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00:15:39 *** Asgeir has quit IRC 00:28:02 <coopserver> *** Lejvingbot has joined spectators 00:28:03 <coopserver> *** Game paused (number of players) 01:14:13 * BiG_MEECH slaps Lejving around a bit with a large fishbot 01:51:36 <happpy> he a sleep meech like me gn 02:13:53 <BiG_MEECH> nah 02:13:54 <BiG_MEECH> :) 02:42:04 *** be8f07c4 has quit IRC 03:36:51 *** Sadale has joined #openttdcoop 09:47:58 *** planetmaker has joined #openttdcoop 09:47:58 *** ChanServ sets mode: +o planetmaker 10:28:23 *** StarLite has joined #openttdcoop 10:28:23 *** ChanServ sets mode: +o StarLite 10:47:11 *** Mark has joined #openttdcoop 11:06:44 <happpy> !players 11:06:44 <coopserver> happpy: There are currently 0 players and 2 spectators, making a total of 2 clients connected 11:21:09 *** happpy_ has joined #openttdcoop 11:27:03 *** happpy has quit IRC 11:41:03 *** happpy_ is now known as happpy 11:43:29 *** lol has joined #openttdcoop 11:45:13 <lol> http://www.skiresort.nl/typo3temp/pics/2c51e83317.jpg 11:45:17 <lol> Found this last week 11:45:29 <lol> a real yeti bar, it just reminded me of openttd 11:45:31 <hylje> niec 11:45:59 <lol> maybe a new design for the yeti houses 11:48:08 <happpy> hi lol how things 11:48:23 <lol> i'm doing great 11:48:27 <lol> did you see that picture? 11:49:01 <happpy> heem looks nice 12:09:02 *** lol has quit IRC 12:17:06 <V453000> :> 13:32:32 *** ODM has joined #openttdcoop 13:32:49 *** absolutis has joined #openttdcoop 13:32:58 <absolutis> !pw 13:32:58 <coopserver> absolutis: csmall 13:34:15 <coopserver> *** Game still paused (connecting clients, number of players) 13:34:17 <coopserver> *** absolutis has joined 13:34:18 <coopserver> *** Game still paused (number of players) 13:43:13 *** Mark has quit IRC 13:46:55 <Lejving> hey guys how's it going 13:47:06 <coopserver> *** absolutis has joined company #1 13:47:07 <coopserver> *** Game unpaused (number of players) 13:47:09 <happpy> good 13:47:14 <happpy> how things 13:47:15 <coopserver> *** absolutis has joined spectators 13:47:16 <coopserver> *** Game paused (number of players) 13:47:29 <Lejving> pretty good have had some really good sleep last nights 13:47:35 <Lejving> so full of energy now =) 13:47:45 <Lejving> howa bout you happpy ? 13:48:00 <coopserver> <absolutis> I've had 10 hours of sleep in the past 48 hours ;_; 13:48:14 <happpy> good wiching the darts on tv 13:49:21 <coopserver> <absolutis> At this point I'm fueled entirely by coffee 13:49:38 <Lejving> that sucks abso :( 13:49:47 <coopserver> <absolutis> Oh well lesson learned 13:50:22 <Lejving> V453000, I need comments on "society lejvingtown" :) 13:50:36 <absolutis> It was very cool from what i was 13:50:38 <absolutis> saw 13:50:48 <Lejving> thanks :D 13:52:20 <coopserver> *** Lejvingbot has joined company #1 13:52:21 <coopserver> *** Game unpaused (number of players) 13:54:08 <Lejving> Jam35, we need 5L 5R on slh 06! 13:56:15 <coopserver> *** absolutis has joined company #1 14:11:14 <coopserver> <Lejvingbot> SLH 06 14:11:20 <coopserver> <Lejvingbot> only thing left that needs 5l_5r 14:11:21 <coopserver> <Lejvingbot> :D 14:17:34 <coopserver> <Lejvingbot> abso, check out !example 14:17:50 <coopserver> <Lejvingbot> dunno if it was you or bio 14:18:46 <coopserver> <absolutis> that second signal doesn't do anything there though 14:18:50 <coopserver> <Lejvingbot> yeah it does 14:19:03 <coopserver> <absolutis> no it doesn't 14:19:05 <coopserver> <Lejvingbot> yellow / blue 14:19:07 <coopserver> <Lejvingbot> two different blocks now 14:19:28 <coopserver> <Lejvingbot> so when a train can enter ML 14:19:38 <coopserver> <Lejvingbot> it'll lets next train enters the yellow block faster 14:20:00 <coopserver> <absolutis> I'm pretty sure it doesn't 14:20:02 <coopserver> <Lejvingbot> red is only one block 14:20:12 <coopserver> <absolutis> so when a train's waiting the bridge block is red right 14:20:22 <coopserver> <absolutis> As soon as it goes past this signal 14:20:31 <coopserver> <absolutis> the train 14:20:46 <coopserver> <Lejvingbot> I might be wrong here, but I'm pretty sure it will speed it up 14:20:51 <coopserver> <absolutis> the bridge block frees up and a new train can come into the waiting block 14:21:02 <coopserver> <Lejvingbot> let's test it 14:21:07 <coopserver> <Lejvingbot> I'm not 100% sure 14:21:16 <coopserver> <absolutis> like the only case it could possibly speed it up is if there were like no traffic on the ml 14:21:48 <coopserver> <absolutis> and even then it's pointless since the rest of the network is signal gap 2 and trains will have to readjust when they enter that area 14:22:10 <coopserver> <absolutis> also 14:22:34 <coopserver> <absolutis> some splits seemed to have the problem of having miscalculated waiting bays 14:22:55 <coopserver> <Lejvingbot> it doesn't need to be 100% perfect 14:23:06 <coopserver> <Lejvingbot> a split/join is not meant to 100% NOT disturb the ml 14:23:09 <coopserver> <Lejvingbot> it can disturb it a little 14:23:13 <coopserver> <absolutis> yeah i know 14:23:15 <coopserver> <absolutis> but see !here 14:23:23 <coopserver> <Lejvingbot> ofc it can't disturb it toooo much 14:23:32 <coopserver> <absolutis> at sl6 14:23:35 <coopserver> <absolutis> i'm not talking about that 14:24:27 <coopserver> <absolutis> what's certainly borked right now is trains aren't using the middle route for some reason 14:24:31 <coopserver> <absolutis> but that signal with an arrow 14:24:35 <coopserver> <absolutis> that was there before 14:24:45 <coopserver> <absolutis> causes trains to queue up for that one only and jam up the splitter 14:24:52 <coopserver> <absolutis> whoops 14:24:56 <coopserver> <Lejvingbot> rip :D 14:25:06 <coopserver> <Lejvingbot> yeah there was something going on there before too 14:25:13 <coopserver> <Lejvingbot> I dunno wtf was up with that 14:25:18 <coopserver> <Lejvingbot> but most likely a missing signal 14:25:56 <coopserver> <Lejvingbot> or the middle is just at the edge of too long on the penalty 14:26:20 <coopserver> <absolutis> it's probably a problem further up in the network 14:26:31 <coopserver> <Lejvingbot> most likely yea 14:26:34 <coopserver> <absolutis> if i had to guess 14:26:38 <coopserver> <Lejvingbot> check out !example now again, you'll see what I mean 14:26:45 <coopserver> <Lejvingbot> but whether it's better or not, not sure 14:27:11 <coopserver> <absolutis> yeah i know but a train never needs to wait at that !example sign 14:27:14 <coopserver> <absolutis> in a normal situation 14:27:32 <coopserver> <Lejvingbot> ofc it waits there, it needs to wait for ML to clear? 14:27:44 <coopserver> <Lejvingbot> and the double signal makes next train just goes closer to the entry signal faster 14:28:15 <coopserver> <absolutis> a train waits at the green arrow 14:28:18 <coopserver> <Lejvingbot> y 14:28:19 <coopserver> <absolutis> not at the blue arrow 14:28:21 <coopserver> <Lejvingbot> y 14:29:14 <coopserver> <Lejvingbot> but since yellow arrow lane is pretty long 14:29:18 <coopserver> <Lejvingbot> there will be more than 1 train on that lane 14:29:19 <coopserver> <absolutis> it blocks up all of the waiting bay regardless, and whether there's one signal or two signals there it will allow a new train to get into the waiting bay 14:29:33 <coopserver> <absolutis> when it passes the signal indicated by the blue arrow 14:29:51 <coopserver> <Lejvingbot> sure 14:30:02 <coopserver> <Lejvingbot> all I'm saying is, the double signal will make the next train enter the waiting area faster 14:30:09 <coopserver> <absolutis> no 14:30:10 <coopserver> <Lejvingbot> thus speeding i tupå 14:30:11 <coopserver> <absolutis> no it won't 14:30:17 <coopserver> <Lejvingbot> sure it will, just look at them right now?! 14:30:33 <coopserver> <Lejvingbot> the double signal train is clearly further ahead 14:31:10 <coopserver> <Lejvingbot> the faster you can get a train to the waiting bay, the faster the entry lane wil be 14:31:17 <coopserver> <Lejvingbot> I promise you that 14:33:55 <coopserver> <absolutis> that exit signal is going to go green right away when the train passes the blue signal, and allow a new train into the block. 