> *** Game unpaused (connecting clients)
20:28:52  <coopserver> <StarLite> yo v
20:28:55  <coopserver> <tycoondemon> yoyoyo
20:29:00  <coopserver> <lol> starlite is getting tired
20:29:08  <coopserver> <lol> stupid mistakes
20:29:23  <coopserver> <StarLite> haha ":P
20:29:25  <coopserver> <StarLite> correct
20:29:47  <coopserver> <V453000> gtg
20:29:48  <coopserver> <V453000> gnight
20:29:49  <coopserver> *** V453000 has left the game (Leaving)
20:30:42  *** maqifrnswa has joined #openttdcoop
20:31:23  <coopserver> *** Game paused (connecting clients)
20:31:26  <coopserver> *** maqifrnswa has joined
20:31:27  <coopserver> *** Game unpaused (connecting clients)
20:31:30  <coopserver> <lol> bye
20:31:33  <tycoondemon> bye
20:32:48  <coopserver> <lol> seems like this part of the network is fine for now
20:32:55  <coopserver> <StarLite> yeh
20:33:06  <coopserver> <StarLite> BBH03 is flowing again as well
20:33:23  <coopserver> <lol> next will be bbh 02 i think
20:33:28  <coopserver> <tycoondemon> long trains
20:33:40  <coopserver> <lol> yeah, and a great CL
20:33:58  <coopserver> <StarLite> and some more SLH's
20:34:07  <coopserver> <StarLite> a lot of primaried can't be reached easily
20:34:54  <coopserver> <lol> like?
20:35:05  <coopserver> <StarLite> pluntford
20:35:18  <coopserver> <StarLite> safingley
20:35:32  <coopserver> <StarLite> chenborough
20:35:50  <coopserver> <StarLite> dinbourne
20:35:54  <coopserver> <tycoondemon> wow @ arveens industries mega park! :D
20:35:58  <coopserver> <StarLite> those area's for example
20:36:09  <coopserver> <lol> you are right
20:36:34  <coopserver> <lol> where is that mega industry park?
20:36:44  <coopserver> <StarLite> Gennton
20:36:50  <coopserver> <lol> ah, found it
20:36:57  <coopserver> <lol> that is nice eyecandy
20:37:06  <coopserver> <tycoondemon> I like it
20:37:21  <coopserver> <tycoondemon> tightly packed
20:37:30  <coopserver> <lol> nice hidden overflows
20:37:31  <coopserver> <StarLite> vehicle limit reached!
20:37:44  <coopserver> <lol> cool
20:38:00  <coopserver> <lol> check gennton coalmine
20:38:07  <coopserver> <lol> looks like smaller mines is failing
20:38:23  <coopserver> <StarLite> yeah
20:38:29  <coopserver> <lol> at some oilrigs too
20:38:34  <coopserver> <StarLite> ive seen some other big producers as well
20:38:47  <coopserver> <Jam35> the failing ones are opengfx
20:38:53  <coopserver> <Jam35> that is loaded too
20:38:55  <coopserver> <StarLite> gennton just went up again
20:38:57  <coopserver> <Jam35> not compatible
20:38:58  <coopserver> <lol> 10 industries with more then 300 production
20:38:59  <coopserver> <StarLite> 2232 now
20:39:09  <coopserver> <tycoondemon> what do you mean failng?
20:39:17  <coopserver> <Jam35> not being capped
20:39:24  <coopserver> <lol> the grf isn't doing it's work
20:39:30  <coopserver> <tycoondemon> to
20:39:37  <coopserver> <tycoondemon> you mean too much production?
20:39:43  <StarLite> !rcon set max_vehicles
20:39:43  <coopserver> <lol> why does opengfx build an coalmine?
20:39:44  <coopserver> 'max_vehicles' is an unknown setting.
20:40:12  <coopserver> <Jam35> it is enabled in the parameters
20:40:26  <coopserver> <lol> right
20:40:39  <StarLite> !rcon set max_trains
20:40:40  <coopserver> Current value for 'max_trains' is: '1000' (min: 0, max: 5000)
20:40:44  <StarLite> !rcon set max_trains 1500
20:40:47  <coopserver> <Jam35> if you ? the industry you can see the grf name
20:41:13  <coopserver> <Jam35> any opengfx are not affected by smaller mines grf
20:41:43  <coopserver> <lol> a lot of them are opengfx
20:42:22  <coopserver> <lol> we got farms producing grain
20:42:27  <coopserver> *** tycoondemon has joined company #1
20:43:04  <coopserver> <lol> and that isn't accepted
20:43:16  <coopserver> <Jam35> in the small map you can see the doubled up ones
20:43:37  <coopserver> <Jam35> rubber fruit copper is all opengfx
20:44:04  <coopserver> <Jam35> anyways gn
20:44:07  <coopserver> <lol> how do you see that?
20:44:08  <coopserver> *** Jam35 has left the game (Leaving)
20:44:17  <coopserver> <tycoondemon> gn
20:44:23  <Jam35> the industries map window
20:44:38  <coopserver> <lol> i can see smaller mines industries there too
20:44:55  <coopserver> <StarLite> yeah, some are opengfx, some are smaller mines
20:44:59  <Jam35> yes some have 2 entries, coal mine ,coal mine etc
20:45:02  <coopserver> <StarLite> like the forests @ Hamam woods
20:45:05  <coopserver> <StarLite> 1 is opengf
20:45:09  <coopserver> <StarLite> other is smaller mines
20:45:27  <coopserver> <lol> check out farm at setown heights
20:45:43  <coopserver> <StarLite> <invalid cargo> :P
20:45:47  <coopserver> <lol> yeah
20:45:58  <coopserver> <lol> we can just stockpile it in a station
20:46:07  <coopserver> <lol> so we produce 300 invalid cargo in a month
20:46:34  <coopserver> <lol> i leave too
20:46:36  <coopserver> <lol> bye
20:46:40  <coopserver> *** lol has left the game (Leaving)
20:46:47  <lol_> see you another time
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20:50:18  <BiG_MAACH> Mister Jam
20:52:43  <coopserver> *** maqifrnswa has left the game (Leaving)
20:53:52  <coopserver> <StarLite> anwyays, bedtime for me as well
20:53:56  <coopserver> <StarLite> nn
20:54:01  <coopserver> *** StarLite has joined spectators
20:54:28  <coopserver> <tycoondemon> sleep sleep
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21:01:02  <coopserver> *** Game paused (connecting clients)
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21:08:19  <coopserver> <tycoondemon> yes! my first coop creation this year :P
21:08:39  <coopserver> <tycoondemon> bed bye bye
21:08:48  <coopserver> *** tycoondemon has left the game (Leaving)
21:08:49  <coopserver> *** Game paused (number of players)
21:09:11  <tycoondemon> ow there whas nobody, ow well, gn everyone!
21:10:10  <BiG_MAACH> hm
21:14:35  <Maraxus> !pw
21:14:35  <coopserver> Maraxus: cheats
21:14:45  <coopserver> *** Game still paused (connecting clients, number of players)
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