Config
Log for #openttdcoop on 28th September 2016:
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00:03:53  <coopserver> *** maqifrnswa has left the game (Leaving)
00:55:13  <coopserver> *** Game paused (connecting clients)
00:55:16  <coopserver> *** maqifrnswa has joined
00:55:17  <coopserver> *** Game unpaused (connecting clients)
00:55:24  <coopserver> <Lejving> omg your timing is perfect
00:55:35  <coopserver> <Lejving> I did almost entire way
00:55:51  <coopserver> <Lejving> need connections now and you're better at that than me =)
00:56:47  <coopserver> <maqifrnswa> nice
00:57:05  <coopserver> <Lejving> !start here and !end here
00:57:12  <coopserver> <Lejving> between there it should all be fine
00:57:41  <coopserver> <maqifrnswa> prob need to go one more further
00:57:52  <coopserver> <maqifrnswa> since MSH has the same number trains in and out
00:57:54  <coopserver> <Lejving> yeah but this is as far as I got heh
00:58:15  <coopserver> <maqifrnswa> i can work on that then ;-)
00:58:16  <coopserver> <Lejving> man that was exhasuting
00:58:45  <coopserver> <Lejving> I think that's one of the biggest bottlenacks now
00:58:51  <coopserver> <Lejving> bbh 06
01:03:27  <coopserver> <Lejving> was there any nice food?
01:04:12  <maqifrnswa> eh a buffalo wild wings next to the hotel, i was too tired to walk anywhwere else
01:04:20  <maqifrnswa> are you in the US?
01:04:36  <coopserver> <Lejving> no sweden
01:04:39  <coopserver> <Lejving> it's 3 am
01:05:05  <coopserver> <maqifrnswa> oh where in sweden? I was just in Lund a month or so ago
01:05:17  <coopserver> <Lejving> close to norwegian border hehe
01:05:20  <coopserver> <Lejving> but on same coast
01:06:03  <coopserver> <Lejving> you in the us?
01:06:07  <coopserver> <maqifrnswa> my wife and I really l ike scandanavia, our first date was in stockholm
01:06:29  <coopserver> <maqifrnswa> yes, at the moment washington dc, but I  live in indiana
01:06:38  <coopserver> <Lejving> cool
01:07:12  <coopserver> <Lejving> yeah well scandinavia is not bad :) worst is weather imo
01:08:01  <maqifrnswa> yeah, the lack of sun in the winter is tiring
01:08:01  <coopserver> <Lejving> if it's not snowing it's raining
01:08:08  <coopserver> <Lejving> 355 days a year
01:08:38  <coopserver> <Lejving> I eat vitamin d
01:08:51  <coopserver> <Lejving> but would like the warmth more heh
01:09:14  <coopserver> <Lejving> ah man slh 02 is fucked lol
01:10:09  <coopserver> <maqifrnswa> I'm on phone, so not working veery fast
01:10:14  <coopserver> <Lejving> np
01:12:12  <coopserver> <Lejving> I just tried to connect it a lilf ast
01:12:16  <coopserver> <Lejving> and cheaty connection at the msh
01:12:22  <coopserver> <Lejving> see what happens
01:13:35  <coopserver> <Lejving> heh jam is at msh fpp instead now lol
01:13:57  <coopserver> <maqifrnswa> I don't think it's raedy for the the third yet, is it ok if I disconnect it?
01:14:02  <coopserver> <Lejving> yeah sure
01:15:22  <coopserver> <maqifrnswa> oh nvm, it's just some traffic from a SL
01:15:43  <coopserver> <Lejving> nah I connected it at bbh 06
01:15:49  <coopserver> <Lejving> but disconnected it again now
01:16:04  <coopserver> <Lejving> seemed to be working at least
01:22:25  <Sylf> my overflow caused a jam?
01:22:31  <coopserver> <Lejving> yeah sylf
01:22:52  <coopserver> <Lejving> PBS broke the prio/detection
01:22:56  <coopserver> <Lejving> from Jam
01:23:32  <Sylf> it was from 5 hours ago
01:23:41  <coopserver> <Lejving> yeah jam fixed it
01:23:47  <Sylf> I'm gonna go find an autobackup to see what was there
01:23:53  <Sylf> do you remember which area of the map it was?
01:23:57  <coopserver> <Lejving> yeah
01:24:03  <coopserver> <Lejving> SLH 03
01:25:13  <Lejving> Sylf, http://i.imgur.com/l6pv6Qe.jpg
01:26:30  <BiG_MEECH> y0rofl
01:27:10  <Sylf> 5.5 hours ago... should be good enough
01:28:43  <Sylf> That "too busy for turn around" work around is NOT a good thing
01:28:57  <Lejving> oh?
01:29:14  <BiG_MEECH> y0l0
01:29:24  <Sylf> In that side line, all non-coal stations must be terminus, or have the turn-around device
01:29:35  <Lejving> well it connects to same
01:29:39  <Sylf> or a coal train might attempt to enter the area and driver right by
01:29:39  <Lejving> as it was before
01:29:42  <Lejving> nono
01:30:09  <Sylf> It cannot have a direct, visible line to SLH3 exit waypoint
01:30:27  <coopserver> <maqifrnswa> it's a self regulating network
01:31:29  <Sylf> if the area is too busy, then two turn-around divece should be built, not made into a ro-ro
01:31:42  <Lejving> I didn't change anything Sylf other than making them taking a longer turn
01:31:58  <Lejving> but maybe that's the problem
01:32:08  <BiG_MEECH> #blameMEECH
01:32:20  <coopserver> <maqifrnswa> MEECH!!!!!
01:32:31  <Sylf> I still don't see the problem with my original overflow though...