14:35:02 <coopserver> <Lejvingbot> that's good 14:35:05 <coopserver> <Lejvingbot> becuase yellow can fit a train 14:35:07 <coopserver> <absolutis> if the train would somehow get stuck there, in the current position it's in, sure having two signals would allow the second train to get closer to the joiner a bit faster 14:35:34 <coopserver> <absolutis> but a train isn't ever ever ever stopped there unless the mainline's already jammed and at that point you've got bigger joiners than one tile on an sl 14:35:56 <coopserver> <absolutis> And if it is the prio's gonna likely be red anyway 14:36:25 <coopserver> <absolutis> So it's an edge case where doubling the signal would ever help 14:36:51 <coopserver> <Lejvingbot> disagree 14:36:53 <coopserver> <Lejvingbot> it'll help it often 14:36:59 <coopserver> <absolutis> 99% of the time the first train is going to get on the ml without any trouble 14:37:29 <coopserver> <absolutis> and a new train is going to get on the joiner anyways 14:37:36 *** Mark has joined #openttdcoop 14:37:46 <coopserver> <absolutis> because the bridge block is so long 14:37:55 <coopserver> <absolutis> you can't just throw signals at a thing to make it faster 14:38:16 <coopserver> <Lejvingbot> what I'm saying is next train that comes 14:38:19 <coopserver> <Lejvingbot> will enter the bridge 14:38:21 <coopserver> <Lejvingbot> faster 14:38:39 <coopserver> <Lejvingbot> anyhow I'm not entirely sure 14:38:44 <coopserver> <Lejvingbot> let's ask v and jam when they arrive 14:38:53 <coopserver> <Lejvingbot> they have surely more experience than both of us 14:39:11 <coopserver> <Lejvingbot> gonna find out why the slh 06 is fucked up now 14:39:36 <coopserver> <Lejvingbot> found it 14:39:37 <coopserver> <Lejvingbot> :D 14:39:42 <coopserver> <Lejvingbot> !checkthisout 14:39:47 <coopserver> <Lejvingbot> signla wrong 14:40:18 <coopserver> <Lejvingbot> :) 14:40:19 <coopserver> <absolutis> good catch 14:40:25 <coopserver> <Lejvingbot> I have ocd 14:40:27 <coopserver> <Lejvingbot> things like that 14:40:33 <coopserver> <Lejvingbot> my brain goes *ALARM ALARM ALARM ALARM* 14:40:50 <coopserver> <absolutis> looks like the mainline's clearing up now 14:40:58 <coopserver> <Lejvingbot> hopefully 14:42:58 <coopserver> <absolutis> if you look at the loop i built above our little testing area 14:43:05 <coopserver> <absolutis> you can see the bridge is the bottleneck 14:43:13 <coopserver> <Lejvingbot> clearly 14:43:22 <coopserver> <Lejvingbot> nice testing area 14:43:39 <coopserver> <absolutis> the train never waits at the arrow 14:43:46 <coopserver> <Lejvingbot> true 14:44:11 <coopserver> <Lejvingbot> but this is false example 14:44:15 <coopserver> <absolutis> I mean sure that's not quite the same but what allows the next train to enter 14:44:27 <coopserver> <absolutis> is the train leaving that yellow block 14:45:14 <coopserver> <absolutis> sure if a train were somehow stopped there the signal would allow a train an inch closer 14:45:32 <coopserver> <Lejvingbot> we're both agreeing 14:45:35 <coopserver> <absolutis> But what that doubling gives is a marginal increase in throughput in an edge case 14:45:36 <coopserver> <Lejvingbot> no point in arguing 14:45:42 <coopserver> <Lejvingbot> we're saying the same thing 14:45:55 <coopserver> <Lejvingbot> except you're saying "it'll help it only like a fraction of the time, not needed" 14:46:06 <coopserver> <Lejvingbot> and I'm saying "it's needed that fraction of the time" 14:46:07 <coopserver> <Lejvingbot> :P 14:46:17 <coopserver> <Lejvingbot> same thing, different terminology 14:46:30 <coopserver> <Lejvingbot> kinda like the other arguments about water 14:46:32 <coopserver> <Lejvingbot> you say it distracts 14:46:37 <coopserver> <Lejvingbot> I say it add interesting elements 14:46:38 <coopserver> <Lejvingbot> :D 14:46:57 <coopserver> <Lejvingbot> but let's ask v and jam I'm interested to see what they have to say 14:49:06 <coopserver> <absolutis> What i'm saying it will only give a marginal increase in throughput in a carefully crafted testing situation and it will never give any practical benefit during normal network operation but sure it's a thing that isn't harmful 14:49:13 <coopserver> <absolutis> lemme also test something 14:51:41 <coopserver> <absolutis> i'm good at crashing trains 14:51:42 <coopserver> <Lejvingbot> rip 14:51:48 <coopserver> <Lejvingbot> lol you should've seen me yesterday 14:51:53 <coopserver> <Lejvingbot> I crashed like 15 trains 15:02:06 <coopserver> <Lejvingbot> madness ding 200 trains 15:02:11 <coopserver> <Lejvingbot> :) 15:05:21 <coopserver> <absolutis> see the green loops above our testing area 15:05:43 <coopserver> <Lejvingbot> surely 15:05:47 <coopserver> <absolutis> the one with uniform signal gap 2 is running much more smoothly than the one below with some signal gap 1 15:05:52 <coopserver> <Lejvingbot> sure 15:06:08 <coopserver> <Lejvingbot> but that isn't what happening at a joiner 15:06:10 <coopserver> <Lejvingbot> becuase they stop 15:06:25 <coopserver> <Lejvingbot> because they can't always smoothly join the ml 15:06:43 <coopserver> <absolutis> because of the prio that will pretty much always be the case 15:06:56 <coopserver> <Lejvingbot> no 15:06:59 <coopserver> <Lejvingbot> there's a tunnel 15:07:02 <coopserver> <Lejvingbot> before it 15:07:05 <coopserver> <absolutis> or well actually i guess that doesn't ensure that 15:07:16 <coopserver> <Lejvingbot> there's even two tunnels 15:07:17 <coopserver> <Lejvingbot> before it 15:07:21 <coopserver> <Lejvingbot> so the train will stop in the tunnel 15:07:26 <coopserver> <absolutis> but anyway unless it's jammed up that will not matter 15:07:34 <coopserver> <Lejvingbot> I'm not sure 15:07:36 <coopserver> <Lejvingbot> but what ever 15:07:41 <coopserver> <absolutis> all that spamming more signals does is it allows more trains to wait 15:07:45 <coopserver> <Lejvingbot> I want to hear the experts opinions :) 15:07:51 <coopserver> <Lejvingbot> yeah 15:07:52 <coopserver> <absolutis> but that's not what matters for a network what matters it throughput 15:07:53 <coopserver> <Lejvingbot> agreed 15:08:09 <coopserver> <absolutis> is* 15:08:30 <V453000> !pw 15:08:30 <coopserver> V453000: limits 15:08:31 <coopserver> <Lejvingbot> well I can say that it's way better for the network to add another lane thus increasing throughput 15:08:35 <coopserver> <Lejvingbot> than it is to fiddle with some signals 15:08:43 <coopserver> *** Game paused (connecting clients) 15:08:47 <coopserver> *** V453000 has joined 15:08:48 <coopserver> *** Game unpaused (connecting clients) 15:08:49 <coopserver> <Lejvingbot> hey man 15:08:50 <coopserver> <V453000> yoi 15:08:56 <coopserver> <Lejvingbot> can you look at !example 15:08:59 <coopserver> <Lejvingbot> which one is better? 15:09:01 <coopserver> <V453000> no 15:09:04 <coopserver> <Lejvingbot> dual signal or not 15:09:05 <coopserver> <absolutis> adding another signal there doesn't matter because there's already a huge gap there, i.e. the bridge 15:09:51 <coopserver> <V453000> it's not useful to add the extr asignal 15:09:56 <coopserver> <V453000> unless PBS is deciding the path 15:09:57 <coopserver> <absolutis> now what can matter is the spreading out of the joiner i did further up there 15:10:07 <coopserver> <Lejvingbot> there's no pbs? 15:10:09 <coopserver> <Lejvingbot> oh 15:10:11 <coopserver> <Lejvingbot> you mean if there is 15:10:26 <coopserver> <V453000> if there is PBS before the bridges then it could make a tiny difference 15:10:34 <coopserver> <V453000> but nothing major 15:10:37 <coopserver> <Lejvingbot> but as you see how they are stopped now 15:10:44 <coopserver> <V453000> building the signal there doesn't hurt anything either 15:10:55 <coopserver> <Lejvingbot> surely the double signal makes the train go further? 