Log for #openttdcoop on 19th October 2016:
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00:33:24  <BiG_MEECH> heyo
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00:48:54  <BiG_MEECH> YO
00:54:27  <BiG_MEECH> DEAF MUTE
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04:30:38  <BiG_MOOCH> YO
04:30:41  * BiG_MOOCH slaps Lejving around a bit with a large fishbot
04:34:35  <BiG_MOOCH> SOYLENT MF
05:26:20  <Lejving> the fuq you want
05:26:23  <Lejving> BiG_MOOCH,
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05:28:38  <Lejving> !pw
05:28:38  <coopserver> Lejving: rescan
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08:29:10  <Maraxus> !pw
08:29:10  <coopserver> Maraxus: master
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14:33:49  <Lejving> hey Ben__ I made some comments on a bbh you did I think
14:33:59  * BiG_MOOCH slaps Lejving around a bit with a large fishbot
14:34:07  <BiG_MOOCH>  Left some SLAPE FOR YOUR FACE TOO
14:34:11  <Lejving> fak u
14:34:15  <Ben__> Okay, I'll check it out
14:34:28  <Ben__> !pw
14:34:28  <coopserver> Ben__: mirror
14:34:33  <BiG_MOOCH> FAK ME?
14:34:33  <coopserver> *** Game still paused (connecting clients, number of players)
14:34:36  <BiG_MOOCH> FAK EWE
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14:34:43  <Lejving> I
14:34:50  <Lejving> I'll brb gonna go get some kebab
14:34:55  <Lejving> gonna play some after that =)
14:35:18  <BiG_MOOCH> Soylent kabob
14:35:29  <Lejving> fucking ordered 30 days of soylent
14:35:38  <Lejving> but will be here like friday hnng
14:35:41  <Lejving> gonna have to eat real food wtf is this
14:36:00  <coopserver> *** Ben_ has joined company #1
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14:36:09  <BiG_MOOCH> lol
14:36:50  <BiG_MOOCH> Kebob is made after a man called bob
14:36:54  <BiG_MOOCH> you could say you're eating bob
14:37:22  <Lejving> fuck yeah
14:37:34  <coopserver> <Ben_> Okay, I fixed the exit then choice split
14:43:59  <Ben__> So I've fixed most of the issues
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14:53:41  <Ben__> Okay, so there's 2 minor buffer issues but otherwise it shouldn't be so bad
15:14:20  <Lejving> !pw
15:14:20  <coopserver> Lejving: faster
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15:14:39  <coopserver> <Lejving> hey
15:14:50  <BiG_MOOCH> yomf
15:15:13  <coopserver> <Lejving> Ben check out MSH 01
15:17:15  <BiG_MOOCH> MFY0
15:17:23  <Lejving> fucking hell BiG_MOOCH get off my dick
15:17:37  <Lejving> I bought two kebabs, for one for tomorrow
15:17:38  <BiG_MOOCH> ghey
15:17:42  <BiG_MOOCH> Nice
15:17:43  <Lejving> the lady at the register looked at me funny
15:17:54  <Lejving> like nigga are you gonna eat two fat ass
15:17:56  <BiG_MOOCH> She know you were gonna knobgobble that kabob
15:23:49  <Ben__> !pw
15:23:49  <coopserver> Ben__: exists
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15:25:47  <Ben__> I knew prios were gonna be an issue on MSH 01
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15:27:52  <Ben__> How big does the lookahead need to be?
15:31:37  <coopserver> <Lejving> what I usually do i just one combo one exit
15:31:47  <coopserver> <Lejving> and then increase it if needed
15:32:03  <coopserver> <Ben_> Okay, I'm just gonna do 2 blocks
15:32:05  <coopserver> <Lejving> and I often play with maq and he often changes it immedietly haha
15:32:28  <V453000> sup yo
15:32:35  <coopserver> <Lejving> I like to just see how it runs and then trim it after
15:32:37  <coopserver> <Lejving> hey v
15:33:39  <coopserver> <Lejving> merging two option lanes does not need prio signals
15:33:56  <coopserver> <Lejving> but I would be cautios of merging them before a single bridge
15:34:11  <coopserver> <Lejving> red areas gonna be slow
15:34:46  <coopserver> <Ben_> Damnit
15:35:02  <coopserver> <Ben_> We're gonna need a rebuild
15:35:07  <coopserver> <Lejving> we can fix it
15:35:09  <coopserver> <Lejving> :)
15:35:54  <coopserver> <Ben_> Okay, so I've merged the two merges together because I can't put a prio between merges that close together
15:36:19  <coopserver> <Ben_> Oh wait...
15:36:23  <coopserver> <Lejving> huh?
15:36:24  <coopserver> <Ben_> I just messed it up
15:36:25  <coopserver> <Lejving> where
15:38:34  <coopserver> <Lejving> that's better
15:38:48  <coopserver> <Lejving> do you know what evil mode is?
15:38:55  <coopserver> <Ben_> Not really
15:39:14  <coopserver> <Ben_> I mean it means destructive interference but I don't know how it happens
15:39:24  <coopserver> <Lejving> ok do you know about synced bridges?
15:39:45  <coopserver> <Ben_> Yeah, it's just a bridge where all the routes are the same length
15:39:49  <coopserver> <Lejving> perfect
15:40:16  <coopserver> <Ben_> Is it just me or is this MSH just too big and complicated?
15:40:27  <coopserver> <Lejving> it's fine
15:40:32  <coopserver> <Lejving> just needs some polish
15:40:46  <coopserver> <Ben_> Idk, the other one I built looks better...
