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00:03:06 <coopserver> *** maqifrnswa has left the game (Leaving) 00:03:12 <maqifrnswa> on irc 00:12:06 <coopserver> *** Lejving has left the game (Leaving) 00:12:07 <coopserver> *** Game paused (number of players) 00:12:10 <Dr_MEECH> always doing big booty hoes on the side 00:12:13 <Dr_MEECH> BBH4LIFE 00:18:41 <maqifrnswa> and i'm back 00:18:43 <maqifrnswa> !pw 00:18:43 <coopserver> maqifrnswa: barred 00:18:47 <coopserver> *** Game still paused (connecting clients, number of players) 00:18:50 <coopserver> *** maqifrnswa has joined 00:18:51 <coopserver> *** Game still paused (number of players) 00:18:52 <coopserver> *** Game unpaused (number of players) 00:26:06 <Lejving> !pw 00:26:06 <coopserver> Lejving: barred 00:26:12 <coopserver> *** Game paused (connecting clients) 00:26:14 <coopserver> *** Lejving has joined 00:26:15 <coopserver> *** Game unpaused (connecting clients) 00:26:18 <coopserver> <Lejving> hey again 00:26:29 <coopserver> <maqifrnswa> hey, to get bbh04 00:26:35 <coopserver> <maqifrnswa> we need to fix 00:26:40 <coopserver> <maqifrnswa> bbh03 00:26:50 <coopserver> <Lejving> let's do that then 00:26:51 <coopserver> <Lejving> =) 00:27:36 <coopserver> <maqifrnswa> working on fixing the express lanes 00:27:44 <coopserver> <maqifrnswa> so we can connect them at bbh04 00:27:56 <coopserver> <Lejving> ok what can I do? 00:28:23 <coopserver> <maqifrnswa> i put a sign !lej here 00:28:31 <Dr_MEECH> KKK HUB 00:28:40 <coopserver> <maqifrnswa> somewhere there we need to get both those lines over to 00:28:43 <coopserver> <Lejving> this is a jewish game shut up meech! 00:28:47 <Dr_MEECH> lol 00:28:56 <coopserver> <maqifrnswa> lej here 2 00:29:01 <Dr_MEECH> klan doesnt hate jewish people i think 00:29:14 <coopserver> <maqifrnswa> we already have SLH666 00:29:19 <coopserver> <Lejving> haha 00:29:22 <coopserver> <Lejving> ok I fix that 00:29:30 <coopserver> <maqifrnswa> just a plit 00:29:31 <coopserver> <maqifrnswa> split 00:29:46 <coopserver> <maqifrnswa> we can keep what's already there 00:30:02 <coopserver> <maqifrnswa> yeah, what you're doing 00:42:02 <coopserver> <Lejving> done! 00:42:32 <coopserver> <maqifrnswa> great 00:42:42 <coopserver> <maqifrnswa> i'm working on adding a third to bbh02 00:43:06 <coopserver> <Lejving> good 00:43:29 <coopserver> <maqifrnswa> so now we take the 4 existing inputs and put them to 3 outputs 00:43:37 <coopserver> <maqifrnswa> 6 total inputs 00:43:50 <coopserver> <maqifrnswa> 3 outputs at !lej here3 00:44:07 <coopserver> <maqifrnswa> we currently have a 4->2 all-to-all 00:44:27 <coopserver> <Lejving> ok I'll try 00:44:32 <coopserver> <maqifrnswa> you could make it a 6-4 all to all 00:44:34 <coopserver> <maqifrnswa> if you'd like 00:44:37 <coopserver> <maqifrnswa> that could be cool 00:44:43 <coopserver> <maqifrnswa> i mean 6-3 00:44:44 <coopserver> <Lejving> that sounds hard ^^ 00:44:56 <coopserver> <maqifrnswa> watch this trick ;-) 00:46:07 <coopserver> <maqifrnswa> something like that 00:46:13 <coopserver> <Lejving> hmm ok 00:46:26 <coopserver> <Lejving> I'll make something 00:46:29 <coopserver> <maqifrnswa> so it plits, one goes to tunnel, one up - then the up one splits to the existing exit and to a bridge to the next one 00:46:46 <coopserver> <maqifrnswa> so you can keep on using the existing all-to-all 00:47:34 <coopserver> <Lejving> let me do it I think I got it 00:47:35 <coopserver> <Lejving> =) 00:47:40 <coopserver> <Lejving> :D 00:47:54 <coopserver> <maqifrnswa> lol ha ok - my picture wouldn't work - but you got the idea(needed to split earlier) 01:02:12 <coopserver> <Lejving> ok the CL is all fucked up and shit, but now it's all to all I think 01:02:16 <coopserver> <Lejving> now I just gotta unfuck it 01:03:22 <coopserver> <maqifrnswa> awesp,e 01:05:21 <coopserver> <maqifrnswa> that loos pretty 01:05:40 <coopserver> <Lejving> yeha just gotta make it not stupid with the connections and that =) 01:11:49 <coopserver> <maqifrnswa> sorry! were you ready ? 01:11:54 <coopserver> <maqifrnswa> I acidentally connected it 01:12:00 <coopserver> <Lejving> not yet 01:12:03 <coopserver> <maqifrnswa> k 01:12:06 <coopserver> <maqifrnswa> disconnectred 01:12:15 <coopserver> <maqifrnswa> the honor is all yours when you're ready! 01:12:23 <coopserver> <Lejving> my brain is just melting atm :P 01:12:37 <coopserver> <maqifrnswa> that means you're doing it right! 01:12:44 <coopserver> <Lejving> : 01:12:45 <coopserver> <Lejving> :D 01:13:52 <coopserver> <maqifrnswa> nice! 01:14:02 <coopserver> <Lejving> there's some 2 turns =/ 01:16:32 <coopserver> <Lejving> ok only one 2 turn now 01:20:47 <coopserver> <Lejving> it seems to be working at least 01:20:50 <coopserver> <Lejving> fuck yeah =) 01:30:57 <coopserver> <maqifrnswa> i didn't analyze the signals before doing bbh02 01:31:04 <coopserver> <maqifrnswa> i could have made it so much simpler 01:31:11 <coopserver> <Lejving> heh 01:31:31 <coopserver> <Lejving> I'm gonna improve the one I did when I'm clear in my head lol 01:31:50 <coopserver> <Lejving> but it'll work for now 01:32:13 <coopserver> <maqifrnswa> yeah - that's why there was a back up before, but it's fixed now 01:32:39 <coopserver> <Lejving> =) 01:33:19 <coopserver> <Lejving> but man shit is getting complicated now hahaha 01:33:43 <coopserver> <Lejving> before this game I had never worked with even a dual network 01:33:44 <coopserver> <maqifrnswa> brain melting ftw 01:34:42 <coopserver> <maqifrnswa> alright - let's hit bbh06! 01:34:54 <coopserver> <maqifrnswa> i mean 04 01:35:07 <coopserver> <Lejving> not msh coal first? 