Log for #openttdcoop on 16th October 2016:
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01:07:01  <BiG_MEECH> `slape
01:07:01  * BiG_FISHBOT slaps BiG_MEECH around a bit with a large fishbot
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02:27:38  <XtremeSG> hello
02:27:43  * XtremeSG slaps BiG_FISHBOT around a bit with a large fishbot
02:30:31  <XtremeSG> !pw
02:30:31  <coopserver> XtremeSG: points
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03:39:08  <XtremeSG> uhhhhhh
03:39:16  <XtremeSG> none here then bye
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03:40:02  <BiG_MEECH> lol
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03:41:01  <BiG_MEECH> :D
03:41:05  * Sadale :(
03:41:34  <BiG_MEECH> :D
04:04:33  * BiG_MEECH :D
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04:47:41  <Lejving> wow
04:47:42  <Lejving> fucking wow
04:47:49  <Lejving> I haven't been raped tonight BiG_MEECH
04:47:52  <Lejving> thought I could count on you
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05:41:52  <XtremeSG> hello
05:41:58  <XtremeSG> anyone
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05:42:40  <XtremeSG> ...
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06:14:14  <Lejving> !pw
06:14:14  <coopserver> Lejving: coding
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06:32:07  <XtremeSG> !pw
06:32:07  <coopserver> XtremeSG: tested
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08:42:17  <Jam35> !pw
08:42:17  <coopserver> Jam35: across
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08:54:15  <Maraxus> !pw
08:54:15  <coopserver> Maraxus: polish
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10:37:48  <happpy> !players
10:37:48  <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected
10:37:53  <happpy> hi
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14:02:41  <maqifrnswa> !dl win64
14:02:41  <coopserver> maqifrnswa:
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17:40:05  <Maraxus> !pw
17:40:05  <coopserver> Maraxus: street
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17:41:01  <Maraxus> @Stage Voting
17:41:01  *** Webster changes topic to "Cooperative OpenTTD | PSG#319 (r27661) | STAGE: Voting | | Help for newcomers: | Other game channels: #openttdcoop.stable , | TS3: | Enjoy your stay!"
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18:26:43  <Ben__> !pw
18:26:43  <coopserver> Ben__: consts
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18:28:10  <Maraxus> !pw
18:28:10  <coopserver> Maraxus: consts
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18:37:59  <britboy3456> !pw
18:37:59  <coopserver> britboy3456: airtid
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18:45:38  <happpy> hi
18:45:44  <britboy3456> Hi
18:46:04  <happpy> how things
18:46:06  <britboy3456> How thign
18:46:08  <britboy3456> oh snap
18:46:15  <britboy3456> I'm good thanks
18:46:20  <happpy> good thanks
18:46:25  <britboy3456> any idea when we're gonna get going?
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18:46:39  <coopserver> <Jam35> now sure
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18:47:39  <Jam35> @stage building
18:47:39  *** Webster changes topic to "Cooperative OpenTTD | PSG#319 (r27661) | STAGE: building | | Help for newcomers: | Other game channels: #openttdcoop.stable , | TS3: | Enjoy your stay!"
18:48:23  <Jam35> unfortunately I can't play for a while...
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18:49:23  <coopserver> <britboy3456> I can get rid of the other plans then yeah?
18:49:41  <coopserver> <Jam35> leave them unless we need the space
18:49:57  <coopserver> <britboy3456> got rid of mine, didn't like it anyway :)
18:50:15  <coopserver> <Jam35> I liked it but ok
18:50:25  <coopserver> <Jam35> it needed more info is all
18:50:32  <coopserver> <Jam35> the shape was nice
18:50:35  <coopserver> <britboy3456> Fair enough, thanks for the tip
18:51:16  <coopserver> <Jam35> mine has too much info :)
18:51:21  <coopserver> <Jam35> but that is FIRS
18:51:53  <coopserver> <britboy3456> Am I correct that yours spans across 2 maps
18:52:09  <coopserver> <britboy3456> or is that a different plan?
18:52:15  <coopserver> <Jam35> 2 networks yes
18:52:21  <coopserver> <Jam35> Main and supplies
18:52:32  <coopserver> <Jam35> start the main first
18:52:34  <coopserver> <britboy3456> ah right
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18:52:44  <coopserver> <britboy3456> so main is just normal, and the supplies is the SRNW?
18:52:47  <coopserver> <Jam35> yes
18:53:08  <coopserver> <britboy3456> got it
18:54:10  <coopserver> <Jam35> ok i'm afk now...