15:11:10 <coopserver> <V453000> well yeah but when does the first train ever stop like that 15:11:13 <coopserver> <V453000> unless the ML is jammed 15:11:16 <coopserver> <Lejvingbot> never 15:11:19 <coopserver> <V453000> see 15:11:21 <coopserver> <Lejvingbot> ml shouldn't be jammed 15:11:28 <coopserver> <absolutis> it's the same !here at the slh07 town drop 15:11:29 <coopserver> <Lejvingbot> but when they leave 15:11:34 <coopserver> <V453000> therefore this situation never happens 15:11:42 <coopserver> <Lejvingbot> no but assume the two stopped trains are leaving 15:11:45 <coopserver> <V453000> when they leave then they are already gone for the second train to have the thing matter 15:11:49 <coopserver> <V453000> sure it can be a milisecond faster 15:11:53 <coopserver> <Lejvingbot> the dual signal makes the next train go faster 15:11:59 <coopserver> <V453000> as I say, building the signal doesn't hurt 15:12:02 <coopserver> <V453000> but it's nothing important 15:12:20 <coopserver> <Lejvingbot> I might be thick here but I don't think it's not important still 15:12:58 <coopserver> <V453000> I wouldn't argue with you if I built a hub and you added these just for a little more speed 15:13:06 <coopserver> <V453000> even if the effect is less than 1% 15:13:14 <coopserver> <Lejvingbot> me neither 15:13:20 <coopserver> <V453000> so I would say feel free to build them anywhere like this 15:13:21 <coopserver> <Lejvingbot> what I'm arguing is I think it's more than 1% 15:13:26 <coopserver> <V453000> but don't expect others to follow that to the point 15:13:27 <coopserver> <absolutis> mmm what i think could cause problems 15:13:41 <coopserver> <Lejvingbot> I agree it would never hurt 15:13:49 <coopserver> <Lejvingbot> but what I disagree is that it'll only help a tiny bit 15:13:56 <coopserver> <Lejvingbot> I think it helps more 15:14:10 <coopserver> <Lejvingbot> unless I have some major bad understanding of block signals 15:14:17 <coopserver> <Lejvingbot> which might be the case LOL 15:14:30 <coopserver> <absolutis> that 1 signal gap causes trains to think they can be closer than they actually can, i.e.. see the green loops above slh08 15:14:39 <coopserver> <Lejvingbot> false example 15:14:46 <coopserver> <Lejvingbot> the trains stop earlier 15:15:09 <coopserver> <Lejvingbot> now !example is more accureate 15:15:10 <coopserver> <absolutis> but trains might actually gain enough of a gap anyway because of acceleration and whatnot 15:15:11 <coopserver> <Lejvingbot> accurate 15:15:29 *** Maraxus has joined #openttdcoop 15:15:29 *** ChanServ sets mode: +o Maraxus 15:16:08 <Maraxus> !pw 15:16:08 <coopserver> Maraxus: notify 15:16:16 <coopserver> *** Game paused (connecting clients) 15:16:19 <coopserver> *** Maraxus has joined 15:16:20 <coopserver> *** Game unpaused (connecting clients) 15:16:33 <coopserver> <Lejvingbot> hey maraxus 15:16:39 <coopserver> <Maraxus> hi 15:16:41 <coopserver> <absolutis> see !here specifically 15:16:48 <coopserver> <Lejvingbot> anyways V, comments plx about Society of Lejvingtown 15:17:04 <coopserver> <Lejvingbot> !here is a false example 15:17:05 <coopserver> <absolutis> trains wait there since the gap 1 part allows trains to be closer together than the gap 2 part will 15:17:35 <coopserver> <Lejvingbot> !thse 15:17:37 <coopserver> <Lejvingbot> !these* 15:18:24 <coopserver> <absolutis> But again i'm not sure that matters there since if the trains are stopped as on !example the first train having a little velocity already when it exits the block might create enough of a gap not to cause an issue 15:18:27 <coopserver> *** Maraxus has joined company #1 15:19:19 <coopserver> <Lejvingbot> anyways we both agree that it doesn't hurt 15:19:32 <coopserver> <Lejvingbot> you and v says it'll help in %1 of the cases 15:19:36 <coopserver> <Lejvingbot> I say it does help more than that 15:19:40 <coopserver> <Lejvingbot> let's leave it at that 15:21:52 <coopserver> <absolutis> It will do absolutely nothing during normal operation of the mainline, and it will give a marginal increase at best in some edge cases 15:21:59 <coopserver> <Lejvingbot> disagree 15:24:32 <coopserver> <Lejvingbot> WTB more trains V453000 Maraxus 15:27:04 <coopserver> <Maraxus> need to get that 5th done first 15:27:12 <coopserver> <Lejvingbot> only slh 06 left 15:27:18 <coopserver> <Lejvingbot> and I can't be arsed to do it :P 15:33:38 *** Mark has quit IRC 15:34:50 <coopserver> <Lejvingbot> Ok exit done 15:34:57 <coopserver> <Lejvingbot> jesus almost done irl :D 15:35:25 <coopserver> <Lejvingbot> the entry is fuark 15:36:36 <Lejving> @gap 3 15:36:37 <Webster> Lejving: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 15:38:29 <absolutis> oh, and another reason it doesn't matter - if the freak accident case of the prio being clear but the ml being jammed further up causing the extra signal to actually matter, ml traffic is gonna pile up anyway and clog the prio 15:38:37 <absolutis> Which means that train that got one tile closer will have to wait anyway 15:38:47 <coopserver> <Lejvingbot> ml jam should never happen anyways 15:38:51 <coopserver> <Lejvingbot> then we have bigger problems 15:38:54 <coopserver> <Lejvingbot> than a signal 15:39:17 <coopserver> <Lejvingbot> I still disagree that it doesn't matter 15:39:20 <coopserver> <Lejvingbot> though 15:39:34 <coopserver> <Lejvingbot> and my !example should clearly prove that 15:40:28 *** Mark has joined #openttdcoop 15:42:12 <V453000> omg maraxus ruling with iron fist 15:42:25 <V453000> "bitches you don't get moar trains until you do moar homework" 15:42:26 <absolutis> yes in some carefully setup testing cases your signal will allow a train to come a bit further into the waiting bay. But in practice the train will never be stopped there in 99% of cases and if it is, the train coming further into the waiting bay will not matter either in 99% of cases. 15:42:31 <coopserver> <Lejvingbot> :D 15:42:34 <coopserver> <Maraxus> :) 15:42:43 <coopserver> <Lejvingbot> maraxus 1 levjignbot -99 15:43:01 <coopserver> <Lejvingbot> read the example again absolutis 15:43:05 <coopserver> <Lejvingbot> you have to imagine those traims are moving 15:43:05 <absolutis> But we've been arguing for over the hour over something incredibly trivial so i'm just going to :gasp: let someone be wrong on the internet for now 15:43:14 <coopserver> <Lejvingbot> you're wrong 15:43:17 <coopserver> <Lejvingbot> not me 15:43:32 <coopserver> <absolutis> again think about happens before that 15:43:34 <coopserver> <Lejvingbot> in fact I learned this in factorio 15:44:01 <coopserver> <absolutis> the train will be waiting at the presignal and block the bridge, which means the train will be stopped at the exit presignal 15:44:31 <coopserver> <Lejvingbot> look 15:44:33 <coopserver> <absolutis> When it goes further and frees up the bridge block, the train will have to travel the 4 tiles through the bridge which is more than enough time for the train to clear up the joiner 15:44:35 <coopserver> <Lejvingbot> it's pretty fucking simple 15:44:45 <coopserver> <Lejvingbot> train waits at !a 15:44:49 <coopserver> <Lejvingbot> double signal at !b 15:44:56 <coopserver> <Lejvingbot> makes !a train leave faster 15:45:07 <coopserver> <Lejvingbot> easy as that 15:45:11 <coopserver> <Lejvingbot> there is nothing to argue 15:45:16 <coopserver> <Lejvingbot> it WILL leave faster 15:45:59 <coopserver> <absolutis> the train will never wait at b 15:46:05 <coopserver> <Lejvingbot> are you insane? 