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00:03:53 <coopserver> *** maqifrnswa has left the game (Leaving) 00:55:13 <coopserver> *** Game paused (connecting clients) 00:55:16 <coopserver> *** maqifrnswa has joined 00:55:17 <coopserver> *** Game unpaused (connecting clients) 00:55:24 <coopserver> <Lejving> omg your timing is perfect 00:55:35 <coopserver> <Lejving> I did almost entire way 00:55:51 <coopserver> <Lejving> need connections now and you're better at that than me =) 00:56:47 <coopserver> <maqifrnswa> nice 00:57:05 <coopserver> <Lejving> !start here and !end here 00:57:12 <coopserver> <Lejving> between there it should all be fine 00:57:41 <coopserver> <maqifrnswa> prob need to go one more further 00:57:52 <coopserver> <maqifrnswa> since MSH has the same number trains in and out 00:57:54 <coopserver> <Lejving> yeah but this is as far as I got heh 00:58:15 <coopserver> <maqifrnswa> i can work on that then ;-) 00:58:16 <coopserver> <Lejving> man that was exhasuting 00:58:45 <coopserver> <Lejving> I think that's one of the biggest bottlenacks now 00:58:51 <coopserver> <Lejving> bbh 06 01:03:27 <coopserver> <Lejving> was there any nice food? 01:04:12 <maqifrnswa> eh a buffalo wild wings next to the hotel, i was too tired to walk anywhwere else 01:04:20 <maqifrnswa> are you in the US? 01:04:36 <coopserver> <Lejving> no sweden 01:04:39 <coopserver> <Lejving> it's 3 am 01:05:05 <coopserver> <maqifrnswa> oh where in sweden? I was just in Lund a month or so ago 01:05:17 <coopserver> <Lejving> close to norwegian border hehe 01:05:20 <coopserver> <Lejving> but on same coast 01:06:03 <coopserver> <Lejving> you in the us? 01:06:07 <coopserver> <maqifrnswa> my wife and I really l ike scandanavia, our first date was in stockholm 01:06:29 <coopserver> <maqifrnswa> yes, at the moment washington dc, but I live in indiana 01:06:38 <coopserver> <Lejving> cool 01:07:12 <coopserver> <Lejving> yeah well scandinavia is not bad :) worst is weather imo 01:08:01 <maqifrnswa> yeah, the lack of sun in the winter is tiring 01:08:01 <coopserver> <Lejving> if it's not snowing it's raining 01:08:08 <coopserver> <Lejving> 355 days a year 01:08:38 <coopserver> <Lejving> I eat vitamin d 01:08:51 <coopserver> <Lejving> but would like the warmth more heh 01:09:14 <coopserver> <Lejving> ah man slh 02 is fucked lol 01:10:09 <coopserver> <maqifrnswa> I'm on phone, so not working veery fast 01:10:14 <coopserver> <Lejving> np 01:12:12 <coopserver> <Lejving> I just tried to connect it a lilf ast 01:12:16 <coopserver> <Lejving> and cheaty connection at the msh 01:12:22 <coopserver> <Lejving> see what happens 01:13:35 <coopserver> <Lejving> heh jam is at msh fpp instead now lol 01:13:57 <coopserver> <maqifrnswa> I don't think it's raedy for the the third yet, is it ok if I disconnect it? 01:14:02 <coopserver> <Lejving> yeah sure 01:15:22 <coopserver> <maqifrnswa> oh nvm, it's just some traffic from a SL 01:15:43 <coopserver> <Lejving> nah I connected it at bbh 06 01:15:49 <coopserver> <Lejving> but disconnected it again now 01:16:04 <coopserver> <Lejving> seemed to be working at least 01:22:25 <Sylf> my overflow caused a jam? 01:22:31 <coopserver> <Lejving> yeah sylf 01:22:52 <coopserver> <Lejving> PBS broke the prio/detection 01:22:56 <coopserver> <Lejving> from Jam 01:23:32 <Sylf> it was from 5 hours ago 01:23:41 <coopserver> <Lejving> yeah jam fixed it 01:23:47 <Sylf> I'm gonna go find an autobackup to see what was there 01:23:53 <Sylf> do you remember which area of the map it was? 01:23:57 <coopserver> <Lejving> yeah 01:24:03 <coopserver> <Lejving> SLH 03 01:25:13 <Lejving> Sylf, http://i.imgur.com/l6pv6Qe.jpg 01:26:30 <BiG_MEECH> y0rofl 01:27:10 <Sylf> 5.5 hours ago... should be good enough 01:28:43 <Sylf> That "too busy for turn around" work around is NOT a good thing 01:28:57 <Lejving> oh? 01:29:14 <BiG_MEECH> y0l0 01:29:24 <Sylf> In that side line, all non-coal stations must be terminus, or have the turn-around device 01:29:35 <Lejving> well it connects to same 01:29:39 <Sylf> or a coal train might attempt to enter the area and driver right by 01:29:39 <Lejving> as it was before 01:29:42 <Lejving> nono 01:30:09 <Sylf> It cannot have a direct, visible line to SLH3 exit waypoint 01:30:27 <coopserver> <maqifrnswa> it's a self regulating network 01:31:29 <Sylf> if the area is too busy, then two turn-around divece should be built, not made into a ro-ro 01:31:42 <Lejving> I didn't change anything Sylf other than making them taking a longer turn 01:31:58 <Lejving> but maybe that's the problem 01:32:08 <BiG_MEECH> #blameMEECH 01:32:20 <coopserver> <maqifrnswa> MEECH!!!!! 01:32:31 <Sylf> I still don't see the problem with my original overflow though... 