15:41:03  <coopserver> <Lejving> check my example
15:41:05  <coopserver> <Lejving> here
15:41:56  <coopserver> <Ben_> I can see BBH 01 has very little crossing going on
15:42:18  <coopserver> <Lejving> check out !here
15:42:22  <coopserver> <Lejving> I'll teach you about evil mode first
15:43:31  <coopserver> <Ben_> Why is that though?
15:43:43  <coopserver> <Lejving> see the entry signal and exit signals
15:43:47  <coopserver> <Ben_> Yeah
15:44:34  <coopserver> <Lejving> ok so on A, the train will stop at yellow
15:44:44  <coopserver> <Lejving> on B the train will stop at the blue
15:45:00  <coopserver> <Lejving> if there's a hold up in front of it
15:45:24  <coopserver> <Lejving> that means that the blue one will effectively stop a train going on the other side of the bridge
15:45:35  <coopserver> <Lejving> which will speed it up if it's slow ahead
15:46:10  <coopserver> <Ben_> So it cuts traffic speed if it's slow ahead so it wouldn't jam?
15:46:26  <coopserver> <Lejving> you remember how I said block merge is slow right?
15:46:33  <coopserver> <Ben_> Yeah
15:46:50  <coopserver> <Lejving> imagine a jam is ahead
15:46:58  <coopserver> <Lejving> so two trains will stop before the merge
15:47:16  <coopserver> <Lejving> fuck it
15:47:20  <coopserver> <Lejving> sec
15:48:43  <coopserver> <Lejving> you see the diff where they wait?
15:48:56  <coopserver> <Ben_> Yes
15:49:04  <coopserver> <Lejving> now the jam is clearing
15:49:35  <coopserver> <Lejving> one side has two trains now on one side
15:49:49  <coopserver> <Lejving> B
15:50:02  <coopserver> <Ben_> Okay, so the merge is slow
15:50:10  <coopserver> <Ben_> Because there are 2 trains
15:50:14  <coopserver> <Lejving> yeah because A will merge at the end
15:50:20  <coopserver> <Lejving> and B will not merge
15:50:30  <coopserver> <Ben_> It'll just proceed at full speed
15:51:21  <coopserver> <Ben_> It's faster...
15:51:22  <coopserver> <Lejving> kinda hard to explain it's easier to simulate it with real traffic
15:51:29  <coopserver> <Ben_> It is hard to explain
15:51:49  <coopserver> <Ben_> So how do we solve the single bridge issue?
15:52:27  <coopserver> <Lejving> like you solve any other single bridge issue with a ml = double bridge!
15:52:43  <coopserver> <Ben_> Yeah, of course, but how do we double it?
15:52:56  <coopserver> <Lejving> gonna have to move some stuff
15:52:57  <coopserver> <Ben_> Or rather, how do we fit them in?
15:53:40  <coopserver> <Lejving> also this is kinda bad
15:54:06  <coopserver> <Ben_> So does that disable evil mode?
15:54:31  <coopserver> <Ben_> On the red double bridge
15:55:27  <coopserver> <Ben_> I think there may be an issue
15:55:43  <coopserver> <Ben_> Actually no
15:55:46  <coopserver> <Ben_> There wont
15:56:10  <coopserver> <Lejving> see what I did? I moved the ML so I could have single bridge
15:56:14  <coopserver> <Lejving> instead of two
15:56:19  <coopserver> <Lejving> two like that after is not very good
15:56:27  <coopserver> <Ben_> I didn't really see that
15:57:17  <coopserver> <Lejving> see at example area
15:57:21  <coopserver> <Ben_> Okay, fixed the CL issue
15:57:32  <coopserver> <Ben_> Okay
15:57:58  <coopserver> <Ben_> Is that because they have the same throughput?
15:58:17  <coopserver> <Ben_> (Or at least from a practical perspective)
15:58:35  <coopserver> <Ben_> But one is just generally more compact?
15:59:01  <coopserver> <Ben_> Lol
15:59:14  <coopserver> <Ben_> Train #2 is flipping out
15:59:18  <coopserver> <Lejving> you want the bridges as small as possible
15:59:57  <coopserver> <Lejving> ok let's continue
16:01:05  <coopserver> <Ben_> Fantastic, this BBH is actually almost complelely ready
16:01:10  <coopserver> <Ben_> Or MSH, rather
16:01:26  <coopserver> <Ben_> They are pretty much the same thing, though
16:01:39  <coopserver> <Lejving> something is wonky here
16:01:50  <coopserver> <Lejving> how can you have 3 options in to one lane
16:01:53  <coopserver> <Lejving> from 2 lanes
16:02:06  <coopserver> <Ben_> Lol
16:02:18  <coopserver> <Ben_> Okay I see
16:02:30  <coopserver> <Ben_> It's because one of the lanes is bridge doubled
16:03:36  <coopserver> <Lejving> ok that cleared it up al il
16:03:37  <coopserver> <Lejving> =)
16:03:40  <coopserver> <Ben_> Well that eliminates redundancy
16:03:52  <coopserver> <Ben_> Does that only need one bridge, though?
16:04:05  <coopserver> <Lejving> yes
16:04:22  <coopserver> <Ben_> So the other one's also fine
16:04:39  <coopserver> <Ben_> If that's the case I may have built the other one too efficently
16:04:55  <coopserver> <Ben_> Only slightly though
16:05:27  <coopserver> <Ben_> Lots o' rebuilding being done :O
16:05:48  <coopserver> <Lejving> that's correct right?
