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02:36:28 *** Mark has joined #openttdcoop 05:04:30 *** Mark has quit IRC 05:50:29 *** Mark has joined #openttdcoop 06:17:14 *** Ethereal_Whisper has quit IRC 07:09:22 *** efess has quit IRC 07:38:14 *** Sova has joined #openttdcoop 08:26:43 *** Hiddenfunstuff has joined #openttdcoop 08:45:19 *** stooj has joined #openttdcoop 09:02:26 *** efess has joined #openttdcoop 09:33:39 *** Deactivated has joined #openttdcoop 09:56:37 <Deactivated> !pw 09:56:37 <coopserver> Deactivated: bottom 09:56:45 <coopserver> *** Game still paused (connecting clients, number of players) 09:56:59 <coopserver> *** Deactivated has joined 09:57:00 <coopserver> *** Game still paused (number of players) 09:58:34 <coopserver> *** Deactivated has joined company #1 09:58:35 <coopserver> *** Game unpaused (number of players) 09:58:56 <happpy> hi 09:59:00 <coopserver> <Deactivated> hihi 09:59:30 <happpy> how things going 09:59:35 <coopserver> <Deactivated> alright 09:59:52 <coopserver> <Deactivated> looking at stuff I can possible fix 10:00:03 <happpy> nice 10:03:36 <coopserver> <Deactivated> well these trains are rather high-poewred... 10:03:38 <coopserver> <Deactivated> *powered 10:04:37 <happpy> yep if its nuts train set then yep ther ar sume good powered wons 10:04:52 <coopserver> <Deactivated> we running defaults lol 10:05:03 <coopserver> <Deactivated> plot twist 10:13:27 <tyteen4a03> !pw 10:13:27 <coopserver> tyteen4a03: newone 10:13:39 <coopserver> *** Game paused (connecting clients) 10:13:40 <coopserver> *** tyteen4a03 has joined 10:13:41 <coopserver> *** Game unpaused (connecting clients) 10:14:04 <coopserver> <Deactivated> h 10:14:06 <coopserver> <Deactivated> hi 10:14:09 <coopserver> <tyteen4a03> hi 10:14:43 <happpy> hi 10:15:05 *** Sova has quit IRC 10:46:47 <coopserver> <Deactivated> wut 10:46:50 <coopserver> <tyteen4a03> oops 10:46:59 <coopserver> <Deactivated> lol our crash-free record ;p 10:47:14 <coopserver> <tyteen4a03> if it makes you feel better, we've crashed more trains 10:47:37 <coopserver> <Deactivated> nah I don't feel better, I already feel really good 10:47:46 <coopserver> <Deactivated> when I saw the notif I was like "oops I did it again" 10:54:07 *** Sova has joined #openttdcoop 11:37:18 <tyteen4a03> Deactivated: are you still working on the SLH? 12:14:24 <coopserver> *** tyteen4a03 has left the game (Leaving) 13:01:05 *** Deactivated has quit IRC 13:01:08 <coopserver> *** Deactivated has left the game (connection lost) 13:01:09 <coopserver> *** Game paused (number of players) 13:06:38 *** loeky has joined #openttdcoop 13:09:18 <happpy> hi loeky 13:09:27 <loeky> hello 13:09:28 <loeky> !pw 13:09:28 <coopserver> loeky: detach 13:09:34 <coopserver> *** Game still paused (connecting clients, number of players) 13:09:35 <coopserver> *** loeky has joined 13:09:36 <coopserver> *** Game still paused (number of players) 13:09:38 <happpy> how things going 13:10:29 <loeky> whit me it ia all good you too? or dit you mean the game? 13:10:48 <happpy> bofe 13:11:03 <happpy> good thanks 13:14:45 <coopserver> *** loeky has joined company #1 13:14:46 <coopserver> *** Game unpaused (number of players) 13:23:40 *** efess has quit IRC 13:31:22 *** happpy has quit IRC 14:46:31 *** happpy has joined #openttdcoop 14:59:21 *** Sova has quit IRC 15:05:10 <coopserver> *** loeky has joined spectators 15:05:11 <coopserver> *** Game paused (number of players) 15:05:26 <coopserver> *** loeky has left the game (Leaving) 15:18:14 *** efess has joined #openttdcoop 15:34:44 *** loeky has quit IRC 16:14:21 *** StarLite has joined #openttdcoop 16:14:21 *** ChanServ sets mode: +o StarLite 16:18:42 *** StarLite is now known as Guest107 16:18:47 *** StarLite has joined #openttdcoop 16:18:47 *** ChanServ sets mode: +o StarLite 16:23:13 *** Progman has joined #openttdcoop 16:27:41 <tyteen4a03> !pw 16:27:41 <coopserver> tyteen4a03: almost 16:27:50 <coopserver> *** Game