01:32:44 <Lejving> I didn't neither 01:32:50 <Lejving> but somehow the trains got stuck 01:33:29 <Sylf> grabbing a save from 5 hrs ago now... 01:33:59 <Sylf> that one already has a fix... 01:34:10 <Sylf> non-working fix 01:34:24 <Sylf> !pw 01:34:24 <coopserver> Sylf: collar 01:34:29 <coopserver> *** Game paused (connecting clients) 01:34:32 <coopserver> *** Sylf has joined 01:34:33 <coopserver> *** Game unpaused (connecting clients) 01:34:45 <coopserver> <Lejving> sorry if I fucked something up with the roro 01:35:02 <coopserver> <Lejving> I don't understand the coal thing 01:37:25 <coopserver> <Sylf> it's a very simple version of HELL 01:38:02 <coopserver> <Sylf> if you look at the trains picking up coal at Ninform Mines, 01:38:11 <coopserver> <Lejving> yeah 01:38:16 <coopserver> <Lejving> they have some condition 01:38:24 <coopserver> <Sylf> and take a look at their orders, they don't have the order to pick up coal at any specific station 01:38:31 <coopserver> <Lejving> oh 01:38:49 <coopserver> <Sylf> It just says enter SLH3, and exit SLH3, then go to the power station. 01:38:53 <coopserver> <Lejving> aha 01:39:17 <coopserver> <Sylf> If there's no special mechanism within the sideline, we can't guarantee that those trains will be full when they leave the side line 01:40:14 <coopserver> <Lejving> well I thought it was kinda strange to do the turn around thingys 01:40:22 <coopserver> <Lejving> didn't figure it was meant for something 01:40:23 <coopserver> <Lejving> haha 01:40:28 <coopserver> <Sylf> It's this special mechanism that requires SLH3exit be not directly visible through non-coal stations 01:40:29 <coopserver> <Lejving> still learning :P 01:40:33 <coopserver> <Lejving> yea 01:40:48 <coopserver> <maqifrnswa> typically it's used to hide things from the pathfinder (like depots, most commonly in overflows) 01:41:15 <coopserver> <Sylf> That's what maqifrnswa mentioned a few minutes ago - Self Regulated Network (SRNW). 01:41:28 <coopserver> <Lejving> that's awesome 01:41:34 <coopserver> <Sylf> It's not the main topic of this game, but people take liberty to use them when they feel like it. 01:43:18 <coopserver> <Sylf> o 01:44:08 <coopserver> <Lejving> well we could use some expert help now I guess heh I'm still terribly new and I can only make hacks 01:44:10 <coopserver> <Sylf> 8:45pm... still gotta find dinner 01:44:19 <coopserver> *** Sylf has left the game (Leaving) 01:44:37 <coopserver> <Lejving> you should try soylent sylf 01:45:18 <Sylf> i don't believe in those processed junk 01:47:16 <Sylf> natto & rice for dinner... 01:51:16 <BiG_MEECH> Ramen only for sylf 01:56:58 <Sylf> that was last night 01:57:03 <Sylf> :P 01:57:24 <Sylf> didn't want to bother with full meal prep and miss the debate 01:57:43 <coopserver> <Lejving> heh 01:58:14 <Lejving> hillary vs trump the biggest shitstorm ever 01:58:33 <Sylf> best comedy of the week 01:58:45 <coopserver> <maqifrnswa> yeah... but scary 01:59:00 <coopserver> <Lejving> douche and turdsandwich 02:01:55 <coopserver> <Lejving> how's it going maqifrnswa 02:02:47 <BiG_MEECH> lol 02:12:45 <maqifrnswa> @clcalc 02:12:45 <Webster> maqifrnswa: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 02:13:16 <maqifrnswa> @clcalc mono 302 02:13:16 <Webster> maqifrnswa: Required CL for monorail at 302km/h is 5 (8 half tiles) or TL 02:17:46 <coopserver> <maqifrnswa> trying to figure some funky thing to do at bbh05 02:18:21 <coopserver> <Lejving> yeah 02:19:13 <coopserver> <Lejving> I don't know the principle here 02:19:18 <coopserver> <Lejving> so kinda hard for me =/ 02:19:27 <coopserver> <Lejving> it's 3 lanes splitting to 4 right 02:20:02 <coopserver> <maqifrnswa> you can think of it as two parts - first you have to get the tracks from the input to the output 02:20:12 <coopserver> <maqifrnswa> then once it's at the output, then you merge them 02:20:32 <coopserver> <maqifrnswa> at this point, I'm trying to think of how to get that third so that it at least reaches both outputs 02:20:36 <coopserver> <maqifrnswa> the challene is the topography 02:23:37 <coopserver> <maqifrnswa> lol yeah 02:24:25 <coopserver> <maqifrnswa> ok so that solves the first problem 02:24:45 <coopserver> <Lejving> want me to split it to both? 02:25:13 <coopserver> <maqifrnswa> so this is where we've been doing hacks, but maybe we can do it right here 02:25:23 <coopserver> <maqifrnswa> there are 5 inputs and three outputs 02:26:20 <coopserver> <maqifrnswa> so if we split two in to 3, and the other 3 go straight throuugh, we would have done an inner merge, essentially 02:26:21 <coopserver> <Lejving> oh I see it 02:26:22 <coopserver> <Lejving> Yeah 02:26:34 <coopserver> <maqifrnswa> so one track already goes to 3 02:26:49 <coopserver> <maqifrnswa> oh, there's 6 input 02:27:12 <coopserver> <maqifrnswa> so 3 need to split to 3 02:27:19 <coopserver> <Lejving> how is it 6? 02:27:35 <coopserver> <maqifrnswa> three from the north and 3 from the east 02:28:03 <coopserver> <Lejving> oh yeah 02:28:14 <coopserver> <maqifrnswa> those 6 merge down to 3 out 02:28:48 <coopserver> <maqifrnswa> and at the other output, there are three in and 2 out 02:39:22 <coopserver> <maqifrnswa> so the "proper" way of doing this is to (1) split the track at one point, and (2) have all the splits merge together at the same point. It gets trick when you need to split in to more than 3, or merge more than 3 to the same point. This one is a merge of 4 02:39:57 <coopserver> <Lejving> yeah :) 02:41:22 <coopserver> <maqifrnswa> that's why i think this could be a good exercise to figure out how to do this right 02:41:33 <coopserver> <Lejving> indeed =) 02:42:17 <coopserver> <maqifrnswa> BBH03 is a 6-?3 merge 03:07:20 <coopserver> <maqifrnswa> not exactly where i was going with that ;-) 03:07:27 <coopserver> <Lejving> oops 03:08:02 <coopserver> <maqifrnswa> i've been sketching on a pad, trying to plan this one out 03:08:14 <coopserver> <Lejving> hehe :) 03:08:18 <coopserver> <Lejving> I used to do that in factorio 03:11:45 <BiG_MEECH> someone say Factorio :D 03:11:56 <coopserver> <Lejving> <-- 03:12:21 <BiG_MEECH> :D :D :D 03:20:33 *** Sadale has joined #openttdcoop 03:36:20 <coopserver> <maqifrnswa> you're right 03:36:32 <coopserver> <maqifrnswa> well 03:37:29 <coopserver> <Lejving> tight corner 03:45:33 <BiG_MEECH> !dl lin64 03:45:33 <coopserver> BiG_MEECH: http://binaries.openttd.org/nightlies/trunk/r27655/openttd-trunk-r27655-linux-generic-amd64.tar.xz 03:48:39 <coopserver> <Lejving> almost 6am here 03:48:52 <BiG_MEECH> no way 03:49:00 <coopserver> <Lejving> way 03:49:04 <BiG_MEECH> no way 03:49:08 <coopserver> <Lejving> norway 03:49:21 <BiG_MEECH> LOL 03:49:25 <BiG_MEECH> forgot the R 03:50:17 <BiG_MEECH> !ass 03:50:19 <BiG_MEECH> !pw 03:50:19 <coopserver> BiG_MEECH: rotate 03:50:50 <coopserver> *** Game paused (connecting clients) 03:51:08 <coopserver> *** BiG_MEECH has joined 03:51:09 <coopserver> *** Game unpaused (connecting clients) 03:52:34 <coopserver> <BiG_MEECH> Y)L) 03:52:53 <coopserver> <Lejving> hey big meech can you add some more trains 03:52:59 <coopserver> <BiG_MEECH> lol 03:53:01 <coopserver> <BiG_MEECH> wtf 03:53:11 <coopserver> <Lejving> trololololed! 03:53:12 <coopserver> <BiG_MEECH> backups everywhere and you want me to add more? :D 03:53:19 <coopserver> <Lejving> it's at the limit :P 03:53:41 <coopserver> <BiG_MEECH> add mor RV 03:53:52 <coopserver> <Lejving> coal airplane 03:53:57 <coopserver> <BiG_MEECH> indeed 03:54:06 <coopserver> <BiG_MEECH> coal blimp 03:54:10 <coopserver> <BiG_MEECH> do it in style xD 03:56:11 <coopserver> <Lejving> looking good 03:58:00 <coopserver> <BiG_MEECH> BBH07 probably needs another exit lane lol 03:58:06 <coopserver> <BiG_MEECH> 3+3 -> 5 isnt cutting it 03:58:12 <coopserver> <maqifrnswa> boom! 03:58:28 <coopserver> <Lejving> =) 03:58:30 <coopserver> <Lejving> Well done maq 03:58:44 <coopserver> *** BiG_MEECH has joined company #1 03:58:58 <coopserver> <Lejving> meh it was only hell minions fuck those ^^ 04:00:00 <coopserver> <maqifrnswa> ilej is tthat you? 04:00:12 <coopserver> <maqifrnswa> it's ok to just let it sit, unless you want to change how it was set up 04:00:14 <coopserver> <BiG_MEECH> nah me 04:00:21 <coopserver> <maqifrnswa> ok 04:00:22 <coopserver> <Lejving> Nah not touching anything atm 04:01:02 <coopserver> <BiG_MEECH> should probably move that track 04:01:38 <coopserver> <maqifrnswa> sure - you can do what ever, we just added the forth from above 04:01:52 <coopserver> <maqifrnswa> oh, it was the way it was so teh merging would be balanced 04:01:56 <coopserver> *** BiG_MEECH has joined spectators 04:02:02 <coopserver> <BiG_MEECH> thats all i was going to do 04:02:04 <coopserver> <maqifrnswa> same chance for each of those three to merge 04:03:40 <coopserver> *** BiG_MEECH has left the game (Leaving) 04:03:44 *** Ethereal_Shiver has quit IRC 04:07:50 <coopserver> <maqifrnswa> leaving that signal off 04:07:54 <coopserver> <maqifrnswa> before the tunne 04:08:00 <coopserver> <maqifrnswa> so trains have a spot to wait 04:08:01 <coopserver> <Lejving> oki 04:10:36 <coopserver> <Lejving> you know what 04:10:39 <coopserver> <Lejving> wait 04:10:46 <coopserver> <Lejving> look at wheat 04:10:52 <coopserver> <Lejving> it already has slots for a 3rd lane 04:11:05 <coopserver> <Lejving> We can take it directly to station 04:11:26 <coopserver> <maqifrnswa> it's not necessary yet, but if you'd like to that's ok 04:11:40 <coopserver> <Lejving> well then we don't need to do the lane jumping stuff here 04:11:46 <coopserver> <Lejving> right ? 04:11:57 <coopserver> <maqifrnswa> each track of the ML has to be able to exit 04:12:10 <coopserver> <Lejving> yeah but we don't need the merger 04:12:42 <coopserver> <maqifrnswa> which merge? 04:13:42 <coopserver> <maqifrnswa> you can, I think it's easier to just merge it with the other tracks 04:13:46 <coopserver> <Lejving> ok 04:13:49 <coopserver> <Lejving> let's do it then 04:14:57 <coopserver> <maqifrnswa> would you like to do that? I'll keep pushing the 3rd upstream 04:15:07 <coopserver> <Lejving> just split it? 04:15:21 <coopserver> <Lejving> and the 3rd needs only connecting at bbh 06 04:15:30 <coopserver> <maqifrnswa> I mean would you like to connect to the wheat station? 04:15:40 <coopserver> <Lejving> I don't mind but it doesn't matter 04:15:44 <coopserver> <Lejving> I just thought it'd be easier 04:16:45 <coopserver> <Lejving> my thighs are getting tired wtf 04:16:49 <coopserver> <Lejving> From sitting 04:16:53 <coopserver> <Lejving> how does that happen 04:17:37 <BiG_MEECH> dying inside 04:17:45 <coopserver> <Lejving> probably 04:17:57 *** BiG_MEECH is now known as Dr_MEECH 04:18:00 <Dr_MEECH> YO 04:18:04 <Dr_MEECH> YOU GOT BRAIN CANCER 04:18:32 <coopserver> <Lejving> if it's only brain cancer I'm quite happy 04:22:36 <Dr_MEECH> Happy like Happy trainsport? 