01:32:44  <Lejving> I didn't neither
01:32:50  <Lejving> but somehow the trains got stuck
01:33:29  <Sylf> grabbing a save from 5 hrs ago now...
01:33:59  <Sylf> that one already has a fix...
01:34:10  <Sylf> non-working fix
01:34:24  <Sylf> !pw
01:34:24  <coopserver> Sylf: collar
01:34:29  <coopserver> *** Game paused (connecting clients)
01:34:32  <coopserver> *** Sylf has joined
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01:34:45  <coopserver> <Lejving> sorry if I  fucked something up with the roro
01:35:02  <coopserver> <Lejving> I don't understand the coal thing
01:37:25  <coopserver> <Sylf> it's a very simple version of HELL
01:38:02  <coopserver> <Sylf> if you look at the trains picking up coal at Ninform Mines,
01:38:11  <coopserver> <Lejving> yeah
01:38:16  <coopserver> <Lejving> they have some condition
01:38:24  <coopserver> <Sylf> and take a look at their orders, they don't have the order to pick up coal at any specific station
01:38:31  <coopserver> <Lejving> oh
01:38:49  <coopserver> <Sylf> It just says enter SLH3, and exit SLH3, then go to the power station.
01:38:53  <coopserver> <Lejving> aha
01:39:17  <coopserver> <Sylf> If there's no special mechanism within the sideline, we can't guarantee that those trains will be full when they leave the side line
01:40:14  <coopserver> <Lejving> well I thought it was kinda strange to do the turn around thingys
01:40:22  <coopserver> <Lejving> didn't figure it was meant for something
01:40:23  <coopserver> <Lejving> haha
01:40:28  <coopserver> <Sylf> It's this special mechanism that requires SLH3exit be not directly visible through non-coal stations
01:40:29  <coopserver> <Lejving> still learning :P
01:40:33  <coopserver> <Lejving> yea
01:40:48  <coopserver> <maqifrnswa> typically it's used to hide things from the pathfinder (like depots, most commonly in overflows)
01:41:15  <coopserver> <Sylf> That's what maqifrnswa mentioned a few minutes ago - Self Regulated Network (SRNW).
01:41:28  <coopserver> <Lejving> that's awesome
01:41:34  <coopserver> <Sylf> It's not the main topic of this game, but people take liberty to use them when they feel like it.
01:43:18  <coopserver> <Sylf> o
01:44:08  <coopserver> <Lejving> well we could use some expert help now I guess heh I'm still terribly new and I can only make hacks
01:44:10  <coopserver> <Sylf> 8:45pm... still gotta find dinner
01:44:19  <coopserver> *** Sylf has left the game (Leaving)
01:44:37  <coopserver> <Lejving> you should try soylent sylf
01:45:18  <Sylf> i don't believe in those processed junk
01:47:16  <Sylf> natto & rice for dinner...
01:51:16  <BiG_MEECH> Ramen only for sylf
01:56:58  <Sylf> that was last night
01:57:03  <Sylf> :P
01:57:24  <Sylf> didn't want to bother with full meal prep and miss the debate
01:57:43  <coopserver> <Lejving> heh
01:58:14  <Lejving> hillary vs trump the biggest shitstorm ever
01:58:33  <Sylf> best comedy of the week
01:58:45  <coopserver> <maqifrnswa> yeah... but scary
01:59:00  <coopserver> <Lejving> douche and turdsandwich
02:01:55  <coopserver> <Lejving> how's it going maqifrnswa
02:02:47  <BiG_MEECH> lol
02:12:45  <maqifrnswa> @clcalc
02:12:45  <Webster> maqifrnswa: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
02:13:16  <maqifrnswa> @clcalc mono 302
02:13:16  <Webster> maqifrnswa: Required CL for monorail at 302km/h is 5 (8 half tiles) or TL
02:17:46  <coopserver> <maqifrnswa> trying to figure some funky thing to do at bbh05
02:18:21  <coopserver> <Lejving> yeah
02:19:13  <coopserver> <Lejving> I don't know the principle here
02:19:18  <coopserver> <Lejving> so kinda hard for me =/
02:19:27  <coopserver> <Lejving> it's 3 lanes splitting to 4 right
02:20:02  <coopserver> <maqifrnswa> you can think of it as two parts - first you have to get the tracks from the input to the output
02:20:12  <coopserver> <maqifrnswa> then once it's at the output, then you merge them
02:20:32  <coopserver> <maqifrnswa> at this point, I'm trying to think of how to get that third so that it at least reaches both outputs
02:20:36  <coopserver> <maqifrnswa> the challene is the topography
02:23:37  <coopserver> <maqifrnswa> lol yeah
02:24:25  <coopserver> <maqifrnswa> ok so that solves the first problem
02:24:45  <coopserver> <Lejving> want me to split it to both?
02:25:13  <coopserver> <maqifrnswa> so this is where we've been doing hacks, but maybe we can do it right here
02:25:23  <coopserver> <maqifrnswa> there are 5 inputs and three outputs
02:26:20  <coopserver> <maqifrnswa> so if we split two in to 3, and the other 3 go straight throuugh, we would have done an inner merge, essentially
02:26:21  <coopserver> <Lejving> oh I see it
02:26:22  <coopserver> <Lejving> Yeah
02:26:34  <coopserver> <maqifrnswa> so one track already goes to 3
02:26:49  <coopserver> <maqifrnswa> oh, there's 6 input
02:27:12  <coopserver> <maqifrnswa> so 3 need to split to 3
02:27:19  <coopserver> <Lejving> how is it 6?
