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01:30:06 *** maqifrnswa has joined #openttdcoop 01:30:22 <coopserver> *** Game still paused (connecting clients, number of players) 01:30:25 <coopserver> *** maqifrnswa has joined 01:30:26 <coopserver> *** Game still paused (number of players) 01:30:27 <coopserver> *** Game unpaused (number of players) 01:31:05 <coopserver> *** maqifrnswa has left the game (Leaving) 01:31:06 <coopserver> *** Game paused (number of players) 01:31:10 *** maqifrnswa has quit IRC 02:22:34 *** gauche has joined #openttdcoop 03:06:56 *** Sadale has joined #openttdcoop 03:22:37 *** Sylf has quit IRC 03:22:49 *** Sylf has joined #openttdcoop 03:22:49 *** ChanServ sets mode: +o Sylf 08:42:12 *** Progman has joined #openttdcoop 08:48:02 <Lejving> Jam35, +1 08:49:18 *** Sova has joined #openttdcoop 09:14:00 <Lejving> !pw 09:14:00 <coopserver> Lejving: resort 09:14:22 <coopserver> *** Game still paused (connecting clients, number of players) 09:14:25 <coopserver> *** Lejving has joined 09:14:26 <coopserver> *** Game still paused (number of players) 09:14:27 <coopserver> *** Game unpaused (number of players) 09:24:19 *** StarLite has joined #openttdcoop 09:24:19 *** ChanServ sets mode: +o StarLite 09:36:50 *** lol has joined #openttdcoop 09:36:52 <lol> !pw 09:36:52 <coopserver> lol: widget 09:37:07 <coopserver> *** Game paused (connecting clients) 09:37:10 <coopserver> *** lol has joined 09:37:11 <coopserver> *** Game unpaused (connecting clients) 09:37:12 <coopserver> <Lejving> hello lol 09:37:17 <coopserver> <lol> hey 09:37:53 <coopserver> <Lejving> I've seen you around but never actually got to play with you hehe =) 09:37:57 <coopserver> <Lejving> and you don't idle in #openttd 09:38:00 <coopserver> <Lejving> #openttdcoop* 09:38:13 <coopserver> <lol> i'm not that a great player 09:38:17 <coopserver> <lol> what are you building at? 09:38:20 <coopserver> <Lejving> I doubt that 09:38:33 <coopserver> <Lejving> just made a 3rd from copper pickup 09:38:50 <coopserver> <Lejving> I'm not that good either 09:39:32 <coopserver> <lol> what is next do you think? 09:40:04 <coopserver> <Lejving> hmm there was something I thought needed cleaning up the other day if you're up for that 09:40:14 <coopserver> <lol> what is it? 09:40:21 <coopserver> <Lejving> hold on let me find it 09:40:32 <coopserver> <lol> else we can work on BBH04 09:41:03 <coopserver> *** lol has joined company #1 09:41:24 <coopserver> <Lejving> yeah that out could be connected to jams mega slh 09:41:47 <coopserver> <Lejving> I haven't played for a couple of days 09:41:53 <coopserver> <lol> i think BBH 03 to 04 needs to be 3 lines 09:41:56 <coopserver> <lol> or maybe 4 09:42:01 <coopserver> <Lejving> I was about to say 09:42:04 <coopserver> <Lejving> I think that was the one 09:51:38 <coopserver> <Lejving> there's a 3rd coming also to bbh 03 09:52:13 <coopserver> <lol> oke 09:52:49 <coopserver> <lol> i got rid of one choice 09:52:55 <coopserver> <lol> to make things easy 09:53:48 <coopserver> <Lejving> let's see we have 3 lanes right 09:54:14 <coopserver> <Lejving> and 6 lanes incoming 09:54:53 <coopserver> <Lejving> so we need to do a 6->3 merge heh 09:54:55 <coopserver> <Lejving> anxiety irl 09:55:18 <happpy> hi all 09:55:23 <coopserver> <Lejving> hi happpy 09:55:33 <happpy> how things 09:55:44 <coopserver> <lol> hey 09:55:48 <coopserver> <lol> i'm fine 09:56:12 <V453000> yo MF 09:56:23 <happpy> yo v 09:56:23 <coopserver> <lol> hey V 09:56:33 <V453000> shit on fire? 09:56:40 <coopserver> <lol> not at all 09:56:51 <coopserver> <Lejving> only my dick 09:57:22 <V453000> :D 09:57:24 <V453000> k 09:57:24 <coopserver> <Lejving> lol, lol you just emptied bbh 03 09:57:39 <coopserver> <lol> yeah 09:57:42 <V453000> I just made a python script proper fucked, and then managed to fix it 09:57:43 <coopserver> <lol> it worked out quite nice 09:57:45 <V453000> it's like a miracle 09:57:50 <coopserver> <lol> now we need to get 4 lines in 09:57:58 <coopserver> <Lejving> pastebin v 09:58:33 <V453000> it's not final but https://paste.openttdcoop.org/pbrnzholl 09:58:57 <lol> what is that 09:59:00 <lol> another mod of you? 09:59:11 <V453000> it's for factorio 09:59:23 <lol> i play that quite a lot 09:59:25 <V453000> it takes a picture and filters pixels which have full red or blue channels 09:59:34 <Lejving> "Image" urgh 09:59:35 <lol> do you know you get a filter inserter when you mine your burner filter inserter? 09:59:49 <V453000> what the fuck lol 09:59:52 <V453000> in which version? 0.14? 