Config
Log for #openttdcoop on 3rd May 2017:
Times are UTC Toggle Colours
00:23:18  *** efess has joined #openttdcoop
00:23:34  *** happpy has quit IRC
00:44:55  *** loeky has quit IRC
01:05:02  *** happpy has joined #openttdcoop
01:37:31  <alercah> !password
01:37:31  <coopserver> alercah: builds
01:37:37  <coopserver> *** Game still paused (connecting clients, number of players)
01:37:39  <coopserver> *** alercah has joined
01:37:40  <coopserver> *** Game still paused (number of players)
01:37:41  <coopserver> *** Game unpaused (number of players)
02:03:46  *** Mark has joined #openttdcoop
02:03:46  *** Webster sets mode: +o Mark
02:06:30  <alercah> wow the SLH04 merger was awful
02:06:40  <alercah> no presignals & most of the time the trains bays blocked the split
03:08:17  *** cosmobird has joined #openttdcoop
03:25:46  *** cosmobird has quit IRC
03:40:24  <Mark> !pw
03:40:24  <coopserver> Mark: throws
03:40:32  <coopserver> *** Game paused (connecting clients)
03:40:35  <coopserver> *** Mark has joined
03:40:36  <coopserver> *** Game unpaused (connecting clients)
03:40:39  <coopserver> <Mark> hello
03:45:26  <coopserver> *** Mark has left the game (Leaving)
04:13:20  *** cosmobird has joined #openttdcoop
05:17:49  *** Mark has quit IRC
06:21:06  <coopserver> *** alercah has left the game (Leaving)
06:21:07  <coopserver> *** Game paused (number of players)
07:19:30  *** cosmobird has quit IRC
07:58:15  *** Relequestual has joined #openttdcoop
08:45:04  *** Relequestual has quit IRC
08:52:58  *** StarLite has joined #openttdcoop
08:52:58  *** ChanServ sets mode: +o StarLite
09:34:37  *** Relequestual has joined #openttdcoop
09:41:00  *** happpy_ has joined #openttdcoop
09:48:39  *** happpy has quit IRC
09:54:25  *** happpy_ is now known as happpy
09:54:43  <happpy> !players
09:54:44  <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation
10:49:38  <Relequestual> built any good rail networks recently?
11:07:04  <happpy> chek the net work  on this  server
12:10:23  *** loeky has joined #openttdcoop
12:34:37  *** Hiddenfunstuff has joined #openttdcoop
12:41:52  *** happpy_ has joined #openttdcoop
12:44:59  *** happpy has quit IRC
12:45:07  *** happpy_ is now known as happpy
14:31:03  *** efess has quit IRC
14:31:17  *** efess has joined #openttdcoop
15:28:49  <loeky> @gap 5
15:28:49  <Webster> loeky: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
15:29:13  <loeky> @gap 7
15:29:13  <Webster> loeky: For Trainlength of 7: <= 13 needs 2, 14 - 22 needs 3, 23 - 31 needs 4.
15:29:15  <happpy> hey
15:29:19  <loeky> hello
15:29:24  <happpy> how things going
15:29:47  <loeky> not playing on coop yet after dinner
15:30:01  <happpy> ok
15:46:47  <tyteen4a03> !pw
15:46:47  <coopserver> tyteen4a03: motion
15:47:06  <coopserver> *** Game still paused (connecting clients, number of players)
15:47:07  <coopserver> *** tyteen4a03 has joined
15:47:08  <coopserver> *** Game still paused (number of players)
15:47:09  <coopserver> *** Game unpaused (number of players)
15:47:47  <loeky> hello
15:50:21  <coopserver> *** tyteen4a03 has left the game (Leaving)
15:50:22  <coopserver> *** Game paused (number of players)
15:50:31  <tyteen4a03> don't mind me, just trying to escape from an exam 48 hours away
15:50:59  <loeky> in that case good luck
16:07:32  *** Progman has joined #openttdcoop
17:20:45  <loeky> !pw
17:20:45  <coopserver> loeky: endian
17:20:51  <coopserver> *** Game still paused (connecting clients, number of players)
17:20:52  <coopserver> *** loeky has joined
17:20:53  <coopserver> *** Game still paused (number of players)
17:22:22  <coopserver> *** loeky has joined company #1
17:22:23  <coopserver> *** Game unpaused (number of players)
17:25:39  <coopserver> *** loeky has joined spectators
17:25:40  <coopserver> *** Game paused (number of players)
17:30:06  <coopserver> *** loeky has joined company #1
17:30:07  <coopserver> *** Game unpaused (number of players)
17:35:34  <alercah> loeky: hey
17:35:39  <alercah> loeky: can you please try to use path signals less?