16:06:07  <coopserver> <Ben_> Yeah
16:06:23  <coopserver> <Ben_> I don't think the merge thingy needs to be so long
16:07:28  <coopserver> <Ben_> Or was the previous one faster through some arcane logic that I don't understand?
16:07:54  <coopserver> <Ben_> That's a weird situation
16:09:50  <coopserver> <Lejving> this is correct right?
16:10:00  <coopserver> <Ben_> Yeah
16:10:02  <coopserver> <Lejving> just CL
16:10:47  <coopserver> <Ben_> I see you're practically rebuilding the intersection
16:11:25  <coopserver> <Lejving> it's fine =)
16:11:38  <coopserver> <Lejving> as long as we're on the same page
16:11:51  <coopserver> <Ben_> Well, I added your name to the sign
16:12:02  <coopserver> <Lejving> fuck that
16:12:06  <coopserver> <Ben_> Lo
16:12:08  <coopserver> <Ben_> Lol
16:12:10  <coopserver> <Lejving> =)
16:12:27  <coopserver> <Ben_> I guess it's still about 50.01%
16:14:36  <Jam35> !pw
16:14:36  <coopserver> Jam35: syntax
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16:14:46  <coopserver> <Lejving> sup jam
16:15:04  <coopserver> <Lejving> this looks a little better in my eyes!
16:15:14  <coopserver> <Ben_> And less crowded
16:15:19  <Jam35> hihi
16:15:20  <coopserver> <Lejving> :)
16:15:46  <coopserver> <Ben_> Well how did my previous one compare to my new one?
16:16:08  <coopserver> <Lejving> which new one?
16:16:17  <coopserver> <Ben_> The WIP one
16:16:24  <coopserver> <Lejving> haven't looked at it
16:16:31  <coopserver> <Lejving> let's finish this one first
16:16:32  <coopserver> <Ben_> The one where you put the signs
16:16:36  <coopserver> <Lejving> not my signs
16:16:41  <coopserver> <Lejving> I only signed msh 01
16:16:54  <coopserver> <Ben_> From the IRC: <Lejving> hey Ben__ I made some comments on a bbh you did I think
16:17:01  <coopserver> <Lejving> msh 01*
16:17:11  <coopserver> <Lejving> said wrong =/
16:17:21  <coopserver> <Ben_> Oh, I guess it must've been Jam35
16:17:32  <coopserver> <Lejving> but let's finish msh 01
16:17:43  <coopserver> <Ben_> Okay
16:18:03  <coopserver> <Ben_> Well now it's easy to sync
16:19:03  <coopserver> <Jam35> not me
16:19:08  <coopserver> <Lejving> think it's maq
16:19:11  <coopserver> <Lejving> looks like his style
16:19:20  <coopserver> <Ben_> Wow
16:19:26  <coopserver> <Ben_> Okay
16:19:39  <coopserver> <Lejving> ok we got something going on here too
16:19:52  <coopserver> <Ben_> Well, I seem to have the most trouble with waiting trains blocking tracks
16:20:11  <coopserver> <Lejving> we're not done with msh1 :)
16:20:24  <coopserver> <Ben_> And MSH 01 is also a victim of that
16:20:39  <coopserver> <Ben_> Or... "Victim"
16:20:45  <coopserver> *** Jam35 has joined company #1
16:22:00  <coopserver> <Jam35> when you signal the prios make them one way in the extra track
16:22:08  <coopserver> <Jam35> no confusion
16:22:20  <coopserver> <Ben_> Okay
16:22:31  <coopserver> <Jam35> and if you are really precise the last one should be exit
16:22:39  <coopserver> <Ben_> Lol
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16:27:23  <coopserver> <Ben_> Okay so prios are easy to build
16:27:42  <coopserver> <Ben_> Nvm
16:27:50  <coopserver> <Jam35> pretty much
16:27:59  <coopserver> <Ben_> I was about to ask a challenge of how to build overlapping ones
16:29:05  <coopserver> <Lejving> jam a msh needs to be able to pass through right?
16:29:20  <coopserver> <Jam35> how do you mean?
16:29:24  <coopserver> <Ben_> An MSH is the same as a BBH just with a main station hooked up to one of them
16:29:37  <coopserver> <Lejving> msh 04
16:29:41  <coopserver> <Lejving> ok ben
16:29:59  <coopserver> <Ben_> Lol
16:30:24  <coopserver> <Jam35> pass through? it has all connectionas
16:30:31  <coopserver> <Lejving> yeah nvm
16:30:33  <coopserver> <Ben_> All-to all
16:30:54  <coopserver> <Lejving> I just thought maybe it didn't need to be able to continue on forward
16:31:04  <coopserver> <Lejving> just the turn to the station
16:31:16  <coopserver> <Jam35> what Ben said
16:31:23  <coopserver> <Lejving> got it
16:31:58  <coopserver> <Jam35> ah yes you only built half hubs last game :P
16:32:04  <coopserver> <Lejving> ;)
16:32:08  <coopserver> <Ben_> Lol
16:32:10  <coopserver> <Lejving> my first game so!
16:32:27  <coopserver> <Jam35> not your fault don't get defensive :)
16:32:32  <coopserver> <Lejving> the LL_RR is fucking my brain
16:32:48  <coopserver> <Lejving> jam ffs stop bullying me
16:32:51  <coopserver> <Ben_> Yeah it's so big
16:33:07  <Lejving> V453000, Jam35 IS BEING MEAN
16:33:19  <coopserver> <Jam35> :D holy shit
16:33:21  <coopserver> <Ben_> He's not being mean...