04:22:47 <coopserver> <Lejving> yes! 04:23:12 <coopserver> <Lejving> only bbh6 left then maqifrnswa?! :) 04:23:20 <coopserver> <maqifrnswa> wow 04:23:21 <coopserver> <maqifrnswa> yes 04:23:27 <coopserver> <Lejving> I have an idea for it 04:24:14 <coopserver> <Lejving> right lane merges left lanes go on 04:24:24 <coopserver> <Lejving> not good enough? 04:24:55 <coopserver> <Lejving> or like this 04:24:56 <coopserver> <maqifrnswa> it was ok, just those last changes 04:24:57 <coopserver> <Lejving> why not 04:24:59 <coopserver> <Lejving> =) 04:25:13 <coopserver> <maqifrnswa> 4 in 3 out 04:25:14 <coopserver> <Lejving> wow we got a lot of stuff done today 04:25:18 <coopserver> <maqifrnswa> so one has to split to 3 04:25:31 <coopserver> <maqifrnswa> (at a minimum) 04:26:06 <coopserver> <Lejving> look at the flow zomgomogm 04:28:11 <coopserver> <Lejving> oh bb4 needs proper connection also 04:28:15 <coopserver> <Lejving> I megahaxed it :P 04:28:31 <coopserver> <maqifrnswa> i think you can wait 04:28:41 <coopserver> <maqifrnswa> and see how the network responds 04:28:42 <coopserver> <Lejving> yeah right now is fine 04:29:02 <coopserver> <maqifrnswa> watch delivered cargo jump too 04:29:09 <coopserver> <Lejving> lol 04:29:17 <coopserver> <Lejving> niceee 04:31:31 <coopserver> <Lejving> aw man I'm so tired almost gone to sleep in the chair 04:31:32 <coopserver> <maqifrnswa> bbh01's merge is probably next to tackle 04:31:47 <coopserver> <Lejving> Good night well played 04:32:00 <coopserver> <maqifrnswa> you too good night 04:32:01 <coopserver> *** Lejving has left the game (Leaving) 04:38:05 <Dr_MEECH> :D 04:38:50 <Dr_MEECH> BALLR BOSS 05:02:17 * Dr_MEECH slaps Clockworker around a bit with a large fishbot 05:10:26 *** Lejving has quit IRC 05:31:05 *** keoz has joined #openttdcoop 05:45:13 <coopserver> *** maqifrnswa has left the game (Leaving) 05:45:14 <coopserver> *** Game paused (number of players) 05:45:15 *** maqifrnswa has quit IRC 06:48:42 *** Lejving has joined #openttdcoop 07:07:41 *** tycoondemon has joined #openttdcoop 07:26:01 *** keoz has quit IRC 07:26:21 *** Lejving has quit IRC 07:56:59 *** keoz has joined #openttdcoop 08:44:45 *** StarLite has joined #openttdcoop 08:44:45 *** ChanServ sets mode: +o StarLite 09:01:02 *** lol has joined #openttdcoop 09:01:03 <lol> !pw 09:01:03 <coopserver> lol: widnum 09:01:27 <coopserver> *** Game still paused (connecting clients, number of players) 09:01:29 <coopserver> *** lol has joined 09:01:30 <coopserver> *** Game still paused (number of players) 09:01:35 <coopserver> *** lol has joined company #1 09:01:36 <coopserver> *** Game unpaused (number of players) 09:15:17 <coopserver> *** lol has left the game (Leaving) 09:15:18 <coopserver> *** Game paused (number of players) 09:15:43 *** lol has quit IRC 12:37:41 *** luaduck has quit IRC 12:39:22 *** luaduck has joined #openttdcoop 14:47:09 *** Lejving has joined #openttdcoop 14:49:30 <Lejving> !pw 14:49:30 <coopserver> Lejving: toread 14:49:39 <coopserver> *** Game still paused (connecting clients, number of players) 14:49:42 <coopserver> *** Lejving has joined 14:49:43 <coopserver> *** Game still paused (number of players) 14:49:44 <coopserver> *** Game unpaused (number of players) 14:51:02 <Lejving> hello 14:59:52 <Dr_MEECH> HOLA PACO 15:31:06 *** CompuDesktop has joined #openttdcoop 15:33:15 *** Compu has quit IRC 15:35:13 *** Sadale has quit IRC 15:40:22 *** dr_gonzo has joined #openttdcoop 15:40:56 *** dr_gonzo is now known as Guest441 15:43:41 <coopserver> *** Lejving has left the game (Leaving) 15:43:42 <coopserver> *** Game paused (number of players) 15:43:43 *** ODM has joined #openttdcoop 15:53:45 *** Guest441 has quit IRC 16:18:27 *** Maraxus has joined #openttdcoop 16:18:27 *** ChanServ sets mode: +o Maraxus 16:19:09 <Maraxus> !pw 16:19:09 <coopserver> Maraxus: moment 16:20:31 <coopserver> *** Game still paused (connecting clients, number of players) 16:20:35 <coopserver> *** Maraxus has joined 16:20:36 <coopserver> *** Game still paused (number of players) 16:22:33 <coopserver> *** Maraxus has left the game (Leaving) 16:24:19 *** Maraxus has quit IRC 16:54:36 *** Lejving has quit IRC 17:07:59 *** keoz has quit IRC 17:40:00 *** Arveen has joined #openttdcoop 18:10:29 <Arveen> !players 18:10:29 <coopserver> Arveen: The server is empty, noone is connected. Feel free to remedy this situation 18:17:35 *** dr_gonzo has joined #openttdcoop 18:18:05 *** dr_gonzo is now known as Guest450 18:18:26 <Dr_MEECH> !players 18:18:26 <coopserver> Dr_MEECH: The server is empty, noone is connected. Feel free to remedy this situation 18:18:29 <Dr_MEECH> !player haters 18:25:32 *** aard has joined #openttdcoop 18:37:14 *** Fujk has joined #openttdcoop 18:37:30 <Fujk> anyone wanna play co-op on Himalayas with FIRS and day length patch? 18:57:25 <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org) 18:57:27 <coopserver> Connecting... 