Log for #openttdcoop on 1st October 2016:
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00:35:58  <coopserver> *** Game paused (connecting clients)
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00:36:07  <coopserver> <Lejving> hey man
00:36:12  <coopserver> <Lejving> I made both all to all
00:36:14  <coopserver> <Lejving> :D
00:36:32  <coopserver> <maqifrnswa> now that's ambitious!
00:36:44  <coopserver> <Lejving> hopefully future proof also
00:37:10  <coopserver> <maqifrnswa> nice
00:37:37  <coopserver> <Lejving> I spent waaaay too much time on it though ahhaha
00:37:41  <coopserver> <Lejving> but it's fine now I think!
00:37:50  <coopserver> <maqifrnswa> (all-to-all means that each track can go to each output, what you did is an "inner mix" where only the inner ones can go to each output ;-))
00:37:56  <coopserver> <Lejving> yeah
00:38:04  <coopserver> <maqifrnswa> it looks good
00:38:05  <coopserver> <Lejving> said wrong =)
00:38:37  <coopserver> <maqifrnswa> smooth flowing up there
00:38:39  <coopserver> <Lejving> yeah
00:38:45  <coopserver> <Lejving> but now it looks like there's no trains anymore
00:38:47  <coopserver> <Lejving> looks so empty
00:39:01  <coopserver> <maqifrnswa> where are they?
00:39:03  <coopserver> <maqifrnswa> !
00:39:11  <coopserver> <Lejving> they're flowing that's where they are!
00:39:19  <coopserver> <Lejving> also 2 in the graveyard by me :'(
00:40:20  <coopserver> <Lejving> btw I found another depot with lots of trains in it
00:40:27  <coopserver> <Lejving> so V redid goods drop
00:40:30  <coopserver> <Lejving> to fix it
00:40:38  <coopserver> <maqifrnswa> nice
00:40:39  <coopserver> <Lejving> Was like 15 trains in one
00:40:51  <coopserver> <Lejving> speaking of goods drop
00:41:04  <coopserver> <Lejving> maybe tackle that
00:42:03  <coopserver> <maqifrnswa> out
00:44:06  <coopserver> <maqifrnswa> yeah - 5 in 3 out
00:44:10  <coopserver> <maqifrnswa> to a MSH
00:44:15  <coopserver> <maqifrnswa> have to have the same number
00:44:22  <coopserver> <maqifrnswa> otherwise trains build up!
00:44:27  <coopserver> <Lejving> =)
00:44:32  <coopserver> <Lejving> also
00:44:35  <coopserver> <Lejving> top two lanes
00:44:37  <coopserver> <Lejving> can only go up
00:44:54  <coopserver> <Lejving> or wait not anymore
00:45:00  <coopserver> <Lejving> only upper lane goes to up
00:45:54  <coopserver> <maqifrnswa> ok, will need a 4th at
00:46:01  <coopserver> <maqifrnswa> bbh07 to MSH goods drop
00:47:08  <coopserver> <maqifrnswa> i think you can stop
00:47:17  <coopserver> <maqifrnswa> probably won't go that far
00:47:21  <coopserver> <Lejving> look sign
00:47:55  <coopserver> <Lejving> !maq
00:47:59  <coopserver> <maqifrnswa> ohh I get it
00:48:10  <coopserver> <maqifrnswa> or
00:49:43  <coopserver> <Lejving> great now we only have to do out
00:49:55  <coopserver> <maqifrnswa> that was easy
00:49:57  <coopserver> <maqifrnswa> good thinking
00:49:59  <coopserver> <Lejving> =)
00:50:45  <coopserver> <Lejving> or connect it to bbh 07 first
00:51:37  <coopserver> <maqifrnswa> signaling is a bit off, I think I'll fix that too
00:51:57  <coopserver> <Lejving> at bb h 07, do you want it at the top or the bottom of out?
00:52:07  <coopserver> <maqifrnswa> signaling at MSH goods drop - it used to be balanced, but when lanes were added it just got wierd
00:52:20  <coopserver> <Lejving> check !here and !here2
00:52:27  <coopserver> <Lejving> where do you want new line?