16:33:33  <coopserver> <Ben_> LOL
16:33:33  <V453000> EAT OR BE EATEN
16:33:46  <coopserver> <Lejving> Jam35 your mother was a hamster and your father smelled of elderberries
16:34:05  <V453000> insult level: fecal matter
16:34:12  <coopserver> <Jam35> are you French?
16:34:28  <coopserver> <Lejving> no!
16:34:34  <coopserver> <Jam35> that can only be said with French accent
16:34:36  <coopserver> <Ben_> Wasn't he suppoed to be swedish? Kind of even just through his name?
16:34:38  <coopserver> <Lejving> xD
16:35:11  <V453000> the fuck does that mean in swedish?
16:35:16  <Jam35> I fart in your general direction
16:35:50  <coopserver> <Lejving> far, får får får? nej, får får lamm
16:35:54  <coopserver> <Ben_> All I can find is the norwegian word.
16:36:14  <V453000> rcon ban everybody
16:36:19  <coopserver> <Lejving> xD
16:36:36  <coopserver> <Ben_> Everybody?
16:36:51  <V453000> yeah he's a cunt
16:37:09  <coopserver> <Lejving> ben come on be nice
16:37:23  <coopserver> <Ben_> His words, not mine
16:38:39  <coopserver> <Ben_> Okay, is the blocking better now?
16:39:22  <coopserver> <Lejving> will check later
16:39:37  <coopserver> <Ben_> What country is this if the theme of the map is an "In a Hot Country" setting
16:39:38  <coopserver> <Jam35> count the (half)tiles
16:39:50  <coopserver> <Ben_> Well then there isn't enough space
16:39:52  <coopserver> <Jam35> you have the measure tool on?
16:40:22  <V453000> my measure tool is so on
16:40:29  <coopserver> <Ben_> Eww?
16:40:34  <coopserver> <Jam35> you can do this...
16:40:55  <coopserver> <Ben_> Why the 2way block signal?
16:41:13  <coopserver> <Lejving> secret hack
16:41:16  <coopserver> <Jam35> that is 2 way eol
16:41:32  <coopserver> <Ben_> I guess it's not a secret hack, it's just a setting on this server
16:41:57  <coopserver> <Jam35> simply it says if red take other side in this case
16:42:01  <coopserver> <Ben_> That makes unreachable waypoint SRNW possible
16:42:13  <coopserver> <Ben_> And that's quite a mouthful
16:42:39  <coopserver> <Jam35> joke ther
16:43:15  <coopserver> <Ben_> Well I think that concludes today's show MSH 01
16:43:16  <V453000> balls of steel
16:44:39  <coopserver> <Ben_> Now what about MSH 05?
16:46:13  <coopserver> <Jam35> Lejving a suggestion?
16:46:23  <coopserver> <Lejving> what
16:47:13  <coopserver> <Jam35> basically that
16:48:16  <coopserver> <Ben_> I think there's an issue at BBH 04 with the signal gap
16:48:29  <coopserver> <Lejving> ok that's kinda genious
16:48:34  <coopserver> <Lejving> to use all 3 levels at one place
16:48:42  <coopserver> <Jam35> yeh
16:49:02  <coopserver> <Ben_> That'd be perfect for compactness
16:49:03  <coopserver> <Jam35> kind of standard almost
16:49:11  <coopserver> <Lejving> =)
16:50:04  <coopserver> <Jam35> you could make some space other side too
16:50:38  <coopserver> <Ben_> Now MSH 05 only has 2 minor problems, I think
16:51:17  <V453000> rtfb? :P
16:51:56  <coopserver> <Ben_> Ooh, the port has rainbow stations
16:52:45  <coopserver> <Jam35> okay
16:53:16  <coopserver> <Jam35> gap bot says 11 for 2 tunnels
16:53:19  <coopserver> <Jam35> a
16:53:27  <coopserver> <Jam35> may as well use em
16:53:43  <coopserver> <Lejving> =)
16:54:39  <coopserver> <Ben_> Well anyway, I'll be goin', I will still be on the IRC though
16:54:49  <V453000> Lejving: any news about factoriocoop? :P
16:54:57  <coopserver> *** Ben_ has left the game (Leaving)
16:55:03  <Ben__> That would be pretty cool
16:55:25  <Lejving> not more than I made #factoriocoop on espernet
16:55:35  <Lejving> have been busy all weekend
16:56:03  <Ben__> I just have a feelin' that factoriocoop might not be all that useful
16:56:04  <V453000> tbh if anything, we want to remain here on oftc
16:56:13  <Lejving> you think so?
16:56:17  <V453000> absolutely
16:56:22  <V453000> it is more related to openttdcoop than factorio
16:56:34  <Lejving> seems like Hazzard had the idea before me
16:56:40  <V453000> XD
16:56:42  <V453000> cool
16:56:44  <V453000> that doesn't hurt
16:56:47  <Lejving> #factoriocoop
16:56:59  <Ben__> But how would it work?
16:57:10  <Ben__> There are no signs in factorio
16:57:14  <Lejving> mods
16:57:19  <Lejving> can make signs
16:57:23  <Ben__> And in there the trains aren't the only things you'd be cooping on
16:57:27  <V453000> mods can do basically anything
16:57:33  <Ben__> Well...