18:57:36 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27655) 18:59:18 *** Progman has joined #openttdcoop 19:34:24 *** Lejving has joined #openttdcoop 19:36:25 *** Arveen has quit IRC 19:46:20 <Lejving> !pw 19:46:20 <coopserver> Lejving: relies 19:46:35 <coopserver> *** Game still paused (connecting clients, number of players) 19:46:37 <coopserver> *** Lejving has joined 19:46:38 <coopserver> *** Game still paused (number of players) 19:46:39 <coopserver> *** Game unpaused (number of players) 20:08:42 *** maqifrnswa has joined #openttdcoop 20:09:46 *** ODM has quit IRC 20:27:31 *** SpikeyMoon has joined #openttdcoop 20:27:39 *** SpikeyMoon has left #openttdcoop 20:29:11 *** aard has quit IRC 20:31:20 <coopserver> *** Game paused (connecting clients) 20:31:24 <coopserver> *** maqifrnswa has joined 20:31:25 <coopserver> *** Game unpaused (connecting clients) 20:31:29 <coopserver> <Lejving> yo maqifrnswa 20:31:33 <coopserver> <maqifrnswa> hi lej 20:32:05 <coopserver> <Lejving> man this game is flowing like crazy now 20:32:17 <coopserver> <Lejving> some buildups here and there 20:32:32 <coopserver> <Lejving> but mostly fine 20:32:46 <coopserver> <maqifrnswa> bbh01 still needs some work i think 20:32:52 <coopserver> <Lejving> yeah definitely 20:32:54 <coopserver> <maqifrnswa> but yeah, pretty good 20:33:15 <coopserver> <maqifrnswa> did you get a chance to checkout the SRNW sylf made for coal? 20:33:21 <coopserver> <Lejving> yea 20:33:30 <coopserver> <maqifrnswa> it's pretty cool, something to try out on your own some time 20:33:45 <coopserver> <Lejving> yeah I have a solo map that I just test shit on 20:33:56 <coopserver> <Lejving> should try it there sometime =) 20:34:33 <coopserver> <Lejving> btw may I clean up bbh 06 a lil? 20:34:59 <coopserver> <Lejving> not changing anything just making it tighter 20:35:00 <coopserver> <maqifrnswa> and bbh03 seems to be missing exists 20:36:29 <coopserver> <maqifrnswa> you can try to clean up 06, but there are other hacks to fix that would help the network more 20:36:49 <coopserver> <Lejving> ok let's do that instead 20:37:21 <coopserver> <Lejving> tell me what I can do and I'll try do it :) 20:38:55 <coopserver> <maqifrnswa> hhb04 entrance, 5th lane hack - it causes a back up when the outside lane cuts off the inside lane 20:39:00 *** Guest450 has quit IRC 20:39:29 <coopserver> <Lejving> yeah I don't know what else to do with that though 20:39:48 <coopserver> <maqifrnswa> bbh03 has two lanes on the leftthat don't connect to outputs on the right 20:40:24 <coopserver> <Lejving> those two lanes are express lanes 20:40:35 <coopserver> <Lejving> they don't merge with anything from msh printing works 20:42:17 *** SpikeyMoon has joined #openttdcoop 20:43:54 <maqifrnswa> that's something to fix 20:45:37 <coopserver> <maqifrnswa> express lanes are "hacks" - and usually ok to get stuff up temporarily 20:45:46 <coopserver> <Lejving> yea 20:45:53 <coopserver> <maqifrnswa> but eventually they should really merge 20:46:27 <coopserver> <maqifrnswa> so BBH04 should be built such that everyone incoming line gets to the output, then at the output your merge all the outputs to the ML 20:46:57 <coopserver> <maqifrnswa> otherwise you might end up with something where you have low traffic express lines and back up on the other ones 20:47:11 <coopserver> <Lejving> shall we not start wtih bbh1? 20:47:32 <coopserver> <maqifrnswa> sure - but I have to get going - but those are things that can be worked on 20:47:38 <coopserver> <Lejving> ah 20:47:44 <coopserver> <Lejving> I can't do it on my own though =/ 20:47:50 <coopserver> <maqifrnswa> i might be on later 20:47:54 <coopserver> <Lejving> kk cool 20:47:58 <coopserver> <Lejving> I'll be on irc 20:48:00 <coopserver> <maqifrnswa> later 20:48:04 <coopserver> *** maqifrnswa has left the game (Leaving) 20:52:24 <SpikeyMoon> what's easiest way to get r27655? site links to ~656 as nightly now 20:52:34 <Lejving> !dl win64 20:52:34 <coopserver> Lejving: http://binaries.openttd.org/nightlies/trunk/r27655/openttd-trunk-r27655-windows-win64.zip 20:52:41 <SpikeyMoon> ty 20:52:49 <Lejving> or what ever os you have 20:55:05 <SpikeyMoon> !pw 20:55:05 <coopserver> SpikeyMoon: diesel 20:55:54 <coopserver> *** Game paused (connecting clients) 20:56:00 <coopserver> *** SpikeyMoon has joined 20:56:01 <coopserver> *** Game unpaused (connecting clients) 20:56:10 <coopserver> <Lejving> hello 20:56:14 <coopserver> <SpikeyMoon> hi 20:58:46 <coopserver> <SpikeyMoon> looking at bbh01, can you explain what hacks are in this context pls? 20:59:19 <coopserver> <Lejving> hold on I just want to finish building this 20:59:24 <coopserver> <SpikeyMoon> ofc 21:00:54 *** maqifrnswa has quit IRC 21:01:07 <coopserver> <Lejving> crap I just crashed two trains :D 21:01:22 <coopserver> <SpikeyMoon> i think i found where you're building :D 21:02:21 <coopserver> <SpikeyMoon> glad it's not just me that does stuff like that 21:02:34 <coopserver> <Lejving> jam the other day crashed 8 trains in like 20min :D 21:02:47 <coopserver> <SpikeyMoon> nice 21:04:03 <coopserver> <Lejving> how long have you played? 21:04:25 <coopserver> <SpikeyMoon> i had the original game, and played this a few years ago, just come back to it 21:04:31 <coopserver> <Lejving> ah cool 21:05:01 <coopserver> <SpikeyMoon> i've used most of the basic networking stuff in single player, still build crap networks tho 21:06:04 <coopserver> <SpikeyMoon> my next ambition is to master auto-overflows so i don't create horrific jams 21:07:22 <coopserver> <Lejving> cool 21:07:42 <coopserver> <SpikeyMoon> lol that prio looked like it would never release 21:07:55 <coopserver> <Lejving> yeah I think this one is way too harsh 21:07:59 <coopserver> <Lejving> maq did this one 21:08:55 <coopserver> <SpikeyMoon> I'm amazed things haven't jammed up more back down the lines 21:10:14 <coopserver> <Lejving> fuck that thing right now 21:10:24 <coopserver> <SpikeyMoon> yep, he gone 21:11:59 <coopserver> <SpikeyMoon> BBH is ML to ML right so I guess makes sense to have short prios? 