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00:23:18 *** efess has joined #openttdcoop 00:23:34 *** happpy has quit IRC 00:44:55 *** loeky has quit IRC 01:05:02 *** happpy has joined #openttdcoop 01:37:31 <alercah> !password 01:37:31 <coopserver> alercah: builds 01:37:37 <coopserver> *** Game still paused (connecting clients, number of players) 01:37:39 <coopserver> *** alercah has joined 01:37:40 <coopserver> *** Game still paused (number of players) 01:37:41 <coopserver> *** Game unpaused (number of players) 02:03:46 *** Mark has joined #openttdcoop 02:03:46 *** Webster sets mode: +o Mark 02:06:30 <alercah> wow the SLH04 merger was awful 02:06:40 <alercah> no presignals & most of the time the trains bays blocked the split 03:08:17 *** cosmobird has joined #openttdcoop 03:25:46 *** cosmobird has quit IRC 03:40:24 <Mark> !pw 03:40:24 <coopserver> Mark: throws 03:40:32 <coopserver> *** Game paused (connecting clients) 03:40:35 <coopserver> *** Mark has joined 03:40:36 <coopserver> *** Game unpaused (connecting clients) 03:40:39 <coopserver> <Mark> hello 03:45:26 <coopserver> *** Mark has left the game (Leaving) 04:13:20 *** cosmobird has joined #openttdcoop 05:17:49 *** Mark has quit IRC 06:21:06 <coopserver> *** alercah has left the game (Leaving) 06:21:07 <coopserver> *** Game paused (number of players) 07:19:30 *** cosmobird has quit IRC 07:58:15 *** Relequestual has joined #openttdcoop 08:45:04 *** Relequestual has quit IRC 08:52:58 *** StarLite has joined #openttdcoop 08:52:58 *** ChanServ sets mode: +o StarLite 09:34:37 *** Relequestual has joined #openttdcoop 09:41:00 *** happpy_ has joined #openttdcoop 09:48:39 *** happpy has quit IRC 09:54:25 *** happpy_ is now known as happpy 09:54:43 <happpy> !players 09:54:44 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 10:49:38 <Relequestual> built any good rail networks recently? 11:07:04 <happpy> chek the net work on this server 12:10:23 *** loeky has joined #openttdcoop 12:34:37 *** Hiddenfunstuff has joined #openttdcoop 12:41:52 *** happpy_ has joined #openttdcoop 12:44:59 *** happpy has quit IRC 12:45:07 *** happpy_ is now known as happpy 14:31:03 *** efess has quit IRC 14:31:17 *** efess has joined #openttdcoop 15:28:49 <loeky> @gap 5 15:28:49 <Webster> loeky: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 15:29:13 <loeky> @gap 7 15:29:13 <Webster> loeky: For Trainlength of 7: <= 13 needs 2, 14 - 22 needs 3, 23 - 31 needs 4. 15:29:15 <happpy> hey 15:29:19 <loeky> hello 15:29:24 <happpy> how things going 15:29:47 <loeky> not playing on coop yet after dinner 15:30:01 <happpy> ok 15:46:47 <tyteen4a03> !pw 15:46:47 <coopserver> tyteen4a03: motion 15:47:06 <coopserver> *** Game still paused (connecting clients, number of players) 15:47:07 <coopserver> *** tyteen4a03 has joined 15:47:08 <coopserver> *** Game still paused (number of players) 15:47:09 <coopserver> *** Game unpaused (number of players) 15:47:47 <loeky> hello 15:50:21 <coopserver> *** tyteen4a03 has left the game (Leaving) 15:50:22 <coopserver> *** Game paused (number of players) 15:50:31 <tyteen4a03> don't mind me, just trying to escape from an exam 48 hours away 15:50:59 <loeky> in that case good luck 16:07:32 *** Progman has joined #openttdcoop 17:20:45 <loeky> !pw 17:20:45 <coopserver> loeky: endian 17:20:51 <coopserver> *** Game still paused (connecting clients, number of players) 17:20:52 <coopserver> *** loeky has joined 17:20:53 <coopserver> *** Game still paused (number of players) 17:22:22 <coopserver> *** loeky has joined company #1 17:22:23 <coopserver> *** Game unpaused (number of players) 17:25:39 <coopserver> *** loeky has joined spectators 17:25:40 <coopserver> *** Game paused (number of