09:59:56 <lol> i don't know 10:00:00 <lol> maybe it is fixed 10:00:09 <V453000> I seem to remember hearing about it so likely it is 10:00:18 <V453000> sounds like something we would quickly fix 10:00:31 <lol> i will test again 10:00:47 <Lejving> it looks good V453000 10:00:47 <V453000> doesn't happen on 0.14.17 10:01:03 <V453000> Lejving: it just needs some more things and it's gonna be good to go 10:01:08 <lol> then i had an old version 10:01:19 <lol> what use has your mod? 10:01:25 <V453000> it's not a mod 10:01:46 <V453000> when you connect things to the circuit network, since 0.13 there appears a yellow connector box, we call it circuit connector module 10:01:59 <lol> i know that think 10:02:02 <lol> thing 10:02:05 <lol> it is quite usefull 10:02:31 <V453000> when defining this shit, you need to define 2 points for red and green wire connection, their shadow points, and one extra point for animation when it is connected to the logistic network 10:02:36 <V453000> for every rotation 10:02:45 <V453000> so the amount of shifting values gets insane real fast 10:02:47 *** Sadale has quit IRC 10:03:36 <V453000> so in a graphic program I prepare the entity sprite with specific coloured pixels, and python filters them, and another python script then takes them and measures their distance from the center 10:03:52 <V453000> and a final python script takes the outputs and puts them in a lua-ready format 10:04:02 <V453000> it's quite fucked up tbh :D 10:04:53 <lol> i don't get what it does any more 10:05:04 <lol> so it isn't easy indeed 10:05:10 <lol> but if you get it it is fine for me 10:05:43 <coopserver> <lol> Lejving: shall we try to get a 4th from slh 03 to bbh 03? 10:06:06 <lol> V, can you make an line from an slh that has priority? 10:06:12 <lol> if it is a big slh 10:06:12 <V453000> lol: basically there is a fuckload of shifting values so I am trying to make an automated process to get them 10:06:15 <V453000> :) 10:06:32 <V453000> of course, just give the ML choices and treat it as a BBH merger 10:07:03 <coopserver> <Lejving> we should dual lane entire slh 03 10:07:09 <coopserver> <Lejving> it's missing a lot of trains already 10:07:10 <lol> and if i get 3 in from the ML and one from the SL and i just make an 4 out of it without choice? 10:09:44 <happpy> i think if choice mite be beter 10:10:08 <coopserver> <lol> i will try to give it nice choice in the next bbh 10:10:30 <happpy> nice 10:12:51 <coopserver> <Lejving> n1 10:23:26 <coopserver> *** lol has joined spectators 10:27:43 <coopserver> <lol> let's start with an 4th at msh 02 10:27:53 <coopserver> *** lol has joined company #1 10:28:55 <coopserver> *** Lejving has joined spectators 10:29:03 <coopserver> <Lejving> need to get some breakfast 10:43:44 <coopserver> <Lejving> oh man eating today reminds me that I ate nothing yesterday lol 10:43:47 *** lol has quit IRC 10:43:52 <coopserver> <Lejving> I forgot 10:43:53 <coopserver> <lol> really? 10:43:58 <coopserver> <Lejving> yeah lol 10:43:59 <coopserver> <lol> just the whole day? 10:44:01 <coopserver> <Lejving> y 10:44:10 <coopserver> <lol> wow 10:44:22 <coopserver> <Lejving> I forgot not my fault :( 10:45:46 <Ethereal_Whisper> !pw 10:45:46 <coopserver> Ethereal_Whisper: passed 10:45:51 <coopserver> *** Game paused (connecting clients) 10:45:56 <coopserver> *** Ethereal_Shiver has joined 10:45:57 <coopserver> *** Game unpaused (connecting clients) 10:45:59 <coopserver> <Lejving> hi eth 10:46:02 <coopserver> <Ethereal_Shiver> Hello 10:46:06 <coopserver> <lol> hey 10:46:40 <coopserver> <Lejving> no more stations eth :) 10:46:50 <coopserver> <Lejving> only network speed ups for a while 10:46:58 <coopserver> <Ethereal_Shiver> I 10:47:00 <coopserver> <Ethereal_Shiver> I see 10:47:03 <coopserver> *** Lejving has joined company #1 10:47:08 <coopserver> <Ethereal_Shiver> That's what I logged on to have a look at too 10:47:18 <coopserver> <lol> i almost got a 4th in msh 02 10:47:25 <coopserver> <lol> and then we can connect it at bbh 03 10:47:39 <coopserver> <Ethereal_Shiver> My single-player game basically reached capacity at quadruple track so I came on to check what sextuple track looks like 10:47:40 <coopserver> <lol> but i can do that myself, i know how i like to do it 10:48:11 <coopserver> <lol> we got a 7 to 2 merger here 10:48:16 <coopserver> <Lejving> jesu 10:48:17 <coopserver> <Lejving> s 10:49:30 <coopserver> <Ethereal_Shiver> BBH 02 has gotten huge 10:49:53 <coopserver> <lol> indeed 10:53:24 <coopserver> <Ethereal_Shiver> One thing I'm looking for is how to extend priority over a bridge/tunnel 10:53:47 <coopserver> <lol> can you give an example? 