21:12:10 <Jam35> hang on a minute, 6 of them was because I dynamited a 20x20 square 21:12:20 <coopserver> <SpikeyMoon> lol 21:12:39 <Jam35> the other 2 was for fun 21:12:43 <coopserver> <Lejving> haha 21:13:05 <coopserver> <Lejving> fucking trains omg 21:13:15 <coopserver> <SpikeyMoon> you got some worms there 21:14:45 <coopserver> <SpikeyMoon> ive been trying to make sense of V's wiki page on merges that redirects from balancing... o.O 21:14:59 <coopserver> <SpikeyMoon> every time i read it i just feel more stupid 21:15:05 <coopserver> <Lejving> do you have one billion iq? 21:15:08 <coopserver> <Lejving> otherwise no chance! 21:15:13 <coopserver> <SpikeyMoon> lol 21:15:28 <coopserver> <Lejving> ok jesus 21:15:49 <coopserver> <Lejving> I was just cleaning up 21:15:54 <coopserver> <Lejving> think I did more mess than I started with lol 21:16:11 <coopserver> <SpikeyMoon> back away quietly, no one will even know 21:16:22 <coopserver> <Lejving> :D 21:17:33 <coopserver> <Lejving> it turned out pretty ok though I think 21:17:47 <coopserver> <SpikeyMoon> yeah they seem pretty well packed upstream 21:18:08 <coopserver> <Lejving> dunno if you saw it before but the 3rd option for that lane was really long 21:18:28 <coopserver> <Lejving> now they're all pretty equal in size when picking 21:19:18 <coopserver> <Lejving> ok the hacks 21:19:31 <coopserver> <SpikeyMoon> ah yeah 21:19:38 <coopserver> <Lejving> well uhm, like you see my 5th? 21:19:56 <coopserver> <SpikeyMoon> yup 21:19:59 <coopserver> <Lejving> it tries to fill up first lane, then second lane, then 3rd lane, then continues 21:20:07 <coopserver> <Lejving> that's not how you should do it :P 21:20:21 <coopserver> <Lejving> check out bbh 07 21:20:22 <coopserver> <SpikeyMoon> from left to right on the outside? 21:20:46 <coopserver> <Lejving> they all meet at one point and then decides from there 21:20:50 <coopserver> <Lejving> pretty much 21:21:08 <coopserver> <SpikeyMoon> ouch 21:21:14 <coopserver> <Lejving> I'm no expert at all, this is my first game in openttdcoop so you're asking the wrong guy ^^ 21:21:21 <coopserver> <SpikeyMoon> lol 21:21:56 <coopserver> <Lejving> well you can at least see the diff between bbh 07 and bbh 01 :P 21:22:49 <coopserver> <SpikeyMoon> yep, kinda, denser and more symmetrical, so more even choices 21:22:54 <coopserver> <Lejving> yeah 21:23:06 <coopserver> <Lejving> but bbh 01 out was a super mess even before the hacks 21:23:18 <coopserver> <Lejving> now it's less mess, but still hacks :P 21:23:28 <coopserver> <SpikeyMoon> yeah i saw Vs note, clearly unimpressed lol 21:23:35 <coopserver> <Lejving> haha yeah 21:23:42 <coopserver> <Lejving> the czech wrtah is inc 21:23:46 <coopserver> <Lejving> Wrath* 21:23:56 <coopserver> <SpikeyMoon> hehe 21:25:03 <coopserver> <SpikeyMoon> ok im not gonna look at hell, if i stare into the abyss it also stares into me 21:25:11 <coopserver> <Lejving> yes 21:25:27 <coopserver> <Lejving> it's pretty dangerous to look at 21:26:04 <coopserver> *** SpikeyMoon has left the game (general timeout) 21:26:43 <SpikeyMoon> hell broke my laptop 21:26:53 <coopserver> <Lejving> see 21:26:58 <coopserver> <Lejving> dangerous stuff 21:28:00 <SpikeyMoon> !pw 21:28:00 <coopserver> SpikeyMoon: tanker 21:28:15 <coopserver> *** Game paused (connecting clients) 21:28:21 <coopserver> *** SpikeyMoon has joined 21:28:22 <coopserver> *** Game unpaused (connecting clients) 21:30:38 <coopserver> <SpikeyMoon> what does "refit game" on the plan mean? that trains have refit orders to have multiple roles? 21:30:48 <coopserver> <Lejving> exactly 21:30:58 <coopserver> <SpikeyMoon> because life's not complicated enough already -.- 21:31:02 <coopserver> <Lejving> haha 21:31:05 <coopserver> <Lejving> well it's pretty smart 21:31:13 <coopserver> <Lejving> they drop stuff like food 21:31:16 <coopserver> <Lejving> and pick up goods 21:31:27 <coopserver> <SpikeyMoon> kind of half way to a SRNW game? 21:32:01 <coopserver> <SpikeyMoon> in terms of adding some smarts to the setup 21:32:13 <coopserver> <Lejving> not very familiar with srnw 21:32:47 <coopserver> <SpikeyMoon> ive only read bits, seems like more brain melting potential 21:33:20 <coopserver> <Lejving> but the general purpose is pick up iron ore -> refit to steel -> pick up steel -> leave to factory -> refit to goods -> pick up goods -> leave goods -> refit to iron 21:34:00 <coopserver> <SpikeyMoon> i see, so one train does the full chain, reducing empty movement distance 21:34:09 <coopserver> <Lejving> I guess so 21:34:18 <coopserver> <Lejving> check bottom right corner Livestock 21:34:20 <coopserver> <Lejving> that's a really good one 21:36:02 <coopserver> <Lejving> I think it's really smart at least :) 21:36:04 <coopserver> <SpikeyMoon> nice, so the depots are setup like overflows 21:36:09 <coopserver> <Lejving> but yeah brain melter for sure 21:36:44 <coopserver> <Lejving> I don't even want to try to understand