Log for #openttdcoop on 27th September 2016:
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01:08:09  <Clockworker> big meech
01:08:52  <Clockworker> ur a feg
01:45:25  <BiG_MEECH> Nice
01:45:33  * BiG_MEECH slaps Clockworker around a bit with a large fishbot
01:45:47  <BiG_MEECH> Dis Feg is watching TRUMP
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07:57:54  <V453000> MAX MF
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08:06:40  *** sets mode: +ovov Sylf Sylf Taede Taede
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08:13:16  *** ChanServ sets mode: +v Mazur
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09:03:40  *** sets mode: +ovov Sylf Sylf Taede Taede
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17:38:31  <Arveen> !pw
17:38:31  <coopserver> Arveen: partly
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17:39:35  <Lejving> hey
17:39:43  <Lejving> !pw
17:39:43  <coopserver> Lejving: partly
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17:47:18  <Arveen> yoyo :D
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17:49:09  <coopserver> <Lejving> hey arveen
17:49:15  <coopserver> <Lejving> I'm a new player still learning
17:50:10  <Arveen> im playing this game for ages but im also still learning :)
17:50:16  <coopserver> <Lejving> cool
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18:05:07  <Mark> !pw
18:05:07  <coopserver> Mark: german
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18:05:20  <coopserver> <Mark> hi
18:05:21  <coopserver> <Lejving> hi mark
18:05:25  <coopserver> <Arveen> hey hey
18:06:00  <coopserver> <Mark> need more trains
18:06:04  <coopserver> <Lejving> yeah
18:06:18  <Mark> @op
18:06:18  *** Webster sets mode: +o Mark
18:06:25  <Mark> !rcon set max_trains 1500
18:06:37  <coopserver> <Mark> ok limit increased
18:06:45  <Arveen> are those trains Cl2 or Cl3 ?
18:10:26  <coopserver> <Lejving> slh3 exit needs upgrading
18:11:00  <coopserver> <Mark> cl3 i think
18:11:04  <coopserver> <Mark> yes it does need upgrading
18:11:58  <coopserver> <Lejving> should I bring another lane down there?
18:12:10  <coopserver> <Mark> i shortened prios
18:12:14  <coopserver> <Mark> might be enough
18:12:18  <coopserver> <Lejving> ok let's see
18:12:23  <coopserver> <Mark> but guess you could add a lane
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18:31:48  <coopserver> <Lejving> Slh3 seems ok now =)
18:31:57  <coopserver> <Lejving> means we can add more trains!
18:32:00  <coopserver> <Arveen> good job
18:34:24  <coopserver> <Lejving> ok what the fuck
18:34:41  <coopserver> <Lejving> can you look at Drunwich sidings
18:34:48  <coopserver> <Arveen> sec
18:35:18  <coopserver> <Lejving> I think someone (probably me) fucked up the prio lane somehow
18:36:19  <coopserver> <Arveen> ummmm
18:36:32  <BiG_MEECH> :D
18:36:42  <coopserver> <Arveen> well its fizucked up and locked ;D
18:36:59  <coopserver> <Lejving> you think it's supposed to be like this?