15:46:21 <coopserver> <Lejvingbot> if the ML is full 15:46:24 <coopserver> <Lejvingbot> they wait at !b 15:46:49 <coopserver> <Lejvingbot> !b and !c same thing 15:47:01 <coopserver> <Lejvingbot> yellow = b 15:47:02 <coopserver> <V453000> society lejvingtown is utter shit 15:47:07 <coopserver> <Lejvingbot> rip my heart 15:47:15 <coopserver> <V453000> I like it though 15:47:21 <coopserver> <Lejvingbot> brix fucks it up a little I think 15:47:22 <coopserver> <V453000> see, objective vs subjective viewpoint 15:47:43 <coopserver> <V453000> well brix generally looks worse than original ttd graphics so far 15:47:45 <coopserver> <V453000> SO FAR 15:47:51 <coopserver> <Lejvingbot> :D 15:47:53 <coopserver> <Lejvingbot> only in some cases 15:47:55 <coopserver> <V453000> nah it's never going to look better probably 15:47:58 <coopserver> <Lejvingbot> maglev is sex in a can 15:48:08 <coopserver> <V453000> yeah maglev is one of the better things 15:48:11 <coopserver> <V453000> the landscape sucks so far 15:48:23 <coopserver> <Maraxus> slh 07 done 15:48:24 <coopserver> <V453000> super clean, ok I get the point, but not nicer 15:48:31 <coopserver> <V453000> nuff rant back to work 15:48:33 <coopserver> *** V453000 has left the game (Leaving) 15:48:48 <coopserver> <Lejvingbot> maraxus pleaseeee do thbe rest of slh 06 15:48:49 <coopserver> <Lejvingbot> or abso 15:48:51 <coopserver> <Lejvingbot> I cba 15:48:55 <coopserver> <Lejvingbot> and I wanan see the 5l 5r 15:48:57 <coopserver> <Lejvingbot> and add mroe trians 15:49:12 <V453000> you don't say please 15:49:13 <V453000> you say or else 15:49:26 <coopserver> <Lejvingbot> DO IT OR I WILL CRY 15:52:09 <V453000> that's not how you intimidate 15:52:23 <coopserver> <Lejvingbot> :'( 15:52:25 <coopserver> <Lejvingbot> stop intimidate me 15:52:28 <V453000> XD 15:55:43 <coopserver> <absolutis> are you looking at !here next to the steel mill right now lejving 15:55:48 <coopserver> <Lejvingbot> I am 15:55:55 <coopserver> <Lejvingbot> I can't believe you're still arguing 15:55:56 <coopserver> <Lejvingbot> when I'm right 15:56:53 <coopserver> <absolutis> you know what fuck it 15:56:58 <coopserver> <absolutis> Can lead a horse to water and all that 15:57:28 <coopserver> *** absolutis has left the game (Leaving) 15:57:41 <coopserver> <Lejvingbot> trains waits at !a, double signal at !b makes train waiting at !a able to leave faster 15:57:45 <coopserver> <Lejvingbot> I don't see how you can argue that 15:57:52 <coopserver> <Lejvingbot> it WILL do it 15:58:01 <coopserver> <Lejvingbot> because double signal clears up the blocks ignal faster 15:58:04 <coopserver> <Lejvingbot> you CAN not argue that 15:59:24 <Lejving> I am so sure of this, I will paypal you 100€ if you can prove me wrong 15:59:48 <Lejving> in fact, I will paypal anyone 100£ if they can prove me wrong 16:00:11 <Lejving> easy 100£ 16:00:21 <absolutis> You'd think wouldn't you 16:00:46 <Lejving> you fail to realize the ml is not always clear absolutis 16:00:56 <absolutis> Right 16:00:58 <Lejving> if the ml was clear all the time, it wouldn't matter 16:01:05 <Lejving> but now it's sometimes full 16:01:26 <absolutis> But the train waiting at the signal is starting from a full stop 16:01:46 <absolutis> Which means it will take time to accelerate , creating a gap between it and the next train on the ML 16:02:01 <Lejving> double signal allows it to start accelerating earlier 16:02:03 <absolutis> It will never have to stop unless the ML is jammed 16:02:19 <Lejving> and if a train with speed coming it will keep the speed, not stopping unless needed 16:02:39 <Lejving> as said, prove me wrong I paypal you 100£ immedietly 16:02:45 <Lejving> you or anyone else 16:03:08 <Lejving> I don't see you making that claim to me 16:03:57 <absolutis> !pw 16:03:58 <coopserver> absolutis: footer 16:04:01 <coopserver> *** Game paused (connecting clients) 16:04:04 <coopserver> *** absolutis has joined 16:04:05 <coopserver> *** Game unpaused (connecting clients) 16:05:45 <Lejving> <-- James Randi 16:12:10 <coopserver> <absolutis> your test case at !example will never happen if the ml is not jammed up 16:12:21 <coopserver> <Lejvingbot> false 16:12:22 <coopserver> <absolutis> let me see if i can demonstrate 16:12:23 <coopserver> <Lejvingbot> it happens all the time 16:12:50 <coopserver> <Lejvingbot> I can't believe you're still arguing this 16:13:00 <coopserver> <absolutis> Feeling is mutual trust me 16:13:16 <coopserver> <Lejvingbot> well I was the one who said we could leave it earlier 16:13:17 <coopserver> <Lejvingbot> not you 16:13:18 <coopserver> <Lejvingbot> so 16:13:28 <coopserver> <Lejvingbot> you took it to this level, not me 16:13:40 <coopserver> <absolutis> (5:59:50 PM) Lejving: in fact, I will paypal anyone 100£ if they can prove me wrong 16:14:00 <Lejving> [16:19:33] <coopserver> <Lejvingbot> you and v says it'll help in %1 of the cases 16:14:00 <Lejving> [16:19:37] <coopserver> <Lejvingbot> I say it does help more than that 16:14:00 <Lejving> [16:19:41] <coopserver> <Lejvingbot> let's leave it at that 16:14:04 <coopserver> <absolutis> (5:59:50 PM) Lejving: in fact, I will paypal anyone 100£ if they can prove me wrong 16:14:06 <Lejving> one hour earlier 16:14:28 <Lejving> come at me 16:16:11 <V453000> I love people going full nerd about tiny shit like this 16:16:21 <Lejving> me too :D 16:16:34 <Lejving> esp when I'm in the clear 16:17:12 <coopserver> *** absolutis has left the game (Leaving) 16:17:20 <V453000> xd 16:17:23 <Lejving> rip 16:17:51 *** mescalito has quit IRC 16:22:11 <coopserver> <Lejvingbot> maraxus may I suggest something or you have it? 16:23:18 <coopserver> <Maraxus> sure 16:24:22 <coopserver> <Maraxus> the other way around the town is easier 16:24:46 <coopserver> <Lejvingbot> ok :) 16:25:53 <coopserver> <Maraxus> if you take ml from !here to !there it makes future lines easier to make 16:26:11 <coopserver> <Lejvingbot> Yes I took the easy way out heh 16:35:19 <coopserver> <Lejvingbot> need ludvika gone entirely? 16:35:52 <coopserver> <Maraxus> think this is ok 16:35:55 <coopserver> <Lejvingbot> n1 16:39:12 <coopserver> <Lejvingbot> right? 16:40:14 <coopserver> <Maraxus> yes 16:42:17 <coopserver> <Lejvingbot> yay 16:42:23 <coopserver> <Lejvingbot> 5l_5r COMPLETE 16:43:26 <coopserver> <Lejvingbot> now gif triaaaaaans 16:45:09 <Maraxus> !rcon set max_trains 16:45:11 <coopserver> Current value for 'max_trains' is: '1350' (min: 0, max: 5000) 16:45:14 <Maraxus> !rcon set max_trains 1500 16:45:16 <Lejving> 2000! 16:45:41 *** mescalito has joined #openttdcoop 16:48:26 <V453000> XD 16:48:29 <V453000> iron fist 16:48:41 <Lejving> Maraxus 2 - Lejving -199 16:49:26 <Lejving> I helped Maraxus some at slh 06, otherwise it'd be -200 16:49:37 <Lejving> got one point for that 16:50:14 <V453000> 0.5 16:50:25 <Lejving> :'( 16:52:12 <happpy> hi all dus eney players hav 16:52:18 <Lejving> hey man 16:52:35 <happpy> sorry did not finsh the texs of 16:53:02 <happpy> is ther eney players got drobox problem 16:53:16 <Lejving> I think V453000 uses it 16:53:25 *** Cornelius has joined #openttdcoop 16:53:54 <happpy> becours my dropbox has gon rip 16:54:04 <Lejving> :( 16:54:26 <happpy> can not sher eney thin and it will not sin in 16:55:48 <happpy> i have try to restall it but its keep geting stuk on the set up and it will not sin in 16:55:59 <Lejving> sounds like something wrong with your acc 16:56:03 <Lejving> try reset pw or something 16:56:48 <happpy> herm nop try loging on the web sit and works 16:57:04 <Lejving> :O 16:58:03 <happpy> but when u dowload drobox and try the set up it freez up 16:58:34 <happpy> so not shor if ther got problems 16:58:49 <happpy> becours i am not the onley won 16:59:14 <Lejving> you say I'm a dreamer 16:59:18 <Lejving> but I'm not the only one 16:59:43 <happpy> he he 17:09:36 <coopserver> <Lejvingbot> maraxus 17:09:39 <coopserver> <Lejvingbot> we have soemthing bad 17:09:41 <Jam35> !pw 17:09:41 <coopserver> Jam35: policy 17:09:46 <coopserver> <Maraxus> where? 17:09:47 <coopserver> *** Game paused (connecting clients) 17:09:49 <coopserver> *** Jam35 has joined 17:09:50 <coopserver> *** Game unpaused (connecting clients) 17:09:53 <coopserver> <Lejvingbot> check "älta exchange" 17:09:57 <coopserver> <Lejvingbot> wrong trains come there 17:10:03 <coopserver> <Lejvingbot> when they shouldn't 17:10:07 <coopserver> <Lejvingbot> hey jam 17:11:40 <coopserver> <Maraxus> missing merger in slh 01 17:11:59 <coopserver> <Maraxus> at !exit not 17:12:34 <coopserver> <Lejvingbot> oh 17:12:36 <coopserver> <Lejvingbot> the top two most 17:12:40 <coopserver> <Lejvingbot> they can't enter slh 01 east 17:12:46 <coopserver> <Lejvingbot> right? 