Log for #openttdcoop on 22nd October 2016:
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02:24:57  *** zwamkat_ has quit IRC
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04:23:03  * MiG_BEECH slaps Lejving around a bit with a large fishbot
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04:53:28  <MiG_BEECH> La Salade!
04:53:30  * MiG_BEECH slaps Sadale around a bit with a large fishbot
04:53:33  <MiG_BEECH> :3
04:53:36  <Sadale> :-(
04:53:54  <MiG_BEECH> :D
04:54:30  <Sadale> found something funny :P
04:54:31  <Sadale>
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10:12:36  <Lejving> morning
10:13:50  <Lejving> !pw
10:13:50  <coopserver> Lejving: expend
10:14:08  <coopserver> *** Game still paused (connecting clients, number of players)
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10:23:59  <happpy> hi
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10:47:28  <Lejving> I NEED AN ADULT
10:47:35  <britboy3456> Hey Lej :)
10:47:38  <britboy3456> !pw
10:47:38  <coopserver> britboy3456: sigill
10:47:39  <Lejving> sup!
10:47:50  <coopserver> *** Game paused (connecting clients)
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10:48:02  <Lejving> Jam35, need train orders
10:48:16  <coopserver> <Lejving> I made SHL 01 :)
10:48:28  <coopserver> <Lejving> got like what 7 stations already lol
10:48:32  <coopserver> <Lejving> and don't know where the trains are going
10:48:51  <Jam35> look at the secondaries
10:48:55  <Jam35> it tells you there
10:49:19  <Jam35> !pw
10:49:20  <coopserver> Jam35: sigill
10:49:28  <coopserver> *** Game paused (connecting clients)
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10:50:15  <coopserver> <Jam35> no maize sorry
10:50:28  <coopserver> <Lejving> oh
10:50:38  <coopserver> <Lejving> I hate maize anyways
10:50:48  <coopserver> <Jam35> wood goes to sawmill
10:50:51  <coopserver> <Jam35>  built
10:50:56  <coopserver> <Jam35> aint built
10:51:02  <coopserver> <britboy3456> Sawmill needs building yeah
10:51:21  <coopserver> <Lejving> so maize won't be used at all this game?
10:51:25  <coopserver> <britboy3456> Was just gonna get started on that
10:51:26  <coopserver> <Jam35> be prepared for disappointment
10:51:27  <coopserver> <Lejving> only livestock?
10:51:32  <coopserver> <Jam35> yes
10:51:34  <coopserver> <Lejving> okio
10:51:44  <coopserver> <Jam35> the industries may die waiting...
10:51:58  <coopserver> <Lejving> yeah I know that's why I want an adult!
10:52:39  <coopserver> <Lejving> anyways there's another billion industries here
10:52:55  <coopserver> <Jam35> maize only ends in alcohol or food
10:53:10  <coopserver> <Jam35> which doesn't feed back in as supplies
10:53:32  <coopserver> <Jam35> some would argue that we have to take alcohol out of principle
10:53:42  <coopserver> <Jam35> but it does not help the netowrk :)
10:53:49  <coopserver> <Lejving> oki =)
10:54:23  <coopserver> <Lejving> ok so Manganeese for example goes to BT?
10:54:38  <coopserver> <Lejving> and coffee goes to trading post?
10:54:57  <coopserver> <Jam35> yes
10:55:00  <coopserver> <Jam35> er
10:55:25  <coopserver> <Jam35> there are some internal names at the drop
10:55:34  <coopserver> <Jam35> 2 letter codes if you can decipher them
10:55:47  <coopserver> <Jam35> Sylf put it in the station name
10:56:10  <coopserver> <Lejving> see this is why I need an adult
10:56:23  <coopserver> <britboy3456> Bbl guys
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10:56:41  <coopserver> <Jam35> what lake?
10:56:43  <coopserver> <Jam35> where>?
10:57:00  <coopserver> <Lejving> huh?
10:57:17  <coopserver> <Jam35> just turning Dutch
11:01:25  <coopserver> <Lejving> check out copper train
11:01:28  <coopserver> <Lejving> is that all it is?
11:02:04  <coopserver> <Jam35> where?
11:02:08  <coopserver> <Lejving> trainyard
11:02:49  <coopserver> <Jam35> that's it
11:02:56  *** Maraxus has joined #openttdcoop
11:02:56  *** ChanServ sets mode: +o Maraxus
11:03:13  <coopserver> <Lejving> that's not so complicated then lol
11:03:16  <coopserver> <Lejving> needs to stop freaking out
11:03:40  <coopserver> <Jam35> yeh it's easy
11:04:10  <coopserver> <Lejving> zomg
11:07:50  <coopserver> *** britboy3456 has joined company #1
11:08:42  <coopserver> <britboy3456> Is this the timber pickup?
11:08:49  <coopserver> <Jam35> yes
11:09:19  <coopserver> <britboy3456> Don't we tend to do pickup roro?
11:09:36  <coopserver> <Jam35> doesn't matter
11:09:40  <coopserver> <britboy3456> ok then
11:10:02  <coopserver> <Lejving> where does livestock go?
11:10:24  <coopserver> <Jam35> FPP I think
11:10:32  <coopserver> <Jam35> no um
11:10:52  <coopserver> <Jam35> nowhere
11:10:58  <coopserver> <Jam35> stockyard is useless here
11:11:06  <coopserver> <Lejving> allright so fuck maize and livestock thne =)
11:11:16  <coopserver> <Jam35> plan says taken cargoes
11:11:21  <coopserver> <Jam35> yeah
11:14:37  <coopserver> <Lejving> I think I should be CFO of openttdcoop
11:14:49  <coopserver> <Lejving> I'm about to make this company profits
11:20:33  <coopserver> <Lejving> cassava is also in the shitter?
11:20:42  <coopserver> <Jam35> ok
11:20:47  <coopserver> <Jam35> is it? :)
11:20:52  <coopserver> <Lejving> can't find it
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11:21:06  <coopserver> <Jam35> not listed at plan
11:21:08  <coopserver> <Jam35> not taken
11:21:14  <coopserver> <Lejving> aka in the shitter!
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11:37:39  <coopserver> <Lejving> it is pretty satisfying to see your built shit doing working :)
11:37:48  <coopserver> <Lejving> grammar gg
11:38:01  <coopserver> <Jam35> eh? :)
11:38:09  <coopserver> <Lejving> it's satisfying to see your shit working
11:38:14  <coopserver> <Jam35> I is stuck
11:38:16  <coopserver> <Jam35> oh
11:38:18  <coopserver> <Jam35> yes
11:40:47  <coopserver> <Jam35> timber dun
11:40:58  <coopserver> <Jam35> we need to fund industries don't we?