00:52:58  <coopserver> <maqifrnswa> bottom looks extra hard...
00:53:06  <coopserver> <maqifrnswa> so usually I'd do that one
00:53:15  <coopserver> <maqifrnswa> (hard because of the clif next to it!
00:53:28  <coopserver> <Lejving> :)
00:53:33  <coopserver> <Lejving> so you want it to !here?
00:54:08  <coopserver> <maqifrnswa> well it would have to go both places, eventually
00:54:25  <coopserver> <Lejving> :/
00:54:37  <coopserver> <maqifrnswa> hmm
00:55:53  <coopserver> <maqifrnswa> can stop there
00:56:00  <coopserver> <Lejving> I'll weave it in here
00:56:05  <coopserver> <maqifrnswa> and have middle split in to two
00:56:07  <coopserver> <maqifrnswa> and merge
00:56:09  <coopserver> <Lejving> y
00:56:24  <coopserver> <maqifrnswa> nice
00:56:44  <coopserver> <maqifrnswa> hmm, work stuff coming up, be back
00:56:50  <coopserver> *** maqifrnswa has joined spectators
01:06:51  <coopserver> <maqifrnswa> bbh07 actually needs a 6th
01:07:03  <coopserver> <Lejving> heh
01:07:12  <coopserver> <maqifrnswa> so we could just use that new line
01:07:19  <coopserver> <Lejving> i just sold 15 trains
01:08:05  <coopserver> <Lejving> better flow = overflow depots filled! :)
01:08:12  <coopserver> <maqifrnswa> exactly
01:08:52  <coopserver> <Lejving> question still stands, !here or !here2
01:08:56  <coopserver> <Lejving> I think !here
01:09:11  <coopserver> <maqifrnswa> what will happen there?
01:09:16  <coopserver> <Lejving> the new lane
01:09:17  <coopserver> <Lejving> go there
01:09:25  <coopserver> <maqifrnswa> then split and merge?
01:09:49  <coopserver> <Lejving> there made it clearer
01:10:19  <coopserver> <Lejving> A or B?
01:10:34  <coopserver> <maqifrnswa> ah
01:11:10  <coopserver> <maqifrnswa> B, but then move over
01:11:27  <coopserver> <maqifrnswa> or A if we can blowu p that status
01:11:37  <coopserver> <maqifrnswa> there is a depot in the way of B
01:11:58  <coopserver> <Lejving> we can shift that easy
01:12:00  <coopserver> <Lejving> the ML
01:12:03  <coopserver> <maqifrnswa> and A makes it easier
01:12:17  <coopserver> <maqifrnswa> to get the new line of to it
01:12:21  <coopserver> <maqifrnswa> over to it
01:12:28  <coopserver> <maqifrnswa> brb
01:12:39  <coopserver> <Lejving> Let's go A
01:12:40  <coopserver> <Lejving> then
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01:44:51  <coopserver> <Lejving> sup
01:45:31  <coopserver> <maqifrnswa> lol need a 5th most likely
01:45:32  <coopserver> <maqifrnswa> out
01:45:41  <coopserver> <maqifrnswa> of msh goods drop
01:45:44  <coopserver> <maqifrnswa> since there is 5 in
01:45:48  <coopserver> <Lejving> yeah
01:45:52  <coopserver> <Lejving> I did what I could with the  4th
01:46:26  <coopserver> <Lejving> I don't know how to weave it in there
01:46:53  <coopserver> <maqifrnswa> I'm thinking rebuild
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01:49:42  <Lejving_> maqifrnswa, my fucking computer died Lol
01:49:43  <Lejving_> coming in gagain
01:50:03  <Lejving_> !pw
01:50:03  <coopserver> Lejving_: girder
01:50:09  <coopserver> *** Game paused (connecting clients)
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01:50:47  <coopserver> <Lejving> everything just fucking went white and I couldn't do anything
01:51:52  <coopserver> <Lejving> anything I can do?