17:35:43  <alercah> they can cause lag
17:35:53  <alercah> a lot of places you used them, presignals would do better
17:36:43  <coopserver> <loeky> hello yeah i know but i gues i only build them in 1 place (not counting at station)
17:38:07  <coopserver> <loeky> oh wait also ondouble bridges
17:39:02  <alercah> yeah, you should only use that on double bridges if you don't have enough room for a signal between the split and the bridge/tunnel
17:39:19  <alercah> also watch out for signal gaps, I fixed a few on the split you put in in MSH02
17:39:27  <alercah> oh one other thing
17:39:35  <alercah> there's no point adding a balancer after a balancer like you had in SLH05
17:39:52  <alercah> so I removed the second one
17:40:33  <coopserver> <loeky> i signed it again in my opinion it now has 2/3 <>1/3 split
17:43:32  <alercah> it's a 2->6
17:43:36  <alercah> all->all
17:43:47  <alercah> the first two lines balance into two lines, which each split in 3
17:44:00  <alercah> the second balancer wasn't all->all before, so it was actually unbalancing the distribution of tarins
17:44:03  <alercah> *trains
17:44:30  <alercah> the right-most line coming out of the first balancer was the only one that could feed the right-hand two MLs
17:44:36  <alercah> but it could also feed the others
17:44:55  <alercah> so the trains were splitting at the junction and disporportionately going on the middle MLs
17:45:16  <loeky> true but now we have 2 all to all and split left line to 4 and right line to 2
17:46:11  <loeky> also it seems now that is also 5 split not 6 going into the slh
17:47:45  <alercah> I didn't really look at the way in
17:47:56  <alercah> if it's left line going to 4, right line going to 2, we should fix that
17:48:16  <alercah> but it's not too urgent since it's backed up anyways, the distribution doesn't matter too much as long as the balancing is working
17:48:38  <alercah>  (I'm at work so can't actually get on, otherwise I'd fix myself)
17:49:10  <loeky> np thakns for the tips
18:35:25  *** happpy_ has joined #openttdcoop
18:35:34  <loeky> wb
18:35:46  <happpy_> thanks
18:36:39  *** happpy has quit IRC
18:36:44  *** happpy_ is now known as happpy
18:45:31  *** happpy has quit IRC
18:46:18  *** happpy has joined #openttdcoop
18:56:48  <coopserver> *** loeky has joined spectators
18:56:49  <coopserver> *** Game paused (number of players)
19:28:05  *** Relequestual has quit IRC
19:33:44  *** happpy_ has joined #openttdcoop
19:39:53  *** happpy has quit IRC
20:01:40  *** happpy_ is now known as happpy
20:57:41  *** Hiddenfunstuff has quit IRC
21:16:47  *** Progman has quit IRC
21:39:33  *** happpy has quit IRC
21:40:38  *** ha has joined #openttdcoop
21:40:42  <ha> $
21:40:45  *** ha has left #openttdcoop
21:41:16  *** happpy has joined #openttdcoop
22:00:24  <tyteen4a03> loeky: yeah I noticed a lot of signal gaps in your builds
22:00:46  <tyteen4a03> ![w
22:00:46  <coopserver> tyteen4a03: Error: Missing "]".  You may want to quote your arguments with double quotes in order to prevent extra brackets from being evaluated as nested commands.