01:35:30 <coopserver> <maqifrnswa> it might be ok 01:35:33 <coopserver> <maqifrnswa> oh yeah 01:35:34 <coopserver> <maqifrnswa> n 01:35:40 <coopserver> <maqifrnswa> those two need exists 01:36:07 <coopserver> <Lejving> I could temporarly reroute my hack to those two fuckers 01:36:21 <coopserver> <maqifrnswa> want to do the exit from the ML, or the merge back from the MS coal to the ML 01:36:36 <coopserver> <maqifrnswa> that's ok, we can fix it up 01:36:40 <coopserver> <maqifrnswa> for realz 01:36:45 <coopserver> <Lejving> ok let's do that then 01:36:54 <coopserver> <maqifrnswa> you take one side, i'll do the other 01:37:16 <coopserver> <maqifrnswa> any preference? 01:37:18 <coopserver> <Lejving> oh jesus 01:37:23 <coopserver> <Lejving> I don't even know :D 01:38:04 <coopserver> <Lejving> I'll do in 01:38:06 <coopserver> <Lejving> I think 01:38:11 <coopserver> <maqifrnswa> i was going to say I do out 01:38:12 <coopserver> <maqifrnswa> lol 01:38:16 <coopserver> <Lejving> haha 01:38:20 <coopserver> <Lejving> perfect 01:39:48 <coopserver> <Lejving> I don't even know where to begin 01:41:53 <coopserver> <Lejving> ok is this correct: I split the line normally, that way then exits to all 3 lanes? 01:42:06 <coopserver> <Lejving> and then I do the same for next lane 01:42:23 <coopserver> <maqifrnswa> yes, just bring those two new lines over to where the merge is currently happening 01:42:27 <coopserver> <maqifrnswa> then worry about the merge 01:42:34 <coopserver> <Lejving> ok 01:42:37 <coopserver> <Lejving> that helps 01:43:17 <coopserver> <Lejving> do they need double bridge? 01:44:11 <coopserver> <Lejving> I assume yes 01:44:26 <maqifrnswa> probably 01:44:31 <maqifrnswa> do it if you can fit it 01:51:56 <coopserver> <Lejving> ok one done 01:51:57 <coopserver> <Lejving> one more 01:59:40 <coopserver> <Lejving> zomg 01:59:50 <coopserver> <Lejving> I got all my 6 outputs 02:00:03 <coopserver> <Lejving> now I need to boil them down to 3 02:19:33 <coopserver> <maqifrnswa> nice 02:19:45 <coopserver> <Lejving> you nice 02:22:52 <coopserver> <Lejving> I don't know how to do this in a simple way 02:23:29 <coopserver> <Lejving> I guess one could just join two and two and two 02:23:37 <coopserver> <Lejving> and voila: 3 lanes! 02:23:59 <coopserver> <Lejving> doesn't sound like a good choice though :P 02:29:17 <coopserver> <maqifrnswa> ok - I fixed up the exit 02:29:23 <coopserver> <Lejving> well done 02:29:27 <coopserver> <Lejving> now help me with merger 02:29:29 <coopserver> <maqifrnswa> it's not perfect 02:29:34 <coopserver> <maqifrnswa> but it's pretty good 02:29:44 <coopserver> <Lejving> =) 02:30:21 <coopserver> <maqifrnswa> 5->3 02:30:30 <coopserver> <maqifrnswa> so 2 can split to 3 02:30:31 <coopserver> <Lejving> 6-3 02:30:35 <coopserver> <maqifrnswa> yikes 02:31:31 <coopserver> <Lejving> though the power bank is already cramped 02:31:39 <coopserver> <Lejving> maybe we should expand that while we're at it 02:31:45 <coopserver> <Lejving> so we can do 4 outs 02:32:43 <coopserver> <maqifrnswa> two stage merge maybe 02:32:54 <coopserver> <Lejving> you da mastah, you decide 02:33:25 <coopserver> <maqifrnswa> 3->2 & 3->2, then take those 4 and go to 3 02:35:55 <coopserver> <Lejving> check !solved 02:36:36 <coopserver> <maqifrnswa> it could work 02:38:15 <coopserver> <Lejving> fuck it let's try 02:38:22 <coopserver> <Lejving> what's the worst that can happen 02:42:12 <coopserver> <maqifrnswa> and they're off 02:42:56 <coopserver> <maqifrnswa> hmm might be too slow 02:45:54 <coopserver> <Lejving> well it obviously is gonna slow down, 4 full lanes to 3 :P 02:46:01 <coopserver> <Lejving> and then 2 extra on top of that 02:46:42 <coopserver> <Lejving> seems to be doing ok though 02:47:35 <coopserver> <maqifrnswa> slow from spacing and choice 02:48:25 <coopserver> <maqifrnswa> looks like you fixed it 02:48:54 <coopserver> <Lejving> yeah the total crossover slowed it down a lot 02:49:08 <coopserver> <Lejving> so removed that helped I think 02:49:55 <coopserver> <Lejving> I'm gonna try something 02:50:56 <coopserver> <Lejving> made it so some trains can come form the side 02:50:58 <coopserver> <Lejving> see what happens 02:53:38 <coopserver> <Lejving> I guess though that every train coming from the side is a train not coming from the other side 02:53:43 <coopserver> <Lejving> if you know what I mean 02:53:48 <coopserver> <Lejving> it won't be more trains 02:53:55 <coopserver> <Lejving> they'll just come from different sides 02:54:35 <coopserver> <maqifrnswa> at that merger we were just working at? 02:54:39 <coopserver> <Lejving> yeah 02:54:54 <coopserver> <Lejving> those trains that comes from the sides, they would've come from the orginal ML 02:55:07 <coopserver> <Lejving> if you know what I mean 02:55:28 <coopserver> <maqifrnswa> yeah, the volume shouldn't change much yet 02:55:30 <coopserver> <Lejving> they just take a shortcut 02:56:11 <coopserver> <Lejving> it seems to be fine for now 02:57:48 <coopserver> <maqifrnswa> ok keep 02:57:49 <coopserver> <maqifrnswa> it 02:58:07 <coopserver> <Lejving> there 02:58:08 <coopserver> <Lejving> =) 02:58:36 <coopserver> <maqifrnswa> I was trying to keep them seperated ;-) 02:58:43 <coopserver> <Lejving> oh 02:58:45 <coopserver> <Lejving> sorry 03:01:06 <coopserver> <Lejving> ahaa 03:01:10 <coopserver> <Lejving> I see what you're doing 03:01:16 <coopserver> <maqifrnswa> but maybe split earler 03:08:08 <coopserver> <maqifrnswa> bbh04 is flowing better now, there was some screwed up mergers 03:08:20 <coopserver> <Lejving> nice 03:08:39 <coopserver> <Lejving> but why not connect 5th where I sign? 03:08:51 <coopserver> <maqifrnswa> where is the fifth? 