10:54:00 <coopserver> <Ethereal_Shiver> Yeah 10:54:17 *** Mark has quit IRC 10:54:32 <coopserver> <Ethereal_Shiver> For example, a SLH merging with a ML, where the sideline track tries to merge at a point on the ML where a double bridge/tunnel just ended 10:55:05 <coopserver> <Lejving> It is possible but I don't recommend it 10:55:25 <coopserver> <Lejving> should merge the tunnel before doing anything with it 10:55:42 <coopserver> <lol> if the bridges match up the distance you use for the other prios just do it 10:55:53 <coopserver> <lol> and if it doesn't match up just look for the situation 10:56:02 <coopserver> <lol> which line do you prefer yourself 10:56:08 <coopserver> <Ethereal_Shiver> I see. The context is thinking about rebuilding my SLH's for a 1 -> 3 merger instead of 1 -> 2 since quad track ML is no longer sufficient on my network 10:56:27 <coopserver> <lol> with a crowded slh you migh use an short prio 10:56:44 <coopserver> <Ethereal_Shiver> Should I just end up with the waiting bay to join the middle track be long? 10:56:46 <coopserver> <lol> while with a full ML and not a crowded SL you might include the bridges 10:57:01 <coopserver> <lol> you can do that too 11:00:48 <coopserver> <Ethereal_Shiver> Let me link something on IRC 11:00:54 <coopserver> <Lejving> noooooo 11:01:05 <Ethereal_Whisper> http://i.imgur.com/GrPOnkA.png would something like that work or does the two-way exit signal on the middle line need to be moved? 11:01:23 *** lol has joined #openttdcoop 11:01:25 <lol> @logs 11:01:25 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 11:01:33 <Ethereal_Whisper> lol, http://i.imgur.com/GrPOnkA.png 11:02:10 <lol> i think it will work 11:02:21 <Lejving> I would've merged the tunnels first then do the prio stuff 11:02:35 <Lejving> but maybe that's just me 11:02:35 <lol> what TL do you use? 11:02:39 <V453000> should be fine generally 11:02:52 <Ethereal_Whisper> 5, but it's the exact same train on the PSG so they can handle CL 2 without slowing down 11:03:27 <lol> then you can make the outer and inner bay shorter 11:03:33 <lol> that it matches the TL more 11:04:08 <lol> if you merge directly after the tunnel can work too, you will get an prio of 8 tiles, which isn't really big for a TL 5 train 11:04:27 <Ethereal_Whisper> Ah, that's what I was asking about that Lejving told me to avoid 11:05:31 <Ethereal_Whisper> http://i.imgur.com/qgksGMP.png is what I was asking about trying to do to the middle waiting bay 11:05:58 <coopserver> <lol> bad 11:06:46 <Lejving> Ethereal_Whisper, increase bridges length by 1, delete tunnels = problem solved 11:07:08 <coopserver> <lol> then you get a short CL 11:07:21 <Lejving> you move the upper most ML 1 tile 11:07:25 <Ethereal_Whisper> Well I could simply move the outer ML lane over 1 tile 11:07:31 <Lejving> +1 11:08:03 <coopserver> <lol> how long do crashed trains stay crashed? 11:08:11 <Ethereal_Whisper> Though I suppose CL isn't the highest concern on SLH joiners 11:08:29 <V453000> I think it's half a year lol 11:08:32 <V453000> so about 7 minutes 11:08:37 <coopserver> <lol> it was less 11:08:39 <V453000> if I remember correctly 11:08:44 <V453000> then maybe quarter idk 11:08:44 <coopserver> <Lejving> I never crashed a train once in my life so dunno 11:12:05 <Ethereal_Whisper> http://i.imgur.com/Za557kC.png so that would be a better construction yeah 11:12:10 *** Sova has quit IRC 11:12:18 <Lejving> mcuh better 11:12:22 <Lejving> imo 11:12:37 <lol> looks great 11:12:43 *** Lejving has left #openttdcoop 11:12:46 <lol> has dwarf been around recently? 11:12:49 *** Lejving has joined #openttdcoop 11:12:51 <Ethereal_Whisper> And to make it even better I could put some block signals on the waiting bays to speed it up a little 11:12:56 <Lejving> I need to stop ctrl+w wrong iwndow 11:14:02 <coopserver> <lol> i removed one of your shitty merges Lejving 11:14:07 <coopserver> <Lejving> good 11:14:10 <coopserver> <lol> at bbh 03 11:14:46 <coopserver> <Ethereal_Shiver> Yeah, I've always avoided that construction forever. I've watched it 11:14:55 <coopserver> <Lejving> man I've been so fucking lazy this game lol 11:15:00 <coopserver> <Lejving> lazy shit all over 11:15:09 <coopserver> <lol> i saw that indeed 11:15:17 <coopserver> <lol> now we need a 4th in the other direction 11:15:18 <coopserver> <Ethereal_Shiver> Is there an example yet on this map of a 6 -> 3 all to all joiner that's small on space? 11:15:30 <coopserver> <lol> i don't think so 11:15:42 *** happpy has quit IRC 11:15:45 <coopserver> <lol> i made one in MSH05 11:15:55 <coopserver> <lol> but i don't know or it is all2all 11:16:11 <coopserver> <lol> actually that is 6 ->2 11:16:32 <coopserver> <Lejving> I can show you how to do one eth 11:16:35 <coopserver> <Ethereal_Shiver> Ok 11:16:51 <coopserver> <Lejving> at !eth 11:16:59 <coopserver> <Ethereal_Shiver> I'm curious because I'm at the same point with my single-player game where I want to widen the 4-track ML to 6 tracks 11:19:45 *** dr_gonzo has joined #openttdcoop 11:19:58 <coopserver> <lol> why not the green tracks? 