22:00:47  <tyteen4a03> !pw
22:00:47  <coopserver> tyteen4a03: symbol
22:00:52  <coopserver> *** Game still paused (connecting clients, number of players)
22:00:55  <coopserver> *** tyteen4a03 has joined
22:00:56  <coopserver> *** Game still paused (number of players)
22:00:57  <coopserver> *** Game unpaused (number of players)
22:11:17  <tyteen4a03> loeky: I'm also not sure if this is you, but somebody was added presignals to split that's not meant to have them (e.g. in SLs where the two branches go to different places)
22:14:58  *** happpy has quit IRC
22:14:58  *** Hazzard has quit IRC
22:14:58  *** V453000 has quit IRC
22:14:58  *** planetmaker has quit IRC
22:14:58  *** Jam35 has quit IRC
22:17:42  *** Webster has joined #openttdcoop
22:17:42  *** ChanServ sets mode: +o Webster
22:18:36  *** Osai has joined #openttdcoop
22:19:06  *** ^Spike^ has joined #openttdcoop
22:19:07  *** ChanServ sets mode: +o ^Spike^
22:19:36  *** V453000 has joined #openttdcoop
22:19:36  *** XeryusTC has joined #openttdcoop
22:19:36  *** Webster sets mode: +o V453000
22:19:36  *** ChanServ sets mode: +o XeryusTC
22:20:10  <happpy> ok i dont no whont hapeen
22:20:15  <happpy> but ok
22:20:18  <happpy> wred
22:20:25  *** coopserver has joined #openttdcoop
22:20:25  *** ChanServ sets mode: +o coopserver
22:22:11  *** Webster has joined #openttdcoop
22:22:11  *** ChanServ sets mode: +o Webster
22:23:06  *** tycoondemon2 has joined #openttdcoop
22:25:01  *** StarrrLite has quit IRC
22:25:12  *** coopserver has quit IRC
22:25:46  *** coopserver has joined #openttdcoop
22:25:46  *** ChanServ sets mode: +o coopserver
22:25:55  *** Fuco_ has joined #openttdcoop
22:25:57  <coopserver> Connected to #openttdcoop - Public Server (www.openttdcoop.org) (Version r27742)
22:26:03  <coopserver> *** tyteen4a03 has left the game (Leaving)
22:26:04  <coopserver> *** Game paused (number of players)
22:26:33  *** V453000 has quit IRC
22:26:33  *** Osai has quit IRC
22:26:33  *** planetmaker has quit IRC
22:26:33  *** StarLite has quit IRC
22:26:33  *** tycoondemon has quit IRC
22:26:33  *** tyteen4a03 has quit IRC
22:26:33  *** Fuco has quit IRC
22:26:33  *** murr4y has quit IRC
22:29:35  *** V453000 has joined #openttdcoop
22:29:35  *** Osai has joined #openttdcoop
22:29:35  *** planetmaker has joined #openttdcoop
22:29:35  *** tyteen4a03 has joined #openttdcoop
22:29:35  *** murr4y has joined #openttdcoop
22:29:35  *** coulomb.oftc.net sets mode: +oo V453000 planetmaker
22:30:06  *** ChanServ sets mode: +v V453000
22:30:07  *** ChanServ sets mode: +v planetmaker
22:32:26  <happpy> the irc server has gon werd
23:28:35  *** happpy_ has joined #openttdcoop
23:32:24  <loeky> hey all
23:36:01  *** happpy has quit IRC
23:36:14  *** happpy_ is now known as happpy
23:37:39  <tyteen4a03> !pw
23:37:40  <coopserver> tyteen4a03: height
23:37:56  <happpy> hey
23:37:57  <coopserver> *** Game still paused (connecting clients, number of players)
23:37:58  <coopserver> *** tyteen4a03 has joined
23:37:59  <coopserver> *** Game still paused (number of players)
23:38:00  <coopserver> *** Game unpaused (number of players)
23:41:18  *** happpy_ has joined #openttdcoop
23:41:25  <coopserver> *** loeky has joined company #1
23:43:04  <tyteen4a03> loeky: did you catch the messages I sent
23:43:41  <coopserver> <loeky> yeah i say  will have to pay more atention in the future
23:43:49  <tyteen4a03> :)
23:44:18  <tyteen4a03> I'd also appreciate it if you can also remove unused tracks and abandoned signals as well, it gets confusing when reading the new layout
23:46:21  *** happpy has quit IRC
23:46:56  *** happpy_ is now known as mi
23:47:03  *** mi is now known as happpy
23:48:46  <loeky> somtimes i leave old stuff in case in needs to be switch backed again but i will alter track type in future to keep it all clear
23:48:58  <coopserver> <tyteen4a03> cool :)
23:50:12  <coopserver> <loeky> cool merge inside prio but it does work
23:50:35  <coopserver> <tyteen4a03> I sat there for a few minutes and no trains went through
23:50:57  <coopserver> <loeky> well logicly speaking it works
23:51:35  <coopserver> <tyteen4a03> hm
23:57:24  <happpy> gn
23:57:28  <coopserver> <loeky> gn
23:57:36  <coopserver> <tyteen4a03> night

Powered by YARRSTE version: svn-trunk