01:53:12  <coopserver> <maqifrnswa> you can find a place to end !end
01:53:29  <coopserver> <maqifrnswa> i haven't figured that out yet
01:53:52  <coopserver> <Lejving> hmm
01:54:43  <coopserver> <maqifrnswa> and there is the new 5th at !lejving, this too
01:54:57  <coopserver> <maqifrnswa> that we'll have to take care of
01:55:14  <coopserver> <Lejving> sorry I was afk
01:55:21  <coopserver> <maqifrnswa> np
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01:55:43  <coopserver> <Lejving> what do you want to with !lejving
01:55:48  <coopserver> <Lejving> route it forward?
01:56:07  <coopserver> <maqifrnswa> I think it can end at BBH07
01:56:15  <coopserver> <maqifrnswa> just merge it into the outputs
01:56:27  <coopserver> <Lejving> aka hack it?
01:56:44  <coopserver> <maqifrnswa> eh, if you split it into all choices, it's not that much of a hack
01:56:56  <coopserver> <Lejving> ok I'll do it
02:03:30  <coopserver> <Lejving> something like this?
02:03:46  <coopserver> <maqifrnswa> yeah that would work
02:04:01  <coopserver> <maqifrnswa> oh, but
02:04:14  <coopserver> <maqifrnswa> merge with the other lines after the other lines split
02:04:19  <coopserver> <maqifrnswa> and you split your line first
02:04:39  <coopserver> <Lejving> crap
02:04:59  <coopserver> <Lejving> can remove it all then I think :P
02:05:06  <coopserver> <Lejving> Np
02:18:06  <coopserver> <Lejving> that looks pretty
02:18:33  <coopserver> <maqifrnswa> ty
02:19:11  <coopserver> <Lejving> I have ocd
02:19:23  <coopserver> <Lejving> things like that makes my brain happy
02:22:34  <coopserver> <maqifrnswa> stupid power plant!
02:22:43  <coopserver> <Lejving> hah YES
02:22:46  <coopserver> <Lejving> I cursed that one too
02:26:28  <coopserver> <Lejving> why don't we magic bulldoze dat shiet
02:29:43  <coopserver> <Lejving> these are connecting to mL right?
02:29:47  <coopserver> <maqifrnswa> yep!
02:32:21  <coopserver> <Lejving> well done you've blocked like the entire map :D
02:38:03  <coopserver> <maqifrnswa> alright, let's see this start up again
02:38:32  <coopserver> <Lejving> Heh
02:38:57  <coopserver> <Lejving> I may help it now
02:38:58  <coopserver> <Lejving> a lil
02:39:18  <coopserver> <maqifrnswa> need prios
02:39:19  <coopserver> <maqifrnswa> on merge
02:39:49  <coopserver> <Lejving> done
02:41:24  <coopserver> <Lejving> slowly fixing itself
02:44:35  <coopserver> <Lejving> it's moving!!!
02:45:21  <coopserver> <Lejving> check !!!!This
03:02:53  <coopserver> <Lejving> you there?
03:13:56  <maqifrnswa> back!
03:14:01  <coopserver> <Lejving> wb!