16:57:38  <V453000> of course the format would be a bit different
16:57:45  <V453000> but that's undecided
16:57:55  <V453000> many of the concepts would work very similarly
16:58:01  <Lejving> yeah I mean one bobs-game
16:58:05  <Lejving> or one belt only game
16:58:25  <Ben__> Actually, I think it'd probably be coopable if everything was done using a main bus
16:58:29  <Lejving> one with goal to use 10gw or something
16:58:38  <Ben__> It's easy to use 10 GW
16:58:44  <Lejving> I got lots of ideas what to do
16:58:47  <Ben__> Just build a bajillion bajillion radars
16:58:52  <V453000> depends :) I don't believe a main bus is a necessity, but it does make things easier
16:59:23  <Ben__> Well then I think we should be able to apply the network hierarchy to it
16:59:39  <V453000> priorities do work, I tried :P
17:00:14  <Ben__> The thing is
17:00:21  <Lejving> well also we can make mods for many needs, both me and V453000 (I assume) can make em
17:00:35  <V453000> I can't code much Lejving :) just basic things
17:00:38  <Ben__> Are you programmers?
17:00:44  <Ben__> I can code
17:00:44  <Lejving> I already made 3 mods :)
17:00:55  <V453000> it's not like I have 10 programmers in surrounding rooms to help me though :P
17:01:00  <Ben__> Lol
17:01:41  <V453000> not like I don't *
17:02:08  <Ben__> Fantastic!
17:02:40  <Ben__> This community really managed to change my building style
17:03:01  <Ben__> Because now I can't stand looking at level crossing intersections
17:04:35  <Lejving> Hmm, if you have 4 lanes merging to two, is the best thing to use one of each way as ML, then the left over lane merges to both?
17:04:41  <Lejving> or does it not matter
17:05:24  <coopserver> <Jam35> that is simplest
17:05:28  <coopserver> <Jam35> and works fine
17:05:36  <coopserver> <Jam35> make all to all if you want
17:05:43  <Lejving> 2 lanes coming from top, 2 lane coming from left... you take 1 top lane as ml, 1 left lane as ml, merge the rest
17:05:57  <Lejving> instead of 2 top lanes = ml then merge all left lanes
17:06:05  <coopserver> <Jam35> inner merge?
17:06:38  <Lejving> I'm trying to figure out if you should use one ML on each direction
17:06:49  <Lejving> or you can use 2 mls from one direction
17:06:54  <Lejving> or if it doesn't matter
17:07:02  <V453000> I fuck off
17:07:02  <V453000> cya for now
17:07:06  <Lejving> cya
17:07:29  <coopserver> <Jam35> it will depend on traffic which works best
17:07:57  <coopserver> <Jam35> in theory and perfect balance it shopuld not matter
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17:09:36  <coopserver> <Lejving> ok
17:09:38  <coopserver> <Lejving> that's good to know
17:12:32  <coopserver> <Lejving> fuck me this became pretty as fuck
17:12:43  <coopserver> <Lejving> now merges
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17:17:34  <happpy> !players
17:17:34  <coopserver> happpy: There are currently 2 players and 0 spectators, making a total of 2 clients connected
17:17:40  <Lejving> hey happpy
17:17:51  <happpy> hi
17:17:58  <happpy> how things
17:18:16  <coopserver> <Lejving> pretty happy becuase I'm making the most beautiful shit ingame atm
17:18:43  <happpy> nice
17:23:02  *** Maraxus has joined #openttdcoop
17:23:02  *** ChanServ sets mode: +o Maraxus
17:23:16  <Maraxus> !pw
17:23:16  <coopserver> Maraxus: honour
17:23:25  <coopserver> *** Game paused (connecting clients)
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17:24:18  <coopserver> <Lejving> Hey maraxus
17:24:21  <coopserver> <Maraxus> hi
17:24:31  <happpy> hi
17:24:37  <coopserver> <Jam35> hihi
17:24:40  <coopserver> <Jam35> and hi
17:27:24  <coopserver> <Maraxus> port is TL3 and other stations are TL5?
17:27:40  <coopserver> <Jam35> argh
17:36:46  <coopserver> *** Maraxus has joined spectators
17:47:39  <coopserver> <Lejving> jam would you like to finish msh 04 for me
17:47:48  <coopserver> <Lejving> just one last merge
17:47:58  <coopserver> <Lejving> getting anxiety looking at it lol
17:48:13  <coopserver> <Jam35> sec
17:49:04  <coopserver> <Jam35> what am I doing?...
17:49:36  <coopserver> <Jam35> I'm still building TL3 iver there
17:49:39  <coopserver> <Jam35> over there
17:49:55  <coopserver> <Jam35> increased the platforms then built TL3 bays
17:49:57  <coopserver> <Jam35> idiot
17:50:00  <coopserver> <Jam35> anyway
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17:55:39  <coopserver> <Lejving> thank you
17:55:43  <coopserver> <Jam35> ko
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17:58:09  <coopserver> <Jam35> ffs
17:58:12  <coopserver> *** Jam35 has joined spectators
17:58:17  <coopserver> <Jam35> back later
17:58:25  <coopserver> <Lejving> :)
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17:59:06  <britboy3456> !pw
17:59:06  <coopserver> britboy3456: queued
17:59:08  <britboy3456> Hi guys
17:59:12  <coopserver> <Lejving> hey man
17:59:32  <coopserver> *** Game paused (connecting clients)
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17:59:49  <coopserver> <Lejving> how's it goign britboy
18:00:03  <coopserver> <britboy3456> Going good thanks
18:01:06  <coopserver> <britboy3456> Much progress been made?