11:41:03  <coopserver> <Lejving> think so yea
11:41:13  <coopserver> <britboy3456> Yeah that's gonna help
11:41:15  <coopserver> <Jam35> if you start running trains make sure the drop accepts
11:41:22  <coopserver> <Jam35> or we pile stuff up
11:41:40  <coopserver> <Jam35> eg copper :)
11:41:41  <coopserver> <Lejving> I alreayd fucked up
11:50:51  <Maraxus> !pw
11:50:51  <coopserver> Maraxus: unsafe
11:50:59  <coopserver> *** Jam35 has joined spectators
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11:51:05  <coopserver> *** Game paused (connecting clients)
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11:51:12  <coopserver> <Lejving> sup maraxus
11:51:18  <coopserver> <Maraxus> hi
11:51:21  <coopserver> <britboy3456> Hey
11:52:39  <Jam35> !pw
11:52:39  <coopserver> Jam35: unsafe
11:52:41  <coopserver> <Maraxus> remember to use spaces in hub names so they show in the top of the sign list
11:52:44  <coopserver> *** Game paused (connecting clients)
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11:52:54  <coopserver> <britboy3456> Does that include SLH?
11:52:58  <coopserver> <Maraxus> yes
11:53:02  <coopserver> <britboy3456> kk
11:53:03  <Jam35> !rcon set found_town
11:53:04  <coopserver> Current value for 'found_town' is: '0' (min: 0, max: 2)
11:53:07  <Jam35> !rcon set found_town 1
11:53:17  <coopserver> *** Jam35 has joined company #1
11:54:27  <coopserver> <britboy3456> bbl
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11:54:41  <coopserver> <Jam35> trading post being a bitch to fund
11:54:49  <coopserver> <Jam35> idk the conditions it needs
11:54:53  <coopserver> <Jam35> done now
12:02:05  <coopserver> <Jam35> any more?
12:02:12  <coopserver> <Lejving> anymore what?
12:02:16  <coopserver> <Jam35> port to do
12:02:30  <coopserver> <Lejving> don't knwo :(
12:05:44  <coopserver> <Jam35> I think that is all
12:05:55  <coopserver> <Jam35> but we better be careful cos they die if not used after a while
12:10:17  <Jam35> !rcon set found_town 0
12:13:53  <coopserver> <Lejving> I feel like a mad scientist
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12:40:07  * MiG_BEECH slaps Lejving around a bit with a large fishbot
12:40:12  <Lejving> wtf
12:40:20  <Lejving> I thought we where friends
12:40:36  <MiG_BEECH> :o
12:40:38  <MiG_BEECH> We're not?
12:40:46  <Lejving> no not if you slap me like that
12:40:55  * Lejving cries
12:41:23  <Lejving> look MiG_BEECH I'm not mad, I'm dissapointed
12:41:54  <MiG_BEECH> hmm
12:42:19  <Lejving> `slape MiG_BEECH
12:42:20  * BiG_FISHBOT slaps MiG_BEECH around a bit with a large fishbot
12:42:25  <Lejving> owned lol
12:42:58  <MiG_BEECH> wtf
12:43:03  <MiG_BEECH> I thought we were friends
12:43:09  <Lejving> LOL
12:43:13  <Lejving> no
12:43:24  <MiG_BEECH> :(
12:44:35  <MiG_BEECH> </4
12:44:39  <MiG_BEECH> -3
12:44:44  <MiG_BEECH> +2
12:44:55  <Lejving> error does not compute
12:50:42  *** zxbiohazardzx has joined #openttdcoop
12:50:47  <zxbiohazardzx> !password
12:50:47  <coopserver> zxbiohazardzx: images
12:50:52  <coopserver> *** Game paused (connecting clients)
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12:51:07  <coopserver> <Jam35> haha
12:51:08  <coopserver> <Jam35> hi
12:51:13  <coopserver> <zxbiohazardzx> how are you jma
12:51:15  <coopserver> <britboy3456> Hey
12:51:17  <coopserver> <zxbiohazardzx> its been a while lo
12:51:18  <coopserver> <Jam35> good you?
12:51:21  <coopserver> <Jam35> yes
12:51:23  <coopserver> <zxbiohazardzx> so busy :(
12:51:24  <coopserver> <Lejving> hello
12:51:30  <coopserver> <Jam35> sorry for you
12:51:34  <coopserver> <Jam35> but good too?
12:51:39  <coopserver> <zxbiohazardzx> yeah busy in a good way
12:51:54  <coopserver> <Jam35> welcome back anyway
12:51:59  <coopserver> <zxbiohazardzx> thx
12:52:05  <coopserver> <zxbiohazardzx> so where do you need me :P
12:52:29  <coopserver> <Jam35> err we are just getting started
12:52:35  <coopserver> <zxbiohazardzx> so i see
12:52:37  <coopserver> <Jam35> SLH
12:52:45  <coopserver> <Jam35> need primaries
12:52:53  <coopserver> <Jam35> then we can start the supplies
12:53:04  <coopserver> <Lejving> you one of those old timers biohazard?
12:53:15  <coopserver> <zxbiohazardzx> maybe
12:53:21  <coopserver> <zxbiohazardzx> i played my share here
12:53:26  <coopserver> <Lejving> hehe
12:53:31  <coopserver> <Lejving> I'm a newfag
12:53:45  <coopserver> <Lejving> and jam keeps bullying me
12:53:52  <coopserver> <Jam35> no :)
12:53:55  <coopserver> <zxbiohazardzx> typical
12:53:57  <coopserver> <Lejving> pfft
12:54:43  <coopserver> <Lejving> can't blame him though I guess I pester him myself
12:55:03  <coopserver> <Jam35> someone have a new fangled original SRNW pick?
12:55:09  <coopserver> <Jam35> cos that needs doing too
12:55:26  <coopserver> <Lejving> I do not know what that is
12:55:55  <coopserver> <zxbiohazardzx> whats cl?
12:55:57  <coopserver> <Lejving> 2
12:55:58  <coopserver> <zxbiohazardzx> tl=cl?
12:56:02  <coopserver> <zxbiohazardzx> nice
12:56:03  <coopserver> <britboy3456> tl=5
12:56:04  <coopserver> <Jam35> 2 on main
12:56:06  <coopserver> <zxbiohazardzx> thx
12:58:25  <MiG_BEECH> I propose a fight
12:58:35  <MiG_BEECH> between zxbiohazardzx and hazzard
12:58:41  <coopserver> <zxbiohazardzx> we already did
12:58:43  <MiG_BEECH> ultimate showdown
12:58:45  <coopserver> <zxbiohazardzx> i am cooler
12:58:52  <MiG_BEECH> pfft
12:58:53  <coopserver> <zxbiohazardzx> how is big meech doing
12:59:19  <coopserver> <Lejving> looks like glass works died
12:59:29  <coopserver> <britboy3456> nope
12:59:36  <coopserver> <britboy3456> fruit and nuts at the glass work died
12:59:42  <coopserver> <britboy3456> not the actual glass works
12:59:47  <coopserver> <Lejving> well what are they gonna eat for lunch?