03:14:19  <coopserver> <Lejving> well done on the out
03:14:49  <coopserver> <Lejving> I did some small fixing on it
03:27:44  <coopserver> <maqifrnswa> oh the horror
03:27:54  <coopserver> <Lejving> some casualities you have to account for
03:29:40  <coopserver> *** maqifrnswa has joined spectators
03:39:05  <coopserver> <Lejving> how do you like my hack
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03:46:23  <coopserver> <Lejving> hey again
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03:58:15  <coopserver> <Lejving> hey maq I'm gonna go to bed
03:58:18  <coopserver> <Lejving> good night, well played
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08:03:05  <Maraxus> !pw
08:03:05  <coopserver> Maraxus: moment
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09:17:41  <happpy> !players
09:17:41  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
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13:29:43  <Jam35> !pw
13:29:43  <coopserver> Jam35: outers
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13:40:19  <V453000> !pw
13:40:19  <coopserver> V453000: outers
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13:40:31  <coopserver> <V453000> yo
13:40:36  <coopserver> <Jam35> yo
13:41:06  <coopserver> <V453000> krash :D
13:41:35  <coopserver> <Jam35> idk what's wrong with me :)
13:41:55  <coopserver> <V453000> or right
13:42:01  <coopserver> <Jam35> yes :P
13:43:15  <coopserver> <V453000> gtg, later :)
13:43:19  <coopserver> <Jam35> ko
13:43:20  <coopserver> *** V453000 has left the game (Leaving)
13:43:32  <V453000> baby walk
13:43:33  <V453000> gg
13:44:08  <coopserver> <Jam35> wow :)
13:45:10  <V453000> I mean we go, baby in trolley
13:45:18  <coopserver> <Jam35> oh :D
13:45:35  <coopserver> <Jam35> a slug walks better still
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14:43:19  *** Lejving_ is now known as Lejving
14:43:22  <Lejving> Hello
14:43:25  <Lejving> !pw
14:43:25  <coopserver> Lejving: chunks
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15:20:58  <Lejving> Jam35, you there?
15:21:15  <Jam35> ish
15:21:33  <Jam35> just about to eat...
15:21:41  <Lejving> oh ok
15:51:59  <Lejving> there was a signal gap in one of the lanes that translated down to like 3 junctions before it
16:16:05  <coopserver> *** Jam35 has joined company #1
16:17:10  <coopserver> <Jam35> hi again
16:17:13  <coopserver> <Lejving> hey
16:17:26  <coopserver> <Jam35> I missed a connection BBH01
16:17:39  <coopserver> <Lejving> I was wondering if you'd like to give me a tutorial or show me how to do a merge at MSH coal/gold
16:18:20  <coopserver> <Lejving> we have 6 lanes perfectly lined up there with 3 outs
16:18:26  <coopserver> <Lejving> So we could do a really clean solution
16:18:32  <coopserver> <Lejving> if you'd like
16:19:18  <coopserver> <Jam35> you mean the 'Merge hack' sign?
16:19:21  <coopserver> <Lejving> y
16:19:36  <coopserver> <Lejving> I'd figure you could do a textbook example there since they're so nicely lined up
16:19:49  <coopserver> <Jam35> lining up like that doesn't help really
16:20:00  <coopserver> <Lejving> crap
16:20:04  <coopserver> <Jam35> if you think about it each split line needs a tile each side free
16:20:21  <coopserver> <Jam35> we would have 3 splitting to 3
16:20:26  <coopserver> <Jam35> and 3 with prio
16:20:30  <coopserver> <Jam35> is simplest solution
16:20:33  <coopserver> <Lejving> that's the "inner mix" right?
16:20:45  <coopserver> <Jam35> so 3 lines are 3 tiles wide minimum
16:20:46  <coopserver> <Jam35> yes
16:21:32  <coopserver> <Jam35> lwt me just finish this...
16:21:34  <coopserver> <Jam35> let
16:21:36  <coopserver> <Jam35> even
16:21:39  <coopserver> <Lejving> NO
16:21:43  <coopserver> <Jam35> :)
16:21:46  <coopserver> <Lejving> :D
16:22:00  <coopserver> <Jam35> ... lost it
16:22:21  <coopserver> <Jam35> aha
16:22:23  <coopserver> <Jam35> BBH01
16:28:36  <coopserver> <Lejving> omg the griefer is let loose again
16:29:18  <coopserver> <Lejving> see omg!
16:29:54  <coopserver> <Jam35> wtf :D
16:30:03  <coopserver> <Lejving> such a griefer jam
16:30:04  <coopserver> <Lejving> omg
16:30:23  <coopserver> <Jam35> I like that recently
16:30:28  <coopserver> <Lejving> haha
16:30:29  <coopserver> <Jam35> idk why
16:30:33  <coopserver> <Jam35> bad keys
16:33:07  <coopserver> <Jam35> kill trees plant trees
16:33:38  <coopserver> <Jam35> that bldg needs very good rating to destroy
16:33:49  <coopserver> <Jam35> maybe better
16:33:56  <coopserver> <Jam35> it's a church ism't it?