17:13:49 <coopserver> <Maraxus> see !exit 17:15:03 <coopserver> <Lejvingbot> Yeah that leads to nowhere 17:15:06 <coopserver> <Lejvingbot> or 17:15:08 <coopserver> <Lejvingbot> no? 17:15:09 <coopserver> <Lejvingbot> wait 17:15:10 <coopserver> <Lejvingbot> wtf 17:15:14 <coopserver> <Lejvingbot> My bad 17:15:22 <coopserver> <Lejvingbot> we totally need that 17:15:33 <coopserver> <Lejvingbot> my bad my bad 17:18:42 <coopserver> <Lejvingbot> shouold be fixed 17:18:43 <coopserver> <Lejvingbot> :) 17:19:02 <coopserver> <Lejvingbot> ououou 17:19:30 *** Sadale has quit IRC 17:26:09 <Maraxus> !rcon set max_trains 1776 17:26:16 <coopserver> <Lejvingbot> lol 17:26:20 <coopserver> <Lejvingbot> nice number 17:26:57 <coopserver> <Lejvingbot> 'murica 17:27:10 <Maraxus> afk a while 17:27:17 <coopserver> *** Maraxus has joined spectators 17:31:16 <Lejving> absolutis: in your srnw, maybe have iron trains twice in orders or something? 17:31:29 <Lejving> iron trains take like double the path of snake butt/brain 17:31:51 <Lejving> so you need ~twice the amount of iron trains as you need anything else 17:35:20 <absolutis> Doesn't matter 17:35:33 <Lejving> ok :) 17:36:18 <absolutis> Every train cycles through every block sequentially, when examining a long enough stretch of time a train will have gone through every type or cargo more or less as many times 17:36:52 <Lejving> yeah that's what I meant, it'll go to every cargo same amount 17:36:56 <Lejving> but iron needs more than same amount 17:36:59 <Lejving> since it's a longer trip 17:37:02 <absolutis> no 17:37:05 <absolutis> it doesn't 17:37:11 <Lejving> ok 17:56:26 *** Progman has joined #openttdcoop 18:10:48 *** Arveen has joined #openttdcoop 18:16:23 <coopserver> *** Jam35 has joined company #1 18:16:32 <coopserver> <Lejvingbot> sup jamster 18:23:44 <coopserver> *** Jam35 has joined spectators 18:23:53 *** happpy has quit IRC 18:26:12 <coopserver> <Jam35> hi 18:26:21 <coopserver> <Jam35> a bit distracted 18:26:26 <coopserver> <Lejvingbot> cooking? :) 18:26:43 <coopserver> <Jam35> no eating 18:26:52 <coopserver> <Lejvingbot> damn I was close 18:26:55 <coopserver> <Jam35> :) 18:27:09 <coopserver> <Jam35> finsihed but now the ongoing chores... 18:27:24 <coopserver> <Lejvingbot> nice 18:27:29 <coopserver> <Lejvingbot> I should fucking vacuum 18:27:34 <coopserver> <Lejvingbot> but I'm a lazy fuck so cba 18:27:57 <coopserver> <Jam35> I gotta defrost a freezer 18:28:01 <coopserver> <Lejvingbot> RIP 18:28:22 <coopserver> <Jam35> omg they take it away for you, but want it with no ice? wtf 18:28:39 <coopserver> <Lejvingbot> lol 18:28:47 <coopserver> <Jam35> might get the floor of the truck wet :( 18:28:53 <coopserver> <Lejvingbot> can't let that happen bro 18:29:04 <coopserver> <Lejvingbot> what if someone slips 18:29:13 <coopserver> <Lejvingbot> insurance will be millions of a sprained ankle 18:29:26 <coopserver> <Jam35> hm yeah point 18:29:42 <coopserver> <Lejvingbot> :D 18:29:56 <coopserver> <Jam35> but if you pay them 30 quid extra they're not worried 'installation charge' 18:30:03 <coopserver> <Lejvingbot> hahaha 18:30:08 <coopserver> <Jam35> who needs to 'install' a freezer? 18:30:21 <coopserver> <Jam35> plug in to wall - done 18:30:41 <coopserver> <Lejvingbot> I should make new company I install freezers I take 29£ 18:31:10 <coopserver> <Lejvingbot> € even 18:31:26 <Jam35> brexit 18:31:31 <coopserver> <Lejvingbot> :D 18:32:01 <coopserver> *** Maraxus has joined company #1 18:32:08 <Jam35> are you half Polish? :P 18:32:21 <coopserver> <Lejvingbot> nein 18:32:37 <coopserver> <Lejvingbot> half german/half finn/half swede/half estonian 18:32:40 <coopserver> <Lejvingbot> 200% 18:32:52 <Jam35> that was irony not racism :) 18:33:03 <coopserver> <Lejvingbot> that was truth nothing else 18:33:16 <coopserver> <Lejvingbot> grandmas and grandpas come from everywhere 18:33:58 <Jam35> people complain here that Polish always undercutting 18:34:03 <coopserver> <Lejvingbot> oh hahaha 18:34:06 <coopserver> <Lejvingbot> didn't know that 18:35:03 <absolutis> Finn and swede cancel eachother out though 18:35:08 <coopserver> <Jam35> an 18:35:10 <absolutis> so you're really just half german half estonian 18:35:23 <coopserver> <Lejvingbot> heh 18:43:39 *** happpy has joined #openttdcoop 18:46:41 <Lejving> Society of Lejvingtown rejoice! 18:46:57 <Lejving> Mail + passenger helicopters added :) 18:59:28 *** TheRisen has joined #openttdcoop 18:59:31 <TheRisen> hello 18:59:35 <coopserver> <Lejvingbot> hey 18:59:39 <coopserver> <Maraxus> hi 19:00:05 <TheRisen> !password 19:00:05 <coopserver> TheRisen: gender 19:00:09 <coopserver> *** Game paused (connecting clients) 19:00:13 <coopserver> *** TheRisen has joined 19:00:14 <coopserver> *** Game unpaused (connecting clients) 19:00:57 <coopserver> *** TheRisen has left the game (general timeout) 19:01:11 <coopserver> *** Game paused (connecting clients) 19:01:14 <coopserver> *** TheRisen has joined 19:01:15 <coopserver> *** Game unpaused (connecting clients) 19:02:01 <coopserver> *** TheRisen has left the game (general timeout) 19:02:08 <coopserver> <Lejvingbot> is computer RIP therisen? :( 19:02:40 <TheRisen> the computer is usually fine. I have massive lags 19:02:51 <coopserver> <Lejvingbot> oki 19:03:07 <TheRisen> it's just a little bit old, but openttd was no problem yet -.- 19:03:19 <TheRisen> but this is unplayable for me 19:03:23 <coopserver> <Lejvingbot> :( 19:06:44 <TheRisen> let's see. I closed all stuff that is not necessary and will give it one last try 19:06:59 <TheRisen> !password 19:06:59 <coopserver> TheRisen: rotors 19:07:00 <coopserver> <Lejvingbot> hope it works 19:07:04 <coopserver> *** Game paused (connecting clients) 19:07:08 <coopserver> *** TheRisen has joined 19:07:09 <coopserver> *** Game unpaused (connecting clients) 19:07:52 <coopserver> *** TheRisen has left the game (general timeout) 19:08:30 <TheRisen> nope, auto disconnect. But CPU and RAM are fine, i don't understand it. 19:09:02 <Lejving> what cpu? 19:10:16 <TheRisen> AMD Phenom II X6 19:11:26 <happpy> sume times its the map or how meney trains 19:11:45 <Lejving> 7 year old cpu looks like? 19:11:48 <Lejving> came out 2010 19:11:54 <Lejving> but dunno 19:12:10 <TheRisen> y 19:12:19 <TheRisen> quite possible :) 19:12:25 <coopserver> <Lejvingbot> :) 19:12:38 <TheRisen> was the machine itself at that time ^^ 19:12:51 <happpy> its due it to me so u not the onley won 19:13:13 <TheRisen> how much trains are running on the map atm? 19:13:21 <Lejving> yeah seems like only top-end can join when it gets like above ~1500 trains 19:13:26 <Lejving> 1700 19:14:02 <happpy> yep 19:14:16 <TheRisen> hmm, i really would like to see this 19:14:37 <TheRisen> wait, isn't there a possibilty to download the savefile? 19:14:53 <Lejving> I can give you a savefile 19:15:00 <Lejving> not until the game is archived =( 19:15:29 <TheRisen> damn, a savefile would be great! 19:15:30 *** Mark has quit IRC 19:16:00 <Lejving> https://drive.google.com/open?id=0B9S9wCBQwtgWWGVWMmtTcC1ySUU 19:16:01 <Webster> Title: therisen.sav - Google Drive (at drive.google.com) 19:16:02 <Lejving> there you go 19:19:13 <Lejving> MOAR TRAINS PLX 19:19:22 <Maraxus> !rcon set max_trains 1887 19:20:21 <coopserver> <Lejvingbot> OOPS 19:22:46 <TheRisen> holy crap this is amazing! 