Config
Log for #openttdcoop on 31st December 2016:
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00:05:29  *** fleet75 has quit IRC
01:00:47  *** happpy has joined #openttdcoop
01:02:41  <happpy> !players
01:02:41  <coopserver> happpy: There are currently 0 players and 2 spectators, making a total of 2 clients connected
01:07:40  <Lejving> got any plans for tomorrow happpy ?
01:08:10  <happpy> not yet y
01:08:26  <happpy> nop nit has i no ov
01:08:51  <happpy> doing games  but thats it
01:08:56  <Lejving> cool cool :)
01:09:42  <happpy> same games as today
01:11:21  <Lejving> I don't think it's that big deal new years eve anyways
01:11:31  <happpy> it looks like this map on the openttdcoop public server  going to be yeti
01:12:02  <Lejving> it is a yeti map yea
01:13:04  <happpy> i can help out on rhe net work if its a loop net work
01:13:36  <Lejving> for sure
01:13:45  <Lejving> it's gonna be total anarchy so we can do that =)
01:14:24  <happpy> but has the trains go up i mite get lag and mite not can stay
01:18:48  <happpy> but i mite ok on the map  its sume Times  my latop  is not powerfall a nufe sume times
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01:22:03  <Lejving> you need to get a good pc instead of a craptop happpy =)
01:22:19  <happpy> no room a
01:22:25  <happpy> for a pc
01:22:44  <happpy> have to get a new latop
01:24:05  <happpy> we did had a pc  but it got so crup ov  bas stuf  it ded to slow and keep crashing  so we f it of
01:26:17  <happpy> this latop os not bad  but its lag on sume games  but can not fixs that
01:27:17  <Lejving> ah sucks =/
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01:28:23  <happpy> eney way i need  sleep   gn all afk in  till   12  or 3 in the afternoon
01:28:55  <Lejving> gn happpy
01:33:02  *** Progman has quit IRC
01:34:21  <happpy> man  ther a player is making a del ov ufo   he whonts them of wich is not going to hapeen
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03:33:43  <Deactivated> Oh yay it's building stage
03:33:46  <Deactivated> !pw
03:33:46  <coopserver> Deactivated: dparam
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03:34:47  <Deactivated> So we following V453000's plan...
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04:40:09  <MEECH_MF> YO
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07:08:35  *** Deactivated has joined #openttdcoop
07:08:53  <Deactivated> !ps
07:08:54  <Deactivated> !pw
07:08:54  <coopserver> Deactivated: killed
07:08:57  <Deactivated> lol
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08:01:03  <Deactivated> !pw
08:01:03  <coopserver> Deactivated: toggle
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08:21:43  <V453000> !pw
08:21:43  <coopserver> V453000: binary
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08:22:03  <coopserver> *** V453000 has joined
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08:22:11  <coopserver> <V453000> yo
08:22:49  <coopserver> *** V453000 has left the game (Leaving)
08:23:30  <V453000> !pw
08:23:31  <coopserver> V453000: colpos
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08:36:08  <V453000> !rcon set max_aircraft 500
08:37:19  <coopserver> *** V453000 has left the game (Leaving)
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09:52:17  <Jam35> !pw
09:52:17  <coopserver> Jam35: served
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09:57:14  <V453000> !pw
09:57:14  <coopserver> V453000: solver
09:57:20  <coopserver> *** Game paused (connecting clients)
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09:57:25  <coopserver> <V453000> hi
09:57:32  <coopserver> <Jam35> hello
09:57:38  <coopserver> <V453000> mayhem?
09:57:50  <coopserver> <Jam35> maybe
09:58:01  <coopserver> <V453000> wtf is that answer
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09:58:07  <coopserver> <V453000> 4sur
09:58:36  <coopserver> <Jam35> might not be here long :)
09:59:28  <coopserver> <Techinica> yeah, that's low :)
09:59:37  <coopserver> <V453000> then none :D
09:59:42  <coopserver> <Techinica> only dropped 1 level :)
10:00:01  <coopserver> <V453000> we don't need it atm
10:00:09  <coopserver> <V453000> so many places for a station
10:03:30  <coopserver> <Jam35> so the food plant is 300 but yard is 2295*4?
