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00:00:51 <Lejving> es spiritus sacnti 00:01:21 <BiG_MEECH> know latin eh? 00:01:26 <Lejving> carpe diem 00:02:56 <BiG_MEECH> ya good song 00:03:08 <happpy> !pw 00:03:08 <coopserver> happpy: gaelic 00:03:25 <coopserver> *** Game still paused (connecting clients, number of players) 00:03:28 <coopserver> *** happy train sport has joined 00:03:29 <coopserver> *** Game still paused (number of players) 00:03:41 <BiG_MEECH> GARLIC 00:03:50 <BiG_MEECH> gay lick 00:04:01 <Lejving> and I will strike down upon those who attempt to poision and destroy my brothers 00:04:29 <coopserver> *** happy train sport has left the game (Leaving) 00:05:01 <BiG_MEECH> happy wants a gay lick from v453 00:05:10 <Lejving> that can be arranged 00:05:32 <BiG_MEECH> biggest gayest lick 00:05:52 <Lejving> not sure about that 00:06:20 <BiG_MEECH> and lejving 00:06:22 <BiG_MEECH> tag team 00:06:43 <Lejving> sure 00:07:59 *** mazth2 has quit IRC 00:09:34 <BiG_MEECH> lol 00:10:25 <happpy> f u meech i am not gay soory 00:10:31 <Lejving> yeah FUCK you BiG_MEECH 00:14:00 <Lejving> happpy, want to start a club with me? 00:14:03 <Lejving> "we who hate BiG_MEECH " 00:14:33 <happpy> year shor 00:14:53 <Lejving> nice 00:17:02 <BiG_MEECH> gay = happy 00:17:30 <happpy> f u meech dint make me call the thunderstorm 00:18:08 <Lejving> http://i.imgur.com/T7jH8MK.mp4 00:18:14 <Lejving> that's what happpy will do to you BiG_MEECH 00:18:22 <Lejving> if you don't BEHAVE 00:22:11 <Lejving> http://i.imgur.com/idN9Uar.mp4 leaked pictures of BiG_MEECHs latest workout 01:14:41 <BiG_MEECH> lol 01:15:07 <BiG_MEECH> this guy 01:16:13 <BiG_MEECH> http://static.srcdn.com/wp-content/uploads/The-Incredible-Hulk-TV-Show-Writer.jpg 01:37:41 *** null2__ has quit IRC 01:37:55 *** null2__ has joined #openttdcoop 02:15:11 <happpy> gn 02:23:44 <BiG_MEECH> Nite happy 03:25:52 *** ConductorCat has joined #openttdcoop 03:31:45 *** ConductCat has quit IRC 03:32:11 *** null2__ has quit IRC 03:32:25 *** null2__ has joined #openttdcoop 03:38:50 *** Alaura has joined #openttdcoop 04:06:04 *** Alaura has quit IRC 04:06:31 *** Alaura has joined #openttdcoop 04:41:27 *** Alaura has quit IRC 04:41:54 *** Alaura has joined #openttdcoop 04:53:22 *** Alaura has quit IRC 04:53:49 *** Alaura has joined #openttdcoop 08:31:29 *** Sylf has quit IRC 08:41:00 *** Sylf has joined #openttdcoop 08:41:00 *** ChanServ sets mode: +o Sylf 09:15:11 *** StarLite has joined #openttdcoop 09:15:11 *** ChanServ sets mode: +o StarLite 09:30:13 *** Alaura has quit IRC 09:31:01 *** Alaura has joined #openttdcoop 09:47:45 *** null2__ has quit IRC 09:47:58 *** null2__ has joined #openttdcoop 10:12:11 *** null2__ has quit IRC 10:12:24 *** null2__ has joined #openttdcoop 10:50:11 *** Alaura has quit IRC 12:08:47 *** StarLite has quit IRC 12:54:07 <Lejving> sup homies 12:56:06 <happpy> hi 13:03:37 <Ethereal_Whisper> http://i.imgur.com/n0D61Dw.png 13:03:42 <Ethereal_Whisper> This station is kinda shitty but it works 13:04:07 *** happpy has quit IRC 13:04:59 <Ethereal_Whisper> It's a main pickup station with overflows (no reverser before the depot though) so I gave the entrance lanes the bridges 13:23:46 <Lejving> can two trains go at the same time Ethereal_Whisper ? 13:24:35 <Ethereal_Whisper> What do you mean? 13:24:44 <Ethereal_Whisper> I.e. enter the station or exit the station? 