12:59:51  <coopserver> <Lejving> think britboy, THINK
12:59:54  <coopserver> <britboy3456> oh no you're right
13:00:10  <coopserver> <Lejving> :)
13:00:13  <coopserver> <britboy3456> :)
13:02:42  <MiG_BEECH> `slape
13:02:43  * BiG_FISHBOT slaps MiG_BEECH around a bit with a large fishbot
13:05:00  <coopserver> <Lejving> britboy if you want your stations to look cooler use ISR: stations :)
13:05:10  <coopserver> <britboy3456> I plan to :)
13:05:11  <coopserver> <Lejving> cooler = more produce
13:05:16  <coopserver> <britboy3456> ahh
13:05:20  <coopserver> <britboy3456> all these top tips today
13:05:25  <coopserver> <Lejving> :D
13:05:25  <MiG_BEECH>  no tips
13:05:34  <MiG_BEECH> fake information
13:05:41  <MiG_BEECH> openttdcoop misinformation agent
13:05:51  <coopserver> <Lejving> great now meech is bullying me too
13:06:00  <coopserver> <Lejving> can anyone be nice to me for like once?!?!
13:06:10  <MiG_BEECH> nah
13:06:17  <coopserver> <Lejving> :'(
13:06:21  <coopserver> <Lejving> I AM THE VICTIM HERE
13:06:56  <coopserver> <Lejving> I shall call my friend zarna joshi
13:09:45  <coopserver> <zxbiohazardzx> SLH near Hub City is done
13:10:32  <coopserver> <Lejving> who ever does the red one I made sign !not connected
13:16:20  <coopserver> *** britboy3456 has joined spectators
13:20:22  <coopserver> <Lejving> bio no maize or livestock
13:21:19  <coopserver> <zxbiohazardzx> ok
13:21:26  <coopserver> <Lejving> =)
13:21:36  <coopserver> <zxbiohazardzx> coffee/fruit?
13:21:42  <coopserver> <Lejving> yeah
13:22:10  <coopserver> <Jam35> yes it is basically no farms I think
13:22:37  <coopserver> <Jam35> oh nuts
13:22:47  <coopserver> <Lejving> are you NUTS?
13:22:50  <coopserver> <Jam35> are from a farm :)
13:23:16  <coopserver> <Jam35> nut farm
13:23:50  <coopserver> <Jam35> where some of these coopers belong
13:25:40  <coopserver> <Lejving> I forsee the bulk terminal increasing in size
13:25:59  <coopserver> <Lejving> seems like a lot of trains gonna go there
13:29:09  <coopserver> <Lejving> britboy you there?
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13:38:12  <Lejving> yo maqifrnswa
13:42:23  <coopserver> <Lejving> bio you need overflows
13:42:27  <coopserver> <zxbiohazardzx> i know
13:42:33  <coopserver> <zxbiohazardzx> im just lazy to build them ok
13:42:37  <coopserver> <Lejving> haha ok
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13:44:20  <coopserver> <zxbiohazardzx> overflow is going to be huge :(
13:44:37  <coopserver> <Lejving> huge mongus
13:44:54  <coopserver> <zxbiohazardzx> im cramped for space for im not sharing stations :P
13:45:41  <coopserver> <zxbiohazardzx> yeah but reverser of TL 5 and overflow...
13:45:49  <coopserver> <zxbiohazardzx> ah cheating the CL
13:46:16  <coopserver> <Lejving> yeah not needed on a overflow
13:46:44  <coopserver> <Lejving> I suggest this :)
13:51:43  <coopserver> <Lejving> are you kidding me
13:51:47  <coopserver> <Lejving> ah jesus
13:51:53  <coopserver> <zxbiohazardzx> ?
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13:52:57  <coopserver> <Lejving> it was 1 tile too short
13:53:03  <coopserver> <Lejving> but fixed
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13:55:59  <coopserver> <Jam35> I think all secondaries are running now
13:56:04  <coopserver> <Jam35> wxcept supplies
13:56:05  <coopserver> <Lejving> awesome sauce
13:56:56  <coopserver> <zxbiohazardzx> longer buffer :P
13:59:04  <coopserver> <Jam35> it's all very well buildin compact SLs  :)
13:59:19  <coopserver> <Jam35> remember we need annother drop station for each
13:59:32  <coopserver> <Lejving> christ that means I'm fucked
13:59:33  <coopserver> <zxbiohazardzx> ?
13:59:34  <coopserver> <Jam35> try and allow for that
13:59:42  <coopserver> <zxbiohazardzx> and he tells us now.....
13:59:43  <coopserver> <zxbiohazardzx> hehe
13:59:48  <coopserver> <Lejving> I'M TELLING YOU
13:59:52  <coopserver> <zxbiohazardzx> hahahaha
13:59:53  <coopserver> <Lejving> this is what I have to deal with
13:59:57  <coopserver> <Jam35> we need to drop supplies and I'd rather not abuse station spread :P
14:00:12  <coopserver> <Jam35> read the plan omg :)
14:00:29  <coopserver> <Lejving> omg
14:00:34  <coopserver> <Maraxus> 1  platform enough for supplies?
14:00:46  <coopserver> <zxbiohazardzx> 1 per station or?
14:01:05  <coopserver> <Jam35> 1 platform yes
14:01:16  <coopserver> <zxbiohazardzx> per station or per prim
14:01:20  <coopserver> <Jam35> but it needs some logic line too
14:01:33  <coopserver> <Jam35> allow for 2 width may be enough
14:01:44  <coopserver> <Lejving> slh 01 is so fucked
14:01:53  <coopserver> <Lejving> gonna be fun to deal with that later
14:01:55  <coopserver> <Lejving> :P
14:02:23  <coopserver> <zxbiohazardzx> haha
14:02:31  <coopserver> <Jam35> I suppose we could do something all together there
14:02:36  <coopserver> <zxbiohazardzx> im gonna go off
14:02:50  <coopserver> *** zxbiohazardzx has left the game (Leaving)
14:02:58  <coopserver> <Jam35> like a row of drops together
14:03:01  <coopserver> <Jam35> cya bio
14:03:16  <zxbiohazardzx> cheers
14:03:19  *** zxbiohazardzx has quit IRC
14:03:21  <coopserver> <Lejving> cya
14:05:03  <coopserver> *** Game paused (connecting clients)
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14:05:07  <coopserver> *** Game unpaused (connecting clients)
14:05:11  <coopserver> <Lejving> hey man
14:05:14  <coopserver> <maqifrnswa> hey
14:06:02  <coopserver> <maqifrnswa> yay someone fixed it
14:06:05  <coopserver> <maqifrnswa> the lengths
14:06:10  <coopserver> <Lejving> jam I think
14:06:23  <coopserver> <Jam35> I did some not all
14:06:24  <coopserver> <maqifrnswa> i got 1/2 of them done
14:07:18  <coopserver> <Lejving> LOL it worked
14:08:51  <coopserver> <maqifrnswa> hey lej, is the timer runnig yet for supplies?