11:20:08 <coopserver> <Lejving> ofc you cna have those 11:20:17 <coopserver> <lol> so you can have 3 continious 11:20:21 *** dr_gonzo is now known as Guest336 11:20:23 <coopserver> <lol> that saves a lot of space 11:21:12 <coopserver> <Lejving> ofc mind !tl 11:21:14 <coopserver> <Lejving> and !cl 11:21:32 <coopserver> <Ethereal_Shiver> That looks like 8 -> 3 to me 11:21:34 <coopserver> <Ethereal_Shiver> :P 11:21:52 <coopserver> <Lejving> 6->3 11:21:57 <coopserver> <Lejving> all to all 11:21:58 *** happpy has joined #openttdcoop 11:22:03 <coopserver> <Ethereal_Shiver> Anything to do about priority? 11:22:04 <coopserver> <Lejving> lol 5->3 11:22:15 <coopserver> <Lejving> no no prio since it's all to all 11:22:43 <coopserver> <Ethereal_Shiver> Hm, let me try it over in my single-player game 11:22:47 *** Mazur has quit IRC 11:22:53 <coopserver> <Lejving> you can do a lot with it 11:22:57 <coopserver> <Lejving> but that's the principle 11:23:17 <lol> https://wiki.openttdcoop.org/Junctionary_-_Mergers_-_more 11:23:24 <lol> you can also take a look at that 11:23:48 <lol> that is an 8 -> 5 11:23:52 <lol> and some others 11:24:35 <coopserver> <lol> we don't have a lot of jamming left 11:25:47 <coopserver> <lol> but i'm off for now 11:25:51 *** Mazur has joined #openttdcoop 11:25:51 *** ChanServ sets mode: +o Mazur 11:25:53 <coopserver> <lol> maybe tonight a bit of building 11:25:55 <coopserver> *** lol has left the game (Leaving) 11:25:56 <coopserver> <Lejving> cool ttyl 11:26:19 *** lol has quit IRC 11:30:38 *** Guest336 has quit IRC 11:31:51 *** Sova has joined #openttdcoop 11:40:56 *** Mazur has quit IRC 12:09:46 <Lejving> great I fucked up the srnw 12:12:01 <Lejving> wait looks like I fixed it 12:14:15 *** maqifrnswa has joined #openttdcoop 12:14:19 <Lejving> maqifrnswa, 12:14:21 <Lejving> save me 12:14:22 <Lejving> irl 12:14:27 <coopserver> *** Game paused (connecting clients) 12:14:31 <coopserver> *** maqifrnswa has joined 12:14:32 <coopserver> *** Game unpaused (connecting clients) 12:14:40 <coopserver> <Lejving> I fucked about with your station 12:14:46 <coopserver> <Lejving> tried to add more platforms 12:14:49 <coopserver> <maqifrnswa> awesome 12:14:55 <coopserver> <Lejving> help me fix it 12:15:14 <coopserver> <maqifrnswa> might be ok 12:15:48 <coopserver> <maqifrnswa> not enough trains ;-) 12:16:05 <coopserver> <Lejving> I added buffers 12:16:07 <coopserver> <maqifrnswa> if there are not enough trains it becomes a sync station 12:16:08 <coopserver> <Lejving> for ES 12:16:12 <coopserver> <Lejving> ah 12:16:24 <coopserver> <maqifrnswa> because sync is the same as async 12:16:43 <coopserver> <maqifrnswa> if you're limited by the number of trains on a network 12:17:37 <coopserver> <Lejving> now they didn't sync 12:17:39 <coopserver> <Lejving> great 12:17:43 <coopserver> <maqifrnswa> good 12:17:45 <coopserver> <Lejving> looks like I didn't fuck it up too bad then 12:17:46 <coopserver> <Lejving> =) 12:17:53 <coopserver> <maqifrnswa> it's a feature, not a bug ;-) 12:18:02 <coopserver> <Lejving> :) 12:18:20 <coopserver> <maqifrnswa> it goes sync when there are too few trains or not enough platforms 12:18:30 <coopserver> <maqifrnswa> but if you have enough of both, it will go on demand 12:18:37 <coopserver> <Lejving> cool 12:19:03 <coopserver> <maqifrnswa> there are extra supples at ES pickup, I'll get rid of them 12:19:17 <coopserver> <Lejving> yeah probably from me working oni t 12:19:52 <coopserver> <maqifrnswa> there 12:19:55 <coopserver> <Lejving> nice 12:19:58 <coopserver> *** Ethereal_Shiver has left the game (Leaving) 12:21:30 <coopserver> <maqifrnswa> yay it's async again 12:22:12 <coopserver> <Lejving> I haven't done so much on the network 12:22:14 <coopserver> <Lejving> but little today 12:22:28 <coopserver> <Lejving> but getting rid of more and more jams 12:22:45 <coopserver> <maqifrnswa> yeah ,me neither, was trying to perfect this station - and I think we have it! 12:22:52 <coopserver> <Lejving> yeah looks like it 12:22:53 <coopserver> <Lejving> =) 12:23:04 <coopserver> <Lejving> it wasn't particularly hard to add platforms either 12:23:11 <coopserver> <Lejving> I was just worried I fucked something up because it was sync 12:23:27 <coopserver> <Lejving> so imo it's a really good platform 12:23:29 <coopserver> <Lejving> station* 12:23:43 <coopserver> <maqifrnswa> yeah, just let people know that it syncs if there aren't enough trains 12:23:59 <coopserver> <maqifrnswa> or not enough platforms 12:24:03 <coopserver> <Lejving> did jam tell you about the building materials? 