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03:01:41 *** orudge` has quit IRC 03:02:06 *** orudge` has joined #openttdcoop 04:33:19 <ConductorCat> :3 04:57:25 *** orudge` has quit IRC 04:57:42 *** orudge` has joined #openttdcoop 06:00:15 *** mescalito has quit IRC 06:00:33 *** orudge` has quit IRC 06:00:35 *** orudge` has joined #openttdcoop 06:21:54 *** ConductorCat has left #openttdcoop 06:30:06 *** mescalito has joined #openttdcoop 06:32:22 *** Deactivated has joined #openttdcoop 07:33:20 *** orudge` has quit IRC 07:33:21 *** orudge` has joined #openttdcoop 07:47:40 *** orudge` has quit IRC 07:48:13 *** orudge` has joined #openttdcoop 07:58:29 *** orudge` has quit IRC 07:58:55 *** orudge` has joined #openttdcoop 08:10:57 *** Sova has joined #openttdcoop 08:12:57 *** efess has quit IRC 08:41:38 <Deactivated> !pw 08:41:38 <coopserver> Deactivated: saving 08:42:18 <coopserver> *** Game still paused (connecting clients, number of players) 08:42:37 <coopserver> *** Deactivated has joined 08:42:38 <coopserver> *** Game still paused (number of players) 08:45:35 <coopserver> <Deactivated> time for tranes? 08:50:39 <coopserver> *** Deactivated has joined company #1 08:50:40 <coopserver> *** Game unpaused (number of players) 08:53:47 <Clockworker> time for trannies? 08:54:03 <coopserver> <Deactivated> Apaprently not, still got a couple stations to do I guess 08:54:42 <coopserver> <Deactivated> Doing 3B now 08:54:58 <Clockworker> 'DONT 08:54:59 <Clockworker> DON'T 08:55:04 <coopserver> <Deactivated> y? 08:55:06 <Clockworker> DON'T believe the hype 08:55:13 <coopserver> <Deactivated> what hype? 08:55:30 <Clockworker> messing with you 08:55:30 <Clockworker> https://www.youtube.com/watch?v=9vQaVIoEjOM 08:55:44 <coopserver> <Deactivated> you gave me a fright as if my ass would be banned :/ 08:55:50 <Clockworker> hehehe 08:55:52 <Clockworker> that's the point 08:56:00 <coopserver> <Deactivated> lel 08:56:03 <hylje> TRANE? 08:56:12 <hylje> that's offensive to all BRANEs in the world! 08:56:13 <coopserver> <Deactivated> I liek tranes 08:56:19 <Clockworker> BANE? 08:56:24 <coopserver> <Deactivated> ban 08:56:26 <hylje> the masketta man 08:56:33 <coopserver> <Deactivated> crap miscalculated dat turn 08:56:37 <Clockworker> was getting banned part of your plan? 08:56:48 <coopserver> <Deactivated> nope 08:56:51 <hylje> why would someone ban a person before throwing them out of a plane? 08:56:57 <coopserver> <Deactivated> lmfao 08:57:00 <Clockworker> you're a big train 08:57:03 <hylje> for you 08:59:44 <coopserver> <Deactivated> well in the first place we need dat primary industries 09:03:25 <coopserver> <Deactivated> Gosh Azure's giving so little space for me 3B 09:10:46 <coopserver> <Deactivated> afk a little while 09:36:33 <coopserver> <Deactivated> alright bye guys 09:36:55 <coopserver> *** Deactivated has left the game (Leaving) 09:36:56 <coopserver> *** Game paused (number of players) 09:37:04 *** Deactivated has quit IRC 10:05:06 *** efess has joined #openttdcoop 10:10:39 *** tycoondemon has quit IRC 10:37:23 <Arveen2> yo V, you alive ? 