players) 17:30:06 <coopserver> *** loeky has joined company #1 17:30:07 <coopserver> *** Game unpaused (number of players) 17:35:34 <alercah> loeky: hey 17:35:39 <alercah> loeky: can you please try to use path signals less? 17:35:43 <alercah> they can cause lag 17:35:53 <alercah> a lot of places you used them, presignals would do better 17:36:43 <coopserver> <loeky> hello yeah i know but i gues i only build them in 1 place (not counting at station) 17:38:07 <coopserver> <loeky> oh wait also ondouble bridges 17:39:02 <alercah> yeah, you should only use that on double bridges if you don't have enough room for a signal between the split and the bridge/tunnel 17:39:19 <alercah> also watch out for signal gaps, I fixed a few on the split you put in in MSH02 17:39:27 <alercah> oh one other thing 17:39:35 <alercah> there's no point adding a balancer after a balancer like you had in SLH05 17:39:52 <alercah> so I removed the second one 17:40:33 <coopserver> <loeky> i signed it again in my opinion it now has 2/3 <>1/3 split 17:43:32 <alercah> it's a 2->6 17:43:36 <alercah> all->all 17:43:47 <alercah> the first two lines balance into two lines, which each split in 3 17:44:00 <alercah> the second balancer wasn't all->all before, so it was actually unbalancing the distribution of tarins 17:44:03 <alercah> *trains 17:44:30 <alercah> the right-most line coming out of the first balancer was the only one that could feed the right-hand two MLs 17:44:36 <alercah> but it could also feed the others 17:44:55 <alercah> so the trains were splitting at the junction and disporportionately going on the middle MLs 17:45:16 <loeky> true but now we have 2 all to all and split left line to 4 and right line to 2 17:46:11 <loeky> also it seems now that is also 5 split not 6 going into the slh 17:47:45 <alercah> I didn't really look at the way in 17:47:56 <alercah> if it's left line going to 4, right line going to 2, we should fix that 17:48:16 <alercah> but it's not too urgent since it's backed up anyways, the distribution doesn't matter too much as long as the balancing is working 17:48:38 <alercah> (I'm at work so can't actually get on, otherwise I'd fix myself) 17:49:10 <loeky> np thakns for the tips 18:35:25 *** happpy_ has joined #openttdcoop 18:35:34 <loeky> wb 18:35:46 <happpy_> thanks 18:36:39 *** happpy has quit IRC 18:36:44 *** happpy_ is now known as happpy 18:45:31 *** happpy has quit IRC 18:46:18 *** happpy has joined #openttdcoop 18:56:48 <coopserver> *** loeky has joined spectators 18:56:49 <coopserver> *** Game paused (number of players) 19:28:05 *** Relequestual has quit IRC 19:33:44 *** happpy_ has joined #openttdcoop 19:39:53 *** happpy has quit IRC 20:01:40 *** happpy_ is now known as happpy 20:57:41 *** Hiddenfunstuff has quit IRC 21:16:47 *** Progman has quit IRC 21:39:33 *** happpy has quit IRC 21:40:38 *** ha has joined #openttdcoop 21:40:42 <ha> $ 21:40:45 *** ha has left #openttdcoop 21:41:16 *** happpy has joined #openttdcoop 22:00:24 <tyteen4a03> loeky: yeah I noticed a lot of signal gaps in your builds 22:00:46 <tyteen4a03> ![w 22:00:46 <coopserver> tyteen4a03: Error: Missing "]". You may want to quote your arguments with double quotes in order to prevent extra brackets from being evaluated as nested commands. 