16:34:10  <coopserver> <Jam35> that might need excellent...
16:34:11  <coopserver> <Lejving> dunno what the fuck it is
16:34:18  <coopserver> <Jam35> ? tool
16:34:21  <coopserver> <Lejving> I want it dead!
16:34:25  <coopserver> <Jam35> :P
16:35:24  <coopserver> <Jam35> one tree per square is all that counts though...
16:35:29  <coopserver> <Jam35> any more is wasted
16:35:38  <coopserver> <Lejving> :)
16:35:51  <coopserver> <Jam35> you won't get it from just trees i don't think
16:36:01  <coopserver> <Lejving> then we'll have to wait to bribe them heh
16:36:18  <coopserver> <Jam35> tree them to good rating first
16:37:43  <coopserver> <Lejving> there
16:37:45  <coopserver> <Lejving> fuck you grinnwell
16:40:40  <coopserver> <Lejving> I was thinking of this though, since we "should" have balanced traffic (right?) why can't we just merge every two lane
16:40:52  <coopserver> <Lejving> 2->1, 2->1, 2->1
16:41:20  <coopserver> <Lejving> that will get f-d  up when it's not balanced anymore though ^^
16:41:38  <coopserver> <Jam35> you could but one line will be busier and problems start
16:41:44  <coopserver> <Lejving> ye
16:42:45  <V453000> never interpret choices as "balanced" :) unless you have flipflops all over the place
16:43:04  <coopserver> <Lejving> heh
16:43:21  <coopserver> <Lejving> I have new balance, does that count?
16:43:25  <coopserver> <Lejving> or does it have to be flip flops
16:44:07  <V453000> new balance?
16:44:21  <coopserver> <Lejving> shoe brand heh
16:45:56  <Clockworker> V's wife's boyfriend has some really nice flip flops too
16:46:07  <Clockworker> but they're a few sizes too large for V to borrow
16:46:23  <coopserver> <Lejving> :(
16:46:43  <hylje> ayy lmao
16:48:41  <V453000> u wot m8
16:49:12  <V453000> MF come play
16:49:19  <Clockworker> okay
16:49:27  <Clockworker> put me in coach
16:49:30  <Clockworker> I'm ready to play
16:49:41  <Clockworker> today
16:49:58  <Clockworker> !pw
16:49:58  <coopserver> Clockworker: scaler
16:50:01  <coopserver> *** Game paused (connecting clients)
16:50:09  <Clockworker> wew
16:50:12  <Clockworker> 750kb map
16:50:21  <coopserver> *** Clockworker has joined
16:50:22  <coopserver> <Lejving> wooden internet
16:50:23  <coopserver> *** Game unpaused (connecting clients)
16:50:36  <coopserver> <Clockworker> I'm too late
16:51:00  <coopserver> <Clockworker> holy jam on 04
16:51:17  <coopserver> <Lejving> heh jams' working on a merge
16:51:24  <coopserver> <Clockworker> oh I see it
16:51:25  <coopserver> <Lejving> that's why ^^
16:52:27  <coopserver> <Clockworker> looks really swell
16:52:32  <V453000> see SLH 666 CW :)
16:52:35  <coopserver> <Clockworker> too bad I've been too tired from working
16:52:56  <V453000> !pw
16:52:56  <coopserver> V453000: scaler
16:53:11  <coopserver> *** Game paused (connecting clients)
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16:53:15  <coopserver> <Clockworker> wew
16:53:24  <coopserver> <Lejving> I'm pretending I'm helping also
16:54:56  <coopserver> <Clockworker> heading for HELL
16:55:31  <coopserver> <V453000> see the orders yes :)
16:55:59  <coopserver> <Clockworker> what
16:56:14  <coopserver> <Lejving> Thta's what I also said when I saw the orders lol
16:56:18  <coopserver> <Clockworker> is the sole point of that PAX farm/transfer to kill them off in the refit depot
16:56:20  <coopserver> <Clockworker> lol
16:56:26  <coopserver> <V453000> yep
16:56:30  <coopserver> <Clockworker> that's great
16:56:44  <coopserver> <V453000> I love it too
16:56:50  <coopserver> <Clockworker> might as well rename it to auschwitz
16:56:55  <coopserver> <V453000> XD
16:56:57  <coopserver> <Lejving> LOL
17:02:37  <coopserver> <Jam35> phew
17:02:45  <coopserver> <Lejving> hope I helped some at least
17:02:50  <hylje> werkloos macht frei
17:02:50  <coopserver> <Jam35> not really a tutorial
17:02:59  <coopserver> <Lejving> no but I see what you did
17:03:06  <coopserver> <Jam35> you can see the principle
17:03:08  <coopserver> <Lejving> yeah
17:03:09  <coopserver> <Lejving> really well
17:03:31  <coopserver> <Lejving> well done
17:03:34  <coopserver> <Jam35> underestimated the space
17:03:39  <coopserver> <Lejving> heh
17:03:40  <coopserver> <V453000> ?