12:24:10 <coopserver> <maqifrnswa> no, what about them? 12:24:21 <coopserver> <Lejving> they where going to BT instead of supply yard 12:24:22 <coopserver> <Lejving> :D 12:24:39 <coopserver> <Lejving> when we cahnged that es/fs production went from 240 to ~1500+ 12:24:51 <coopserver> <maqifrnswa> yikes! nice 12:25:19 <coopserver> <Lejving> also we think that adding diamond/coffee/rubber doesn't actually increase es/fs production 12:25:33 <coopserver> <Lejving> it's just a flat rate which was at 44% 12:25:40 <coopserver> <Lejving> jam changed it to 100% 12:25:46 <coopserver> <maqifrnswa> hm that's wierd 12:25:58 <coopserver> <Lejving> yeah well production rate is because of gung ho 12:26:04 <coopserver> <Lejving> not how much you leave on it 12:26:12 <coopserver> <Lejving> supply yard is different 12:26:35 <coopserver> <Lejving> same with bulk terminal that is on 88% I think he said 12:26:43 <coopserver> <Lejving> and it only increases with gung ho 12:26:44 <coopserver> <maqifrnswa> yay async again - hopefully there are enough trains to keep it asyn 12:27:34 <coopserver> <Lejving> but anyhow once we changed building materials we like made 10 times more es/fs so that was nice 12:27:54 <coopserver> <maqifrnswa> yeah, was wondering why it was so low 12:29:15 <coopserver> <Lejving> =) 12:31:17 <coopserver> <Lejving> well cool I learned some about srnw this game =) 12:31:30 <coopserver> <maqifrnswa> I think we should have a ES/FS dump station 12:31:48 <coopserver> <maqifrnswa> to stop circulating unused supplies 12:31:51 <coopserver> <Lejving> auto delete / create trains irl 12:32:44 <coopserver> <Lejving> yeah now that we have lots of it 12:32:46 <coopserver> <Lejving> I see no harm 12:32:49 <coopserver> <maqifrnswa> if we produce more ES than is consumed, we're taking trains away from the station 12:32:53 <coopserver> <maqifrnswa> and it will sync 12:33:23 <coopserver> <maqifrnswa> which isn't bad, just doesn't look as pretty 12:35:29 <coopserver> <Lejving> I'm off, ttyl 12:35:34 <coopserver> *** Lejving has left the game (Leaving) 13:24:12 <coopserver> *** maqifrnswa has left the game (Leaving) 13:24:13 <coopserver> *** Game paused (number of players) 13:24:14 *** maqifrnswa has quit IRC 14:44:24 *** Sadale has joined #openttdcoop 15:49:39 *** Sova has quit IRC 15:50:01 *** Mazur has joined #openttdcoop 15:50:01 *** ChanServ sets mode: +o Mazur 15:55:12 <Lejving> I like big butts and I cannot lie, you other brothers can't deny 15:57:23 *** ODM has joined #openttdcoop 16:43:09 <Jam35> !pw 16:43:09 <coopserver> Jam35: masked 16:43:21 <coopserver> *** Game still paused (connecting clients, number of players) 16:43:24 <coopserver> *** Jam35 has joined 16:43:25 <coopserver> *** Game still paused (number of players) 16:43:40 <coopserver> *** Jam35 has joined company #1 16:43:41 <coopserver> *** Game unpaused (number of players) 16:46:55 <happpy> hi jam How ar u 16:54:55 *** aard has joined #openttdcoop 16:55:00 *** Mark has joined #openttdcoop 16:56:08 <coopserver> *** Jam35 has joined spectators 16:56:09 <coopserver> *** Game paused (number of players) 16:56:29 <Jam35> ok thanks happy. you? 16:56:48 <happpy> good 16:56:52 <Lejving> sup Jam35 16:57:04 <Jam35> yoyo 16:58:26 <Lejving> I started buffered some ES trains 16:58:45 <Jam35> ye ok 16:58:56 <Lejving> so that's why we needed more platforms 16:58:58 <Lejving> but seems fine now 16:59:48 <coopserver> <Jam35> I left a sign , that could do with proper use of 2 lines 16:59:53 <coopserver> <Jam35> since the expansion 17:00:18 <coopserver> <Jam35> It's not breaking or anything but it would be better I think 17:02:34 <Lejving> on what? 17:02:38 <Lejving> the srnw? 17:03:02 <Lejving> or you mean my added platforms? 17:04:43 <coopserver> <Jam35> yeah, you could have made it 2 lines when you added more platforms 17:04:55 <Lejving> ah 17:05:39 <coopserver> <Jam35> not a problem, easy to fix 17:06:34 <coopserver> *** Jam35 has joined company #1 17:06:35 <coopserver> *** Game unpaused (number of players) 17:07:13 <Lejving> !pw 17:07:14 <coopserver> Lejving: revere 17:07:20 <coopserver> *** Game paused (connecting clients) 17:07:23 <coopserver> *** Lejving has joined 17:07:24 <coopserver> *** Game unpaused (connecting clients) 17:07:44 <coopserver> <Lejving> oh yeah 17:07:48 <coopserver> <Lejving> that would be better 17:07:52 <coopserver> <Lejving> one station for each side 17:08:46 <coopserver> <Jam35> 18 platforms :) 17:08:56 <coopserver> <Jam35> but they are divided unevenly 17:09:08 <coopserver> <Lejving> y 17:09:10 <coopserver> <Jam35> removuing the red line will fix that 17:09:26 <coopserver> <Lejving> yeah have them on the outside ^^ 17:13:27 <coopserver> <Jam35> brb 17:13:30 <coopserver> *** Jam35 has joined spectators 17:13:51 *** Arveen has joined #openttdcoop 17:14:31 <coopserver> *** Jam35 has joined company #1 17:14:58 <Arveen> yoyoyo 17:15:04 <coopserver> <Lejving> hey arveeen 17:22:52 <coopserver> <Lejving> I had to double signal some merges 17:23:00 <coopserver> <Lejving> any clue why? 17:23:16 <coopserver> <Lejving> is it too big maybe? 