18:37:13  <coopserver> <Arveen> no trains are supposed to run :P
18:37:48  <BiG_MEECH> :D
18:37:49  <BiG_MEECH> haha
18:37:58  <coopserver> <Lejving> :D
18:38:00  <BiG_MEECH> turn the signal the other way
18:38:06  <BiG_MEECH> and im not even in the game :D
18:38:12  <coopserver> <Lejving> nah it's not that
18:38:18  <BiG_MEECH> okay, blame MEECH
18:38:26  <coopserver> <Lejving> I think I blame mark
18:38:53  <coopserver> <Arveen> well this should be an detector for the overflow
18:39:02  <coopserver> <Lejving> yea
18:39:06  <coopserver> <Arveen> so the overflow only releases trains when there are non incoming
18:39:17  <coopserver> <Lejving> wait
18:39:18  <coopserver> <Lejving> I see it
18:39:38  <coopserver> <Arveen> oh there is an tunnel
18:39:41  <coopserver> <Arveen> haha - didnt seen that either
18:39:45  <coopserver> <Lejving> yeah but I removed the tunnel
18:39:48  <coopserver> <Lejving> because it was fucked
18:40:16  <coopserver> <Lejving> think it's fine no
18:40:17  <coopserver> <Lejving> w
18:41:29  <coopserver> <Lejving> ok time to fuck up all lanes with more trains
18:43:46  <BiG_MEECH> add 500 trains
18:43:47  <coopserver> <Lejving> it's a little bit of a double-edged sword to add trains
18:43:52  <BiG_MEECH> all at once
18:43:57  <coopserver> <Lejving> exactly
18:43:58  <coopserver> <Lejving> :P
18:44:19  <coopserver> <Lejving> don't worry they already increase limit by like 50 trains at a time
18:44:23  <coopserver> <Lejving> so I don't fuck it up
18:44:24  <coopserver> <Lejving> ^^
18:44:43  <BiG_MEECH> :D :D :D
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18:50:25  <coopserver> <Lejving> hey arveen
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18:50:41  <coopserver> <Arveen> ya ?
18:50:55  <coopserver> <Lejving> nvm
18:52:53  <coopserver> <Lejving> ah fucking paper again
18:53:14  <hylje> don't fuck paper, cuts are bad
18:53:27  <coopserver> <Lejving> you don't control my life!
18:54:07  <hylje> don't tell me what to do
18:54:17  <coopserver> <Lejving> :(
18:54:59  <coopserver> <Lejving> ah man BBH04 and BBH06 is fucked too
18:55:18  <coopserver> <Lejving> BBH = big booty hoe?
18:55:24  <coopserver> <Arveen> there is always something to do
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19:04:45  <Lejving> V453000, hell is overflowing again
19:06:04  * BiG_MEECH slaps V453000 around a bit with a large fishbot
19:06:11  <BiG_MEECH> slap the czech fool
19:06:30  <V453000> gg
19:06:30  <coopserver> <Lejving> hah it's not that much of a worry ^^
19:12:49  <coopserver> <Lejving> I wonder what sylf did to this farm and gold mine
19:12:56  <coopserver> <Lejving> it's growing like fuark
19:13:16  <hylje> czech it
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20:24:00  <Lejving> ok it's totally deadlocked now entire system, because of a crazy overflow system that I don't know how it works
20:24:22  <Lejving> made sign called !!!!!!!!FIX!!!!!!!!!!!
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20:29:45  <Jam35> !pw
20:29:45  <coopserver> Jam35: border
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20:30:00  <Lejving> jam attack
20:30:02  <Lejving> !pw
20:30:02  <coopserver> Lejving: border
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20:30:38  <coopserver> <Lejving> the big deadlock of 2354
20:31:38  <coopserver> <Jam35> what is Sylf up to here?
20:31:52  <coopserver> <Lejving> it's supposed to be overflow system
20:31:59  <coopserver> <Jam35> it's just an overflow...
20:32:12  <coopserver> <Lejving> but I think when drunwich sidings is empty, it all goes to crap
20:34:41  <coopserver> <Jam35> seems working now
20:34:55  <coopserver> <Lejving> cool
20:35:14  <coopserver> <Jam35> but I feel like Sylf knows better than to mix pbs and presignals like that
20:35:20  <coopserver> <Jam35> nvm done
20:35:34  <coopserver> <Lejving> awesome sauce =)
20:41:40  <coopserver> <Lejving> most of the stations are properly saturated now
20:44:51  <coopserver> <Jam35> things are sort of clearing now
20:44:54  <coopserver> <Lejving> yeap
20:45:10  <coopserver> <Jam35> sorry I gtg sleep :)
20:45:16  <coopserver> <Lejving> np gn =)
20:45:17  <coopserver> <Jam35> bfn
20:45:18  <coopserver> <Lejving> thanks for fix
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22:34:38  <Lejving> whaddup maqifrnswa
22:34:46  <coopserver> <maqifrnswa> hi lej
22:35:06  <coopserver> <maqifrnswa> how's it going
22:35:28  <Lejving> we've added trains but at limit again haha
22:35:38  <Lejving> and soon we need 5-6 lanes or so
22:35:54  <Lejving> !pw
22:35:54  <coopserver> Lejving: panels
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22:36:44  <coopserver> <maqifrnswa> i found a typo last week in one of the example train's orders
22:36:51  <coopserver> <Lejving> sick
22:37:02  <coopserver> <maqifrnswa> the wood trains were refitting to wood then trying to pick upgoods
22:37:34  <coopserver> <maqifrnswa> so there were a bunch of extra trains running around. I actually was impressed that's the only one - there are so many conditional orders!
