Config
Log for #openttdcoop on 14th April 2017:
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00:00:37  <happpy> gn
00:00:43  <loeky> gn
00:09:08  <coopserver> *** loeky has left the game (Leaving)
00:09:09  <coopserver> *** Game paused (number of players)
00:09:13  <loeky> gn
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01:52:12  <Mark> hello
01:52:14  <Mark> !pw
01:52:14  <coopserver> Mark: cheeks
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05:44:02  <Deactivated> !pw
05:44:02  <coopserver> Deactivated: listed
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06:09:03  <coopserver> <Deactivated> that damn battery fam
06:09:05  <coopserver> <Deactivated> *farm
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06:57:01  <coopserver> <Deactivated> crap well now you know - dun mess with 2-way paths...
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07:54:41  <Arveen> !pw
07:54:41  <coopserver> Arveen: motion
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07:54:49  <coopserver> <Deactivated> hi
07:54:56  <coopserver> <Ar-to-the-veen> good morning sir
07:55:16  <coopserver> <Deactivated> rip
07:55:33  <coopserver> <Ar-to-the-veen> what happend
07:55:45  <coopserver> <Deactivated> train crash
07:55:54  <coopserver> <Ar-to-the-veen> well yeah but why :P
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07:56:02  <coopserver> <Deactivated> accidentally removed a sig
07:56:11  <coopserver> <Ar-to-the-veen> oh i see we got a 4 lane ML now
07:56:19  <coopserver> <Deactivated> or at least I'm working on it
07:56:23  <coopserver> <Ar-to-the-veen> nice
07:56:32  *** dr_gonzo is now known as Guest240
07:56:41  <coopserver> <Deactivated> and if that's the case I have to redo literally the whole 4>3 I just made
07:56:44  <coopserver> <Ar-to-the-veen> i find it very hard to rebuild stuff with all that flow
07:56:48  <coopserver> <Deactivated> yeah
07:58:10  <coopserver> <Deactivated> trains immediately use the 4th lane :)
08:06:49  <coopserver> <Deactivated> alright I need some help for the 4>4 lol
08:07:15  <coopserver> <Ar-to-the-veen> holy nukes
08:07:19  <coopserver> <Deactivated> yeah
08:07:37  <coopserver> <Deactivated> the bare land looks horrible imho
08:07:46  <coopserver> <Ar-to-the-veen> i agree
08:08:17  <coopserver> <Ar-to-the-veen> its hard to figure out the slopes too when this is on
08:08:20  <coopserver> <Deactivated> it's too detailed
08:08:22  <coopserver> <Deactivated> yeah
08:09:03  <coopserver> <Deactivated> the water actually looks like a void lol, was running ships through it and laughed so hard
08:09:11  <coopserver> <Deactivated> spaceships
08:09:14  <coopserver> <Ar-to-the-veen> haha
08:09:28  <coopserver> <Ar-to-the-veen> i disabled trees at all
08:09:32  <coopserver> <Ar-to-the-veen> just turned em on - madness
08:09:40  <coopserver> <Deactivated> hmm yeah
08:09:48  <coopserver> <Deactivated> honestly I like them this way tho
08:10:25  <coopserver> <Ar-to-the-veen> heh yeah. usually i turn of trees when "playing" - i just turn them on for watching a game run
08:10:32  <coopserver> <Deactivated> yeah
08:11:23  <coopserver> <Deactivated> 1 sec
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08:14:29  <coopserver> <Ar-to-the-veen> this game was CL2 right ?
08:14:48  <coopserver> <Deactivated> yeah
08:26:18  <coopserver> <Ar-to-the-veen> from 91m to zero train income in one year
08:41:36  <coopserver> <Deactivated> yeah lol
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11:26:54  <Arveen> !gap 5
11:26:57  <Arveen> @gap 5
11:26:57  <Webster> Arveen: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
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12:54:04  <tyteen4a03> !pw
12:54:04  <coopserver> tyteen4a03: vertex
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13:53:01  <Jam35> !pw
13:53:01  <coopserver> Jam35: edited
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13:58:09  <loeky> !date
13:58:09  <coopserver> Jul 03 2293
13:59:51  <loeky> !pw
13:59:51  <coopserver> loeky: behave
13:59:58  <Arveen> nice pass ;D
13:59:59  <coopserver> *** Game paused (connecting clients)
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14:00:12  <loeky> yep
14:00:43  <coopserver> <Jam35> see Sutbridge North
14:00:52  <coopserver> *** Player has changed his/her name to loeky
14:00:57  <coopserver> <Jam35> tells me there is another problem somewhere
14:01:06  <tyteen4a03> !pw
14:01:06  <coopserver> tyteen4a03: behave
14:01:11  <coopserver> *** Game paused (connecting clients)
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14:01:33  <tyteen4a03> I wasn't very happy with Deactivated leaving a WIP junction unfinished, essentially halting the whole game
14:02:25  <Arveen> he got a timeout and didnt come back
14:02:46  <tyteen4a03> eh, it's not the first time
14:03:48  <coopserver> <loeky> we are still bussy on upgrading to 4th?