03:09:43 <coopserver> <maqifrnswa> i see what you are marking, but I don't get what is supposed to happen 03:10:28 <coopserver> <Lejving> we have 2 mainlines merging to one 03:10:49 <coopserver> <Lejving> the red 03:11:31 <coopserver> <maqifrnswa> ahhh ok 03:11:48 <coopserver> <Lejving> you see? :) 03:12:34 <coopserver> <maqifrnswa> I think that should split in to two (at least) 03:13:09 <coopserver> <Lejving> yeah two tunnels 03:13:21 <coopserver> <Lejving> I'm thinking 03:14:02 <coopserver> <maqifrnswa> i disconnected them 03:14:15 <coopserver> <maqifrnswa> because the way it was merging, those extra choices were causing a problem 03:14:18 <coopserver> <Lejving> ah 03:14:22 <coopserver> <Lejving> but it was on purpose then 03:14:24 <coopserver> <maqifrnswa> since the pathfinder all prefered the same choices 03:14:31 <coopserver> <maqifrnswa> yeah 03:14:49 <coopserver> <Lejving> ouch this is tight 03:16:54 <coopserver> <Lejving> I fix I fix 03:19:17 <coopserver> <Lejving> I think you and I make good team 03:19:22 <coopserver> <Lejving> You have the ideas, I'm the cleanup crew 03:19:45 <coopserver> <maqifrnswa> lol, but you do stuff too 03:19:59 <coopserver> <Lejving> =) 03:21:00 <Dr_MEECH> hmm 03:22:24 <coopserver> <Lejving> well this got cleaned up good 03:27:25 <coopserver> <Lejving> I like it when the bridge has a slope like that =) 03:27:52 <coopserver> <maqifrnswa> yeah that's cool 03:29:52 <coopserver> <Lejving> I think we're soon ready for some more trains 03:30:12 <coopserver> <maqifrnswa> maybe ;-) bbh02 and north gets sluggish 03:30:30 <coopserver> <maqifrnswa> once you fix one bottleneck, watch the network respond, there's probably another one somewhere else! 03:30:33 <coopserver> <Lejving> bbh03 also 03:30:35 <coopserver> <maqifrnswa> it was just masked 03:30:51 <coopserver> <Lejving> and msh goods drop needs fixing as well 03:31:01 <coopserver> <maqifrnswa> 03 is probably because of what's going on down straem 03:31:42 <coopserver> <Lejving> well for sure some stuff needs working on no doubting that =) 03:31:51 <coopserver> <Lejving> but we're making good progress imo! 03:32:27 <coopserver> <Lejving> MSH food drop could really get some cleaning up 03:32:36 <coopserver> <Lejving> that one's a mess 03:33:13 <coopserver> <maqifrnswa> lol check out hell 03:33:16 <coopserver> <maqifrnswa> prondtown 03:33:29 <coopserver> <Lejving> haha 03:33:33 <coopserver> <Lejving> fast fuckers 03:34:23 <coopserver> <maqifrnswa> damn it hell 03:34:32 <coopserver> <maqifrnswa> we may need another track 03:34:40 <coopserver> <maqifrnswa> o n the ML outside of hell 03:34:55 <coopserver> <Lejving> we could use it all the way from SLH 03 03:35:23 <coopserver> <Lejving> or essentially bbh 05 03:35:39 <coopserver> <maqifrnswa> yeah, bbh05 maybe 03:35:44 <coopserver> <Lejving> bbh 05 -> bbh 08 03:36:11 <coopserver> <maqifrnswa> it's a 7->3 merge now 03:36:17 <coopserver> <Lejving> shl 03 is missing a looot of trains 03:36:35 <coopserver> <Lejving> 3 stations for example with 2k+ in them 03:36:45 <coopserver> <Lejving> another one 03:36:46 <coopserver> <Lejving> 4 03:36:54 <coopserver> <Lejving> 5 03:36:57 <coopserver> <Lejving> one with 1k 03:37:15 <coopserver> <Lejving> ok so like, ~10k items exists in shl 03 not picked up 03:37:50 <coopserver> <maqifrnswa> people in prondtown must have lots of babies 03:38:01 <coopserver> <Lejving> haha is that what they are 03:38:10 <coopserver> <Lejving> they take babies and sacrifice them 03:38:14 <coopserver> <Lejving> att HELL 03:38:31 <coopserver> <maqifrnswa> 'cause the population doesn't change - and that's a one-way transfer... 03:40:09 <coopserver> <Lejving> Msh printing works needs fixing too 03:42:21 <coopserver> <maqifrnswa> oh wow that's a mess mess 03:42:49 <coopserver> <Lejving> Yeah because of the direct line shit 03:43:39 <coopserver> <maqifrnswa> bbh06 and msh printingworks merged in to on giant thing 03:43:54 <coopserver> <Lejving> ye maybe 03:44:25 <coopserver> <Lejving> the merge seems fine still 03:44:44 <coopserver> <Lejving> and out is also fine 03:45:11 <coopserver> <maqifrnswa> i think the input is slowing down the ML behind it a bit 03:45:28 <coopserver> <Lejving> where 03:45:38 <coopserver> <maqifrnswa> everyone once and a while, just a litle 03:45:49 <coopserver> <Lejving> ah you mean it's not balanced 03:45:51 <coopserver> <maqifrnswa> middle line 03:46:19 <coopserver> <maqifrnswa> it's going from 3->2 but there is capacity to not have to do that 03:47:14 <coopserver> <Lejving> man bbh 04 though flows like crazy 03:47:15 <coopserver> <Lejving> now 03:47:30 <coopserver> <maqifrnswa> nice job 03:47:39 <coopserver> <Lejving> you nice job 03:49:41 <coopserver> <Lejving> it feels like it was just yesterday bbh 06 was duo lane and had a buildup past bbh 04 03:50:23 <coopserver> <maqifrnswa> lol, yeah - this stage of the game is hunting down those build ups - and once you fix one it will show up somewhere else 03:50:29 <coopserver> <Lejving> =) 03:50:35 <coopserver> <maqifrnswa> and once you fix them all, you have a surplus of trains 03:50:44 <coopserver> <maqifrnswa> because trains were added when the network wasn't efficient yet 03:50:53 <coopserver> <Lejving> yeah I've deleted a lot of trains in depots 03:50:54 <coopserver> <maqifrnswa> for example, check out hell 03:51:10 <coopserver> <Lejving> HELL 02 03:51:16 <coopserver> <Lejving> so cramped 03:51:20 <coopserver> <maqifrnswa> you're right MSH should clean up to speed up the ML 03:53:12 <coopserver> *** maqifrnswa has left the game (Leaving) 03:56:22 <maqifrnswa> 'night 03:56:26 *** maqifrnswa has quit IRC 03:56:28 <coopserver> <Lejving> night, well played 03:58:12 <coopserver> *** Lejving has left the game (Leaving) 03:58:13 <coopserver> *** Game paused (number of players) 04:24:10 *** Sadale has joined #openttdcoop 04:32:54 <Dr_MEECH> y00y 04:33:00 <Dr_MEECH> y0yy0y 04:33:04 <Dr_MEECH> 0yy0 04:33:07 <Dr_MEECH> 0y0 04:33:17 <Dr_MEECH> YoY 04:33:19 <Dr_MEECH> Y.Y 04:33:40 * Dr_MEECH slaps Sadale around a bit with a large fishbot 04:33:47 * Sadale :-( 04:33:51 <Dr_MEECH> :D 06:33:38 <hylje> ayy 06:52:06 *** Sadale has quit IRC 08:31:00 *** [1]Mark has joined #openttdcoop 08:31:00 *** Mark has quit IRC 08:31:00 *** [1]Mark is now known as Mark 09:08:05 *** StarLite has joined #openttdcoop 09:08:05 *** ChanServ sets mode: +o StarLite 09:38:02 *** happpy has quit IRC 10:28:13 *** Sadale has joined #openttdcoop 11:27:46 *** keoz has joined #openttdcoop 11:55:11 *** Sadale has quit IRC 14:04:25 *** Sadale has joined #openttdcoop 14:38:23 *** barnex has quit IRC 15:27:39 *** ODM has joined #openttdcoop 15:30:14 *** Lejving has quit IRC 15:37:13 *** happpy has joined #openttdcoop 15:38:47 <happpy> !players 15:38:47 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 15:51:50 *** Sadale has quit IRC 16:32:52 *** Lejving has joined #openttdcoop 16:34:54 <Lejving> hello 16:34:55 <Lejving> !pw 16:34:55 <coopserver> Lejving: looked 16:35:03 <coopserver> *** Game still paused (connecting clients, number of players) 16:35:06 <coopserver> *** Lejving has joined 16:35:07 <coopserver> *** Game still paused (number of players) 16:35:08 <coopserver> *** Game unpaused (number of players) 16:35:18 <happpy> hi 16:57:57 *** dr_gonzo has joined #openttdcoop 16:58:30 *** dr_gonzo is now known as Guest637 17:22:49 <Lejving> V453000, I think something's wrong with your hell minions 17:23:04 <Lejving> and I think it's an order issue 17:23:29 <V453000> "which suddenly appeared" ? :D 17:23:32 <V453000> !pw 17:23:32 <coopserver> V453000: public 17:23:35 <Lejving> yes! 17:23:56 <coopserver> *** Game paused (connecting clients) 17:23:58 <coopserver> *** V453000 has joined 17:23:59 <coopserver> *** Game unpaused (connecting clients) 17:24:01 <coopserver> <V453000> what is wrong? 17:24:08 <coopserver> <Lejving> MSH food drop 17:24:37 <coopserver> <Lejving> the hell minions ignore the lights 17:24:42 <coopserver> <Lejving> see? 17:24:48 <coopserver> <V453000> unlikely to be orders 17:24:53 <coopserver> <V453000> someone fucked up some paths of some lines 17:24:55 <coopserver> <V453000> some splits are missing 17:25:06 <coopserver> <Lejving> but is it supposed to go directly to hell? 17:25:12 <coopserver> <Lejving> it's not going to waypoint 17:25:13 <coopserver> <V453000> OR one of the lanes is much longer for some reason 17:25:15 <coopserver> <V453000> it's possible 17:25:28 <coopserver> <V453000> it's correct 17:25:35 <coopserver> <V453000> go to order 2 is right 17:25:38 <coopserver> <Lejving> ok 17:25:52 <coopserver> *** V453000 has joined company #1 17:25:54 <coopserver> <Lejving> My bad then 17:26:00 <coopserver> <Lejving> but somethings weird 17:26:05 *** Guest637 has quit IRC 17:26:18 <coopserver> <V453000> it is possible that over the whole long loop, the distances between lines get so big that normal 1way signals don't work sometimes 17:26:22 <coopserver> <V453000> it sometimes happens 17:26:39 <coopserver> <Lejving> yeah I just noticed it was only hell minions that did it 17:26:41 <coopserver> <V453000> but a missing split is more likely 17:26:57 <coopserver> <V453000> could be just cause they got the longest travel distance so the path matters 17:27:02 <coopserver> <Lejving> yeah 17:27:11 <coopserver> <V453000> there is probably nothing going longer 17:28:06 <coopserver> <V453000> looking at it, that path is ridiculously long 17:28:07 <coopserver> <Lejving> seems tehy don't do it anymore 17:28:17 <coopserver> <V453000> well the 2way signals make sure of that 17:28:18 <coopserver> <Lejving> hehe yeah 17:28:24 <coopserver> <Lejving> oh? 17:28:28 <coopserver> <Lejving> what kind of hack is that 17:28:30 <coopserver> <V453000> IF something is proper fucked, then they will try to reroute somewhere else 17:28:48 <coopserver> <V453000> 2way signals = if red, trains never go there if they have ANY other option which forks 17:28:58 <coopserver> <Lejving> cool 17:29:03 <hylje> there's a flag that makes openttd treat red 2ways as a hard dead end 17:29:06 <coopserver> <V453000> 1way signals = if red, they have penalty of 20 000 17:29:09 <coopserver> <V453000> or something like that 17:29:24 *** dr_gonzo_ has joined #openttdcoop 17:29:36 <coopserver> <V453000> on this long path, it is possible that the 20k is beaten by longer distances, more climbs, and other shit 17:29:55 <coopserver> <Lejving> but they never did it on the other side 17:30:08 <coopserver> <Lejving> wait 17:30:11 <coopserver> <Lejving> I just saw another train do it 17:30:19 <coopserver> <V453000> hard to tell 17:33:00 <coopserver> <V453000> SLH 666 could probably merge the ML to 1 line and have it re-join to the SL output XD 17:33:18 <coopserver> <V453000> the ML going out is pretty full 17:33:28 <coopserver> <Lejving> yeah hell is cramped as fuark 17:33:35 <coopserver> <V453000> ah 4th from BBH07 is almost done 17:33:40 <coopserver> <V453000> that helps fuckloads 17:33:47 <coopserver> <V453000> lets finish that 17:34:44 <coopserver> <V453000> fuckers 17:34:47 <coopserver> <Lejving> haha 17:35:26 <coopserver> <Lejving> I'm glad I don't live in prondtown 17:35:30 <coopserver> <V453000> I will show them what authority means 17:35:35 <coopserver> <V453000> haha 17:36:22 <coopserver> <V453000> bitches 17:37:20 <coopserver> <Lejving> just looked at the way the trains have to take to go to hell 17:37:26 <coopserver> <Lejving> it's a long fucking distance 17:37:40 <coopserver> <V453000> pretty much the reason I don't really like 1-way plans that much 17:37:59 <coopserver> <V453000> but hey, once upon a time it doesn't hurt 17:42:40 <coopserver> <Lejving> dat prio :D 17:42:44 <coopserver> <V453000> ez 17:43:41 <coopserver> <V453000> k so how the ass do I connect this mess 17:44:02 <coopserver> <V453000> I think I will do wtf 17:44:15 <coopserver> <V453000> and not in a very good way XD 17:44:16 <coopserver> <Lejving> I have to run to the store brb 17:47:39 <coopserver> <V453000> FUCK THE ML :> 17:53:14 <coopserver> <Lejving> haha 17:54:17 <coopserver> <Lejving> the express lane is real 17:54:28 <coopserver> <V453000> express? 