14:08:57  <coopserver> <maqifrnswa> or ha that not been built yet
14:09:02  <coopserver> <Lejving> you're asking the wrong person!
14:09:26  <coopserver> <Lejving> but I think jam is working on it now =)
14:09:37  <coopserver> <maqifrnswa> ahh, i thought that was you - didn't see you on here jam
14:09:47  <coopserver> <Lejving> nope haha
14:09:52  <coopserver> <Lejving> I don't know dick about that srnw thing
14:10:24  <coopserver> <Jam35> something like that
14:10:51  <coopserver> <Jam35> would be better swapped
14:10:54  <coopserver> <Jam35> exit/entry
14:11:06  <coopserver> <Jam35> cos of travel direction
14:11:27  <coopserver> <Lejving> :(
14:11:34  <coopserver> <Lejving> it looked pretty at least
14:13:55  <coopserver> <maqifrnswa> lej where are you working?
14:13:59  <coopserver> <Lejving> nowhere
14:14:02  <coopserver> <Lejving> I'm watching
14:14:03  <coopserver> <Lejving> :D
14:14:40  <coopserver> <Lejving> make a SHL maq?
14:14:49  <coopserver> <Lejving> SLH even
14:14:50  <coopserver> <maqifrnswa> thinking of it
14:15:37  <coopserver> <maqifrnswa> between bbh04 and 01 maybe?
14:15:50  <coopserver> <maqifrnswa> or 04 and 02
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14:16:17  <coopserver> <Lejving> I think we need clay
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14:17:08  <coopserver> <maqifrnswa> these trains are longer and slower, so overflows that check for incoming trains are probably needed
14:17:14  <coopserver> <maqifrnswa> well, could be good
14:18:36  <coopserver> <Lejving> maq, at !maq
14:18:39  <coopserver> <Lejving> how about there?
14:18:59  <coopserver> <Lejving> there's two clays you can steal
14:26:55  <coopserver> <maqifrnswa> eh acceleration is really high, so maybe checking for incoming trains at overlfows isn't that important
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14:41:10  <coopserver> <Jam35> ok
14:41:21  <coopserver> <Lejving> OK
14:41:26  <coopserver> <Jam35> I think that works
14:41:41  <coopserver> <Jam35> so FS and ES need their own exit from the ring
14:42:10  <coopserver> <Jam35> and connect the correct line to the corresponding  WP
14:42:18  <coopserver> <Jam35> with PF trap ofc
14:42:26  <coopserver> <Jam35> and timer to the blue line
14:42:29  <coopserver> <Jam35> done
14:42:45  <coopserver> <Lejving> I understood some of those words
14:43:13  <coopserver> <Jam35> ok imagine a train roams the circle
14:43:18  <coopserver> <Jam35> the red line
14:43:23  <coopserver> <Lejving> mm?
14:43:31  <coopserver> <Jam35> it has one order go to FS WP
14:44:18  <coopserver> <Jam35> it reaches a split we have made with a connection to that WP
14:44:36  <coopserver> <Jam35> but as soon as it gets there the door closes
14:44:46  <coopserver> <Jam35> that is the little loop you see
14:44:53  <coopserver> <Jam35> the PF trap
14:45:00  <coopserver> <Lejving> ah yeah
14:45:22  <coopserver> <Jam35> it basically stops itself taking that route
14:45:31  <coopserver> <Jam35> so then it has only one choice
14:45:40  <coopserver> <Jam35> go to our station
14:45:54  <coopserver> <Jam35> non stop will be OFF
14:46:06  <coopserver> <Jam35> so it has no choice but to drop it's cargo there
14:46:22  <coopserver> <Lejving> cool
14:46:27  <coopserver> <Jam35> the green empty loop takes it back to load
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14:46:41  <coopserver> <Jam35> which it will do automatically because again. non-stop is off
14:46:55  <coopserver> <Jam35> begin again
14:47:39  <coopserver> <Jam35> so what will happen is trains will go round looking for a path to WP that they cannot reach
14:48:00  <coopserver> <Jam35> we allow them in at some points where we need
14:48:16  <coopserver> <Lejving> ok cool
14:48:47  <coopserver> <Jam35> we will have to have some gaps in signals so we don't take everythingin one place
14:49:11  <coopserver> <Jam35> like you see at SLH 01
14:49:22  <coopserver> <Jam35> the first signal after the split is 2 way
14:49:37  <coopserver> <Lejving> yea
14:49:41  <coopserver> <Jam35> so if a train just went there another cannot try to go there
14:51:17  <coopserver> <Lejving> but so if I understand the plan correct we need another green ring outside of the red one?
14:51:56  <coopserver> <Jam35> doesn't matter if it's inside or outside
14:52:01  <coopserver> <Jam35> but yes we do need one
14:53:07  <coopserver> <Lejving> like this?
14:53:38  <coopserver> <Jam35> yeah fine
14:54:08  <coopserver> <Jam35> extra space on diagonals would be nice :)
14:54:16  <coopserver> <Lejving> hater
14:55:02  <coopserver> <Jam35> space for the ML would be nice :P
14:55:53  <coopserver> <Jam35> CL 3 too
14:56:09  <coopserver> <Jam35> ironically larger than longer trains
14:56:14  <coopserver> <Lejving> haha
15:07:47  <coopserver> <Lejving> there we go
15:08:39  <coopserver> <Lejving> since it's empty it doesn't need to start at the station
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15:08:46  <coopserver> <Lejving> just after the first empty train I guess
15:08:48  <coopserver> <Lejving> which would be SHL1
15:08:59  <coopserver> <Jam35> you still need 4 drop stations at SLH 01
15:09:03  <coopserver> <Jam35> yes
15:09:10  <coopserver> <Jam35> it would begin after the first SL
15:09:15  <coopserver> <Lejving> cool
15:09:16  <coopserver> <Jam35> dunno where that is yet
15:09:51  <coopserver> <Lejving> what do I need to do at SHL 1?