17:03:59  <coopserver> <Lejving> I asked for a tutorial v
17:04:09  <coopserver> <V453000> well but tutorial about? :D
17:04:12  <coopserver> <Lejving> ah
17:04:18  <coopserver> <Lejving> a 6->3 merge
17:04:22  <coopserver> <V453000> gg
17:04:45  <coopserver> <Lejving> thye where lined up perfectly so I thought one could do a textbook example
17:04:51  <coopserver> *** Clockworker has left the game (Leaving)
17:05:02  <coopserver> <Lejving> "perfectly"
17:05:19  <coopserver> <Jam35> there is never really a textbook example
17:05:45  <coopserver> <Jam35> because of different styles for different networks
17:06:19  <coopserver> <Lejving> =)
17:07:00  <coopserver> <Jam35> mostly they are similar but you fit it into landscape
17:07:13  <coopserver> <Lejving> yeah I guess
17:07:14  <coopserver> <Jam35> lining up has it's own problems
17:07:31  <coopserver> <Jam35> in reality it is harder
17:07:52  <coopserver> <Lejving> yeah well I mean if these two had come from the side like this
17:07:56  <coopserver> <Jam35> 3 at 90 degrees to 3 others would be easier in this case I think
17:08:00  <coopserver> <Lejving> it'd be much easier to see
17:08:01  <coopserver> <Jam35> exactly
17:08:39  <coopserver> <Lejving> you want the Y
17:09:02  <coopserver> <Jam35> the abr has some nice examples of different mergers
17:10:03  <coopserver> <Lejving> well TIL: there's no RTFM for openttd :D
17:11:38  <coopserver> <Lejving> btw, what's prefered, join before mainline or join at mainline?
17:11:52  <coopserver> <Lejving> see yellow
17:12:24  <coopserver> <Jam35> shortest gap to ML is best I think
17:12:36  <coopserver> <Jam35> but that configuration has a signal gap
17:12:59  <coopserver> <Jam35> 1.5 tiles
17:13:06  <coopserver> <Lejving> =/
17:13:07  <coopserver> <Jam35> hm I guess it's ok
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17:13:17  <coopserver> <Lejving> but it doesn't matter really
17:13:22  <coopserver> <Lejving> join before or at ml?
17:13:35  <coopserver> <Jam35> all merging at same point is better
17:13:46  <coopserver> <Jam35> but not always possible
17:13:54  <coopserver> <Jam35> 4 lines is max it seems
17:14:02  <coopserver> <Lejving> look at BBH 01
17:14:06  <coopserver> <Jam35> as in this configuration
17:14:22  <coopserver> <Lejving> I lined htem up alls othey join at the same time to the ML
17:14:29  <coopserver> <Jam35> 3 it it's rotated
17:14:30  <coopserver> <Lejving> but should they join together before the ML, or at the ml?