17:54:36 <coopserver> <Lejving> express to bbh 08 ^^ 17:54:53 <coopserver> <V453000> well mainly the long bridges at BBH 08 are getting shit fucked 17:55:00 <coopserver> <V453000> no it is from 07 17:55:06 <coopserver> <V453000> FVCK 17:55:26 <coopserver> <V453000> hm 17:55:45 *** aard has joined #openttdcoop 17:55:55 <coopserver> <Lejving> kinda late now but if you knew you could've designed it so that trains exited at Seeningden Green town 17:56:15 <coopserver> <V453000> wouldn't really help that much 17:56:22 <coopserver> <V453000> and we have more space at the bottom 17:56:33 <coopserver> <Lejving> you da expert I won't argue ^^ 17:56:42 <coopserver> <V453000> and they couldn't go to the right in BBH08 17:56:51 <coopserver> <Lejving> ah true 17:56:52 <coopserver> <V453000> nah, always argue if there is a reason 17:57:18 <coopserver> <V453000> and hell is empty now :D 17:57:21 <coopserver> <Lejving> nice 17:57:25 <coopserver> <V453000> oooh 17:57:32 <coopserver> <V453000> hm 17:57:42 <coopserver> <V453000> I see the shit at BBH 07 17:57:54 <coopserver> <Lejving> can't believe I started this game without ever done anything wtih dual lanes 17:57:58 <coopserver> <Lejving> and now we have 6 lanes at some places :D 17:58:04 <coopserver> <V453000> :) 17:58:10 <coopserver> <V453000> don't call it 6 :) it is confusing 17:58:11 <coopserver> <V453000> it's 3 :P 17:58:18 <coopserver> <V453000> oh actually XD 17:58:20 <coopserver> <V453000> ok 17:58:22 <coopserver> <V453000> NVM :D 17:58:27 <coopserver> <Lejving> bbh 04 17:58:28 <coopserver> <Lejving> ^^ 17:58:39 <coopserver> <V453000> yes good 17:58:47 <coopserver> <V453000> it's messy as fuck but works :) 17:58:49 <coopserver> <V453000> all that matters 17:58:54 <coopserver> <Lejving> yy 17:59:19 <coopserver> <V453000> now how do we route more traffic ot the 4th at BBH 07 17:59:44 <coopserver> <Lejving> but shit is getting is so fucking redicilous now jesus 18:00:13 <coopserver> <V453000> shit on fire = good 18:00:14 <coopserver> <Lejving> so big junctions 18:00:18 <coopserver> <Lejving> :D 18:01:42 <coopserver> <Lejving> sylf the other day came yelling at me because I made a roro in one of his SRNW 18:01:51 <coopserver> <Lejving> and I was like "the fuq is a srnw" 18:01:52 <coopserver> <V453000> XD 18:01:59 <coopserver> <V453000> yeah that happens 18:02:05 <coopserver> <Lejving> :D 18:02:49 <coopserver> <V453000> and there we go 18:02:53 <coopserver> <V453000> BBH 07 much better 18:02:58 <coopserver> <Lejving> nice 18:03:46 <coopserver> <V453000> aaand some of the wave has returned to hell XD 18:04:10 <coopserver> <Lejving> hell 02 had like a billion oil 18:04:19 <coopserver> <Lejving> and no trains could leave 18:04:28 <coopserver> <V453000> well yeah cuz the exit was fucked 18:04:56 <coopserver> <V453000> 1. because of ML, at BBH 07, 2. because of 3 ML at BBH 08, 3. because shitty joiner at SLH 666, 4. because evil mode at bridges of HELL 18:05:01 <coopserver> <V453000> all unfucked now 18:05:07 <coopserver> <Lejving> nice 18:05:10 <coopserver> <V453000> will need some more platforms for gold tho 18:05:21 <coopserver> <V453000> but livestock and wood and coal not getting anything atm 18:05:27 <coopserver> <V453000> might remove the raod vehicles instead 18:06:09 <coopserver> <Lejving> what's up with hell 07 also? 18:06:22 <coopserver> <V453000> mines died 18:06:29 <coopserver> <V453000> no trains got there for too long 18:06:33 <coopserver> <Lejving> fuark 18:06:41 <coopserver> <V453000> it's actually quite a downside of this design 18:06:52 <coopserver> <V453000> it simply services the first things in the loop better 18:07:06 <coopserver> <V453000> even though the concept is fucking mindblowingly awesome, this part is quite shitty 18:07:21 <coopserver> <V453000> I think I could solve it but by major altering 18:16:00 <coopserver> <V453000> hm 18:16:09 <coopserver> <V453000> SLH 03 and BBH 05. 18:16:45 <coopserver> <V453000> especially SLH 03 would deserve an almost complete rebuild 18:16:51 <coopserver> <V453000> at least the joiner that is 18:16:54 <coopserver> <Lejving> yeah 18:17:00 <coopserver> <Lejving> I did it so ^^ 18:17:27 <coopserver> <V453000> that's fine, it is just cramped and visible that it could use some air freshening :D 18:17:32 <coopserver> <Lejving> ^^ 18:25:47 <coopserver> <Lejving> Msh food drop though is a mess 18:25:58 <coopserver> <Lejving> should rebuild that at one time 18:26:05 <coopserver> <Lejving> and don't even look at MSH printing works 18:26:33 <coopserver> <V453000> well :) 18:26:35 <coopserver> <V453000> jams Y/N 18:26:39 <coopserver> <Lejving> n 18:27:28 <coopserver> <Lejving> if it's stupid and it works it's not stupid 18:29:26 <coopserver> <V453000> I don't like that statement, I prefer if it works, don't need to fix it 18:29:36 <coopserver> <Lejving> hehe 18:31:34 <coopserver> <Lejving> hmm there's a depot with a lot of trains i nit 18:31:44 <coopserver> <V453000> where 18:31:45 <coopserver> <Lejving> at goods drop 18:31:50 <coopserver> <Lejving> 9 and 12 18:32:15 <coopserver> <Lejving> there was another problem like that at paper mill 18:32:20 <coopserver> <Lejving> one had 50 trains in it or something 18:33:18 <coopserver> <Lejving> !here and !here2 18:33:35 <coopserver> <V453000> oh 18:33:39 <coopserver> <V453000> cuz same block as platform 18:33:41 <coopserver> <V453000> motherfuck 18:35:51 <coopserver> <Lejving> is there no list of depots or something 18:36:01 <coopserver> <V453000> nope 18:36:04 <coopserver> <Lejving> been trying to find one but can't find it 18:36:07 <coopserver> <Lejving> that sucks =/ 18:37:34 <coopserver> <V453000> yeah thats the same 18:37:38 <coopserver> <V453000> ._. 