15:10:06  <coopserver> <Jam35> you see the A B C D
15:10:11  <coopserver> <Lejving> yes
15:10:15  <coopserver> <Jam35> they corresponf to the drop startions
15:10:26  <coopserver> <Lejving> disguised
15:10:28  <coopserver> <Lejving> :D
15:10:34  <coopserver> <Jam35> each station needs one
15:10:35  <coopserver> <Jam35> yes
15:10:49  <coopserver> <Jam35> but on the correct line that they will use
15:10:55  <coopserver> <Jam35> i.e. ES or FS
15:10:57  <coopserver> <Lejving> oh so you want me to make E-F-G?
15:11:08  <coopserver> <Jam35> it will need it
15:11:13  <coopserver> <Jam35> up to you if you want
15:11:28  <coopserver> <Lejving> but A is done is what you're saying?
15:11:54  <coopserver> <Jam35> ABCD
15:11:59  <coopserver> <Lejving> yeah they're done
15:12:03  <coopserver> <Jam35> A might be better moved to
15:12:11  <coopserver> <Jam35> Gunfield Halt
15:12:19  <coopserver> <Jam35> 64 tiles is out of reach
15:12:28  <coopserver> <Jam35> or give it some separate connection
15:12:58  <coopserver> <Jam35> this idea is quite nice though
15:13:09  <coopserver> <Jam35> clumping them together I mean
15:13:13  <coopserver> <Jam35> tidier by far
15:13:19  <coopserver> <Lejving> cool
15:13:25  <coopserver> <Jam35> could be used everywhere I guess
15:13:34  <coopserver> <Jam35> despite the station spread abuse
15:14:35  <coopserver> <Jam35> hm we might have to place the marker station first
15:16:12  <coopserver> <Jam35> because the supplies will go to the closest to the first tile built
15:16:15  <coopserver> <Jam35> I believe
15:16:30  <coopserver> <Jam35> closest industry to first station tile
15:18:56  <coopserver> <Jam35> that is all of the ES drops done there
15:19:08  <coopserver> <Jam35> do the FS someplace else I guess
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15:25:02  <coopserver> <Jam35> oi
15:25:17  <coopserver> <Lejving> :)
15:29:46  <coopserver> <Jam35> build the marker stations right by the industry
15:29:59  <coopserver> <Jam35> then CTRL build the drop platform
15:30:09  <coopserver> <Lejving> I'm getting there =)
15:30:10  <coopserver> <Jam35> to join them up
15:30:12  <coopserver> <Jam35> kk
15:30:43  <coopserver> <Jam35> you need H btw
15:30:50  <coopserver> <Jam35> Gunfield West
15:31:03  <coopserver> <Jam35> I took out the D tahtwas there
15:31:17  <coopserver> <Lejving> oh
15:31:26  <coopserver> <Jam35> to group D with other ES
15:37:33  <coopserver> <Lejving> there we go
15:37:52  <coopserver> <Jam35> ok nice
15:38:15  <coopserver> <Jam35> all we need is some innovative pick station
15:38:53  <coopserver> <Lejving> this is really cool btw
15:38:55  <coopserver> <Lejving> I like it a lot
15:39:20  <coopserver> <Jam35> when /if it works :)
15:39:23  <coopserver> <Lejving> heh
15:40:01  <coopserver> <Jam35> if you want to go ahead and build bio's similar stuff, fine :P
15:40:13  <coopserver> <Lejving> oh jesus!
15:40:21  <coopserver> <Jam35> on that hill will be ok
15:40:26  <coopserver> <Jam35> same way as yours
15:41:15  <coopserver> <Lejving> just gotta heat some food
15:41:17  <coopserver> <Jam35> like, 64 tiles NE of Gunville Tanner Road :)
15:41:23  <coopserver> <Jam35> ok me too soon
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15:52:00  <coopserver> <Lejving> are those for me
15:52:06  <coopserver> <Jam35> sure
15:52:15  <coopserver> <Jam35> if you don;t want to
15:52:21  <coopserver> <Jam35> whatever :)
15:52:44  <coopserver> <Lejving> Nah I cna make my own I was just wondering if you where making them for me .D
15:56:21  <coopserver> <Lejving> go right
15:56:23  <coopserver> <Lejving> instead
15:56:33  <coopserver> <Lejving> I'm coming from there
15:57:23  <coopserver> <Jam35> aha
15:57:38  <coopserver> <Lejving> the bridges
15:57:39  <coopserver> <Lejving> :D
15:58:04  <coopserver> <Jam35> more sensible to use the ocean methinks
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16:01:57  <coopserver> <Lejving> can you do terminus with these?
16:02:15  <coopserver> <Jam35> probably :)
16:04:43  <coopserver> <Lejving> it's not one per station it's one per like, mine for example right?
16:05:28  <coopserver> <Jam35> er what?
16:05:35  <coopserver> <Lejving> phosphate mine
16:05:39  <coopserver> <Lejving> it makes phosphate and clay
16:05:44  <coopserver> <Lejving> I only need one ES though
16:05:45  <coopserver> <Lejving> right?
16:05:47  <coopserver> <Jam35> oh
16:05:50  <coopserver> <Jam35> yes
16:05:56  <coopserver> <Jam35> one drop
16:05:58  <coopserver> <Jam35> is enuf
16:06:00  <coopserver> <Lejving> ok good
16:07:27  <coopserver> <Jam35> ok food brb
16:07:30  <coopserver> *** Jam35 has joined spectators
16:07:37  <coopserver> <Lejving> cool
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16:23:37  <coopserver> <Lejving> hey britboy
16:23:40  <coopserver> <britboy3456> Hey
16:23:41  <coopserver> <Lejving> I made some signs on MSH 2 again
16:23:42  <coopserver> <Lejving> if you wanna look at it
16:23:47  <coopserver> <Lejving> a little fix only =)
16:23:48  <coopserver> <britboy3456> yep just am rn
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16:28:13  <coopserver> <Lejving> now we don't need that double double bridge ;)
16:28:21  <coopserver> <britboy3456> yep :)
16:28:36  <coopserver> <Lejving> me and jam amking the srnw
16:28:38  <coopserver> <Lejving> look at SHL 01
16:28:46  <coopserver> <Lejving> it's a fuckin mess
16:28:55  <coopserver> <britboy3456> Right
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16:29:38  <coopserver> <Jam35> dammit
16:29:44  <coopserver> <Lejving> no food at home?
16:30:05  <coopserver> <Lejving> btw check the hub
16:30:06  <coopserver> <Jam35> no I got some
16:30:07  <coopserver> <Lejving> I med terminuses
16:30:11  <coopserver> <Lejving> is that ok you think?
16:30:16  <coopserver> <Jam35> industry opened in worst place
16:31:25  <coopserver> <Lejving> will that be fucked or will it work you think?