02:27:35  <coopserver> <maqifrnswa> three from the north and 3 from the east
02:28:03  <coopserver> <Lejving> oh yeah
02:28:14  <coopserver> <maqifrnswa> those 6 merge down to 3 out
02:28:48  <coopserver> <maqifrnswa> and at the other output, there are three in and 2 out
02:39:22  <coopserver> <maqifrnswa> so the "proper" way of doing this is to (1) split the track at one point, and (2) have all the splits merge together at the same point. It gets trick when you need to split in to more than 3, or merge more than 3 to the same point. This one is a merge of 4
02:39:57  <coopserver> <Lejving> yeah :)
02:41:22  <coopserver> <maqifrnswa> that's why i think this could be a good exercise to figure out how to do this right
02:41:33  <coopserver> <Lejving> indeed =)
02:42:17  <coopserver> <maqifrnswa> BBH03 is a 6-?3 merge
03:07:20  <coopserver> <maqifrnswa> not exactly where i was going with that ;-)
03:07:27  <coopserver> <Lejving> oops
03:08:02  <coopserver> <maqifrnswa> i've been sketching on a pad, trying to plan this one out
03:08:14  <coopserver> <Lejving> hehe :)
03:08:18  <coopserver> <Lejving> I used to do that in factorio
03:11:45  <BiG_MEECH> someone say Factorio :D
03:11:56  <coopserver> <Lejving> <--
03:12:21  <BiG_MEECH> :D :D :D
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03:36:20  <coopserver> <maqifrnswa> you're right
03:36:32  <coopserver> <maqifrnswa> well
03:37:29  <coopserver> <Lejving> tight corner
03:45:33  <BiG_MEECH> !dl lin64
03:45:33  <coopserver> BiG_MEECH: http://binaries.openttd.org/nightlies/trunk/r27655/openttd-trunk-r27655-linux-generic-amd64.tar.xz
03:48:39  <coopserver> <Lejving> almost 6am here
03:48:52  <BiG_MEECH> no way
03:49:00  <coopserver> <Lejving> way
03:49:04  <BiG_MEECH> no way
03:49:08  <coopserver> <Lejving> norway
03:49:21  <BiG_MEECH> LOL
03:49:25  <BiG_MEECH> forgot the R
03:50:17  <BiG_MEECH> !ass
03:50:19  <BiG_MEECH> !pw
03:50:19  <coopserver> BiG_MEECH: rotate
03:50:50  <coopserver> *** Game paused (connecting clients)
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03:52:34  <coopserver> <BiG_MEECH> Y)L)
03:52:53  <coopserver> <Lejving> hey big meech can you add some more trains
03:52:59  <coopserver> <BiG_MEECH> lol
03:53:01  <coopserver> <BiG_MEECH> wtf
03:53:11  <coopserver> <Lejving> trololololed!
03:53:12  <coopserver> <BiG_MEECH> backups everywhere and you want me to add more? :D
03:53:19  <coopserver> <Lejving> it's at the limit :P
03:53:41  <coopserver> <BiG_MEECH> add mor RV
03:53:52  <coopserver> <Lejving> coal airplane
03:53:57  <coopserver> <BiG_MEECH> indeed
03:54:06  <coopserver> <BiG_MEECH> coal blimp
03:54:10  <coopserver> <BiG_MEECH> do it in style xD
03:56:11  <coopserver> <Lejving> looking good
03:58:00  <coopserver> <BiG_MEECH> BBH07 probably needs another exit lane lol
03:58:06  <coopserver> <BiG_MEECH> 3+3 -> 5 isnt cutting it
03:58:12  <coopserver> <maqifrnswa> boom!
03:58:28  <coopserver> <Lejving> =)
03:58:30  <coopserver> <Lejving> Well done maq
03:58:44  <coopserver> *** BiG_MEECH has joined company #1
03:58:58  <coopserver> <Lejving> meh it was only hell minions fuck those ^^
04:00:00  <coopserver> <maqifrnswa> ilej is tthat you?
04:00:12  <coopserver> <maqifrnswa> it's ok to just let it sit, unless you want to change how it was set up
04:00:14  <coopserver> <BiG_MEECH> nah me
04:00:21  <coopserver> <maqifrnswa> ok
04:00:22  <coopserver> <Lejving> Nah not touching anything atm
04:01:02  <coopserver> <BiG_MEECH> should probably move that track
04:01:38  <coopserver> <maqifrnswa> sure - you can do what ever, we just added the forth from above
04:01:52  <coopserver> <maqifrnswa> oh, it was the way it was so teh merging would be balanced
04:01:56  <coopserver> *** BiG_MEECH has joined spectators
04:02:02  <coopserver> <BiG_MEECH> thats all i was going to do
04:02:04  <coopserver> <maqifrnswa> same chance for each of those three to merge
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04:07:50  <coopserver> <maqifrnswa> leaving that signal off
04:07:54  <coopserver> <maqifrnswa> before the tunne
04:08:00  <coopserver> <maqifrnswa> so trains have a spot to wait
04:08:01  <coopserver> <Lejving> oki
04:10:36  <coopserver> <Lejving> you know what
04:10:39  <coopserver> <Lejving> wait
04:10:46  <coopserver> <Lejving> look at wheat
04:10:52  <coopserver> <Lejving> it already has slots for a 3rd lane
04:11:05  <coopserver> <Lejving> We can take it directly to station
04:11:26  <coopserver> <maqifrnswa> it's not necessary yet, but if you'd like to that's ok
04:11:40  <coopserver> <Lejving> well then we don't need to do the lane jumping stuff here
04:11:46  <coopserver> <Lejving> right ?
04:11:57  <coopserver> <maqifrnswa> each track of the ML has to be able to exit
04:12:10  <coopserver> <Lejving> yeah but we don't need the merger
04:12:42  <coopserver> <maqifrnswa> which merge?