22:37:44  <coopserver> <Lejving> yeah o.O
22:37:48  <coopserver> <Lejving> nice finding
22:38:03  <coopserver> <Lejving> speaking of wood
22:38:09  <coopserver> <Lejving> paper mill out is critical
22:38:27  <coopserver> <maqifrnswa> bbh07 looks tired too
22:38:46  <coopserver> <Lejving> yeap
22:39:25  <coopserver> <maqifrnswa> to fix papermiill, it looks like there will need to be a fifth lane between it and bbh01
22:39:42  <coopserver> <Lejving> we need like a 5th lane everywhere haha
22:40:01  <coopserver> <maqifrnswa> and a fifth from bbh01 to the MSH above it
22:40:56  <coopserver> <Lejving> most of the stations are filled now though
22:41:06  <coopserver> <Lejving> mostly wood that's missing some trains but I did that on purpose
22:41:21  <coopserver> <Lejving> since I don't think wood is actually missing trains, it's just that they can't get through
22:41:46  <coopserver> <maqifrnswa> yeah - there's enough to do before adding more trains
22:41:58  <coopserver> <Lejving> yeah we raised it to 1500 today
22:42:14  <coopserver> <Lejving> hence the mess :)
22:44:09  <coopserver> <maqifrnswa> wow, hell got bigger
22:44:17  <coopserver> <Lejving> yeah I yelled at him
22:44:40  <coopserver> <Lejving> still needs some fixing hehe
22:44:41  <coopserver> <maqifrnswa> haha a forrest came back right where the other industry died
22:45:11  <coopserver> <Lejving> I don't think hells problem is actually hell, it's more the trains can't get out of it lol
22:45:14  <coopserver> <Lejving> they're stuck in hell!
22:46:05  <coopserver> <maqifrnswa> yes, if tere was a fifth from bbh07 tobbh01, i think hell and the papermill will get relief
22:46:28  <coopserver> <Lejving> wanna try it ?
22:47:00  <coopserver> <maqifrnswa> sure!
22:47:06  <coopserver> <Lejving> fuark! let's go
22:47:39  <coopserver> <maqifrnswa> so we are getting a 6->5 merge at bbh07
22:48:33  <coopserver> <maqifrnswa> I see /V started building up bbh01, so that would probably need to be totally redone
22:48:34  <coopserver> <Lejving> I took screenshots if we fucked it totally up
22:48:55  <coopserver> <maqifrnswa> bbh07 is actually kind of easy
22:49:11  <coopserver> <maqifrnswa> bbh01 will be harder
22:49:12  <coopserver> <Lejving> good good
22:50:09  <coopserver> <Lejving> heh where to begin
22:50:24  <coopserver> <maqifrnswa> i usually start at end and work backwards
22:50:34  <coopserver> <maqifrnswa> so nothing gets hooked up until it's all ready
22:50:49  <coopserver> <maqifrnswa> the end might be hhb04
22:51:23  <coopserver> <Lejving> or even bbh06
22:51:31  <coopserver> <maqifrnswa> you're right
22:54:23  <coopserver> <maqifrnswa> well, we can start with bbh01 for now
22:54:37  <coopserver> <maqifrnswa> to 07, since that is more manageable
22:55:37  <coopserver> <Lejving> ok
22:56:50  <coopserver> <maqifrnswa> wow, that is a mess. I think it is going to be expanded leaving soon too, so I won't touch the merge yet, just adding a line that gives all output choices, and if it needs to be expanded later, then great
22:57:26  <coopserver> <Lejving> doesn't sound too bad
22:57:27  <coopserver> <maqifrnswa> do you have a preference of bbh01 07 or MSH Paper mill?