22:00:47 <tyteen4a03> !pw 22:00:47 <coopserver> tyteen4a03: symbol 22:00:52 <coopserver> *** Game still paused (connecting clients, number of players) 22:00:55 <coopserver> *** tyteen4a03 has joined 22:00:56 <coopserver> *** Game still paused (number of players) 22:00:57 <coopserver> *** Game unpaused (number of players) 22:11:17 <tyteen4a03> loeky: I'm also not sure if this is you, but somebody was added presignals to split that's not meant to have them (e.g. in SLs where the two branches go to different places) 22:14:58 *** happpy has quit IRC 22:14:58 *** Hazzard has quit IRC 22:14:58 *** V453000 has quit IRC 22:14:58 *** planetmaker has quit IRC 22:14:58 *** Jam35 has quit IRC 22:17:42 *** Webster has joined #openttdcoop 22:17:42 *** ChanServ sets mode: +o Webster 22:18:36 *** Osai has joined #openttdcoop 22:19:06 *** ^Spike^ has joined #openttdcoop 22:19:07 *** ChanServ sets mode: +o ^Spike^ 22:19:36 *** V453000 has joined #openttdcoop 22:19:36 *** XeryusTC has joined #openttdcoop 22:19:36 *** Webster sets mode: +o V453000 22:19:36 *** ChanServ sets mode: +o XeryusTC 22:20:10 <happpy> ok i dont no whont hapeen 22:20:15 <happpy> but ok 22:20:18 <happpy> wred 22:20:25 *** coopserver has joined #openttdcoop 22:20:25 *** ChanServ sets mode: +o coopserver 22:22:11 *** Webster has joined #openttdcoop 22:22:11 *** ChanServ sets mode: +o Webster 22:23:06 *** tycoondemon2 has joined #openttdcoop 22:25:01 *** StarrrLite has quit IRC 22:25:12 *** coopserver has quit IRC 22:25:46 *** coopserver has joined #openttdcoop 22:25:46 *** ChanServ sets mode: +o coopserver 22:25:55 *** Fuco_ has joined #openttdcoop 22:25:57 <coopserver> Connected to #openttdcoop - Public Server (www.openttdcoop.org) (Version r27742) 22:26:03 <coopserver> *** tyteen4a03 has left the game (Leaving) 22:26:04 <coopserver> *** Game paused (number of players) 22:26:33 *** V453000 has quit IRC 22:26:33 *** Osai has quit IRC 22:26:33 *** planetmaker has quit IRC 22:26:33 *** StarLite has quit IRC 22:26:33 *** tycoondemon has quit IRC 22:26:33 *** tyteen4a03 has quit IRC 22:26:33 *** Fuco has quit IRC 22:26:33 *** murr4y has quit IRC 22:29:35 *** V453000 has joined #openttdcoop 22:29:35 *** Osai has joined #openttdcoop 22:29:35 *** planetmaker has joined #openttdcoop 22:29:35 *** tyteen4a03 has joined #openttdcoop 22:29:35 *** murr4y has joined #openttdcoop 22:29:35 *** coulomb.oftc.net sets mode: +oo V453000 planetmaker 22:30:06 *** ChanServ sets mode: +v V453000 22:30:07 *** ChanServ sets mode: +v planetmaker 22:32:26 <happpy> the irc server has gon werd 23:28:35 *** happpy_ has joined #openttdcoop 23:32:24 <loeky> hey all 23:36:01 *** happpy has quit IRC 23:36:14 *** happpy_ is now known as happpy 23:37:39 <tyteen4a03> !pw 23:37:40 <coopserver> tyteen4a03: height 23:37:56 <happpy> hey 23:37:57 <coopserver> *** Game still paused (connecting clients, number of players) 23:37:58 <coopserver> *** tyteen4a03 has joined 23:37:59 <coopserver> *** Game still paused (number of players) 23:38:00 <coopserver> *** Game unpaused (number of players) 23:41:18 *** happpy_ has joined #openttdcoop 23:41:25 <coopserver> *** loeky has joined company #1 23:43:04 <tyteen4a03> loeky: did you catch the messages I sent 23:43:41 <coopserver> <loeky> yeah i say will have to pay more atention in the future 23:43:49 <tyteen4a03> :) 23:44:18 <tyteen4a03> I'd also appreciate it if you can also remove unused tracks and abandoned signals as well, it gets confusing when reading the new layout 23:46:21 *** happpy has quit IRC 23:46:56 *** happpy_ is now known as mi 23:47:03 *** mi is now known as happpy 23:48:46 <loeky> somtimes i leave old stuff in case in needs to be switch backed again but i will alter track type in future to keep it all clear 23:48:58 <coopserver> <tyteen4a03> cool :) 23:50:12 <coopserver> <loeky> cool merge inside prio but it does work 23:50:35 <coopserver> <tyteen4a03> I sat there for a few minutes and no trains went through 23:50:57 <coopserver> <loeky> well logicly speaking it works 23:51:35 <coopserver> <tyteen4a03> hm 23:57:24 <happpy> gn 23:57:28 <coopserver> <loeky> gn 23:57:36 <coopserver> <tyteen4a03> night