19:23:00 <TheRisen> maraxus, nice slh7, very methodically 19:23:09 <coopserver> <Maraxus> thanks 19:23:15 <coopserver> <Lejvingbot> yeah slh7 is f-ing nice 19:25:33 <absolutis> heckin 19:25:37 <absolutis> its heckin nice 19:25:43 <coopserver> <Lejvingbot> rarepuppers 19:26:09 <absolutis> https://i.imgur.com/WAjYrZ4.jpg 19:26:23 <absolutis> Keep it funky, puppers 19:26:26 <Lejving> /r/rarepuppers 19:26:27 <Lejving> :) 19:26:43 <absolutis> something awful dot com 19:26:45 <absolutis> heretic 19:29:34 <Lejving> TheRisen, don't you like the srnw too? 19:29:41 <Lejving> that's pretty awesome too 19:32:53 <TheRisen> indeed it is 19:35:34 <TheRisen> prios at slh 8 on the right are too short 19:37:02 <TheRisen> on the middle lane 19:37:53 <Lejving> I see nothing that jams? 19:37:56 <Lejving> or slow downs 19:40:52 <coopserver> <Lejvingbot> hmm maraxus 19:40:57 <coopserver> <Maraxus> yes? 19:41:28 <coopserver> *** Lejvingbot has left the game (general timeout) 19:41:34 <Lejving> wtf 19:41:40 <TheRisen> and one prio at slh1 goin left is completely broken. wrong signal type on entry 19:41:41 <Lejving> !pw 19:41:41 <coopserver> Lejving: chippy 19:41:44 <coopserver> *** Game paused (connecting clients) 19:41:47 <coopserver> *** Lejvingbot has joined 19:41:48 <coopserver> *** Game unpaused (connecting clients) 19:42:22 <Lejving> gif screenshot TheRisen 19:42:57 <coopserver> <Lejvingbot> did you change the oil station for slh 07? 19:43:01 <coopserver> <Lejvingbot> because why didn't you do !why not? 19:43:02 <coopserver> <Lejvingbot> :P 19:43:08 <coopserver> <Lejvingbot> I don't want to change it now 19:43:13 <coopserver> <Lejvingbot> but just wondering 19:43:14 <coopserver> <Lejvingbot> :D 19:43:54 <coopserver> <Maraxus> no need 19:44:03 <coopserver> <Lejvingbot> well now it just loops around? 19:44:30 <coopserver> <Maraxus> the whole slh loops around a lake so why not? 19:45:02 <coopserver> <Lejvingbot> see now? 19:45:19 <coopserver> <Lejvingbot> it doesn't go around the lake 19:45:23 <coopserver> <Lejvingbot> the exit 19:45:42 <TheRisen> https://drive.google.com/open?id=0B3QlrObuk7VucDdRV2VkclJKSTQ 19:45:43 <Webster> Title: broken.png - Google Drive (at drive.google.com) 19:46:11 <Lejving> very nice catch 19:46:22 <Lejving> first of all it's not even right signal 19:46:37 <Lejving> fixed live now 19:46:38 <Lejving> thanks 19:46:38 <Lejving> :) 19:46:41 <TheRisen> y that's the point 19:46:49 <TheRisen> was an exit instead of entry 19:46:49 <coopserver> <Maraxus> so what happened? 19:47:04 <Lejving> ah but it was also in wrong direction I think TheRisen ? 19:47:09 <coopserver> <Lejvingbot> anyways fixed now 19:47:27 <coopserver> <Lejvingbot> nvm maraxus I was just wondering why it got a loop around like that :D 19:47:32 <coopserver> <Lejvingbot> but I like it anyways so doesn't matter 19:48:23 <coopserver> <Lejvingbot> oh why it's completely shut down I dunno 19:48:24 <coopserver> <Lejvingbot> :S 19:51:02 <coopserver> <Lejvingbot> oh no does it have to be blue? :'( 19:51:08 <coopserver> <Lejvingbot> I like my maglev 19:51:22 <TheRisen> color should not matter 19:51:38 <coopserver> <Maraxus> it has a meaning on the SL 19:51:50 <coopserver> <Lejvingbot> y 19:52:24 <coopserver> *** Jam35 has joined company #1 19:52:31 <coopserver> <Jam35> SLH06 19:52:43 <coopserver> <Jam35> where I signed 2nd when needed 19:52:59 <coopserver> <Jam35> outside line in can't bypass the drop 19:53:05 <coopserver> <Lejvingbot> oh 19:53:43 <coopserver> <Lejvingbot> :) 19:54:35 <coopserver> <Jam35> gap but meeh 19:55:01 <TheRisen> https://drive.google.com/open?id=0B3QlrObuk7VucDdRV2VkclJKSTQ 19:55:02 <Webster> Title: broken.png - Google Drive (at drive.google.com) 19:55:08 <TheRisen> another one 19:55:18 <TheRisen> this one is too short 19:55:59 <coopserver> <Lejvingbot> dat evil X 19:56:12 <coopserver> <Jam35> do they need to enter the SL refit and leave? :P 19:56:22 <coopserver> <Jam35> i.e. this line 19:56:33 <coopserver> <Lejvingbot> iron 19:56:35 <coopserver> <Lejvingbot> does that 19:56:54 <coopserver> <Jam35> sorry why? 19:57:01 <coopserver> <Lejvingbot> not all iron 19:57:03 <coopserver> <Lejvingbot> but those who dropback 19:57:19 <coopserver> <Lejvingbot> I fixed so they go to WP 19:57:22 <coopserver> <Lejvingbot> slh 06 19:57:26 <coopserver> <Lejvingbot> and refit and ignore town 19:57:27 <coopserver> <Jam35> why do they not go back to primary? 19:57:32 <coopserver> <Lejvingbot> they dropback 19:57:36 <coopserver> <Lejvingbot> if they don't load steel 100% 19:58:00 <coopserver> <Jam35> then return to sideline refit and return to steel? 19:58:06 <coopserver> <Lejvingbot> y 19:58:18 <coopserver> <Lejvingbot> so the little sidelane thingy I made there 19:58:21 <coopserver> <Lejvingbot> just makes it skip the town 19:58:22 <coopserver> <Jam35> they should return to get iron again 19:58:26 <coopserver> <Lejvingbot> they do 19:58:29 <coopserver> <Lejvingbot> that's what I mean 19:58:52 <coopserver> <Jam35> so why do they enter the SL then leave ? 19:59:02 <coopserver> <Lejvingbot> leave iron -> pick up steel -> steel not 100%? refit to iron @ slh refit -> primary 19:59:26 <coopserver> <Jam35> this red line leaves the SL again why? 19:59:42 <coopserver> <Lejvingbot> oh that's not utilized 19:59:49 <coopserver> <Jam35> good ok 19:59:53 <coopserver> <Jam35> phew :P 19:59:56 <coopserver> <Lejvingbot> I made red line so if lost trains need to return 19:59:58 <coopserver> <Lejvingbot> they can use that lane 20:00:07 <coopserver> <Lejvingbot> or if you add primaries later down the lane 20:00:11 <coopserver> <Lejvingbot> !likehere 20:00:33 <coopserver> <Lejvingbot> like if you build live and trains get lost, they use the red line 20:01:04 <coopserver> <Lejvingbot> so not *needed* but *can* be good to have :) 20:01:08 <coopserver> <Lejvingbot> in some few few cases 20:01:09 <coopserver> <Jam35> no :) if you do it right 20:01:18 <coopserver> <Jam35> still happens 20:01:23 <coopserver> <Lejvingbot> also now you can't add primary at !like here 20:01:42 <coopserver> <Lejvingbot> I think? 20:01:51 <coopserver> <Lejvingbot> what ever, red can be deleted without problems 20:01:52 <coopserver> <Jam35> well someone already removed my prep there 20:02:06 <coopserver> <Lejvingbot> :( 20:02:30 <coopserver> <Jam35> I would rather make a lost train escape like so 20:03:19 <Maraxus> !rcon set max_trains 2001 20:03:36 <coopserver> <Jam35> (out of the way 20:04:08 <coopserver> *** Jam35 has joined spectators 20:04:35 <coopserver> <Lejvingbot> =) 20:10:46 <Lejving> TheRisen, there was also a missing signal 20:10:48 <Lejving> block signal 20:16:23 <coopserver> <Maraxus> 192 trains for one primary is almost a record 20:16:34 <coopserver> <Lejvingbot> :D 20:16:47 <absolutis> lol 20:16:47 <coopserver> <Lejvingbot> and it isn't even using all of it 20:20:01 <coopserver> <Lejvingbot> the limit of many stations is starting to become the amount of platforms rather then output of primary 20:22:35 <coopserver> <Maraxus> that is the case unless you play with trainsets that have absurdly big cargo wagons 20:22:48 <coopserver> <Lejvingbot> =) 20:23:50 <coopserver> <Maraxus> I think finnish trainset has/had wagons with 60 capacity 20:24:02 <coopserver> <Lejvingbot> sick 20:24:16 <coopserver> <Lejvingbot> could use some finnish technology now then 20:24:20 <coopserver> <Lejvingbot> hylje plx 20:27:24 <hylje> T E C H N O L O G Y 20:36:10 <coopserver> <Maraxus> looks like snake brain needs more platforms/line 20:36:37 <coopserver> <Lejvingbot> which I don't understand 20:36:39 <coopserver> <Lejvingbot> it has 8?! 20:36:48 <coopserver> <Lejvingbot> should be like 6 for 1? 20:36:49 <absolutis> very possible, i think the long tunnels/depots clog it up 20:43:34 <coopserver> <Maraxus> the magic number seems to be 6 refit depots pr line - station has only 4 20:47:55 <coopserver> <Lejvingbot> no it has 8 maraxus? 20:48:05 <coopserver> <Lejvingbot> it has 4 before tun 4 after tun 20:49:53 <coopserver> <Lejvingbot> fuckkkkkkkkk 20:51:30 <coopserver> <Maraxus> I count 20 refit depots for the 5 lines 20:51:38 <coopserver> <Lejvingbot> oh refits might be diff ye 20:51:47 <coopserver> <Lejvingbot> but it has 8 station platforms 20:52:11 <coopserver> <Lejvingbot> but yeah it possibly is the refit that slows it down 20:53:03 <coopserver> <Maraxus> I think it is 20:54:52 <coopserver> <Lejvingbot> now bottom 2 has 6 20:55:14 <coopserver> <Lejvingbot> how many more do I need to add upwards 20:55:19 <coopserver> <Lejvingbot> 6 right? 