18:55:16  <britboy3456> ok I'll probably wait for a bit then
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19:13:19  <Ben__> !pw
19:13:19  <coopserver> Ben__: atomic
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19:14:18  <coopserver> <Ben_> Are we gonna build today?
19:14:23  <coopserver> <Jam35> begin
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19:18:41  <coopserver> <Ben_> How long does it usually take to build everything?
19:19:01  <coopserver> <Jam35> depends how long we want to continue
19:19:14  <coopserver> <Jam35> couple of weeks i'd say on average
19:19:59  <coopserver> <Ben_> That's fantastic
19:20:33  <coopserver> <Jam35> :D
19:20:39  <coopserver> <Jam35> glad you like it :)
19:21:06  <coopserver> <Ben_> I just love the idea of building massive networks cooperatively
19:21:21  <coopserver> <Ben_> Because then they get truly massive
19:22:28  <coopserver> <Ben_> I will demolish my old plan since it isn't necessary anymore
19:23:57  <coopserver> <Ben_> So if we want to build an ML through a town, we just demolish it?
19:24:41  <coopserver> <Jam35> is it really necessary to demolish?
19:24:51  <coopserver> <Jam35> go around is okay
19:24:58  <coopserver> <Ben_> Idk, that's why I'm asking the question
19:25:07  <coopserver> <Jam35> or small amount that is needed
19:27:57  <coopserver> <Jam35> okay
19:28:10  <coopserver> <Jam35> I've plotted a rough outline of the main network
19:28:32  <coopserver> <Jam35> you do not have to adhere strictly to it
19:28:51  <coopserver> <Jam35> sensibly close is fine :)
19:29:29  <coopserver> <Ben_> Well what now? Where do we start?
19:29:43  <coopserver> <Jam35> pick a thing
19:29:50  <coopserver> <Jam35> station or hub
19:30:05  <coopserver> <Jam35> or some ML but that is boring :)
19:30:22  <coopserver> <Ben_> I would say it's easier to start with one of those
19:31:34  <coopserver> <Ben_> So first I can start with the liquids terminal
19:31:50  <coopserver> <Jam35> sure
19:33:15  <coopserver> <Jam35> you need a drop station and two pick up stations
19:33:35  <coopserver> <Ben_> One for each cargo
19:33:40  <coopserver> <Jam35> I will write the cargoes everywhere I think
19:34:05  <coopserver> <Ben_> I'm gonna use some terraforming to put the Liquids Terminal in a more accessible location
19:34:26  <coopserver> <Jam35> That is the last thing you need
19:34:32  <Sylf> !pw
19:34:32  <coopserver> Sylf: having
19:34:40  <coopserver> <Ben_> Well okay...
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19:34:44  <coopserver> <Jam35> the industry will die way before
19:34:48  <coopserver> <Ben_> True
19:34:52  <coopserver> <britboy3456> Hiya
19:34:53  <coopserver> <Jam35> we have any trains
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19:34:56  <coopserver> <Jam35> hi
19:34:57  <coopserver> <Ben_> So I will just put the station there
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19:35:07  <coopserver> <Jam35> yes
19:35:15  <coopserver> <Ben_> How many platforms per cargo?
19:35:17  <coopserver> <Sylf> landslide voting
19:36:18  <coopserver> <Sylf> oh, this isn't factorio, I can't use wasd to navigate the map
19:36:19  <coopserver> <Sylf> :P
19:36:22  <coopserver> <Ben_> Lol
19:37:16  <coopserver> <britboy3456> I'll start on the cement plant barring any objections
19:37:22  <coopserver> <Sylf> ok... so...  LL_RR, TL5, CL2?
19:37:30  <coopserver> <Ben_> I think it's TL3
19:37:40  <coopserver> <britboy3456> No it's TL5 for the main network
19:37:41  <coopserver> <Ben_> Yeah, TL3
19:37:42  <coopserver> <Jam35> I think 2 but not sure
19:37:47  <coopserver> <Ben_> Oh right
19:37:55  <coopserver> <britboy3456> TL3 for supplies is correct
19:38:15  <coopserver> <Sylf> the rouph plan looks like that of main network
19:38:21  <coopserver> <Jam35> yes Sylf
19:38:29  <coopserver> <Sylf> so I assume supply network is coming later
19:38:33  <coopserver> <Jam35> indeed
19:38:39  <coopserver> <Jam35> CL2
19:38:44  <coopserver> <Jam35> for main
19:38:45  <coopserver> <Sylf> so what's being built right now is LL_RR, TL5, CL2
19:38:49  <coopserver> <Jam35> yes
19:39:00  <coopserver> <Sylf> kk
19:39:01  <coopserver> <Ben_> Okay, so I put 5 platforms, with a buffer of 5 tiles on each side...