10:03:35  <coopserver> <V453000> I think so
10:06:13  <coopserver> <V453000> just connect to the existing tracks? :d
10:06:24  <coopserver> <Techinica> that's not mayhem
10:06:39  <coopserver> <Techinica> these tracks are "better"
10:06:40  <coopserver> <V453000> having a wtf game doesn't mean we need to go full retard :)
10:22:12  *** ektor has joined #openttdcoop
10:22:19  <coopserver> <V453000> btw not building tracks next to each other, leaving some gap, is always better in the long run
10:22:25  <coopserver> <V453000> just for future :)
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10:42:58  <coopserver> <V453000> note that there is no TL3 maglev for yetis btw
10:43:01  <coopserver> <V453000> TL5 only
10:43:05  <coopserver> <Jam35> argh
10:44:00  <coopserver> <V453000> reasons I made nuts, bla. bla
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10:53:37  <coopserver> <V453000> tramz 4 lyfe
10:55:45  <coopserver> <V453000> back later :) it's going nicely so far
10:55:46  <coopserver> *** V453000 has left the game (Leaving)
10:56:04  <V453000> !rcon set found_town
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10:56:04  <coopserver> Current value for 'found_town' is: '0' (min: 0, max: 2)
10:56:23  <V453000> once we are using all possible worker yards / food plants, we can fund new towns :>
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11:19:32  <Jam35> !rcon set station_spread
11:19:33  <coopserver> Current value for 'station_spread' is: '12' (min: 4, max: 64)
11:19:38  <Jam35> !rcon set station_spread 64
11:30:59  <Jam35> !setdef
11:30:59  <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
11:31:55  *** Mark has joined #openttdcoop
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11:40:35  <zxbiohazardzx> !players
11:40:35  <coopserver> zxbiohazardzx: There are currently 1 players and 1 spectators, making a total of 2 clients connected
11:40:37  <zxbiohazardzx> !password
11:40:37  <coopserver> zxbiohazardzx: manage
11:40:45  <coopserver> *** Game paused (connecting clients)
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11:40:51  <coopserver> <zxbiohazardzx> SUP
11:40:53  <coopserver> <zxbiohazardzx> soo
11:40:55  <coopserver> <zxbiohazardzx> we got a plan?
11:41:01  <coopserver> <Jam35> hi
11:41:12  <coopserver> <Jam35> sort of... :)
11:41:18  <coopserver> <zxbiohazardzx> or did V plan win and is it chaos
11:41:28  <coopserver> <Jam35> exactly
11:41:31  <coopserver> <zxbiohazardzx> k
11:41:53  <coopserver> <zxbiohazardzx> ok what is the rough yeti scheme?
11:41:58  <coopserver> <zxbiohazardzx> all to yeti and yeti to yeti?
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11:42:06  <coopserver> <Jam35> er
11:42:11  <coopserver> <Jam35> food to YETI
11:42:15  <coopserver> <Jam35> YETi to food
11:43:09  <coopserver> <zxbiohazardzx> refit stations jee?
11:43:26  <coopserver> <Jam35> not necessarily
11:43:34  <coopserver> <Jam35> in fact it might be bad
11:43:59  <coopserver> <Jam35> In my case I don;t have full loading
11:44:04  <coopserver> <zxbiohazardzx> hmmz k
11:44:08  <coopserver> <Jam35> or it will stop dead
11:44:15  <coopserver> <Jam35> ... no input
11:44:17  <coopserver> <zxbiohazardzx> 1 mini-feeder
11:44:20  <coopserver> <zxbiohazardzx> but i get you
11:44:45  <coopserver> <zxbiohazardzx> all to 1 feasable then?
11:44:59  <coopserver> <Jam35> well the food plant has limited output
11:45:05  <coopserver> <Jam35> ~300
11:45:37  <coopserver> <Jam35> yeti yard however is 4*2295
11:45:40  <coopserver> <zxbiohazardzx> so 2-> 1 or ish?