20:55:32 <coopserver> <Lejvingbot> 4+(2)x3 20:55:53 *** absolutis has quit IRC 20:56:49 <coopserver> <Maraxus> needs 30 total 20:57:15 <coopserver> <Lejvingbot> I thas 24 now 20:57:17 <coopserver> <Lejvingbot> MATH 20:58:00 *** ODM has quit IRC 20:59:20 <coopserver> <Lejvingbot> xD 21:01:47 <coopserver> *** Jam35 has joined company #1 21:01:54 <coopserver> <Lejvingbot> hey 21:01:58 <coopserver> <Lejvingbot> how's it going 21:02:01 <coopserver> <Lejvingbot> with da freez 21:02:02 <coopserver> <Lejvingbot> a 21:02:47 <coopserver> <Jam35> been trying to scrape some out 21:02:57 <coopserver> <Jam35> with wallpaper scraper tool 21:03:01 <coopserver> <Lejvingbot> lol 21:03:07 <coopserver> <Jam35> supposed to be frost free? 21:03:13 <coopserver> <Jam35> yyeah right 21:03:18 <coopserver> <Lejvingbot> xD 21:03:36 <coopserver> <Jam35> I got til morning but I don;t want water everywhere 21:05:15 <coopserver> <Lejvingbot> Asfkashflksfhja 21:05:18 <coopserver> <Lejvingbot> fuck me 21:05:22 <coopserver> <Lejvingbot> so many trains crashed today 21:05:48 <coopserver> <Jam35> could you have chosen a worse spot? :D 21:05:52 <coopserver> <Lejvingbot> NO 21:05:53 <coopserver> <Lejvingbot> :D 21:09:54 <coopserver> <Maraxus> please don't change the signals 21:10:01 <coopserver> <Lejvingbot> I fix em again don't worry 21:10:52 <coopserver> <Lejvingbot> Just made sure they where consistent 21:11:18 <coopserver> <Lejvingbot> now fuck me brain is nizzzeeee 21:11:47 <coopserver> <Jam35> wotya doin? 21:11:51 <coopserver> <Lejvingbot> we fixed brain 21:11:56 <coopserver> <Lejvingbot> refit was too slow 21:12:35 <coopserver> <Lejvingbot> it had too few refit stations for the number of platforms 21:12:36 <coopserver> <Lejvingbot> :P 21:13:13 <coopserver> <Jam35> still has really? 21:13:20 <coopserver> <Lejvingbot> maybe 21:13:25 <coopserver> <Lejvingbot> we thought 6 per lane was ok 21:13:26 <coopserver> <Jam35> one depot per platform surely? 21:13:36 <coopserver> <Lejvingbot> the ratio is still wrong 21:13:37 <coopserver> <Jam35> would be best 21:13:43 <coopserver> <Lejvingbot> but now it has more per lane 21:13:46 <coopserver> <Lejvingbot> so to speak 21:14:01 <coopserver> <Lejvingbot> now it has 12 platforms 6 refits 21:14:07 <coopserver> <Lejvingbot> before it had 8 platforms 4 refit 21:14:08 <coopserver> <Lejvingbot> :P 21:14:51 <coopserver> <Lejvingbot> totatally not needed to have that many platforms since the refit that's slow 21:17:27 <coopserver> <Jam35> !this is short by one 21:17:54 <coopserver> <Lejvingbot> yeap 21:17:56 <coopserver> <Lejvingbot> I'm bad 21:18:04 <coopserver> <Jam35> or just PBS it 21:18:11 <coopserver> <Lejvingbot> NO! 21:18:13 <coopserver> <Lejvingbot> :'( 21:18:35 <coopserver> <Lejvingbot> I seem to remember SOMEONE making a design that had 6 platforms to 6 refit stations 21:18:42 <coopserver> <Lejvingbot> and I remember SOEMONE deleting that staiton and made this isntead 21:19:21 <coopserver> <Lejvingbot> no names.... 21:19:33 <coopserver> <Jam35> absolutely 21:19:48 <coopserver> <Lejvingbot> :D 21:20:21 <coopserver> <Lejvingbot> hmm now that you say it 21:20:26 <coopserver> <Lejvingbot> pbs might be more uniform 21:20:39 <coopserver> <Jam35> it has a legit use here 21:20:53 <coopserver> <Jam35> not even a hack 21:20:56 <coopserver> <Lejvingbot> y 21:21:24 <coopserver> <Lejvingbot> plus it looks kinda epic 21:21:25 <coopserver> <Lejvingbot> :D 21:22:09 <coopserver> <Jam35> I mean you could shorten the bays 21:22:17 <coopserver> <Jam35> they don't do anything longer 21:22:33 <coopserver> <Lejvingbot> RIP 21:22:46 <coopserver> <Jam35> they hit the red then stop 21:22:55 <coopserver> <Jam35> no braking space 21:25:36 <coopserver> <Lejvingbot> if you shorten the bays too much 21:25:39 <coopserver> <Lejvingbot> you'll #cl 21:26:22 <coopserver> <Jam35> where? 21:26:32 <coopserver> <Lejvingbot> Not as they are now 21:26:37 <coopserver> <Lejvingbot> but if you make it as small as possible 21:26:43 <coopserver> <Lejvingbot> yellow 21:26:54 <coopserver> <Lejvingbot> into station 21:26:56 <coopserver> <Lejvingbot> so probaly doesn't matter 21:26:59 <coopserver> <Lejvingbot> but still 21:28:40 <coopserver> <Jam35> no I was keeping 1 train before platform 21:29:00 <coopserver> <Lejvingbot> hence "IF you shorten teh bays too much" 21:29:02 <coopserver> <Lejvingbot> :) 21:29:15 <coopserver> <Jam35> so short they are no longer bays? :) 21:29:21 <coopserver> <Lejvingbot> yea 21:29:22 <coopserver> <Lejvingbot> haha 21:30:04 <coopserver> <Jam35> none of these variations make any difference really 21:30:07 <coopserver> <Lejvingbot> nah 21:30:14 <coopserver> <Jam35> not even visible 21:30:20 *** zxbiohazardzx has joined #openttdcoop 21:30:28 <V453000> !pw 21:30:29 <coopserver> V453000: linked 21:30:32 <zxbiohazardzx> sup 21:30:36 <coopserver> <Lejvingbot> hey bio 21:30:37 <coopserver> <Jam35> yo 21:30:37 <zxbiohazardzx> can i abuse that pass? 21:30:37 <happpy> hi 21:30:41 <zxbiohazardzx> omg its slacker lej 21:30:42 <V453000> MINE 21:30:44 <coopserver> <Lejvingbot> WHAT 21:30:48 <coopserver> *** Game paused (connecting clients) 21:30:49 <coopserver> <Lejvingbot> I have DONE SO much today 21:30:50 <zxbiohazardzx> we 5L 5R yet? 21:30:51 <coopserver> <Lejvingbot> :D 21:30:52 <coopserver> *** V453000 has joined 21:30:53 <coopserver> *** Game unpaused (connecting clients) 21:30:54 <coopserver> <Lejvingbot> YEA 21:30:55 <coopserver> <Lejvingbot> fyeah 21:30:56 <coopserver> *** Game paused (connecting clients) 21:30:57 <coopserver> <V453000> yo mf 21:30:59 <coopserver> *** zxbiohazardzx has joined 21:31:00 <coopserver> *** Game unpaused (connecting clients) 21:31:01 <coopserver> <Lejvingbot> sup v 21:31:02 <coopserver> <zxbiohazardzx> omg its v 21:31:04 <coopserver> <Maraxus> hi V 21:31:08 <coopserver> <zxbiohazardzx> lets see the ghettocount 21:31:12 <coopserver> <Jam35> go for aethetics if you need to satisfy some ocd thing :) 21:31:13 <coopserver> <Lejvingbot> xD 21:31:15 <coopserver> <zxbiohazardzx> wow much ghetto 21:31:25 <coopserver> <Lejvingbot> I will jam thank you for allowing me LOL 21:31:29 <coopserver> <V453000> I dont even see where 21:31:36 <coopserver> <Jam35> you are welcome :P 21:31:57 <coopserver> <Jam35> not aesthetic 21:32:21 <coopserver> <Jam35> now we need our lost train stuff 21:32:25 <coopserver> <V453000> what are we bullying tonight? 21:32:28 <coopserver> <Lejvingbot> ME 21:32:30 <coopserver> <Lejvingbot> as always 21:32:35 <coopserver> <Jam35> leave one connected np :P 21:32:45 <coopserver> <zxbiohazardzx> more connects 21:32:51 <coopserver> <zxbiohazardzx> we bully lej for being a slacker 21:33:00 <coopserver> <zxbiohazardzx> his ghetto style 21:33:06 <coopserver> <V453000> oh snake brain going to shit 21:33:15 <coopserver> <Lejvingbot> if you'd see my shrink bio mayhem would ensue 21:33:27 <coopserver> <zxbiohazardzx> haha 21:33:36 <coopserver> <zxbiohazardzx> yeah V 21:33:38 <coopserver> <zxbiohazardzx> something is slow 21:34:04 <coopserver> <zxbiohazardzx> tunnels or the corner or i dunno 21:34:05 <coopserver> <zxbiohazardzx> something is 21:34:10 <coopserver> <Lejvingbot> no 21:34:12 <coopserver> <Lejvingbot> it's fixed now 21:34:14 <coopserver> <Lejvingbot> I was borking 21:34:18 <coopserver> <zxbiohazardzx> its not, watch brain 21:34:21 <coopserver> <Lejvingbot> yeah 21:34:24 <coopserver> <Lejvingbot> watch it solve 21:34:29 <coopserver> <zxbiohazardzx> its slow and still has a lot of waiters? 