hell at this moment 21:36:50 <coopserver> <Lejving> those trains have 81 orders 21:37:08 <coopserver> <SpikeyMoon> >< 21:37:52 <coopserver> <SpikeyMoon> hang on, there are tunnels here that aren't straight 21:37:59 <coopserver> <Lejving> huh 21:38:09 <coopserver> <Lejving> where 21:38:17 <coopserver> <SpikeyMoon> livestock processing 21:38:22 <coopserver> <SpikeyMoon> unless im going mad 21:38:33 <coopserver> <SpikeyMoon> ah i see 21:38:35 <coopserver> <Lejving> there's 2 tunnels 21:38:41 <coopserver> <SpikeyMoon> they are under the bridges 21:38:45 <coopserver> <Lejving> xD 21:38:46 *** StarLite has quit IRC 21:39:02 <coopserver> <Lejving> that'd be something though 21:39:13 <coopserver> <SpikeyMoon> yeah that was freaking me out for a minute 21:39:54 <coopserver> <Lejving> oh yeah also livestock -> food isn't a 1:1 ratio so if you put down 1 livestock you don't get 1 food 21:39:56 <coopserver> <Lejving> I think?! 21:40:12 <coopserver> <Lejving> well some trains come out empty, so that's why you refit the empty ones 21:40:59 <coopserver> <SpikeyMoon> makes sense 21:41:05 <coopserver> <Lejving> yea 21:41:25 <coopserver> <Lejving> but as I said, you're asking the wrong guy LOL 21:41:58 <coopserver> <SpikeyMoon> not at all, this is helpful, ppl like V and xeryus would either blow my mind or get very frustrated :D 21:42:04 <coopserver> <Lejving> hahah 21:43:24 *** Progman has quit IRC 21:43:26 <coopserver> <Lejving> I'm pretty happy I joined this in the start though 21:43:36 <coopserver> <Lejving> so I got to see it from the beginning 21:43:45 <coopserver> <Lejving> helped a lot I think 21:43:52 <coopserver> <SpikeyMoon> yeah im looking forward to that 21:43:53 <coopserver> <Lejving> If I joined in now I wouldn't know dick 21:44:08 <coopserver> <SpikeyMoon> lag is real, getting about one update a second 21:44:19 <coopserver> <Lejving> haha you need a new computer :) 21:44:49 <coopserver> <SpikeyMoon> yeah maybe, fan isn't even kicking in tho 21:44:56 <coopserver> <SpikeyMoon> i think ive just wrecked this one 21:45:08 <coopserver> <Lejving> compressed air 21:45:15 <coopserver> <Lejving> blow into the fan 21:47:07 <coopserver> <SpikeyMoon> yeah ive done that a few times, i just ruin my hardware 21:47:16 <coopserver> <Lejving> ;/ 21:47:37 <coopserver> *** SpikeyMoon has left the game (Leaving) 21:47:56 <SpikeyMoon> i think its the amount of moving around it does to and from work + travelling 21:48:12 <coopserver> <Lejving> yeah maybe 21:48:20 <SpikeyMoon> the psu connector is shot and windows keeps bsod on me 21:48:28 <coopserver> <Lejving> Ouch 21:48:53 <coopserver> <Lejving> sounds like it's time for an upgrade then 21:48:56 <coopserver> <Lejving> Too bad it's not free 21:49:14 <SpikeyMoon> yeah, work would pay but it's only 2 yrs old and ive got no budget 21:49:27 <SpikeyMoon> plus cant really justify dedicated gpu on next one :/ 21:50:33 <SpikeyMoon> gonna try a reboot brb 21:50:38 *** SpikeyMoon has quit IRC 21:50:40 <coopserver> <Lejving> do it 21:51:47 *** SpikeyMoon has joined #openttdcoop 21:53:37 <SpikeyMoon> !pw 21:53:37 <coopserver> SpikeyMoon: spring 21:53:52 <coopserver> *** Game paused (connecting clients) 21:53:58 <coopserver> *** SpikeyMoon has joined 21:53:59 <coopserver> *** Game unpaused (connecting clients) 21:54:20 <coopserver> <Lejving> let's see if it's better now =) 21:54:27 <coopserver> <SpikeyMoon> yeah fingers crossed 21:55:41 <coopserver> <SpikeyMoon> lol note from V on livestock that it could be 1 shorter 21:56:27 <coopserver> <Lejving> Yeah 21:56:33 <coopserver> <Lejving> like "you dumb retard" 21:56:37 <coopserver> <Lejving> "ONE TILE SHORTER I SAID!" 21:56:38 <coopserver> <Lejving> :D 21:56:43 <coopserver> <SpikeyMoon> hehe 21:57:00 <coopserver> <SpikeyMoon> why the red rail and different depot? 21:57:09 <coopserver> <Lejving> just to point it out 21:57:48 <coopserver> <Lejving> like this 21:57:51 <coopserver> <Lejving> too short cl! 21:58:09 <coopserver> <SpikeyMoon> hehe 21:58:11 <coopserver> <Lejving> better! 21:58:41 <coopserver> <Lejving> like a teacher 21:58:51 <coopserver> <Lejving> red for you! 21:59:35 <coopserver> <Lejving> I changed my mega hax to just a hack 21:59:39 <coopserver> <Lejving> feel proud 21:59:48 <coopserver> <SpikeyMoon> gj 22:00:30 <coopserver> <SpikeyMoon> at bbh01? 22:00:36 <coopserver> <Lejving> bbh04 22:02:03 <coopserver> <SpikeyMoon> what's the strip of unused rail to the east waiting for? :) 22:02:19 <coopserver> <Lejving> sign 22:02:20 <coopserver> <Lejving> it 22:02:42 <coopserver> <SpikeyMoon> can't im spectator 22:02:47 <coopserver> <Lejving> just join the company 22:02:56 <coopserver> *** SpikeyMoon has joined company #1 22:03:26 <coopserver> <SpikeyMoon> signed "this rail" 22:03:30 <coopserver> <Lejving> oh 22:03:35 <coopserver> <Lejving> no idea 22:03:39 <coopserver> <SpikeyMoon> :) 22:03:40 <coopserver> <Lejving> must've been a leftover 22:04:08 <coopserver> <Lejving> there nobody saw anything 22:04:13 <coopserver> <SpikeyMoon> hehe 22:04:16 <coopserver> <SpikeyMoon> sorted 22:05:19 <coopserver> <SpikeyMoon> logic trains going made in the popup message windows 22:05:30 <coopserver> <Lejving> yeah I turned that off 22:05:31 <coopserver> <SpikeyMoon> mad* 22:06:09 <coopserver> <Lejving> we need to increase limit of trains again 22:06:21 <coopserver> <Lejving> but the netwrok can't handle much more than this 22:06:28 <coopserver> <Lejving> Should probably finish some first like bbh1 22:08:47 <coopserver> <Lejving> I come from factorio 22:08:50 <coopserver> <SpikeyMoon> 1500 at the moment, pretty decent 22:09:03 <coopserver> <SpikeyMoon> factorio? 