18:01:20  <coopserver> <Lejving> I just did msh 04
18:01:32  <coopserver> <Lejving> for your oil/food stuff
18:01:33  <coopserver> <britboy3456> Oh nice
18:01:36  <coopserver> <britboy3456> Yeah
18:02:02  <coopserver> <britboy3456> How do yours look so much more elegant than mine? :)
18:02:21  <coopserver> <Lejving> Jam is a master teacher
18:04:21  <coopserver> <Lejving> my strength is actually tidying things up
18:04:35  <coopserver> <Lejving> I'm bad att getting started heh
18:04:39  <coopserver> <britboy3456> fair enough
18:04:53  <coopserver> <Lejving> so me and maq is the best team, he has the ideas and I make it pretty
18:05:19  <coopserver> <Lejving> I have OCD, I blame that
18:05:30  <coopserver> <britboy3456> ncie
18:06:55  <coopserver> <Lejving> awww man I can't wait until I see some trains going in this one
18:07:03  <coopserver> <britboy3456> Yeah same
18:07:16  <coopserver> <britboy3456> And I find all I built is broken :P
18:07:23  <coopserver> <Lejving> I doubt that
18:07:36  <coopserver> <britboy3456> Well we'll see
18:07:41  *** Ben__ has joined #openttdcoop
18:07:50  <Ben__> I totally want factoriocoop to be a thing
18:07:59  <Lejving> #factoriocoop
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18:53:39  <Jam35> @stage building TL5 !!!
18:53:39  *** Webster changes topic to "Cooperative OpenTTD | PSG#319 (r27661) | STAGE: building TL5 !!! | | Help for newcomers: | Other game channels: #openttdcoop.stable , | TS3: | Enjoy your stay!"
19:02:12  <BiG_MOOCH> MAXIMUM JAM35
19:08:00  <Jam35> mini_Meech
19:08:04  <BiG_MOOCH> mmhmm
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19:45:21  <coopserver> <Jam35> derp
19:48:55  <Lejving> !pw
19:48:56  <coopserver> Lejving: halved
19:49:02  <coopserver> *** Game still paused (connecting clients, number of players)
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19:49:33  <coopserver> <Lejving> should I just fix MSH 01?
19:49:46  <coopserver> <Jam35> sure no harm in that
19:49:50  <coopserver> <Lejving> kk
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19:50:39  <coopserver> <Jam35> isn't necessary
19:50:44  <coopserver> <Jam35> !this I mean
19:50:51  <coopserver> <Lejving> y
19:51:02  <coopserver> <Jam35> but ho hum
19:51:02  <coopserver> <Lejving> just trying to figure out what is what
19:51:57  <coopserver> <Jam35> it is all there but could get there sooner
19:52:03  <coopserver> <Jam35> if you know what I mean
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20:04:23  <coopserver> <Lejving> I love who ever came up with the idea of cl 2
20:04:28  <coopserver> <Lejving> so much easier jesus
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20:16:18  <coopserver> <Lejving> too short?
20:16:26  <coopserver> <Jam35> only 3.5
20:16:32  <coopserver> <Jam35> top one is 4.5
20:16:36  <coopserver> <Lejving> 5?
20:16:39  <coopserver> <Jam35> indeed
20:16:51  <coopserver> *** Maraxus has left the game (Leaving)
20:17:42  <coopserver> <Lejving> you count between signals right
20:17:58  <coopserver> <Lejving> so this would be 6 now
20:17:59  <coopserver> <Jam35> yes so
20:18:55  <coopserver> <Jam35> the diagonals are 0.5 tile
20:19:04  <coopserver> <Lejving> ah yeah
20:19:11  <coopserver> <Jam35> the measure tool is your friend :)
20:19:12  <coopserver> <Lejving> but tool can't measure that
20:19:16  <coopserver> <Jam35> it can
20:19:17  <coopserver> <Lejving> only full ones
20:19:24  <coopserver> <Lejving> oh?
20:19:32  <coopserver> <Jam35> oh right no
20:19:33  <coopserver> <Lejving> I can only see integers
20:19:39  <coopserver> <Jam35> you are right
20:19:40  <coopserver> <Jam35> yes
20:19:41  <coopserver> <Lejving> ah
20:19:48  <BiG_MOOCH> yeah
20:19:49  <BiG_MOOCH> slape
20:20:04  <coopserver> <Jam35> you have to kind of go to the biggest one to test
20:20:11  <coopserver> <Jam35> forgot I do that without thinking
20:20:44  <coopserver> <Lejving> 5,5
20:20:45  <coopserver> <Lejving> now
20:20:50  <coopserver> <Jam35> you kind of count every two half tiles
20:21:01  <coopserver> <Jam35> and ignore if one is on it's own
20:21:20  <coopserver> <Jam35> 1/2 tile too much is ok
20:21:30  <coopserver> <Jam35> yes shorter the better
20:22:11  <coopserver> <Jam35> because faster ofc
20:22:20  <coopserver> <Lejving> yeah but what can you do sometimes hehe
20:22:27  <coopserver> <Jam35> if you have buffers of >1 TL
20:22:39  <coopserver> <Jam35> say 2 Trains fit there
20:22:55  <coopserver> <Jam35> what can happen is they all go to one side
20:23:04  <coopserver> <Jam35> if it is not too busy
20:23:16  <coopserver> <Jam35> they all split the same side becasue there is room
20:23:26  <coopserver> <Jam35> and it is not balanced over all lines
20:23:52  <coopserver> <Lejving> yea ok
20:24:15  <coopserver> <Jam35> whereas 1 train buffer
20:24:33  <coopserver> <Jam35> second train arrives and can only go other side
20:24:40  <coopserver> <Lejving> in last game I did much of it during traffic, and I'd see that a train wouldn't fit and I'd change it then hehe
20:24:46  <coopserver> <Lejving> but much better to actually know the real theory
20:25:34  <coopserver> <Jam35> yes all you're doing is not blocking the split
20:25:41  <coopserver> <Lejving> yea
20:25:44  <coopserver> <Jam35> so wahtever it takes to make that happen
20:25:47  <coopserver> <Jam35> long or shiort
20:26:44  <coopserver> <Jam35> I just did total rebuild on port because I built everything TL3
20:26:51  <coopserver> <Lejving> :D
20:27:02  <coopserver> <Jam35> so... there ya go :P
20:27:40  <coopserver> <Jam35> I messed with MSH05....