19:39:03  <coopserver> <Jam35> unless you want to start the supplies?
19:39:13  <coopserver> <Sylf> nah
19:39:15  <coopserver> <Jam35> ko
19:39:33  <coopserver> <Sylf> platform counts should be higher than 5
19:39:41  <coopserver> <Sylf> i dunno... maybe 10?
19:39:43  <coopserver> <Ben_> I put 6
19:39:54  <coopserver> <Sylf> 10-12 should be a safe bet
19:40:00  <coopserver> <Ben_> Now it's 10
19:40:26  <coopserver> <Ben_> Just the drop station is gonna be massive...
19:40:52  <coopserver> <Sylf> Ben, put a space in front of the station name for main stations
19:41:02  <coopserver> <Sylf> it helps with station name sorting
19:41:08  <coopserver> <Ben_> Right...
19:41:13  <coopserver> <Ben_> I added the space
19:41:45  <coopserver> <Sylf> maybe it's someone else at the liquid terminal, then...
19:42:01  <coopserver> <Ben_> No, I mean I added the space after you said I should add one.
19:44:07  <coopserver> <Ben_> Okay, I think the rail layout for the drop is finished if I didn't mess anything up
19:44:11  <coopserver> <Sylf> at liquid terminal, don't forget to build 2 pickup stations
19:46:46  <coopserver> <Sylf> Glass Works is the only industry requiring chemical in this plan?
19:46:55  <coopserver> <Jam35> soo if we drop BM at Bulk
19:47:01  <coopserver> <Jam35> copper refinery too
19:47:10  <coopserver> <Sylf> hm ok
19:47:22  <coopserver> <Jam35> if we drop bm at bulk
19:47:34  <coopserver> <Jam35> we also want supply yard to get some
19:47:41  <coopserver> <Jam35> can't be done I don't think
19:48:28  <coopserver> <Sylf> so, I can take chemicals from bult terminal to copper refinery
19:48:41  <coopserver> <Jam35> yes
19:48:45  <coopserver> <Jam35> it is in plan
19:48:51  <coopserver> <Sylf> oh
19:48:52  <coopserver> <Jam35> 50/50 with glass works
19:49:11  <coopserver> <Jam35> somwhere :)
19:49:12  <coopserver> <Sylf> that plan is an epic novel
19:49:17  <coopserver> <Sylf> lemme grab some coffee
19:49:19  <coopserver> <Jam35> haha
19:49:41  <coopserver> <Jam35> most of it is just restating the chains :)
19:49:54  <coopserver> <Jam35> more specifically which ones to use
19:50:47  <coopserver> <Sylf> so, with 50/50 plan, 2 sets of trains, or all trains having 2 destinations?
19:51:13  <coopserver> <Jam35> one set 2 orders
19:52:08  <coopserver> <Ben_> Okay, I have finished the petrol pickup for the liquid terminal
19:52:15  <coopserver> <Sylf> ok, so this bulk terminal area might be fantastically gigantic
19:53:01  <coopserver> <Jam35> move the ML and MSH if you like
19:53:22  <coopserver> <Jam35> the supplies pick ups are on the other network
19:53:30  <coopserver> <Sylf> oh right
19:53:32  <coopserver> <Sylf> hmm
19:53:48  <coopserver> <Jam35> the drop is a bit weird
19:53:58  <coopserver> <Jam35> because I want bulk to get chemicals
19:54:04  <coopserver> <Jam35> not supply yard
19:54:15  <coopserver> <Jam35> sorry BM not chemicals
19:54:43  <coopserver> <Jam35> it is closest first yes?
19:55:02  <coopserver> <Sylf> closest gets all of them
19:56:31  <coopserver> <Jam35> then the supply yard will only get goods
19:56:34  <coopserver> <Jam35> that is ok
19:56:56  <coopserver> <Jam35> we will still have too many supplies
19:57:51  <coopserver> <Ben_> Okay, so I have built all the massive stations for the liquids terminal
19:58:30  <coopserver> <Sylf> do you know how to add overflows?
19:58:41  <coopserver> <Sylf> they'll probably be useful at main stations in this game
19:58:43  <coopserver> <Ben_> Like in a depot?