22:09:11 <coopserver> <Lejving> yeah another game 22:09:18 <coopserver> <Lejving> it's not trains specific, but it has trains 22:09:20 <coopserver> <SpikeyMoon> aha, is that a sim too 22:09:38 <coopserver> <Lejving> but those rails you can't make it go up or down 22:09:42 <coopserver> <Lejving> it's all flat 22:09:56 <coopserver> <Lejving> So no tunnels or bridges 22:10:01 <coopserver> <SpikeyMoon> there's so much to love about ottd 22:10:07 <coopserver> <Lejving> indeed 22:10:30 <coopserver> <Lejving> well once I started playing openttd it was like blowing my mind with what you can do with tunnels and bridges 22:10:34 <coopserver> <Lejving> Plus more signals 22:10:35 <coopserver> <SpikeyMoon> the only other game i still play is minecraft, mostly modded 22:10:53 <coopserver> <Lejving> you know V is a dev for factorio right? :P 22:10:59 <coopserver> <SpikeyMoon> nope 22:11:02 <coopserver> <Lejving> ah 22:11:05 <coopserver> <SpikeyMoon> makes sense 22:11:56 <coopserver> <Lejving> well too bad your computer is busted, factorio is a really great game 22:12:10 <coopserver> <Lejving> It's like the 4th best rated game of all on steam or something 22:12:19 <coopserver> <Lejving> 99% approval or something 22:12:24 <coopserver> <SpikeyMoon> nice 22:12:29 <coopserver> <SpikeyMoon> ill take a look 22:12:39 <coopserver> <SpikeyMoon> i bet my son knows it, he has like 300 steam games 22:12:46 <coopserver> <Lejving> haha probably 22:13:28 <coopserver> *** SpikeyMoon has left the game (general timeout) 22:14:14 <SpikeyMoon> !pw 22:14:14 <coopserver> SpikeyMoon: browse 22:14:24 <coopserver> *** Game paused (connecting clients) 22:14:30 <coopserver> *** SpikeyMoon has joined 22:14:31 <coopserver> *** Game unpaused (connecting clients) 22:14:55 <coopserver> <SpikeyMoon> made the mistake of trying to contact my son on FB to get him to come clean the kitched, crashed me out :/ 22:15:02 <coopserver> <Lejving> haha 22:15:41 <coopserver> <Lejving> even some of the stations are getting cramped now though 22:15:47 *** stooj has quit IRC 22:15:54 <coopserver> <Lejving> like the power and bank needs upgrading soon 22:16:07 <coopserver> <Lejving> food drop could also use an upgrade 22:16:27 *** stooj has joined #openttdcoop 22:17:59 <coopserver> <SpikeyMoon> there's no job list anywhere? 22:18:06 <coopserver> <Lejving> doesn't look like it 22:18:25 <coopserver> <Lejving> I also thought we should have a message board 22:19:05 <coopserver> <SpikeyMoon> would probably help 22:19:10 <coopserver> <Lejving> ye 22:19:40 <coopserver> <SpikeyMoon> especially if it had easy/med/hard jobs so i could take on some simple stuff :D 22:19:46 <coopserver> <Lejving> haha 22:19:55 <coopserver> <Lejving> do you know how to do overflows on stations? 22:20:26 <coopserver> <SpikeyMoon> was looking at them on wiki the other day, and Mark has a nice one on the welcome server 22:20:36 <coopserver> <SpikeyMoon> but i couldn't do one without reference 22:20:37 <coopserver> <Lejving> we could try figure it out together 22:20:42 <coopserver> <Lejving> look at SLH 06 22:21:08 <coopserver> <Lejving> I have no overflows 22:21:10 <coopserver> <SpikeyMoon> this is a nice clear and open slh 22:21:12 <coopserver> <Lejving> because I don't know how to do it 22:21:23 <coopserver> <Lejving> look at the stations ^^ 22:21:44 <coopserver> <SpikeyMoon> yeah i see 22:21:54 <coopserver> <Lejving> just super ez roro 22:22:24 <coopserver> <SpikeyMoon> nice and simple 22:22:38 <coopserver> <SpikeyMoon> i will try one tomorrow, got to sleep now 22:22:44 <coopserver> <Lejving> ok goood night 22:22:57 <coopserver> <SpikeyMoon> yep, you too, thanks for showing me around 22:23:04 <coopserver> <Lejving> np 22:23:09 <coopserver> <SpikeyMoon> o/ 22:23:22 <coopserver> *** SpikeyMoon has left the game (Leaving) 22:24:26 *** SpikeyMoon has quit IRC 22:31:05 *** tycoondemon2 has joined #openttdcoop 22:36:31 *** tycoondemon has quit IRC 22:55:59 <Dr_MEECH> 0l 22:56:05 <Dr_MEECH> `slape 22:56:05 * BiG_FISHBOT slaps Dr_MEECH around a bit with a large fishbot 22:58:14 * Dr_MEECH slaps Clockworker around a bit with a large fishbot 22:58:26 <Lejving> fight club is that way ---> 22:58:53 <Dr_MEECH> Gah, you idiot, you can' talk about it :P 22:58:56 * Dr_MEECH slaps Lejving around a bit with a large fishbot 22:58:58 <Lejving> crap 22:59:01 <Dr_MEECH> :D 22:59:04 * Dr_MEECH slaps Lejving around a bit with a large fishbot 22:59:09 * Lejving cries 23:01:12 <Dr_MEECH> :D 23:01:31 <Lejving> probably the worst doctor I ever saw 23:02:08 <Dr_MEECH> lol 23:11:56 <Lejving> http://i.imgur.com/c5tu7hW.png 23:26:06 <Dr_MEECH> LOLOL 23:26:46 <Lejving> I think V453000 hacked it! 23:26:52 <Lejving> or maybe he's the devil 23:50:22 *** Lejving has quit IRC 23:50:23 <coopserver> *** Lejving has left the game (connection lost) 23:50:24 <coopserver> *** Game paused (number of players)