04:13:42  <coopserver> <maqifrnswa> you can, I think it's easier to just merge it with the other tracks
04:13:46  <coopserver> <Lejving> ok
04:13:49  <coopserver> <Lejving> let's do it then
04:14:57  <coopserver> <maqifrnswa> would you like to do that? I'll keep pushing the 3rd upstream
04:15:07  <coopserver> <Lejving> just split it?
04:15:21  <coopserver> <Lejving> and the 3rd needs only connecting at bbh 06
04:15:30  <coopserver> <maqifrnswa> I mean would you like to connect to the wheat station?
04:15:40  <coopserver> <Lejving> I don't mind but it doesn't matter
04:15:44  <coopserver> <Lejving> I just thought it'd be easier
04:16:45  <coopserver> <Lejving> my thighs are getting tired wtf
04:16:49  <coopserver> <Lejving> From sitting
04:16:53  <coopserver> <Lejving> how does that happen
04:17:37  <BiG_MEECH> dying inside
04:17:45  <coopserver> <Lejving> probably
04:17:57  *** BiG_MEECH is now known as Dr_MEECH
04:18:00  <Dr_MEECH> YO
04:18:04  <Dr_MEECH> YOU GOT BRAIN CANCER
04:18:32  <coopserver> <Lejving> if it's only brain cancer I'm quite happy
04:22:36  <Dr_MEECH> Happy like Happy trainsport?
04:22:47  <coopserver> <Lejving> yes!
04:23:12  <coopserver> <Lejving> only bbh6 left then maqifrnswa?! :)
04:23:20  <coopserver> <maqifrnswa> wow
04:23:21  <coopserver> <maqifrnswa> yes
04:23:27  <coopserver> <Lejving> I have an idea for it
04:24:14  <coopserver> <Lejving> right lane merges left lanes go on
04:24:24  <coopserver> <Lejving> not good enough?
04:24:55  <coopserver> <Lejving> or like this
04:24:56  <coopserver> <maqifrnswa> it was ok, just those last changes
04:24:57  <coopserver> <Lejving> why not
04:24:59  <coopserver> <Lejving> =)
04:25:13  <coopserver> <maqifrnswa> 4 in 3 out
04:25:14  <coopserver> <Lejving> wow we got a lot of stuff done today
04:25:18  <coopserver> <maqifrnswa> so one has to split to 3
04:25:31  <coopserver> <maqifrnswa> (at a minimum)
04:26:06  <coopserver> <Lejving> look at the flow zomgomogm
04:28:11  <coopserver> <Lejving> oh bb4 needs proper connection also
04:28:15  <coopserver> <Lejving> I megahaxed it :P
04:28:31  <coopserver> <maqifrnswa> i think you can wait
04:28:41  <coopserver> <maqifrnswa> and see how the network responds
04:28:42  <coopserver> <Lejving> yeah right now is fine
04:29:02  <coopserver> <maqifrnswa> watch delivered cargo jump too
04:29:09  <coopserver> <Lejving> lol
04:29:17  <coopserver> <Lejving> niceee
04:31:31  <coopserver> <Lejving> aw man I'm so tired almost gone to sleep in the chair
04:31:32  <coopserver> <maqifrnswa> bbh01's merge is probably next to tackle
04:31:47  <coopserver> <Lejving> Good night well played
04:32:00  <coopserver> <maqifrnswa> you too good night
04:32:01  <coopserver> *** Lejving has left the game (Leaving)
04:38:05  <Dr_MEECH> :D
04:38:50  <Dr_MEECH> BALLR BOSS
05:02:17  * Dr_MEECH slaps Clockworker around a bit with a large fishbot
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09:01:03  <lol> !pw
09:01:03  <coopserver> lol: widnum
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14:49:30  <Lejving> !pw
14:49:30  <coopserver> Lejving: toread
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14:51:02  <Lejving> hello
14:59:52  <Dr_MEECH> HOLA PACO
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16:19:09  <Maraxus> !pw
16:19:09  <coopserver> Maraxus: moment
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18:10:29  <Arveen> !players
18:10:29  <coopserver> Arveen: The server is empty, noone is connected. Feel free to remedy this situation
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18:18:26  <Dr_MEECH> !players
18:18:26  <coopserver> Dr_MEECH: The server is empty, noone is connected. Feel free to remedy this situation
18:18:29  <Dr_MEECH> !player haters
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18:37:30  <Fujk> anyone wanna play co-op on Himalayas with FIRS and day length patch?
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18:57:27  <coopserver> Connecting...
18:57:36  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27655)
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19:46:20  <Lejving> !pw
19:46:20  <coopserver> Lejving: relies
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20:31:29  <coopserver> <Lejving> yo maqifrnswa
20:31:33  <coopserver> <maqifrnswa> hi lej
20:32:05  <coopserver> <Lejving> man this game is flowing like crazy now
20:32:17  <coopserver> <Lejving> some buildups here and there
20:32:32  <coopserver> <Lejving> but mostly fine
20:32:46  <coopserver> <maqifrnswa> bbh01 still needs some work i think
20:32:52  <coopserver> <Lejving> yeah definitely
20:32:54  <coopserver> <maqifrnswa> but yeah, pretty good
20:33:15  <coopserver> <maqifrnswa> did you get a chance to checkout the SRNW sylf made for coal?
20:33:21  <coopserver> <Lejving> yea
20:33:30  <coopserver> <maqifrnswa> it's pretty cool, something to try out on your own some time
20:33:45  <coopserver> <Lejving> yeah I have a solo map that I just test shit on
20:33:56  <coopserver> <Lejving> should try it there sometime =)
20:34:33  <coopserver> <Lejving> btw may I clean up bbh 06 a lil?