22:57:57  <coopserver> <Lejving> I can try out from paper mill
22:58:03  <coopserver> <Lejving> no actually
22:58:07  <coopserver> <Lejving> out from bbh 01
22:58:16  <coopserver> <Lejving> if I may
22:58:21  <coopserver> <maqifrnswa> go crazy
22:58:53  <coopserver> <maqifrnswa> i'll start setting up bbh07
23:01:19  <coopserver> <maqifrnswa> nvm, should start at the end and work backwards, bbh07 will need to redirect traffic to work on it, and the lanes don't exist yet
23:01:38  <coopserver> <maqifrnswa> i'll look at msh paper
23:01:48  <coopserver> <Lejving> do it!
23:13:31  <coopserver> <Lejving> do you think this will work?
23:14:14  <coopserver> <maqifrnswa> it's a hack, but no more of a hack than what's there
23:14:28  <coopserver> <Lejving> my idea was to fill the first two lanes
23:14:37  <coopserver> <Lejving> then the trains continue, and then chose between last two
23:15:01  <coopserver> <maqifrnswa> you might need longer waiting spaces
23:15:07  <coopserver> <Lejving> yeah maybe
23:15:09  <coopserver> <Lejving> we'll see
23:15:19  <coopserver> <Lejving> but I planned for that too hehe
23:15:20  <coopserver> <maqifrnswa> that first one, probably
23:15:24  <coopserver> <Lejving> easy to fix
23:15:27  <coopserver> <maqifrnswa> yeah
23:15:44  <coopserver> <maqifrnswa> you can do the output from MSH paper if you'd like
23:15:48  <coopserver> <maqifrnswa> i'm still messing with the input
23:15:56  <coopserver> <maqifrnswa> my brain is so slow today
23:16:00  <coopserver> <Lejving> np
23:16:36  <coopserver> <Lejving> don't imagine my brain is much better though ^^
23:16:42  <coopserver> <Lejving> I'll hack it np
23:16:51  <coopserver> <maqifrnswa> i'm on a work trip, playing from the hotel - might want to run out for dinner at some point
23:16:59  <coopserver> <Lejving> cool
23:23:21  <coopserver> <Lejving> first one needed to be longer =)
23:23:22  <coopserver> <Lejving> you where right
23:27:49  <coopserver> <maqifrnswa> ok, I think the entrance is done
23:30:02  <coopserver> <maqifrnswa> i think it's worth redoing the output of papermill, from scratch essentially
23:30:13  <coopserver> <Lejving> probably
23:30:22  <coopserver> <Lejving> but I think my hack works a little at least
23:30:42  <coopserver> <maqifrnswa> yeah, it is flowing
23:32:05  <coopserver> <maqifrnswa> i'm moving the lines over 1 to connect the MSH input
23:32:10  <coopserver> <maqifrnswa> just a heads up
23:32:14  <coopserver> <Lejving> was about to suggest it
23:34:16  <coopserver> <Lejving> oops now we need double tunnel heh
23:36:27  <coopserver> <Lejving> thanks
23:37:35  <coopserver> <maqifrnswa> and for the next trick, expanding bbh07
23:39:47  <coopserver> <maqifrnswa> ok, so this is a 6->5
23:39:56  <coopserver> <Lejving> sec
23:40:02  <coopserver> <maqifrnswa> so I'll do an inner mix, where the inside lane is already split into 4
23:40:03  <coopserver> <maqifrnswa> ok
23:40:08  <coopserver> <Lejving> or go on
23:40:17  <coopserver> <Lejving> but fixing myself heh
23:40:19  <coopserver> <maqifrnswa> so I'll just make it split to 5
23:40:52  <coopserver> <Lejving> sounds about right
23:41:14  <coopserver> <maqifrnswa> and the flow has started
23:41:32  <coopserver> <maqifrnswa> like opening flood gates!