13:24:52 <Lejving> enter 13:24:54 <Lejving> 2 at the same time 13:26:06 <Ethereal_Whisper> No :( 13:26:08 <Lejving> I'd remove the first 1 row of track from the station and just PBS that shit 13:26:10 <Ethereal_Whisper> I don't know how to fix it 13:26:21 <Lejving> then two can go at the same time 13:26:39 <Ethereal_Whisper> Well yeah, but then it wouldn't be "all to all" anymore 13:26:57 <Lejving> yeah it would? 13:27:09 <Ethereal_Whisper> I'm not sure what you mean then 13:28:00 <Lejving> http://i.imgur.com/mjm4YHo.png 13:28:13 <Lejving> and then change entry to PBS 13:29:19 <Ethereal_Whisper> Oh, I read PBS as pre-signal bypass for some reason lol 13:29:48 <Lejving> =) 13:30:17 <Ethereal_Whisper> Got it :) 13:33:51 <Ethereal_Whisper> So the difference between PBS and regular signals (including pre-signals) is that trains waiting at one can reserve a path provided the track they want to use is free, and the train in front of them doesn't have to clear a signal down its own line first 13:35:04 <Ethereal_Whisper> So there's no difference between the pre-signal and PBS version of this, I take it by that understanding 13:35:04 <Ethereal_Whisper> http://i.imgur.com/pmiHjlD.png 13:36:48 <Lejving> no diff there no 13:36:59 <Ethereal_Whisper> Cool 13:37:23 <Ethereal_Whisper> I was reluctant to use PBS in the past because I got annoyed by the constant notification of "X train can't find a path to continue" 13:37:27 <Ethereal_Whisper> Then I learned how to turn that off 13:37:28 <Ethereal_Whisper> Lol 13:45:27 <Lejving> =) 13:45:53 <Lejving> only thing I guess is pbs can be a little slower sometimes I think? 13:45:56 *** happpy has joined #openttdcoop 13:46:30 <happpy> !players 13:46:30 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 13:47:42 <Ethereal_Whisper> Yeah, like I'll probably still use pre-signals to signal up drop stations 13:48:08 <Ethereal_Whisper> Station design to me is usually a balance between the speed of entrances and exits 13:48:33 <Ethereal_Whisper> So for drop stations I want fast entries, but I can make the exits a little slow (just long enough to not block platforms behind them) 13:48:53 <Ethereal_Whisper> For main pickup stations, I can have slower entries, but I need fast exits 13:49:04 <Ethereal_Whisper> For sideline stations, who cares 13:49:14 <Ethereal_Whisper> That's what overflows are for 13:49:49 <Ethereal_Whisper> I'll try to make the exit distance shorter, but there's a good chance a train exiting a sideline station will have to stop and wait for a bit in order to merge onto the ML 14:39:42 <Ethereal_Whisper> Why are trains so dumb 14:45:49 *** stooj has quit IRC 14:46:23 *** stooj has joined #openttdcoop 14:52:27 <Lejving> I wonder that too Ethereal_Whisper 14:52:27 <Lejving> :D 14:52:45 <Lejving> though the fact that they are dumb is like abused so much 14:55:03 <happpy> he he yep 15:39:23 *** stooj has quit IRC 15:40:27 *** stooj has joined #openttdcoop 15:58:40 *** lol has joined #openttdcoop 15:59:27 <lol> !pw 15:59:28 <coopserver> lol: nbytes 15:59:50 <coopserver> *** Game still paused (connecting clients, number of players) 15:59:53 <coopserver> *** lol has joined 15:59:54 <coopserver> *** Game still paused (number of players) 16:02:29 <coopserver> *** lol has joined company #1 16:02:30 <coopserver> *** Game unpaused (number of players) 16:09:19 <lol> @cl 16:09:19 <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed 16:10:05 <coopserver> *** lol has left the game (general timeout) 16:10:06 <coopserver> *** Game paused (number of players) 16:10:16 <lol> !pw 16:10:16 <coopserver> lol: cssize 16:10:21 <coopserver> *** Game still paused (connecting clients, number of players) 16:10:24 <coopserver> *** lol has joined 16:10:25 <coopserver> *** Game still paused (number of players) 16:10:26 <coopserver> *** Game unpaused (number of players) 16:12:37 <Lejving> hey lol 16:12:49 <Lejving> !pw 16:12:49 <coopserver> Lejving: cssize 16:12:53 <coopserver> <lol> hey 16:12:56 <coopserver> *** Game paused (connecting clients) 16:12:58 <coopserver> *** Lejvingbot has joined 16:12:59 <coopserver> *** Game unpaused (connecting clients) 16:14:12 <coopserver> <Lejvingbot> how's it going 16:14:16 <coopserver> <lol> great 16:16:12 <BiG_MEECH> lol dood 16:16:35 <Lejving> sup queen meech 16:21:49 <coopserver> *** lol has left the game (Leaving) 16:21:51 *** lol has quit IRC 16:23:49 *** zxbiohazardzx has joined #openttdcoop 16:23:52 <zxbiohazardzx> !players 16:23:53 <coopserver> zxbiohazardzx: There are currently 1 players and 0 spectators, making a total of 1 clients connected 16:23:57 <Lejving> hey bio 16:24:47 <zxbiohazardzx> !password 16:24:47 <coopserver> zxbiohazardzx: vindex 16:24:48 <zxbiohazardzx> sup 16:24:52 <coopserver> *** Game paused (connecting clients) 16:24:55 <coopserver> *** zxbiohazardzx has joined 16:24:56 <coopserver> *** Game unpaused (connecting clients) 16:26:33 <coopserver> <Lejvingbot> I feel like doing another MSH 16:26:40 <coopserver> <Lejvingbot> but I can't steal them all lol 16:26:45 <coopserver> <zxbiohazardzx> hahaha 16:26:50 <coopserver> <zxbiohazardzx> we got most of it down 16:26:56 <coopserver> <zxbiohazardzx> how about you do a station (evilgrins) 16:27:03 <coopserver> <Lejvingbot> heh ok :D 16:28:25 <coopserver> <zxbiohazardzx> i might try one too 16:28:45 <coopserver> <Lejvingbot> what's the worst that can happen :;D 16:29:50 <coopserver> <zxbiohazardzx> exactly 16:32:49 <coopserver> <zxbiohazardzx> ill try one as well 16:32:52 <coopserver> <Lejvingbot> yeah do it 16:33:39 <happpy> hi 16:33:48 <coopserver> <Lejvingbot> sup happy 16:44:14 <coopserver> <Lejvingbot> ok one side done 16:44:15 <coopserver> <Lejvingbot> phew 16:48:16 <null2__> !pw 16:48:16 <coopserver> <zxbiohazardzx> i think mine is actually done (ish) :| 16:48:17 <coopserver> null2__: dimwit 16:48:30 <coopserver> *** Game paused (connecting clients) 16:48:31 <coopserver> <zxbiohazardzx> just need to fix LRLR into LL RR 16:48:34 <coopserver> *** be8f07c4 has joined 16:48:35 <coopserver> *** Game unpaused (connecting clients) 16:48:45 <coopserver> <Lejvingbot> hi be8 16:48:50 <coopserver> <be8f07c4> sup 16:49:06 <coopserver> <Lejvingbot> oh you made a muuuuch bigger estation than i did haha 16:49:25 *** Progman has joined #openttdcoop 16:50:16 <coopserver> <Lejvingbot> oops forgot overflow 16:53:38 <coopserver> <zxbiohazardzx> done? 16:53:40 <coopserver> <zxbiohazardzx> hmmz 16:53:56 <coopserver> <Lejvingbot> looks good 17:02:49 <coopserver> <zxbiohazardzx> and connected 17:03:05 <coopserver> <zxbiohazardzx> should i make 2 stations or 1 combo station for oil/factory? 