17:16:19  <V453000> !pw
17:16:19  <coopserver> V453000: casing
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17:16:42  <coopserver> <Lejving> ok so it's mostly the gap one should be aware of
17:18:01  <coopserver> <V453000> also waiting spots
17:18:08  <coopserver> <V453000> in BBH 03 there are issues like that
17:18:21  <coopserver> <V453000> see the 6->3 you built earlier
17:18:43  <coopserver> <Lejving> yeah I was planning on rebuilding that a little
17:18:51  <coopserver> <Lejving> but it's just a mess and my brain can't function :P
17:19:05  <coopserver> <V453000> sure just pointing out things to be very aware of
17:19:11  <coopserver> <Lejving> good
17:19:27  <coopserver> <Lejving> what you think of bbh 06?
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17:20:11  <coopserver> <Jam35> biab
17:20:48  <coopserver> <V453000> that looks pretty good
17:21:07  <coopserver> <V453000> maqifrnswa certainly does some very good builds in this game
17:21:44  <coopserver> <Lejving> don't wanna steal his thunder or anything but bhh 06 is 90% me :P
17:22:16  <coopserver> <Lejving> but yeah maq and me works good, he has the solutions and I clean it up
17:22:37  <coopserver> <Lejving> because I can't think yet how to join in stuff properly
17:22:38  <coopserver> <Jam35> I hated BBH01 whoever did that but I tidied it
17:22:42  <coopserver> <V453000> then that's even better :)
17:23:00  <coopserver> <Lejving> bbh 01 out I did most of
17:23:25  <coopserver> <Lejving> but out was a mess
17:23:39  <coopserver> <Jam35> it was:) it's fine though
17:23:45  <V453000> wait I wasn't looking at BBH06 XD
17:23:47  <V453000> for wtf reason
17:24:00  <coopserver> <Lejving> lol
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17:24:10  <coopserver> <Lejving> :D
17:24:11  <coopserver> <V453000> this part is not great
17:24:13  <coopserver> <Lejving> HA
17:24:15  <coopserver> <Lejving> I knew it
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17:25:03  <coopserver> <V453000> pretty much this
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17:25:23  <coopserver> <V453000> but systematically it's nice
17:26:57  <Maraxus> !pw
17:26:57  <coopserver> Maraxus: casing
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17:27:15  <coopserver> <V453000> yo
17:27:19  <coopserver> <Maraxus> hi
17:30:01  <coopserver> <Jam35> see 'entry was jamming' sign
17:30:10  <coopserver> <Jam35> idk who did that but I changed it
17:30:13  <coopserver> <V453000> saw
17:30:18  <coopserver> <V453000> seems good
17:30:21  <coopserver> <Jam35> quite a minor point
17:30:33  <coopserver> <V453000> well minor but important
17:30:59  <coopserver> <Jam35> I felt like my change was how it was originally
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17:31:12  <coopserver> <Lejving> this time that wasn't me
17:31:13  <coopserver> <Jam35> or something
17:32:01  <coopserver> <Lejving> but what about CL now?
17:32:55  <coopserver> <Jam35> there was already the same thing there without the cahnge
17:33:03  <coopserver> <Lejving> not you
17:33:06  <coopserver> <Lejving> to v
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17:33:08  <coopserver> <Lejving> sorry
17:33:15  <coopserver> <Jam35> ko
17:33:19  <coopserver> <V453000> CL is far from being a horrible error in these areas
17:33:30  <coopserver> <V453000> yeah the one on the right is a bit eh
17:33:32  <coopserver> <Jam35> where are you?
17:33:36  <coopserver> <Lejving> BBh 06
17:34:24  <coopserver> <V453000> the one in the middle, I'd say it's fine
17:34:32  <coopserver> <Lejving> you da expert
17:34:36  <coopserver> <Lejving> =)
17:34:47  <coopserver> <V453000> CL is one of the rules which can be very often ignored
17:34:57  <coopserver> <Lejving> and you tell me that NOW?!