21:34:45 <coopserver> <Lejvingbot> problem with brain it is that is has 12 platforms to 6 refit stations 21:34:47 <coopserver> <V453000> I wouldn't it mind being slow it if had waitresses 21:34:49 <coopserver> <Lejvingbot> ratio totally fucked 21:35:15 <coopserver> <V453000> cya later 21:35:16 <coopserver> *** V453000 has left the game (Leaving) 21:35:37 <coopserver> <Lejvingbot> and as I said earlier, SOEMONE made a design wich had 1:1 ratio of platforms to refit stations 21:35:43 <coopserver> <Lejvingbot> then SOMEONE deleted that and made current design 21:35:53 <coopserver> <zxbiohazardzx> so why not just increase it all 21:35:54 <coopserver> <zxbiohazardzx> oh well 21:35:55 <coopserver> <Lejvingbot> which has 2:1 ratio 21:36:02 <coopserver> <zxbiohazardzx> not mine 21:36:04 <coopserver> <Lejvingbot> well you'd have to remake entire thing 21:36:05 <coopserver> <zxbiohazardzx> so not mine to solve 21:36:16 <coopserver> <zxbiohazardzx> rather fix other problems 21:36:19 <coopserver> <Lejvingbot> yeah 21:36:22 <coopserver> <Lejvingbot> but we fixed it now 21:36:27 <coopserver> <Lejvingbot> it's fine now 21:36:36 <coopserver> <zxbiohazardzx> i mean less ghetto stuff 21:36:38 <coopserver> <Lejvingbot> still wrong ratio, but enough of the wrong ratio to not matter 21:36:48 <coopserver> <zxbiohazardzx> we got a signalgap somewhere based on the flow 21:37:03 *** StarLite has quit IRC 21:37:06 <coopserver> <Lejvingbot> maybe but I mixed with brain and made lost trains 21:37:11 <coopserver> <Lejvingbot> so maybe they need to clear 21:37:26 <coopserver> <Lejvingbot> lost trains dun goofed at signals 21:38:17 <coopserver> <Lejvingbot> might be possible with some signal fuckness though 21:39:29 <coopserver> <Lejvingbot> we're pretty much using 4,5 lanes now though :) 21:39:33 <coopserver> <Lejvingbot> so almost soon for 8l_8r 21:40:29 <Lejving> zxbiohazardzx https://wiki.openttdcoop.org/User:Lejving 21:40:40 <Lejving> made that like a month ago 21:40:47 <Lejving> Strengths: Procrastinating, act like working, ghetto-joiners 21:40:47 <Lejving> Weakness: Laziness, making plans, original ideas 21:40:50 <Lejving> xD 21:41:02 <hylje> good job 21:41:09 <Lejving> ty 21:41:18 <hylje> you dun it 21:41:27 <coopserver> *** Jam35 has joined spectators 21:41:31 <hylje> here have a star of achievement: 🌟 21:41:31 <Lejving> can you work on finnish train technology hylje instead 21:43:57 <coopserver> <zxbiohazardzx> 5th is hardly used 21:44:01 <coopserver> <zxbiohazardzx> shortest route problem 21:44:09 <coopserver> <Lejvingbot> y 21:44:15 <coopserver> <Lejvingbot> or MOAR TRAINS 21:44:16 <coopserver> <Lejvingbot> will solve 21:45:00 <coopserver> <zxbiohazardzx> your ghetto shit causes the trouble (again) 21:45:03 <coopserver> <zxbiohazardzx> bridged ML 21:45:05 <coopserver> <Lejvingbot> where 21:54:36 <coopserver> <Lejvingbot> ETA bed time 6min 21:54:44 <coopserver> <zxbiohazardzx> k 21:54:45 <coopserver> *** Jam35 has left the game (Leaving) 21:54:49 <coopserver> <Lejvingbot> fuck 21:54:49 <Jam35> gn 21:54:52 <coopserver> <Lejvingbot> it was now 21:54:54 <coopserver> <Lejvingbot> gn jam 21:54:55 <coopserver> <Lejvingbot> :D 21:55:09 <Jam35> cyas :) 21:55:44 <coopserver> <Lejvingbot> I might as well go manipulate scrap metal at the gym 21:55:45 <coopserver> <Lejvingbot> bbl 21:56:12 <coopserver> *** Maraxus has left the game (Leaving) 21:56:20 <coopserver> *** Lejvingbot has joined spectators 21:56:25 <Jam35> 🆒 21:56:31 <Lejving> sick 21:56:40 <Lejving> gg Maraxus 21:56:48 <Lejving> we got shit done 21:57:12 <Maraxus> we did :) cu 21:57:30 *** Maraxus has quit IRC 22:00:32 <coopserver> <zxbiohazardzx> whoops 22:00:32 *** Arveen has quit IRC 22:00:35 <coopserver> <zxbiohazardzx> RIP 22:00:40 <coopserver> <Lejvingbot> omfg 22:00:44 <coopserver> <zxbiohazardzx> jep 22:00:45 <coopserver> <Lejvingbot> griefer! 22:10:55 <coopserver> *** Lejvingbot has joined company #1 22:11:22 <coopserver> <zxbiohazardzx> lets try choicing brain 22:12:43 <coopserver> *** Lejvingbot has joined spectators 22:12:56 <coopserver> <Lejvingbot> do you reall need to choice it? 22:13:01 <coopserver> <Lejvingbot> you choose at slh exits 22:13:06 <coopserver> <zxbiohazardzx> unsure 22:13:11 <coopserver> <zxbiohazardzx> might lead to more line balance 22:13:15 <coopserver> <Lejvingbot> yeah it will 22:13:20 <coopserver> <zxbiohazardzx> keep in mind that distance along paths vary due to SLHs 22:13:39 <coopserver> <Lejvingbot> but if the slhs don't balance the lanes 22:13:45 <coopserver> <Lejvingbot> means that we don't need that many lanes yet 22:13:46 <coopserver> <zxbiohazardzx> so by offering choice we might aleviate the upper/lower unused ones 22:13:52 <coopserver> <zxbiohazardzx> well partially 22:13:59 <coopserver> <zxbiohazardzx> you see that there is a pref for mid lanes still 22:14:09 <coopserver> <Lejvingbot> yeah sure but it'll only fill up it 22:14:13 <coopserver> <Lejvingbot> then they'll pick another lane 22:14:14 <coopserver> <Lejvingbot> :) 22:14:15 <coopserver> <zxbiohazardzx> see the flow OUT of brain? 22:14:18 <coopserver> <zxbiohazardzx> some lanes jam 22:14:23 <coopserver> <Lejvingbot> becuase you crashed! 22:14:26 <coopserver> <Lejvingbot> hasn't recovered yet 22:14:31 <coopserver> <Lejvingbot> but yeah 22:14:35 <coopserver> <Lejvingbot> it will recover faster 22:14:38 <coopserver> <Lejvingbot> and it will balance more 22:14:44 <coopserver> <Lejvingbot> if you balance exit/entry/both at brain 22:14:52 <coopserver> <zxbiohazardzx> true 22:14:55 <coopserver> <zxbiohazardzx> im considering 22:15:02 <coopserver> <Lejvingbot> why is my phone not fucking working in my computer 22:15:04 <coopserver> <Lejvingbot> just wanted to add a song 22:15:06 <coopserver> <Lejvingbot> ffs 22:15:07 <coopserver> <zxbiohazardzx> usually the bbh does some inner mixing 22:15:12 <coopserver> <Lejvingbot> yeah 22:15:13 <coopserver> <Lejvingbot> I guess 22:15:15 <coopserver> <zxbiohazardzx> this one has almost none 22:15:20 <coopserver> <Lejvingbot> this has NO bbhs 22:15:21 <coopserver> <Lejvingbot> :D 22:15:29 <coopserver> <zxbiohazardzx> hence 22:16:11 <coopserver> <Lejvingbot> my filesystem on my phone is fucked up 22:16:17 <coopserver> <zxbiohazardzx> and keep in mind you gettoed some SLH (05?) 22:16:18 <coopserver> <Lejvingbot> creating a new folder takes 10min 22:16:21 <coopserver> <zxbiohazardzx> so not all lanes have a merger? 22:16:34 <coopserver> <Lejvingbot> all slhs should have all exits 22:16:38 <coopserver> <zxbiohazardzx> yes 22:16:44 <coopserver> <zxbiohazardzx> but you ghettoed 05 example 22:16:48 <coopserver> <Lejvingbot> that's the only one 22:16:53 <coopserver> <Lejvingbot> you said don't bother! 22:17:13 <coopserver> <Lejvingbot> anyways off to gym now 22:17:14 <coopserver> <Lejvingbot> ttyl 22:17:19 <coopserver> <zxbiohazardzx> im off soon 22:17:21 <coopserver> <zxbiohazardzx> cheers 22:18:35 <coopserver> *** zxbiohazardzx has left the game (Leaving) 22:18:36 <coopserver> *** Game paused (number of players) 22:18:40 <zxbiohazardzx> im out, cheers 22:18:43 *** zxbiohazardzx has quit IRC 22:47:42 *** Progman has quit IRC 23:12:09 <coopserver> *** Lejvingbot has joined company #1 23:12:10 <coopserver> *** Game unpaused (number of players) 23:15:15 *** TheRisen has quit IRC 23:17:07 <happpy> wb lejving 23:17:14 <Lejving> hey ty happpy 23:18:47 <happpy> how the net work going 23:19:04 <coopserver> <Lejvingbot> really good 23:19:10 <coopserver> <Lejvingbot> we have 5l_5r up 23:19:34 <happpy> nice 23:19:55 <coopserver> <Lejvingbot> Y really ni ce 23:20:02 <coopserver> <Lejvingbot> we're gonna do 8l_8r :) 23:20:55 <Lejving> hylje, I assume you're only mod alive atm 23:21:12 <Lejving> !rcon set max_trains 2200 plx 23:21:34 <Lejving> maybe Sylf is alive? 23:30:08 <Lejving> yo Webster 23:30:13 <Lejving> I know 23:30:21 <Lejving> but can you add more trians Webster 23:30:25 <Lejving> I didn't say that 23:30:27 <Lejving> Webster, come on 23:30:31 <Lejving> jesus Webster .... 23:31:44 <Lejving> happpy, you think it's possible to hack Webster to make him say what I want? :) 23:32:21 <Lejving> kind of like an sql injection 23:33:06 <happpy> heen if u can find the ip then yes 23:33:22 <Lejving> I can find the ip but that is way harder and I don't know how :P 23:33:40 <Lejving> I can make a gui using visual basic to track the ip 23:34:50 <happpy> heem 23:59:42 <Lejving> here 23:59:51 <Lejving> here's another way to get more trains to add: accidently crash 10 trains