20:34:59  <coopserver> <Lejving> not changing anything just making it tighter
20:35:00  <coopserver> <maqifrnswa> and bbh03 seems to be missing exists
20:36:29  <coopserver> <maqifrnswa> you can try to clean up 06,  but there are other hacks to fix that would help the network more
20:36:49  <coopserver> <Lejving> ok let's do that instead
20:37:21  <coopserver> <Lejving> tell me what I can do and I'll try do it :)
20:38:55  <coopserver> <maqifrnswa> hhb04 entrance, 5th lane hack - it causes a back up when the outside lane cuts off the inside lane
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20:39:29  <coopserver> <Lejving> yeah I don't know what else to do with that though
20:39:48  <coopserver> <maqifrnswa> bbh03 has two lanes on the leftthat don't connect to outputs on the right
20:40:24  <coopserver> <Lejving> those two lanes are express lanes
20:40:35  <coopserver> <Lejving> they don't merge with anything from msh printing works
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20:43:54  <maqifrnswa> that's something to fix
20:45:37  <coopserver> <maqifrnswa> express lanes are "hacks" - and usually ok to get stuff up temporarily
20:45:46  <coopserver> <Lejving> yea
20:45:53  <coopserver> <maqifrnswa> but eventually they should really merge
20:46:27  <coopserver> <maqifrnswa> so BBH04 should be built such that everyone incoming line gets to the output, then at the output your merge all the outputs to the ML
20:46:57  <coopserver> <maqifrnswa> otherwise you might end up with something where you have low traffic express lines and back up on the other ones
20:47:11  <coopserver> <Lejving> shall we not start wtih bbh1?
20:47:32  <coopserver> <maqifrnswa> sure - but I have to get going - but those are things that can be worked on
20:47:38  <coopserver> <Lejving> ah
20:47:44  <coopserver> <Lejving> I can't do it on my own though =/
20:47:50  <coopserver> <maqifrnswa> i might be on later
20:47:54  <coopserver> <Lejving> kk cool
20:47:58  <coopserver> <Lejving> I'll be on irc
20:48:00  <coopserver> <maqifrnswa> later
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20:52:24  <SpikeyMoon> what's easiest way to get r27655? site links to ~656 as nightly now
20:52:34  <Lejving> !dl win64
20:52:34  <coopserver> Lejving: http://binaries.openttd.org/nightlies/trunk/r27655/openttd-trunk-r27655-windows-win64.zip
20:52:41  <SpikeyMoon> ty
20:52:49  <Lejving> or what ever os you have
20:55:05  <SpikeyMoon> !pw
20:55:05  <coopserver> SpikeyMoon: diesel
20:55:54  <coopserver> *** Game paused (connecting clients)
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20:56:10  <coopserver> <Lejving> hello
20:56:14  <coopserver> <SpikeyMoon> hi
20:58:46  <coopserver> <SpikeyMoon> looking at bbh01, can you explain what hacks are in this context pls?
20:59:19  <coopserver> <Lejving> hold on I just want to finish building this
20:59:24  <coopserver> <SpikeyMoon> ofc
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21:01:07  <coopserver> <Lejving> crap I just crashed two trains :D
21:01:22  <coopserver> <SpikeyMoon> i think i found where you're building :D
21:02:21  <coopserver> <SpikeyMoon> glad it's not just me that does stuff like that
21:02:34  <coopserver> <Lejving> jam the other day crashed 8 trains in like 20min :D
21:02:47  <coopserver> <SpikeyMoon> nice
21:04:03  <coopserver> <Lejving> how long have you played?
21:04:25  <coopserver> <SpikeyMoon> i had the original game, and played this a few years ago, just come back to it
21:04:31  <coopserver> <Lejving> ah cool
21:05:01  <coopserver> <SpikeyMoon> i've used most of the basic networking stuff in single player, still build crap networks tho
21:06:04  <coopserver> <SpikeyMoon> my next ambition is to master auto-overflows so i don't create horrific jams
21:07:22  <coopserver> <Lejving> cool
21:07:42  <coopserver> <SpikeyMoon> lol that prio looked like it would never release
21:07:55  <coopserver> <Lejving> yeah I think this one is way too harsh
21:07:59  <coopserver> <Lejving> maq did this one
21:08:55  <coopserver> <SpikeyMoon> I'm amazed things haven't jammed up more back down the lines
21:10:14  <coopserver> <Lejving> fuck that thing right now
21:10:24  <coopserver> <SpikeyMoon> yep, he gone
21:11:59  <coopserver> <SpikeyMoon> BBH is ML to ML right so I guess makes sense to have short prios?
21:12:10  <Jam35> hang on a minute, 6 of them was because I dynamited a 20x20 square
21:12:20  <coopserver> <SpikeyMoon> lol
21:12:39  <Jam35> the other 2 was for fun
21:12:43  <coopserver> <Lejving> haha
21:13:05  <coopserver> <Lejving> fucking trains omg
21:13:15  <coopserver> <SpikeyMoon> you got some worms there
21:14:45  <coopserver> <SpikeyMoon> ive been trying to make sense of V's wiki page on merges that redirects from balancing... o.O
21:14:59  <coopserver> <SpikeyMoon> every time i read it i just feel more stupid
21:15:05  <coopserver> <Lejving> do you have one billion iq?
21:15:08  <coopserver> <Lejving> otherwise no chance!