17:35:05  <coopserver> <Lejving> I've been busting my ass to not fuck any CL :D
17:35:10  <coopserver> <V453000> it's best to do that
17:35:28  <coopserver> <V453000> but if you can see that the line isn't 100% throughput, it's usually fine a little bit
17:36:04  <coopserver> <Lejving> yeah this is not closed to being filled
17:36:10  <coopserver> <Jam35> non pure ML is fine ofc
17:36:29  <coopserver> <Jam35> i.e. on sidelines or split lines in this case
17:36:37  <coopserver> <Lejving> ok that's good to know
17:36:57  <coopserver> <Lejving> a 1,5 should be fine then
17:37:07  <coopserver> <V453000> depends on trains and everything
17:37:13  <coopserver> <Lejving> in this game
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17:37:26  <coopserver> <V453000> +- yes
17:38:02  <coopserver> <Lejving> well cool thanks for the tips =)
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17:40:31  <coopserver> <Lejving> bbh 07 think needs rebuilding
17:41:52  <coopserver> <Jam35> that 'hacked' is ahuge signal gap
17:42:01  <coopserver> <Jam35> easy to fix
17:42:17  <coopserver> <Jam35> upstream of BBH 07
17:42:30  <coopserver> <Jam35> there is 6 out there
17:42:43  <coopserver> <Jam35> someone didn;t sign their work
17:42:44  <coopserver> <Lejving> y
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17:43:52  <coopserver> <Lejving> hey maraxus
17:43:55  <coopserver> <Maraxus> hi
17:44:14  <coopserver> <Jam35> someone mentioned rebuild BBH 07 :P
17:44:20  <coopserver> <Lejving> I did
17:44:33  <coopserver> <Jam35> and the original builder appears :)
17:44:40  <coopserver> <Lejving> it's a sign
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17:46:10  <coopserver> <Lejving> when you guys do something I always go "aaaaaaaaaaaaaaaah why the fuck didn't I think of that"
17:46:48  <coopserver> <Jam35> I buffered some more trains too
17:46:54  <coopserver> <Jam35> dunno if that's better
17:47:08  <coopserver> <Lejving> think original problem is bigger
17:47:10  <coopserver> <Jam35> the presignals are better tho
17:47:34  <coopserver> <Lejving> :D
17:48:08  <coopserver> <Lejving> but that 6th lane goes right past the merges at bbh 07
17:48:21  <coopserver> <Lejving> so it's weaved in
17:48:24  <coopserver> <Lejving> not*
17:48:42  <coopserver> <Lejving> except my hack earlier :P
17:50:12  <coopserver> <Jam35> yes 07 is not easy to expand
17:50:45  <coopserver> <Lejving> yeah I'm afraid just looking at it
17:51:29  <coopserver> <Jam35> I'm afraid i would accidentally dynamite it :D
17:51:34  <coopserver> <Lejving> haha
17:51:58  <coopserver> <Lejving> we're 10 trains under the limit lol
17:52:08  <coopserver> <Jam35> all mine I expect
17:52:14  <coopserver> <Lejving> nah I crashed two today :P
17:52:17  <coopserver> <V453000> hell needz
17:52:31  <coopserver> <V453000> used :P
17:52:44  <coopserver> <Lejving> :D
17:53:17  <coopserver> <Lejving> you should steal that mine up there also V
17:53:24  <coopserver> <Lejving> at !here
17:53:42  <coopserver> <V453000> nah
17:58:31  <coopserver> <Jam35> Maraxus you should plot something out in PZ game
17:58:47  <coopserver> <Jam35> I was going to start
17:59:02  <coopserver> <Jam35> what about '3' group industries
17:59:07  <coopserver> <Jam35> not used at all?
17:59:20  <coopserver> <Maraxus> no use for them
18:01:08  <coopserver> <Jam35> idk how you want to fit it to the landscape is all
18:01:29  <coopserver> <Jam35> I feel like that is mapmakers job :)
18:01:35  <coopserver> <Maraxus> ah ok - will do something later today
18:01:40  <coopserver> <V453000> grate
18:01:45  <coopserver> <V453000> let's get that shit rolling
18:01:47  <Jam35> no rush though
18:01:48  <coopserver> <V453000> will be great
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