10:40:50 <V453000> alive as ever 10:42:11 <Arveen2> i took a look at the logic train grf last night 10:42:52 <Arveen2> once wagons are attached and loaded acceleration is horrible 10:43:15 <V453000> what situation? train length amount of engines, max speed? 10:43:51 <Arveen2> 1 engine. 400mph max and 32000hp, 7 wagons loaded with coal 10:44:10 <V453000> sounds like that should be pretty solid 10:44:22 <V453000> the thing runs on maglev, right? 10:44:24 <V453000> just checking 10:44:37 <Arveen2> i did it on the "universal rail" grf 10:44:46 <Arveen2> but its maglev iirc 10:44:50 <V453000> if it doesn't show tractive effort then it's maglev 10:45:11 <V453000> I know that with monorail even NUTS logic engines sometimes completely cripple out due to some weird value overflow or something 10:45:16 <V453000> but with maglev it never happened to me 10:46:03 <Arveen2> yeah i know that overflow problem from tinkering around with the source code to make a ultimate engine :P 10:47:30 <V453000> XD 10:47:41 <Arveen2> it took like 15 fields to accelerate to full speed with these settings 10:49:11 <V453000> that's not so bad 10:49:22 <V453000> well, use moar engines :) 10:49:33 <Arveen2> yeah, but when you looking for <5 it is heh 10:50:33 <V453000> well it's possible to have 65k power I believe 10:50:37 <Arveen2> i remember a game were i used 6x lev1 with TL7 and capped the speed to 300kmh to reach that goal 10:50:42 <V453000> you just have to set it in properties instead of callbacks 10:54:16 <Arveen2> or you have an suggestion what to do when i want long trains, good top speed with fast acceleration, and short priority checks for joiners. 10:54:53 <V453000> yeah build a ML which can unclog easily XD 10:55:10 <V453000> prios can be really short 10:55:32 <V453000> with long trains you usually don't mind if you use multiple engines 10:56:05 <Arveen2> i tried tweaking XEQTR to 400mph already :P 10:56:19 <V453000> probably didn't work great 10:56:23 <Arveen2> indeed 11:04:42 <Arveen2> "easily unclog ML" like shifting ? 11:05:45 <V453000> no 11:05:51 <V453000> just don't build bridges on ML 11:16:18 <V453000> basically the only weak point is bridges/tunnels/doubling leading to same end 11:16:24 <V453000> so if you just bridge the SL 11:16:39 <V453000> the ML will be super quick to unclog even during slowdowns 11:16:51 *** Sova has quit IRC 11:16:53 <V453000> which lets you shorten prios to minimum because you don't mind if trains slow down for a little bit 11:19:24 <Arveen2> hmmmm 11:27:53 *** AzureSpeed has joined #openttdcoop 11:28:25 <AzureSpeed> !pw 11:28:25 <coopserver> AzureSpeed: craggy 11:28:31 <coopserver> *** Game still paused (connecting clients, number of players) 11:28:37 <coopserver> *** AzureSpeed has joined 11:28:38 <coopserver> *** Game still paused (number of players) 11:30:12 <coopserver> *** AzureSpeed has joined company #1 11:30:13 <coopserver> *** Game unpaused (number of players) 11:36:01 <coopserver> *** AzureSpeed has joined spectators 11:36:02 <coopserver> *** Game paused (number of players) 11:37:29 <coopserver> *** AzureSpeed has joined company #1 11:37:30 <coopserver> *** Game unpaused (number of players) 11:38:27 *** Sova has joined #openttdcoop 11:44:12 <coopserver> *** AzureSpeed