17:23:28 <coopserver> <Jam35> high penalty lines probably 17:23:42 <coopserver> <Jam35> you mean main network? 17:23:44 <coopserver> <Lejving> yea 17:24:25 <coopserver> <Lejving> msh 04 for example 17:24:26 <coopserver> <Jam35> probably the choice avoided has higher penalty than one way red 17:25:13 <coopserver> <Lejving> oh man slh 04 is fucked 17:25:15 <coopserver> <Jam35> or maybe there is a missing connection 17:25:34 <coopserver> <Jam35> if the presignals were breaking before 17:26:49 <coopserver> <Jam35> why? 17:26:53 <coopserver> <Jam35> slho4? 17:26:57 <coopserver> <Lejving> it's jammed 17:27:51 <coopserver> <Jam35> 3rd out 17:28:26 <coopserver> <Lejving> we need more ES train too 17:28:39 <coopserver> <Lejving> no we don't lol 17:28:53 <coopserver> <Lejving> just one billion in overflow :P 17:29:31 <coopserver> <Lejving> ah you where fiddling with it 17:30:54 <coopserver> <Jam35> could make 6 more platforms in the middle 17:31:10 <coopserver> <Jam35> maybe it's too mucj 17:32:00 <coopserver> <Jam35> if we separate each side with own NOT gate 17:32:10 <coopserver> <Jam35> and add 6 platforms 17:32:16 <coopserver> <Jam35> would be nice I think 17:32:24 <coopserver> <Lejving> let's do that 17:32:48 <coopserver> <Jam35> eating sorta 17:33:13 <coopserver> <Lejving> I'll add the platformss then 17:33:20 <coopserver> <Jam35> separate 12 and 12 17:33:28 <coopserver> <Jam35> only 12 to that NOT gate 17:33:36 <coopserver> <Jam35> 12 to a new one other side 17:34:09 <coopserver> <Lejving> add there? 17:34:12 <coopserver> <Lejving> or other side? 17:34:23 <coopserver> <Jam35> there is ok 17:38:22 <coopserver> <Lejving> are you gonna have another logic train? 17:38:38 <coopserver> <Lejving> or same logic? 17:38:48 <coopserver> <Jam35> new NOT gate 17:38:52 <coopserver> <Jam35> over there :) 17:39:05 <coopserver> <Jam35> mhm 17:45:17 <coopserver> <Lejving> rcon max trains 17:45:33 <Jam35> !rcon max_trains 17:45:34 <coopserver> ERROR: command not found 17:45:39 <Jam35> !rcon set max_trains 17:45:40 <coopserver> Current value for 'max_trains' is: '1550' (min: 0, max: 5000) 17:45:46 <Jam35> !rcon set max_trains 1650 17:46:23 <coopserver> <Lejving> I agree with maq on an es/fs dump station 17:46:37 <coopserver> <Jam35> can do 17:46:40 <coopserver> <Lejving> but not sure if I'm qualified to have an opinion, but we have lots of es/fs now 17:47:32 <coopserver> <Jam35> I feel like the entry should be 2 way here 17:47:45 <coopserver> <Jam35> don't let trains decide 17:48:06 <coopserver> <Lejving> I thought trains were smart in this game 17:48:10 <coopserver> <Lejving> and always chose the best option 17:48:14 <coopserver> <Lejving> ^^ 17:48:17 <coopserver> <Jam35> k :P 17:48:33 <coopserver> <Lejving> :) 17:50:38 <coopserver> <Jam35> let that depot empty then we can build better overflow 17:50:54 <coopserver> <Lejving> okok 17:51:00 <coopserver> <Jam35> might not need it if we build overflow station 17:51:06 <coopserver> <Lejving> dump* 17:51:07 <coopserver> <Jam35> won't in fact 17:53:03 *** happpy_ has joined #openttdcoop 17:54:29 <coopserver> <Lejving> err other side is fucked 17:54:54 <coopserver> <Jam35> other side of waht? 17:55:03 <coopserver> <Lejving> the old side of the platforms 17:55:39 <coopserver> <Jam35> backward signal 17:55:56 <coopserver> <Lejving> man now this is a big fucking station :P 17:56:13 <coopserver> <Jam35> na 17:56:32 <coopserver> <Jam35> still have 40 platform potential 17:56:36 <coopserver> <Lejving> haha 17:57:55 *** happpy has quit IRC 17:58:05 *** happpy_ is now known as happpy 17:58:20 <coopserver> *** Jam35 has joined spectators 17:58:33 <coopserver> <Jam35> things to do bbl 17:58:44 <coopserver> <Lejving> kk ttyl 18:06:46 *** lol has joined #openttdcoop 18:06:47 <lol> !pw 18:06:47 <coopserver> lol: corner 18:07:11 <coopserver> *** Game paused (connecting clients) 18:07:15 <coopserver> *** lol has joined 18:07:16 <coopserver> *** Game unpaused (connecting clients) 18:07:18 <coopserver> <Lejving> hey lol 18:07:23 <coopserver> <lol> hey 18:07:50 <coopserver> <lol> what are you working on? 18:08:21 <coopserver> <Lejving> me and jam added more platforms 18:08:22 <coopserver> <Lejving> to the srnw 18:08:23 <coopserver> <Lejving> =) 18:08:38 <coopserver> <Lejving> the ES one is pretty nice now I'd say 18:08:39 <coopserver> <lol> it is quite massive now 18:08:41 <coopserver> <Lejving> yea 18:08:52 <coopserver> <Lejving> 24 platforms 18:09:03 <coopserver> <Lejving> ok only 12 loading :P 18:09:51 <coopserver> <lol> shall we try to get a 4th into bbh03? 