21:15:13  <coopserver> <SpikeyMoon> lol
21:15:28  <coopserver> <Lejving> ok jesus
21:15:49  <coopserver> <Lejving> I was just cleaning up
21:15:54  <coopserver> <Lejving> think I did more mess than I started with lol
21:16:11  <coopserver> <SpikeyMoon> back away quietly, no one will even know
21:16:22  <coopserver> <Lejving> :D
21:17:33  <coopserver> <Lejving> it turned out pretty ok though I think
21:17:47  <coopserver> <SpikeyMoon> yeah they seem pretty well packed upstream
21:18:08  <coopserver> <Lejving> dunno if you saw it before but the 3rd option for that lane was really long
21:18:28  <coopserver> <Lejving> now they're all pretty equal in size when picking
21:19:18  <coopserver> <Lejving> ok the hacks
21:19:31  <coopserver> <SpikeyMoon> ah yeah
21:19:38  <coopserver> <Lejving> well uhm, like you see my 5th?
21:19:56  <coopserver> <SpikeyMoon> yup
21:19:59  <coopserver> <Lejving> it tries to fill up first lane, then second lane, then 3rd lane, then continues
21:20:07  <coopserver> <Lejving> that's not how you should do it :P
21:20:21  <coopserver> <Lejving> check out bbh 07
21:20:22  <coopserver> <SpikeyMoon> from left to right on the outside?
21:20:46  <coopserver> <Lejving> they all meet at one point and then decides from there
21:20:50  <coopserver> <Lejving> pretty much
21:21:08  <coopserver> <SpikeyMoon> ouch
21:21:14  <coopserver> <Lejving> I'm no expert at all, this is my first game in openttdcoop so you're asking the wrong guy ^^
21:21:21  <coopserver> <SpikeyMoon> lol
21:21:56  <coopserver> <Lejving> well you can at least see the diff between bbh 07 and bbh 01 :P
21:22:49  <coopserver> <SpikeyMoon> yep, kinda, denser and more symmetrical, so more even choices
21:22:54  <coopserver> <Lejving> yeah
21:23:06  <coopserver> <Lejving> but bbh 01 out was a super mess even before the hacks
21:23:18  <coopserver> <Lejving> now it's less mess, but still hacks :P
21:23:28  <coopserver> <SpikeyMoon> yeah i saw Vs note, clearly unimpressed lol
21:23:35  <coopserver> <Lejving> haha yeah
21:23:42  <coopserver> <Lejving> the czech wrtah is inc
21:23:46  <coopserver> <Lejving> Wrath*
21:23:56  <coopserver> <SpikeyMoon> hehe
21:25:03  <coopserver> <SpikeyMoon> ok im not gonna look at hell, if i stare into the abyss it also stares into me
21:25:11  <coopserver> <Lejving> yes
21:25:27  <coopserver> <Lejving> it's pretty dangerous to look at
21:26:04  <coopserver> *** SpikeyMoon has left the game (general timeout)
21:26:43  <SpikeyMoon> hell broke my laptop
21:26:53  <coopserver> <Lejving> see
21:26:58  <coopserver> <Lejving> dangerous stuff
21:28:00  <SpikeyMoon> !pw
21:28:00  <coopserver> SpikeyMoon: tanker
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21:30:38  <coopserver> <SpikeyMoon> what does "refit game" on the plan mean? that trains have refit orders to have multiple roles?
21:30:48  <coopserver> <Lejving> exactly
21:30:58  <coopserver> <SpikeyMoon> because life's not complicated enough already -.-
21:31:02  <coopserver> <Lejving> haha
21:31:05  <coopserver> <Lejving> well it's pretty smart
21:31:13  <coopserver> <Lejving> they drop stuff like food
21:31:16  <coopserver> <Lejving> and pick up goods
21:31:27  <coopserver> <SpikeyMoon> kind of half way to a SRNW game?
21:32:01  <coopserver> <SpikeyMoon> in terms of adding some smarts to the setup
21:32:13  <coopserver> <Lejving> not very familiar with srnw
21:32:47  <coopserver> <SpikeyMoon> ive only read bits, seems like more brain melting potential
21:33:20  <coopserver> <Lejving> but the general purpose is pick up iron ore -> refit to steel -> pick up steel -> leave to factory -> refit to goods -> pick up goods -> leave goods -> refit to iron
21:34:00  <coopserver> <SpikeyMoon> i see, so one train does the full chain, reducing empty movement distance
21:34:09  <coopserver> <Lejving> I guess so
21:34:18  <coopserver> <Lejving> check bottom right corner Livestock
21:34:20  <coopserver> <Lejving> that's a really good one
21:36:02  <coopserver> <Lejving> I think it's really smart at least :)
21:36:04  <coopserver> <SpikeyMoon> nice, so the depots are setup like overflows
21:36:09  <coopserver> <Lejving> but yeah brain melter for sure
21:36:44  <coopserver> <Lejving> I don't even want to try to understand hell at this moment
21:36:50  <coopserver> <Lejving> those trains have 81 orders
21:37:08  <coopserver> <SpikeyMoon> ><
21:37:52  <coopserver> <SpikeyMoon> hang on, there are tunnels here that aren't straight
21:37:59  <coopserver> <Lejving> huh
21:38:09  <coopserver> <Lejving> where
21:38:17  <coopserver> <SpikeyMoon> livestock processing
21:38:22  <coopserver> <SpikeyMoon> unless im going mad
21:38:33  <coopserver> <SpikeyMoon> ah i see
21:38:35  <coopserver> <Lejving> there's 2 tunnels
21:38:41  <coopserver> <SpikeyMoon> they are under the bridges
21:38:45  <coopserver> <Lejving> xD
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21:39:02  <coopserver> <Lejving> that'd be something though
21:39:13  <coopserver> <SpikeyMoon> yeah that was freaking me out for a minute
21:39:54  <coopserver> <Lejving> oh yeah also livestock -> food isn't a 1:1 ratio so if you put down 1 livestock you don't get 1 food
21:39:56  <coopserver> <Lejving> I think?!