14:04:07  <coopserver> <Ar-to-the-veen> i think so - its not all around yet
14:04:20  <coopserver> <Ar-to-the-veen> the lower part is still 3 ML i think
14:04:44  <tyteen4a03> MSH 02 - 03 is still 3-line
14:05:14  <coopserver> <loeky> and so is slh 3 & 4
14:05:47  <tyteen4a03> I don't know what's going on in SLH02
14:06:24  <coopserver> <loeky> 2 is fine ml is jamed
14:06:38  <tyteen4a03> somebody prio'd an exit and called it the 4th
14:06:51  <coopserver> <loeky> and slh 01 is stuck
14:07:10  <tyteen4a03> ah, now I understand
14:07:43  <coopserver> <tyteen4a03> only problem is there's no entry into the SL itself
14:08:18  <coopserver> <loeky> i see there is losts off intrest in the game so should we go for 5 or 6ml
14:08:46  <coopserver> <Ar-to-the-veen> yeah i like this game even tho i wasnt able to build much yet
14:09:40  <coopserver> <Ar-to-the-veen> those 4 tredhattan stations could use overflows i guess
14:10:19  <coopserver> <loeky> and we need to move the south stattion
14:10:45  <coopserver> <Ar-to-the-veen> yeah its in the middle of the ML
14:10:54  <coopserver> <Ar-to-the-veen> or at least what i can figure out by looking at it :P
14:10:54  <tyteen4a03> might as well just kill it
14:11:22  <coopserver> <loeky> station spreat can cover it
14:11:23  <coopserver> <Jam35> the station was there first
14:11:39  <tyteen4a03> eh, I'll move it
14:11:43  <coopserver> <loeky> and it is only 1 tile
14:11:44  <coopserver> <Jam35> the ML merger was built 30 tiles to the south of the hub :)
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14:13:07  <coopserver> <Jam35> it was loeky's MM line in fact
14:13:19  <coopserver> <Jam35> first thing ever built
14:13:35  <coopserver> <loeky> :-)
14:13:53  <coopserver> <Jam35> shame to move it cos of bad planning thereafter
14:14:17  <coopserver> <loeky> you want to move th ml
14:14:48  <coopserver> <Ar-to-the-veen> i just realized there are yeti signals
14:14:54  <coopserver> <Jam35> well much of that merger is unnecessary tbh
14:15:09  <coopserver> <Ar-to-the-veen> some dont have pants D:
14:15:13  <tyteen4a03> I think it was 4 -> 3 then somebody built a 4th
14:15:29  <coopserver> <Jam35> you have mergers then that ML splits again
14:15:41  <tyteen4a03> yeah I was confused
14:15:43  <coopserver> <Jam35> keep it all in one place
14:16:26  <tyteen4a03> if somebody's rebuilding that I'll leave it alone
14:16:38  <coopserver> <Jam35> ideally you find sapce under the MSH 02 sign to split the lines at the same place
14:16:57  <coopserver> <Jam35> not tack on another merger further down...
14:17:54  <coopserver> <loeky> k but do we want to prepair for ml 5 and more or are we going to rebuild all over again
14:19:16  <coopserver> <Jam35> you can prepare for 5 or even 6 lines
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14:19:39  <coopserver> <Jam35> but the main issue is the amount of superfluous track here
14:19:45  <coopserver> <Jam35> not the small station
14:20:13  <coopserver> <loeky> ? superfluous
14:20:25  <coopserver> <Jam35> too much
14:20:47  <coopserver> <Jam35> and not needed
14:21:37  <coopserver> <Ar-to-the-veen> rip
14:21:45  <coopserver> <tyteen4a03> whoops
14:22:13  <coopserver> <tyteen4a03> eh, I won't replace them
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14:22:44  <coopserver> <loeky> oke i am going to start at slh 04 expanding to 4 (6)
14:22:53  <coopserver> <tyteen4a03> or maybe not
14:25:24  <coopserver> <Ar-to-the-veen> was about to add an overflow @ tredhattan mines
14:25:28  <coopserver> <Ar-to-the-veen> you rebuilding there atm ?