18:10:58 <coopserver> <Lejving> are you some kind of 3rd/4th machine? :D 18:11:14 <coopserver> <lol> it needs it 18:11:27 <coopserver> <Lejving> yeah I think it's great 18:11:30 <coopserver> <lol> i don't like the view of that hub 18:11:43 <coopserver> <lol> slh 03 i mean 18:11:46 <coopserver> <lol> so much jam 18:11:49 <coopserver> <Lejving> yeap 18:11:58 <coopserver> <Lejving> I just mean you're like on fire adding 3rd/4ths everywhere 18:12:03 <coopserver> <Lejving> I'm like happy if I add one once per week 18:12:07 <coopserver> <Lejving> like "ok done my part" 18:12:08 <coopserver> <Lejving> :D 18:12:30 <coopserver> <Lejving> (I'm trying to compliment you not sure if it's working) 18:12:53 <coopserver> <lol> it works ;) 18:13:14 <coopserver> <Lejving> what we also could do is dual lane out 18:13:16 <coopserver> <Lejving> in slh 03 18:13:38 <coopserver> <lol> yeah but i think it has not enough capacity to merge 18:19:36 <coopserver> *** lol has joined spectators 18:26:57 <coopserver> *** lol has joined company #1 18:31:17 <coopserver> <Lejving> looks a little bit better out slh 03 18:31:21 <coopserver> <Lejving> but need 4th 18:31:27 <coopserver> <Lejving> as you said 18:31:29 <coopserver> <lol> i'm working on it 18:31:33 <coopserver> <lol> almost the first merger done 18:31:47 <coopserver> <Lejving> n1 18:31:57 <coopserver> <lol> what means n1? 18:31:59 <coopserver> <lol> none? 18:32:04 <coopserver> <Lejving> nice one 18:32:29 <coopserver> <Lejving> :) 18:32:37 <coopserver> <Lejving> me again trying compliment you 18:32:40 <coopserver> <Lejving> and you think I'm hatin' on you 18:32:50 <coopserver> <Lejving> jesus 18:33:32 <coopserver> <lol> i just learned a new abbreviation 18:33:35 <coopserver> <Lejving> ^^ 18:33:57 <BiG_MEECH> `slape 18:33:58 * BiG_FISHBOT slaps BiG_MEECH around a bit with a large fishbot 18:34:40 <lol> why does it slap yourself? 18:35:18 <Lejving> he's a retard 18:39:13 *** Mucht has joined #openttdcoop 18:39:13 *** ChanServ sets mode: +o Mucht 18:41:53 *** dr_gonzo has joined #openttdcoop 18:42:22 *** dr_gonzo is now known as Guest363 18:46:07 <Arveen> @roulette 18:46:23 <coopserver> <Lejving> shouldn't gamble arven 18:46:28 <Arveen> damn, roulette broken ? 18:46:39 <coopserver> <Lejving> gambling is the devils work 18:46:52 <lol> just ask meech 18:47:04 <lol> he for sure knows how to fix it 18:47:06 <Jam35> @spin 18:47:10 <Jam35> @coin 18:47:10 <Webster> Jam35: heads 18:47:20 <Jam35> @coin 18:47:20 <Webster> Jam35: heads 18:47:22 <Jam35> @coin 18:47:22 <Webster> Jam35: heads 18:47:23 <Jam35> @coin 18:47:23 <Webster> Jam35: heads 18:47:24 <Jam35> @coin 18:47:24 <Webster> Jam35: tails 18:47:25 <coopserver> <lol> hey jams 18:47:26 <Arveen> rigged 18:47:28 <coopserver> <Lejving> lol 18:47:31 <Jam35> haya 18:47:35 <coopserver> <lol> i like that you tried my plan 18:47:41 <coopserver> <Lejving> Will I recieve heads tonight? 18:47:42 <coopserver> <Lejving> @coin 18:47:46 <coopserver> <Lejving> @@coin 18:47:47 <Webster> coopserver: tails 18:47:50 <coopserver> <Lejving> crap 18:47:50 <Arveen> rekt 18:48:06 <Jam35> I remembered the SRNW supplies part :) 18:48:12 <Jam35> Idk the rest 18:48:23 <coopserver> <lol> the rest wasn't really special 18:48:29 <coopserver> <lol> basically what we have now 18:48:31 <Jam35> or how it was defined but this works 18:48:33 <Jam35> ] 18:48:34 <Jam35> yea 18:48:56 <coopserver> <Lejving> don't be so modest lol acuse jam for stealing your plan isntead 18:49:00 <coopserver> <Lejving> that asshole 18:49:16 <Jam35> @calc .5*.5*.5*.5 18:49:17 <Webster> Jam35: 0.0625 18:49:27 <Jam35> pretty low chance 18:49:57 <lol> i just like that it gets played ;) 18:50:12 <lol> if jam suggests a plan it gets much more chance to get choosen then when i do it 18:50:28 <lol> mainly because i'm not able to get my plan in that small textboxes 18:50:39 <lol> and partially because people just like him 18:50:40 <coopserver> <Lejving> also jam is a ninja genius 18:50:50 <Jam35> I remember we said we would try it sometime... 18:50:53 <Jam35> so here it is 18:51:15 <Jam35> FIRS game isn;t that often 18:52:42 *** Mucht has quit IRC 18:53:31 <Jam35> walkies now bbl :) 18:54:12 <coopserver> <Lejving> OFMG 18:54:16 <coopserver> <lol> second crash for me today 18:54:21 <coopserver> <lol> = 4 trains 18:54:32 <coopserver> <Lejving> we'll deduct that from your salary 19:02:35 *** Sadale has quit IRC 19:03:28 <coopserver> <lol> that was quite effective 19:03:34 <coopserver> <Lejving> yeap 19:03:44 <coopserver> <Lejving> feels so great when you just zoom out 19:03:49 <coopserver> <Lejving> and see everything cleaned out 19:04:16 <coopserver> <lol> when i zoom out it starts lagging a bit and i can't see what is really jamming ;) 19:04:19 <coopserver> <Lejving> now we can add more trains to the stations also 19:04:32 <coopserver> <Lejving> heh 19:04:57 <coopserver> <lol> or expand 19:05:06 <coopserver> <lol> bbh 01 to msh supplies 19:05:57 <coopserver> <Lejving> can't believe bbh 01 has