16:31:53  <coopserver> <Jam35> i think it's fine
16:32:02  <coopserver> <Lejving> cool
16:32:28  <coopserver> <Lejving> now the FS then
16:32:29  <coopserver> <Lejving> only two
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16:39:18  <coopserver> <Lejving> ok SHL 04 done =)
16:42:59  <coopserver> <Lejving> oh not sure if that's such a great idea britboy
16:43:13  <coopserver> <britboy3456> awww
16:43:23  <coopserver> <Lejving> we're gonna expand that eventually
16:43:25  <coopserver> <britboy3456> ik it's stupid but that's my favourtie forest on this map
16:43:32  <coopserver> <Lejving> hehe
16:43:35  <coopserver> <Lejving> we cna let it be for now I guess
16:43:37  <coopserver> <britboy3456> can it stay for now?
16:43:40  <coopserver> <britboy3456> yeyy :)
16:43:52  <coopserver> <Lejving> well I don't decide anyways so odn't have to listen to me
16:43:54  <coopserver> <Lejving> :)
16:44:22  <coopserver> <Lejving> I gota admit it's cute though
16:44:23  <coopserver> <Lejving> ^^
16:45:30  <coopserver> <Lejving> great now that we have trains up and running I CAN'T WAIT for the srnw :D
16:45:39  <coopserver> <Lejving> gonna be scik
16:55:34  <coopserver> <Jam35> the PF trap routes need to be genuine routes
16:56:01  <coopserver> <Jam35> look at ES trap  for SLH 04
16:56:07  <coopserver> <Jam35> has 90 deg
16:56:11  <coopserver> <Lejving> 90 turn
16:56:36  <coopserver> <Lejving> I did not know that
16:56:37  <coopserver> <Jam35> the timer line can do anything
16:56:43  <coopserver> <Lejving> ah
16:56:50  <coopserver> <Jam35> these need to remain a valid route to the WP
16:57:38  <coopserver> <Lejving> what is on the menu today jam
16:57:39  <coopserver> <Lejving> ?
16:58:04  <coopserver> <Lejving> pancakes and jam maybe
16:58:21  <coopserver> <Jam35> NO JAM
16:58:29  <coopserver> <Lejving> hahaha
16:58:50  <coopserver> <Jam35> I had a nice Shepherds pie
16:58:57  <coopserver> <Jam35> basically lamb and potato
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16:59:04  <coopserver> <Lejving> cool
16:59:07  <zxbiohazardzx> !password
16:59:07  <coopserver> zxbiohazardzx: tother
16:59:16  <coopserver> *** Game paused (connecting clients)
16:59:17  <coopserver> <Jam35> and baked alaska
16:59:17  <zxbiohazardzx> bacj
16:59:18  <coopserver> *** zxbiohazardzx has joined
16:59:19  <coopserver> *** Game unpaused (connecting clients)
16:59:20  <zxbiohazardzx> back*
16:59:23  <coopserver> <zxbiohazardzx> sup
16:59:31  <coopserver> <Jam35> which was shop bought but nice
16:59:36  <coopserver> <Jam35> yo
16:59:37  <coopserver> <Lejving> :)
16:59:39  <coopserver> <Lejving> hey again bio
16:59:45  <coopserver> <Lejving> I made the SRNW for your hub
16:59:59  <coopserver> <zxbiohazardzx> th
17:00:00  <coopserver> <zxbiohazardzx> thx
17:00:10  <coopserver> <Lejving> jam forced me
17:00:27  <coopserver> <zxbiohazardzx> its ok
17:00:33  <coopserver> <zxbiohazardzx> but still its remote-join right>
17:00:35  <coopserver> <zxbiohazardzx> meh fine
17:01:14  <coopserver> <zxbiohazardzx> im thinking next SLH
17:01:23  <coopserver> <zxbiohazardzx> between BBH02 and BBH01
17:01:27  <coopserver> <Lejving> I think we need clay
17:01:32  <coopserver> <Lejving> if you can find some
17:01:35  <coopserver> <zxbiohazardzx> northbound
17:01:36  <coopserver> <zxbiohazardzx> clay?
17:01:37  <coopserver> <zxbiohazardzx> hmmz
17:01:58  <coopserver> <zxbiohazardzx> some yeah
17:02:05  <coopserver> <zxbiohazardzx> MSH03 to SLH01
17:02:10  <coopserver> <zxbiohazardzx> ill make a siding
17:02:28  <coopserver> <Lejving> coolio
17:02:46  <coopserver> <zxbiohazardzx> might actually become a 4-way
17:03:02  <coopserver> <zxbiohazardzx> nah ill do 2 seperates
17:04:36  <coopserver> *** Maraxus has joined company #1
17:04:40  <coopserver> <zxbiohazardzx> hey marax
17:04:47  <coopserver> <Maraxus> hi
17:04:53  <coopserver> <britboy3456> Hey both of us
17:06:22  <coopserver> <Lejving> we also need stone
17:06:26  <coopserver> <Lejving> only 1 stone station
17:06:33  <coopserver> <zxbiohazardzx> same SLH alo
17:06:38  <coopserver> <zxbiohazardzx> wanna help?
17:06:44  <coopserver> <britboy3456> Clay and stone?
17:06:49  <coopserver> *** Jam35 has joined company #1
17:06:50  <coopserver> <zxbiohazardzx> SLH05 to build
17:09:50  <coopserver> <zxbiohazardzx> ugh prio over bridge sucked, i remember now
17:10:00  <coopserver> <Lejving> block signalz
17:10:06  <coopserver> <zxbiohazardzx> yeah but they still suckz
17:10:23  <coopserver> <Lejving> well no evil mode with them
17:10:32  <coopserver> <zxbiohazardzx> hehe
17:10:45  <coopserver> <zxbiohazardzx> let me think, it was block pre and then combo/end on the ending?
17:16:21  <coopserver> <britboy3456> Jam, are we taking food?
17:16:35  <coopserver> <Lejving> I'm not jam but yes
17:16:46  <coopserver> <britboy3456> It's not on the cargo list
17:16:52  <coopserver> <britboy3456> And not down to be taken from the FPP
17:16:59  <coopserver> <Lejving> hm...
17:17:09  <coopserver> <britboy3456> But there is a train and train group for it
17:17:16  <coopserver> <Lejving> hence why I thought we did
17:17:54  <coopserver> <Jam35> er no
17:17:56  <coopserver> <Jam35> no food
17:18:01  <coopserver> <Jam35> wtf
17:26:49  <coopserver> <zxbiohazardzx> you mentioned 1 station per for SLH05?
17:28:35  <coopserver> <zxbiohazardzx> Lej?
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17:35:06  <coopserver> <Lejving> huh what bio?
17:35:13  <coopserver> <zxbiohazardzx> nvm
17:35:16  <coopserver> <zxbiohazardzx> i said 1 statiuon per?
17:35:23  <coopserver> <zxbiohazardzx> i just build stations didnt connect SLH05
17:35:36  <coopserver> <Lejving> 1 station per what?