18:37:47 <coopserver> <Lejving> amen sylf! 18:44:13 <coopserver> <V453000> there we go 18:44:14 <coopserver> <V453000> fixed 18:44:23 <coopserver> <Lejving> n1 18:45:29 <coopserver> <Lejving> SHL 01 needs some care too haha 18:45:58 <coopserver> <V453000> lots of care all over the place needed 18:46:04 <coopserver> <Lejving> y 18:47:41 *** keoz has quit IRC 18:49:56 *** Arveen has joined #openttdcoop 18:53:12 <Jam35> !pw 18:53:12 <coopserver> Jam35: holder 18:53:17 <coopserver> *** Game paused (connecting clients) 18:53:20 <coopserver> *** Jam35 has joined 18:53:21 <coopserver> *** Game unpaused (connecting clients) 18:53:27 <coopserver> <Lejving> hey jam 18:53:33 <coopserver> <Jam35> heyhey 18:53:50 <coopserver> <V453000> yo humen 18:53:59 <coopserver> <Jam35> barely :P 18:54:00 <coopserver> <V453000> feel like doing SLH03? 18:54:07 <coopserver> <V453000> I think it needds to rebuild the joiner at least 18:54:09 <coopserver> <V453000> it's a mess 18:54:49 <coopserver> <Jam35> SLH 03... 18:54:54 <coopserver> <Lejving> SORRY 18:54:58 <coopserver> <Lejving> I'm A NOOB! 18:55:00 <coopserver> <Lejving> :P 18:55:11 <coopserver> <Jam35> is that 4th out ready? 18:55:15 <coopserver> *** Jam35 has joined company #1 18:56:00 <Arveen> hey hey 18:56:14 <Jam35> hoohoohoohahaha 18:56:35 <coopserver> <Lejving> Hey arven 18:56:52 <Arveen> hows going with the current game ? 18:57:04 <coopserver> <Lejving> well 2 steps forward one back 18:57:10 <coopserver> <Lejving> I'm mostly doing the back thing 18:57:40 <coopserver> <Lejving> or you could see it like this: I'm just giving the pros a challenge 18:58:13 <Arveen> hehe 18:59:29 <coopserver> <V453000> yeah the 4th out should be safe 19:01:18 <coopserver> <V453000> motehrfuck 19:01:24 <coopserver> <V453000> I knew 4 hell platforms per line would not be enough 19:01:31 <Arveen> !pw 19:01:31 <coopserver> Arveen: offset 19:01:42 <Arveen> !pw 19:01:42 <coopserver> Arveen: offset 19:01:43 <coopserver> <Lejving> :) 19:01:49 <coopserver> <V453000> more passengers wou ldnt hur either 19:01:50 <coopserver> *** Game paused (connecting clients) 19:01:53 <hylje> platform FROM HELL 19:01:54 <coopserver> *** Arveen has joined 19:01:55 <coopserver> *** Game unpaused (connecting clients) 19:02:19 <coopserver> <Lejving> hell is proliferating 19:03:33 <coopserver> <Lejving> fund prondtown then make it grow a lil? 19:04:17 <coopserver> <Lejving> oh look is it jam the griefer crashing trains again haha :D 19:04:27 <coopserver> <V453000> omg I said rebuild not repopulate 19:04:47 <coopserver> <Jam35> :D this is not normal! 19:04:51 <coopserver> <V453000> that shall be 2 extra pax trains for hell :> 19:05:00 <coopserver> <Jam35> Lejving: bad influence or something 19:05:04 <coopserver> <Lejving> hahah 19:05:07 <coopserver> <V453000> hm, factorio on fire for dropping 32 bit xd 19:05:42 <coopserver> <Lejving> I haven't read in to it but dropping 32 is bad imo =/ 19:05:56 <coopserver> <V453000> it is under 1% of our users 19:06:03 <coopserver> <Lejving> but though afaik only like 8% of all steam users use 32 19:06:10 <coopserver> <V453000> and it has some weird desync issues 19:06:20 <coopserver> <V453000> wtf 19:06:26 <coopserver> <V453000> 8% sounds insanely high compared to factorio 19:07:10 <coopserver> <Lejving> Windows 7 19:07:14 <coopserver> <Lejving> 5.92% 19:07:20 <coopserver> <Lejving> must've dropped a bit then though 19:07:37 <coopserver> <V453000> but how many of win7 users are 32bit? 19:07:42 <coopserver> <Lejving> that's it 19:07:47 <coopserver> <Lejving> Windows 7 64 bit 19:07:48 <coopserver> <V453000> ah 19:07:50 <coopserver> <Lejving> 28.74% 19:08:02 <coopserver> <V453000> hm 19:08:18 <Lejving> V453000, http://store.steampowered.com/hwsurvey 19:08:19 <Webster> Title: Steam Hardware & Software Survey (at store.steampowered.com) 19:08:56 <coopserver> <Lejving> maybe it was 8% of all operative systems that used 32 19:09:01 <coopserver> <Lejving> or just dropped 19:09:18 <coopserver> <Lejving> but most fuckers use 64 so 19:09:45 <coopserver> <V453000> 32bit looks like roughly under 2% 19:10:42 <coopserver> <Lejving> but what are you saying though, are people raising hell?! 19:10:48 <coopserver> <Lejving> I haven't read into it yet 19:11:11 <coopserver> <V453000> just a few 19:11:17 <coopserver> <V453000> most people are totally understanding it 19:11:28 <coopserver> <V453000> tbh I personally would have just disabled multiplayer 19:11:37 <coopserver> <Lejving> the privilegd 1% fuckers 19:19:36 <coopserver> <Lejving> v I just read the post now... that's why I always thought the curve rails looked off 19:19:45 <coopserver> <Lejving> just couldn't put my finger on it 19:20:08 <coopserver> <V453000> well yeah it's weird 19:20:30 <coopserver> <V453000> but I can't really think of a better solution now, which wouldn't require total redesign and thus zero save compatibility 19:20:42 <coopserver> <V453000> and since you now never build piece by piece, why care tbh 19:20:54 <coopserver> <Lejving> yeap 19:26:04 <coopserver> <Jam35> welp I made a mess of that 19:26:10 <coopserver> <Jam35> but I guess it's better 19:31:04 <coopserver> <V453000> hell needs better entrance from the SLH 19:31:06 <coopserver> <V453000> ASDF 19:31:11 <coopserver> <V453000> and the station is shit 19:31:14 <coopserver> <V453000> ASDF2 19:31:16 <coopserver> <Jam35> ye just looking there 19:31:23 <coopserver> <Lejving> I'm also looking at it haha 19:31:38 <coopserver> <Jam35> wondering why my 4th out was sucking 19:31:39 <coopserver> <V453000> sell it shouldn't be that hard to do 19:31:53 <coopserver> <Lejving> too much evil in this world, every one comes to hell :/ 