17:03:16 <coopserver> <zxbiohazardzx> the latter 17:03:35 <coopserver> <Lejvingbot> don't know 17:03:36 <coopserver> <zxbiohazardzx> 1 dropoff 1 pickup :P 17:03:38 <coopserver> <Lejvingbot> no expert :D:D 17:03:39 <coopserver> <zxbiohazardzx> for i can :) 17:03:43 <coopserver> <Lejvingbot> that's what Ido 17:05:10 <coopserver> <zxbiohazardzx> wait the factory doesnt accept paper to goods? thats unexpected for me lol 17:05:30 <coopserver> <zxbiohazardzx> ah nvm 17:05:35 <coopserver> <zxbiohazardzx> they go to printworks obv 17:05:46 <coopserver> <Lejvingbot> :D 17:06:17 <coopserver> <zxbiohazardzx> ok so im thinking i want a 2nd station for goods pickup :P 17:06:54 <coopserver> <zxbiohazardzx> 4 stations vs 2 vs 3 :P 17:07:01 <coopserver> <Lejvingbot> heh 17:07:05 <coopserver> <zxbiohazardzx> oil drop can be factory drop (technically though) 17:07:07 <coopserver> <Lejvingbot> I can't figure out this overflow 17:07:42 <coopserver> <zxbiohazardzx> solved if you have a platform detection 17:08:19 <coopserver> <Lejvingbot> oh lol 17:08:20 <coopserver> <Lejvingbot> I know 17:08:36 <coopserver> <Lejvingbot> there was no path back 17:08:38 <coopserver> <Lejvingbot> :D 17:08:47 <coopserver> <zxbiohazardzx> the release for the depot needs to be linked to something right? 17:09:03 <coopserver> <Lejvingbot> let's see 17:09:18 <coopserver> <zxbiohazardzx> imma make more drop stations cause i can and then 1 pickup (again cause i can) 17:09:38 <coopserver> <Lejvingbot> seems to work fine 17:09:40 <coopserver> <Lejvingbot> now 17:10:15 <coopserver> <zxbiohazardzx> hmmz if i add overflow then i might change drop into pickup.... 17:10:19 <coopserver> <zxbiohazardzx> so much options, cant choose! 17:11:28 <coopserver> <zxbiohazardzx> i mean if i add overflow at those 2 comments it can be a pickup for both 17:11:34 <coopserver> <zxbiohazardzx> then i just need 2 dropoff stations 17:11:38 <coopserver> <zxbiohazardzx> or 1 :P 17:12:01 <coopserver> <Lejvingbot> the thing is though if you don't have two 2 stations (pickup & drop) 17:12:11 <coopserver> <zxbiohazardzx> no ill have at least 2 17:12:12 <coopserver> <Lejvingbot> if you have more pickup trains than platforms 17:12:14 <coopserver> <zxbiohazardzx> the question is 2 vs 4 17:12:24 <coopserver> <Lejvingbot> oh you mean comebine factory+refinery? 17:12:27 <coopserver> <zxbiohazardzx> yeah 17:12:32 <coopserver> <zxbiohazardzx> combine or not is the question 17:12:34 <coopserver> <Lejvingbot> that could work I guess 17:12:35 <coopserver> <zxbiohazardzx> 1 drop 1 pick 17:12:38 <coopserver> <Lejvingbot> I say combine =) 17:12:52 <coopserver> <Lejvingbot> so 1 pickup 1 drop 17:12:55 <coopserver> <Lejvingbot> for both 17:13:01 <coopserver> <zxbiohazardzx> hmhm 17:13:05 <coopserver> <Lejvingbot> so 2 total 17:13:06 <coopserver> <zxbiohazardzx> i got the drop done 17:13:10 <coopserver> <zxbiohazardzx> now the pickup todo 17:13:25 <coopserver> <Lejvingbot> it's a big station 17:13:36 <coopserver> <zxbiohazardzx> it serves both oil and factory? 17:13:38 <coopserver> <zxbiohazardzx> so justified 17:13:44 <coopserver> <Lejvingbot> yeah that's what I meant 17:13:45 <coopserver> <Lejvingbot> =) 17:14:06 <coopserver> <zxbiohazardzx> i can rotate 90deg or go ro-ro whats your view on it 17:14:37 <coopserver> <Lejvingbot> hmm 17:15:23 <coopserver> <Lejvingbot> like that 17:15:24 <coopserver> <Lejvingbot> I think 17:15:28 <coopserver> <zxbiohazardzx> yeah but ro-ro or not? 17:15:35 <coopserver> <zxbiohazardzx> so much doubts :P 17:15:39 <coopserver> <Lejvingbot> roro 17:15:48 <coopserver> <zxbiohazardzx> space is tight for roro? 17:16:08 <coopserver> <zxbiohazardzx> non-balance exits and not have TL after to clear it faster? 