11:45:50  <coopserver> <zxbiohazardzx> so more food to more yetifarms
11:45:56  <coopserver> <Jam35> so we could have one yeti yard in theory :)
11:46:05  <coopserver> <Jam35> yes I think more foo plants is the way to go
11:46:12  <coopserver> <zxbiohazardzx> then more plants it is
11:46:19  <coopserver> <Jam35> we should have more than enough YETIs
11:46:46  <coopserver> <zxbiohazardzx> ugh 1 per town hurts then
11:47:01  <coopserver> <Jam35> plan says 80% station rating
11:47:12  <coopserver> <Jam35> that will be hard with so many YETI yrads
11:47:32  <coopserver> <zxbiohazardzx> yeah
11:47:47  <coopserver> <Jam35> actually, well if they are fed well yes
12:13:00  <coopserver> *** Jam35 has joined spectators
12:13:06  <coopserver> <Jam35> biab
12:13:48  <V453000> 1 food plant per town, 1 yeti hut per town
12:13:55  <V453000> no more, no less :)
12:26:23  <coopserver> <zxbiohazardzx> there we go
12:26:26  <coopserver> <zxbiohazardzx> oversized and all
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13:02:31  <happpy> !pw
13:02:31  <coopserver> happpy: bitmap
13:02:41  <coopserver> *** Game paused (connecting clients)
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13:12:58  <Maraxus> !pw
13:12:58  <coopserver> Maraxus: branch
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13:33:04  <coopserver> <zxbiohazardzx> yeah ok the FPP seem to be limiting
13:33:17  <coopserver> <zxbiohazardzx> 1 worker yard can feed multiple FPP when you reach capacity
13:41:40  <coopserver> <zxbiohazardzx> so hard to balance the FPP yetis
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14:50:02  <fleet75> !pw
14:50:02  <coopserver> fleet75: dmusic
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14:50:18  <coopserver> <fleet75> alo
14:53:01  <coopserver> <fleet75> anyone online?
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15:17:43  <Arveen> !pw
15:17:43  <coopserver> Arveen: elment
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15:18:03  <coopserver> <fleet75> hi
15:18:08  <Arveen> yoyo
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15:43:03  <Arveen> http://images-cdn.9gag.com/photo/aeG0E8j_700b_v2.jpg
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16:04:27  <Lejving> http://i3.kym-cdn.com/photos/images/newsfeed/000/888/971/1e2.png
16:28:35  <V453000> G_G
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17:27:52  <Tech2> !pw
17:27:52  <coopserver> Tech2: pngapi
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17:47:21  <zxbiohazardzx> !password
17:47:21  <coopserver> zxbiohazardzx: finish
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17:47:52  <Tech2> @V453000, I'm going to send your trams at Fenston to the depot. They've built up a buffer of 30k Food at the Worker Yard.
17:48:01  <coopserver> <zxbiohazardzx> ow i see now
17:48:05  <Tech2> or at least most of them
17:48:09  *** Tech2 is now known as Techinica
17:48:11  <coopserver> <zxbiohazardzx> both the yeti dude generators and FPP have "A" limit
17:48:29  <coopserver> <zxbiohazardzx> i thought somone mentioned they didnt have a limit :(
17:48:49  <Techinica> Worker Yard limit is 396 apparently
17:48:58  <Techinica> there's a couple of them on the map at that number right now
17:49:02  <coopserver> <zxbiohazardzx> yeah and FPP at 300ish so
17:49:08  <Techinica> 315
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17:53:27  <coopserver> <Techinica> don't bother :)
17:53:37  <coopserver> <Techinica> I'm going to split it into drop and pick
17:53:51  <coopserver> <zxbiohazardzx> well this helps a little
17:53:53  <coopserver> <Techinica> sure
17:54:14  <coopserver> <zxbiohazardzx> was more worried about thining upgrading to LLRR in main trunk line
17:54:17  <coopserver> <zxbiohazardzx> you think i should?
17:54:44  <coopserver> <Techinica> seems okay now
17:54:53  <coopserver> <Techinica> but that's likely to change sooner or later
17:55:14  <coopserver> <zxbiohazardzx> im thinking of merging the line of Deactivated into ours
18:02:27  <V453000> Techinica: then just depot some part of them, keep a few :)
18:02:39  <Techinica> yeah, that's what I've done
18:02:41  <coopserver> <zxbiohazardzx> ?
18:02:42  <V453000> just make the food plant deliver to something else
18:02:49  <V453000> so the something else takes away from the other worker yard
18:02:57  <Techinica> yep
18:03:01  <coopserver> <zxbiohazardzx> so FPP and Workers cap out at 300ish?