20:27:42  <coopserver> <Jam35>
20:27:46  <coopserver> <Lejving> !fixed?
20:27:48  <coopserver> <Lejving> check that
20:27:52  <coopserver> <Lejving> should be fine now
20:27:53  <coopserver> <Jam35> built TL5
20:28:44  <coopserver> <Lejving> 4,5
20:28:46  <coopserver> <Lejving> fuck
20:28:52  <coopserver> <Jam35> yes :)
20:29:22  <coopserver> <Lejving> now exactly 5
20:29:37  <coopserver> <Jam35> agreed
20:29:41  <coopserver> <Lejving> yay
20:29:51  <coopserver> <Jam35> we can make the bays faster...
20:30:04  <coopserver> <Jam35> if you imagine a train wait at the prio entry
20:30:15  <coopserver> <Jam35> that tile
20:30:20  <coopserver> <Jam35> is the front
20:30:40  <coopserver> <Jam35> the very end tile can have a block signal
20:30:46  <coopserver> <Jam35> but not beyond that
20:31:50  <coopserver> <Jam35> the one below is different
20:32:00  <coopserver> <Jam35> we have to count from the entry
20:32:05  <coopserver> <Jam35> not the other join
20:32:09  <coopserver> <Jam35> so...
20:32:50  <coopserver> <Jam35> see that?
20:32:51  <coopserver> <Lejving> aha
20:32:54  <coopserver> <Lejving> yeah I do
20:32:59  <coopserver> <Jam35> kewl
20:33:11  <coopserver> <Jam35> now as soon as that becomes green
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20:33:12  <coopserver> <Lejving> the bridge fucks the last one up
20:33:19  <coopserver> <Jam35> the choice frees
20:33:24  <coopserver> <Lejving> yeap
20:33:46  <coopserver> <Jam35> the signal on the beidge
20:33:48  <coopserver> <Lejving> last game I did this all the time pretty much
20:34:46  <coopserver> <Jam35> that prio track is borked
20:34:50  <coopserver> <Jam35> 2 reasons
20:35:06  <coopserver> <Jam35> 1
20:35:35  <coopserver> <Jam35> it is rare but possible
20:36:03  <coopserver> <Jam35> 10/10 :)_
20:36:06  <coopserver> <Lejving> \o/
20:36:07  <coopserver> <Jam35> or 2/2
20:36:36  <coopserver> <Jam35> some dumb lost train would take that loop
20:36:47  <coopserver> <Lejving> these lessons was much better than when I asked about the 6->3 tutorial last game
20:36:51  <coopserver> <Jam35> and then be stuck there
20:36:52  <coopserver> <Lejving> xD
20:37:04  <coopserver> <Lejving> yeah
20:37:06  <coopserver> <Lejving> I've seen it happen
20:37:12  <coopserver> <Jam35> that's a real deep-end lesson
20:37:25  <coopserver> <Jam35> not easy to teach
20:37:28  <coopserver> <Lejving> heh
20:37:36  <coopserver> <Lejving> but this helped a lot
20:37:39  <coopserver> <Lejving> now I don't have to guess
20:37:45  <coopserver> <Lejving> and adjust after I see traffic
20:37:51  <coopserver> <Jam35> the lesson is ...split/merge the lines
20:38:05  <coopserver> <Jam35> getting them together is practice and digging
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20:40:15  <coopserver> <Lejving> question
20:40:43  <coopserver> <Lejving> why don't we make prio like this?
20:40:47  <coopserver> <Lejving> (where you did your tl5 example)
20:41:15  <coopserver> <Jam35> that
20:41:57  <coopserver> <Jam35> effectively that is a signal gap of 7 tiles
20:42:04  <coopserver> <Lejving> ouch
20:42:42  <coopserver> <Jam35> if the combos only looked back it would work
20:42:55  <coopserver> <Jam35> unfortunately they look forward too
20:43:04  <coopserver> <Lejving> heh
20:44:15  <coopserver> <Lejving> well msh 01 cleaned up pretty good
20:44:24  <coopserver> <Jam35> it looks nice
20:44:39  <coopserver> <Jam35> and there is some space to expand
20:44:42  <coopserver> <Jam35> bonus
20:44:51  <coopserver> <Lejving> not bad
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20:46:51  <coopserver> <Lejving> can't wait until we get some trains going
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20:47:03  <coopserver> <Jam35> a little way off yet
20:47:20  <coopserver> <Lejving> =)
20:47:23  <coopserver> <Jam35> who is at copper refinery?