19:33:18 <coopserver> <V453000> well first I will fix the station 19:34:22 <coopserver> <Lejving> look on the bright side, bbh 07 is flowing super good! 19:35:52 *** Progman has joined #openttdcoop 19:36:50 <coopserver> <V453000> hm 19:36:52 <coopserver> <V453000> F 19:39:26 <Lejving> http://i.imgur.com/u1WoLdC.png 19:39:42 <coopserver> <V453000> ez 19:39:48 <coopserver> <Lejving> 666 bags of gold 19:39:49 <coopserver> <Lejving> ^^ 19:39:53 <coopserver> <V453000> one of the gold mines will go out though 19:43:05 <coopserver> <V453000> please fund buildings at Prondtown whenever you think about it 19:43:08 <coopserver> <V453000> need moar pax 19:43:20 <coopserver> <V453000> OR please connect other towns :D 19:43:44 <coopserver> <Lejving> I can connect seeningden green 19:43:47 <coopserver> <Lejving> if you tell me what to do 19:44:07 <coopserver> <V453000> well, only touch the TL1 network 19:44:15 <coopserver> <V453000> use the same engine, TL1 19:44:42 <coopserver> <V453000> might need some expanding of that actually XD 19:44:44 <coopserver> <Lejving> how about RV transfer station? 19:44:54 <coopserver> <Lejving> or is that not good enough 19:44:59 <coopserver> <V453000> fine enough but the long loading times are actually beneficial 19:45:10 <coopserver> <V453000> because it makes the main trains load little amounts of passengers 19:45:19 <coopserver> <V453000> -> more trains filled 19:45:40 <coopserver> <V453000> if you look around, you rarely see more than 6 passengers on a train 19:47:20 <coopserver> <V453000> I'll do it later if you don't 19:47:22 <coopserver> <V453000> so no worries 19:47:27 <coopserver> <V453000> maybe just focusing on ML is better :P 19:47:37 <coopserver> <Lejving> I'm afraid I'll probalby just mess it up 19:47:52 <coopserver> <Lejving> i'll keep funding the town instead ^^ 19:49:16 <coopserver> <V453000> XD 19:49:17 <coopserver> <V453000> way to solve 19:49:28 <coopserver> <V453000> I am having a tough time adding shit to the station 19:49:54 <coopserver> <Lejving> why can't you just remove hell 7? 19:50:27 <coopserver> <V453000> eh, might reuse it later 19:50:33 <coopserver> <V453000> still want teh tunnels etc 19:50:41 <coopserver> <V453000> and I think I can find a solution 19:50:42 <coopserver> <Lejving> ah ok 19:51:05 <coopserver> <V453000> in ideal case I would like to saturate all industries again 19:51:14 <coopserver> <V453000> removing one ofthe gold mines, adding throughput, adding trains 19:51:26 <coopserver> <V453000> it's looking relatively good atm 19:51:34 <coopserver> <V453000> all industries have their trains 19:51:46 <V453000> !rcon set raw_industry_construction 1 19:51:58 <V453000> !rcon set raw_industry_construction 12 19:52:00 <V453000> !rcon set raw_industry_construction 2 19:52:12 <coopserver> <V453000> Nantney coal mine :( 19:52:18 <coopserver> <V453000> disallows me from funding a new mine XD 19:52:29 <coopserver> <V453000> adding a transfer isn't totally off the hook though 19:52:38 <coopserver> <Lejving> *cough magic bulldozer cough* 19:52:41 <coopserver> <Jam35> multiple per town on then off? 19:52:43 <coopserver> <V453000> the transfering would keep the mine alive even in d ark times 19:52:56 <coopserver> <V453000> yeah Jam35 but it actually makes sense 19:53:03 <coopserver> <V453000> to do RV transfer instead 19:53:15 <coopserver> <V453000> could just build it in some awkward position 19:54:23 <coopserver> <V453000> OMG it's legit XD 19:54:49 <coopserver> <V453000> check out the new platforms and their exit 19:54:51 <coopserver> <V453000> XD 19:54:55 <coopserver> <V453000> iwait 19:54:58 <coopserver> <Lejving> :) 19:54:59 <coopserver> <V453000> not so legit yet 19:55:48 <coopserver> <V453000> there 19:57:06 <coopserver> <Lejving> how big do you want prondtown 20:04:12 <coopserver> <V453000> idk probably enough for now 20:04:22 <coopserver> <Lejving> oki 20:04:43 <coopserver> <V453000> hell seems stable for now 20:04:56 <V453000> !rcon set raw_industry_construction 2 20:04:58 <V453000> !rcon set raw_industry_construction 1 20:05:04 <V453000> !rcon set raw_industry_construction 2 20:05:15 <coopserver> <V453000> funded a dumb position coal mine :> 20:05:24 <coopserver> <Lejving> :/ 20:10:55 <coopserver> <V453000> well 20:10:58 <coopserver> <V453000> enough stuff for me t onight 20:11:04 <coopserver> <V453000> have a good one :) 20:11:07 <coopserver> <Lejving> gg :) 20:11:22 <coopserver> <V453000> we did some good progress :) 20:11:41 <coopserver> *** V453000 has left the game (Leaving) 20:15:45 <coopserver> <Lejving> what you up to jam 20:21:51 <coopserver> *** Arveen has left the game (Leaving) 20:23:39 <Jam35> being afk 20:23:47 <coopserver> <Lejving> heh 20:24:10 <Jam35> not a lot, need to call it quits I think 20:24:28 <coopserver> <Lejving> oki 20:24:31 <Jam35> tired but it's only 9:30 20:24:38 <Jam35> long day I guess 20:24:43 <coopserver> <Lejving> it's friday 20:25:03 <Jam35> I know my eyes are shutting themselves :) 20:25:21 <coopserver> *** Jam35 has left the game (Leaving) 20:25:23 *** ODM has quit IRC 20:25:29 <Jam35> will be around tomorrow I expect 20:25:31 <Jam35> cya 20:25:33 <coopserver> <Lejving> cya 20:28:34 *** Arveen has quit IRC 20:37:48 *** dr_gonzo_ has quit IRC 20:50:45 *** maqifrnswa has joined #openttdcoop 20:51:19 <coopserver> *** Game paused (connecting clients) 20:51:23 <coopserver> *** maqifrnswa has joined 20:51:24 <coopserver> *** Game unpaused (connecting clients) 20:51:31 <coopserver> <Lejving> heyman 20:55:27 *** keoz has joined #openttdcoop 21:00:32 *** tycoondemon has joined #openttdcoop 21:01:33 *** tycoondemon has quit IRC 21:15:51 *** StarLite has quit IRC 21:24:19 <coopserver> *** Lejving has joined spectators 21:50:01 *** aard has quit IRC 21:58:20 <coopserver> *** Lejving has joined