17:16:22 <coopserver> <Lejvingbot> so many questions!! :D 17:16:23 <coopserver> <zxbiohazardzx> and overflow cause pickup :P 17:16:25 <coopserver> <zxbiohazardzx> i know right 17:16:35 <coopserver> <zxbiohazardzx> the drop is easy, the pick is the pain due to the flow on that 17:16:41 <coopserver> <Lejvingbot> you could have two stations that is one 17:16:59 <coopserver> <zxbiohazardzx> yeah i know 17:17:08 <coopserver> <zxbiohazardzx> still needs balancing etc 17:17:25 <coopserver> <zxbiohazardzx> im considering terminus with overflow :P 17:17:29 <coopserver> <zxbiohazardzx> madness to the max 17:17:30 <coopserver> <Lejvingbot> do it =) 17:18:20 <coopserver> <zxbiohazardzx> moah platforms cause harder 17:21:45 <coopserver> <zxbiohazardzx> ugh logics are a pain in this 17:22:07 <coopserver> <Lejvingbot> :) 17:22:10 <coopserver> <Lejvingbot> you should defo check out PZ 17:23:43 <coopserver> <zxbiohazardzx> terminus ro-ro overflow is so much more fighting for space :( 17:25:49 <coopserver> <Lejvingbot> ok both overflows seems to be wokring now =) 17:26:12 <coopserver> <zxbiohazardzx> not sure how this works out XD 17:27:34 <coopserver> <zxbiohazardzx> 2 ins, 3 bays, feels low :( 17:27:50 <coopserver> <zxbiohazardzx> 2 in 1 out is also not my best idea i guess 17:27:57 <coopserver> <zxbiohazardzx> i might just roro it :( 17:28:19 <coopserver> <zxbiohazardzx> i mean i can redo the drop but overflow on that is gonna be a pain 17:28:34 <coopserver> <zxbiohazardzx> ow nvm i think i might know 17:28:41 <coopserver> <Lejvingbot> yeah don't change the drop imo 17:28:47 <coopserver> <Lejvingbot> fix the pickup 17:28:48 <coopserver> <Lejvingbot> =) 17:36:40 <coopserver> <zxbiohazardzx> fuck iron mine sitting there 17:36:56 <coopserver> <Lejvingbot> yea 17:39:20 <happpy> how things going 17:39:41 <coopserver> <zxbiohazardzx> bad 17:39:42 <coopserver> <zxbiohazardzx> but ok 17:42:17 <happpy> how the net work going 17:43:57 <coopserver> <zxbiohazardzx> how does this look lej? 17:44:08 <coopserver> <zxbiohazardzx> stupid farm and iron ore are in the way 17:44:09 <coopserver> <zxbiohazardzx> iron less now 17:44:14 <coopserver> <Lejvingbot> yeah fuck them =) 17:44:15 <coopserver> <zxbiohazardzx> just the farm for my reverser:P 17:44:16 <coopserver> <Lejvingbot> but it looks good 17:45:38 <coopserver> <Lejvingbot> happy network is going good but we need a MSH by happpy 17:45:44 <coopserver> <Lejvingbot> then it'll be much better 17:47:03 <coopserver> <zxbiohazardzx> ugly reverser but meh 17:47:09 <coopserver> <zxbiohazardzx> it needs 3 right? 17:47:11 <coopserver> <zxbiohazardzx> cant do with 2 17:47:25 <coopserver> <Lejvingbot> think so yea 17:48:28 <coopserver> <zxbiohazardzx> this works 17:49:22 <coopserver> <zxbiohazardzx> do we need more do you think? 17:49:26 <coopserver> <zxbiohazardzx> 2 ins 2 outs now 17:49:32 <coopserver> <zxbiohazardzx> can go more but not sure that helps 17:49:34 <coopserver> <Lejvingbot> cna start with that 17:49:36 <coopserver> <zxbiohazardzx> also overflows hmmz 17:49:38 <coopserver> <Lejvingbot> see what happens 17:49:39 <coopserver> <Lejvingbot> =) 17:49:52 <coopserver> <zxbiohazardzx> i need to merge them into 1 overflow and then choiced-outflow of it right? 