14:25:33  <tyteen4a03> nah
14:25:38  <tyteen4a03> feel free
14:25:47  <coopserver> <Ar-to-the-veen> ok
14:26:03  <tyteen4a03> I'm just being a lazy bum
14:26:20  <coopserver> <Ar-to-the-veen> :)
14:32:52  <coopserver> <Ar-to-the-veen> ffs
14:33:07  <tyteen4a03> crash all the trains!
14:33:38  <coopserver> <Ar-to-the-veen> we got enough of em
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14:37:56  <coopserver> <loeky> can we create new comp to destroy city
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14:55:22  <tyteen4a03> feel free to bribe your way to destruction :)
14:55:48  <coopserver> <Ar-to-the-veen> what do you want to destroy ?
14:56:13  <coopserver> <loeky> paningvile 2 building 2 roads but it has got time
14:58:13  <coopserver> <Ar-to-the-veen> well tredhattan has overflows now
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15:29:43  <loeky> should i use double bridges on MSH
15:30:33  <coopserver> <Jam35> It is ML so yes
15:30:39  <coopserver> <loeky> k
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15:44:47  <coopserver> <loeky> sorry people have to go and destroyed MSH 02
15:45:06  <coopserver> <loeky> but plan is cleare (i hope)
15:45:19  <coopserver> <loeky> will be back in 30-45 min
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16:33:04  <loeky> !pw
16:33:04  <coopserver> loeky: detach
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16:52:30  <Mark> !pw
16:52:30  <coopserver> Mark: cached
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16:53:52  <coopserver> <Mark> oh huge hole in ml
17:12:16  <coopserver> <Ar-to-the-veen> nice, we got some trains moving again
17:12:31  <coopserver> <loeky> yep
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17:15:30  <coopserver> <loeky> ml2 has most trains on it
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17:26:45  <coopserver> <Mark> msh 03 is a mess
17:27:13  <coopserver> <loeky> somthing is wrong whit it trains only tacke 1 linke
17:30:13  <Maraxus> !pw
17:30:14  <coopserver> Maraxus: endian
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17:32:02  <coopserver> <Mark> slh03 needs 6 in
17:32:53  <coopserver> <loeky> only slh 4 and msh 2 has 6 jet
17:33:23  <coopserver> <Mark> yea theres no point unless the full ring is 6ml
17:33:30  <coopserver> <Mark> all trains do a full loop
17:33:54  <coopserver> <loeky> some parts are done for 4
17:34:24  <coopserver> <loeky> slh 1 and 3 only have 3
17:36:35  <coopserver> <Mark> anyone wants to move the plan? :P
17:36:51  <coopserver> <loeky> i will
17:37:52  <coopserver> <Mark> nice
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18:06:50  <coopserver> <Mark> need a proper 4 to 6 there
18:07:03  <happpy> hey
18:07:13  <coopserver> <loeky> there is 1 above
18:07:18  <coopserver> <loeky> hello
18:07:29  <happpy> how things
18:07:41  <coopserver> <loeky> well it is 4 to 3
18:07:48  <coopserver> <loeky> all good here
18:08:00  <coopserver> <Mark> hi happy
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19:42:29  <loeky> !pw
19:42:29  <coopserver> loeky: arabic
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20:22:48  <tyteen4a03> !pw
20:22:48  <coopserver> tyteen4a03: sqblob
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20:30:14  <tyteen4a03> !players
20:30:14  <coopserver> tyteen4a03: There are currently 2 players and 2 spectators, making a total of 4 clients connected
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20:36:55  <Deactivated> !pw
20:36:55  <coopserver> Deactivated: polish
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23:05:59  <loeky> !pw
23:05:59  <coopserver> loeky: leaves
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23:16:20  <happpy> wb
23:16:24  <coopserver> <loeky> hey
23:18:07  <happpy> gn
23:18:14  <coopserver> <loeky> gn
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