has left the game (Leaving) 11:44:13 <coopserver> *** Game paused (number of players) 11:44:28 *** AzureSpeed has quit IRC 11:58:43 *** StarLite has joined #openttdcoop 11:58:43 *** ChanServ sets mode: +o StarLite 12:38:51 *** tycoondemon has joined #openttdcoop 14:01:18 *** loeky has joined #openttdcoop 14:01:41 *** loeky has left #openttdcoop 15:17:21 *** Maraxus has joined #openttdcoop 15:17:21 *** ChanServ sets mode: +o Maraxus 15:22:28 <Maraxus> !pw 15:22:28 <coopserver> Maraxus: vindex 15:22:38 <coopserver> *** Game still paused (connecting clients, number of players) 15:22:46 <coopserver> *** Maraxus has joined 15:22:47 <happpy> !players 15:22:48 <coopserver> *** Game still paused (number of players) 15:22:49 <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected 15:30:30 *** ODM has joined #openttdcoop 15:31:35 <coopserver> *** Maraxus has left the game (Leaving) 15:31:44 *** Maraxus has quit IRC 15:56:48 *** Sova has quit IRC 16:07:46 *** vinnie has joined #openttdcoop 16:07:48 <vinnie> !pw 16:07:48 <coopserver> vinnie: behave 16:07:55 <V453000> that's right 16:08:00 <coopserver> *** Game still paused (connecting clients, number of players) 16:08:04 <coopserver> *** Vinnie has joined 16:08:05 <coopserver> *** Game still paused (number of players) 16:10:52 <V453000> behavin yet? 16:10:57 <coopserver> <Vinnie> no 16:12:52 <V453000> great 16:12:57 <V453000> !rcon set min_active_clients 16:12:58 <coopserver> Current value for 'min_active_clients' is: '1' (min: 0, max: 255) 16:17:09 <coopserver> <Vinnie> hubs so big 16:17:22 <coopserver> <Vinnie> there is 10 tiles between 2 hubs 16:21:03 <coopserver> *** Vinnie has left the game (Leaving) 16:21:52 <V453000> nice 16:21:56 <V453000> behaving real good 16:24:41 <vinnie> you think so 16:24:45 <vinnie> thank you 16:25:01 <V453000> you is welcome 17:13:29 <Jam35> !pw 17:13:29 <coopserver> Jam35: pseudo 17:13:33 <coopserver> *** Game still paused (connecting clients, number of players) 17:13:37 <coopserver> *** Jam35 has joined 17:13:38 <coopserver> *** Game still paused (number of players) 17:13:57 <coopserver> *** Jam35 has joined company #1 17:13:58 <coopserver> *** Game unpaused (number of players) 17:20:28 <coopserver> *** Jam35 has joined spectators 17:20:29 <coopserver> *** Game paused (number of players) 17:21:07 <coopserver> *** Jam35 has joined company #1 17:21:08 <coopserver> *** Game unpaused (number of players) 17:34:13 <coopserver> *** Jam35 has joined spectators 17:34:14 <coopserver> *** Game paused (number of players) 17:35:47 <coopserver> *** Jam35 has joined company #1 17:35:48 <coopserver> *** Game unpaused (number of players) 17:42:37 <coopserver> *** Jam35 has joined spectators 17:42:38 <coopserver> *** Game paused (number of players) 18:00:19 *** Maraxus has joined #openttdcoop 18:00:19 *** ChanServ sets mode: +o Maraxus 18:07:36 *** Progman has joined #openttdcoop 18:09:12 <Maraxus> !pw 18:09:12 <coopserver> Maraxus: tested 18:09:22 <coopserver> *** Game still paused (connecting clients, number of players) 18:09:26 <coopserver> *** Maraxus has joined 18:09:27 <coopserver> *** Game still paused (number of players) 18:24:51 <coopserver> <Jam35> serious flaw: we don't have 3AA/BB/CC in plan :D 18:25:01 <coopserver> <Jam35> we = I 18:27:13 <coopserver> <Maraxus> so we need 3 more MSHs and 3 stations or do it in some other way? 18:27:35 <coopserver> <Jam35> I'm thinking 1 at 1X 1 at 3X 1 at 5X 18:27:50 <Arveen2> !!pw 18:27:51 <coopserver> <Jam35> fortunately unbuilt so far 18:27:53 <Arveen2> !pw 18:27:53 <coopserver> Arveen2: prices 18:27:56 <coopserver> *** Game still paused (connecting clients, number of players) 18:27:59 <coopserver> *** Ar-to-the-veen has joined 18:28:00 <coopserver> *** Game still paused (number of players) 18:28:10 <coopserver> *** Jam35 has joined company #1 18:28:11 <coopserver> *** Game unpaused (number of players) 18:30:05 <coopserver> <Jam35> sorted I think 18:30:28 <coopserver> <Jam35> we could have all 3 at one spot but it's a liitle more complicated 18:31:20 <coopserver> <Jam35> sorry I finished your stuff, you did sign it :) 18:31:49 <coopserver> <Maraxus> no problem - I did ask for someone to finish it 18:39:14 <coopserver> <Maraxus> I won't begin to sign problems in certain hubs... 18:39:41 <coopserver> <Jam35> condensing 3A a bit now 18:44:26 <coopserver> <Maraxus> I'll try to sort out 5X a bit 18:44:32 <coopserver> *** Maraxus has joined company #1 19:04:32 <coopserver> *** Jam35 has joined spectators 19:04:40 <coopserver> <Jam35> back in an hour or so maybe 19:04:47 <coopserver> <Maraxus> ok 19:45:01 <coopserver> *** Maraxus has joined spectators 19:45:02 <coopserver> *** Game paused (number of players) 19:45:47 *** Clockworker has quit IRC 19:45:47 *** hylje has quit IRC 19:45:48 *** stooj has quit IRC 19:45:48 *** deetwelve has quit IRC 19:45:48 *** Ethereal_Whisper has quit IRC 19:45:48 *** greeter has quit IRC 19:45:48 *** _dp_ has quit IRC 19:45:48 *** efess has quit IRC 19:45:48 *** Compu has quit IRC 19:45:48 *** phatmatt has quit IRC 19:45:48 *** Sylf has quit IRC 19:45:48 *** innocenat has quit IRC 19:46:31 *** efess has joined #openttdcoop 19:46:31 *** Compu has joined #openttdcoop 19:46:31 *** Sylf has joined #openttdcoop 19:46:31 *** phatmatt has joined #openttdcoop 19:46:31 *** innocenat has joined #openttdcoop 19:46:31 *** charm.oftc.net sets mode: +o Sylf 19:46:55 *** Clockworker has joined #openttdcoop 19:46:55 *** hylje has joined #openttdcoop 19:46:55 *** stooj has joined #openttdcoop 19:46:55 *** deetwelve has joined #openttdcoop 19:46:55 *** weber.oftc.net sets mode: +o hylje 19:47:03 *** Ethereal_Whisper has joined #openttdcoop 19:47:03 *** greeter has joined #openttdcoop 19:47:03 *** _dp_ has joined #openttdcoop 19:55:35 *** ChanServ sets mode: +v hylje 19:55:35 *** ChanServ sets mode: +v Sylf 19:55:35 *** ChanServ sets mode: +v tneo 19:55:35 *** ChanServ sets mode: +v KenjiE20 19:55:35 *** ChanServ sets mode: +v StarLite 19:55:35 *** ChanServ sets mode: +v Maraxus 19:56:05 <coopserver> *** Maraxus has left the game (Leaving) 19:56:38 *** Maraxus has quit IRC 20:59:21 *** Clockworker has quit IRC 21:05:51 *** ODM has quit IRC 21:11:10 *** StarLite has quit IRC 21:30:43 *** Clockworker has joined #openttdcoop 21:30:57 <Clockworker> oy vey 21:31:09 <Clockworker> bouncer working 21:31:12 <V453000> yo 21:31:31 <Clockworker> sec 21:31:56 <Clockworker> attaboy 21:33:52 <coopserver> *** Jam35 has joined company #1 21:33:53 <coopserver> *** Game unpaused (number of players) 21:34:51 <V453000> v1 of palette converter :) https://dl.dropboxusercontent.com/u/20419525/BRIX/BRIDGES__8bpp_converter-v7.png 21:34:56 <V453000> left is 32bpp, right is 8bpp 21:35:08 <V453000> I'm considering to throw 32bpp away and keep only 8bpp 21:35:39 <V453000> cause 32bpp is very filesize / eventually performance expensive and doesn't get that much gain 21:37:32 <Clockworker> hory shit 21:37:44 <Clockworker> 8bpp looks a lot better 21:37:59 <Clockworker> dat wall 21:39:17 <Arveen2> dem sexy pixels 21:39:49 <Arveen2> it looks as good as the 32bit one imo 21:40:12 <Arveen2> and its zoomed pretty close so in-game probably no difference 21:45:08 <V453000> this is x4 zoom 21:47:05 <V453000> but yeah I'll see what can be done :) 22:04:30 *** stooj has quit IRC 22:04:50 <V453000> https://dl.dropboxusercontent.com/u/20419525/BRIX/palette-converter-v1-7_comparison.png extra 22:08:24 *** stooj has joined #openttdcoop 22:13:16 <coopserver> *** Ar-to-the-veen has left the game (Leaving) 22:13:43 <Arveen2> glas turns purple ? 22:13:59 <coopserver> *** Jam35 has left the game (Leaving) 22:14:00 <coopserver> *** Game paused (number of players) 22:17:59 <Clockworker> glans turns purple 22:26:10 <V453000> I'm going to describe it in better detail on forums in a few mins Arveen2 :) 22:26:15 <V453000> it's one of the mistakes that photoshop does 22:26:22 <V453000> with some specific settings 22:26:58 <V453000> TLDR = my shit does magic 22:27:19 <hylje> a wizard did it 22:29:43 <Clockworker> old meem 22:31:48 <hylje> vintage 22:32:14 <Clockworker> yes, I stand corrected 22:32:21 <Clockworker> superior wording 22:47:51 *** happpy has quit IRC 22:54:25 *** Progman has quit IRC 22:54:56 <V453000> @calc 52428800 + 11264000 + 38912000 + 35840000 + 9830400 + 9830400 + 61440000 + 65536000 + 44441600 22:54:56 <Webster> V453000: 329523200 22:55:05 <V453000> jesus fuck 22:55:11 <V453000> guess what it is XD 23:00:04 <Clockworker> autism 23:00:12 <Clockworker> https://dl.dropboxusercontent.com/u/71312462/ShareX/2017/02/1486244014313.jpg 23:00:14 <V453000> that's amount of BRIX pixels 23:17:15 *** vinnie has quit IRC 23:27:59 *** coopserver` has joined #openttdcoop 23:27:59 *** ChanServ sets mode: +o coopserver` 23:28:10 <coopserver`> Connected to #openttdcoop - Public Server (www.openttdcoop.org) (Version r27742) 23:30:03 *** orudge` has quit IRC 23:30:03 *** mescalito has quit IRC 23:30:03 *** KenjiE20 has quit IRC 23:30:03 *** Mazur has quit IRC 23:30:03 *** coopserver has quit IRC 23:30:03 *** V453000 has quit IRC 23:30:27 *** orudge` has joined #openttdcoop 23:31:48 *** coopserver` is now known as coopserver 23:32:58 *** V453000 has joined #openttdcoop 23:32:58 *** ChanServ sets mode: +o V453000 23:40:13 *** mescalito has joined #openttdcoop 23:40:33 *** murr4y has joined #openttdcoop 23:40:39 *** Mazur has joined #openttdcoop 23:40:39 *** ChanServ sets mode: +o Mazur 23:41:33 *** KenjiE20 has joined #openttdcoop 23:41:33 *** Webster sets mode: +o KenjiE20