17:50:15 <coopserver> <Lejvingbot> don't think you "have" to 17:50:37 <coopserver> <zxbiohazardzx> wouldnt it flaw logics if i didnt 17:50:52 <coopserver> <zxbiohazardzx> aka there is a (very small) chance they are holding with free platforms or vise versa 17:54:59 <coopserver> <zxbiohazardzx> now just need to fix the overflows and im done 17:57:17 <coopserver> <zxbiohazardzx> fck i cant reach reverser for bay detection i think 17:57:31 <coopserver> <zxbiohazardzx> nvm i can 17:58:51 <coopserver> <zxbiohazardzx> hmz i think this should work, hard to check 17:58:59 <coopserver> <Lejvingbot> just try it with trains 17:59:17 <coopserver> <zxbiohazardzx> to many tracktypes atm no? 17:59:24 <coopserver> <zxbiohazardzx> i need those for logic checks 17:59:27 <coopserver> <zxbiohazardzx> so keep for now 18:01:55 <coopserver> <zxbiohazardzx> the other one is harder given space 18:02:21 <coopserver> <zxbiohazardzx> reverser is almost unreachable 18:03:11 *** Maraxus has joined #openttdcoop 18:03:11 *** ChanServ sets mode: +o Maraxus 18:04:41 <coopserver> <Lejvingbot> no creativity left :( 18:04:44 <coopserver> *** Lejvingbot has joined spectators 18:04:49 <coopserver> <zxbiohazardzx> hahaha 18:04:54 <coopserver> <zxbiohazardzx> i hope i can finish this station 18:04:57 <coopserver> <zxbiohazardzx> i think i got it right 18:23:09 <Maraxus> !pw 18:23:09 <coopserver> Maraxus: remain 18:23:17 <coopserver> *** Game paused (connecting clients) 18:23:20 <coopserver> *** Maraxus has joined 18:23:21 <coopserver> *** Game unpaused (connecting clients) 18:23:35 <coopserver> <zxbiohazardzx> solved 18:23:41 <coopserver> <zxbiohazardzx> im done im out 18:23:43 <coopserver> <zxbiohazardzx> cheers 18:23:46 <coopserver> *** zxbiohazardzx has left the game (Leaving) 18:23:47 <coopserver> *** Game paused (number of players) 18:29:19 <coopserver> *** Maraxus has left the game (Leaving) 18:29:24 *** Maraxus has quit IRC 18:47:00 <Jam35> !pw 18:47:00 <coopserver> Jam35: cosine 18:47:08 <coopserver> *** Game still paused (connecting clients, number of players) 18:47:10 <coopserver> *** Jam35 has joined 18:47:11 <coopserver> *** Game still paused (number of players) 18:47:49 <coopserver> *** Jam35 has joined company #1 18:47:50 <coopserver> *** Game unpaused (number of players) 18:54:32 <coopserver> *** Jam35 has joined spectators 18:54:33 <coopserver> *** Game paused (number of players) 18:54:59 <coopserver> <Jam35> station builders: combine the stations, it will make it easier 18:55:23 <coopserver> <Jam35> you can have one drop station at all locations 18:56:01 <coopserver> <Jam35> you can have one pick at factory & refinery because the produced cargo, goods , is the same from both industries 18:56:21 <coopserver> <Jam35> while bio has made a nice thing there 18:56:32 <coopserver> <Jam35> you could have saved a lot of work 18:58:11 <Jam35> I have combined them that way on purpose :) 18:58:30 <Jam35> and we have two of those so it will not get too busy 19:42:02 <coopserver> *** Jam35 has left the game (Leaving) 20:05:05 <Ethereal_Whisper> !pw 20:05:05 <coopserver> Ethereal_Whisper: visual 20:05:14 <coopserver> *** Game still paused (connecting clients, number of players) 20:05:19 <coopserver> *** Ethereal_Shiver has joined 20:05:20 <coopserver> *** Game still paused (number of players) 20:05:21 <coopserver> *** Game unpaused (number of players) 20:35:30 <happpy> hi 20:35:34 <coopserver> <Ethereal_Shiver> Hi 20:35:47 <happpy> how things 20:36:00 <Ethereal_Whisper> Not bad, working on a MSH 20:54:50 <Ethereal_Whisper> I finished it 20:54:53 <Ethereal_Whisper> I hope you like it 21:00:37 *** ODM has joined #openttdcoop 21:03:12 <coopserver> *** Ethereal_Shiver has left the game (Leaving) 21:03:13 <coopserver> *** Game paused (number of players) 21:22:59 *** Ethereal_Whisper has quit IRC 21:39:17 *** Ethereal_Whisper has joined #openttdcoop 21:43:46 <coopserver> *** be8f07c4 has left the game (Leaving) 21:46:17 <Lejving> I approve Ethereal_Whisper 21:46:18 <Lejving> :D 21:46:24 <Lejving> of your mshg 21:46:42 <Ethereal_Whisper> Cheers 21:46:56 <Ethereal_Whisper> There's one thing I don't like about it, but it was unavoidable with the terrain 21:47:21 <Ethereal_Whisper> Southbound trains entering the hub and making a left turn towards the station have to go through two inner/outer mixers instead of one 21:47:51 <Ethereal_Whisper> A byproduct of that is that northbound trains entering the hub could turn west, then make a U-turn to go back to the station, if they really wanted to 21:47:52 <Ethereal_Whisper> Lol 21:49:09 <Ethereal_Whisper> !pw 21:49:09 <coopserver> Ethereal_Whisper: newsel 21:49:14 <coopserver> *** Game still paused (connecting clients, number of players) 21:49:18 <coopserver> *** Ethereal_Shiver has joined 21:49:19 <coopserver> *** Game still paused (number of players) 21:49:20 <coopserver> *** Game unpaused (number of players) 21:49:51 <Ethereal_Whisper> What does FPP A mean by the way 21:50:51 <Lejving> food processing plant 21:50:56 <Ethereal_Whisper> Ah 21:51:38 <coopserver> *** Lejvingbot has joined company #1 21:53:30 <coopserver> <Lejvingbot> :) 21:53:38 <coopserver> <Lejvingbot> wanna make a msh together? 21:53:49 <coopserver> <Ethereal_Shiver> Sure, but I have to leave in like 20 minutes 21:53:52 <coopserver> <Lejvingbot> me too 21:55:04 <coopserver> <Ethereal_Shiver> Is it the one just north of BBH 04? 21:55:11 <coopserver> <Lejvingbot> !here 21:55:28 <coopserver> <Ethereal_Shiver> Ok 22:01:55 <coopserver> <Lejvingbot> fuark 22:01:59 <coopserver> <Ethereal_Shiver> Lol 22:03:24 <coopserver> <Lejvingbot> blegh 22:04:33 <coopserver> <Lejvingbot> ok broad strikes I like =) 22:05:10 <coopserver> <Ethereal_Shiver> fk 22:05:25 <coopserver> <Ethereal_Shiver> LOL 22:06:13 <coopserver> <Lejvingbot> :) 22:07:07 <coopserver> <Ethereal_Shiver> Hm 22:08:01 <coopserver> <Ethereal_Shiver> Always bulldozing my shit 22:08:04 <coopserver> <Lejvingbot> haha 22:08:05 <coopserver> <Lejvingbot> rekt! 22:08:45 <coopserver> <Lejvingbot> :( 22:08:46 <coopserver> <Lejvingbot> sry 22:08:50 <coopserver> <Ethereal_Shiver> RIP 22:11:07 <coopserver> <Lejvingbot> I like 22:12:21 <coopserver> <Ethereal_Shiver> Ah I need to go 22:12:29 <coopserver> <Lejvingbot> cool thanks for help 22:12:32 <coopserver> <Lejvingbot> I'll type /eth+lejv 22:12:33 <coopserver> <Lejvingbot> 0) 22:12:39 <coopserver> <Ethereal_Shiver> Help? You blew up everything I built 22:12:41 <coopserver> <Ethereal_Shiver> :P 22:12:43 <coopserver> <Lejvingbot> sorry! 22:12:44 <coopserver> <Ethereal_Shiver> jk lol 22:12:46 <coopserver> <Ethereal_Shiver> See you later :D 22:12:50 <coopserver> <Lejvingbot> cya 22:13:02 <coopserver> *** Ethereal_Shiver has joined spectators 22:18:57 *** aard has joined #openttdcoop 22:21:58 <coopserver> *** Lejvingbot has left the game (Leaving) 22:21:59 <coopserver> *** Game paused (number of players) 22:23:08 *** aard_ has joined #openttdcoop 22:24:14 *** ODM has quit IRC 22:29:21 *** aard has quit IRC 22:32:28 *** aard_ has quit IRC 23:37:13 *** Progman has quit IRC