17:36:08  <coopserver> <Lejving> we need sand/stone/clay =)
17:36:34  <coopserver> <Lejving> and oil also
17:38:22  <coopserver> <zxbiohazardzx> gap 8 is 3?
17:38:50  <coopserver> <Lejving> 11 is max afaik
17:38:53  <coopserver> <Lejving> for 2 tunnels
17:38:54  <coopserver> <zxbiohazardzx> k
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17:46:06  <coopserver> <Lejving> heh jam wtf is the trains doing
17:46:49  <coopserver> <Jam35> blocking the station
17:47:06  <coopserver> <Jam35> to ensure when we let stuff in it can full load
17:47:12  <coopserver> <Lejving> heh
17:47:14  <coopserver> <Jam35> without a full load order
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17:47:47  <happpy> hey
17:47:54  <Sylf> intro to SRNW?
17:48:04  <coopserver> <Jam35> hi
17:48:06  <coopserver> <Jam35> yes
17:48:16  <coopserver> <Lejving> I should take SRNW 101
17:48:28  <coopserver> <Jam35> i don;t think this will work too well
18:10:16  <coopserver> *** zxbiohazardzx has left the game (Leaving)
18:11:04  <coopserver> <Lejving> omg here we gp
18:11:10  <coopserver> <Lejving> go
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18:15:44  <coopserver> <Lejving> ha
18:15:47  <coopserver> <Lejving> awesome
18:16:39  <coopserver> <Jam35> what?
18:16:51  <coopserver> <Jam35> is it working?
18:16:53  <coopserver> <Lejving> yeah
18:16:55  <coopserver> <Jam35> ish
18:17:02  <coopserver> <Lejving> they all went and delivered stuff
18:17:04  <coopserver> <Lejving> at timer
18:17:12  <coopserver> <Jam35> :)
18:17:47  <coopserver> <Jam35> your signals are better than mine at SLH 01
18:18:02  <coopserver> <Lejving> ofc they are
18:18:06  <coopserver> <Lejving> I'm pro
18:18:28  <coopserver> <Lejving> (100% luck )
18:18:57  <coopserver> <Lejving> yay my terminus is working too
18:19:10  <coopserver> <Jam35> ok I'm out for an hour
18:19:14  <coopserver> <Lejving> wait
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18:19:21  <coopserver> <Lejving> why does this train fuck so much
18:19:34  <coopserver> <Lejving> at first SHL
18:21:29  <coopserver> <Jam35> I think we gonna need some asynchronous transfer bs
18:21:37  <coopserver> <Jam35> not bs but hella complicated
18:21:48  <coopserver> <Jam35> so ... feel free to look thant up :P
18:22:06  <coopserver> <Lejving> :P
18:22:32  <coopserver> <Jam35> an d build it at supplies pick :)
18:22:40  <coopserver> <Jam35> back later
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18:44:21  <coopserver> <Lejving> britboy the SLH machine
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18:55:56  <coopserver> *** Game paused (connecting clients)
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18:56:04  <coopserver> <Lejving> hey maq
18:56:07  <coopserver> <maqifrnswa> hey
18:56:08  <coopserver> <britboy3456> Hey
18:56:13  <coopserver> <Lejving> we got the srnw up and running =)
18:56:14  <coopserver> <maqifrnswa> hi brit
18:56:16  <coopserver> <maqifrnswa> nice
18:56:17  <coopserver> <Lejving> partly
18:57:09  <coopserver> <maqifrnswa> hmm refinery is blocked up
18:57:53  <coopserver> <maqifrnswa> overflow is confused
18:58:55  <coopserver> <Lejving> 'huh where maq
18:59:14  <coopserver> <Lejving> oh copper
18:59:16  <coopserver> <Lejving> is fucked
19:00:17  <coopserver> <maqifrnswa> i think that two way EOL only works if there is just one signal after
19:00:34  <coopserver> <maqifrnswa> there are two by the depot
19:00:43  <coopserver> <maqifrnswa> so it doens't go in to the dept
19:02:11  <coopserver> <maqifrnswa> watch
19:02:28  <coopserver> <Lejving> y
19:02:31  <coopserver> <maqifrnswa> it was green, hm
19:02:37  <coopserver> <maqifrnswa> let's try one thing first
19:03:13  <coopserver> <Lejving> that was better
19:03:14  <coopserver> <Lejving> :D
19:03:20  <coopserver> <Lejving> facking n00b jam
19:04:02  <coopserver> <maqifrnswa> yeah, two way EOL
19:04:07  <coopserver> <maqifrnswa> only works with ont signal
19:05:01  <coopserver> <Lejving> can't trust that jam
19:05:32  <coopserver> <maqifrnswa> glassworks pick up
19:05:46  <coopserver> <maqifrnswa> oh, it has the same
19:05:53  <coopserver> <maqifrnswa> i was hoping it would be different
19:06:00  <coopserver> <Lejving> christ l2p jam
19:07:44  <coopserver> <Lejving> SLH 04 needs overflows btw
19:07:48  <coopserver> <Lejving> if anyone feels like it
19:08:09  <coopserver> <Jam35> back
19:08:21  <coopserver> <Jam35> it doesn't <need> them really
19:08:34  <coopserver> <Jam35> if it's built right
19:08:42  <coopserver> <Lejving> no but I guess it doesn't hurt :P
19:08:51  <coopserver> <Lejving> but jam your overflows dun g00fed
19:09:06  <coopserver> <Jam35> there actually might benefit :)
19:09:13  <coopserver> <Jam35> it's quite cramped
19:09:22  <coopserver> <Lejving> but it was jaming just a sec ago
19:09:24  <coopserver> <Lejving> maq explain
19:09:25  <coopserver> <Jam35> wat overflo?
19:09:30  <coopserver> <Lejving> copper
19:09:31  <coopserver> <maqifrnswa> hey jam - copper refinery was shut down, trains don't choose the depot, they just go straight
19:09:58  <coopserver> *** Jam35 has joined company #1
19:10:06  <coopserver> <Jam35> there is no track to depot :D
19:10:07  <coopserver> <maqifrnswa> i'll demo
19:10:10  <coopserver> <maqifrnswa> just stopped a train
19:10:21  <coopserver> <Lejving> LOL
19:10:29  <coopserver> <Lejving> I added it
19:10:32  <coopserver> <Lejving> that must've been it
19:10:34  <coopserver> <Jam35> work now :)
19:10:54  <coopserver> <Lejving> the signal was blocking it so you couldn't see it
19:11:04  <coopserver> <Jam35> that configuration will work
19:11:12  <coopserver> <Jam35> done many times before
19:12:37  <coopserver> <britboy3456> If anyone has a second could they explain what's wrong at !here please?