18:03:39  <coopserver> <Techinica> 315 is the FPP cap, Workers is 396
18:03:46  <coopserver> <zxbiohazardzx> k
18:03:54  <coopserver> <zxbiohazardzx> after that? we stockpile? we redist?
18:04:19  <coopserver> <Techinica> fund more industries I gues
18:04:23  <coopserver> <Techinica> guess*
18:04:27  <coopserver> <zxbiohazardzx> 1 per town limit so
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18:12:41  <Techinica> choo choo sounds were fun for a while..
18:12:49  <Techinica> but starting to annoy me
18:13:11  <Mark> yo
18:13:14  <Mark> !pw
18:13:14  <coopserver> Mark: motion
18:13:18  <coopserver> *** Game paused (connecting clients)
18:13:19  <Techinica> somebody save my ears?
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18:17:05  <coopserver> <zxbiohazardzx> oep
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18:36:17  <V453000> Techinica: jsut disable sounds? :)
18:36:47  <Techinica> if only it were so simple
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18:37:48  <V453000> it is?
18:38:01  <V453000> in the right of the menu there is sound menu
18:38:10  <V453000> you can disable music/effects
18:38:16  <V453000> well, adjust volume to zero obviously
18:38:20  <Techinica> I'm using the NoSounds packs
18:38:31  <V453000> that's another thing
18:38:37  <V453000> UKRS overrides the choochoo probably
18:38:41  <Techinica> !pw
18:38:41  <coopserver> Techinica: manage
18:38:43  <V453000> idk, I have sounds permanently off so I have no clue
18:38:45  <coopserver> *** Game paused (connecting clients)
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18:39:31  <Techinica> ok, effects volume there killed it
18:39:32  <Techinica> thanks
18:39:42  <V453000> you are welcome
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18:52:42  <fleet75> !pw
18:52:42  <coopserver> fleet75: coasts
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18:52:58  <coopserver> <fleet75> alo
18:53:04  <coopserver> <zxbiohazardzx> more LL RR :)
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18:54:23  <coopserver> <fleet75> how longs everyone been on for
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19:04:49  <coopserver> <fleet75> NOOOO
19:05:01  <coopserver> <fleet75> >:-(
19:05:16  <coopserver> <zxbiohazardzx> ?
19:06:05  <coopserver> <fleet75> bruh
19:06:06  <coopserver> <fleet75> xD
19:12:18  <coopserver> <zxbiohazardzx> dont
19:12:22  <coopserver> <fleet75> kk
19:12:26  <coopserver> <zxbiohazardzx> you need the PBS for priority
19:12:42  <coopserver> <fleet75> oh
19:12:44  <coopserver> <fleet75> kk sorry :P
19:12:51  <coopserver> <zxbiohazardzx> A checks BOTH bridges via B
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20:18:13  <StarLite> !dl win64
20:18:14  <coopserver> StarLite: http://binaries.openttd.org/nightlies/trunk/r27682/openttd-trunk-r27682-windows-win64.zip
20:20:14  <StarLite> !pw
20:20:14  <coopserver> StarLite: unless
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20:35:33  <happpy> dus eney won no a web sit  can shor me how to doo wating bays for  station so the trains leve the station fallup
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21:18:20  <happpy> jam ar u ther
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22:54:53  <fleet75> !pw
22:54:53  <coopserver> fleet75: expect
22:55:08  <Lejving> happy new years mofos
22:57:23  <fleet75> !pw
22:57:23  <coopserver> fleet75: almost
22:57:30  <coopserver> *** Game still paused (connecting clients, number of players)
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22:57:42  <coopserver> <fleet75> hny boi
22:58:21  <Lejving> remember to lift your left foot in the air so you start the new year on the right foot
22:58:49  <coopserver> <fleet75> good idea :P
22:58:50  <Lejving> also it's gonna be a leap second so remember that and adjust your clocks accordingly
22:58:57  <coopserver> <fleet75> oh shit ur right
22:59:01  <coopserver> <fleet75> gotta make sure for that
22:59:10  <coopserver> <fleet75> or i might be a second late to school :P
22:59:16  <Lejving> fuark
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