21:40:12  <coopserver> <Lejving> well some trains come out empty, so that's why you refit the empty ones
21:40:59  <coopserver> <SpikeyMoon> makes sense
21:41:05  <coopserver> <Lejving> yea
21:41:25  <coopserver> <Lejving> but as I said, you're asking the wrong guy LOL
21:41:58  <coopserver> <SpikeyMoon> not at all, this is helpful, ppl like V and xeryus would either blow my mind or get very frustrated :D
21:42:04  <coopserver> <Lejving> hahah
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21:43:26  <coopserver> <Lejving> I'm pretty happy I joined this in the start though
21:43:36  <coopserver> <Lejving> so I got to see it from the beginning
21:43:45  <coopserver> <Lejving> helped a lot I think
21:43:52  <coopserver> <SpikeyMoon> yeah im looking forward to that
21:43:53  <coopserver> <Lejving> If I joined in now I wouldn't know dick
21:44:08  <coopserver> <SpikeyMoon> lag is real, getting about one update a second
21:44:19  <coopserver> <Lejving> haha you need a new computer :)
21:44:49  <coopserver> <SpikeyMoon> yeah maybe, fan isn't even kicking in tho
21:44:56  <coopserver> <SpikeyMoon> i think ive just wrecked this one
21:45:08  <coopserver> <Lejving> compressed air
21:45:15  <coopserver> <Lejving> blow into the fan
21:47:07  <coopserver> <SpikeyMoon> yeah ive done that a few times, i just ruin my hardware
21:47:16  <coopserver> <Lejving> ;/
21:47:37  <coopserver> *** SpikeyMoon has left the game (Leaving)
21:47:56  <SpikeyMoon> i think its the amount of moving around it does to and from work + travelling
21:48:12  <coopserver> <Lejving> yeah maybe
21:48:20  <SpikeyMoon> the psu connector is shot and windows keeps bsod on me
21:48:28  <coopserver> <Lejving> Ouch
21:48:53  <coopserver> <Lejving> sounds like it's time for an upgrade then
21:48:56  <coopserver> <Lejving> Too bad it's not free
21:49:14  <SpikeyMoon> yeah, work would pay but it's only 2 yrs old and ive got no budget
21:49:27  <SpikeyMoon> plus cant really justify dedicated gpu on next one :/
21:50:33  <SpikeyMoon> gonna try a reboot brb
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21:50:40  <coopserver> <Lejving> do it
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21:53:37  <SpikeyMoon> !pw
21:53:37  <coopserver> SpikeyMoon: spring
21:53:52  <coopserver> *** Game paused (connecting clients)
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21:54:20  <coopserver> <Lejving> let's see if it's better now =)
21:54:27  <coopserver> <SpikeyMoon> yeah fingers crossed
21:55:41  <coopserver> <SpikeyMoon> lol note from V on livestock that it could be 1 shorter
21:56:27  <coopserver> <Lejving> Yeah
21:56:33  <coopserver> <Lejving> like "you dumb retard"
21:56:37  <coopserver> <Lejving> "ONE TILE SHORTER I SAID!"
21:56:38  <coopserver> <Lejving> :D
21:56:43  <coopserver> <SpikeyMoon> hehe
21:57:00  <coopserver> <SpikeyMoon> why the red rail and different depot?
21:57:09  <coopserver> <Lejving> just to point it out
21:57:48  <coopserver> <Lejving> like this
21:57:51  <coopserver> <Lejving> too short cl!
21:58:09  <coopserver> <SpikeyMoon> hehe
21:58:11  <coopserver> <Lejving> better!
21:58:41  <coopserver> <Lejving> like a teacher
21:58:51  <coopserver> <Lejving> red for you!
21:59:35  <coopserver> <Lejving> I changed my mega hax to just a hack
21:59:39  <coopserver> <Lejving> feel proud
21:59:48  <coopserver> <SpikeyMoon> gj
22:00:30  <coopserver> <SpikeyMoon> at bbh01?
22:00:36  <coopserver> <Lejving> bbh04
22:02:03  <coopserver> <SpikeyMoon> what's the strip of unused rail to the east waiting for? :)
22:02:19  <coopserver> <Lejving> sign
22:02:20  <coopserver> <Lejving> it
22:02:42  <coopserver> <SpikeyMoon> can't im spectator
22:02:47  <coopserver> <Lejving> just join the company
22:02:56  <coopserver> *** SpikeyMoon has joined company #1
22:03:26  <coopserver> <SpikeyMoon> signed "this rail"
22:03:30  <coopserver> <Lejving> oh
22:03:35  <coopserver> <Lejving> no idea
22:03:39  <coopserver> <SpikeyMoon> :)
22:03:40  <coopserver> <Lejving> must've been a leftover
22:04:08  <coopserver> <Lejving> there nobody saw anything
22:04:13  <coopserver> <SpikeyMoon> hehe
22:04:16  <coopserver> <SpikeyMoon> sorted
22:05:19  <coopserver> <SpikeyMoon> logic trains going made in the popup message windows
22:05:30  <coopserver> <Lejving> yeah I turned that off
22:05:31  <coopserver> <SpikeyMoon> mad*
22:06:09  <coopserver> <Lejving> we need to increase limit of trains again
22:06:21  <coopserver> <Lejving> but the netwrok can't handle much more than this
22:06:28  <coopserver> <Lejving> Should probably finish some first like bbh1
22:08:47  <coopserver> <Lejving> I come from factorio
22:08:50  <coopserver> <SpikeyMoon> 1500 at the moment, pretty decent
22:09:03  <coopserver> <SpikeyMoon> factorio?