19:12:52  <Jam35> !setdef
19:12:53  <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
19:13:16  <Jam35> just checking
19:13:20  <coopserver> <Lejving> it's too short
19:13:30  <coopserver> <britboy3456> That's 5 tiles by my count though?
19:13:40  <coopserver> <Lejving> 4,5
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19:14:03  <coopserver> <britboy3456> So when it says 2 on the diagonal it really only means 1.5 then?
19:14:07  <coopserver> <maqifrnswa> yay!
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19:14:19  <coopserver> <maqifrnswa> thanks lej
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19:14:23  <coopserver> <maqifrnswa> for finding that signal
19:14:28  <coopserver> <Lejving> :)
19:14:37  <coopserver> <maqifrnswa> @@clcalc
19:14:38  <Webster> coopserver: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
19:14:48  <coopserver> <maqifrnswa> @@clcalc maglev 243
19:14:49  <Webster> coopserver: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
19:14:55  <coopserver> <Lejving> uh britboy at !here
19:16:17  <coopserver> <britboy3456> ok then
19:16:23  <coopserver> <britboy3456> so what it says is a slight lie
19:16:28  <coopserver> <Lejving> yes
19:16:35  <coopserver> <britboy3456> ok
19:17:19  <coopserver> <maqifrnswa> @"@clalc maglev  243"
19:17:58  <Lejving> @@clalc maglev  243
19:18:10  <coopserver> <maqifrnswa> anyone know how to use webster from in game chat? out of game, just one at sign
19:18:14  <coopserver> <maqifrnswa> in game is supposed to be two
19:18:20  <coopserver> <Lejving> @@clalc maglev  243
19:18:28  <maqifrnswa> @clcalc maglev 243
19:18:28  <Webster> maqifrnswa: Required CL for maglev at 243km/h is 2 (3 half tiles) or TL
19:18:52  <coopserver> <Lejving> yeah so 1,5 diagonal
19:18:53  <coopserver> <Jam35> @@(clcalc)
19:18:54  <Webster> coopserver: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
19:19:17  <coopserver> <maqifrnswa> @@(clcalc maglev 243)
19:19:18  <Webster> coopserver: Required CL for maglev at 243km/h is 2 (3 half tiles) or TL
19:19:22  <coopserver> <maqifrnswa> ty!
19:20:16  <coopserver> <Lejving> jam btw there was something weird going on on slh 04
19:20:25  <coopserver> <Lejving> I'll see if I can make it again
19:21:10  <coopserver> <Lejving> also, shouldn't green be filled ones and red empty ones?
19:21:13  <coopserver> <Lejving> :P
19:21:23  <coopserver> <Lejving> makes more sense
19:21:44  <coopserver> <Jam35> idk :)
19:21:48  <coopserver> <Lejving> heh
19:21:49  <coopserver> <Jam35> change it :P
19:21:51  <coopserver> <Lejving> no
19:21:52  <coopserver> <Lejving> fuck that
19:21:53  <coopserver> <Lejving> ^^
19:22:09  <coopserver> <Jam35> wat was happening?
19:22:13  <coopserver> <Lejving> wait
19:22:15  <coopserver> <Lejving> gonna show you
19:22:19  <coopserver> <Lejving> just need a train
19:22:20  <coopserver> <Jam35> ...
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19:23:45  <coopserver> <Lejving> ok
19:23:47  <coopserver> <Lejving> check it out
19:24:37  <coopserver> <Lejving> well done :P
19:24:46  <coopserver> <maqifrnswa> so many questions, but what is old olney forest doing? the signalling is interesting
19:25:01  <coopserver> <Lejving> so they fill up
19:25:06  <coopserver> <maqifrnswa> ah
19:25:19  <coopserver> <maqifrnswa> no dummy train,
19:25:22  <coopserver> <maqifrnswa> got it
19:25:24  <coopserver> <Lejving> 4 dummy trains
19:25:27  <coopserver> <Lejving> 5
19:26:05  <coopserver> <maqifrnswa> haven't seen that style before, pretty cool
19:26:12  <coopserver> <Lejving> jam is a genius
19:26:36  <coopserver> <Jam35> it's a not my design
19:26:50  <coopserver> <Lejving> :O
19:26:52  <coopserver> <Jam35> sorry went all Mario then
19:27:09  <coopserver> <Jam35> it's pretty old
19:27:46  <coopserver> <Lejving> it's prety cool =)
19:28:51  <coopserver> <Jam35> it's pretty slow
19:29:04  <coopserver> <Lejving> too few ES
19:29:06  <coopserver> <Jam35> we want something that will release a loaded train straight away
19:29:20  <coopserver> <Jam35> i.e. asynchronous
19:29:36  <coopserver> <Jam35> this is synchronous; all trains leave at same time
19:29:43  <coopserver> <Lejving> can't you just have 4 stations
19:29:48  <coopserver> <Jam35> yes
19:30:00  <coopserver> <Jam35> er there is a maximum
19:30:04  <coopserver> <Jam35> it might be 4
19:30:44  <coopserver> <Jam35> a maximum number that will accept cargo from same industry I mean
19:30:59  <coopserver> <Lejving> ah
19:31:51  <coopserver> <Lejving> well if 4 is max, we could have 2 on both that's 8 slots
19:32:00  <coopserver> <maqifrnswa> since it is synced, and all 5 leave at once
19:32:02  <coopserver> <Lejving> so 2 synced
19:32:22  <coopserver> <maqifrnswa> (sorry lej, was talking about something else)
19:32:30  <coopserver> <Lejving> np
19:32:41  <coopserver> <maqifrnswa> (was going to say 5 synced is the same throughput as 1 with a dummy train)
19:33:37  <coopserver> <Jam35> oh 3 is maximum I think
19:34:05  <coopserver> <maqifrnswa> (until production rate exceeds loading rate/2)
19:36:08  <coopserver> <maqifrnswa> it's like you need a latch - one dummy train that triggers a latch to release one cargo trian
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19:41:35  <coopserver> <Lejving> gentlemen, I'm off to bed
19:41:41  <coopserver> <Lejving> good night cya tomorrow
19:41:44  <coopserver> <maqifrnswa> gn lej
19:41:48  <coopserver> <britboy3456> cya Lej
19:41:49  <coopserver> <Jam35> gn
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19:41:58  <coopserver> <britboy3456> actually I'm off now too cya guys
19:42:15  <coopserver> <Jam35> bfn
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19:42:26  <coopserver> <maqifrnswa> i might have an idea for async srnw
19:42:34  <coopserver> <maqifrnswa> station
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19:43:18  <coopserver> <Jam35> the FS needs building
19:43:28  <coopserver> <Jam35> k
19:43:32  <coopserver> <Jam35> sure
19:44:28  <coopserver> <maqifrnswa> gptta urn
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