20:47:35  <coopserver> <Lejving> I think sylf started it
20:47:39  <coopserver> <Jam35> platforms there but no sign
20:47:41  <coopserver> <Jam35> ok
20:47:45  <coopserver> <Lejving> not sure
20:48:51  <coopserver> <Lejving> I have no clue how the stations work so I don't know how to start
20:49:10  <coopserver> <Lejving> (in this game that is)
20:49:13  <coopserver> <Jam35> they are simple
20:49:25  <coopserver> <Jam35> drop station needs some platforms to unload
20:49:31  <coopserver> <Jam35> that is all
20:49:58  <coopserver> <Jam35> pick is a bit harder if you build overflow
20:50:08  <coopserver> <Jam35> but mostly they haven't so far
20:50:41  <coopserver> <Jam35> each cargo to have it's own pick station
20:50:52  <coopserver> <Jam35> all drops can go together
20:51:06  <coopserver> <Jam35> if there are more than one taht is
20:51:29  <coopserver> <Lejving> ok so sand and chemicals can just be like what, 8 platforms or something in a roro if I wanted?
20:51:45  <coopserver> <Lejving> b materials also 8 with a roro?
20:51:57  <coopserver> <Jam35> sure
20:52:12  <coopserver> <Lejving> though I think I'm gonna go terminus lol
20:52:15  <coopserver> <Jam35> but that area is better for terminus
20:52:18  <coopserver> <Jam35> hm
20:52:19  <coopserver> <Lejving> xD
20:52:40  <coopserver> <Jam35> this can be nice for that...
20:53:52  <coopserver> <Jam35> maybe make 6 pbs width
20:54:01  <coopserver> <Jam35> so each line has 3 choices?
20:54:33  <coopserver> <Jam35> no sorry
20:55:14  <coopserver> <Lejving> oh
20:55:17  <coopserver> <Lejving> now I get it
20:56:00  <coopserver> <Jam35> non blocking terminus
20:56:13  <coopserver> <Jam35> with no X
20:56:26  <coopserver> <Lejving> that's nize
20:57:47  <coopserver> <Jam35> !here for the pick?
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20:57:59  <coopserver> <Jam35> or on the cement plant?
20:58:05  <coopserver> <Lejving> sure
21:05:06  <coopserver> <Lejving> how come you have 3 exits
21:05:24  <coopserver> <Jam35> idk :)
21:05:38  <coopserver> <Lejving> =)
21:06:19  <coopserver> <Lejving> had me worried I had to do some wizardry there for a while
21:06:31  <coopserver> <Jam35> na
21:11:17  <coopserver> <Jam35> might have to make a serious detour with the supplies netowrk here
21:11:31  <coopserver> <Lejving> heh
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21:20:22  <coopserver> <Lejving> If I didn't know any better I'd think you where just making stuff up now :P
21:20:44  <coopserver> <Jam35> kind of am :)
21:20:49  <coopserver> <Lejving> haha
21:24:20  <coopserver> *** Game paused (connecting clients)
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21:24:32  <coopserver> <Lejving> yo maq
21:24:35  <coopserver> <maqifrnswa> hey
21:24:39  <coopserver> <Lejving> my partner in crime
21:24:48  <coopserver> <Jam35> hi
21:24:51  <coopserver> <maqifrnswa> things starting to look real
21:25:04  <coopserver> <Lejving> I did msh 04 today
21:25:15  <coopserver> <Lejving> with master teacher jam
21:26:08  <coopserver> <maqifrnswa> msh04's nice
21:26:20  <coopserver> <maqifrnswa> I like it when there is a 3D crossing
21:26:38  <coopserver> <maqifrnswa> brdige tunnel surface
21:26:40  <coopserver> <Lejving> jam's master plan
21:26:43  <coopserver> <Lejving> yea
21:28:57  <coopserver> <Lejving> my dream is to become half of as much of a ninja as jam35 is
21:29:34  <coopserver> <Jam35> ninja without the stealth
21:31:07  <coopserver> <Jam35> that might work
21:31:15  <coopserver> <Jam35> gtg cya tomorrow
21:31:17  <coopserver> <Lejving> cya
21:31:22  <coopserver> *** Jam35 has left the game (Leaving)
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21:34:32  <coopserver> <maqifrnswa> sorry to hear, no problem
21:35:32  <coopserver> <maqifrnswa> sometimes it's nice to get a little escapism in this pixelated worl d... better than drinking i guess
21:35:39  <coopserver> <Lejving> yeap
21:36:06  <coopserver> <Lejving> I'm actually on 3 different pills now and they're helping a lot
21:36:14  <coopserver> <maqifrnswa> yeah, it's been fun having you on - usually i'm the only one on late at night
21:36:16  <coopserver> <maqifrnswa> my time
21:36:22  <coopserver> <Lejving> hehe yeah =)
21:36:31  <coopserver> <Lejving> we good team also
21:36:37  <coopserver> <Lejving> you got the ideas I tidy it up!
21:37:06  <coopserver> <maqifrnswa> oh good, managing symptoms is first step
21:37:14  <coopserver> <maqifrnswa> lots of good hubs
21:37:22  <coopserver> <maqifrnswa> all different strategies out there so far
21:37:48  <coopserver> <maqifrnswa> gotta run, keep on killin' it - cya latter
21:37:52  <coopserver> <Lejving> ttyl
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