22:09:11  <coopserver> <Lejving> yeah another game
22:09:18  <coopserver> <Lejving> it's not trains specific, but it has trains
22:09:20  <coopserver> <SpikeyMoon> aha, is that a sim too
22:09:38  <coopserver> <Lejving> but those rails you can't make it go up or down
22:09:42  <coopserver> <Lejving> it's all flat
22:09:56  <coopserver> <Lejving> So no tunnels or bridges
22:10:01  <coopserver> <SpikeyMoon> there's so much to love about ottd
22:10:07  <coopserver> <Lejving> indeed
22:10:30  <coopserver> <Lejving> well once I started playing openttd it was like blowing my mind with what you can do with tunnels and bridges
22:10:34  <coopserver> <Lejving> Plus more signals
22:10:35  <coopserver> <SpikeyMoon> the only other game i still play is minecraft, mostly modded
22:10:53  <coopserver> <Lejving> you know V is a dev for factorio right? :P
22:10:59  <coopserver> <SpikeyMoon> nope
22:11:02  <coopserver> <Lejving> ah
22:11:05  <coopserver> <SpikeyMoon> makes sense
22:11:56  <coopserver> <Lejving> well too bad your computer is busted, factorio is a really great game
22:12:10  <coopserver> <Lejving> It's like the 4th best rated game of all on steam or something
22:12:19  <coopserver> <Lejving> 99% approval or something
22:12:24  <coopserver> <SpikeyMoon> nice
22:12:29  <coopserver> <SpikeyMoon> ill take a look
22:12:39  <coopserver> <SpikeyMoon> i bet my son knows it, he has like 300 steam games
22:12:46  <coopserver> <Lejving> haha probably
22:13:28  <coopserver> *** SpikeyMoon has left the game (general timeout)
22:14:14  <SpikeyMoon> !pw
22:14:14  <coopserver> SpikeyMoon: browse
22:14:24  <coopserver> *** Game paused (connecting clients)
22:14:30  <coopserver> *** SpikeyMoon has joined
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22:14:55  <coopserver> <SpikeyMoon> made the mistake of trying to contact my son on FB to get him to come clean the kitched, crashed me out :/
22:15:02  <coopserver> <Lejving> haha
22:15:41  <coopserver> <Lejving> even some of the stations are getting cramped now though
22:15:47  *** stooj has quit IRC
22:15:54  <coopserver> <Lejving> like the power and bank needs upgrading soon
22:16:07  <coopserver> <Lejving> food drop could also use an upgrade
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22:17:59  <coopserver> <SpikeyMoon> there's no job list anywhere?
22:18:06  <coopserver> <Lejving> doesn't look like it
22:18:25  <coopserver> <Lejving> I also thought we should have a message board
22:19:05  <coopserver> <SpikeyMoon> would probably help
22:19:10  <coopserver> <Lejving> ye
22:19:40  <coopserver> <SpikeyMoon> especially if it had easy/med/hard jobs so i could take on some simple stuff :D
22:19:46  <coopserver> <Lejving> haha
22:19:55  <coopserver> <Lejving> do you know how to do overflows on stations?
22:20:26  <coopserver> <SpikeyMoon> was looking at them on wiki the other day, and Mark has a nice one on the welcome server
22:20:36  <coopserver> <SpikeyMoon> but i couldn't do one without reference
22:20:37  <coopserver> <Lejving> we could try figure it out together
22:20:42  <coopserver> <Lejving> look at SLH 06
22:21:08  <coopserver> <Lejving> I have no overflows
22:21:10  <coopserver> <SpikeyMoon> this is a nice clear and open slh
22:21:12  <coopserver> <Lejving> because I don't know how to do it
22:21:23  <coopserver> <Lejving> look at the stations ^^
22:21:44  <coopserver> <SpikeyMoon> yeah i see
22:21:54  <coopserver> <Lejving> just super ez roro
22:22:24  <coopserver> <SpikeyMoon> nice and simple
22:22:38  <coopserver> <SpikeyMoon> i will try one tomorrow, got to sleep now
22:22:44  <coopserver> <Lejving> ok goood night
22:22:57  <coopserver> <SpikeyMoon> yep, you too, thanks for showing me around
22:23:04  <coopserver> <Lejving> np
22:23:09  <coopserver> <SpikeyMoon> o/
22:23:22  <coopserver> *** SpikeyMoon has left the game (Leaving)
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22:55:59  <Dr_MEECH> 0l
22:56:05  <Dr_MEECH> `slape
22:56:05  * BiG_FISHBOT slaps Dr_MEECH around a bit with a large fishbot
22:58:14  * Dr_MEECH slaps Clockworker around a bit with a large fishbot
22:58:26  <Lejving> fight club is that way --->
22:58:53  <Dr_MEECH> Gah, you idiot, you can' talk about it :P
22:58:56  * Dr_MEECH slaps Lejving around a bit with a large fishbot
22:58:58  <Lejving> crap
22:59:01  <Dr_MEECH> :D
22:59:04  * Dr_MEECH slaps Lejving around a bit with a large fishbot
22:59:09  * Lejving cries
23:01:12  <Dr_MEECH> :D
23:01:31  <Lejving> probably the worst doctor I ever saw
23:02:08  <Dr_MEECH> lol
23:11:56  <Lejving> http://i.imgur.com/c5tu7hW.png
23:26:06  <Dr_MEECH> LOLOL
23:26:46  <Lejving> I think V453000 hacked it!
23:26:52  <Lejving> or maybe he's the devil
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23:50:23  <coopserver> *** Lejving has left the game (connection lost)
23:50:24  <coopserver> *** Game paused (number of players)

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