23:41:44  <coopserver> <Lejving> :D
23:42:29  <coopserver> <Lejving> well we solved some
23:42:30  <coopserver> <maqifrnswa> well, everything is set up so nicely, I think I can keep it - basically make it an all-to-all (almost)
23:42:42  <coopserver> <Lejving> But I think we moved problem forward
23:42:52  <coopserver> <Lejving> but I have a feeling it'll solve in a min
23:42:58  <coopserver> <Lejving> since we had such a big backlog
23:43:06  <coopserver> <maqifrnswa> that's fine, it just shows up what the next bottleneck was
23:43:11  <coopserver> <Lejving> y
23:44:41  <coopserver> <Lejving> We're gonna need a 5th all teh way  to bbh 04
23:44:50  <coopserver> <Lejving> because we're not losing any trains in food drop
23:45:01  <coopserver> <Lejving> if we really want to "solve" it
23:45:08  <coopserver> <maqifrnswa> sure
23:45:10  <coopserver> <Lejving> =)
23:45:21  <coopserver> <Lejving> you already done on bbh 07?
23:45:26  <coopserver> <Lejving> wow we did this fast imo
23:45:31  <coopserver> <Lejving> thought this was gonna take all night
23:45:33  <coopserver> <maqifrnswa> yeah, was just checking it out
23:46:05  <coopserver> <maqifrnswa> bbh01 and the exit from MSH papermill probably should still be redone
23:46:16  *** efess has joined #openttdcoop
23:46:34  <coopserver> <maqifrnswa> yeah bbh07 is done
23:46:41  <coopserver> <Lejving> we could probably start from my 3rd sign and then ctrl + a delete
23:46:56  <coopserver> <Lejving> to bbh 01
23:47:04  <coopserver> <Lejving> and just redo it all
23:47:18  <coopserver> <Lejving> but I'm not gonna do that haha
23:47:27  <coopserver> <Lejving> I stick to my hacks ^^
23:47:31  <coopserver> <maqifrnswa> I think so, since everything has changed so much since it was built
23:48:05  <coopserver> <Lejving> let's make a 5th to msh food drop
23:48:37  <coopserver> <maqifrnswa> i'm looking at bbh04 - I think improving some choices there might fix it a bit
23:48:59  <coopserver> <Lejving> Probably
23:49:18  <coopserver> <Lejving> bbh 04 is kinda fucked too
23:51:02  <coopserver> <maqifrnswa> hmm, bbh 06...
23:51:59  <coopserver> <maqifrnswa> to bbh 05 lol
23:52:11  <coopserver> <maqifrnswa> bbh06 to bbh05, I think that's my next project
23:52:43  <coopserver> <Lejving> Where ven is 5
23:53:02  <coopserver> <maqifrnswa> far away - follow bbh06 to the left
23:53:10  <coopserver> <Lejving> oh yeah
23:53:16  <coopserver> <Lejving> you mean bbh 06 -> bbh 05
23:53:18  <coopserver> <Lejving> triple lane
23:53:48  <coopserver> <maqifrnswa> yeah, connect and finish it
23:53:56  <coopserver> <Lejving> and that 3rd lane
23:53:59  <coopserver> <Lejving> is the 5th lane
23:54:00  <coopserver> <Lejving> From here
23:54:02  <coopserver> <Lejving> sort of
23:56:28  <coopserver> <Lejving> made sigh at bb 04
23:56:44  <coopserver> <maqifrnswa> dinner time for me though, time to check out what's in the area
23:56:50  <coopserver> <Lejving> will you be back?
23:56:53  <coopserver> <maqifrnswa> yeah
23:56:56  <coopserver> <Lejving> cool

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