19:59:10  <coopserver> <Sylf> in a way, yes
19:59:17  <coopserver> <Sylf> @@overflow
19:59:32  <coopserver> <Sylf> @@(wiki overflow)
19:59:33  <Webster> HTTP Error 404: Not Found -
20:00:03  <coopserver> <Sylf> what 404 error... that url works
20:00:20  <coopserver> <Ben_> Okay, so I looked at the page
20:01:31  <coopserver> <Ben_> So should I add them?
20:03:59  <coopserver> <Sylf> probably focus on finishing the station itself first
20:04:12  <coopserver> <Ben_> With signalling?
20:04:22  <coopserver> <Sylf> and balancing
20:04:44  <coopserver> <Sylf> they should be attached to LL_RR main line
20:05:43  <coopserver> <Ben_> So I should probably take all the loose ends and join them together
20:05:59  <coopserver> <Sylf> yes
20:08:07  <coopserver> <Ben_> So that's one of them
20:09:11  <coopserver> <Ben_> Well...
20:09:18  <coopserver> <Ben_> Now I gtg
20:09:38  <coopserver> <britboy3456> ciao
20:09:48  <coopserver> <Ben_> I'll see you later.
20:09:59  <coopserver> <Ben_> Tomorroy, to be exact.
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20:23:34  <coopserver> <Jam35> :) nice station name
20:24:11  <coopserver> <Sylf> :P
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20:32:12  <coopserver> <britboy3456> ok
20:32:21  <coopserver> <britboy3456> think I just need to signal these up now
20:32:30  <coopserver> <britboy3456> + maybe overflow
20:32:54  <coopserver> <britboy3456> Drive on the left or right?
20:33:00  <coopserver> <Jam35> make those red parts long enough to hold a train and we're in business :)
20:33:10  <coopserver> <Jam35> right
20:33:23  <coopserver> <britboy3456> Ok on it
20:34:53  <coopserver> <britboy3456> better?
20:35:18  <coopserver> <Jam35> yes
20:35:25  <coopserver> <Jam35> could be optimised further
20:35:32  <coopserver> <Jam35> but ok for now
20:35:34  <coopserver> <britboy3456> ok then
20:36:12  <coopserver> <Sylf> something about TL5 CL2...
20:36:24  <coopserver> <Sylf> thi edible oil pickup entrance can slow the trains prematurely
20:37:23  <coopserver> <Sylf> this right here, the corners are too close to each other, probably will count as CL1.5
20:37:30  <coopserver> <britboy3456> ah I see
20:38:03  <coopserver> <Sylf> I'd have to test somewhere else to confirm, but I think that's the case
20:39:04  <coopserver> <britboy3456> Something like that then
20:39:40  <coopserver> <Sylf> yeah
20:40:31  <coopserver> <Sylf> and you really didn't need that big of lead-in
20:40:40  <coopserver> <britboy3456> no I realised that now
20:40:57  <coopserver> <Sylf> so there's no loss of functionality
20:41:14  <coopserver> <britboy3456> I overcompensated since I wasn't sure about stuff so I thought give myself some extra space :P
20:41:16  <coopserver> <britboy3456> Yeah
20:51:26  <coopserver> <britboy3456> I need prios here at the end do I?
20:51:53  <coopserver> <Sylf> no
20:52:01  <coopserver> <britboy3456> ok
20:56:57  <coopserver> <britboy3456> are you removing signals?
20:57:01  <coopserver> <britboy3456> why?
20:57:02  <coopserver> <Sylf> you can't have signals there
20:57:10  <coopserver> <Sylf> or else you'll block trains
20:57:14  <coopserver> <britboy3456> ok then
20:57:32  <coopserver> <Sylf> trains will wait for the other trains on the other side of the tunnel
20:57:46  <coopserver> <britboy3456> got it
20:58:26  <coopserver> <Jam35> gn from me
20:58:30  <coopserver> *** Jam35 has left the game (Leaving)
20:58:34  <coopserver> <britboy3456> gn jam35
21:06:59  <coopserver> <britboy3456> Ok I think that'll do me for the night
21:07:02  <coopserver> <britboy3456> Thanks for the help
21:07:04  <coopserver> <britboy3456> Cya
21:07:08  <coopserver> <Sylf> see ya
21:07:20  <coopserver> *** britboy3456 has left the game (Leaving)
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22:38:01  <coopserver> *** Sylf has joined spectators
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