company #1 22:02:22 *** keoz has quit IRC 22:19:13 <coopserver> *** maqifrnswa has left the game (general timeout) 22:26:46 *** maqifrnswa has quit IRC 22:30:27 *** maqifrnswa has joined #openttdcoop 22:32:17 <maqifrnswa> hey sorry i missed you lejving 22:32:21 <coopserver> <Lejving> hey man 22:32:23 <coopserver> <Lejving> np 22:32:36 <coopserver> *** Game paused (connecting clients) 22:32:40 <coopserver> *** maqifrnswa has joined 22:32:41 <coopserver> *** Game unpaused (connecting clients) 22:32:50 <coopserver> <Lejving> I'm working on bbh06 22:33:17 <coopserver> <maqifrnswa> ok 22:33:33 *** Progman has quit IRC 22:34:17 <coopserver> <Lejving> ok so do you think this is ok? 22:34:38 <coopserver> <Lejving> we got.... 6 in 3 out 22:34:42 <coopserver> <Lejving> one goes to all 22:34:54 <coopserver> <Lejving> two goes to the other two, and share one to the middle 22:35:18 <coopserver> <Lejving> I think it'll work 22:36:46 <coopserver> <maqifrnswa> i'm sorry i don't see it - i see 5 in, then 2 out, and a bypass with another 2 out 22:37:15 <coopserver> <maqifrnswa> ohhh ok 22:37:22 <coopserver> <maqifrnswa> sorry, was looking at msh 22:38:04 <coopserver> <Lejving> I'll try it and see how it works out 22:38:10 <coopserver> <Lejving> if it's shit we'll redo it =) 22:38:23 <coopserver> <maqifrnswa> lol ok 22:38:40 <coopserver> <maqifrnswa> I think we'd want to make MSH 5 in and 4 out to BBH06 22:39:17 <coopserver> <Lejving> We'll have 5 out on msh printing works 22:39:28 <coopserver> <Lejving> 4 22:39:29 <coopserver> <Lejving> I mean 22:39:49 <coopserver> <Lejving> or wait how does this work 22:39:53 <coopserver> <maqifrnswa> yes, I think that is ok, since there is 4 going south after bbh06 22:39:58 <coopserver> <maqifrnswa> oh yeah, do your thing 22:40:03 <coopserver> <Lejving> ok 22:40:05 <coopserver> <maqifrnswa> i'm thinking longer term 22:40:12 <coopserver> <maqifrnswa> we could make it 6 22:40:15 <coopserver> <Lejving> =) 22:40:28 <coopserver> <maqifrnswa> MSH only has 5 in - so it's a little funky to go bigger 22:41:15 <coopserver> *** maqifrnswa has joined spectators 22:46:23 <maqifrnswa> those two new ones you added won't get traffic, since they come from printworks 22:46:29 <coopserver> <Lejving> yeah 22:46:30 <maqifrnswa> but that's ok 22:46:37 <coopserver> <Lejving> we'll get to that next! =D 22:46:38 <maqifrnswa> when MSH is redone 22:46:43 <coopserver> <Lejving> as you said, work backwards 22:46:44 <maqifrnswa> they will end up ok 22:46:58 <maqifrnswa> ha yep 22:48:05 <coopserver> *** maqifrnswa has joined company #1 22:48:18 <coopserver> <Lejving> do you think they'll be fine though? =) 22:48:51 <coopserver> <maqifrnswa> yeah 22:48:57 <coopserver> <Lejving> cool 22:48:59 <coopserver> <Lejving> I made something by my own 22:49:19 <coopserver> <maqifrnswa> nice job! now you can hook it up and study it, see what works 22:49:40 <coopserver> <Lejving> oh yeah I can steal other lanes ;) 22:49:44 <coopserver> <Lejving> meanwhile 22:50:36 <coopserver> <maqifrnswa> i labeled MSH outputs - I think C and D should be brought over to A and B, and the merge outputs to ABCD 22:50:44 <coopserver> <maqifrnswa> and get rid of EF 22:51:00 <coopserver> <maqifrnswa> then it would be 5 in 4 out 22:52:01 <coopserver> <Lejving> let's kill E and F first 22:53:54 <coopserver> <maqifrnswa> trains will get lost ;-) 22:53:59 <coopserver> <maqifrnswa> h nevermind 22:55:32 <coopserver> <Lejving> whelp I'm lost 22:55:37 <coopserver> <Lejving> I'm more lost than the trains 22:55:38 <coopserver> <Lejving> :D 22:55:56 <coopserver> <maqifrnswa> magic time 23:01:34 <coopserver> <Lejving> let's do a menorah 23:02:07 <coopserver> <Lejving> 4 direct 23:02:10 <coopserver> <Lejving> 1 split to all 23:02:38 <coopserver> <maqifrnswa> ok - ust releasing some pressure 23:03:36 <coopserver> <maqifrnswa> you could use tunnels 23:03:46 <coopserver> <maqifrnswa> since it is going up in evelevations 23:03:55 <coopserver> <Lejving> yeah but you think it's ok? 23:04:09 <coopserver> <maqifrnswa> what would be ok? 23:04:16 <coopserver> <Lejving> with last track splitting to all 23:04:21 <coopserver> <Lejving> and 4 direct lines 23:08:23 <maqifrnswa> yeah 23:08:39 <maqifrnswa> I would want to split one of the lines from MSH though 23:08:52 <maqifrnswa> not one of the ML 23:09:11 <maqifrnswa> just to give priority to the ML 23:09:22 <coopserver> <Lejving> of fucking course 23:09:24 <coopserver> <Lejving> <-- dumb 23:12:16 <coopserver> <maqifrnswa> lol i didn't notice it either 23:12:42 <coopserver> <Lejving> can you help me? 23:12:50 <coopserver> <Lejving> at !here 23:13:02 <coopserver> <Lejving> I think that needs longer prio 23:13:40 <coopserver> <maqifrnswa> yeah it does 23:14:10 <coopserver> <maqifrnswa> might need to give it some breathing room 23:18:36 <maqifrnswa> there 23:19:10 <coopserver> <Lejving> split also done =D 23:20:08 <coopserver> <Lejving> look at this shit so EZ! 23:21:33 <coopserver> <Lejving> that direct line is almost gone now 23:27:14 <coopserver> <Lejving> that ml seems a little bit too harsh don't you think? 23:27:18 <coopserver> <Lejving> ml prio 23:27:51 <happpy> gn 23:28:03 <coopserver> <Lejving> gn happy 23:28:24 <coopserver> <maqifrnswa> might need third choice at !here 23:28:35 <coopserver> <Lejving> y 23:29:09 <coopserver> <maqifrnswa> well, maybe not 23:31:23 <coopserver> *** maqifrnswa has joined spectators 23:32:33 <coopserver> <Lejving> can't believe I did something on my own and I didn't fuck everythign up 23:35:07 <coopserver> <maqifrnswa> yeah, it works! 23:35:39 <maqifrnswa> nice uptick is delivered cargo 23:35:48 <coopserver> <Lejving> nice 23:38:41 <coopserver> *** maqifrnswa has left the game (Leaving) 23:38:50 *** maqifrnswa has quit IRC 23:41:41 *** Sadale has joined #openttdcoop