stayed alive so far 19:06:01 <coopserver> <Lejving> it was the first thing I did on this map 19:06:10 <coopserver> <Lejving> and I never used LL_RR before :P 19:06:45 <coopserver> <lol> it is working great 19:07:16 <coopserver> <Lejving> this is my second openttdcoop map and last map was one way circles 19:07:32 <coopserver> <lol> i will take a break now 19:07:36 <coopserver> <Lejving> coolio 19:07:42 <coopserver> <Lejving> but yeah 19:07:44 <coopserver> <Lejving> slh 04 19:07:45 <coopserver> <Lejving> and bbh 01 19:07:48 <coopserver> <Lejving> and supplies 19:07:50 <coopserver> <Lejving> needs another lane 19:07:54 <coopserver> <lol> yeah 19:07:55 <coopserver> <lol> a 19:08:00 <coopserver> <lol> and after that new trains 19:08:13 <coopserver> <lol> maybe look at the supplies drop stations too 19:08:35 <coopserver> <lol> that expansion is too small 19:08:46 <coopserver> <lol> and doesn't have enough space to brake for the trains 19:08:51 <coopserver> <lol> anywya 19:08:55 <coopserver> <lol> see you another time 19:08:57 <coopserver> *** lol has left the game (Leaving) 19:08:58 <coopserver> <Lejving> cya 19:09:15 <coopserver> *** Lejving has joined spectators 19:09:16 <coopserver> *** Game paused (number of players) 19:10:57 *** lol has quit IRC 19:25:55 <coopserver> *** Lejving has left the game (Leaving) 20:14:02 *** Mark has quit IRC 20:27:17 *** Paul2 has joined #openttdcoop 20:27:24 <Paul2> !password 20:27:24 <coopserver> Paul2: bridge 20:27:29 <coopserver> *** Game still paused (connecting clients, number of players) 20:27:41 <coopserver> *** Player has joined 20:27:42 <coopserver> *** Game still paused (number of players) 20:27:43 <coopserver> *** Game unpaused (number of players) 20:28:20 <coopserver> *** Player has left the game (general timeout) 20:28:21 <coopserver> *** Game paused (number of players) 20:28:46 <Paul2> boo, new laptop is still too rubbish to play! ah well :) 20:29:05 *** Paul2 has quit IRC 20:33:27 <V453000> !pw 20:33:27 <coopserver> V453000: bridge 20:33:47 <coopserver> *** Game still paused (connecting clients, number of players) 20:33:51 <coopserver> *** V453000 has joined 20:33:52 <coopserver> *** Game still paused (number of players) 20:33:54 <coopserver> <V453000> yo humenz 20:34:27 <coopserver> <V453000> no humenz around :( 20:34:39 <coopserver> <V453000> pretty damn nice game though 20:35:24 <coopserver> <Jam35> !name Jambot35 20:35:25 <coopserver> *** Jam35 has changed his/her name to Jambot35 20:35:31 <coopserver> <V453000> :D gg 20:35:34 <coopserver> <Jambot35> does not compute 20:35:39 <coopserver> <V453000> doesn't even 20:36:21 *** Guest363 has quit IRC 20:36:22 <hylje> that's odd 20:36:35 <V453000> jesus fuck the puns are real 20:36:43 <hylje> :o) 20:39:24 *** Mark has joined #openttdcoop 20:41:52 *** StarLite has quit IRC 21:00:09 <coopserver> *** V453000 has left the game (Leaving) 21:01:28 *** Arveen has quit IRC 21:03:20 <BiG_MEECH> Jambot 21:03:54 *** ODM has quit IRC 21:09:31 *** maqifrnswa has joined #openttdcoop 21:09:46 <Jam35> [-_-] 21:09:50 <coopserver> *** Game still paused (connecting clients, number of players) 21:09:53 <coopserver> *** maqifrnswa has joined 21:09:54 <Jam35> wat 21:09:54 <coopserver> *** Game still paused (number of players) 21:09:55 <coopserver> *** Game unpaused (number of players) 21:10:15 <coopserver> <maqifrnswa> hey hey jam 21:11:10 <Jam35> hi 21:11:21 <coopserver> <Jambot35> !name Jam35 21:11:22 <coopserver> *** Jambot35 has changed his/her name to Jam35 21:15:47 <coopserver> *** Jam35 has joined company #1 21:18:10 <coopserver> *** maqifrnswa has joined spectators 21:18:44 <coopserver> *** Jam35 has joined spectators 21:18:45 <coopserver> *** Game paused (number of players) 21:18:47 <coopserver> <Jam35> hm ok 21:19:02 <coopserver> <Jam35> I was just off anyway, gn 21:19:07 <coopserver> *** Jam35 has left the game (Leaving) 21:42:53 <coopserver> *** maqifrnswa has joined company #1 21:42:54 <coopserver> *** Game unpaused (number of players) 21:45:15 <coopserver> *** maqifrnswa has joined spectators 21:45:16 <coopserver> *** Game paused (number of players) 21:45:51 *** aard has quit IRC 22:09:43 *** Fuco_ has quit IRC 22:20:17 <coopserver> *** maqifrnswa has joined company #1 22:20:18 <coopserver> *** Game unpaused (number of players) 22:43:35 <coopserver> *** maqifrnswa has left the game (Leaving) 22:43:36 <coopserver> *** Game paused (number of players) 22:43:47 *** maqifrnswa has quit IRC 22:54:23 *** Mazur has quit IRC 22:57:21 *** Mazur has joined #openttdcoop 22:57:21 *** ChanServ sets mode: +o Mazur 23:05:26 *** Lokimaros has joined #openttdcoop 23:05:26 *** ChanServ sets mode: +o Lokimaros 23:05:36 *** Mazur has quit IRC 23:11:46 *** Fuco has joined 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