still paused (connecting clients, number of players) 16:27:53 <coopserver> *** tyteen4a03 has joined 16:27:54 <coopserver> *** Game still paused (number of players) 16:27:55 <coopserver> *** Game unpaused (number of players) 16:53:16 *** loeky has joined #openttdcoop 17:02:19 <coopserver> *** tyteen4a03 has left the game (Leaving) 17:02:20 <coopserver> *** Game paused (number of players) 17:02:48 <loeky> hey 17:06:56 <happpy> hey 17:10:00 <happpy> whonts up 17:10:34 <loeky> nothing in particular 18:00:44 <Arveen2> !pw 18:00:44 <coopserver> Arveen2: graphs 18:00:51 <coopserver> *** Game still paused (connecting clients, number of players) 18:00:52 <coopserver> *** Ar-to-the-veen has joined 18:00:53 <coopserver> *** Game still paused (number of players) 18:01:59 <coopserver> *** Game still paused (connecting clients, number of players) 18:02:00 <coopserver> *** loeky has joined 18:02:01 <coopserver> *** Game still paused (number of players) 18:04:39 <coopserver> *** loeky has joined company #1 18:04:40 <coopserver> *** Game unpaused (number of players) 18:05:03 <coopserver> <Ar-to-the-veen> omg. all dem bubble noises 18:05:31 <coopserver> <loeky> have sound off )-: 18:05:44 <coopserver> *** loeky has joined spectators 18:05:45 <coopserver> *** Game paused (number of players) 18:06:42 <coopserver> <loeky> i think MSH 03 needs further inproving it is still to slow 18:07:12 <coopserver> <Ar-to-the-veen> that section looks pretty tight 18:07:57 <coopserver> <Ar-to-the-veen> also - where does msh03 end and slh03 start haha 18:08:43 <coopserver> <loeky> yeah but i had idee to move slh 3 &4 to 1 bbh 18:09:57 <coopserver> <loeky> dont know why MSH 03 entry is so slow 18:10:28 <coopserver> <Ar-to-the-veen> hmm well there are single tunnels 18:11:45 <coopserver> <loeky> i know but the split before 18:11:52 <coopserver> <Ar-to-the-veen> yeah 18:12:41 <coopserver> <Ar-to-the-veen> almost 300 trains going there 18:12:47 <coopserver> <loeky> but if it increase flow i can try to make the room for double 18:13:06 <coopserver> <Ar-to-the-veen> i guess at some point it just needs 3 lanes going to the stations 18:13:21 <coopserver> <loeky> yeah but entry is not full (jet) 18:13:37 <coopserver> <Ar-to-the-veen> true 18:13:45 <coopserver> <Ar-to-the-veen> only pickup looks a bit crowded 18:14:05 <coopserver> <Ar-to-the-veen> err drop 18:14:46 <coopserver> <loeky> the trains cant exit the platforms casue it is all full 18:15:52 <coopserver> <Ar-to-the-veen> tricky to redesign with all that flow heh 18:17:02 <coopserver> <Ar-to-the-veen> when fixing the exit it maybe also fixes the incoming section 18:17:46 <coopserver> <loeky> i think so i have stoped trains on ml between exit and entry from MSH 3 18:18:06 <coopserver> <loeky> and most traffic clears away after some time 18:21:56 <coopserver> <Ar-to-the-veen> are there 3 or 4 ML tracks after msh03 ? 18:22:54 <coopserver> <loeky> 4 ml and the 3 >4 is packed agenst slh 3 19:21:13 *** StarLite has quit IRC 19:27:47 *** Hiddenfunstuff has quit IRC 19:43:16 *** Dilandau has joined #openttdcoop 19:45:28 <Dilandau> Hello 19:45:29 <Dilandau> !password 19:45:29 <coopserver> Dilandau: ranges 19:45:38 <coopserver> *** Game still paused (connecting clients, number of players) 19:45:39 <coopserver> *** Dilandau has joined 19:45:40 <coopserver> *** Game still paused (number of players) 19:49:33 <coopserver> <loeky> hi 19:49:51 <coopserver> <Dilandau> hello 19:52:45 <happpy> hi 19:55:22 <coopserver> *** Dilandau has left the game (Leaving) 20:05:48 *** Dilandau has quit IRC 20:06:35 <coopserver> *** Ar-to-the-veen has left the game (Leaving) 20:21:25 *** minisylf has quit IRC 20:25:16 *** Sylf has joined #openttdcoop 20:25:16 *** ChanServ sets mode: +o Sylf 20:35:47 <coopserver> *** loeky has left the game (general timeout) 20:44:45 *** Sylf has quit IRC 20:54:09 *** loeky has quit IRC 21:57:52 *** Progman has quit IRC 23:07:00 *** loeky has joined #openttdcoop